Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 16776930466501683372 1 zzzbbb the Sneak (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on June 1, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (54 turns). zzzbbb the Sneak (Poltergeist Enchanter) Turns: 54, Time: 00:00:26 Health: -2/11 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ d - amulet of the acrobat HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: acrobat @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Jewellery d - an amulet of the acrobat (worn) Potions c - a potion of invisibility Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.6 Stealth * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History A kobold comes into view. It is wielding a +0 whip. You see here an amulet of the acrobat. Unknown command. d - an amulet of the acrobat You start haunting your amulet. You continue haunting your amulet of the acrobat. x5 You finish haunting your amulet of the acrobat. You feel ready to tumble and roll out of harm's way. d - an amulet of the acrobat (worn) Found a robe. The helpless kobold fails to defend itself. You puncture the kobold! You kill the kobold! Things that are here: a +0 whip; a kobold corpse A goblin comes into view. It is wielding a +0 dagger. Found 5 poisoned darts. The goblin shouts! A quokka comes into view. You hit the goblin but do no damage. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You hit the quokka but do no damage. The quokka misses you. You closely miss the quokka. The quokka misses you. You barely miss the quokka. The quokka bites you. The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 whip; a kobold corpse You fade into invisibility! The quokka closely misses you. You closely miss the quokka. The quokka closely misses you. You hit the quokka but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You closely miss the quokka. The quokka bites you. You die... # #........# .##.......(# ..# #.# ##.# #.# ..# #)# #.# #.# ####.####.# #.......r.# ###.####.@### ###...# ##.# #...### #.# ###.#.#### #.. ##.#......#####.# ##....PPP....# [# #..P.P♣♣♣.P...# .# #.P...P♣P♣PPP.. .# #P♣P..