4`j Player: 3clipseKit2 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-07-22.15:43:48.ttyrec Time: (1784735028) Wed Jul 22 15:43:48 2026 5`j{ [?1051l[?1052l[?1060l[?1061h5`jrV)0[?7h[?25l[?1c5`j5`j_5`jWelcome, 3clipseKit2. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human FighterD`j D`j D`jҗ Welcome, 3clipseKit2 the Djinni. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - WandererD`j s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - WarperD`j2 Xv - Fire Elementalist f - Berserkern - HexslingerD`jR w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos KnightD`ju Cp - Reavery - Earth Elementalistz - Alchemist D`j Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended backgroundD`j x * - Random background # - Recommended character ! - Random character % - List aptitudesD`j٘ ASpace - Change species ? - Help Tab - Human FighterD`j Y`jD Y`j#+Y`jl3`3clipseKit2 the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockY`j3=Fly Y`jY9      ##############  .............#  )............#  Y`j97.............#  #.@.#  #..:#  #.....  #.......  #.......#  #..###..#  Y`j#: #..# :.#  ...# .#  Y`jgAY`jLWelcome, 3clipseKit2 the Djinni Air Elementalist.The transcendent Orb of Zot lies far below, as if waiting for you to find it.Y`jPY`jPress ? for a list of commands and other information.  Found three items.  Found a staircase leading out of the dungeon.Y`jY`jU  You begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike.]`j#^ ############## .............#  )..#  ......#  #.<.#  #..@#  #.......# #.......# #.# #..###..# #..# :.# ...# .# .... .# ]`jc11.0 (1 _]`jh]`jk _You see here a parchment of Maxwell's Portable Piledriver.``jEquip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip b`jZ3clipseKit2 the MagicianDjinniHealth: 15/15 ========================##############AC: 2Str: 7.............#b`jEV: 11Int: 16)............#SH: 0Dex: 13.............#XL:  1 Next:  0% Place: Dungeon:1#.<.#Noise: ---------  Time: 1.0 (0.0)#..@#-) Nothing wielded#.......#b`j Cast: Shock#.......#Fly #.......#b`j,#..###..##..# :.#...# .#b`jQ.... .#Press ? for a list of commands and other information.  b`jFound three items.  Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike. b`j{_You see here a parchment of Maxwell's Portable Piledriver.b`j+P  Okay, then.b`j3b`j. _c`j =c`j=Equip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [) c`j= a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip e`jC oWieldwield (- for none)? e`j Bequip|wieldf`j4 f`jL f`j8 3clipseKit2 the MagicianDjinniHealth: 15/15 ========================##############AC: 2Str: 7.............#EV: 11f`j Int: 16)............#SH: 0Dex: 13.............#XL:  1 Next:  0% Place: Dungeon:1#.<.#f`j 6Noise: ---------  Time: 1.0 (0.0)#..@#-) Nothing wielded#.......#Cast: Shock#.......#Fly #.......##..###..#f`j #..# :.#...# .#.... .#f`j/ cFound three items.  Found a staircase leading out of the dungeon.  f`jO iYou begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike. f`jo _You see here a parchment of Maxwell's Portable Piledriver. _Okay, then.f`jN P  Okay, then.f`j f`j f`j . _i`jF i`j i`j i`j~ i`jT f _i`j Bi`j ##############.............#)............# .............#  #.<.# ..#  #..:##..# #.......#3.0 (2#...@...##.# #..###..# #..# :.#....# .#..... .#...... i`jf [####.i`j" i`j' i`j) j`j( 3j`j{ j`j j`j j`jD Bj`j) j`j\ j`jo j`j c        ##############   .............#  )............#  .............#   #.<.# ..#5   #.@:##..#   #.......#  j`j : #.......#   #.......#   #..###..#   #..# :.#   ....# .#   .....# .#  j`j J...... #j`j_ j`j j`jH k`j2 D ##  ..#  )....#  .............#  #.<.# ..#  #..@##..#  #.......#  #.......#    #..#k`j u :.# ....# .# .....# .# k`j, k`j4 *6.0 (1k`j k`jB _You see here a parchment of Maxwell's Portable Piledriver.m`jm`j1m`jSm`jlm`jm`j:: _m`jZ  There is a staircase leading out of the dungeon here.m`jOK _m`jm`jm`jm`jm`j             ###############  ..............#9.0 (3  .).....@......# m`jl ..............#  ..#####.<.##..#   #..:##..# m`j  #.......#   #.......#  m`jN #.......#   #..###..#   #..#:.#m`jm`jm`j+m`jm`j1m`jm`jm`jlm`j,m`jm`jQm`jm`jm`jwm`j}m`jm`jm`jm`jRm`jm`jm`jbm`j,m`jm`jm`jm`jm`jm`j  ######  #......#15.0 (6.0)  #.@............#m`ji   #........#  #..#####.<.##..# m`j#..# #..:##..# #..# #.......# m`j#..# #.......# #..# #.......#m`ju #..# #..###..# m`j? #..# :.#m`j'm`jm`j2 M _You see here a +0 club.o`jT o`jf o`jL o`j4 p`jdp`jp`jp`jp`j"p`j3(| _p`j)p`jw5J      ################ #..............#  #.)# p`j5>7.0 (2 #...@..........#  #..#####.<.##..# p`j5 #..# #..:##..#  #..# #.....p`j57..# #..#p`j65 #..#p`j6^ #..# #..###p`j"6#..#p`j36h #.. #..# :p`jD6f.# ....# p`js6-.#p`jP=p`jHBp`jCq`jq`jpq`jq`jq`jvq`j˜Bq`jq`jq`jq`j        ################  #..#9  #.@...#  #..............#  #..#####.<.##..#q`j  #..# #..:##..#  #..# #.......#  #..# #.......#  #..# #.......#  #..# #..###..# #.. #..#q`jϪ^ :.#q`jq`j*q`jM _You see here a +0 club.r`j@Equip or unequip which item?  - - Unarmed (current attack) Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Hand Weaponsa +0 club[?] describe selected [!] equip|wield|wear[tab] equip|unequip u`j[!fWieldwield (- for none)?  - - Unarmed (current attack) Floor Hand Weapons  a - a +0 club equip|wieldw`j w`jw`j` 3clipseKit2 the Magician Djinni Health: 15/15 ======================== AC: 2Str: 7 EV: 11Int: 16 SH: 0Dex: 13 ################XL:  1 Next:  0% Place: Dungeon:1 #..............#Noise: ---------  Time: 19.0 (0.0) #.@............#-) Nothing wielded w`j}#..............#Cast: Shock #..#####.<.##..#Fly  #..# #..:##..# #..# #.......# #..# #.......# #..# #.......# #..# #..###..# w`j#.. #..# :.# _Okay, then. _Okay, then. _You see here a parchment of Maxwell's Portable Piledriver. _There is a staircase leading out of the dungeon here. _You see here a +0 club. _You see here a +0 club.w`jyP  Okay, then.w`jzw`j$w`j4. _x`j x`j 3x`j} x`j x`j_ _x`j Bx`jP x`jC x`js x`j x`j[ x`jg x`j{ x`j x`j) x`j x`j Bx`j x`j Bx`j x`j x`j x`j' x`j x`j x`j x`j x`jc  ################ #..............