zept Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -33, D:1) a bat corpse (skeletalised by now) (1, -31, D:1) a ball python corpse (skeletalised by now) (6, -4, D:1) a +0 ring mail (7, -19, D:1) a bat corpse (skeletalised by now) (15, -25, D:1) a +0 short sword a stone (16, -13, D:1) a +0 quarterstaff (17, -27, D:1) a +0 flail (21, -20, D:1) a staff of necromancy (30, -27, D:1) a jade talisman (33, -22, D:1) a +0 dagger a kobold skeleton (36, -7, D:1) a +0 short sword a stone a +0 whip (40, 14, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (41, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -13, D:2) an adder corpse (skeletalised by now) (7, 3, D:2) an adder skeleton (24, 19, D:2) a +0 scale mail (26, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -2, D:2) a +0 mace (29, 21, D:2) a +0 long sword (31, -7, D:2) a +0 robe (38, -5, D:2) a bat skeleton (40, -2, D:2) a +0 short sword (51, 19, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (6, 7, D:3) a +0 leather armour (7, 7, D:3) the +5 dagger of the Dark Horse {elec, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (14, -8, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, -7, D:3) a +0 dagger a +0 leather armour a +0 club 2 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, -7, D:3) a +0 club an orc corpse (skeletalised by now) (26, 0, D:3) a +0 leather armour (29, 3, D:3) a +0 leather armour (30, 9, D:3) a +0 flail (34, 31, D:3) a +0 dagger (41, 29, D:3) a +0 club (42, 28, D:3) a +0 club a kobold corpse (skeletalised by now) (42, 29, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (43, 9, D:3) a rat skeleton (43, 28, D:3) a +0 robe of positive energy a +0 dagger a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (43, 29, D:3) a +0 club (47, -14, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 trident a +0 leather armour a +0 hand axe an orc skeleton a hobgoblin skeleton (1, -1, D:4) a +0 club a +0 falchion a +0 chain mail (3, -3, D:4) a +0 hand axe (5, 6, D:4) a +0 sling (7, 5, D:4) a +0 long sword (7, 14, D:4) a +0 club (13, -12, D:4) an adder corpse (skeletalised by now) (13, 6, D:4) a parchment of Blink (27, -9, D:4) a hobgoblin skeleton (35, -11, D:4) a +0 club a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, -3, D:4) a +0 dagger (43, 14, D:4) a parchment of Maxwell's Portable Piledriver (46, 3, D:4) a parchment of Kinetic Grapnel Level 5 of the Dungeon [Shop] Tuodiote's Self-Improvement Boutique a manual of Ranged Weapons (880 gold) a manual of Armour (880 gold) a manual of Maces & Flails (880 gold) a manual of Fighting (880 gold) (2, -7, D:5) an iguana corpse (14, -2, D:5) a rat corpse a river rat corpse a river rat corpse (19, -14, D:5) a parchment of Swiftness (30, 1, D:5) a +0 falchion a +0 dagger (33, 5, D:5) an iguana corpse (skeletalised by now) (39, 2, D:5) a +0 robe (42, 9, D:5) 15 gold pieces a sewer (0, 0, Sewer) a bat corpse (1, 0, Sewer) a bat corpse