Dungeon Crawl Stone Soup version 0.34-a0-956-g0af764086a (webtiles) character file. Game seed: 14812774606828124378 637 zbzb the Skirmisher (level 7, -2/52 HPs) Began as a Barachi Hunter on Oct 17, 2025. Slain by a hornet (14 damage) ... on level 6 of the Dungeon. The game lasted 00:13:54 (5481 turns). zbzb the Skirmisher (Barachi Hunter) Turns: 5481, Time: 00:13:55 Health: -2/52 AC: 4 Str: 13 XL: 7 Next: 50% Magic: 7/7 EV: 11 Int: 9 God: Gold: 260 SH: 0 Dex: 17 Spells: 6/6 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) e - +0 leather armour rPois . (100%) g - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... i - amulet of faith Stlth ++ j - ring of see invisible HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: faith @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 260 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - the +8 whip of Starshine {protect, Will+ Dex+3} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). c - a +2 dagger of speed d - a +1 short sword of draining f - the +3 mace of Fihonef {reap, rElec rN+++ Int-2} (You took it off a goblin on level 2 of the Dungeon) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Int-2: It affects your intelligence (-2). h - a +0 sling l - a +2 short sword of protection Armour e - a +0 leather armour (worn) g - a +0 helmet (worn) k - the +0 ring mail of Maozer {^Contam rC+ Regen+ Stlth+} (You found it on level 4 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. Jewellery i - an amulet of faith (worn) j - a ring of see invisible (worn) Wands p - a wand of polymorph (6) e - a wand of charming (6) Scrolls h - 3 scrolls of fog {unknown} c - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} m - 2 scrolls of immolation {unknown} k - a scroll of noise {unknown} u - 2 scrolls of teleportation {unknown} v - a scroll of brand weapon {unknown} y - 2 scrolls of amnesia {unknown} z - a scroll of summoning {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of berserk rage {unknown} j - a potion of lignification {unknown} l - 2 potions of resistance {unknown} n - a potion of attraction {unknown} o - a potion of brilliance {unknown} p - a potion of mutation {unknown} q - 2 potions of magic {unknown} Skills: + Level 3.2 Fighting + Level 0.2 Maces & Flails * Level 8.2 Ranged Weapons + Level 2.2 Armour + Level 2.9 Dodging + Level 1.0 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 0% (3-9)d2 83% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You feel better. Found a stone staircase leading down. You start resting. You are ready to hop once more. Hop to where? Press: ? - help, Dir - move target Boing! Unknown command. Unknown command. There is a stone staircase leading up here. You start resting. The water moccasin is no longer charmed. The water moccasin closely misses you. x2 Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, will become a fire bat, a swamp drake, or a hornet, chance to affect: 49%) The water moccasin resists with some effort. The water moccasin closely misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, chance to affect: 49%) The water moccasin resists with some effort. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Unknown command. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, will become a fire bat, a swamp drake, or a hornet, chance to affect: 49%) The water moccasin evaporates and reforms as a hornet! * * * LOW HITPOINT WARNING * * * You feel very sick. The hornet barely misses you. Unknown command. Okay, then. You feel better. The hornet stings you! You die... ##### ##...## ##.....## #@y.....######### #................ #.......######### ##............# ## ##...#.#####.# .. ......##.# ####...####.##.# #≈≈≈~~~ #.##.#####.#> #...####...........# You could see a hornet. Vanquished Creatures A black bear (D:5) 2 scorpions (D:5) 2 bombardier beetles 2 clockroaches Terence (D:2) An iguana (D:4) Ijyb (D:3) Natasha (twice) (D:2) Robin (D:2) 3 gnolls (D:3) 3 adders 2 shadow imps A white imp (D:5) 2 dart slugs 4 ribbon worms 10 orcs 3 endoplasms 17 hobgoblins 4 jackals (D:2) 4 quokkas (D:2) 6 ball pythons 3 bats 3 frilled lizards 15 goblins 12 kobolds 6 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zbzb the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 187 | D:1 | Reached XP level 2. HP: 18/23 MP: 2/2 754 | D:2 | Reached skill level 5 in Ranged Weapons 754 | D:2 | Reached XP level 3. HP: 12/28 MP: 3/3 924 | D:2 | Noticed Natasha 933 | D:2 | Killed Natasha 934 | D:2 | Reached XP level 4. HP: 10/34 MP: 4/4 934 | D:2 | Noticed Natasha 1023 | D:2 | Killed Natasha 1024 | D:2 | Reached skill level 1 in Armour 1245 | D:2 | Noticed Terence 1449 | D:3 | Identified the +8 whip of Starshine {protect, Will+ Dex+3} 1842 | D:3 | Reached XP level 5. HP: 39/39 MP: 5/5 1860 | D:3 | Reached skill level 6 in Ranged Weapons 2086 | D:3 | Noticed Ijyb 2135 | D:3 | Killed Ijyb 2386 | D:2 | Killed Terence 2458 | D:2 | Identified the +3 mace of Fihonef {reap, rElec rN+++ Int-2} 2631 | D:2 | Noticed Robin 2647 | D:2 | Reached XP level 6. HP: 31/46 MP: 6/6 2668 | D:2 | Killed Robin 3596 | D:5 | Entered Level 5 of the Dungeon 3615 | D:5 | Reached skill level 7 in Ranged Weapons 3615 | D:5 | Reached skill level 1 in Stealth 3995 | D:4 | Noticed Eustachio 4252 | D:5 | Reached XP level 7. HP: 28/52 MP: 7/7 4537 | D:4 | Identified the +0 ring mail of Maozer {^Contam rC+ Regen+ | Stlth+} 5021 | D:5 | Reached skill level 8 in Ranged Weapons 5480 | D:6 | a water moccasin changed into a hornet 5480 | D:6 | Noticed a hornet 5480 | D:6 | HP: 2/52 [poisoned by a water moccasin] 5481 | D:6 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, serial_glass, glass_columns_b, glass_columns_a, feat_on_display D:2: minmay_chambers_of_twos, layout_loops_cross, roderic_serpentine_path, minmay_indecisive_spiral, uniq_natasha, uniq_terence, uniq_robin D:3: cheibrodos_helix_gallery, layout_basic, uniq_ijyb D:4: layout_basic, elyvilon_altar_3, temple_hall, uniq_crazy_yiuf_cottage, uniq_eustachio D:5: layout_cave_pools, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_unsneaky_path_b, co_window_cross_3, co_window_of_opportunity_b, co_window_broadway_c, co_window_cross_2, co_window_of_opportunity_b, co_window_unsneaky_path_c, glass_columns_b D:6: layout_loops_ring, kennysheep_little_box, mainiacjoe_overflow_two_lobes, chequers_serial_rivers_micro_a, hex_large, uniq_prince_ribbit1, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 5 6 7 8 | 8.2 Armour | 1 2 | 2.2 Stealth | 1 | 1.0 Fighting | 3 | 3.2 Maces & Flails | | 0.2 Dodging | | 2.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 21 | || 21 Melee: Whip | | 15 | || 15 Shortbow | | 6 | || 6 Fire: Shortbow | 95 | 258 | 93 || 446 Ability: Hop | | 5 | 4 || 9 Evoke: Wand of polymorph | | 2 | 2 || 4 Wand of charming | | | 2 || 2 Drink: Curing | | 1 | 3 || 4 Read: Butterflies | | 1 | || 1 Armour: Leather armour | 33 | 105 | 30 || 168 Dodge: Dodged | 25 | 91 | 37 || 153 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6250 | 5669 | 581 | 1078 | 3396 | 6 | 1041.7 | Dungeon | 6250 | 5669 | 581 | 1078 | 3396 | 6 | 1041.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1958 daAuts D:5: 1485 daAuts D:3: 1326 daAuts D:1: 803 daAuts D:4: 594 daAuts D:6: 81 daAuts