zorg Level 1 of the Dungeon [Shop] Denno's Jewellery Boutique a ring of poison resistance (unknown) (200 gold) a ring of positive energy (unknown) (200 gold) a ring of resist corrosion (unknown) (200 gold) a ring of willpower (unknown) (250 gold) an amulet of reflection (unknown) (300 gold) a ring of wizardry (unknown) (300 gold) an amulet of reflection (unknown) (300 gold) the ring of the Wary Blessings {Fly rF+ Will+} (371 gold) [ring of flight] rF+: It protects you from fire. Will+: It increases your willpower. Fly: It grants you flight. a ring of resist corrosion (unknown) (200 gold) a flux talisman (250 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (0, 2, D:1) a bat corpse (skeletalised by now) (3, -12, D:1) 8 stones (13, 37, D:1) a jackal corpse (skeletalised by now) (13, 39, D:1) a jackal corpse (skeletalised by now) (13, 40, D:1) a +0 club a stone (14, 10, D:1) a +0 club a goblin skeleton (18, 45, D:1) a hobgoblin corpse (skeletalised by now) (20, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 28, D:1) a jackal corpse (skeletalised by now) (24, 12, D:1) a +0 dagger (36, 39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 44, D:1) a frilled lizard corpse (skeletalised by now) (46, 0, D:1) a talisman of death (47, 26, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (49, 2, D:1) a +0 ring mail (53, 1, D:1) a ring mail (56, 33, D:1) a ball python corpse (skeletalised by now) (58, 1, D:1) a +0 whip a kobold corpse (skeletalised by now) (59, 2, D:1) a +0 club (60, -2, D:1) 7 stones Level 2 of the Dungeon [Shop] Gemiut's Jewellery Boutique a +6 ring of intelligence (unknown) (396 gold) an amulet of regeneration (unknown) (330 gold) a ring of see invisible (unknown) (165 gold) the ring of the City {Fire *Corrode rPois rN+ Int+2} (429 gold) [ring of fire] Fire: It enhances your fire magic. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. the granite talisman of Crawling {Will- Int+7 SInv} (1969 gold) [granite talisman] Int+7: It affects your intelligence (+7). Will-: It decreases your willpower. SInv: It lets you see invisible. a ring of positive energy (unknown) (220 gold) a beast talisman (220 gold) a +6 ring of intelligence (unknown) (396 gold) the amulet of the Blind Eye {Acrobat Fly Str+3 Int+4} (591 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Fly: It grants you flight. [Shop] Boor's Magic Scroll Emporium a scroll of identify (unknown) (22 gold) a scroll of immolation (unknown) (44 gold) a scroll of identify (unknown) (22 gold) a scroll of noise (unknown) (11 gold) a scroll of torment (unknown) (104 gold) a scroll of teleportation (unknown) (33 gold) a scroll of fear (unknown) (44 gold) a scroll of enchant armour (unknown) (82 gold) a scroll of enchant weapon (unknown) (82 gold) [Shop] Zifreu's Magic Scroll Shop a scroll of enchant armour (unknown) (82 gold) a scroll of noise (unknown) (11 gold) a scroll of poison (unknown) (44 gold) a scroll of identify (unknown) (22 gold) a scroll of blinking (unknown) (82 gold) a scroll of identify (unknown) (22 gold) a scroll of blinking (unknown) (82 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (8, -3, D:2) a plate armour (13, 0, D:2) a hobgoblin skeleton (13, 37, D:2) a +0 dagger a +0 sling a goblin skeleton (16, -5, D:2) a frilled lizard corpse (skeletalised by now) (19, 15, D:2) a +0 whip a kobold skeleton (24, 12, D:2) an adder skeleton (27, 14, D:2) a +0 flail (27, 18, D:2) a +0 club (30, 1, D:2) a +0 short sword (36, 25, D:2) a ball python corpse (skeletalised by now) (36, 32, D:2) a +0 short sword a +0 dagger 2 stones (45, -2, D:2) a hobgoblin skeleton (49, -3, D:2) a +0 whip of venom a kobold skeleton (50, 16, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, 5, D:3) a jackal corpse (skeletalised by now) (7, 13, D:3) a +0 club a goblin skeleton (18, 16, D:3) an adder skeleton (21, 51, D:3) a club (22, 41, D:3) a +0 spear (24, 44, D:3) a beast talisman (30, 8, D:3) a hobgoblin corpse (41, 56, D:3) a +0 leather armour