zinthar Level 1 of the Dungeon (0, 0, D:1) 4 javelins (0, 33, D:1) a +0 dagger (4, 6, D:1) a quokka skeleton (7, 4, D:1) a +0 club (14, 4, D:1) a ball python skeleton (19, -9, D:1) a +0 dagger (26, 31, D:1) a +0 club (33, 28, D:1) a ball python corpse (skeletalised by now) (35, 14, D:1) 3 poisoned darts (36, -9, D:1) 6 stones (38, 14, D:1) 2 flux baubles (38, 28, D:1) a rat corpse (skeletalised by now) (39, -4, D:1) 6 poisoned darts (41, 28, D:1) 8 stones (46, -2, D:1) a hobgoblin skeleton (50, 24, D:1) a bat skeleton (52, 28, D:1) a jackal skeleton (53, 28, D:1) a jackal skeleton (54, 26, D:1) a +0 club (56, 29, D:1) a jackal skeleton a jackal skeleton (57, 28, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (3, -12, D:2) 4 stones (5, 15, D:2) a +1 long sword of holy wrath (14, -5, D:2) a +0 club (17, 13, D:2) a bat corpse (skeletalised by now) (20, 11, D:2) a +0 mace (24, 19, D:2) an adder corpse (skeletalised by now) (26, -11, D:2) a +0 leather armour (28, 1, D:2) a +0 short sword (46, -11, D:2) a hobgoblin corpse (skeletalised by now) (48, -9, D:2) a bat skeleton (48, -8, D:2) a +0 sling a +0 dagger (48, 10, D:2) an inkwell talisman (49, 20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 0, D:3) a ball python corpse (6, -8, D:3) a +0 robe (6, -1, D:3) a +0 club (8, -2, D:3) a jackal corpse (8, -1, D:3) a +0 hand axe