# #.)............# #..............# x`j r#..#####.<.##..#  #..# #..:##..# 28.0 (9 x`j %#..# #...@...#  #..# #.......# x`j  #..# #.......#  x`j1 #..# #..###..# x`jQ #.. #..# :.# x`j o....# ..# .....# .# ...... .# x`j /###.x`jD x`j x`j y`j y`j_ y`ji y`j y`j2 y`j By`jj y`j y`j y`jy y`j] y`j y`j y`jM y`j c  You encounter a rat.y`j< "#.)............##..............##..#####.<.##..# #..# #..:##..# #..# #.......# #..# #.......# y`j N#..# #.......# #..# #..###..# #.. #..# #@.#  ....# #..# Shocky`j z .....# #..#  ...... ...# ###. ...# r...# y`j !r   rat (asleep) ##..# #..# y`j, y`j +31.0 (3y`j 12.0 (4 _y`j y`jl" _You see here a parchment of Forge Lightning Spire.z`j =.#####.<.## #..:#........###.  #: ......... .###. . .r#### .z`j z`j 13.0 (1 _z`j z`jV {`j A#####.<.## #..:#....###  #: ....# #...........###..... #....r#..#####. #.#4|`j5 #..:...###  #: ....# #......##.........### #....r####  . #..#|`j;|`j@%5|`j L|`j ...### ##..# #: ....# #......##.........### #....r####. # . #..##.|`j |`j %6|`j |`jE }`j=### ##..# #: ....# #......##.........### #....r#####. # . #..## K   kobold (asleep).r   rat (asleep)K}`jG}`j/H%7}`jN}`j%Rs _You encounter a kobold. It is wielding a +0 dagger.`j@ R  Cast which spell? (? or * to list) `j`j`j]`jݒP _You don't know that spell.`jR  Cast which spell? (? or * to list) `j3`jb`jP _You don't know that spell.`j t R  Cast which spell? (? or * to list) `j`j`jA`j   Cast which spell? (? or * to list)  _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.`jp~ _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) `j@3`j `jo  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.`jr~ _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) `j}`j`jV `j o  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.`jW} `j SDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.`j Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes`j------------------------------------------------------------------------- 3.LIST OF SKILLS ------------------------------------------------------------------------ Here is a description of the skills you may have. You can check your current skills with the 'm' command, and therein toggle between progress display and aptitude display using '*'. You can also read the table of aptitudes from the help menu using '?%', and during character choice with '%'. Fighting skills ======================================== Fighting is the basic skill used in ranged and melee combat, and applies no matter which weapon your character is wielding (if any). Fighting is also the skill that determines the amount of health your character gains as they increase in levels (note that this is calculated so that you don't get a long run advantage by starting out with a high Fighting skill). Unlike the specific weapon skill, Fighting does not change the speed with which you make your attacks. Weapon skills affect your ability to fight with specific melee weapons. Weapon skills include: `jd`jy * Short Blades* Long Blades* Maces & Flails* Axes* Staves`j( * Polearms If you are already good using a class of weapons, say Long Blades, you'll get a bonus to using similar weapons, like Short Blades; this is called crosstraining and is shown in blue in the skill menu. Similar types of weapons are:`jA | * Short Blades and Long Blades* Maces & Flails and Axes* Polearms and Axes`j!4 * Staves and Polearms* Staves and Maces & Flails Being good at a specific weapon improves the speed with which you attack with it. Both the base speed and the best (lowest) possible speed are displayed in the inventory entry for a weapon. Although lighter weapons are easier to use initially, as they strike quickly and accurately, heavier weapons increase in damage potential very quickly as you improve your skill with them. You can check the current delay of your weapon by swinging it at`j{hair (using ctrl-direction) and looking at the number in parentheses next to your turncount.`jYSome weapon types have special abilities. Axes are able to cleave through multiple enemies in a single swing, hitting enemies in an arc around the wielder with every attack. Polearms can reach farther and allow the wielder to attack an opponent two squares away, and even reach over monsters. Use`j?the 'v' command to target a specific monster with a reaching attack, or use Autofight ('tab') to reach automatically. Finally, Unarmed Combat skill increases the accuracy, damage, and speed of attacks made while unarmed. Note that most auxiliary attacks, such as an Armataur's tail-slap or a Minotaur's headbutt, are not affected by Unarmed`jI Combat. The only exception is the off-hand punch attack granted by using neither weapon nor shield, which Unarmed Combat makes somewhat more effective. Ranged combat skills`juN======================================== Ranged Weapons is the skill for bows, crossbows, and slings, whereas Throwing governs all things hurled without a launcher: boomerangs, javelins, nets, darts, etc. Just as with melee weapons, ranged weapon skills and throwing skills `jincrease the speed at which you attack, along with slightly increasing your accuracy and damage. Missile weapons, unlike melee or throwing weapons, are slowed by wearing heavy armour. Increasing your Strength and Armour skill will partially mitigate this.`j`j[bMagic skills ======================================== `j 'bSpellcasting is the basic skill for magic use. It affects your reserves of magical energy (Magic) in the same way that Fighting affects your health: every time you increase the Spellcasting skill you gain some magic points, and you gain a spell level every time you reach a skill level divisible by `j&([0.5. Spellcasting also helps with the power and success rate of your spells, but to a lesser extent than the more specialised magical skills. There are also individual skills for each different type of magic; the higher the skill, the more powerful the spell. Multidisciplinary spells use an average of the two or three skills.