zinthar Level 1 of the Dungeon (1, 0, D:1) a quokka corpse (skeletalised by now) (2, 2, D:1) a +0 dagger (14, 7, D:1) a +0 leather armour (22, 21, D:1) a +0 dagger (23, 20, D:1) a +0 club a kobold corpse (skeletalised by now) (25, 5, D:1) a hobgoblin skeleton (29, 5, D:1) a +0 leather armour a hobgoblin skeleton (30, 12, D:1) 5 poisoned darts (31, 14, D:1) a +0 robe (34, 20, D:1) a quokka skeleton (37, 12, D:1) a rat skeleton (37, 17, D:1) a frilled lizard skeleton (38, 18, D:1) a ball python skeleton (39, 18, D:1) a +0 whip a kobold skeleton (44, 11, D:1) 3 flux baubles (46, 29, D:1) a +0 spear a potion of resistance (46, 32, D:1) a +0 club (46, 34, D:1) a +0 club (48, 11, D:1) a ball python corpse (skeletalised by now) (52, 6, D:1) a +0 dagger of speed Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 16, D:2) a +0 spear (13, 12, D:2) a frilled lizard corpse (skeletalised by now) (19, 12, D:2) a +0 whip a kobold corpse (skeletalised by now) (24, 0, D:2) a bat corpse (skeletalised by now) (24, 10, D:2) a +0 whip (29, 6, D:2) a +0 hand axe (29, 10, D:2) an adder skeleton (41, 19, D:2) a +0 dagger a kobold corpse (skeletalised by now) (44, 17, D:2) a hobgoblin skeleton (48, 20, D:2) a bat corpse (skeletalised by now) (57, 10, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (24, 6, D:3) a +0 hand axe (30, 8, D:3) a frilled lizard corpse (30, 16, D:3) a +0 dagger (30, 24, D:3) a +0 ring mail (35, 13, D:3) a +0 short sword a kobold corpse (38, 14, D:3) the +1 leather armour of the Moon {Harm Str+2} Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2).