Dungeon Crawl Stone Soup version 0.34-a0-622-g6778cbbdf0 (webtiles) character file. Game seed: 14300503646619618025 23 zept the Shield-Bearer (level 3, 0/29 HPs) Began as a Formicid Fighter on Aug 15, 2025. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (636 turns). zept the Shield-Bearer (Formicid Fighter) Turns: 636, Time: 00:01:13 Health: 0/29 AC: 9 Str: 22 XL: 3 Next: 12% Magic: 3/3 EV: 7 Int: 7 God: Gold: 45 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +0 buckler rNeg . . . (100%) d - +0 chain mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail c - a +0 buckler (worn) d - a +0 chain mail (worn) Scrolls c - a scroll of acquirement {unknown} e - 3 scrolls of identify {unknown} h - a scroll of silence {unknown} j - a scroll of poison {unknown} k - a scroll of immolation {unknown} Potions m - 2 potions of might d - 2 potions of brilliance {unknown} f - 2 potions of curing {unknown} l - a potion of magic {unknown} n - a potion of mutation {unknown} Skills: + Level 3.6 Fighting + Level 2.3 Maces & Flails + Level 3.6 Armour + Level 4.3 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Terence hits you but does no damage. The jackal bites you but does no damage. x2 You barely miss Terence. Terence is moderately wounded. The jackal bites you but does no damage. Terence hits you with a +0 hand axe. You block the jackal's attack. The jackal bites you but does no damage. The jackal barely misses you. Terence hits you but does no damage. You hit Terence. Terence is heavily wounded. The jackal bites you. You block the jackal's attack. The jackal bites you but does no damage. The jackal barely misses you. You block the jackal's attack. The jackal barely misses you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. The jackal barely misses you. The jackal pauses to sniff the ground. The jackal bites you but does no damage. x2 Terence hits you but does no damage. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You barely miss Terence. Terence is heavily wounded. The endoplasm quivers. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block Terence's attack. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss Terence. Terence is heavily wounded. You block the jackal's attack. x2; The jackal barely misses you. Terence barely misses you. The jackal bites you. You die... #.##..###.# ##.##...?.....# ..g....g..# # ...#####l.# .# ##..# ,.# #...# ..# #..## ##...# ###..###hh...# #.>.gl@@hSJ..# #....###h#.### #..#.# .# #....# .# #..### .# #######..# .# #. .........# ..( #. ######...# .#.# #. ##...##.##. You could see Terence, an adder, an endoplasm, 4 jackals, a goblin and a frilled lizard. Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 ball pythons 5 bats A frilled lizard (D:1) A hobgoblin (D:1) 5 kobolds 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zept the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 48 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 397 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 616 | D:2 | Noticed Terence 635 | D:2 | HP: 1/29 [Terence/+0 hand axe (2)] 636 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, minmay_misc_feat_secret_circle, minmay_vboxes D:2: layout_loops_ring, uniq_terence Action || total ---------------------------++------- Melee: Flail || 57 Armour: Scale mail || 5 Chain mail || 78 Dodge: Dodged || 44 Block: Buckler || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 653 | 641 | 12 | 0 | 451 | 2 | 326.5 | Dungeon | 653 | 641 | 12 | 0 | 451 | 2 | 326.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 599 daAuts D:2: 53 daAuts