`j  Player: 3clipseKit2 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-07-22.15:55:39.ttyrec Time: (1784735739) Wed Jul 22 15:55:39 2026 `je [?1051l[?1052l[?1060l[?1061h`jfC)0[?7h`jg[?25l[?1c`jn`jVr`j{Welcome, 3clipseKit2. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinni  w - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells automatically as they grow, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Air Elementalist`j( `j `jڡ Welcome, 3clipseKit2 the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver`j t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger`j[ bw - Ice Elementalist g - Cinder Acolyte`jˢ o - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist `j qAir Elementalists have learned the Shock spell. Their electrical magic can harm `jF `groups of foes, while their air spells assist in fighting or fleeing enemies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Djinni Air Elementalist `j( `j% `j03clipseKit2 the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockFly  `j6# ##..( ♣P# ##~~~..♣P#.♣#~ß....@♣~~~..♣P#.♣... ♣P# ### ## `j%? `j/EWelcome, 3clipseKit2 the Djinni Air Elementalist.They say the Orb of Zot lies within this dungeon, but they say a lot of things. `j1J `jkPress ? for a list of commands and other information.  Found a throwing net.  Found a staircase leading out of the dungeon. `jj `j  You begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike.`j}I 3`jJ `jM `jT `jX ,`jY 9 _Found 4 gold pieces.`j\ 3`j]] `j_ `j b `j^b `jc `jo  ########## +..($♣P#P## #~~~..♣P#.♣3.0 (3 #~ß.@..<♣ #~~~..♣P#.♣ +....♣P#P## ##########`jv `j{ `j} `j,h`jh`ji`jm`jsX`ju`ju`jv`j |B`jÇ ##########6+..(@♣P#P## #~~~..♣P#.♣ ##~ß....<♣ #~~~..♣P#.♣+....♣P#P############`je`j`jו1 _You now have 4 gold pieces.`j/ ########## +..@.♣P#P## #~~~..♣P#.♣ ##~ß....<♣ #~~~..♣P#.♣ +....♣P#P## ##`j6`j <*7.0 (1`jA`j@M`jQ*8.0 (2`jiU`jWR _b - a throwing net`jƔ`j`j`jM`j*`jB`j`j`j|`j##########+....♣P#P###~~~..♣P#.♣10.0 (2.0)##~ß@...<♣ `j#~~~..♣P#.♣ +....♣P#P############ `jH `j`j,`j`j`j0`j`jt`jz`j`j`j"`j4(`j,`j].`j `jW `jC `j4 `j/ X`j" `j `j? `j `j `jW `j `jq `j ,`j `j `jB `jp `j `j@ F _You reach down and open the door.`j 3`jL `j+% C##########+....♣P#P## #~~~..♣P#.♣ ##~ß....<♣##..####~~~..♣P#.♣6.0 (6.......@....♣P#P####...#############. `jv, `j1 `j3 Q _There is an open door here.`jS `jT `jFT `jU `jW  You encounter a goblin. It is wielding a +0 club.`ji = ########## +....♣P#P### #~~~..♣P#.♣... ##~ß....<♣#..####~~~..♣P#.♣'....♣P#P###...#####Shock #..#.g.>.g   goblin (asleep)#`j0y %0`j *7.0 (1`j `j7 9 _Found an escape hatch in the floor.`js ########## +....♣P#P##### #~~~..♣P#.♣ .... ##~ß....<♣#..####~~~..♣P#.♣.'....♣P#P###...##### #... #... g.... >.#...###...S   ball python (constriction, asleep)`jH#.S.`j`j%8`jV`j\ _You encounter a ball python.`jc###.>.. ###########.. +....♣P#P######.. #~~~..♣P#.♣ ..... ##~ß....<#####..####~~~..♣P#.♣..........'....♣P#P##`jl ####..@########## #...#  #...#g....#>.#....####.... #.S.# #####`j&`j]1%9`j7`j9; _Found a stone staircase leading down.`j-y####. >..# ########## #..# +....♣P#P######..# #~~~..♣P#.♣ ...... ##~ß....<#####..####~~~..♣P#.♣ ..........'....♣P#P## ####...########## #.@.#  #...#g....#.>.#....#####..... #.S.##. ##### .. K?K   kobold (asleep)`j|l  You encounter a kobold. It is wielding a +0 dagger.`j S.  Found a scroll labelled OFEUKK ZANEARCH.