zept Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (0, 37, D:1) a jackal corpse (skeletalised by now) (0, 38, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, 33, D:1) a hobgoblin corpse (skeletalised by now) (2, -1, D:1) a ball python corpse an adder corpse (4, 8, D:1) 5 stones (8, 5, D:1) a bat skeleton (11, 7, D:1) a +0 short sword 2 stones a rat skeleton (12, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 2, D:1) a +0 whip (19, 1, D:1) a +0 hand axe (20, 1, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (20, 35, D:1) a quokka corpse (skeletalised by now) (22, 4, D:1) a jackal skeleton a jackal skeleton (29, 4, D:1) a jackal corpse (skeletalised by now) (29, 15, D:1) a +0 spear (34, 2, D:1) a +0 short sword (36, 1, D:1) a +0 long sword (38, 20, D:1) a quokka corpse (skeletalised by now) (40, 31, D:1) a +0 ring mail (46, 4, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of torment (8, 2, D:2) an adder corpse (9, 0, D:2) a +1 dagger of venom a goblin corpse (10, -1, D:2) 12 gold pieces (11, -2, D:2) a potion of attraction (14, 4, D:2) a +2 kite shield