Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 9061456008057721072 0 zbzb the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on June 2, 2025. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (79 turns). zbzb the Vexing (Poltergeist Enchanter) Turns: 79, Time: 00:00:16 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 2 curare-tipped darts (quivered) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The bat closely misses you. You miss the bat. The bat hits you but does no damage. You closely miss the bat. The bat misses you. You barely miss the bat. The bat hits you but does no damage. Found 14 gold pieces. The bat completely misses you. The bat hits you but does no damage. You completely miss the bat. The bat hits you but does no damage. The bat hits you. Found 10 gold pieces. The bat hits you but does no damage. x2 You hit the bat. The bat is severely wounded. The bat hits you but does no damage. You completely miss the bat. The bat is severely wounded. The bat misses you. x2 You barely miss the bat. The bat is severely wounded. The bat hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat barely misses you. The bat barely misses you. You miss the bat. The bat is severely wounded. The bat barely misses you. The bat barely misses you. You hit the bat. You kill the bat! No target in view! Found a dagger. You now have 10 gold pieces. A hobgoblin comes into view. Found a stone staircase leading down. You closely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You die... ..#.....)....... ................ ....##. ..............#.#....... ..........###.#.#....... ..........# #.#.#....... ..........###.#>....$.#. ..............#......... ..............#......... ..............#.@g....# ..............#.......# ....................### ########..............# #..........######.# #..........# ####.#### #..........###.......### ..................⌠...... ..#........####..⌠...⌠..# You could see a hobgoblin. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zbzb the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 79 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, serial_shops, shop, minmay_domino_4 Action || total ---------------------------++------- Melee: Dagger || 16 Armour: Skin || 14 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 42 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 42 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts