zept Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 14, D:1) a +0 whip (3, 16, D:1) a serpent talisman (4, 21, D:1) a bat skeleton (10, 38, D:1) a +0 short sword (13, 26, D:1) a +0 dagger a kobold skeleton (18, 36, D:1) a +0 short sword a jackal skeleton (26, 36, D:1) a +0 dagger a hobgoblin skeleton (32, 29, D:1) a rat skeleton (39, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 27, D:1) a frilled lizard skeleton (47, 22, D:1) a +0 dagger (54, 25, D:1) a ball python corpse (skeletalised by now) (56, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (58, 21, D:1) a +0 club (66, 43, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of magic (1, 1, D:2) a +0 robe (9, -3, D:2) a bat corpse (19, -7, D:2) a +0 helmet (31, -13, D:2) a +0 dagger (35, -10, D:2) a staff of death (36, 2, D:2) a +0 club (37, 0, D:2) a quokka corpse (41, 13, D:2) a hobgoblin corpse (42, -23, D:2) a ball python corpse (46, -24, D:2) a +0 whip a kobold corpse