zbzb Level 1 of the Dungeon (16, -17, D:1) a ball python skeleton (30, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 3, D:1) a ball python skeleton (39, 1, D:1) a parchment of Awaken Armour Level 2 of the Dungeon (8, -12, D:2) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (21, 1, D:2) a +0 robe (33, 12, D:2) a +0 club (36, -33, D:2) a +0 club (43, -4, D:2) a ball python skeleton (48, -2, D:2) a +0 dagger a goblin skeleton (48, 8, D:2) a +0 leather armour (56, -1, D:2) a +0 dagger a +0 dagger a +0 club (58, 9, D:2) a +0 short sword (59, -3, D:2) an inkwell talisman Level 3 of the Dungeon [Shop] Vas Myuj's Assorted Antiques a tin of tremorstones (2/2) (960 gold) a +0 plate armour (432 gold) [Shop] Kyawosko's Distillery a potion of mutation (80 gold) a potion of mutation (80 gold) a potion of attraction (30 gold) [Shop] Jisitz's Armour Boutique a +0 helmet (63 gold) the +2 pair of gloves of Birphiser {+Inv Dex+2} (457 gold) +Inv: It lets you turn invisible. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +3 scale mail of fire resistance (364 gold) a +0 plate armour (252 gold) the +0 plate armour of Apathy {Int+4} (467 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) the +1 robe "Gysagim" {rPois Int+2} (298 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (3, 56, D:3) a +0 club a +0 robe (5, 56, D:3) a +0 scythe a +0 robe (10, 33, D:3) a +0 mace (11, 42, D:3) a +3 quarterstaff of chaos (21, 39, D:3) a +1 war axe of flaming (34, 33, D:3) a +0 hand axe (34, 45, D:3) a +0 spear (40, 22, D:3) a +0 ring mail (40, 23, D:3) a +0 scale mail (42, 3, D:3) a +0 flail (42, 12, D:3) a +0 hand axe (44, 0, D:3) a +3 hand axe (56, 7, D:3) a +0 chain mail a +0 dagger (57, 5, D:3) a +0 club (57, 7, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon [Shop] Qituenk's Book Shop a parchment of Anguish (130 gold) a parchment of Iskenderun's Mystic Blast (130 gold) a parchment of Kinetic Grapnel (40 gold) a parchment of Kiss of Death (40 gold) a parchment of Launch Clockwork Bee (88 gold) a parchment of Slow (40 gold) a parchment of Fortress Blast (250 gold) a parchment of Manifold Assault (328 gold) a parchment of Airstrike (130 gold) [Shop] Uzoapp's Antique Armour Shop a +2 robe of willpower (375 gold) a +0 buckler (94 gold) a +0 chain mail (126 gold) a +0 barding (483 gold) a +0 ring mail (84 gold) a +0 scale mail (84 gold) a +0 robe of willpower (165 gold) an orb of mesmerism (546 gold) a +0 scale mail (84 gold) [Shop] Tonoap's Assorted Antiques a +0 plate armour (342 gold) a potion of curing (57 gold) a +0 trident (66 gold) [Shop] Bemn's Armour Shop a +0 hat (52 gold) a +0 ring mail (52 gold) a +0 chain mail (78 gold) a +1 leather armour of fire resistance (182 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) (0, 0, D:4) a +0 helmet (2, -1, D:4) a +0 club (12, -7, D:4) a +0 leather armour (12, 26, D:4) a +0 club (23, 39, D:4) a +0 spear (24, 38, D:4) a +0 dagger (24, 40, D:4) a +0 chain mail a +0 dagger (27, 5, D:4) a +0 mace (29, 38, D:4) a +0 robe a +0 dagger (31, -1, D:4) a +3 dagger (31, 27, D:4) a +0 club (40, 25, D:4) the +0 ring mail "Imoughy" {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (41, 31, D:4) a +0 pair of boots (44, 16, D:4) a +0 hand axe (45, 16, D:4) a +0 short sword a +0 whip (45, 17, D:4) a +0 robe a +0 dagger a +0 short sword Level 5 of the Dungeon (4, -20, D:5) a +0 shortbow (22, -4, D:5) a +0 club (22, -3, D:5) a +0 leather armour a +0 club (22, 20, D:5) a +0 plate armour (23, -4, D:5) a +0 short sword (23, -3, D:5) a +0 hand axe (25, 2, D:5) a +0 scale mail (26, -2, D:5) a +0 scale mail a +0 dagger (29, 6, D:5) a +0 spear (30, 5, D:5) a +0 spear (30, 6, D:5) a +0 flail Level 6 of the Dungeon (5, -5, D:6) a +0 giant club (6, 15, D:6) a +0 robe a +3 trident of draining (12, -11, D:6) a +0 leather armour a +0 short sword (12, -10, D:6) a +0 short sword (13, -10, D:6) a +0 hand axe (14, -12, D:6) a +0 leather armour (19, 24, D:6) a +0 dagger (29, 25, D:6) a +0 robe a +0 dagger of venom (30, 25, D:6) a +0 mace a +0 flail (31, 24, D:6) a +0 whip (34, -4, D:6) a +0 giant club (38, 32, D:6) a +0 leather armour (42, 22, D:6) a +0 giant club (46, 31, D:6) a +0 hand axe (46, 32, D:6) a +0 short sword a +0 flail a +0 scale mail (46, 34, D:6) a +0 trident Level 7 of the Dungeon (7, 21, D:7) a +0 leather armour a +0 morningstar (9, 22, D:7) a +0 whip (10, 23, D:7) a +2 flail of draining a +0 flail a +0 dagger (11, 12, D:7) a +0 dagger (29, 29, D:7) a +0 scimitar a +1 chain mail of fire resistance (29, 30, D:7) a +0 club (30, 30, D:7) a +0 short sword (34, 5, D:7) a +0 ring mail a +0 club (42, 7, D:7) a +0 mace of protection (43, 7, D:7) a +0 leather armour a +0 hand axe (44, 4, D:7) a +0 short sword a +0 club (44, 5, D:7) a +0 short sword (44, 7, D:7) a +0 whip of draining (44, 8, D:7) a +0 robe a +0 dagger (46, 3, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Baca's Jewellery Emporium a +4 ring of slaying (432 gold) a +6 ring of dexterity (432 gold) an amulet of dissipation (360 gold) a ring of positive energy (240 gold) a ring of resist corrosion (240 gold) a sanguine talisman (360 gold) a +6 ring of dexterity (432 gold) an amulet of dissipation (360 gold) a ring of willpower (300 gold) (0, 0, D:8) a +0 hand axe a +0 ring mail (15, 25, D:8) a +0 robe a +2 scimitar of freezing (17, 26, D:8) a +0 robe a +2 spear (24, 9, D:8) a parchment of Flame Wave (29, 30, D:8) a +0 robe a +0 morningstar (29, 31, D:8) a +0 animal skin a -1 halberd (29, 32, D:8) a +0 short sword (31, 30, D:8) a +0 robe a +2 hand axe a +0 robe a +2 morningstar of freezing Level 9 of the Dungeon [Shop] Igiybb's Changing Room a potion of lignification (54 gold) the +11 plutonium sword {mutate, ^Contam Stlth-} (1700 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. a fortress talisman (255 gold) the Secrets of Leucosis (1139 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Ignite Poison Fire/Alchemy 4 d - Eringya's Noxious Bog Alchemy 6 e - Fulsome Fusillade Conjuration/Alchemy 8 a wand of polymorph (4) (101 gold) a staff of alchemy (425 gold) a potion of lignification (54 gold) a potion of mutation (145 gold) the Octavo of the Panacea (1110 gold) Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Sculpt Simulacrum Ice/Alchemy 6 d - Fulsome Fusillade Conjuration/Alchemy 8 (19, -34, D:9) 6 large rocks (22, -30, D:9) a +0 flail (22, -20, D:9) a +0 flail (25, -22, D:9) a +0 robe a +4 mace of freezing (25, -21, D:9) a +0 dire flail a +0 giant club (25, -17, D:9) a +0 whip (26, -26, D:9) a +0 robe of willpower a +0 scimitar a +0 robe a +0 scimitar (26, -20, D:9) a +0 whip a +0 ring mail a +2 spear of venom (27, -25, D:9) a +0 robe a +3 halberd (28, -19, D:9) a +0 flail a +0 arbalest (32, -47, D:9) a +3 scimitar of flaming (42, -3, D:9) a +0 short sword (42, -2, D:9) a +0 whip (43, -2, D:9) a +0 short sword (57, -41, D:9) a +0 scale mail (57, -26, D:9) a +0 robe a +4 short sword of freezing a +0 robe a +0 mace (60, -54, D:9) a +0 ring mail (67, -20, D:9) a +0 robe a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +0 flail (4, 29, D:10) a +0 scale mail (4, 30, D:10) a +0 heavy broad axe (5, 28, D:10) a +0 plate armour (5, 29, D:10) a +1 short sword of venom (6, 8, D:10) a +0 robe a +0 orcbow (6, 28, D:10) a +0 long sword (6, 30, D:10) the +4 swamp dragon scales of Plog {rPois rF+ Int+5} rPois: It protects you from poison. