zept Level 1 of the Dungeon (0, 0, D:1) a ring of wizardry (2, 27, D:1) a +2 leather armour of fire resistance (5, 36, D:1) a quokka corpse (skeletalised by now) (5, 37, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 10, D:1) a +0 hand axe (13, 33, D:1) a +0 sling of draining (14, 27, D:1) a +0 dagger (17, 4, D:1) a bat skeleton (23, 12, D:1) a +0 dagger (31, 31, D:1) a +0 dagger (34, 14, D:1) a +0 dagger a kobold skeleton (37, 9, D:1) a ball python corpse (skeletalised by now) (40, -1, D:1) a +0 club (46, 5, D:1) a +0 whip (49, 25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a jackal corpse (skeletalised by now) (9, 16, D:2) a +0 spear (22, 28, D:2) a +0 dagger (26, 27, D:2) a bat skeleton (29, 15, D:2) a +0 club a goblin skeleton (39, 18, D:2) a +0 dagger Level 3 of the Dungeon (1, 0, D:3) a ball python corpse (skeletalised by now) (4, -7, D:3) a +0 whip (10, -12, D:3) a +0 whip (25, -23, D:3) a rat skeleton (27, -5, D:3) the +6 sling "Buarghats" {heavy, Fly rElec rF+++ rC-} Fly: It grants you flight. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. (29, -12, D:3) a +0 dagger (41, -34, D:3) a +0 whip (44, -4, D:3) a +0 dagger a kobold corpse (skeletalised by now) (47, -1, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (28, -15, D:4) a +0 sling (30, 14, D:4) a staff of death (46, 23, D:4) a +0 leather armour a +0 pair of boots (48, -3, D:4) a +0 hand axe (48, -2, D:4) a +0 trident (49, -1, D:4) a +0 robe a +0 dagger (54, 5, D:4) a +4 trident (63, 9, D:4) a +0 hand axe a +0 leather armour a +0 falchion a +0 leather armour a +0 dagger an orc skeleton an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 mace (14, 37, D:5) an iguana corpse