default_manual_training = true autopickup_starting_ammo = true pickup_thrown = true explore_greedy = true explore_wall_bias = 3 rest_wait_both = true autofight_stop = 60 autotfight_caught = true travel_stop_message = You feel uncertain easy_confirm = all ## Interface ## hp_colour = 100:green, 99:lightgrey, 75:yellow, 50:lightred, 25:red mp_colour = 100:green, 99:lightgrey, 75:yellow, 50:lightred, 25:red stat_colour = 3:red, 7:lightred show_more = false small_more = true msg_min_height=7 msg_max_height=10 force_more_message += .* casts .* Fireball force_more_message += .* begins to cast a spell ################ # Auto Exclude # ################ ## dangerous monsters ## auto_exclude += ancient lich, death drake, hydra, ice statue, jelly, orb of fire ## paralysing monsters and uniques ## auto_exclude += [^c] wizard, ancient lich, Ereshkigal, Erolcha, eyeball, Grinder, Jory, lich auto_exclude += Norris, ogre-mage, orb of eyes, orc sorcerer, Rupert, sphinx, vampire knight ## Other uniques and followers ## auto_exclude += Agnes, Aizul, Arachne, Asterion, Blork, Boris, Crazy Yiuf, Donald, Dowan auto_exclude += Duvessa, Edmund, Erica, Eustachio, Fannar, Frances, Frederick, Gastronok auto_exclude += Grum, Harold, Ijyb, Jessica, Jorgrun, Joseph, Kirke, Louise, Mara, Maud auto_exclude += Maurice, Menkaure, Mennas, Natasha, Nergalle, Nessos, Nikola, Pikel auto_exclude += Polyphemus, Prince Ribbit, Psyche, Roxanne, Saint Roka, Sigmund, Snorg auto_exclude += Sojobo, Sonja, Terence, Urug, Wiglaf, Xtahua, hog, slave # Variables for message highlighting $danger := lightred $item_dmg := red $warning := yellow $boring := darkgrey $negative := brown $good := lightblue $positive := green $verypositive := lightgreen $awesome := lightmagenta $interface := cyan $takesaction := blue $godaction := magenta $mp := lightcyan #Channels #channel.plain = channel.prompt = $interface channel.god = $godaction channel.duration = $warning channel.danger = $danger channel.warning = $danger channel.recovery = $verypositive channel.talk = $warning channel.talk_visual = $boring channel.timed_portal = $warning #channel.sound = channel.intrinsic_gain = $awesome #channel.mutation = --either danger/warning/awesome channel.monster_spell = $takesaction #channel.monster_enchant = --either danger/warning/boring/takesaction channel.friend_spell = $takesaction #channel.friend_enchant = --either danger/warning/boring/takesaction channel.friend_action = $takesaction channel.monster_damage = mute #monster_target = --currently unused by the game #channel.banishment = --either positive or danger channel.equipment = $interface #channel.floor = channel.multiturn = $boring #channel.examine = #channel.examine_filter = #channel.diagnostics = #channel.error = #channel.tutorial = channel.orb = $awesome #channel.hell_effect = -either danger/warning/boring