zinthar Level 1 of the Dungeon (0, 0, D:1) 5 stones (4, 8, D:1) a bat corpse (skeletalised by now) (4, 12, D:1) a +0 robe (7, 0, D:1) a +0 club (8, -8, D:1) a bat corpse (skeletalised by now) (9, 2, D:1) a +0 club (13, -27, D:1) 8 stones (13, 6, D:1) an orb of mayhem (14, 14, D:1) a +0 robe (15, -8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, 6, D:1) a ball python skeleton (20, -29, D:1) a quokka skeleton (21, -16, D:1) a +0 club a goblin skeleton (39, -25, D:1) a +0 robe (51, 10, D:1) a rat skeleton (53, -21, D:1) a +0 mace (54, -19, D:1) a +0 club (56, -21, D:1) a ball python corpse (skeletalised by now) (57, 16, D:1) a +0 dagger (59, 21, D:1) a +0 rapier (60, -1, D:1) a ball python skeleton (61, -24, D:1) a rat skeleton (62, -27, D:1) a +0 hand axe (71, -21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the inkwell talisman of Freezing Mirth {rCorr Str-4 Int+4} [inkwell talisman] rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). (3, -7, D:2) a +0 hand axe (4, 15, D:2) a rat corpse (skeletalised by now) (5, -17, D:2) a +0 dagger (6, -17, D:2) a staff of conjuration (10, 12, D:2) 2 stones (15, 14, D:2) 3 stones (25, 7, D:2) 8 stones (30, -15, D:2) a +0 club (33, 18, D:2) a rat skeleton (35, 26, D:2) a +0 whip 3 stones (37, -15, D:2) an adder corpse (skeletalised by now) (38, 8, D:2) a +0 scale mail (39, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (43, 8, D:2) a quokka corpse (skeletalised by now) (44, 14, D:2) a +0 club (45, -17, D:2) 5 stones (45, -14, D:2) a +0 ring mail (51, -5, D:2) a rat corpse (skeletalised by now) (51, 32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (0, 24, D:3) 3 stones (7, 29, D:3) a +0 long sword (28, 25, D:3) a +0 dagger 3 stones (33, 16, D:3) 4 stones (33, 17, D:3) a +0 club a gnoll corpse (skeletalised by now) (33, 18, D:3) a hound corpse (skeletalised by now) (43, 7, D:3) a +0 club a goblin skeleton (43, 19, D:3) a quokka corpse (skeletalised by now) (44, 20, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, -1, D:4) a +0 club (1, 7, D:4) a poisoned dart (3, -14, D:4) a +1 sling of flaming (3, 6, D:4) a poisoned dart (4, -5, D:4) a +0 robe (4, 4, D:4) a poisoned dart (5, 4, D:4) a +0 whip (7, 1, D:4) a throwing net (9, -25, D:4) a hobgoblin corpse (23, -13, D:4) 4 stones (25, -20, D:4) a hobgoblin corpse (31, 12, D:4) a +2 spectral club a +0 leather armour (35, -7, D:4) a +0 club (40, 30, D:4) a +0 chain mail (46, 20, D:4) a ball python corpse (skeletalised by now) (50, 12, D:4) a +0 barding (52, 19, D:4) 4 stones