Dungeon Crawl Stone Soup version 0.34-a0-1590-gc1c35e6711 (webtiles) character file. Game seed: 15635130436401406092 0 zbzb the Covered (level 1, 13/13 HPs) Began as a Barachi Wanderer on Dec 3, 2025. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). zbzb the Covered (Barachi Wanderer) Turns: 1, Time: 00:00:03 Health: 13/13 AC: 6 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 7 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 scale mail (worn) Scrolls t - a scroll of teleportation Skills: + Level 3.6 Armour + Level 1.0 Stealth + Level 1.1 Spellcasting + Level 2.1 Fire Magic + Level 1.2 Ice Magic + Level 2.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 58% 1 Foxfire Conj/Fire 12% 2x1d4 63% 1 Summon Ice Beast Ice/Summ 2% N/A 96% 3 Forge Blazeheart Golem Fire/Frge 3% N/A 100% 4 Ignite Poison Fire/Alch 3% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, zbzb the Barachi Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 scale mail, a scroll of teleportation; and the following spells available to memorise: Freeze, Foxfire, Summon Ice Beast, Forge Blazeheart Golem, Ignite Poison. You have escaped! #+# #@# #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zbzb the Barachi Wanderer began the quest for the Orb. 0 | D:1 | zbzb set off with the following items: a +0 club, a +0 | scale mail, a scroll of teleportation; and the following | spells available to memorise: Freeze, Foxfire, Summon Ice | Beast, Forge Blazeheart Golem, Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_loops_ring, minmay_octomino_j4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts