zinthar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (3, -4, D:1) 4 boomerangs (8, 29, D:1) a +0 ring mail (11, -3, D:1) a +0 dagger a goblin skeleton (13, 17, D:1) a +0 dagger (13, 26, D:1) a hobgoblin corpse (skeletalised by now) (14, 18, D:1) a hobgoblin skeleton (22, 13, D:1) a bat skeleton (25, 16, D:1) 6 boomerangs (26, 28, D:1) a +0 club (32, 22, D:1) a +3 short sword of holy wrath (35, 53, D:1) a +0 whip a kobold corpse (skeletalised by now) (46, 3, D:1) 5 stones (47, 1, D:1) a +0 whip a kobold skeleton (47, 29, D:1) a ball python skeleton (49, -4, D:1) a +0 whip (49, 33, D:1) a +0 club a kobold skeleton (52, 10, D:1) a hobgoblin skeleton (53, 0, D:1) a +0 dagger of venom (53, 7, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (3, 15, D:2) a bat corpse (38, -16, D:2) a +0 club (41, -17, D:2) a +0 robe (44, -18, D:2) a +0 ring mail (47, -17, D:2) a +0 whip (49, -3, D:2) a potion of might (50, -18, D:2) a +0 flail