Dungeon Crawl Stone Soup version 0.34-a0-288-g58bce5c09a (webtiles) character file. Game seed: 1428937521670240416 72763 zbzb the Brawler (level 15, -6/108 HPs) Began as an Octopode Shapeshifter on July 5, 2025. Was an Initiate of Gozag. Shot with a bolt by an orc knight (22 damage) ... on level 2 of the Orcish Mines on July 6, 2025. The game lasted 01:10:27 (27479 turns). zbzb the Brawler (Octopode Shapeshifter) Turns: 27479, Time: 01:10:28 Health: -6/108 AC: 12 Str: 36 XL: 15 Next: 41% Magic: 16/16 EV: 18 Int: 12 God: Gozag Gold: 3238 SH: 5 Dex: 11 Spells: 15/16 levels left rFire . . . (100%) - Horns rCold + + . (33%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois + (33%) L - amulet of reflection rElec . (100%) u - ring of see invisible rCorr . (100%) t - ring of poison resistance SInv + l - +4 ring of slaying Will ++... O - ring of Tuimuaja {Will+ EV+5 Str+6} Stlth +++ e - +6 ring of strength HPRegen 0.38/turn f - ring of flight MPRegen 0.15/turn h - ring of protection from fire N - ring of wizardry %: reflection, wizardry (x1) @: yak-form, gold aura, flying, invisible A: frigid aura, ice wizardry, boosted hp, almost no armour, amphibious, 8 rings, large, camouflage 1, gelatinous body 1, (nimble swimmer 1), (tentacles), (tentacle spike 1), (iridescent scales 1), poor constitution 1, strong 1 a: Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Orcish Mines. You worshipped Gozag. Gozag was most pleased with you. You were an ice-encrusted yak. You visited 4 branches of the dungeon, and saw 21 of its levels. You also visited: Bailey. You collected 6169 gold pieces. You spent 1703 gold pieces at shops. You paid 1228 gold pieces to Gozag. Inventory: Missiles y - 4 curare-tipped darts C - 27 boomerangs Armour R - a +1 buckler Jewellery e - a +6 ring of strength (worn) f - a ring of flight (worn) h - a ring of protection from fire (worn) i - a ring of ice l - a +4 ring of slaying (worn) t - a ring of poison resistance (worn) u - a ring of see invisible (worn) L - an amulet of reflection (worn) N - a ring of wizardry (worn) O - the ring of Tuimuaja (worn) {Will+ EV+5 Str+6} (You found it on level 9 of the Dungeon) [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). Str+6: It affects your strength (+6). Wands x - a wand of paralysis (7) z - a wand of quicksilver (15) B - a wand of iceblast (16) G - a wand of flame (35) Scrolls c - 9 scrolls of teleportation j - 6 scrolls of identify {unknown} k - 4 scrolls of poison {unknown} m - a scroll of fog n - 3 scrolls of summoning {unknown} o - 3 scrolls of noise {unknown} r - 6 scrolls of revelation {unknown} F - 3 scrolls of fear {unknown} Potions b - 4 potions of lignification g - 3 potions of berserk rage q - 3 potions of ambrosia s - 3 potions of invisibility w - 6 potions of curing A - 4 potions of brilliance {unknown} H - 4 potions of haste J - 6 potions of heal wounds {unknown} K - 3 potions of might S - 3 potions of enlightenment {unknown} U - 2 potions of resistance Baubles a - 2 flux baubles Talismans d - a rimehorn talisman (active) P - a maw talisman T - a wellspring talisman X - a medusa talisman Skills: + Level 5.8 Fighting + Level 2.0 Throwing + Level 10.2 Dodging - Level 2.0 Stealth + Level 5.5 Shields + Level 18.5 Unarmed Combat - Level 1.0 Spellcasting + Level 3.2 Evocations * Level 13.7 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 0% 1d3 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 3% 1 Frozen Ramparts Ice 0% 1d1 9% 3 Hailstorm Conj/Ice 0% 3d5 9% 3 Kiss of Death Conj/Necr 0% 2d5 12% 1 Poisonous Vapours Alch/Air 0% 1d1 12% 1 Jinxbite Hex 0% 2d2 17% 2 Mercury Arrow Conj/Alch 0% 2d5 17% 2 Static Discharge Conj/Air 0% 3-3/arc 17% 2 Sublimation of Blood Necr 0% N/A 17% 2 Call Canine Familiar Summ 0% N/A 32% 3 Fugue of the Fallen Necr 0% N/A 32% 3 Gloom Hex/Necr 0% N/A 32% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 32% 3 Stone Arrow Conj/Erth 0% 3d7 32% 3 Airstrike Air 0% 2d(0-16) 71% 4 Anguish Hex/Necr 0% N/A 71% 4 Cause Fear Hex 0% N/A 71% 4 Forge Lightning Spire Air/Frge 0% 3d4 71% 4 Ignite Poison Fire/Alch 0% N/A 71% 4 Leda's Liquefaction Alch/Erth 0% N/A 71% 4 Olgreb's Toxic Radiance Alch 0% N/A 71% 4 Petrify Alch/Erth 0% N/A 71% 4 Rending Blade Conj/Frge 0% 2d6 71% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 71% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 95% 6 Detonation Catalyst Fire/Alch 0% 2d8 96% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 96% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Enfeeble Hex 0% N/A 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:4 Lair (5/5) D:10 Shoals (0/4) Lair:3 Spider (0/4) Lair:2 Orc (2/2) D:10 Elf (0/3) Orc:2 Bailey (visited) Slime: Lair:4-5 Vaults: D:13-14 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 =*(: D:7 ( D:12 * Temple =! Orc:1 (: Orc:2 [*[! Annotations: D:12 dig Temple stah, exclusion: floor Lair:4 1 runed translucent door Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. Your maximum health is increased. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) (One of your tentacles bears a spike.) (You are partially covered in iridescent scales. (AC +2)) Your body sometimes grows weak upon taking damage. You are strong. (Str +4, Int/Dex -1) Message History The orc dies! The orc misses you. The orc warlord hits you with a +0 great sword!! The orc priest looks braver for a moment. The orc warrior throws a boomerang. The boomerang misses you. The orc warrior is distracted by your dazzling golden aura. The orc is distracted by your dazzling golden aura. The orc knight closely misses you. The orc warrior hits you from afar with a +0 halberd. The orc barely misses you. The orc warlord roars a battlecry! The orcs go into a battle-frenzy! There is a stone staircase leading down, spattered with blood here. Unknown command. The orc warrior is no longer dazed. The orc misses you. The orc warlord hits you with a +0 great sword! The orc warrior barely misses you. The orc knight roars a battlecry! The orc warlord goes into a battle-frenzy! The orc warrior hits you from afar with a +0 halberd! You fly downwards. There is a stone staircase leading up, spattered with blood here. Unknown command. The orc is distracted by your dazzling golden aura. The orc knight attacks as it pursues you! The orc knight hits you with a +0 battleaxe!!! * * * LOW HITPOINT WARNING * * * The orc warlord is distracted by your dazzling golden aura. Things that are here: a +0 plate armour; a +1 vampiric glaive You fade into invisibility! The orc knight misses you. The orc warrior completely misses you. The orc warrior is distracted by your dazzling golden aura. The orc is no longer dazed. The orc warrior is no longer dazed. The orc warlord is no longer dazed. The orc shouts! You hear a shout! x2 The orc knight unwields a +0 battleaxe. The orc knight wields a +0 arbalest. The orc knight shoots a bolt. The bolt hits you!! You die... 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