fully_random = true default_manual_training = true { add_autopickup_func(function(it, name) if it.is_useless then return end if it.class(true) == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end end) } { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } autopickup_starting_ammo = true default_autopickup = true drop_disables_autopickup = true travel_delay = 20 explore_greedy = true auto_switch = true autofight_caught = false show_more = false skill_focus = true bindkey = [NP0] CMD_EXPLORE