Dungeon Crawl Stone Soup version 0.34-a0-920-g8c381c6311 (webtiles) character file. Game seed: 11135414152699771253 2149 zbzb the Thaumaturge (level 9, -8/56 HPs) Began as a Djinni Conjurer on Oct 9, 2025. Was a Believer of Makhleb. Shot with a sling bullet by Joseph (12 damage) ... on level 7 of the Dungeon. The game lasted 00:16:37 (6536 turns). zbzb the Thaumaturge (Djinni Conjurer) Turns: 6536, Time: 00:16:38 Health: -8/56 AC: 8 Str: 6 XL: 9 Next: 56% Gold: 38 EV: 11 Int: 25 God: Makhleb [**....] SH: 0 Dex: 11 rFire + + . (33%) a - staff of cold rCold . . . (100%) (no offhand) rNeg . . . (100%) o - +1 robe rPois ∞ (0%) i - +0 helmet rElec . (100%) e - +0 cloak rCorr + (50%) m - +2 pair of gloves SInv . h - amulet of alchemy Will ..... k - ring of wizardry Stlth ++ d - ring of resist corrosion HPRegen 0.29/turn %: wizardry (x1), infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 376 gold pieces. You spent 338 gold pieces at shops. Inventory: Hand Weapons c - a +0 short sword f - a +4 flail g - a +0 spear j - a +2 quarterstaff of chaos l - the +1 whip of Beogh's Favour {freeze, rC- rN+ Dex+3} (You found it on level 6 of the Dungeon) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). n - a +2 trident of draining Armour e - a +0 cloak (worn) i - a +0 helmet (worn) m - a +2 pair of gloves (worn) o - a +1 robe (worn) Magical Staves a - a staff of cold (weapon) b - a staff of alchemy Jewellery d - a ring of resist corrosion (worn) h - an amulet of alchemy (worn) k - a ring of wizardry (worn) Wands c - a wand of iceblast (5) Scrolls c - 8 scrolls of teleportation {unknown} d - 2 scrolls of vulnerability {unknown} e - 2 scrolls of summoning {unknown} h - 9 scrolls of identify {unknown} k - 3 scrolls of enchant armour {unknown} l - a scroll of revelation {unknown} m - 2 scrolls of immolation {unknown} n - 2 scrolls of fear {unknown} q - a scroll of silence {unknown} u - a scroll of fog {unknown} v - 2 scrolls of blinking {unknown} y - a scroll of poison {unknown} Potions f - 5 potions of curing {unknown} j - 3 potions of lignification {unknown} o - 5 potions of might {unknown} p - a potion of cancellation {unknown} s - a potion of attraction {unknown} e - a potion of enlightenment t - 2 potions of heal wounds {unknown} x - a potion of invisibility {unknown} Skills: + Level 0.7 Fighting + Level 2.8 Dodging + Level 3.9 Stealth + Level 9.0 Spellcasting + Level 9.0 Conjurations + Level 9.0 Hexes + Level 9.0 Summonings + Level 9.0 Necromancy + Level 9.0 Translocations + Level 9.0 Forgecraft + Level 9.0 Fire Magic + Level 9.0 Ice Magic + Level 9.0 Air Magic + Level 9.0 Earth Magic + Level 9.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 35% 3d17 1% 4 d - Iskenderun's Mystic Conj/Tloc 54% 2d12 (+2d61% 4 e - Call Canine Familiar Summ 54% N/A 1% 3 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Hailstorm Conj/Ice 71% 3d12 1% 3 h - Sandblast Erth 100% 2d20 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 * D:5 * Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear a shout! A gnoll comes into view. It is wielding a +0 club. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, covering ground quickly, 85% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! Makhleb accepts your kill. (Press . to maintain the ray.) Unknown command. You stop channelling your searing ray. You reach down and open the door. You start resting. A sky beast is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. There is an open door here. You hear an explosion! Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff. A drude comes into view. An orc priest comes into view. It is wielding a +0 club. Joseph looks very unfriendly. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The orc priest moves out of view. You hear a shout! Joseph shoots a sling bullet. The sling bullet barely misses you. You hear a shout! Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you! You die... #.####.### #.#......# ### ####.#.#.##.## ..# #......#.#...# ..# #......#.'...# ..# #......###...# .. ..####### #......#....## j# ).......###......#....# )### ..#.....#.)..)..@#....# ).) ...#....#@#.....##..*F# )*# <..j.5*...########....# ).# ..........# ##....#####..# ..........# #......)...F.# ###.####....# #.....####...# ...# #..#.# #.....# #....... ##### #.##.# #.##### #..