`jC"   `j̧  #..# #.......#3clipseKit2 the Magician#..# #.......#Djinni#..# #..###..#Health: 15/15 ========================#.. ##..# #:.#AC: 2Str: 7....# #..#EV: 11Int: 16.....###..#SH: 0Dex: 13...........#XL:  1 Next:  0% Place: Dungeon:1###........#Noise: ---------  Time: 37.0 (0.0)#....r.@.#-) Nothing wielded#..####..#Cast: Shock#. #..#Fly # #...#..#`jy ##..#K   kobold (asleep)...#r   rat (asleep)..K#Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.`j6 `j `jy: _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell. `jD Cast which spell? (? or * to list) `j `j6 `j `j *  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) `j E_You don't know that spell.`j^` x #..# #.# #..# #.......# #..# #..###..# #.. ###..# #:.#..# #..# .....###..# .# ###.# #....r@..# #..####..# #. #..# # #.... #..### #..# ...# ..K#`jph `ji 18.0 (1 _`jbo `jq `jDY _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  The helpless rat fails to defend itself.`j MSrr`jqm3----=9 _You hit the rat but do no damage. The rat bites you.`j R  Cast which spell? (? or * to list) `jl]`j]`j d`jUfP _You don't know that spell.`j]R  Cast which spell? (? or * to list) `jc `jQ `j `j" P _You don't know that spell.`j)_ CTRL`j s [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1c`j]R[?7h #..# #.......#3clipseKit2 the Magician#..# #.......#Djinni#..# #..###..#Health: 13/15 ====================----#.. ###..# #:.#AC: 2Str: 7.....# #..#EV: 11Int: 16.....###..#SH: 0Dex: 13...........#XL:  1 Next:  0% Place: Dungeon:1###........#Noise: =--------  Time: 39.0 (1.0)#....r@..#-) Nothing wielded#..####..#Cast: Shock#. #..#Fly # #....#..[`j ;40m####..#K   kobold (asleep)...#r   rat..K#The helpless rat fails to defend itself. _You hit the rat but do no damage. The rat bites you.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell. CTRL[?1051l[?1052l[?1060l[?1061h`j #..# #.......#3clipseKit2 the Magician#..# #.......#Djinni#..# #..###..#Health: 13/15 ====================----#.. ###..# #:.#AC: 2Str: 7.....# #..#EV: 11Int: 16.....###..#SH: 0Dex: 13...........#XL:  1 Next:  0% Place: Dungeon:1###........#Noise: =--------  Time: 39.0 (0.0)#....r@..#-) Nothing wielded#..####..#Cast: Shock#. #..#Fly # #....#..###[4`jC0m#..#K   kobold (asleep)...#r   rat..K#The helpless rat fails to defend itself. _You hit the rat but do no damage. The rat bites you.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.`jE`j`j`j`j}nR  Cast which spell? (? or * to list) `j53`j`j  Cast which spell? (? or * to list)  _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.`j,~ _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) `j`j`j\`j޲o  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.`j$~ _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) `jv`j]w`j}`jo  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.`j~ _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) `jޚ`j`j`jo  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.`jF7~ _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) `j<`j`j`jDo  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.`j.~ _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) `j`j`j`jo  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.`j~ _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) `j `j9 `jm`jo  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.`j}`j  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   f + Spellcasting 3.0   5%  +11          b + Unarmed Combat   0.0     0   g + Conjurations 3.0   5%  +11     h + Hexes3.0   5%  +11     i + Summonings3.0   5%  +11  c + Armour   0.0     0  [`j537m j + Necromancy3.0   5%  +11 [37`jumd + Dodging2.1  11%  +1   k + Forgecraft3.0   5%  +11 e + Stealth1.5  20%  -1   l + Translocations 3.0   5%  +11     m + Alchemy3.0   5%  +11     n + Fire Magic3.0   5%  +11     o + Ice Magic3.0   5%  +11     p + Air Magic3.0   5%  +11     q + Earth Magic[6`j3G3.0   5%  +11 `j='[40m                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets`j  f * Spellcasting   3.0   7 g * Conjurations   3.0   7 h * Hexes   3.0   7 i * Summonings   3.0   7 j * Necromancy   3.0   7 2 k * Forgecraft   3.0   7 5 l * Translocations   3.0   7 m * Alchemy   3.0   7 n * Fire Magic   3.0   7 o * Ice Magic   3.0   7 p * Air Magic   3.0   7 q * Earth Magic   3.0   7`jS+ f - Spellcasting   3.0    g - Conjurations   3.0    h - Hexes   3.0    i - Summonings   3.0    j - Necromancy   3.0   36 k - Forgecraft   3.0   63 l - Translocations   3.0    m - Alchemy   3.0    n - Fire Magic   3.0    o - Ice Magic   3.0    p - Air Magic   3.0    q - Earth Magic   3.0   `j^---5050In manual mode, experience is spread evenly across all activated skills. auto|manual`j+++3663automatic mode, skills are trained as you use them.auto|manual`jh `j,  #..# #.......#3clipseKit2 the Magician#..# #.......#Djinni#..# #..###..#Health: 13/15 ====================----#.. ###..# #:.#AC: 2Str: 7.....# #..#EV: 11Int: 16.....###..#SH: 0Dex: 13...........#XL:  1 Next:  0% Place: Dungeon:1###........#Noise: =--------  Time: 39.0 (0.0)#....r@..#-) Nothing wielded#..####..#Cast: Shock#. #..#Fly # #....#..###[4`j 0m#..#K   kobold (asleep)...#r   rat..K#Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.`j `j `j `jʟ `jc  _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  You aren't carrying any potions.`j `j`jW. _`j> #..# #.......#  3clipseKit2 the Magician  #..# #.......#  Djinni  #..# #..###..#  Health: 12/15 ===================-----  #.. ###..# #:.#  AC: 2Str: 7 .....# #..#  EV: 11Int: 16 .....###..#  SH: 0Dex: 13 ...........#  XL:  1 Next:  0% Place: Dungeon:1 ###........