# TEAMCAPTAIN enegeticocto ###THIS IS RC FOR STREAKING!!! ############ GENERAL SETTINGS ############ default_manual_training = true tile_web_mouse_control = false show_more = false ## use_animations = false warn_hatches = true explore_auto_rest = true rest_wait_percent = 100 autofight_stop = 60 always_show_zot=true bindkey = [tab] CMD_AUTOFIGHT_NOMOVE autofight_nomove_fires = false hp_warning = 60 note_messages += magical essence is drained by the effort drop_disables_autopickup = true ## flash_screen_message += holy flash_screen_message += distort flash_screen_message += carrying a wand force_more_message += chaos force_more_message += electrocution travel_open_doors=false unusual_monster_items = wand unusual_monster_items += disto,chaos unusual_monster_items += poison,curare,atropa,datura,dispersal unusual_monster_items += throwing net unusual_monster_items += reflect,Reflect monster_list_colour += trivial:darkgrey, easy:lightgrey, tough:yellow, nasty:lightred, unusual:lightmagenta ######AUTOPICKUP###### ae := autopickup_exceptions ae += ## macros += M 9 G\{13} dos_use_background_intensity = true # Add the following to your options file to automatically pick up # armour for non-body armour slots (gloves, boots, etc.), if you don't # already have an item equipped there. { add_autopickup_func(function(it, name) if it.is_useless then return end if it.class(true) == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end end) }