Dungeon Crawl Stone Soup version 0.34-a0-1045-gc2f504d12d (webtiles) character file. Game seed: 8152036710011369770 25 zbzb the Tinkerer (level 2, -4/15 HPs) Began as a Deep Elf Forgewright on Oct 29, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (694 turns). zbzb the Tinkerer (Deep Elf Forgewright) Turns: 694, Time: 00:01:56 Health: -4/15 AC: 2 Str: 7 XL: 2 Next: 86% Magic: 7/9 EV: 11 Int: 19 God: Gold: 48 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery c - a +4 ring of slaying (worn) Scrolls c - a scroll of immolation {unknown} Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth * Level 4.1 Spellcasting + Level 4.8 Forgecraft You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 88% 1d7 1% 1 b - Construct Spike Laun Frge 44% 2d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 22% N/A 5% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 45% 4 Forge Lightning Spire Air/Frge 13% 3d4 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. The helpless bat fails to defend itself. You hit the bat. The bat is moderately wounded. The bat misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 64% to hit) The kinetic grapnel hits the bat. You kill the bat! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, grapneled, 98% to hit) The kinetic grapnel misses the endoplasm. The adder hisses angrily. The quokka bites you. The endoplasm freezes you. You are frozen. The quokka misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. The grapnel comes loose from the endoplasm. The endoplasm misses you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #.# #...##.##.###.#..# #.# #..###.#.#.#.#...# #.# #..##.........#..# #)# #..###.......##..# #.# #..##........†...## #)# #..###.......###... #.# #.>#...÷>..[..##### #.# #Jr#.#.......## #####.# #.@#..........### #.....# #....#.#.#.#.#..# #.##### ##....#.###.###.### #.# #####..###....# #.... #.# ##.....#.#.....###.### #.# ####...##....###......# #.# #..........### #.##.##### #.# #......##### #.#....... #.###...#.## #.#....... You could see an endoplasm and a quokka. Vanquished Creatures A dart slug (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons 3 bats 3 endoplasms (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zbzb the Deep Elf Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 179 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 182 | D:2 | Learned a level 2 spell: Construct Spike Launcher 694 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring, st_stairs_4 D:2: layout_rooms, ebering_dispersal_statue_hall, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Forgecraft | | 4.8 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Mace || 12 Cast: Kinetic Grapnel || 51 Stab: Sleeping || 1 Armour: Robe || 13 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 700 | 682 | 18 | 57 | 454 | 2 | 350.0 | Dungeon | 700 | 682 | 18 | 57 | 454 | 2 | 350.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 646 daAuts D:2: 54 daAuts