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (7, 30, D:10) a +0 ring mail (8, 8, D:10) a +0 giant club a +0 giant club (8, 16, D:10) a +0 chain mail (11, 60, D:10) a +0 rapier (14, 21, D:10) a +0 ring mail (19, 38, D:10) a +0 robe (20, 5, D:10) a +0 shortbow (22, 8, D:10) a +0 orcbow (24, 34, D:10) a +0 pair of gloves (27, 18, D:10) a +0 dagger a +0 robe (29, 18, D:10) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (33, 17, D:10) a +0 chain mail a +0 flail (38, 43, D:10) a +0 dagger a +0 robe (38, 44, D:10) a +0 battleaxe a +1 plate armour of fire resistance (38, 45, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (12, 29, D:11) a +0 shortbow (12, 30, D:11) a staff of earth (12, 31, D:11) a +0 shortbow (29, 27, D:11) a +0 sling (35, 38, D:11) a +0 trident (38, 44, D:11) a +0 chain mail (46, 48, D:11) a staff of fire (49, 33, D:11) a +1 partisan of protection a +0 scale mail of cold resistance (50, 8, D:11) a +0 leather armour (55, 27, D:11) a +0 club a +0 club (55, 29, D:11) 5 stones a +2 dagger of pain a +0 whip a +0 robe a +0 dagger (55, 30, D:11) a +0 whip Level 12 of the Dungeon [Shop] Posch's Gadget Gallery a wand of mindburst (12) (235 gold) a wand of paralysis (5) (168 gold) a wand of flame (7) (68 gold) a wand of flame (8) (78 gold) a sack of spiders (560 gold) an orb of attunement (364 gold) (8, -20, D:12) a +0 flail (8, -18, D:12) a +0 arbalest (9, -19, D:12) a +0 chain mail a +0 scimitar (10, -29, D:12) a +0 robe a +0 athame (16, -11, D:12) a +0 robe (23, -9, D:12) a +0 leather armour of poison resistance (33, -34, D:12) a +0 giant club a +0 giant spiked club (48, 5, D:12) a +0 leather armour a +0 dire flail (49, 4, D:12) a +0 leather armour a +0 battleaxe a +0 arbalest (52, -1, D:12) a +0 leather armour (54, 1, D:12) a +0 robe a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a sanguine talisman (1, -19, D:13) the +4 sling "Eviscerator" {flame, Str+6 SInv Stlth-} Str+6: It affects your strength (+6). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (1, -17, D:13) a +0 halberd (1, -15, D:13) a +0 hand axe (1, -13, D:13) a +0 great sword (2, -20, D:13) a +2 heavy hand axe (3, -20, D:13) a +0 short sword (4, -18, D:13) a +0 dire flail (4, -11, D:13) a +0 flail (4, -10, D:13) a +0 dire flail (6, -8, D:13) a +0 ring mail (6, -7, D:13) a +0 quarterstaff (10, -48, D:13) a +0 shortbow (13, -34, D:13) a +0 dagger a +0 robe (13, -18, D:13) a +0 mace (13, -1, D:13) a +0 ring mail (15, -1, D:13) a +0 robe (17, -1, D:13) a +0 chain mail (18, -26, D:13) a +0 flail (19, -1, D:13) a +0 cloak (20, -44, D:13) a +0 robe a +0 dagger (20, -3, D:13) a +0 ring mail (20, -2, D:13) a +0 robe (22, -1, D:13) a potion of moonshine (24, -37, D:13) a +2 mace of holy wrath (24, -11, D:13) a +0 short sword (24, -5, D:13) a +0 trident (25, -11, D:13) a +0 glaive (27, -40, D:13) a +0 flail (28, -21, D:13) an amulet of magic regeneration (34, -35, D:13) a +0 orcbow (34, -34, D:13) a +0 orcbow (34, -33, D:13) a +0 orcbow (35, -35, D:13) a +0 orcbow (51, -30, D:13) a +0 leather armour a +1 rapier of draining (52, -54, D:13) a +0 shortbow (53, -26, D:13) a +0 orcbow (54, -30, D:13) a +0 battleaxe a +0 leather armour (56, -28, D:13) a +0 dagger a +0 robe (59, -36, D:13) a +0 robe a +0 rapier (60, -38, D:13) a +3 leather armour of cold resistance (60, -35, D:13) 4 large rocks (61, -26, D:13) a potion of moonshine (69, -22, D:13) a scroll of amnesia Level 14 of the Dungeon (0, 0, D:14) a +0 robe (0, 9, D:14) a +0 chain mail (1, 7, D:14) a +0 tower shield (1, 9, D:14) a potion of moonshine (2, 5, D:14) a +1 dire flail of protection a +0 dire flail (2, 40, D:14) 4 large rocks (5, 10, D:14) 3 large rocks (5, 28, D:14) a +0 dagger (7, 21, D:14) a +0 club a +0 giant spiked club a +0 giant club (20, -3, D:14) a +2 spectral lajatang a +0 robe (20, 6, D:14) a rimehorn talisman (32, -1, D:14) a +0 scale mail (32, 11, D:14) a +0 helmet (49, -6, D:14) a +2 longbow of flaming a +0 barding of flying (51, 36, D:14) a +0 hand axe a +0 robe (51, 37, D:14) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (52, 6, D:14) a +0 dagger a +0 robe (52, 7, D:14) a +0 orcbow a +0 shortbow (53, 7, D:14) a +0 shortbow a +0 shortbow (54, 7, D:14) a +0 orcbow Level 15 of the Dungeon (0, 0, D:15) 4 large rocks (1, 0, D:15) a +0 quarterstaff (2, -14, D:15) a potion of moonshine (9, -16, D:15) a +0 scale mail (14, 7, D:15) a +0 giant spiked club a +0 giant spiked club (14, 8, D:15) a +0 robe a +0 spear (14, 9, D:15) a +0 giant club (15, 6, D:15) a +0 giant club a +0 giant spiked club (15, 7, D:15) a +0 giant club a +0 giant club (15, 9, D:15) a +0 giant club a +0 giant club (15, 19, D:15) an orb of energy (22, 10, D:15) a +0 giant club a +0 giant club (22, 14, D:15) a +0 whip a +0 robe (22, 16, D:15) a +0 giant club (22, 17, D:15) a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant club (30, 21, D:15) a +0 orcbow (33, 17, D:15) a +0 leather armour (35, 20, D:15) a +0 arbalest (39, 16, D:15) a +0 dagger a +0 robe (40, 4, D:15) a +0 great mace a +0 leather armour of cold resistance (43, -18, D:15) a +0 war axe (48, 5, D:15) a +0 glaive (52, -5, D:15) a +0 war axe (53, -5, D:15) a +0 long sword (56, -26, D:15) 5 large rocks (57, -26, D:15) a +0 longbow a +0 ring mail (57, -25, D:15) a +0 longbow a +0 ring mail the Ecumenical Temple [Shop] Puweg's Jewellery Boutique the amulet of the Komodo Dragon {Faith Rampage Str+5 Int-2 Dex+3} (1370 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). the ring "Ujech" {rC+ MP+5 AC+4 Slay+2} (1584 gold) [ring of protection] rC+: It protects you from cold. MP+5: It affects your magic capacity (+5). AC+4: It affects your AC (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a blade talisman (690 gold) a ring of positive energy (460 gold) an amulet of dissipation (690 gold) a ring of wizardry (690 gold) the brooch of Shielding {Spirit SH+8} (1495 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (11, 18, Temple) an amulet of magic regeneration the +11 hammer of Scorn {drain, rElec rCorr Str+2} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. the +9 spear of Ru, Breathing {speed, rN+ rCorr Dex+2} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (11, 19, Temple) a wand of polymorph (13) (12, 18, Temple) 3 silver javelins a +0 hand cannon of freezing the +9 sling of the Sky {freeze, ^Contam rC+++ Will+ Int-5} ^Contam: It causes magical contamination when unequipped. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). It cannot be enchanted further. 3 datura-tipped darts 14 boomerangs 5 atropa-tipped darts (12, 19, Temple) a ring of protection from cold a ring of see invisible a +6 ring of intelligence an amulet of reflection an amulet of dissipation a ring of willpower a ring of resist corrosion an amulet of chemistry a ring of wizardry a ring of flight a +5 ring of evasion a +4 ring of slaying a +6 ring of intelligence a +6 ring of strength an amulet of the acrobat a +6 ring of dexterity (13, 18, Temple) a +1 pair of gloves of parrying a +0 pair of boots a +2 tower shield of reflection an orb of stardust a +2 cloak a +0 cloak of poison resistance a scarf of repulsion a +0 cloak (13, 19, Temple) 5 scrolls of vulnerability 3 scrolls of noise 5 scrolls of immolation 7 potions of mutation 4 scrolls of enchant weapon 3 scrolls of amnesia 6 potions of moonshine Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 dagger (0, 2, Orc:1) a +0 short sword (1, 1, Orc:1) a +0 dagger (1, 4, Orc:1) a +0 plate armour a +0 bardiche a +0 arbalest (2, 0, Orc:1) a +0 giant club a +5 chain mail of ponderousness a +0 hand axe (2, 24, Orc:1) a +0 giant spiked club (3, -4, Orc:1) a +0 robe a +0 dagger (3, -3, Orc:1) a +0 giant club (4, -3, Orc:1) a +0 club (6, 15, Orc:1) a +0 whip (7, 17, Orc:1) a +0 short sword (28, -20, Orc:1) a +0 flail a +0 leather armour (28, -19, Orc:1) a +0 mace (29, -20, Orc:1) a +0 dire flail a +0 plate armour (30, -18, Orc:1) a +0 flail a +0 ring mail (43, 8, Orc:1) a +0 scale mail a +0 club (43, 10, Orc:1) a +0 robe a +0 morningstar (44, 8, Orc:1) a +1 dagger of holy wrath (44, 10, Orc:1) a +0 chain mail a +0 mace (46, 11, Orc:1) a +0 club (46, 13, Orc:1) a +0 plate armour