#  Noise: =--------  Time: 39.0 (0.0) #....r@..#  -) Nothing wielded #`j..####..#  Cast: Shock #. #..#  Fly  # #....  #..###  #..#  K   kobold (asleep) ...#  r   rat ..K#  _You don't know that spell. _You aren't carrying any potions.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)`j|S r@`j? dr@Aim: a rat (68% to hit)`j:  #..# #.......#3clipseKit2 the Magician#..# #.......#Djinni#..# #..###..#Health: 12/15 ===================-----#.. ###..# #:.#AC: 2Str: 7.....# #..#EV: 11Int: 16.....###..#SH: 0Dex: 13...........#XL:  1 Next:  0% Place: Dungeon:1###........#Noise: =--------  Time: 39.0 (0.0)#*****@..#-) Nothing wielded#..####..#Cast: Shock#. #..#Fly # #....#..####`j: N[m..#K   kobold (asleep)...#r   rat..K# _You don't know that spell. _You aren't carrying any potions.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)`jp s ....rThe zap misses the rat.`j +40.0 (1`j `j P _The rat barely misses you. `j #..# #.......#  3clipseKit2 the Magician  #..# #.......#  Djinni  #..# #..###..#  Health: 11/15 =================-------  #.. ###..# #:.#  AC: 2Str: 7 .....# #..#  EV: 11Int: 16 .....###..#  SH: 0Dex: 13 ...........#  XL:  1 Next:  0% Place: Dungeon:1 ###........#  Noise: =--------  Time: 40.0 (0.0) #....r@..#  -) Nothing wielded # `j..####..#  Cast: Shock #. #..#  Fly  # #....  #..###  #..#  K   kobold (asleep) ...#  r   rat ..K# The zap misses the rat. _The rat barely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit) `j  #..# #.......#  3clipseKit2 the Magician  #..# #.......#  Djinni  #..# #..###..#  Health: 11/15 =================-------  #.. ###..# #:.#  AC: 2Str: 7 .....# #..#  EV: 11Int: 16 .....###..#  SH: 0Dex: 13 ...........#  XL:  1 Next:  0% Place: Dungeon:1 ###........#  Noise: =--------  Time: 40.0 (0.0) #....†@..#  -) Nothing wielded #[4 `jt0m..####..#  Cast: Shock #. #..#  Fly  # #....  #..###  #..#  K   kobold (asleep) ...#  r   rat ..K# Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat.  You kill the rat! `ju #..#   #..#   #..#   #..  #:.#   #..#        #*****@..#    #. #..#  #   #..#  ...# ..K#  `j-HB....† `j1Wi2==111.0 (1 _ `j\ `j^`j-#..# #.# #..# #..###..# #.. ###..# #:.#  .....# #..# .....###..# ...........# ####  #....†...# #..####@.# #. #..# # #.... #..####..#...# ..K#...#`j4`jwC--2`jtI`j=K`j `j 7-`j `j! ] _A kobold is nearby!`js #..# #.# #..# #.......# #..# #..###..##.. ###..# #:.# .....# #..# .....###..# ...####........# #....†@..# #..####..# #. #..## #.... #..### #..# ...# ..K#...#`j`j~",3 _`j)`j+`jS<J #..# #.# #..# #.......# #..# #.......# #..# #..###..##.. ####..# #:.#.# #..# ###..# ...####....@...# #....†...# #..####..# #. #..## #.... #..### #..# ...# ..K#`jLD`jKW4Shock`jQ`jtS`j;c`jc`jd`jBh`jNj`jj:==`jn,`jp`jqK3=`jr`jt`jZw,`jL   #..#####.<.##..#   #..# #..:##..#   #..# #.......#   #..# #.......#   #..# #.......#  #..# #..###..#  #..#####..# #:.#  ## #..#8.0 (4  #......@..###..#  #..............#  #..####........#  # #....†...#   #..####..#  #..# #..#  #..# #....  [4`j,0m...# #..###  ... #..#`jV`jw`jֱ`j13`j3`j;6`j6`j:,`jo;i4===`jA=`j?`j?`jA`jJ`jJ`jL`jN`jN`jQ`jZT`jT:==`jV`jYk _You start resting.HP restored.`jCk3....`j{+54.0 (6`jg`5==5.0 (7 _`j`j`jS3`jOU`jX`j[`j`X`j``ja`jc`je`jCg,`jh`jTj`jj:==`j  You see here a rat corpse.  A kobold comes into view. #..# #.......#  #..# #.......#  #..# #..###..#  #..#####..# #:.#  #.........# #..#  #.........###..#  #..............#  #..####...  # #....†@..#  #..####..# Shock #..# #..#  #..# #.... ...# #.. ....# #..[33`jwm# K   kobold (asleep) ..... ...# ..K# ...#9.0 (4`jY260.0 (5 _`j[`jҧ`j?#..# #.# #..# #.......# #..# #..###..# #..#####..# #:.# #..# #..# #...###..# #.......# #..####........# # #....†.@.# #..####..# #..# #..# #..# #.......# #..###....# #..# ..... ...#..K# `ju`jV*1.0 (1`j`j%`j #..# #.# #..# #.......# #..# #..###..# #..#####..# #:.# #..# #..# #.###..# #.# #..####.# # #....†..@# #..####..# #..# #..# ...# #..###....# #..# `j< `j< %2`j `j `jh  #..# #.......# 3clipseKit2 the Magician  #..# #.......# Djinni  #..# #..###..# Health: 14/15 ======================--  #..#####..# #:.# AC: 2Str: 7  #.........# #..# EV: 11Int: 16  #.........###..# SH: 0Dex: 13  #..............# XL:  1 Next: 11% Place: Dungeon:1  #..####........# Noise: ---------  Time: 62.0 (0.0)  # #....†..@# -) Nothing wielded #..####.*`jh "# Cast: Shock #..# #.*# Fly  #..# #.*.. ...# #.*###  ....# #.*# K   kobold (asleep) ..... ..*# ..K# ...#You see here a rat corpse. _A kobold comes into view.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)`jI] *K`j/T*KAim: a kobold, wielding a +0 dagger (asleep, 100% to hit) `jV #..# #.......#3clipseKit2 the Magician#..# #.......#Djinni#..# #..###..#Health: 14/15 ======================--#..#####..# #:.#AC: 2Str: 7#.........# #..#EV: 11Int: 16#.........###..#SH: 0Dex: 13#..............#XL:  1 Next: 11% Place: Dungeon:1#..####........#Noise: ---------  Time: 62.0 (0.0)# #....†..@#-) Nothing wielded#..####.*#Cast: Shock#..# #.*#Fly #..# # `jWb.*.....# #.*###....# #.*#K   kobold..... ..*#..*#...#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.  The kobold is severely wounded. `jyF K.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.  The kobold is severely wounded.The kobold shouts! `jE>..... `j:==3.0 (1 _ `j `jV"`jI #..# #.......# 3clipseKit2 the Magician  #..# #.......# Djinni  #..# #..###..# Health: 13/15 ====================----  #..#####..# #:.# AC: 2Str: 7  #.........# #..# EV: 11Int: 16  #.........###..# SH: 0Dex: 13  #..............# XL:  1 Next: 11% Place: Dungeon:1  #..####........# Noise: ==-------  Time: 63.0 (0.0)  # #....†..@# -) Nothing wielded #..####.[0;10"`j;1m*# Cast: Shock #..# #.*# Fly  #..# #.*.. ...# #.*###  ....# #.*# K   kobold ..... ..K# ...# ...#The kobold is severely wounded. _The kobold shouts!  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 60% to hit)#`j #..# #.......