Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 11471626813103750281 1535 zbzb the Magician (level 9, -4/57 HPs) Began as a Djinni Conjurer on Sept 23, 2025. Slain by a rock fish (9 damage) ... on level 6 of the Dungeon. The game lasted 00:11:49 (5092 turns). zbzb the Magician (Djinni Conjurer) Turns: 5092, Time: 00:11:50 Health: -4/57 AC: 2 Str: 6 XL: 9 Next: 11% Gold: 348 EV: 12 Int: 25 God: SH: 0 Dex: 11 rFire + + . (33%) a - staff of conjuration rCold . . . (100%) (no offhand) rNeg + . . (50%) g - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - ring of protection from cold Stlth ++ f - ring of positive energy HPRegen 0.29/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 348 gold pieces. Inventory: Hand Weapons b - the +1 great sword of Disaster {antimagic, ^Drain rN+++ Int-5 SInv} (You found it on level 3 of the Dungeon) ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. e - a +1 whip of freezing Armour d - the +2 ring mail of the Eight Boll Weevils {rPois Str+2 Int+5} (You found it on level 6 of the Dungeon) rPois: It protects you from poison. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). g - a +0 robe (worn) Magical Staves a - a staff of conjuration (weapon) Jewellery c - a ring of protection from cold (worn) f - a ring of positive energy (worn) Wands e - a wand of paralysis (13) a - a wand of flame (23) c - a wand of iceblast (4) f - a wand of mindburst (13) Scrolls c - 3 scrolls of revelation {unknown} e - a scroll of amnesia {unknown} h - 3 scrolls of identify {unknown} j - a scroll of blinking {unknown} k - 3 scrolls of summoning {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of enchant armour {unknown} u - a scroll of fog {unknown} v - a scroll of teleportation {unknown} y - a scroll of brand weapon {unknown} Potions d - 2 potions of moonshine {unknown} f - a potion of brilliance {unknown} n - 3 potions of haste {unknown} o - 4 potions of enlightenment {unknown} p - 3 potions of magic {unknown} q - a potion of lignification {unknown} s - a potion of mutation {unknown} t - a potion of berserk rage {unknown} Skills: + Level 1.2 Fighting + Level 0.9 Staves + Level 3.8 Dodging + Level 3.7 Stealth + Level 7.8 Spellcasting + Level 7.8 Conjurations + Level 7.8 Hexes + Level 7.8 Summonings + Level 7.8 Necromancy + Level 7.8 Translocations + Level 7.8 Forgecraft + Level 7.8 Fire Magic + Level 7.8 Ice Magic + Level 7.8 Air Magic + Level 7.8 Earth Magic + Level 7.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 32% 3d16 2% 4 d - Iskenderun's Mystic Conj/Tloc 65% 2d13 (+2d72% 4 e - Slow Hex 100% N/A 1% 1 f - Static Discharge Conj/Air 100% 3-8/arc 1% 2 g - Launch Clockwork Bee Frge 49% N/A 1% 3 h - Fugue of the Fallen Necr 49% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Sewer (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Trog Uskayaw Yredelemnul Zin The Shining One Annotations: D:7 Maurice Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (87% to hit) You feel a surge of power! You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is moderately wounded. (Press . to maintain the ray.) The rock fish bites you. The rock fish bites you! Unknown command. The searing ray hits the rock fish. The rock fish is severely wounded. The rock fish barely misses you. The rock fish bites you. The searing ray hits the rock fish. The rock fish is almost dead. The rock fish closely misses you. The rock fish bites you but does no damage. The searing ray hits the rock fish. You kill the rock fish! You finish channelling your searing ray. The rock fish bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (87% to hit) You feel a surge of power! You focus your ray upon the rock fish. The searing ray hits the rock fish but does no damage. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The rock fish bites you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the rock fish but does no damage. * * * LOW HITPOINT WARNING * * * The rock fish bites you! You die... .# ..# .# #.. . #.# . #.# ###.. .# #.## #.... .# #..##..# .# #.F>..# .# #@#.### .+ +.#.# †# #.#.# .# #...# .# #.#.# .# #.#.########### .# #.#.##........# .# #.....[.......# .#######+#######.............