a +0 war axe (47, 13, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +0 short sword (48, 14, Orc:1) a +0 leather armour a +0 short sword Level 2 of the Orcish Mines [Shop] Baicwuh's General Store a wand of quicksilver (5) (273 gold) a scroll of silence (123 gold) a potion of curing (39 gold) a parchment of Disjunction (543 gold) a +0 dagger (26 gold) [Shop] Ufrer's General Store a parchment of Magnavolt (459 gold) a +0 club (7 gold) a potion of berserk rage (70 gold) a parchment of Passwall (123 gold) a scroll of amnesia (56 gold) a +0 hand axe (42 gold) a +6 ring of strength (504 gold) a +0 long sword (49 gold) a potion of mutation (112 gold) [Shop] Maihe's Weapon Boutique a +0 orcbow of draining (147 gold) the +6 trident "Neddat" {freeze, *Noise rPois rF+++ Int-5} (1096 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Int-5: It affects your intelligence (-5). It cannot be enchanted further. the +2 trident "Wohaf" {venom, rElec rPois Will- rCorr} (540 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 trident (56 gold) a +1 spear of venom (169 gold) 5 poisoned darts (48 gold) 6 atropa-tipped darts (86 gold) [Shop] Cahif's Distillery a potion of curing (54 gold) a potion of attraction (54 gold) a potion of brilliance (72 gold) a potion of berserk rage (90 gold) 2 potions of might (145 gold) a potion of moonshine (18 gold) (0, 0, Orc:2) a +0 dagger a +1 robe (2, 1, Orc:2) a +0 whip a +0 leather armour (9, 1, Orc:2) a +0 plate armour a +1 great sword of draining a +0 arbalest a +0 chain mail a +0 battleaxe a +0 chain mail a +0 long sword (10, 1, Orc:2) a +0 arbalest a +0 robe a +1 dagger of holy wrath (11, 0, Orc:2) a +0 long sword a +0 robe (11, 1, Orc:2) a +0 orcbow (13, 3, Orc:2) a +0 leather armour a +0 hand axe (14, 0, Orc:2) a +0 scale mail a +0 club (15, -4, Orc:2) a +0 dagger a +0 robe (19, -3, Orc:2) a +0 robe a +0 dagger (19, -1, Orc:2) a +0 robe a +0 dagger (21, -1, Orc:2) a +0 robe a +0 dagger (22, -4, Orc:2) a +0 giant spiked club (26, 4, Orc:2) a +0 robe a +2 devious dagger (27, -8, Orc:2) a +0 robe a +0 dagger (28, -8, Orc:2) a +0 plate armour a +0 great sword (30, -7, Orc:2) a +0 robe a +0 dagger (30, 20, Orc:2) a +0 leather armour a +0 short sword (32, 11, Orc:2) a +0 chain mail a +0 mace (32, 20, Orc:2) a +0 chain mail a +0 trident (33, 11, Orc:2) a +0 giant spiked club (36, -14, Orc:2) a +0 mace (36, 13, Orc:2) a +0 giant club (37, -14, Orc:2) a +0 hand axe a +0 club (37, -12, Orc:2) a +0 chain mail a +0 scimitar (37, -2, Orc:2) a +0 plate armour a +0 battleaxe a +0 orcbow (37, 4, Orc:2) a +0 leather armour a +0 hand axe (38, -12, Orc:2) a +0 robe a +0 dagger (38, -1, Orc:2) a +0 leather armour a +0 short sword (38, 0, Orc:2) a +0 leather armour a +0 short sword a +0 ring mail a +0 short sword (39, -11, Orc:2) a +0 plate armour a +0 broad axe (39, 0, Orc:2) a +0 giant spiked club (39, 1, Orc:2) a +0 club (39, 10, Orc:2) a +0 leather armour a +0 trident (40, 1, Orc:2) a +0 war axe (40, 3, Orc:2) a +0 robe a +1 dagger of venom (40, 17, Orc:2) a +1 robe a +0 dagger Level 1 of the Lair of Beasts (6, -12, Lair:1) a +0 flail (35, -20, Lair:1) a +0 scale mail (52, 3, Lair:1) a +0 rapier (71, -4, Lair:1) an amulet of faith (71, 5, Lair:1) a +0 whip Level 2 of the Lair of Beasts (2, -5, Lair:2) a +0 leather armour (2, 2, Lair:2) a +0 leather armour (25, -41, Lair:2) a +2 flail of holy wrath (25, -40, Lair:2) a +1 robe of cold resistance a +0 trident (35, -31, Lair:2) a +0 hand axe (48, 5, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 falchion of holy wrath (6, 19, Lair:3) a +0 shortbow (8, -2, Lair:3) a +0 spear (12, -8, Lair:3) a +1 trident of flaming (28, 29, Lair:3) a +0 trident (32, 8, Lair:3) a +0 ring mail a +1 triple sword of flaming (34, -15, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (1, -2, Lair:4) a +0 falchion (6, -6, Lair:4) 4 curare-tipped darts (25, 7, Lair:4) a +0 robe (35, 2, Lair:4) a +0 robe (36, 3, Lair:4) a +5 orcbow of draining (36, 22, Lair:4) a parchment of Eringya's Surprising Crocodile (37, -10, Lair:4) a +0 trident (39, -5, Lair:4) a +0 plate armour (42, 20, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 mace (12, -7, Lair:5) a parchment of Summon Ice Beast (17, 36, Lair:5) a staff of alchemy (18, 11, Lair:5) a +0 orcbow (47, -11, Lair:5) a +0 hand axe (55, 24, Lair:5) a +2 mace of venom (57, -13, Lair:5) a staff of conjuration (58, -13, Lair:5) a +0 sling of freezing (58, 19, Lair:5) a potion of moonshine (62, 5, Lair:5) a +0 dagger Level 1 of the Shoals [Shop] Tates's Distillery a potion of brilliance (124 gold) 2 potions of lignification (187 gold) a potion of enlightenment (156 gold) a potion of brilliance (124 gold) a potion of resistance (312 gold) a potion of brilliance (124 gold) a potion of lignification (93 gold) [Shop] Amanymu's Book Shop a parchment of Haunt (492 gold) a parchment of Summon Mana Viper (276 gold) a manual of Stealth (1200 gold) a parchment of Forge Blazeheart Golem (195 gold) a parchment of Gloom (132 gold) a parchment of Platinum Paragon (780 gold) a parchment of Lehudib's Crystal Spear (627 gold) a parchment of Animate Dead (195 gold) a parchment of Nazja's Percussive Tempering (276 gold) [Shop] Jupovve's Jewellery Shop a medusa talisman (212 gold) an amulet of guardian spirit (unknown) (510 gold) an amulet of magic regeneration (510 gold) a ring of willpower (425 gold) a +5 ring of evasion (612 gold) an amulet of guardian spirit (unknown) (510 gold) an amulet of magic regeneration (510 gold) a +6 ring of dexterity (612 gold) [Shop] Tisaetoni's Antique Armour Shoppe a +1 pair of boots of rampaging (495 gold) a +0 pair of gloves of strength (345 gold) a +0 scale mail (120 gold) the +0 buckler of Misconduct {rF+ rC+ rN+} (891 gold) rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 scale mail (120 gold) an orb of guile (780 gold) a +0 ring mail (120 gold) the +0 chain mail "Iptunki" {rElec rN+ Dex+4} (978 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +4 ring mail of Ajaidoaz {rF+++ rC- rCorr Int-2} (1812 gold) rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +0 pair of gloves "Zuojul" {rElec Regen+} (555 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. [Shop] Buhu's Book Shoppe a parchment of Launch Clockwork Bee (167 gold) a parchment of Teleport Other (167 gold) a parchment of Fire Storm (988 gold) a manual of Ranged Weapons (1520 gold) a parchment of Lehudib's Crystal Spear (794 gold) a parchment of Infestation (794 gold) a parchment of Summon Mana Viper (349 gold) a parchment of Ensorcelled Hibernation (110 gold) a parchment of Summon Hydra (623 gold) a parchment of Blink (110 gold) a parchment of Tukima's Dance (167 gold) a parchment of Maxwell's Capacitive Coupling (794 gold) a parchment of Orb of Destruction (623 gold) (0, 0, Shoals:1) a +0 trident of chaos (1, -6, Shoals:1) a +2 trident of chaos (2, -22, Shoals:1) a +0 war axe (2, -5, Shoals:1) a +0 trident of chaos (2, 3, Shoals:1) a +2 trident of chaos (8, 3, Shoals:1) a +1 trident of chaos (12, -49, Shoals:1) a +0 scale mail (21, -51, Shoals:1) a +0 trident (21, -36, Shoals:1) a +2 leather armour of poison resistance a +0 trident (28, -21, Shoals:1) the +4 scale mail of Wenamy {-Tele rC+ Dex+3 SInv} -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (29, -17, Shoals:1) a +0 trident (32, -14, Shoals:1) a +0 quarterstaff a +0 sling (35, -50, Shoals:1) a +0 leather armour a +1 spear of freezing (35, -7, Shoals:1) a +0 sling a +0 club (35, -6, Shoals:1) a +0 trident (36, -20, Shoals:1) a +0 quarterstaff of speed a +0 sling (36, -12, Shoals:1) a +0 quarterstaff (38, -31, Shoals:1) a +0 shortbow (38, -30, Shoals:1) a +0 long sword (38, -20, Shoals:1) a +0 spear a +0 sling (39, -20, Shoals:1) a +0 club a +0 sling (41, -42, Shoals:1) a +0 