Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file.

zorg the Conjurer (Demonspawn Conjurer)             Turns: 2895, Time: 00:11:07

Health: 30/30      AC:  3    Str:  7    XL:     4   Next: 75%
Magic:  6/7        EV: 11    Int: 20    God:    
Gold:   130        SH:  0    Dex: 14    Spells: 4/7 levels left

rFire   . . .        d - +2 spear (venom)
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            (helmet restricted)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            j - +0 pair of boots
Will    .....        (no amulet)
Stlth   +++          (no ring)
HPRegen 0.25/turn    (no ring)
MPRegen 0.10/turn

%: no passive effects
@: no status effects
A: horns 1, thin skeletal structure 1
a: no special abilities


You are on level 3 of the Dungeon.
You have visited 1 branch of the dungeon, and seen 3 of its levels.

You have collected 130 gold pieces.

Inventory:

Hand Weapons
 d - a +2 spear of venom (weapon)
Armour
 a - a +0 robe (worn)
 i - a +0 leather armour
 j - a +0 pair of boots (worn)
 m - a +2 chain mail of poison resistance
Magical Staves
 o - a staff of alchemy
Scrolls
 e - a scroll of fog
 h - a scroll labelled OTEORIJON ZOUBU
 k - a scroll labelled IKHLOI WAILAO
 l - a scroll labelled ESUZUISEGO
 n - a scroll labelled UHO YCVYINU
Potions
 b - a potion of magic
 c - a green potion
 f - a viscous sapphire potion
 g - 2 white potions
 p - a murky purple potion


   Skills:
 - Level 2.0 Dodging
 - Level 2.0 Stealth
 - Level 2.0 Spellcasting
 + Level 5.8 Conjurations
 + Level 0.6 Translocations
 + Level 0.7 Alchemy


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           50%        2d6       2%          2

Your spell library contains the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Slow                     Hex            8%         N/A       16%         1
 Fulminant Prism          Conj/Alch      7%         3d6       38%         4
 Iskenderun's Mystic Bla  Conj/Tloc      14%        2d5 (+2d2 38%         4
 Confusing Touch          Hex            2%         N/A       43%         3
 Vampiric Draining        Necr           2%         2d6       43%         3


Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)            

Altars:

Shops:
D:1 =   D:2 ??=


Innate Abilities, Weirdness & Mutations

You have a pair of small horns on your head.
You have a somewhat thin skeletal structure. (Dex +2, Stealth+)

Message History

Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line, f - rat
Aim: a rat (wandering, hasn't noticed you, 100% to hit)
The magic dart hits the rat.
You kill the rat!
You see here a +0 leather armour.
A rat comes into view.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line, f - rat
Aim: a rat (asleep, 100% to hit)
You miscast Magic Dart.
You are very lightly contaminated with residual magic.
Nothing appears to happen.
The rat squeaks loudly.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line, f/p - rat
Aim: a rat (100% to hit)
The magic dart hits the rat.
The rat is heavily wounded.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line, f/p - rat
Aim: a rat (heavily wounded, 100% to hit)
The magic dart hits the rat!
You kill the rat!
Your magical contamination has completely faded away.
Found a club. Found a stone staircase leading up.
Welcome back, zorg the Demonspawn Conjurer.
Press ? for a list of commands and other information.
Found a spear.
You see here a +0 spear.
You see here a staff of alchemy.
o - a staff of alchemy
You open the door.
There is an open door here.
p - a murky purple potion
A hobgoblin comes into view.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line, f - hobgoblin
Aim: a hobgoblin (asleep, 100% to hit)
The magic dart hits the hobgoblin.
You kill the hobgoblin!

#######
......#          .#
##....#          .#
 #....#  ###     .#
##....####.#     .##
...........#     ..
##....####.#     .#
.......#...######.######
.#.###.#........@......†
.#...#.#..#######.###...
.###.#.#..#..........
.....#.#..#.##..#.###
######..............#
).......#.#.####....#
###>......#.####....#
##..................#
##.....####÷###.....#


There are no monsters in sight!

Vanquished Creatures
  Terence (D:2)
  2 adders
  A dart slug (D:1)
  A ribbon worm (D:2)
  5 ball pythons
  5 bats
  7 endoplasms
  A giant cockroach (D:2)
  7 goblins
  7 hobgoblins
  11 jackals
  A quokka (D:1)
  5 frilled lizards
  8 kobolds
  6 rats
68 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | zorg the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   205 | D:1      | Gained mutation: You have a somewhat thin skeletal
                  | structure. (Dex +2, Stealth+) [demonic ancestry]
   205 | D:1      | Reached XP level 2. HP: 14/19 MP: 0/5
   441 | D:1      | Learned a level 2 spell: Searing Ray
   524 | D:1      | Found Denno's Jewellery Boutique.
   750 | D:1      | Reached XP level 3. HP: 21/24 MP: 1/6
  1215 | D:1      | Reached skill level 5 in Conjurations
  1515 | D:2      | Noticed Terence
  1531 | D:2      | Killed Terence
  1532 | D:2      | Gained mutation: You have a pair of small horns on your
                  | head. [demonic ancestry]
  1532 | D:2      | Reached XP level 4. HP: 22/30 MP: 0/7
  1623 | D:2      | Found Gemiut's Jewellery Boutique.
  1765 | D:2      | Found a faded altar of an unknown god.
  1877 | D:2      | Found Boor's Magic Scroll Emporium.
  2194 | D:2      | Found Zifreu's Magic Scroll Shop.

Illustrated notes

Skill      XL: |  1  2  3 |
---------------+----------+-----
Stealth        |     2    |  2.0
Dodging        |     2    |  2.0
Conjurations   |        5 |  5.8
Spellcasting   |          |  2.0
Translocations |          |  0.6
Alchemy        |          |  0.7

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Spear             |    39 |     3 ||    42
         Headbutt          |       |     1 ||     1
   Cast: Magic Dart        |    30 |    45 ||    75
         Searing Ray       |     6 |     3 ||     9
    Use: Scroll            |     1 |       ||     1
   Stab: Sleeping          |     4 |       ||     4
 Armour: Robe              |    22 |     4 ||    26
  Dodge: Dodged            |    21 |       ||    21