##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt explore_auto_rest = true explore_delay = 1 show_travel_trail = true show_more = false action_panel_show = true action_panel_show_unidentified = true autofight_throw_nomove = true autofight_stop = 65 # Autofight will attempt to escape webs or nets that are holding you, even if no enemies are in view autofight_caught = true # Don't throw throwables when using tab autofight_throw = false # don't use quiver with autofight_nomove, which we bind to a key below autofight_nomove_fires = false #unbind shift-tab from cmd_autofire and bind it to cmd_autofight_nomove bindkey = [p] CMD_AUTOFIRE bindkey = [\{-233}] CMD_AUTOFIGHT_NOMOVE # Macros { function autoplay() if you.feel_safe() then crawl.sendkeys("o") else crawl.sendkeys({9}) end end } macros += M y ===autoplay macros += M e *f.\{13} macros += M u z* macros += M j za macros += M Q q macros += M q Q ################### ### I cannot see ### ################### tile_cell_pixels = 48 ################### ### Dangah ### ################### force_more_message += monster_warning:hydra force_more_message += monster_warning:tormentor force_more_message += monster_warning:fiend force_more_message += monster_warning:tzitzimi force_more_message += monster_warning:hell sentinel force_more_message += monster_warning:lurking horror force_more_message += monster_warning:cacodemon force_more_message += monster_warning:neqoxec force_more_message += monster_warning:catoblepas force_more_message += monster_warning:Sigmund force_more_message += monster_warning:Grinder force_more_message += monster_warning:Roka force_more_message += monster_warning:Tiamat ################## ### Item slots ### ################## ## Rings, in order of letter used. item_slot += ring of dexterity : Dd item_slot += ring of evasion : Ee item_slot += ring of .*fire : Ff item_slot += ring of (ice|protection from cold) : Cc item_slot += ring of intelligence : Ii item_slot += ring of flight : L item_slot += ring of magical power : Mm item_slot += ring of positive energy : Nn item_slot += ring of poison resistance : P item_slot += ring of resist corrosion : R item_slot += ring of strength : Ss item_slot += ring of see invisible : v item_slot += ring of willpower: Ww # Need numeric match to not trigger for rF/rC rings item_slot += \+[0-9]+ ring of protection : Tt item_slot += ring of slaying : Yy item_slot += ring of wizardry : Zz ######################## ### Autoinscriptions ### ######################## show_god_gift = unident ai := autoinscribe ai += potions? of berserk rage:!q ai += scrolls? of silence:!r ai += of faith:!P ai += manual of:!d # Prevent melee with all staves; if we want to melee with one, it's safe to # require removing the annotation. ai += magical staff:!a ai += (large rock|throwing net|curare|of dispersal):=f # Convenient shortcuts ai += curing:@q1 ai += potions? of heal wounds:@q2 ai += potions? of haste:@q3 ai += scrolls? of teleportation:@r2 ai += identify:@r1 ######################################################## ## Ready. Always at the bottom. ## ######################################################## { turn_count = 0 function ready() if you.turns() ~= turn_count then AnnounceDamage() OpenSkills() update_safe() check_contam() repeat_spell_warns() check_queue() summon_check() god_based_checks() describe_bad_monsters() bog_check() turn_count = you.turns() end end