chain mail (41, -34, Shoals:1) a +1 pair of gloves (42, -26, Shoals:1) a +0 great sword (42, -7, Shoals:1) a rimehorn talisman (66, -23, Shoals:1) 3 large rocks Level 2 of the Shoals (0, 0, Shoals:2) a +0 flail (1, -20, Shoals:2) a +0 shortbow (2, -10, Shoals:2) a +0 trident (8, -38, Shoals:2) a +0 robe a +3 rapier of protection (9, -12, Shoals:2) a +0 robe a +1 rapier of venom (10, -50, Shoals:2) a +0 mace (34, -35, Shoals:2) a +0 halberd (38, -25, Shoals:2) a +0 trident (39, 0, Shoals:2) a +4 spear (42, -9, Shoals:2) a +0 quarterstaff a +0 sling (42, -8, Shoals:2) a +0 spear a +0 sling (43, -6, Shoals:2) a scroll of enchant weapon (44, -6, Shoals:2) 3 large rocks (45, -8, Shoals:2) a +0 spear a +0 sling (45, -7, Shoals:2) a +0 quarterstaff a +0 longbow (46, -35, Shoals:2) a +0 trident (47, -27, Shoals:2) a +0 robe (49, -27, Shoals:2) a +0 long sword (50, -11, Shoals:2) an amulet of reflection (53, -27, Shoals:2) a +0 pair of gloves Level 3 of the Shoals (0, 0, Shoals:3) a +0 arbalest (1, -4, Shoals:3) a +0 sling (7, -15, Shoals:3) a +0 spear (8, -19, Shoals:3) 11 large rocks (14, -2, Shoals:3) a +0 trident (15, 11, Shoals:3) a +0 ring mail (17, 5, Shoals:3) a +0 robe (19, -24, Shoals:3) a +0 robe (21, 3, Shoals:3) a scroll of amnesia (37, -4, Shoals:3) a +0 spear (38, -15, Shoals:3) a +0 orcbow Level 4 of the Shoals [Shop] Romulul's Assorted Antiques a scroll of identify (68 gold) a potion of enlightenment (170 gold) a scroll of identify (68 gold) a +0 partisan (238 gold) a Gell's gravitambourine (2/2) (1360 gold) a +0 quarterstaff (170 gold) a scroll of noise (34 gold) (0, 27, Shoals:4) a +0 rapier of venom a +0 robe (3, 33, Shoals:4) a +0 trident 2 boomerangs (6, 29, Shoals:4) a +0 trident a +0 ring mail (9, 37, Shoals:4) a staff of cold (10, -5, Shoals:4) a +0 trident (13, 0, Shoals:4) a +0 partisan (14, -1, Shoals:4) a +0 orcbow (16, 18, Shoals:4) a +0 club a +4 sling (16, 19, Shoals:4) a +0 spear (16, 20, Shoals:4) a +0 quarterstaff a +0 sling (17, 19, Shoals:4) a +1 spear of venom a +0 longbow (17, 20, Shoals:4) a +0 quarterstaff a +0 sling (17, 37, Shoals:4) a +0 scale mail (19, 2, Shoals:4) a +0 robe a +0 rapier (23, 3, Shoals:4) a +0 ring mail (24, -1, Shoals:4) a +0 trident (30, -6, Shoals:4) 5 atropa-tipped darts (30, 5, Shoals:4) an amulet of the acrobat (34, -3, Shoals:4) a +0 leather armour a +0 trident (35, -4, Shoals:4) a +0 trident (35, 12, Shoals:4) a +0 leather armour a +2 spear of freezing (36, 35, Shoals:4) the +0 dagger of Sunlight {venom, rF+ Will+ Stlth+} rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (50, 11, Shoals:4) a +0 robe a +0 demon trident of freezing (50, 12, Shoals:4) a +0 robe a +0 rapier a +0 robe a +1 trident of freezing a +0 robe a +0 demon trident of freezing a +2 robe of positive energy a +3 trident of protection a +0 trident a +0 robe a +0 trident of freezing (51, 10, Shoals:4) 2 boomerangs a +0 trident (51, 11, Shoals:4) a +0 robe a +5 demon trident of freezing (53, 11, Shoals:4) a parchment of Tukima's Dance (56, 0, Shoals:4) an eel talisman (58, -4, Shoals:4) a +0 trident (59, -2, Shoals:4) a +0 trident Level 1 of the Snake Pit (0, 0, Snake:1) a +0 whip a +0 robe (4, -1, Snake:1) a +0 robe a +0 hand axe (4, 0, Snake:1) a +0 mace (5, -2, Snake:1) a +0 robe a +0 halberd (6, -1, Snake:1) a +0 robe a +0 long sword (7, 0, Snake:1) a +0 halberd (11, 3, Snake:1) the +6 war axe of Purpose {freeze, ^Drain +Blink rN+ Int+2} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (11, 8, Snake:1) a +0 war axe (15, 25, Snake:1) a ring of see invisible (18, -5, Snake:1) a +0 dire flail (18, 3, Snake:1) a +0 robe a +0 halberd (24, 12, Snake:1) a +0 whip (24, 21, Snake:1) a +0 rapier (26, 13, Snake:1) a +0 halberd (26, 18, Snake:1) a +0 ring mail (27, 8, Snake:1) a +4 vampiric trident (28, 9, Snake:1) a +0 robe (30, 7, Snake:1) a +0 robe a +0 war axe (33, 4, Snake:1) a +0 robe