##### ... # #. #... You could see Joseph. Vanquished Creatures Jeremiah (D:6) 2 water moccasins An ice beast (D:5) A sky beast (D:4) A crocodile (Sewer) A centaur (D:6) A phantom (D:5) A kobold brigand (Sewer) A bullfrog (D:6) 2 scorpions 2 bombardier beetles 2 jellies (D:5) 3 hounds 8 orc priests Crazy Yiuf (D:3) 2 gnoll boudas (D:7) A drude (D:7) A sleepcap (D:6) Terence (D:3) 4 orc wizards 7 gnolls (D:7) 11 adders 2 dart slugs 3 ribbon worms 8 endoplasms 7 hobgoblins 7 jackals (D:1) 21 orcs 5 quokkas 15 ball pythons 4 bats 4 frilled lizards 6 goblins 12 kobolds 17 rats 166 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zbzb the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zbzb set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 58 | D:1 | Found a faded altar of an unknown god. 157 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 570 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 570 | D:1 | Learned a level 1 spell: Sandblast 1209 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1282 | D:2 | Found Lex Jupu's Assorted Antiques. 1292 | D:2 | Bought a scroll labelled RALIME ALAPIUL for 19 gold pieces 1292 | D:2 | Bought a scroll labelled YTIQUDO ALALY for 19 gold pieces 1734 | D:3 | Found a sacrificial altar of Ru. 1787 | D:3 | Reached XP level 5. HP: 28/35 MP: 0/0 1787 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1924 | D:4 | Reached XP level 6. HP: 36/40 MP: 0/0 2068 | D:3 | Reached skill level 5 in Spellcasting 2068 | D:3 | Reached skill level 5 in Conjurations 2068 | D:3 | Reached skill level 5 in Hexes 2068 | D:3 | Reached skill level 5 in Summonings 2068 | D:3 | Reached skill level 5 in Necromancy 2068 | D:3 | Reached skill level 5 in Translocations 2068 | D:3 | Reached skill level 5 in Forgecraft 2068 | D:3 | Reached skill level 5 in Fire Magic 2068 | D:3 | Reached skill level 5 in Ice Magic 2068 | D:3 | Reached skill level 5 in Air Magic 2068 | D:3 | Reached skill level 5 in Earth Magic 2068 | D:3 | Reached skill level 5 in Alchemy 2177 | D:3 | Noticed Crazy Yiuf 2331 | D:3 | Noticed Terence 2584 | D:4 | Noticed a sky beast 2596 | D:4 | Killed a sky beast 2802 | D:4 | Reached XP level 7. HP: 26/45 MP: 0/0 2802 | D:4 | Learned a level 3 spell: Hailstorm 2813 | D:5 | Entered Level 5 of the Dungeon 3217 | D:5 | Found a statue of an orb of entropy. 3217 | D:5 | Found a staircase to the Ecumenical Temple. 3217 | D:5 | Found a statue of an orb of entropy. 3230 | Temple | Entered the Ecumenical Temple 3265 | Temple | Became a worshipper of Makhleb the Destroyer 3316 | D:4 | Found an opulent altar of Gozag. 3564 | D:3 | Killed Crazy Yiuf 3708 | D:3 | Killed Terence 3736 | D:3 | Reached XP level 8. HP: 37/50 MP: 0/0 4042 | D:6 | Identified the +1 whip of Beogh's Favour {freeze, rC- rN+ | Dex+3} 4081 | D:6 | Found a glowing drain. 4086 | Sewer | Entered a sewer 4205 | Sewer | Reached * piety under Makhleb 4909 | D:5 | Reached XP level 9. HP: 51/55 MP: 0/0 4909 | D:5 | Learned a level 3 spell: Call Canine Familiar 5233 | D:5 | Found Gioxun's Elemental Accessories. 5654 | D:6 | Noticed Jeremiah 5660 | D:6 | Killed Jeremiah 6306 | D:5 | Bought a staff of cold for 300 gold pieces 6424 | D:7 | Reached ** piety under Makhleb 6531 | D:7 | Noticed Joseph 6536 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, dreamdust_ecumenical_altar_grove, minmay_heptomino_h4 D:2: layout_rooms, serial_shops, shop, chequers_serial_rivers_small_3 D:3: layout_rooms, mainiacjoe_overflow_small_starburst, amethyst_killhole, minmay_misc_feat_nine_boxes, uniq_terence, uniq_crazy_yiuf_cottage D:4: layout_rooms, grunt_gozag_statues D:5: layout_gridville, minmay_temple_entry_stoned_glass, nicolae_elemental_shop D:6: layout_cave_pods, serial_glass, glass_columns_c, glass_columns_a, item_on_display_a_b, item_on_display_a_b, item_on_display_a_b, mainiacjoe_sewer_entry_somewhere_in_here_1, small_statue_alley_b, chequers_serial_rivers_micro_d, uniq_jeremiah D:7: layout_basic, serial_shops, nicolae_shop_well_armoured, uniq_joseph Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 9 | 9.0 Conjurations | 4 5 6 7 9 | 9.0 Hexes | 4 5 6 7 9 | 9.0 Summonings | 4 5 6 7 9 | 9.0 Necromancy | 4 5 6 7 9 | 9.0 Translocations | 4 5 6 7 9 | 9.0 Forgecraft | 4 5 6 7 9 | 9.0 Fire Magic | 4 5 6 7 9 | 9.0 Ice Magic | 4 5 6 7 9 | 9.0 Air Magic | 4 5 6 7 9 | 9.0 Earth Magic | 4 5 6 7 9 | 9.0 Alchemy | 4 5 6 7 9 | 9.0 Stealth | 2 3 | 3.9 Fighting | | 0.7 Dodging | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 56 | 56 | 68 || 180 Searing Ray | 6 | 14 | 37 || 57 Fulminant Prism | | 1 | 26 || 27 Iskenderun's Myst | | | 2 || 2 Hailstorm | | | 1 || 1 Call Canine Famil | | | 1 || 1 Armour: Robe | 2 | 6 | 21 || 29 Dodge: Dodged | 2 | 8 | 10 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6539 | 5839 | 700 | 710 | 4057 | 9 | 726.6 | Dungeon | 5918 | 5286 | 632 | 506 | 3820 | 7 | 845.4 | Temple | 68 | 1 | 67 | 0 | 0 | 1 | 68.0 | Sewer | 551 | 551 | 0 | 204 | 237 | 1 | 551.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1482 daAuts D:1: 1097 daAuts D:6: 1050 daAuts D:5: 943 daAuts D:4: 674 daAuts Sewer: 551 daAuts D:2: 501 daAuts D:7: 168 daAuts Temple: 68 daAuts