##### Crawl Init file ###############################################
# For descriptions of all options, as well as some more in-depth information
# on setting them, consult the file
#    options_guide.txt
# in your /docs directory. If you can't find it, the file is also available
# online at:
# https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt
#
# Crawl uses the first file of the following list as its option file:
#  * init.txt in the -rcdir directory (if specified)
#  * .crawlrc in the -rcdir directory (if specified)
#  * init.txt (in the Crawl directory)
#  * ~/.crawl/init.txt (Unix only)
#  * ~/.crawlrc (Unix only)
#  * ~/init.txt (Unix only)
#  * settings/init.txt (in the Crawl directory)
##### Some basic explanation of option syntax #######################
# Lines beginning with '#' are comments. The basic syntax is:
#
# field = value         or      field.subfield = value
#
# Only one specification is allowed per line.
#
# The terms are typically case-insensitive except in the fairly obvious
# cases (the character's name and specifying files or directories when
# on a system that has case-sensitive filenames).
#
# White space is stripped from the beginning and end of the line, as
# well as immediately before and after the '='. If the option allows
# multiple comma/semicolon-separated terms (such as
# autopickup_exceptions), all whitespace around the separator is also
# trimmed. All other whitespace is left intact.
#
# There are three broad types of Crawl options: true/false values (booleans),
# arbitrary values, and lists of values. The first two types use only the
# simple =, with later options - which includes your options that are different
# from the defaults - overriding earlier ones. List options allow using +=, ^=,
# -=, and = to append, prepend, remove, and reset, respectively. Usually you will
# want to use += to add to a list option. Lastly, there is := which you can use
# to create an alias, like so:
#   ae := autopickup_exceptions
# From there on, 'ae' will be treated as if it you typed autopickup_exceptions,
# so you can save time typing it.
#
##### Other files ###################################################
# You can include other files from your options file using the 'include'
# option. Crawl will treat it as if you copied the whole text of that file
# into your options file in that spot. You can uncomment some of the following
# lines by removing the beginning '#' to include some of the other files in
# this folder.
# Some useful, more advanced options, implemented in LUA.
# include = advanced_optioneering.txt
# Alternative vi bindings for Dvorak users.
# include = dvorak_command_keys.txt
# Alternative vi bindings for Colemak users.
# include = colemak_command_keys.txt
# Alternative vi bindings for Neo users.
# include = neo_command_keys.txt
# Override the vi movement keys with a non-command.
# include = no_vi_command_keys.txt
# Turn the shift-vi keys into safe move, instead of run.
# include = safe_move_shift.txt
##### Crawl Init file ###############################################
# For descriptions of all options, as well as some more in-depth information
# on setting them, consult the file
#    options_guide.txt
# in your /docs directory. If you can't find it, the file is also available
# online at:
# https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt
#
# Crawl uses the first file of the following list as its option file:
#  * init.txt in the -rcdir directory (if specified)
#  * .crawlrc in the -rcdir directory (if specified)
#  * init.txt (in the Crawl directory)
#  * ~/.crawl/init.txt (Unix only)
#  * ~/.crawlrc (Unix only)
#  * ~/init.txt (Unix only)
#  * settings/init.txt (in the Crawl directory)
##### Some basic explanation of option syntax #######################
# Lines beginning with '#' are comments. The basic syntax is:
#
# field = value         or      field.subfield = value
#
# Only one specification is allowed per line.
#
# The terms are typically case-insensitive except in the fairly obvious
# cases (the character's name and specifying files or directories when
# on a system that has case-sensitive filenames).
#
# White space is stripped from the beginning and end of the line, as
# well as immediately before and after the '='. If the option allows
# multiple comma/semicolon-separated terms (such as
# autopickup_exceptions), all whitespace around the separator is also
# trimmed. All other whitespace is left intact.
#
# There are three broad types of Crawl options: true/false values (booleans),
# arbitrary values, and lists of values. The first two types use only the
# simple =, with later options - which includes your options that are different
# from the defaults - overriding earlier ones. List options allow using +=, ^=,
# -=, and = to append, prepend, remove, and reset, respectively. Usually you will
# want to use += to add to a list option. Lastly, there is := which you can use
# to create an alias, like so:
#   ae := autopickup_exceptions
# From there on, 'ae' will be treated as if it you typed autopickup_exceptions,
# so you can save time typing it.
#
##### Other files ###################################################
# You can include other files from your options file using the 'include'
# option. Crawl will treat it as if you copied the whole text of that file
# into your options file in that spot. You can uncomment some of the following
# lines by removing the beginning '#' to include some of the other files in
# this folder.
# Some useful, more advanced options, implemented in LUA.
# include = advanced_optioneering.txt
# Alternative vi bindings for Dvorak users.
# include = dvorak_command_keys.txt
# Alternative vi bindings for Colemak users.
# include = colemak_command_keys.txt
# Override the vi movement keys with a non-command.
# include = no_vi_command_keys.txt
# Turn the shift-vi keys into safe move, instead of run.
# include = safe_move_shift.txt
##### Ancient versions ##############################################
# If you're used to the interface of ancient versions of Crawl, you may
# get back parts of it by uncommenting the following options:
# include                 = 034_command_keys.txt
# And to revert monster glyph and colouring changes:
# include                 = 052_monster_glyphs.txt
# include                 = 060_monster_glyphs.txt
# include                 = 071_monster_glyphs.txt
# include                 = 080_monster_glyphs.txt
# include                 = 0.9_monster_glyphs.txt
# include                 = 0.12_monster_glyphs.txt
# include                 = 0.13_monster_glyphs.txt
# include                 = 0.14_monster_glyphs.txt
travel_delay=-1
explore_delay=-1
auto_butcher = true
confirm_butcher = never
easy_eat_chunks = true
auto_eat_chunks = true
auto_drop_chunks = yes
explore_wall_bias = 1
travel_key_stop = false
explore_auto_rest = true
easy_confirm = safe
autofight_stop = 60
autofight_throw = true
tile_skip_title = true
tile_web_mouse_control = false
mouse_input = false
#start game with skills open
{
local need_skills_opened = true
function ready()
  if you.turns() == 0 and need_skills_opened then
    need_skills_opened = false
    crawl.sendkeys("m")
  end
end
}
#pick up cloak, helmet, etc automatically if you don't have one
{
add_autopickup_func(function(it, name)
  if it.is_useless then
    return
  end
  if it.class(true) == "armour" then
    local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves",
                        boots="Boots"}
    st, _ = it.subtype()
    if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then
      return true
    end
  end
end)
}
{
  -- burn skill books if god == Trog
  function auto_sacrifice()
    if string.find(you.god(), "Trog") and item_in_view("book") then
      crawl.mpr("Auto burn book for Trog.")
      sendkeys('ad')
    end
  end
  function send_keys(command)
    crawl.flush_input()
    crawl.sendkeys(command)
    coroutine.yield(true)
    crawl.flush_input()
  end
  function item_in_view(str)
    local x,y
    for x = -8,8 do
      for y = -8,8 do
        if not (x == 0 and y == 0) then
          local pile = items.get_items_at(x,y)
          if pile ~= nil then
            for it in iter.invent_iterator:new(pile) do
              if string.find(it.name(), str) and you.see_cell_no_trans(x,y) then
                return true
              end
            end
          end
        end
      end
    end
    return false
  end
 function autoExploration()
   if string.find(you.god(), "Trog") and item_in_view("book") then
      crawl.mpr("Auto burn book for Trog.")
      send_keys('ad')
   else
      send_keys('o')
   end
 end
}