zbzb Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 2, D:1) a bat corpse (skeletalised by now) (25, -17, D:1) a frilled lizard skeleton (28, -19, D:1) a +0 plate armour (40, -17, D:1) a +0 dagger a goblin skeleton (50, -25, D:1) a rat corpse (skeletalised by now) (56, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (10, -25, D:2) a +0 whip a kobold corpse (skeletalised by now) (10, -11, D:2) a ring of positive energy (12, -16, D:2) a bat corpse (skeletalised by now) (12, -13, D:2) a ball python skeleton (18, 0, D:2) a hobgoblin skeleton (21, -7, D:2) a +0 club (37, -20, D:2) a rimehorn talisman (38, -21, D:2) a +0 short sword a stone (40, 11, D:2) a quokka corpse (skeletalised by now) (46, -25, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (50, -25, D:2) a +0 club (51, -24, D:2) a +0 whip Level 3 of the Dungeon (10, -19, D:3) a +0 quarterstaff (13, -25, D:3) a +0 leather armour a +0 club an orc skeleton (21, -25, D:3) 5 stones a +0 whip (27, -6, D:3) a hobgoblin corpse (skeletalised by now) (38, 22, D:3) a ribbon worm corpse (45, 22, D:3) a +0 dagger (46, 30, D:3) a +0 whip (51, 22, D:3) 23 gold pieces a +0 whip the +10 trident of Mutilation {flame, rN+ Int-3 SInv} rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. 5 stones a ball python corpse (57, 21, D:3) a scroll of revelation Level 6 of the Dungeon (0, 0, D:6) a water moccasin corpse