# ============================== # Aaron starter RC for DCSS # Hill Orc Gladiator -> Okawaru # Safe, clean, tactical setup # ============================== # --- Training --- default_manual_training = true skill_focus = false default_show_all_skills = true # --- Interface / convenience --- show_travel_trail = true travel_open_doors = true easy_confirm = all easy_unequip = true equip_unequip = true simple_targeting = true use_animations = false reduce_animations = true msg_condense_repeats = true messages_at_top = true # --- Autoexplore / movement --- travel_delay = -1 explore_delay = -1 rest_delay = -1 auto_exclude = smoky,shadow,halo explore_greedy = true explore_stop = items,stairs,shops,altars,portals,branches,runed_doors explore_stop += greedy_pickup_smart,greedy_visited_item_stack explore_stop_pickup_ignore += gold # --- Autofight --- autofight_stop = 60 autofight_warning = 70 autofight_wait = true autofight_prompt_range = true autofight_fires = true autofight_fire_stop = true autofight_caught = true # --- Pickup --- autopickup = $?!+"/%|( pickup_thrown = true default_autopickup = true # Don’t clutter inventory with junk autopickup_exceptions += >uselessness, >inaccuracy, >noise, >immolation autopickup_exceptions += >weakness, >random effects autopickup_exceptions += poisoned dart, >atropa-tipped dart, >datura-tipped dart # --- Drop filters --- drop_filter += uselessness, inaccuracy, noise, random effects # --- Visual clarity --- hp_colour = 75:yellow, 50:lightred, 30:red mp_colour = 50:yellow, 25:lightred stat_colour = 3:red, 7:lightred friend_brand = hi:green neutral_brand = hi:blue stab_brand = hi:magenta may_stab_brand = magenta # --- Force-more warnings for dangerous stuff --- force_more_message += enters a dispersal trap force_more_message += comes into view.*hydra force_more_message += comes into view.*ogre force_more_message += comes into view.*two-headed ogre force_more_message += comes into view.*orc priest force_more_message += comes into view.*orc wizard force_more_message += comes into view.*centaur force_more_message += comes into view.*yaktaur force_more_message += comes into view.*black mamba force_more_message += comes into view.*death yak force_more_message += comes into view.*catoblepas force_more_message += comes into view.*basilisk force_more_message += comes into view.*tormentor force_more_message += comes into view.*hell sentinel force_more_message += comes into view.*caustic shrike force_more_message += comes into view.*spark wasp force_more_message += comes into view.*ghost moth force_more_message += comes into view.*moth of wrath force_more_message += comes into view.*floating eye force_more_message += comes into view.*shining eye force_more_message += comes into view.*neqoxec force_more_message += comes into view.*Sigmund force_more_message += comes into view.*Grinder force_more_message += comes into view.*Jessica force_more_message += comes into view.*Pikel force_more_message += comes into view.*Mara force_more_message += comes into view.*Nikola force_more_message += comes into view.*Xtahua # --- Item inscriptions / prompts --- autoinscribe += throwing net:!f autoinscribe += curare-tipped dart:!f autoinscribe += scroll of blinking:!r autoinscribe += scroll of teleportation:!r autoinscribe += potion of heal wounds:!q autoinscribe += potion of lignification:!q autoinscribe += wand of digging:!V autoinscribe += phantom mirror:!V autoinscribe += box of beasts:!V # --- Tiles only; harmless if unsupported --- tile_map_scale = 0.8 tile_viewport_scale = 1.0 game_scale = 1.0