zinthar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (3, -10, D:1) a +0 leather armour (8, 3, D:1) a +0 hand axe (9, 3, D:1) a +0 plate armour (24, 2, D:1) a +0 robe (37, -4, D:1) a +0 dagger a goblin skeleton (40, 10, D:1) a +0 ring mail (43, -4, D:1) a bat skeleton a rat skeleton (49, 15, D:1) a +0 club 2 stones (50, 27, D:1) a +0 leather armour (60, 16, D:1) a +0 robe (63, 43, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) 2 stones (4, -23, D:2) a +0 dagger (13, -10, D:2) the +1 leather armour of Conscience {Fly rN+} Fly: It grants you flight. rN+: It protects you from negative energy. (13, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 0, D:2) a rat skeleton (16, 4, D:2) a +0 club (20, 9, D:2) a +0 whip 2 stones (25, -6, D:2) a hobgoblin skeleton (26, -3, D:2) a +0 club (26, 4, D:2) a +0 plate armour (32, -3, D:2) a +0 dagger a stone (38, -21, D:2) a rat corpse (skeletalised by now) (39, 14, D:2) a +0 leather armour (40, -19, D:2) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (41, 7, D:2) a +0 dagger (41, 8, D:2) a +0 dagger 5 stones (42, 5, D:2) a quokka corpse Level 3 of the Dungeon (25, -6, D:3) 6 stones (26, -10, D:3) a +0 dagger a goblin corpse (27, -10, D:3) a +0 dagger a hobgoblin corpse