zbzb Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (14, 18, D:1) a +0 club (20, -6, D:1) a rat corpse (skeletalised by now) (20, 15, D:1) a rat skeleton (20, 16, D:1) a rat skeleton (21, 18, D:1) a jackal skeleton (23, 18, D:1) a +0 club a goblin skeleton (24, 18, D:1) 5 stones a +0 short sword a +0 club a +0 scale mail a hobgoblin skeleton a bat skeleton a frilled lizard skeleton (29, -4, D:1) a quokka corpse (skeletalised by now) (30, -5, D:1) a +0 spear (30, 16, D:1) a +0 hand axe (38, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (42, 23, D:1) a parchment of Ensorcelled Hibernation (49, 17, D:1) a +0 leather armour Level 2 of the Dungeon (8, -43, D:2) a +0 sling (14, -19, D:2) a +0 dagger (15, -17, D:2) the felid corpse of Natasha (18, -54, D:2) the felid corpse of Natasha (skeletalised by now) (34, -43, D:2) a +0 sling (39, -56, D:2) a +0 spear a +0 whip a gnoll skeleton (40, -57, D:2) 3 stones a +0 short sword a kobold skeleton (40, -55, D:2) a +0 spear a +0 whip a gnoll skeleton a gnoll skeleton (40, 4, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (42, -53, D:2) the felid corpse of Natasha (skeletalised by now) (43, -24, D:2) a human skeleton (44, -25, D:2) a human skeleton (46, -28, D:2) a human skeleton (49, -25, D:2) a human skeleton (60, -32, D:2) a hobgoblin skeleton (64, -21, D:2) the +6 dagger "Zusinef" {spect, rPois rF- rN++ SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. Level 3 of the Dungeon (18, 6, D:3) a +0 sling (25, -1, D:3) a +0 flail an orc corpse (25, 1, D:3) a +0 flail a +0 mace a bat corpse Level 4 of the Dungeon Level 6 of the Dungeon