zbzb Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -14, D:1) a +0 robe (3, -3, D:1) a frilled lizard corpse (skeletalised by now) (6, -16, D:1) a +0 club (9, -23, D:1) a parchment of Kinetic Grapnel (9, -19, D:1) a +0 dagger (20, -29, D:1) a hobgoblin skeleton (21, -13, D:1) 2 flux baubles (21, -6, D:1) a quokka corpse (skeletalised by now) (23, -16, D:1) a quokka skeleton (25, -18, D:1) a +0 short sword (27, -47, D:1) a +0 chain mail (29, -50, D:1) a +0 short sword (33, -35, D:1) a +0 chain mail (39, -23, D:1) a +0 dagger (47, -39, D:1) a frilled lizard corpse (skeletalised by now) (48, -35, D:1) a +0 hammer 4 stones (48, -24, D:1) a bat skeleton Level 2 of the Dungeon (6, -8, D:2) a ball python skeleton (13, -14, D:2) a +0 mace (16, 9, D:2) a +0 dagger a kobold skeleton (25, 15, D:2) a rat corpse (skeletalised by now) (31, -16, D:2) a +0 dagger (46, 3, D:2) 5 stones a +0 whip a kobold skeleton (50, -21, D:2) a +0 short sword (58, 10, D:2) 5 poisoned darts Level 3 of the Dungeon (8, -16, D:3) a +0 war axe (10, -2, D:3) a +0 short sword a +0 ring mail (28, 30, D:3) a +0 whip a +0 scale mail (39, -9, D:3) a hobgoblin corpse (skeletalised by now) (43, 29, D:3) a +0 flail a +0 spear a gnoll skeleton (43, 30, D:3) a +0 halberd (54, 1, D:3) a +0 whip Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 short sword of Destiny {elec, rN+ Str+3} (7000 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the conjuration staff of the Immovable Planets {rC+++ Dex-2 SInv Conj Tloc} (7260 gold) [staff of conjuration] rC+++: It renders you almost immune to cold. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. the ring "Lukymif" {rN++ Int+10} (6190 gold) [ring of intelligence] rN++: It greatly protects you from negative energy. Int+10: It affects your intelligence (+10). the spider talisman "Zuat" {MP+4} (3890 gold) [spider talisman] MP+4: It affects your magic capacity (+4). the ring of Masaunob {Int+6 Dex+3 SInv} (5350 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the +7 spear "Casurgh" {flame, rC+} (5440 gold) rC+: It protects you from cold. It cannot be enchanted further. the +1 ring mail of Action {Int-2 Dex+3} (1810 gold) Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 hand axe of Fulumuwn {freeze, rElec rCorr Dex-3 Stlth-} (5230 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +4 whip of the Onslaught {flame, Str+4} (3990 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the conjuration staff "Geiloam" {Str+4 Int-4 Dex+3 SInv Conj} (4250 gold) [staff of conjuration] Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. the +6 mace of Izick {flame, rPois Str+2 Dex+4} (5920 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the necromancy staff "Goblinslayer" {rN+ rCorr Necro Alch} (4320 gold) [staff of necromancy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. the granite talisman of Rationality {Rampage rC++ rCorr Int-4} (11570 gold) [granite talisman] Rampage: It bestows one free step when moving towards enemies. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). the rimehorn talisman of Hoar {rF++} (5450 gold) [rimehorn talisman] rF++: It greatly protects you from fire. the +6 short sword of Cerph {speed, rC+++ rCorr Stlth-} (8520 gold) rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. the orb "Vytinyg" {Guile, Alch} (1960 gold) Alch: It increases the power of your Alchemy spells. It cannot be enchanted further. the necromancy staff of Dim Light {rN+ Str+4 Necro} (4040 gold) [staff of necromancy] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. the orb of Teimm {Stardust, Rampage rC++ MP+9 Int+3} (5970 gold) Rampage: It bestows one free step when moving towards enemies. rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the hive talisman "Zouskix" {rC- Will+ Str+4 Stlth+} (10140 gold) [hive talisman] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. the +4 short