autofight_stop = 25 autofight_fires = true fail_severity_to_confirm = 4 warn_hatches = false enable_recast_spell = true hp_warning = 25 enemy_hp_colour = green green brown brown magenta red clear_messages = false show_more = true small_more = false show_newturn_mark = true equip_bar = false item_stack_summary_minimum = 7 monster_item_view_coordinates = true messages_at_top = false show_blood = true #can be disabled tile_web_mobile_input_helper = auto #set to true for mobile #spacer for dump #dump_order += - dump_message_count = 2000 dump_order = header,hiscore,stats, vaults, misc,notes,inventory,skills,spells, dump_order += overview,mutations,screenshot,monlist,kills, dump_order += screenshots,skill_gains,action_counts dump_order += turns_by_place, kills_by_place, messages note_monsters += centaur, centaur warrior, yak, yaktaur note_skill_levels = 3,5,7,9,11,13,15,17,19,21,23,25,27 messaging = true #Fun thing to do if bored #Options: dwarven, jagerkin, kraut, runes, wide, grunt, and butt: #fake_lang = [,[,...]] #autopickup = $?!+"/♦ # The above is the default list. The valid symbols are # ) Weapons # ( Missiles # [ Armour # / Wands # ? Scrolls # " or = Jewellery # ! Potions # + or : Books # | Staves # 0 Orbs # } Misc. items # $ Gold # ♦ Gems (Copy and paste symbol ♦ ♦ ♦ ) #autopickup = ()[|0}$?!+"/♦ autopickup = (|0}$?!+"/♦ explore_greedy = true explore_stop = stairs, shops, altars, portals, branches, runed_doors explore_greedy_visit = artefacts, glowing_items explore_stop_ignore += greedy_pickup, greedy_visited_item_stack, stacks, greedy_pickup_smart, visited_item_stack, unvisited_item_stack, item_stack, corpse explore_stop -= greedy_pickup, greedy_visited_item_stack, stacks, greedy_pickup_smart, visited_item_stack, unvisited_item_stack, item_stack, corpse explore_stop_pickup_ignore += greedy_pickup, greedy_visited_item_stack, stacks, greedy_pickup_smart, visited_item_stack, unvisited_item_stack, item_stack, corpse #explore_stop += greedy_pickup_smart runrest_stop_message ^= hi runrest_ignore_message ^= You see here, Things that are here: explore_auto_rest = true easy_floor_use = true sort_menus = auto:2 sort_menus = true : curse, equipped, art, ego, identified, glowing, qty, basename, qualname autopickup_exceptions += is never pick up #this is unnescesary, but why not autopickup_exceptions +=