# 3clipseKit2 the Magician  #..# #.......# Djinni  #..# #..###..# Health: 13/15 ====================----  #..#####..# #:.# AC: 2Str: 7  #.........# #..# EV: 11Int: 16  #.........###..# SH: 0Dex: 13  #..............# XL:  1 Next: 11% Place: Dungeon:1  #..####........# Noise: ==-------  Time: 63.0 (0.0)  # #....†..@# -) Nothing wielded #..####..#[34#`jim Cast: Shock #..# #..# Fly  #..# #.... ...# #..###  ....# #..# K   kobold ..... ..)# ...# ...#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 60% to hit)  The zap hits the kobold.  You kill the kobold!#`jzk #..#   #..#   #..#    #:.#   #..#        #  *# #..# #.*# #..# #.* ...# #.* ....# #.* ..... ..* ..*# ...##`jVj.....).#`j*c4==22-4.0 (1Shock _#`jh#`jzj$`j $`j $`j $`j $`j ,$`j ,$`j $`jO $`j" $`j $`jG $`j $`j $`j $`j $`j $`j .......# #.......###................. #....†... #..####..# # #..# #..##.# #..# #.....#-- ...# #.@####....# ..... ...) ......# ...... .#### #..# $`j" -8.0 (4  A malevolent force fills the Dungeon...$`j- /  --more--c`j Y  You are sucked into a shaft and drop 1 floor!c`jZ q==2  --more--c`j_ !   #  #  #  #.  #.#   #.#   #.##.##.#   #......@#   ####.###                  c`jub 7 _The shaft crumbles and collapses.h`j !#.##.##.......####.#####h`j h`jT Y5==9.0 (1h`j h`j U _Found a clear potion.i`j i`j i`jؙ i`jV i`j i`jV i`j; ,i`j i`jڦ i`j i`j #!71.0 (2 #.#.##.##.#.......# ####.#### # i`jҳ i`jh i`j j`jj`jj`jj`jbj`jZR j`j-S j`jS j`jsU j`jvZ j`jZ j`jf_ ,j`j` j`ja :==j`ja j`jc j`jg j`jg j`jNh j`j}p G###!4.0 (3#.#  Fly #.# #.# . j`j:s j`jw j`jy k`j~2 Ik`j3 k`j; Xk`j< ,k`jJ= k`jC ########6.0 (2#.....!...####.# #.# . ..#k`jdG k`jL k`jN l`j     #  #.....@.# .####.# # #.#  #.#  #.#  #.#  #.#  #.##.##.#  #.# l`j' l`j+ *7.0 (1l`j. l`j7 l`jW< *8.0 (2l`j? l`jB R _d - a clear potionn`j4dn`jHjn`jDvn`j   You encounter a goblin. It is wielding a +0 dagger.n`j     #  #....@..# g....####.# Shock## #.#  #.#  #.#  #.# g   goblin (wandering) #.#  #.##.##.#  #.# n`j &0n`j  G9.0 (1 _n`j$ n`j o`j+     #  #...@...# .g....####.# .###. #.# # #.#  #.#  #.#  #.#  #.##.##.#  #.# o`j*2 !.go`jo7 Rgo`jK< /==80o`j @ o`jD ( _The goblin shouts!p`j    #  #.# #..g...####.# #.###.. #.#  #.. #.# #.. #.# #.# #.# #. #.#  #.##.##.#  #.# p`j!.gp`j:p`jv.--1p`jp`j p`j Y  ######### #####.......# #...g.@####.#  #.###..# #.#  #..# #.#  #... #.#  #.## #.#  #. #.#  #.##.##.#  #.......#  ####.#### p`j .gp`ji p`j{ @--2p`j p`j w`j#cT  You have nothing you can fire or use right now.w`jcw`jgw`jKj. _y`j5y`j܎Quiver which action? ([-] to clear)  a - Cast: Shock  b - Cast: Static Discharge [&] all spells[!] focus mode: off|on~`jx~`j  3clipseKit2 the Magician  Djinni  Health: 15/15 ========================  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13#########  XL:  1 Next: 22% Place: Dungeon:2#####.......#  Noise: ---------  Time: 82.0 (0.0)#....g@####.#  -) Nothing wielded#.###..# #.#  Cast: Static Discharge#..# #.#  Fly #... #.# #.## #.# #. #.#  g   goblin~`jy[[K#.##.##.# #.......# ####.#### _The shaft crumbles and collapses. _Found a clear potion. _d - a clear potion _You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts! _You have nothing you can fire or use right now.~`j~`j`j?`j.AQuiver which action? ([-] to clear)  a - Cast: Shock  b - Cast: Static Discharge [&] all spells[!] focus mode: off|on`j?`j?  3clipseKit2 the Magician  Djinni  Health: 15/15 ========================  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13#########  XL:  1 Next: 22% Place: Dungeon:2#####.......#  Noise: ---------  Time: 82.0 (0.0)#....g@####.#  -) Nothing wielded#.###..# #.#  Cast: Shock#..# #.#  Fly #... #.# #.## #.# #. #.#  g   goblin[`j:15;15H#.##.##.# #.......# ####.#### _The shaft crumbles and collapses. _Found a clear potion. _d - a clear potion _You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts! _You have nothing you can fire or use right now.`j`j`j`jTsT  You have nothing you can fire or use right now.`jt`j w`jx. _`j`j$Quiver which action? ([-] to clear)  a - Cast: Shock  b - Cast: Static Discharge [&] all spells[!] focus mode: off|on`ji`j`jP)  3clipseKit2 the Magician  Djinni  Health: 15/15 ========================  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13#########  XL:  1 Next: 22% Place: Dungeon:2#####.......#  Noise: ---------  Time: 82.0 (0.0)#....g@####.#  -) Nothing wielded#.###..# #.#  Cast: Shock#..# #.#  Fly #... #.# #.## #.# #. #.#  g   goblin[`j)15;15H#.##.##.# #.......# ####.#### _Found a clear potion. _d - a clear potion _You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts! _You have nothing you can fire or use right now. _You have nothing you can fire or use right now.`j.`j0`j@)q  You have nothing you can fire or use right now.`j,`j/. _`jf i  You need no library to learn spells.`j% `jI `j . _`jr i  You need no library to learn spells.`jys `jIy D _`j1  _You have nothing you can fire or use right now.You need no library to learn spells.You need no library to learn spells.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j   3clipseKit2 the Magician  Djinni  Health: 14/15 ======================--  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13 #########  XL:  1 Next: 22% Place: Dungeon:2 #####.......#  Noise: ---------  Time: 82.0 (0.0) #....g@####.#  -) Nothing wielded #.###..# #.#  Cast: Shock #..# #.#  Fly  #... #.#  #.## #.#  #. #.# `j$ [40m g   goblin #.##.##.#  #.......#  ####.#### _You need no library to learn spells.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)`j-^   3clipseKit2 the Magician  Djinni  Health: 14/15 ======================--  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13 #########  XL:  1 Next: 22% Place: Dungeon:2 #####.......#  Noise: ---------  Time: 82.0 (0.0) #....)@####.#  -) Nothing wielded #.###..# #.#  Cast: Shock #..# #.#  Fly  #... #.#  #.## #.#  #. #.#  g `j^   goblin #.##.##.#  #.......#  ####.#### Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  The zap hits the goblin.`ja      #*****   #.#  #..# #.#  #... #.#  #.## #.#  #. #.#          `j; @....)`j m33=3.0 (1Shock`j `j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  The zap hits the goblin. _You kill the goblin!`j4g    #  #####.#  #....@.####.#  #.###..# #.#  #..# #.#  #... #.#  #.##. #.#  #.# .##.#  #.##.##.#  #.......#  ####.#### `jm`js--4`jw`j{O _You see here a +0 dagger.`j9y  You are a level 1 Djinni Air Elementalist.  You are 33% of the way to level 2. Play time: 00:04:45 (84 turns).-  Zot will find you in 11916 turns if you stay in this branch and explore no new _floors.`j^    #  #####.#  #....)@####.#  #.###..# #.#  #..# #.#  #... #.#  #.##. #.#  #.# .##.#  #.##.##.#  #.......#  ####.####  `jg `jm ,5 _`jCs `j| `je    #  #####.#  #....@.####.#  #.###..# #.#  #..# #.#  #... #.#  #.##. #.#  #.# .##.#  #.##.##.#  #.......#  ####.#### `j`jd%%6`j'-`j-O _You see here a +0 dagger.`j&  You are a level 1 Djinni Air Elementalist.  You are 33% of the way to level 2. Play time: 00:04:59 (86 turns).`j- `j1 `jS5  Zot will find you in 11914 turns if you stay in this branch and explore no new _floors.`jtz    #  #####.#  #....)@####.#  #.###..# #.#  #..# #.#  #... #.#  #.##. #.#  #.# .##.#  #.##.##.#  #.......#  ####.####  `jȄ `j [5==7 _`j `jE `j>. ##############.......#....).####.##.###.@#  ...# ####  `j`j%8`j7`j?`j# ##############.......#....).#####.###..#  ..###.#  `jĤ%9`j`jܭ`jU g ##############...........).#######..#  #..###..#### .#  `j `j? &90`j `j `ju`jΜ`jZ`jf==`jZX`j,`j`j  ######### #####.......#  #....).####.#  #.###..# #.#   #..####.#  #....##.#  3.0 (3#.##@##.#  #.##.##.#  #.##.##.#  #.......#  ####.####   #.#  #.# #.#  `jf`j`j`j#####.......# #....).####.# #.###..# #.#   #..####.#   #....##.#   #.##.##.#  #.##.##.#  #.##.##.#  6#....@..#  ####.####   #.#   #.#   #.#  ...  ..#  ..   `j:`jt #....).####.#  #.###..# #.#  #..####.#  #....##.#  #.##.##.#  #.##.##.#  #.##.##.#  #.......#  ####@####  #.#   #.#  #.#  ...  ..#  ..# ##  7.0 (1`j_`jX`j`jٶ`j2`j`j,`jb`ju`j #.... #.##.###.##.....####.#### #.#  #.# 100.0 (3.0) #@# #.......#+..?....##.#####....# ###..###.. #.. ##. `j5`jl`jg _Found a scroll labelled NYOCUZ SETOLLI.`j`j#`j(`j+`j3`j}`j`j`jL`j,`jB`j##.....###.### #.#  ###.# ##.#.########.......#2.0 (2+..?...@##.#####....# #Fly #.#.    `j `j`jm`j<`jB`j`j`j`j`jӜ`jB`jB`j3 #.##.##.#  #.##.##.#  #.......#  ####.####  #.#  ###.#  ##.#.####  ####.......# 7.0 (5 +..@....##.#  ####....# #  ##..##  #..#  #....  ##.###  #.#  #.#  `j _c - a scroll labelled NYOCUZ SETOLLI`j`j`j,`j1`jB`j`j `j`jW#.##.##.#  #.......#  ####.####   #.#  ###.#  ##.#.#### ####.......#  +.......##.#  9.0 (2####.@..# #   ##..##  #..#  #....  ##.###  #.#  #.#  .#   `j`j`j`j _`j# `j' B`j( `j-) `j) `j* `j/ `j 0 `j0 `j1 `j85 ,`j5 `j8 `j;  You reach down and open the door.  You encounter a bat.`j6H  #.##.##.#  #.##.##.#  #.......# #+ ####.#### ... #.# .... ###.# ..... ##.#.#### ......####.......# ......'@......##.# b.....####....# # Shock..... ##..## .... #..#... #....#+ ##.### b   bat (asleep) #.# #.#.#`jX +13.0 (4`ja 14.0 (5 _`jg `jj `ja D #.##.##.## #.##.##.#. #.##+##. ####.#####...#. #.#..# ###.#.. ##.#.####.####.#.@.......##.#=b.....####....# #.# ##..##g....# #..##...# #....#+# ##.###g   goblin (asleep) #.#b   bat (asleep)  #.#  .#`jd j  You encounter a goblin. It is wielding a +0 club.`jp `jv *5.0 (1`j| `j ~ N _Found a diamond ring.`jb Q _There is an open door here.`j  #.##.##.# #. #.##.##.# .. #.# ##+##. ####.#####...#. #.##......### ###.#.. ##.#.####.####.#'.##.#.=b.....####....# #.## ##..###g....# #..###...# #.... ##+# ##.### #.#  #.#  .#`jھ `j ,6 _`j `j `j(m#. #.##.##.# ... #.......###+##.# ####.####...#.# #.# .#......### ###.#... ##.#.########.......#>.'.......##.#=b...@.####....# ##.. ##..## ##g #.. ## #.... ##+ ##.### #.#  #.# .# `j*.b`j%,.b`j..b`j5Nb`j5%7`j:<`j>; _Found a stone staircase leading down.`j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j.  #. #.##.##.#  3clipseKit2 the Magician ... #.......#  Djinni ##+##.# ####.####  Health: 14/15 ======================-- ##...#.# #.#  AC: 2Str: 7 .#......### ###.#  EV: 11Int: 16 #......... ##.#.####  SH: 0Dex: 13 .........####.......#  XL:  1 Next: 33% Place: Dungeon:2 >........'.......##.#  Noise: ---------  Time: 117.0 (0.0) ..=...b@.####....# #  -) Nothing wielded #.......[3`jӼ 3m## ##..##  Cast: Shock ##g....## #..#  Fly  ##...# #....  ##+# ##.###  #.#  g   goblin (asleep) #.#  b   bat .#  _Found a stone staircase leading down.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)`j> T *b`j W.b**`j [b**.`jO e***.`j@o.b..****`jb**.g*.  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)`jJ b.**g**`jb**.g*.  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)`j  #. #.##.##.#  3clipseKit2 the Magician ... #.......#  Djinni ##+##.# ####.####  Health: 14/15 ======================-- ##...#.# #.#  AC: 2Str: 7 .#......### ###.#  EV: 11Int: 16 #......... ##.#.####  SH: 0Dex: 13 .........####.......#  XL:  1 Next: 33% Place: Dungeon:2 >........'.......##.#  Noise: ---------  Time: 117.0 (0.0) ..=...b@.####....# #  -) Nothing wielded #.......## `j k ##..##  Cast: Shock ##)....## #..#  Fly  ##...# #....  ##+# ##.###  #.#  g   goblin (asleep) #.#  b   bat .# Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the bat.  The bat is severely wounded.The zap hits the goblin.`j C  #.   ...       #.#   ###.#         * #  #...**..##   ##**...## #..#    ##+#  #.#   #.# .#`jrb.  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the bat.  The bat is severely wounded.The zap hits the goblin.  You kill the goblin!`jt#b.`j8|O..)...`j|;44=8.0 (1`jR`jƉP _The bat barely misses you.`j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`jL`j`jd!P _You don't know that spell.