sword of the Solstice {vamp, rElec rF- rC+++ Dex-4} (6260 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (7, -32, D:4) a +0 war axe (10, -20, D:4) a +0 ring mail (13, -10, D:4) a scarab talisman (16, -22, D:4) a +0 ring mail (25, -33, D:4) a +0 club a goblin skeleton (31, -29, D:4) a +0 shortbow (33, 18, D:4) a +0 club a goblin skeleton (34, -36, D:4) a talisman of death (43, 9, D:4) a +0 club (50, 17, D:4) a +0 robe (52, 5, D:4) a +0 short sword a +0 leather armour (52, 6, D:4) a +0 war axe a +0 hand axe an orc corpse (skeletalised by now) (59, 12, D:4) a +0 shortbow Level 5 of the Dungeon [Shop] Piledilu's Weapon Shoppe a +0 orcbow (60 gold) 2 poisoned darts (18 gold) a +0 rapier (82 gold) a +0 war axe (52 gold) 4 poisoned darts (36 gold) a +0 dagger (30 gold) (0, 0, D:5) a +0 ring mail a +0 scale mail (10, 31, D:5) a +0 whip (11, 3, D:5) a +0 giant spiked club (15, 33, D:5) a +0 whip (16, 45, D:5) a +0 spear (26, 25, D:5) a +0 ring mail (34, 1, D:5) a +0 trident (34, 21, D:5) a +0 ring mail (36, 26, D:5) a +0 leather armour (38, 24, D:5) a hound skeleton (45, 2, D:5) a +0 robe (49, 38, D:5) a +0 robe (57, 30, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (1, 13, D:6) a +0 scale mail (33, 12, D:6) a +0 barding (41, 19, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Uvophost's Book Emporium a parchment of Lesser Beckoning (129 gold) a parchment of Death Channel (302 gold) a parchment of Fugue of the Fallen (172 gold) a parchment of Volatile Blastmotes (172 gold) a parchment of Fulsome Fusillade (388 gold) a parchment of Silence (259 gold) a parchment of Static Discharge (129 gold) (0, 0, D:7) a +0 ring mail (1, 8, D:7) a hound skeleton (2, 8, D:7) a bullfrog skeleton (5, -19, D:7) a +0 robe a +4 great sword a +0 robe a +0 short sword a +0 robe a +2 spear a +0 robe a +0 short sword (9, 13, D:7) a +0 robe (10, -29, D:7) a +0 short sword a +0 robe (12, -6, D:7) a +0 short sword (12, 14, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (15, -1, D:7) a +0 robe a +5 halberd of freezing (18, 0, D:7) a +0 robe a +0 halberd (19, 1, D:7) a +0 robe a +2 halberd (27, -10, D:7) a +0 hand axe an orc skeleton (30, 4, D:7) a +0 short sword (31, 4, D:7) a +0 dagger (32, 3, D:7) a +0 plate armour a +0 long sword an orc skeleton (33, 7, D:7) a +0 whip of distortion (38, 3, D:7) a +0 short sword (55, -27, D:7) a +0 flail (64, -43, D:7) a black bear corpse (skeletalised by now) Level 8 of the Dungeon (15, -10, D:8) a +0 robe a +0 dagger (16, 27, D:8) a +0 war axe (19, 29, D:8) a +0 dagger a +0 robe (19, 32, D:8) a +0 hand axe a +0 ring mail (20, 27, D:8) a +2 heavy orcbow a centaur corpse (skeletalised by now) (21, 28, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (26, 30, D:8) a +0 long sword (28, 33, D:8) a +0 sling (28, 34, D:8) a +0 robe (32, 38, D:8) a +0 ring mail (34, -4, D:8) a +0 robe a +0 dagger an orc skeleton (34, -3, D:8) a +0 trident (35, -1, D:8) 2 boomerangs a +0 whip an orc skeleton (37, -3, D:8) a +0 dagger (50, 15, D:8) a wellspring talisman Level 9 of the Dungeon (14, -6, D:9) a +0 leather armour (17, -24, D:9) a vampire mosquito corpse a vampire mosquito corpse (17, -23, D:9) a vampire mosquito corpse (18, -24, D:9) a +0 short sword (still there?) a curare-tipped dart (still there?) a vampire mosquito corpse (still there?) a kobold corpse (still there?) (19, -26, D:9) a +1 dagger of venom (still there?) 3 stones (still there?) a +0 short sword (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (19, -25, D:9) a +0 short sword (19, -24, D:9) a +2 dagger of venom (still there?) a kobold corpse (still there?) (20, -1, D:9) 5 stones a +0 short sword (22, 0, D:9) 8 poisoned darts a +0 whip of venom (23, 0, D:9) a +0 dagger (24, -1, D:9) a +0 whip a kobold skeleton (25, -1, D:9) a +0 robe a +0 dagger (53, -19, D:9) 6 javelins Level 10 of the Dungeon (1, 0, D:10) a +0 dagger the Ecumenical Temple