`j' `jtgThe goblin shouts! The ball python hisses angrily. You hear a shout!`j1!.g`jgg 2 goblins (1 wandering)S)`j1E====20`j`j?s _You encounter a goblin. It is wielding a +0 dagger.!`jP| R  Cast which spell? (? or * to list) !`j !`j !`j !`j P _You don't know that spell.$`jOR  Cast which spell? (? or * to list) $`j + Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 5% 1  b - Static DischargeConjuration/Air 9% 2  c - SwiftnessAir16% 3  d - AirstrikeAir47% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit2`jC 2`j g###.3clipseKit2 the Magician>..# ##########Djinni#..# +....♣P#P##Health: 15/15 ========================####..# #~~~..♣P#.♣AC: 2Str: 7...... ##~ß....<♣EV: 11Int: 162`j' #####..####~~~..♣P#.♣SH: 0Dex: 13..........'....♣P#P##XL:  1 Next:  0% Place: Dungeon:1####...############2`jh Noise: ====-----  Time: 20.0 (0.0)#.@.#-) Nothing wielded#...#Cast: Shock.g...#Fly 2`jC g.>.#....#####.S...#...##ggg 2 goblins (1 wandering)##### ..S   ball python (constriction)K?K   kobold (asleep)Found a scroll labelled OFEUKK ZANEARCH.  The goblin shouts! The ball python hisses angrily. You hear a shout! _You encounter a goblin. It is wielding a +0 dagger.Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) 2`j8 ###.3clipseKit2 the Magician>..# ##########Djinni#..# +....♣P#P##Health: 15/15 ========================####..# #~~~..♣P#.♣AC: 2Str: 7...... ##~ß....<♣EV: 11Int: 16#####..####~~~..♣P#.♣SH: 0Dex: 13..........'....♣P#P##XL:  1 Next:  0% Place: Dungeon:12`jw ####...############Noise: ====-----  Time: 20.0 (0.0)#.@.#-) Nothing wielded#...#2`j Cast: Shock.g...#Fly .>.#....2`j #####.S...#...##ggg 2 goblins (1 wandering)2`j ##### ..S   ball python (constriction)K?2`j oK   kobold (asleep)2`jT Found a scroll labelled OFEUKK ZANEARCH.  The goblin shouts! The ball python hisses angrily. You hear a shout! _You encounter a goblin. It is wielding a +0 dagger.2`j Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) 2`j 2`jk 2`j" 2`jf% g _You aren't experienced enough to cast this spell.7`jR  Cast which spell? (? or * to list) 7`jV 7`j 7`ji 7`j" P _You don't know that spell.7`j R  Cast which spell? (? or * to list) 7`jm 7`jn 7`jr 7`jrt P _You don't know that spell.7`j R  Cast which spell? (? or * to list) 7`ji 7`jj 7`jo 7`jMr C  Cast which spell? (? or * to list)  _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) 7`jr E_You don't know that spell.7`j3 ~ _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) 8`j#i8`jj Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 5% 1  b - Static Discharge8`jkConjuration/Air 9% 2  c - SwiftnessAir16% 3  d - Airstrike8`j5kAir8`jhkW47% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9`j[ 9`j###.3clipseKit2 the Magician>..# ##########Djinni#..# +....♣P#P##Health: 15/15 ========================####..# #~~~..♣P#.♣AC: 2Str: 7...... ##~ß....<♣EV: 11Int: 16#####..####~~~..♣P#.♣SH: 0Dex: 13..........'....♣P#P##XL:  1 Next:  0% Place: Dungeon:1####...############Noise: ====-----  Time: 20.0 (0.0)#.@.#-) Nothing wielded#...#Cast: Shock.g...#Fly .>.#....#####.S...#...##g9`jݷgg 2 goblins (1 wandering)##### ..S   ball python (constriction)K?K   kobold (asleep) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) 9`j+9`jv###.3clipseKit2 the Magician>..# ##########Djinni#..# +....♣P#P##Health: 15/15 ========================####..# #~~~..♣P#.♣AC: 2Str: 79`j...... ##~ß....<♣EV: 11Int: 16#####..####~~~..♣P#.♣SH: 0Dex: 13..........'....