# Taeram's Custom Crawl Init # List of available options # * https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # Also integrates some settings from: https://github.com/HilariousDeathArtist/DCSSConfigFile # Tips and Tricks # 1. On start of a new game, press \ and set auto pickup items (e.g. Stones, Darts, Boomerangs, Javelins, Large rocks, Throwing nets) # 2. On start of a new game, press m and customize skills (e.g. Throwing) # 3. At the end of each level, before descending, quaff and read everything that's unidentified (or, identify it then quaff/read it) # Stop if HP is <= this % of max HP autofight_stop = 30 # Throw items if enemies out of range autofight_throw = true autofight_throw_nomove = true autofight_fire_stop = true # Attempt to escape webs or nets autofight_caught = true # Wait for enemies to come in range before aborting autofight autofight_wait = true fire_order = launcher, return fire_order += rock, javelin, tomahawk, stone ## dangerous monsters ## auto_exclude += ancient lich, death drake, hydra, ice statue, jelly, orb of fire ## paralysing monsters and uniques ## auto_exclude += [^c] wizard, ancient lich, Ereshkigal, Erolcha, eyeball, Grinder, Jory, lich auto_exclude += Norris, ogre-mage, orb of eyes, orc sorcerer, Rupert, sphinx, vampire knight ## other uniques and unique followers ## auto_exclude += Agnes, Aizul, Arachne, Asterion, Blork, Boris, Crazy Yiuf, Donald, Dowan auto_exclude += Duvessa, Edmund, Erica, Eustachio, Fannar, Frances, Frederick, Gastronok auto_exclude += Grum, Harold, Ijyb, Jessica, Jorgrun, Joseph, Kirke, Louise, Mara, Maud auto_exclude += Maurice, Menkaure, Mennas, Natasha, Nergalle, Nessos, Nikola, Pikel auto_exclude += Polyphemus, Prince Ribbit, Psyche, Roxanne, Saint Roka, Sigmund, Snorg auto_exclude += Sojobo, Sonja, Terence, Urug, Wiglaf, Xtahua, hog, slave explore_stop = shops #explore_stop = glowing_items,artefacts,shops #explore_stop += greedy_visited_item_stack,greedy_pickup_smart #explore_stop += portals,branches,runed_doors,greedy_sacrificeable # Adjusts how much autoexplore favours attempting to discover room perimeters and corners. # At values higher than 0, autoexplore will more heavily favour visiting squares that are next to walls # reasonable values range from 0 to 10 maybe? explore_wall_bias = 3 # Wait until HP/MP are at rest_wait_percent before exploring explore_auto_rest = true # Stop resting when HP/MP is at this % rest_wait_percent = 80 # Stop resting only when both HP and MP are at rest_wait_percent rest_wait_both = true ignore += You regained.*mp # Annoyances -- Don't stop autotravel for these events ignore += A.*toadstool withers and dies ignore += disappears in a puff of smoke ignore += engulfed in a cloud of smoke ignore += engulfed in white fluffiness ignore += grinding sound ignore += in your inventory.*rotted away ignore += safely over a trap ignore += standing in the rain ignore += toadstools? grow ignore += You feel.*sick ignore += You walk carefully through the # Jiyva Messages ignore += Jiyva appreciates your sacrifice ignore += Jiyva gurgles merrily ignore += Jiyva says: Divide and consume ignore += You hear.*splatter # Qazlal ignore += The plant is engulfed ignore += You destroy the (bush|fungus|plant) ignore += You displace your # Bad things -- Stop autotravel for these events (duplicates some of HDAForceMore) stop += (blundered into a|invokes the power of) Zot stop += (devoid of blood|starving) stop += A huge blade swings out and slices into you[^r] stop += An alarm trap emits a blaring wail stop += flesh start stop += found a zot trap stop += hear a soft click stop += lose consciousness stop += sense of stasis stop += Wait a moment stop += wrath finds you stop += You fall through a shaft # Expiring spells effects -- Stop to allow recasts (duplicates some of HDAForceMore) # Control Teleport stop += you feel uncertain # Death's Door more += time is quickly running out more += life is in your own # Enslavement more += is no longer charmed # Flight more += You are starting to lose your buoyancy stop += You lose control over your flight # Haste more += You feel yourself slow down # Phase Shift more += You feel closer to the material plane # Repel/Deflect stop += missiles spell is about to expire # Shroud of Golubria stop += shroud begins to fray stop += shroud unravels more += Your shroud falls apart # Swiftness stop += start to feel a little slower # Transmutations more += Your transformation is almost over more += You have a feeling this form more += Your skin feels tender more += You feel yourself come back to life # Ghouls (Not part of HDAForceMore) : if you.race() == "Ghoul" then stop += smell.*(rott(ing|en)|decay) stop += something tasty in your inventory : end # Good things - Bad things wearing off (Duplicates some of HDAForceMore) stop += contamination has completely stop += You are no longer firmly anchored in space #hp_warning = 25 -- Damage Calc overrides these #mp_warning = 25 -- Damage Calc overrides these hp_colour = 100:green, 99:lightgrey, 75:yellow, 50:lightred, 25:red mp_colour = 100:green, 99:lightgrey, 75:yellow, 50:lightred, 25:red stat_colour = 3:red, 7:lightred # Removes the more prompts when outputting more than one screen of messages show_more = false small_more = true