{ local did_startup = false local did_turn1_message = false function ready() if you.turns() == 0 and not did_startup then did_startup = true you.set_training_target("Evocations", 5) you.set_training_target("Axes", 18) you.train_skill("Unarmed Combat", 0) you.train_skill("Conjurations", 0) you.train_skill("Stealth", 0) you.train_skill("Dodging", 2) you.train_skill("Evocations", 2) you.train_skill("Fighting", 2) you.train_skill("Axes", 2) crawl.sendkeys("\\" .. "b" .. "\r") end end }