# You could see a rock fish. Vanquished Creatures A water moccasin (D:6) 3 black bears A crocodile (Sewer) A phantom (D:5) A brain worm (Sewer) A scorpion (D:5) A rock fish (D:6) A marrowcuda (D:5) An orc priest (D:4) 2 gnoll boudas (D:5) 2 hounds 3 clockroaches 4 iguanas (D:5) Ijyb (D:4) Natasha (thrice) (D:4) An orc wizard (D:5) 12 gnolls (D:5) 12 adders 2 river rats (Sewer) 2 ufetubi A dart slug (D:4) 3 ribbon worms 4 orcs 4 hobgoblins 15 jackals 3 quokkas 8 ball pythons 4 bats 7 endoplasms 5 frilled lizards 8 goblins 6 kobolds 8 rats 131 creatures vanquished. Vanquished Creatures (others) A kobold (D:7) 1 creature vanquished. Grand Total: 132 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zbzb the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zbzb set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 416 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 688 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 688 | D:1 | Learned a level 1 spell: Slow 1020 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1266 | D:2 | Found a broken altar of Ashenzari. 1543 | D:3 | Found a blossoming altar of Fedhas. 1544 | D:3 | Found a broken altar of Ashenzari. 1547 | D:3 | Found a basalt altar of Yredelemnul. 1595 | D:3 | Identified the +1 great sword of Disaster {antimagic, | ^Drain rN+++ Int-5 SInv} 1629 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 1629 | D:3 | Learned a level 2 spell: Static Discharge 1681 | D:3 | Found a glowing silver altar of Zin. 2185 | D:3 | You are sucked into a shaft and drop 2 floors! 2185 | D:5 | Entered Level 5 of the Dungeon 2205 | D:5 | Reached skill level 5 in Spellcasting 2205 | D:5 | Reached skill level 5 in Conjurations 2205 | D:5 | Reached skill level 5 in Hexes 2205 | D:5 | Reached skill level 5 in Summonings 2205 | D:5 | Reached skill level 5 in Necromancy 2205 | D:5 | Reached skill level 5 in Translocations 2205 | D:5 | Reached skill level 5 in Forgecraft 2205 | D:5 | Reached skill level 5 in Fire Magic 2205 | D:5 | Reached skill level 5 in Ice Magic 2205 | D:5 | Reached skill level 5 in Air Magic 2205 | D:5 | Reached skill level 5 in Earth Magic 2205 | D:5 | Reached skill level 5 in Alchemy 2205 | D:5 | Reached XP level 6. HP: 12/40 MP: 0/0 2325 | D:5 | Found a glowing drain. 2328 | Sewer | Entered a sewer 2550 | Sewer | Reached XP level 7. HP: 28/45 MP: 0/0 2550 | Sewer | Learned a level 3 spell: Launch Clockwork Bee 3421 | D:5 | Reached XP level 8. HP: 47/51 MP: 0/0 3462 | D:4 | Noticed Natasha 3464 | D:4 | Killed Natasha 3529 | D:4 | Noticed Natasha 3533 | D:4 | Killed Natasha 3568 | D:4 | Noticed Ijyb 3575 | D:4 | Killed Ijyb 3907 | D:4 | Identified the +3 scale mail of Going Fast {-Tele Int+4} 4064 | D:4 | Found a statue of an orb of winter. 4064 | D:4 | Found a staircase to the Ecumenical Temple. 4064 | D:4 | Found a statue of an orb of winter. 4073 | Temple | Found a transporter. 4073 | Temple | Found a transporter. 4073 | Temple | Found a transporter. 4073 | Temple | Found a transporter. 4073 | Temple | Entered the Ecumenical Temple 4269 | D:4 | Noticed Natasha 4272 | D:4 | Killed Natasha 4444 | D:6 | Reached skill level 1 in Fighting 4543 | D:6 | Identified the +2 ring mail of the Eight Boll Weevils | {rPois Str+2 Int+5} 4848 | D:5 | Reached XP level 9. HP: 52/57 MP: 0/0 4848 | D:5 | Learned a level 3 spell: Fugue of the Fallen 5079 | D:7 | Noticed Maurice 5092 | D:6 | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_cross D:2: layout_basic, basic_altar D:3: layout_basic, xom_confusion_cloud, zin_statuary, chequers_temple_overflow_statue_of_worship D:4: layout_loops_ring, temple_fountains, grunt_decor_cap, hangedman_abyss_or_decor_jellyfish_corner, minmay_fractal_squares_diagonal_5, uniq_natasha, uniq_ijyb D:5: layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_1 D:6: layout_basic, mainiacjoe_overflow_alcove_1, serial_shops, shop, minmay_door_square, minmay_misc_feat_alley, minmay_misc_feat_encased D:7: layout_cave_pools, grunt_dithmenos_smoke_and_mirrors, enter_bailey_2, serial_shops, nicolae_take_the_stairs, uniq_maggie, uniq_maurice Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.8 Conjurations | 4 5 6 7 | 7.8 Hexes | 4 5 6 7 | 7.8 Summonings | 4 5 6 7 | 7.8 Necromancy | 4 5 6 7 | 7.8 Translocations | 4 5 6 7 | 7.8 Forgecraft | 4 5 6 7 | 7.8 Fire Magic | 4 5 6 7 | 7.8 Ice Magic | 4 5 6 7 | 7.8 Air Magic | 4 5 6 7 | 7.8 Earth Magic | 4 5 6 7 | 7.8 Alchemy | 4 5 6 7 | 7.8 Stealth | 2 3 | 3.7 Dodging | 3 | 3.8 Fighting | 1 | 1.2 Staves | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 21 || 21 Melee: Staff | | | 21 || 21 Cast: Magic Dart | 38 | 55 | 52 || 145 Searing Ray | 6 | 16 | 40 || 62 Armour: Robe | 2 | 13 | 41 || 56 Dodge: Dodged | 3 | 12 | 23 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5101 | 4921 | 180 | 531 | 3477 | 9 | 566.8 | Dungeon | 4342 | 4173 | 169 | 531 | 2921 | 7 | 620.3 | Temple | 34 | 24 | 10 | 0 | 0 | 1 | 34.0 | Sewer | 723 | 723 | 0 | 0 | 556 | 1 | 723.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1119 daAuts D:4: 935 daAuts D:1: 785 daAuts D:3: 744 daAuts Sewer: 723 daAuts D:2: 640 daAuts D:6: 111 daAuts Temple: 34 daAuts D:7: 5 daAuts