##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # default_manual_training = true autofight_stop = 70 hp_colour = 100:green, 99:lightgray, 75:yellow, 50:lightred, 25:red mp_colour = 100:green, 99:lightgray, 75:yellow, 50:lightred, 25:red rest_wait_both = true travel_delay = -1 explore_delay = -1 rest_delay = -1 more := force_more_message : if you.god() == "Ashenzari" then more += You have a vision of.*gates? : end more += The mighty Pandemonium lord .* resides here # Interrupts #more += You don't .* that spell #more += You fail to use your ability #more += You miscast.*(Blink|Borgnjor|Door|Invisibility) #more += You can't (read|drink|do) #more += You cannot .* while unable to breathe #more += You cannot .* in your current state #more += when .*silenced #more += too confused #more += There's something in the way #more += There's nothing to (close|open) nearby #more += not good enough to have a special ability #more += You are too berserk #more += no means to grasp #more += That item cannot be evoked #more += You are held in a net #more += You don't have any such object #more += You can't unwield #more += enough magic points #more += You don't have the energy to cast that spell #more += You are unable to access your magic # Bad things #more += Your surroundings flicker #more += You cannot teleport right now #more += A sentinel's mark forms upon you #more += (blundered into a|invokes the power of) Zot #more += enter a teleport trap #more += Ouch! That really hurt! #more += dispelling energy hits you #more += You are blasted by holy energy! ##more += You are (blasted|electrocuted)! #more += You are.*(confused|poisoned) #more += god:(sends|finds|silent|anger) #more += You feel a surge of divine spite #more += disloyal to dabble #more += lose consciousness #more += You are too injured to fight blindly #more += calcifying dust hits #more += Space warps.*around you #more += Space bends around you #more += watched by something #more += flickers and vanishes! #more += doesn't seem very happy #more += is no longer charmed # # Hell effects #more += hell_effect: # Expiring effects #more += You feel yourself slow down #more += You are starting to lose your buoyancy #more += Your hearing returns #more += Your transformation is almost over #more += You have a feeling this form #more += You feel yourself come back to life #more += time is quickly running out #more += life is in your own hands #more += You start to feel a little slower #more += You feel less protected from missiles # # Others #more += You have reached level #more += You rejoin the land of the living #more += You have finished (your manual|forgetting about) #more += Your scales start #more += You feel monstrous #more += Jiyva alters your body #: if you.god() == "Xom" then #more += god: #: end # Dangerous monsters we force_more when first seen. # Things with ranged (or extremely fast), irresistable effects. more += ((floating|shining) eye|dream sheep|death drake).*into view more += (wretched star|apocalypse crab|death drake).*into view more += (entropy weaver|torpor snail|spriggan druid).*into view more += (vault (warden|sentinel)|merfolk (avatar|siren)).*into view more += (guardian serpent|draconian shifter|convoker|death cob).*into view more += (phantasmal warrior|air elemental).*into view # Paralysis/Petrify/Banish more += (orc sorcerer|(?