Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 11279086397176040605 56 zelddaddy the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Apr 23, 2025. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:11:51 (2331 turns). zelddaddy the Conjurer (Deep Elf Conjurer) Turns: 2331, Time: 00:11:53 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 69% Magic: 12/18 EV: 5 Int: 24 God: Gold: 42 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of magical power HPRegen 0.23/turn d - ring of flight MPRegen 0.32/turn %: no passive effects @: flying, held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of magical power (left hand) d - a ring of flight (right hand) Potions b - a potion of magic e - 3 potions of curing {unknown} Skills: + Level 2.8 Dodging + Level 2.7 Stealth + Level 3.4 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is severely wounded. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (almost dead, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is almost dead. The ribbon worm bites you. You die... #. . .## ..# ##+## #.# #...## #.# .....## ### #.# ......## ##.###w# .......####...##@## ......)'..........# .......##.#...#...# ...†..###.##<#.....# .....## #.###.......# #...#####.###.......# ##..................# ....#####.###......## ##..# #.# #.#...## You could see a ribbon worm. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 ball pythons (D:1) 3 endoplasms A giant cockroach (D:1) 5 hobgoblins (D:1) 6 jackals A kobold (D:2) 3 quokkas (D:1) 2 bats (D:1) 5 frilled lizards (D:1) 5 goblins 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zelddaddy the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 627 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1533 | D:1 | Reached skill level 5 in Conjurations 1844 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/9 2331 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_corners D:2: layout_loops_corners, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.8 Stealth | | 2.7 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 78 Use: Scroll || 1 Armour: Robe || 14 Dodge: Dodged || 15