zenithred Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 2, D:1) a +0 whip a kobold skeleton (3, 3, D:1) a book of Geomancy (5, 32, D:1) a ball python skeleton (12, 32, D:1) a frilled lizard skeleton (15, 12, D:1) a +0 club (16, 1, D:1) a rat skeleton a jackal skeleton (16, 3, D:1) a jackal skeleton (17, -4, D:1) a +0 short sword (22, 4, D:1) a +0 hand axe (29, 20, D:1) a +0 club a goblin skeleton (43, 2, D:1) a bat corpse (skeletalised by now) (43, 22, D:1) a +0 quarterstaff (50, 4, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 mace (12, 13, D:2) a rat corpse (14, 15, D:2) a +0 whip (22, 18, D:2) a scroll of blinking (26, 21, D:2) a scroll of enchant weapon