zinthar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -22, D:1) a +0 club (4, -26, D:1) a +0 mace (8, -7, D:1) a +0 sling (10, 16, D:1) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (11, -34, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -28, D:1) a +0 short sword a kobold skeleton (11, -27, D:1) a frilled lizard skeleton (14, -29, D:1) a +0 leather armour a +0 chain mail (14, 15, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (17, -28, D:1) a +0 short sword (26, -17, D:1) a rat corpse (skeletalised by now) (27, -15, D:1) a frilled lizard corpse (skeletalised by now) (28, 10, D:1) a +0 dagger (38, -16, D:1) a rat corpse (skeletalised by now) (38, -9, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (41, 3, D:1) a quokka skeleton a jackal skeleton (42, -9, D:1) a hobgoblin corpse (skeletalised by now) (43, -10, D:1) a +0 short sword 4 stones (48, -28, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -1, D:2) a +0 short sword (4, 10, D:2) 4 stones (12, -18, D:2) a rat skeleton (23, 6, D:2) a frilled lizard corpse (skeletalised by now) (25, 7, D:2) a bat skeleton (26, -16, D:2) a bat skeleton (28, -11, D:2) a +0 club a +0 robe a goblin skeleton (29, 4, D:2) a +0 short sword 2 stones (30, 0, D:2) a jackal skeleton (34, -1, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (50, -26, D:2) a +0 hammer (50, -14, D:2) a +0 hammer (52, -27, D:2) a +0 hammer (52, -25, D:2) a +0 hammer (53, -24, D:2) a +2 hammer of venom