zinthar Level 1 of the Dungeon (0, 0, D:1) a +4 whip of flaming (1, 2, D:1) a +0 club (2, -1, D:1) 5 poisoned darts (4, -3, D:1) 5 stones (4, -1, D:1) a +0 robe (5, -2, D:1) a frilled lizard corpse (skeletalised by now) (7, 21, D:1) a hobgoblin corpse (skeletalised by now) (23, 29, D:1) a bat skeleton (39, 28, D:1) a hobgoblin skeleton (40, 5, D:1) a frilled lizard skeleton (41, 39, D:1) a ball python corpse (skeletalised by now) (44, 24, D:1) a +0 ring mail (49, 28, D:1) a frilled lizard corpse (skeletalised by now) (51, 38, D:1) a +0 partisan Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 8, D:2) a rat skeleton (8, 8, D:2) a +0 dagger (23, -1, D:2) 5 stones (24, -7, D:2) a ball python corpse (skeletalised by now) (24, 0, D:2) a bat skeleton (26, 6, D:2) a +0 dagger (27, 12, D:2) a +0 war axe (33, 1, D:2) a +0 short sword 2 stones (36, 30, D:2) 4 stones (39, 22, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (41, 10, D:2) 7 stones (43, 30, D:2) a +0 war axe (48, -3, D:2) a +0 short sword (48, -2, D:2) a jackal corpse (skeletalised by now) (48, 10, D:2) 7 stones (49, 36, D:2) 8 stones (51, 36, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 stones (1, 4, D:3) a +0 robe (10, -5, D:3) a +0 club