Dungeon Crawl Stone Soup version 0.33-a0-912-g874f29ee33 (webtiles) character file. Game seed: 9515778140390152337 62 zbzb the Magician (level 4, -3/31 HPs) Began as a Djinni Earth Elementalist on Feb 16, 2025. Slain by a river rat (7 damage) ... in a sewer. The game lasted 00:04:27 (1500 turns). zbzb the Magician (Djinni Earth Elementalist) Turns: 1500, Time: 00:04:28 Health: -3/31 AC: 3 Str: 7 XL: 4 Next: 28% Gold: 67 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . e - +1 dagger (protect) rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... i - ring of positive energy Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 97 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons b - a +0 vampiric dagger e - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery i - a ring of positive energy (worn) Scrolls c - a scroll of vulnerability {unknown} g - 2 scrolls of teleportation h - a scroll of identify {unknown} Potions f - a potion of curing {unknown} j - 2 potions of attraction {unknown} Skills: + Level 0.2 Fighting + Level 3.0 Dodging + Level 2.2 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Forgecraft * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 b - Passwall Erth 16% N/A 11% 3 c - Stone Arrow Conj/Erth 32% 3d9 11% 3 d - Petrify Alch/Erth 16% N/A 34% 4 e - Brom's Barrelling Bo Conj/Erth 16% 2d5 34% 4 f - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ? Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (heavily wounded, 80% to hit) The blast of sand hits the river rat but does no damage. The river rat is heavily wounded. The river rat bites you but does no damage. The river rat twitches its whiskers. The river rat bites you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (heavily wounded, 80% to hit) The blast of sand hits the river rat. The river rat is almost dead. The river rat misses you. The river rat bites you but does no damage. The river rat bites you. The river rat twitches its whiskers. The river rat barely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (almost dead, 80% to hit) The blast of sand hits the river rat. You kill the river rat! The river rat bites you but does no damage. Unknown command. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (80% to hit) The blast of sand hits the river rat but does no damage. The river rat barely misses you. The river rat bites you! * * * LOW HITPOINT WARNING * * * The river rat twitches its whiskers. The river rat closely misses you. The river rat bites you! You die... #~# #.# #.# #.# #.# #r# #r# #@# #r# #r# #r# #.# #.# #.# #.# You could see 3 river rats and 2 rats. Vanquished Creatures Robin (D:2) An adder (D:2) 2 river rats A ribbon worm (D:3) 3 ball pythons 4 bats 5 goblins A hobgoblin (D:1) 2 kobolds A quokka (D:1) 2 rats (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zbzb the Djinni Earth Elementalist began the quest for the | Orb. 0 | D:1 | zbzb set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 292 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 320 | D:2 | Noticed Robin 320 | D:2 | Noticed Natasha 702 | D:1 | Found Moomaof's Magic Scroll Shop. 709 | D:1 | Bought a scroll of teleportation for 30 gold pieces 1042 | D:1 | Reached XP level 3. HP: 2/25 MP: 0/0 1042 | D:1 | Learned a level 1 spell: Summon Small Mammal 1231 | D:2 | Killed Robin 1459 | D:3 | Found a glowing drain. 1478 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 1492 | Sewer | Entered a sewer 1500 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_corners, serial_shops, shop D:2: layout_rooms, uniq_robin, uniq_natasha D:3: layout_loops_ring, led_sif_book, cheibrodos_sewer_entry_sluice, kennysheep_cluttered_room Sewer: sewer_kobolds Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Stealth | 2 | 2.2 Dodging | 3 | 3.0 Fighting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Sandblast | 36 | 10 || 46 Armour: Robe | 18 | 9 || 27 Dodge: Dodged | 20 | 8 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1522 | 1314 | 208 | 59 | 958 | 4 | 380.5 | Dungeon | 1511 | 1303 | 208 | 59 | 958 | 3 | 503.7 | Sewer | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1194 daAuts D:2: 186 daAuts D:3: 129 daAuts Sewer: 11 daAuts