zept Level 1 of the Dungeon (1, -20, D:1) a +0 dagger (1, -13, D:1) a +0 dagger (8, -11, D:1) a +0 dagger of protection (14, 21, D:1) a bat skeleton (32, 29, D:1) a ball python corpse (skeletalised by now) (39, -26, D:1) a +0 hand axe (42, 19, D:1) a ball python skeleton (44, -24, D:1) a +0 whip a +0 animal skin a +0 club a hobgoblin skeleton a goblin skeleton (44, 17, D:1) a +0 dagger (44, 19, D:1) a +0 dagger (44, 29, D:1) a rat corpse (skeletalised by now) (46, -12, D:1) a stone a +0 whip a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a gecko talisman (1, 4, D:2) a +0 leather armour (3, -26, D:2) a +0 dagger (3, -2, D:2) a +0 club (4, -2, D:2) a +0 whip a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (5, -17, D:2) a hobgoblin skeleton (7, -10, D:2) a +0 club a goblin skeleton (8, -14, D:2) a +4 sling of freezing a +0 dagger a goblin skeleton (8, -12, D:2) a +0 club (8, -11, D:2) a +0 dagger (9, -15, D:2) a +0 club a +0 leather armour a goblin skeleton (27, -23, D:2) a ball python skeleton (29, -24, D:2) a +0 robe (30, -15, D:2) a hobgoblin skeleton (36, -30, D:2) an adder corpse (skeletalised by now) (41, -1, D:2) an adder skeleton (42, -14, D:2) a +0 sling (44, 4, D:2) a stone a +0 dagger a kobold skeleton (44, 5, D:2) a +0 leather armour 4 poisoned darts (45, 5, D:2) an adder skeleton (46, -39, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (46, -9, D:2) 6 poisoned darts (47, -20, D:2) an adder corpse (skeletalised by now) (49, -14, D:2) a bat corpse (skeletalised by now) (51, -31, D:2) a rat skeleton (51, -30, D:2) an adder skeleton (52, -6, D:2) an adder corpse (skeletalised by now) (57, -35, D:2) a +0 dagger (61, -27, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) an orb of energy (4, 4, D:3) a +0 dagger (6, 8, D:3) a +0 flail a +0 dagger a +0 flail a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 34, D:3) a hobgoblin skeleton (12, -4, D:3) a scroll of immolation (12, 29, D:3) a +0 falchion (13, 22, D:3) a hobgoblin skeleton (21, 16, D:3) a +0 leather armour (22, 2, D:3) a +0 dagger (24, 1, D:3) a hobgoblin skeleton (28, 0, D:3) a +0 robe a +0 club (29, 0, D:3) a +0 dagger a goblin skeleton (31, 20, D:3) a +0 short sword a kobold skeleton (32, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, 25, D:3) a bat corpse (skeletalised by now) (37, 19, D:3) an adder corpse (skeletalised by now) (39, 25, D:3) 6 poisoned darts (39, 32, D:3) the quill talisman of Inevitability {Harm rC- MP+6 Dex+5} [quill talisman] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. MP+6: It affects your magic capacity (+6). Dex+5: It affects your dexterity (+5). Level 4 of the Dungeon (4, -8, D:4) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (12, -8, D:4) a +0 flail (12, -7, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -8, D:4) a +0 short sword an orc corpse (skeletalised by now) (13, -7, D:4) a +0 mace (27, 3, D:4) an adder skeleton (28, 2, D:4) a +0 dagger a goblin skeleton (37, 24, D:4) a +0 dagger an orc skeleton (37, 27, D:4) a +0 hand axe (38, 22, D:4) a +0 dagger (41, 17, D:4) a +0 hand axe (43, 35, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, -10, D:4) 7 gold pieces (62, 2, D:4) a +0 club a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow a centaur corpse (10, 5, D:7) a vision talisman (12, 14, D:7) a +0 falchion 3 boomerangs (17, 7, D:7) a +0 leather armour (19, 4, D:7) a +0 giant spiked club (27, -2, D:7) 18 gold pieces