zinthar Level 1 of the Dungeon (8, -30, D:1) a rat skeleton (12, -12, D:1) a +0 chain mail (13, -4, D:1) a +0 dagger a goblin skeleton (21, -7, D:1) a +0 whip (22, -20, D:1) a +0 dagger (25, -37, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (26, -31, D:1) a +0 club (27, -35, D:1) a +0 club a +0 dagger (28, -31, D:1) a frilled lizard skeleton (35, -32, D:1) a +0 club (38, -19, D:1) a rat skeleton (42, -6, D:1) a bat skeleton Level 2 of the Dungeon (1, 33, D:2) a +0 dagger a kobold corpse (skeletalised by now) (5, 14, D:2) 3 boomerangs (10, -1, D:2) 8 stones (12, 9, D:2) a +0 dagger a goblin skeleton (18, 6, D:2) a +0 leather armour (22, 18, D:2) a +0 club a goblin skeleton (27, 22, D:2) a +0 club (28, 11, D:2) a rat skeleton (28, 22, D:2) a +0 club a hobgoblin skeleton (29, -1, D:2) a +0 falchion (30, 25, D:2) a +0 club (35, 25, D:2) 4 poisoned darts (41, 22, D:2) an adder skeleton (43, 11, D:2) an adder skeleton (53, 9, D:2) a ball python corpse (skeletalised by now) (54, 0, D:2) a +0 ring mail (59, 24, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (10, -11, D:3) a +0 robe (12, -3, D:3) a hobgoblin skeleton (12, 3, D:3) a +0 club (14, -3, D:3) a +0 scythe a +0 robe (15, 19, D:3) 4 stones (16, 19, D:3) an inkwell talisman (17, 9, D:3) a +0 whip (17, 25, D:3) 5 stones (18, 7, D:3) a +0 short sword a stone (18, 23, D:3) a +0 dagger (23, 7, D:3) a +0 dagger (26, 21, D:3) a +0 whip 4 stones (27, -10, D:3) a +0 leather armour (27, -2, D:3) a +0 helmet (34, -7, D:3) a +0 whip a +0 chain mail a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (34, -6, D:3) a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (36, 16, D:3) a +0 club (37, -3, D:3) a +0 trident 3 boomerangs (38, 1, D:3) 4 atropa-tipped darts (41, 18, D:3) a +0 club an orc corpse (skeletalised by now) (42, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (0, 1, D:4) a +0 dagger a goblin skeleton (1, -24, D:4) 5 javelins (4, -26, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (8, -10, D:4) a quokka skeleton (8, -1, D:4) a jackal skeleton (10, -7, D:4) a jackal skeleton (17, -12, D:4) a +0 dagger a kobold skeleton (22, 16, D:4) a +0 chain mail (24, 10, D:4) a +0 hand axe a boomerang a +0 leather armour an orc skeleton (31, -29, D:4) a +0 short sword a kobold skeleton (33, -26, D:4) a +0 mace a +0 dagger an orc skeleton (38, -23, D:4) an adder skeleton (45, -38, D:4) a +0 ring mail (54, -36, D:4) an adder corpse (skeletalised by now) (57, -33, D:4) an adder corpse (skeletalised by now) (60, -28, D:4) an adder corpse (skeletalised by now) (61, -27, D:4) a hobgoblin corpse (skeletalised by now) (65, -27, D:4) an iguana corpse (skeletalised by now) (66, -24, D:4) a +0 robe Level 5 of the Dungeon (1, 5, D:5) a wand of polymorph (5) (7, -18, D:5) an iguana corpse (7, 12, D:5) the +7 partisan of Equilibrium {holy, rElec rC- MP+6 SInv} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. the Ecumenical Temple