zinthar Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 7, D:1) a ball python corpse (skeletalised by now) (8, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 6, D:1) a bat corpse (skeletalised by now) (20, 8, D:1) a quokka corpse (skeletalised by now) (20, 33, D:1) a rat corpse (skeletalised by now) (20, 37, D:1) a hobgoblin corpse (skeletalised by now) (22, 12, D:1) a jackal corpse (skeletalised by now) (24, 12, D:1) a jackal corpse (skeletalised by now) (27, 28, D:1) a ball python skeleton (28, 16, D:1) a ball python corpse (skeletalised by now) (31, 21, D:1) a +0 trident (35, 14, D:1) a bat skeleton (35, 36, D:1) 11 gold pieces (37, 10, D:1) a hobgoblin skeleton (42, 15, D:1) a frilled lizard skeleton (42, 36, D:1) a +0 dagger a stone (43, 16, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (4, -4, D:2) a rat corpse (6, 6, D:2) 12 gold pieces (9, -9, D:2) a +0 mace (12, -6, D:2) a +0 dagger (12, 4, D:2) a scroll of blinking (20, -5, D:2) a +0 whip (22, 2, D:2) a +0 robe (22, 14, D:2) 2 flux baubles (23, 14, D:2) a hobgoblin skeleton (28, 10, D:2) a +0 dagger a kobold skeleton (32, -1, D:2) a rat skeleton