♣P#P##XL:  1 Next:  0% Place: Dungeon:1####...############Noise: ====-----  Time: 20.0 (0.0)#.@.#9`j-) Nothing wielded#...#Cast: Shock.g...#Fly .>.#....#####.S...#...##ggg 2 goblins (1 wandering)##### ..S   ball python (constriction)K?K   kobold (asleep) _You don't know that spell.  Cast which spell? (? or * to list) 9`j_You don't know that spell.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) 9`j^ ###. 3clipseKit2 the Magician >..# ##########  Djinni 9`j@v#..# +....♣P#P##  Health: 14/15 ======================-- ####..# #~~~..♣P#.♣  AC: 2Str: 7 ...... ##~ß....<♣  EV: 11Int: 16 9`j#####..####~~~..♣P#.♣  SH: 0Dex: 13 ..........'....♣P#P##  XL:  1 Next:  0% Place: Dungeon:1 9`j####...############  Noise: ====-----  Time: 20.0 (0.0) #.@.# -) Nothing wielded 9`j4#*..# Cast: Shock .g...# Fly  .>.#.... #####.S...  #...##g  gg 2 goblins (1 wandering)9`jc ##### ..  S   ball python (constriction) 9`jK?  K   kobold (asleep)Cast which spell? (? or * to list) 9`jv_You don't know that spell.  Cast which spell? (? or * to list) 9`jAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)9`j ****.g9`j4 n..#**9`jɽ[#.*.:`j]d>.*:`j~>.*:`j5-@.:`jAh;@*:`j1E**:`j E**:`jOS [*.*.;`j$=g.***;`j4{*.#**;`j {.*#*.;`j` E**<`j.*.S.  Aim: a ball python (72% to hit)=`j *.*S=`jPd*.*.=`j$*.**#*=`j@g...#.  Aim: a goblin, wielding a +0 club (60% to hit)=`j g***#*>`j.*..##**>`jLi{.*#*.>`jd {*.#**>`jt *.**##..?`j=g...#.  Aim: a goblin, wielding a +0 club (60% to hit)?`j g***#*@`jg...#.  Aim: a goblin, wielding a +0 club (60% to hit)A`j2 g***#*A`jy_.*..#*A`j|& g.***A`jI.*.SAim: a ball python (72% to hit)B`j3 y .*S*C`j V.*.*.*.*C`jb *.*.*#C`j *.*.*#C`j& k*.*#D`jsxS.*.##D`jt*S*.##D`jOg*.##D`j ]*.#*#D`jZ A##D`jJS *.g.*#.##..F`j:].*g.*.#*##**#G`j}.*.S.*###G`j'S*.*##G`jJm.*##G`jf$.*.*.*..*.##g#Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 60% to hit)J`jZ g*J`jvb 9.*J`j *.KAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)K`j  ###. 3clipseKit2 the Magician >..# ##########  Djinni #..# +....♣P#P##  Health: 14/15 ======================-- ####..# #~~~..♣P#.♣  AC: 2Str: 7 ...... ##~ß....<♣  EV: 11Int: 16 #####..####~~~..♣P#.♣  SH: 0Dex: 13 ..........'....♣P#P##  XL:  1 Next:  0% Place: Dungeon:1 K`j ####...############  Noise: ====-----  Time: 20.0 (0.0) #.@.# -) Nothing wielded #...# Cast: Shock .g...# Fly  .>.#.... #####.S...  #...##g  gg 2 goblins (1 wandering) ##### ..  S   ball python (constriction) )?  K   kobold (asleep)Press: ? - help, Shift-Dir - straight lineK`jU Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is heavily wounded.The goblin shouts!  The zap hits the kobold.K`je 7 ###. >..#   #..#     K`j   <♣        #.@.# K`j) #..*# .g..*# K`jU y* *K`j 0 *gg ##### *.  *? K`jP_ nS.S.K`j` &g.K`j` .K`j#h ....   goblin.)K`jk h11===-1.0 (1K`jq K`js M  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is heavily wounded.The goblin shouts!zap hits the kobold. _You kill the kobold!O`j_  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O`jҋ  ###. 3clipseKit2 the Magician >..# ##########  Djinni #..# +....♣P#P##  Health: 13/15 ====================---- ####..# #~~~..♣P#.♣  AC: 2Str: 7 ...... ##~ß....<♣  EV: 11Int: 16 #####..####~~~..♣P#.♣  SH: 0Dex: 13 ..........'....♣P#P##  XL:  1 Next: 11% Place: Dungeon:1 ####...############  Noise: ===------  Time: 21.0 (0.0) #.@.# -) Nothing wielded #g..# Cast: Shock`j w4m ...S*# Fly  .>.#...* #####.....  #...##.  