a +0 long sword of protection (36, 26, Snake:1) a +0 great mace Level 2 of the Snake Pit (2, -10, Snake:2) a +0 plate armour (5, -13, Snake:2) the +2 ring mail of Sorcery {rPois rC+ Int+3 Slay-6} rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. (5, -6, Snake:2) a +0 pair of boots (9, 21, Snake:2) a +0 club (21, -5, Snake:2) a +0 hand axe (21, 28, Snake:2) a +0 orcbow (22, 5, Snake:2) a parchment of Cigotuvi's Putrefaction (25, 17, Snake:2) a +0 flail (27, 12, Snake:2) a staff of fire (33, -7, Snake:2) a +0 robe a +0 flail (36, 34, Snake:2) a +0 long sword a +0 arbalest (36, 35, Snake:2) a +0 scimitar a +0 arbalest a +0 robe (37, 0, Snake:2) a +0 trident (37, 35, Snake:2) a +0 mace a +0 shortbow a +0 robe (38, 34, Snake:2) a +0 halberd a +0 arbalest (39, -8, Snake:2) a parchment of Forge Blazeheart Golem (40, 0, Snake:2) a +0 robe a +0 short sword (44, 3, Snake:2) a +0 war axe (46, -2, Snake:2) a +0 long sword (46, 8, Snake:2) a +0 spear (47, -5, Snake:2) a +0 robe a +0 halberd (47, 5, Snake:2) a +0 halberd (48, 2, Snake:2) a +0 halberd (50, -4, Snake:2) a +0 orcbow a +0 long sword of valour a +0 flail (50, -3, Snake:2) a +0 trident a +0 shortbow of flaming a +0 flail (50, -2, Snake:2) a +0 trident a +0 trident (50, 1, Snake:2) a +0 mace (51, -13, Snake:2) a +0 flail (51, -11, Snake:2) a +0 robe a +2 heavy quarterstaff (53, -13, Snake:2) a +3 trident (53, 9, Snake:2) a +0 arbalest (57, 16, Snake:2) a +0 scimitar Level 3 of the Snake Pit [Shop] Roikoeqy's Distillery a potion of lignification (70 gold) a potion of mutation (186 gold) a potion of curing (70 gold) a potion of curing (70 gold) a potion of lignification (70 gold) a potion of curing (70 gold) a potion of brilliance (93 gold) a potion of moonshine (23 gold) a potion of ambrosia (186 gold) [Shop] Vavve's Weapon Shop a +0 morningstar (108 gold) a +0 hand axe of freezing (133 gold) a +0 glaive (180 gold) 6 atropa-tipped darts (97 gold) 6 datura-tipped darts (97 gold) a +0 quarterstaff (90 gold) the +8 whip of Namyaq {concuss, Str+5 Int+2 SInv} (1231 gold) Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. 5 atropa-tipped darts (81 gold) a +0 hand axe (54 gold) (7, 28, Snake:3) a +0 halberd (8, 28, Snake:3) a +0 battleaxe (11, 31, Snake:3) a +0 glaive a +0 trident (11, 32, Snake:3) a +0 battleaxe (15, 31, Snake:3) a +0 hand axe (16, 41, Snake:3) a ring of poison resistance (18, -10, Snake:3) a +0 war axe (21, 17, Snake:3) a +0 robe a +0 long sword (22, 17, Snake:3) a +0 robe a +0 glaive (22, 40, Snake:3) a +0 robe a +0 short sword (23, 22, Snake:3) a +0 dire flail a +0 robe (24, 46, Snake:3) a +0 robe a +0 short sword (36, 15, Snake:3) a +0 robe (39, -3, Snake:3) a +0 quarterstaff (57, 11, Snake:3) a +0 robe a +0 flail a +0 longbow (62, 28, Snake:3) a +0 dagger Level 4 of the Snake Pit (0, 0, Snake:4) a +0 morningstar a +0 longbow (1, 2, Snake:4) a +0 robe a +0 club (2, 3, Snake:4) a +0 robe a +0 dire flail (3, 3, Snake:4) a +0 spear (4, -34, Snake:4) a +0 scimitar (6, -14, Snake:4) a +0 arbalest (10, -15, Snake:4) a +0 battleaxe a +0 mace (11, -16, Snake:4) a +0 shortbow of flaming (15, -22, Snake:4) 16 gold pieces a +0 flail (15, -21, Snake:4) 70 gold pieces a +0 club a +0 robe a +0 club a +0 robe a +0 long sword a +0 robe a +0 dire flail (15, -20, Snake:4) 3 gold pieces (16, -20, Snake:4) 4 gold pieces (still there?) a +2 scimitar of freezing (still there?) a +0 robe (still there?) (16, -19, Snake:4) 11 gold pieces a +0 hand axe (17, -37, Snake:4) a parchment of Silence (17, -19, Snake:4) 21 gold pieces a +1 mace of draining (22, -18, Snake:4) a +0 long sword a +1 robe of positive energy (23, -22, Snake:4) a +0 leather armour (23, -17, Snake:4) a +0 long sword a +0 flail a +0 robe (24, -16, Snake:4) a +0 flail a +0 robe (24, -15, Snake:4) a +0 flail a +0 robe (45, -23, Snake:4) a +0 leather armour (46, -18, Snake:4) a +0 arbalest a +0 hand axe