`j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j+M`jeN`jT`jU#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`jN @ _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jn `j `j #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jK. `j0 `j7 `j: #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jEA `jC `jI `jaL #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j& `j( `j. `j&2 #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j4 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j! `j% `j) `j5- #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j8 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jg.`j0`j6`jC:#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`ju8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j/&`jN(`jC.`j11#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j_8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`jA`j`j#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j^8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jol`jn`jt`jw#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`jS8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jB`jE`jK`jN#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j< `j? `jF `j*J #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`jA `j `j `j< onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Unknown command.`jDŽ  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j #. #.##.##.#  3clipseKit2 the Magician ... #.......#  Djinni ##+##.# ####.####  Health: 13/15 ====================---- ##...#.# #.#  AC: 2Str: 7 .#......### ###.#  EV: 11Int: 16 #......... ##.#.####  SH: 0Dex: 13 .....b...####.......#  XL:  1 Next: 44% Place: Dungeon:2 >.....*..'.......##.#  Noise: =--------  Time: 118.0 (0.0) ..=....@.####....# #  -) [37`jGmNothing wielded #.......## ##..##  Cast: Shock ##)....## #..#  Fly  ##...# #....  ##+# ##.###  #.#  b   bat #.#  .#  _Unknown command.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)`jVoR b.@`j7*@`jC6*.`j J**`j: b.  Aim: a bat (severely wounded, 52% to hit)`jg  #. #.##.##.#  3clipseKit2 the Magician ... #.......#  Djinni ##+##.# ####.####  Health: 13/15 ====================---- ##...#.# #.#  AC: 2Str: 7 .#......### ###.#  EV: 11Int: 16 #......... ##.#.####  SH: 0Dex: 13 .....†...####.......#  XL:  1 Next: 44% Place: Dungeon:2 >........'.......##.#  Noise: =--------  Time: 118.0 (0.0) ..=....@.####....# #  -) Nothing wielded #......`j y.## ##..##  Cast: Shock ##)....## #..#  Fly  ##...# #....  ##+# ##.###  #.#  b   bat #.#  .# Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  The zap hits the bat.`j_  #.   ...       #.#  .#.* ###.#  #...*.....   .....*  *   #      #..#    ##+#  #.# #.# .# `jI 3..†.`j'W 4==559.0 (1Shock`j[ `j^  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  The zap hits the bat. _You kill the bat!`ja`jff,`jj`j k`jl`j " #.##.##.# .. #.##.##.# #.#. #.##.##.# ... #.......# ##+##.# ####.##### ##...#.# # #.# #......###.####.#  ##.....##.#.####-21.0 (2 #...####.......# +>........'.......##.# #..=......####....# #....## ##..##)....## #..##...## #....##+## ##.### #.##.#`j7-`j`jɖp _You see here a bat corpse.`jr`jis`jt`jx`j|`jHP _`jv`jɅj5====`j<`j1 _HP restored.`jD`j`j|`j,`jۦ`js4#.#. #.. ... #......#. ##+##.# ####.####.##...#.# # #...#......###.####. ##...........##.#.## #.....†....... +>........'.......##5.0 (4 #..@......#### ##.......## ##..# ##)....## #..#  ##...## #.... ##+## ##.### #.# #.# .# `j`j`jL4 _b - a ring of resist corrosion`j  You are a level 1 Djinni Air Elementalist.  You are 55% of the way to level 2. Play time: 00:05:46 (125 turns).`j"`j'`j*  Zot will find you in 11875 turns if you stay in this branch and explore no new _floors.`j3 I`j% `jg `j $ _`jҺ ,`jg P==`j `j `j ,`j `jL I.. ... #.......# #. ##+##.# ####.#### ##.##...#.# # #.# ...#......###.####.# ##.....##.#.####.....†...####.......# +>........'.......##.# #.........####....# # 8.0 (3##....@..## ##..## ##)....## #..# ##...## #.... ##+## ##.### #.# .# `j `j `j `j_`jX`j`j@ #. ##+##.# ####.### ##.##...#.# # #.#  ...#......###.####.# ##...........##.#.### #.....†...####....... +>........'.##. #..####....#  ##.......## ##..## 30.0 (2 ##)@...## #..# ##...## #.... ##+## ##.### #.  #.# .# `j<`j`j`j`j? _`j X`jd `j `j `jp `j:" `jr" `jm# `j,1 ) .. #.##. #.#. #.##. .. ... #.... #. ##+##.# ####. ##.##...#.# # # ...#......###.## ##...........##.#. #.....†...####....3.0 (3 +@........'....... #.........####...........## ##..###)....## #..###...## #...##+## ##.# #.# #.# .# `jn8 `js? `jD c _There is a stone staircase leading down here.`j'  You are a level 1 Djinni Air Elementalist.  You are 55% of the way to level 2. Play time: 00:05:58 (133 turns).`j~`j`jJ!  Zot will find you in 11867 turns if you stay in this branch and explore no new _floors.`jMQ ...###......'...###`jo[ *4.0 (1`j7a `jc 7 _You reach down and open the door.`j#`j9$`j%`j'`jH*`j-,`j/@  There is an open door here.`jt2  You encounter a kobold. It is wielding a +0 whip and quivering stones.`j8K .. #.# #.#. #.# .. ... # #. ##+##.# ### ##.##...#.# #  ...#......###.####.# ##..##....####.....†...####K......@'>..'#....####..####Shock#.# ##.......## ##. ##)....## #. ##...## # ##+## ## K   kobold (missile, wandering) # # `j@q 5rThe kobold shouts!`jD@.K`jIK)r   rat (wandering)==6.0 (2`jL`j PT _You encounter a rat.`j` I .. #. #.#. #. .. ... # #. ##+##.#  ##.##...#.# ## ...#......###. #.#. ##..###....####.....†...####.K....@.'>.'#..r.####.#### #.#. ##.......## ##.. ##)....## ##. ##...## ## ##+##  `je 3r.`je G.K`jfm `jn 3--7.0 (1`j?t `jv `j  .. # #.#. # .. ... # #. ##+##.#  ##.##...#.# ## ## ...#......###. #.#.# ##...#....####.....†...####.r..@..'>.'#.K..####.#### #.#.. ##.......## #..#. ##)....## #.... ##...## ## #. ##+## #.#.`j <.r`j{ Jr`j% :(((`j H.@.`j8 N=-8`j1 `j{ m _The kobold throws a stone. The stone barely misses you.`j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j-`jF.`j*5`j9P _You don't know that spell.