g   goblin ##### ..  S   ball python (constriction) )? The zap hits the kobold. _You kill the kobold!Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineP`j? w#g*.S..P`jqc 9.*Q`jу; g*.S _You kill the kobold!  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineQ`j=Aim: a ball python (72% to hit)R`j0~ g.*SR`j"g.  Aim: a goblin, wielding a +0 club (60% to hit)R`ja Z g*S`jdg*.SAim: a ball python (72% to hit)T`j*Z S*T`jkS*.*T`jlmyS.**U`jm[*.*.U`j[*.*.U`j`*S*.U`jg.S*#*U`j~*.S.#.V`j 9.*V`jDgg***V`j)e.S.*W`j&kS*.*W`jS` yS.**W`j [*.*.W`j 7*.W`j} S.  Aim: a ball python (72% to hit)W`j2O g.Sgoblin, wielding a +0 club (60% to hit)W`jU R *gW`j6*.X`jJ**X`j_W>.*X`j8f>.*X`j1 .gAim: a goblin, wielding a +0 club (60% to hit)X`j Z g*X`jgg***Y`jwq.S**Y`j o.*.*Z`jW[*.*.Z`j E**Z`j8~m*S#*[`jA##[`jg.*.*#.##..[`jA*#[`jB .*S*.#*[`jg*S.##**\`jj g.S*##..]`j"###.3clipseKit2 the Magician>..# ##########Djinni#..# +....♣P#P##Health: 13/15 ====================----####..# #~~~..♣P#.♣AC: 2Str: 7...... ##~ß....<♣EV: 11Int: 16#####..####~~~..♣P#.♣SH: 0Dex: 13..........'....♣P#P##XL:  1 Next: 11% Place: Dungeon:1####...############Noise: ===------  Time: 21.0 (0.0)#.@.#-) Nothing wielded#*..#Cast: Shock..***#Fly .>.#*...#####.....#...[33]`j,m##.g   goblin##### ..S   ball python (constriction))? _You kill the kobold!Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line]`j8S.]`jg  The zap misses the goblin. The zap misses the ball python.]`jmg....g 2 goblins]`j3--2.0 (1]`jo]`jS _The goblin barely misses you.a`j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a`j  ###. 3clipseKit2 the Magician a`j e>..# ##########  Djinni #..# +....♣P#P##  Health: 12/15 ===================----- ####..# #~~~..♣P#.♣  AC: 2Str: 7 a`jL ...... ##~ß....<♣  EV: 11Int: 16 #####..####~~~..♣P#.♣  SH: 0Dex: 13 a`j ..........'....♣P#P##  XL:  1 Next: 11% Place: Dungeon:1 ####...############  Noise: =--------  Time: 22.0 (0.0) a`j .#.@.# -) Nothing wielded #gS.#a`j  Cast: Shock .....# Fly  a`j a.>.#.... #####....g  #...##.  gg 2 goblinsa`ji % ##### ..  S   ball python (constriction) )?  _The goblin barely misses you.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)b`j&f gS*b`j<egS.*b`j]MgS*.b`j+ -*.b`j^z#g..***c`je#g...  Aim: a goblin, wielding a +0 club (60% to hit)c`jZ g*c`jegS.*c`j kS*.*c`j) yS.**d`jmS*.*d`j E**d`j޲ S.*.*#d`jVS*.**g##e`jmS.*.*g##e`jK*.*.*#e`j*.*.*.e`jF*.*.*.e`j`7*.e`j͍{*.#**e`j gS**##..f`ji*...*#.g`j.***.#*h`jn }gS..#*h`jI VgS*.h`j egS.*h`j[ S.  Aim: a ball python (72% to hit)i`jkgSgoblin, wielding a +0 club (60% to hit)j`jk ###.3clipseKit2 the Magician>..# ##########Djinni#..# +....♣P#P##Health: 12/15 ===================-----####..# #~~~..♣P#.♣AC: 2Str: 7...... ##~ß....<♣EV: 11Int: 16#####..####~~~..♣P#.♣SH: 0Dex: 13..........'....♣P#P##XL:  1 Next: 11% Place: Dungeon:1####...############Noise: =--------  Time: 22.0 (0.0)#.@.#-) Nothing wielded#*S.#Cast: Shockj`jl .*...#Fly .**#....#####....g#...##.gg 2 goblins##### ..S   ball python (constriction))?Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin.j`j* g.  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin.  The goblin is heavily wounded.  You hear a shout!ball python bites you. The ball python barely misses you.j`j1 Yg.