zinthar Level 1 of the Dungeon (1, -1, D:1) a +0 short sword (1, 9, D:1) a +0 dagger 3 stones (6, 13, D:1) a +0 club a goblin skeleton (7, 1, D:1) a +0 dagger (18, -1, D:1) a bat corpse (skeletalised by now) (18, 9, D:1) a +0 club (20, -5, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (20, 12, D:1) a +0 war axe (23, 2, D:1) a jackal corpse (skeletalised by now) (23, 25, D:1) a +0 short sword (24, -2, D:1) a jackal corpse (skeletalised by now) (30, 4, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (31, 36, D:1) a +0 cloak (32, 31, D:1) a rat corpse (skeletalised by now) (34, 8, D:1) a +0 short sword (36, 20, D:1) 4 stones (37, -9, D:1) a +0 spear (47, 23, D:1) a +0 chain mail (49, -3, D:1) a hobgoblin corpse (skeletalised by now) (50, 27, D:1) a ball python skeleton (50, 29, D:1) a +0 club (51, -8, D:1) a +0 ring mail (57, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (4, -1, D:2) 5 stones (5, 0, D:2) a ball python skeleton (7, -5, D:2) the felid corpse of Natasha (skeletalised by now) (7, 0, D:2) a quokka corpse (skeletalised by now) (22, 5, D:2) 7 stones (24, 23, D:2) a +0 leather armour (25, 4, D:2) a rat skeleton (29, 29, D:2) a rat skeleton (31, 34, D:2) a bat corpse (skeletalised by now) (32, 10, D:2) the +2 leather armour "Kyleafam" {Harm} Harm: It increases damage dealt and taken. (35, 7, D:2) a ball python skeleton (36, 45, D:2) a +0 sling (37, 38, D:2) 8 stones (40, -2, D:2) a +0 short sword (40, 2, D:2) a ball python corpse (skeletalised by now) (44, 2, D:2) 3 stones (46, -8, D:2) a frilled lizard corpse (skeletalised by now) (47, 4, D:2) a +0 short sword (50, -8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, -18, D:3) a +0 flail a +0 war axe a +0 whip an orc skeleton (5, -27, D:3) a bat skeleton (5, -18, D:3) a +0 club an orc skeleton (5, -17, D:3) a +0 flail an orc skeleton (7, 9, D:3) a bat corpse (skeletalised by now) (14, -5, D:3) a bat skeleton (19, -27, D:3) a +0 robe (19, 22, D:3) a +0 flail a +0 scale mail (23, -15, D:3) a bat skeleton (25, 18, D:3) a +1 heavy spear (33, -8, D:3) a hobgoblin skeleton (36, -20, D:3) a +0 dagger (40, 3, D:3) a hobgoblin corpse (skeletalised by now) (51, -1, D:3) a jackal corpse (skeletalised by now) (52, -18, D:3) a hobgoblin corpse (skeletalised by now) (53, 0, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (9, 3, D:4) an amulet of regeneration