Dungeon Crawl Stone Soup version 0.34-a0-953-g637f7d0b85 (webtiles) character file. Game seed: 7138582034305148953 42 zbzb the Shooter (level 3, -3/28 HPs) Began as a Barachi Hunter on Oct 16, 2025. Slain by Terence ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (1412 turns). zbzb the Shooter (Barachi Hunter) Turns: 1412, Time: 00:02:41 Health: -3/28 AC: 3 Str: 12 XL: 3 Next: 56% Magic: 3/3 EV: 11 Int: 9 God: Gold: 130 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: studying Maces & Flails, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) c - a +0 short sword Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of immolation {unknown} e - a scroll of amnesia {unknown} h - a scroll of identify {unknown} l - a scroll of teleportation {unknown} m - a scroll of silence {unknown} Potions d - 2 potions of might {unknown} f - 2 potions of haste {unknown} j - a potion of attraction {unknown} k - a potion of enlightenment {unknown} Skills: + Level 2.8 Fighting * Level 4.9 Ranged Weapons + Level 0.8 Armour + Level 2.3 Dodging + Level 0.9 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 45% 1 Momentum Strike Conj/Tloc 0% 3d8 61% 2 Static Discharge Conj/Air 0% 3-3/arc 61% 2 Hailstorm Conj/Ice 0% 3d5 83% 3 Summon Ice Beast Ice/Summ 0% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence D:3 exclusion: adder Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You open the door. Terence the Veteran comes into view. He is wielding a +0 mace. Terence shouts! There is an open door here. There is a stone staircase leading down here. You start waiting. Done waiting. Found a plate armour. You open the door. There is an open door here. Found a faded altar of an unknown god. There is a faded altar of an unknown god here. There is an open door here. Terence shouts! You shoot an arrow. The arrow closely misses Terence. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" You shoot an arrow. The arrow barely misses Terence. You shoot an arrow. The arrow hits Terence. Terence is moderately wounded. You shoot an arrow. The arrow hits Terence. Terence is moderately wounded. You shoot an arrow. The arrow hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace! You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Terence hits you with a +0 mace! You are too injured to fight recklessly! You shoot an arrow. The arrow closely misses Terence. Terence barely misses you. You shoot an arrow. The arrow closely misses Terence. Terence misses you. You shoot an arrow. The arrow barely misses Terence. Terence barely misses you. You shoot an arrow. The arrow completely misses Terence. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses Terence. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ....##.....#..# ...........##.# .....####..##.# .....##....##.##### .....#............# )......#..........# ....##.#..........# ...###.........@..# ..## ###########@## ..# #.........#.# #.####....#....#.# #...##.#..#..#.#.# ###.##.#..#..#.#.# #..'####_####'.# ####.#..#..#.### #.#..#..#.# #....#....# You could see Terence. Vanquished Creatures A gnoll (D:1) 5 endoplasms 5 hobgoblins 3 jackals A quokka (D:1) 2 ball pythons A bat (D:2) 3 frilled lizards (D:1) 4 goblins (D:1) 5 kobolds 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zbzb the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 139 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 315 | D:1 | Reached XP level 3. HP: 13/28 MP: 3/3 1175 | D:2 | Noticed Crazy Yiuf 1247 | D:2 | Noticed Terence 1385 | D:2 | Found a faded altar of an unknown god. 1411 | D:2 | HP: 1/28 [Terence/+0 mace (10)] 1412 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_ring, st_stairs_6 D:2: layout_rooms, shapermc_ecumenical_altar_notcrosses, minmay_octomino_j4, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_basic Action || total ---------------------------++------- Fire: Shortbow || 91 Ability: Hop || 1 Armour: Leather armour || 34 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1632 | 1614 | 18 | 256 | 1066 | 3 | 544.0 | Dungeon | 1632 | 1614 | 18 | 256 | 1066 | 3 | 544.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 908 daAuts D:2: 715 daAuts D:3: 8 daAuts