`j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jdH`jI`j P`jS&  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jA `jA `jzG `jKK #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`jh 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j M `jM `j^S `jV #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j'U `jU `jV\ `jD_ #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jR? `j@ `jF `jJ #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`jJ 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j l  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jCE3`jJ`jM#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j[8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`ju>3`j`jj#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`jW8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jg`j`ju`j#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j``js`jA `j #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`j[`j`j#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`ju8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`j`j`j#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`jl8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j9`j@`j`jb#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j@8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`j`j`j #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`jÐ8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`j^`j`j #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j3`j`j>#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`ju8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`j_`j`j|#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j_ 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j `j| `j# `j?' #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`jh 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j. 3`j4 `j7 #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`jY 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j `jb `jp `jY #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j  ..  #.#.  .. ...  #.     # ##  #.#.# ##... ###....####.....† .....r.@..'>... ###.K..####.... #.#.. ##...  #..#. ##)  #....   ## #. ##+##  #. #.`jm  ..  #.#.  .. ...  #.     # ##  #.#.# ##... ###....####.....† .....r.@..'>... ###.K..####.... #.#.. ##...  #..#. ##) #....  ## #. ##+##  #. #. `j-s `j t `j1x `jz onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.There are monsters nearby!`j8  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j- .. # 3clipseKit2 the Magician #.#. # Djinni .. ... # Health: 14/15 ======================-- #. ##+##.# # AC: 2Str: 7 ##.##...#.# # EV: 11Int: 16 # ## ...#......###.# SH: 0Dex: 13 #.#.# ##...........# XL:  1 Next: 55% Place: Dungeon:2 ###....####.....†...#### Noise: =--------  Time: 138.0 (0.0) .....r*@..'>........'... -) Nothing wielded ###.K..####.........#### Cast: Shock #`j0.#.. ##.......## # Fly  #..#. ##)....##  #.... ##...##  ## #. ##+##  K   kobold (missile) #. r   rat #. _There are monsters nearby!Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit)`j r.@**#`ja e@..##`jK@*#`jr*.  Aim: a rat (68% to hit)`jT *r`jYn**.r`jo0L..*r`jK.rK*Aim: a kobold, wielding a +0 whip and quivering stones (60% to hit)`ji r*K.`j r.K*Aim: a kobold, wielding a +0 whip and quivering stones (60% to hit)`ji r*K.`ju .. # 3clipseKit2 the Magician #.#. # Djinni .. ... # Health: 14/15 ======================-- #. ##+##.# # AC: 2Str: 7 ##.##...#.# # EV: 11Int: 16 # ## ...#......###.# SH: 0Dex: 13 #.#.# ##...........# XL:  1 Next: 55% Place: Dungeon:2 ###....####.....†...#### Noise: =--------  Time: 138.0 (0.0) .......@..'>........'... -) Nothing wielded ###.K..####.........#### Cast: Shock #.#.. `jpw ##.......## # Fly  #..#. ##)....##  #.... ##...##  ## #. ##+##  K   kobold (missile) #. r   rat #. _There are monsters nearby!Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat.$  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the rat.  You kill the rat!kobold. ..  #.#.  .. ...  #.     # ##  #.`jx#.#  † .....** ###** #.#..   #..#. ##) #....  ## #.  #. #. `jE...$`je779.0 (1Shock`jr`j=J _You kill the kobold!`jV I`jKX `j[ i  You encounter a dart slug.`jh h ..  #.#.  .. ...  #. ##+##.#  ##.##...#.#  # ## ...#......###. #.#.## ##....###....####.....†......'>.'w###.$..####.Shock #.#..# ##.......##  #..#.# ##)....## #....# ##...## ##.#.# ##+##w   dart slug (wandering)# #.# #.#`j?w b0ww`j :-40.0 (1 _`j `j" `jK 1#.#.. ..## #. ##+##.#..#.##...#.##.### ...#......### #.#.## #.....###....####.....†...##...........'>........'. w###.$@.####...## #.#..# ##.  #..#.# ##) #....# ## ##.#.# ##+ #.#.# #.#.#.. .#`jN 0w`jO .K`jW .w   dart slugK   kobold (missile, wandering)`j.[ f5==-1`jW` `jOd _You encounter a kobold. It is wielding a +0 whip and quivering stones.`js 9 #.#. .. ... ### #. ##+##.# .. ##.##...#.# #.### ...#......# #.#.## ##.K###....####.....†....w.'>.' .###.@..####. #.#..# ##.## #..#.# ##)....## #....# ##...## ##.#.# ##+## #.#.# #.#.# .. .#`j|w @.w`jBx E.K`j~ `j[ %2`j `j l _Items here: $ ( ) †. `jV . #.# .. ... ### . ##+##.# .. ##.##...#.#  #.### ...#### #.#.## ##.............###....####.....†...##..K.w...@....'>.'...###.$..####..#.#..# ##...#..#.# ##).#....# ##...##.#.# ##+###.#.# #.#.#.. .# `jF.K `j `j,3 _ `j `ju `jG #.#.. ..### #. ##+##.# ..#.##...#.# #.### ...#......### #.#.## #... ...###....####.....†...# ....w........'>........' .K###.@..####..# #.#..# ## #..#.# ##) #....# ## ##.#.# ##+ #.#.#  #.#.# .. .#  `jB ?.w `jӭ  `j %4 `j2  `j l _Items here: $ ( ) †.`j3`j"`j9M _You have 0 gold pieces.`jp#.#. .. ... ### #. ##+##.# .. ##.##...#.# #.### ...#......## #.#.## ##....###....####.....†...#.....w.'>.'..K###.$@.####.##.#..# ##.## #..#.# ##)....## #..##.#.#.#.# #.#.#.. .#`j`j ````The dart slug launches a dart at you.`j\.$@.`jMJ===5`j#`jO'O _The slug dart misses you.0`j(0`jD [?25h[?0c [?1051l[?1052l[?1060l[?1061l