>.j`jK 2=3.0 (1j`jj`jkS _The goblin barely misses you.m`j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n`j|un`jwn`j~n`jP _You don't know that spell.n`j*  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n`j"bn`jcn`jSin`j(k#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.n`j ' 8 _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n`jv n`jx n`j n`j   Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)n`j onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.n`j4 \ _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.n`j5 asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n`j> n`j n`jD n`j}  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. n`j _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. n`j E_You don't know that spell.n`jo  ###. 3clipseKit2 the Magician >..# ##########  Djinni #..# +....♣P#P##  Health: 11/15 =================------- ####..# #~~~..♣P#.♣  AC: 2Str: 7 ...... ##~ß....<♣  EV: 11Int: 16 #####..####~~~..♣P#.♣  SH: 0Dex: 13 ..........'....♣P#P##  XL:  1 Next: 11% Place: Dungeon:1 ####...############  Noise: ==-------  Time: 23.0 (0.0) #.@.# -) Nothing wielded #gS.# Cast: Shockn`jE [11;13H ...**# Fly  .>.#...g #####.....  #...##.  gg 2 goblins ##### ..  S   ball python (constriction) )? Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n`j Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineo`j" _#gS..g _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)o`jm Z S*q`j:gS.  Aim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)q`j #g**gr`j  ###. 3clipseKit2 the Magician >..# ##########  Djinni #..# +....♣P#P##  Health: 11/15 =================------- ####..# #~~~..♣P#.♣  AC: 2Str: 7 r`jf ...... ##~ß....<♣  EV: 11Int: 16 #####..####~~~..♣P#.♣  SH: 0Dex: 13 ..........'....♣P#P##  XL:  1 Next: 11% Place: Dungeon:1 ####...############  Noise: ==-------  Time: 23.0 (0.0) #.@.# -) Nothing wielded #)S.# Cast: Shockr`j h .....# Fly  .>.#...g #####..... r`j  #...##.  gg 2 goblins ##### ..  S   ball python (constriction) )?  _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.r`j , )You kill the goblin!The zap hits the goblin. ###. >..#   #..#       <♣        #.@.# #*S.# ...**# *  S   ball python (constriction) ##### .. )? r`j! )..)You kill the goblin!r`j@( ;33-4.0 (1r`j0 r`j64 C _The ball python bites you but does no damage.v`j)v`j0,A ball python. A small snake that can augment its bite by constricting small creatures. Max HP: ~3Will: nonev`jv,AC: noneEV: ++ Threat: Minor Class: Natural Size: Medium Int: Animal Speed: 120% (swim: 200%) (normally travels faster than you) You have about 66% to hit with your hands and 59% to hit with your off-hand v`j,.punch. It has about 47% to hit you. v`j,pAttacks Max Damage Bonus Bite2 Constrict 0Begin ongoing constriction (1-2 dam) v`j-It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. v`ji-z[!]: Description|Quote~`j~`j###.3clipseKit2 the Magician>..# ##########Djinni#..# +....♣P#P##Health: 11/15 =================-------####..# #~~~..♣P#.♣AC: 2Str: 7...... ##~ß....<♣EV: 11Int: 16#####..####~~~..♣P#.♣SH: 0Dex: 13..........'....♣P#P##XL:  1 Next: 33% Place: Dungeon:1####...############Noise: =--------  Time: 24.0 (1.0)#.@.#-) Nothing wielded#)S.#~`jՌ\Cast: Shock.....#Fly .>.#...)#####.....#...##.S   ball python (constriction)##### ..)?Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  You kill the goblin!The zap hits the goblin.  You kill the goblin! _The ball python bites you but does no damage.~`jX~`j~`j~`jg`j}  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jϼ ###. 3clipseKit2 the Magician >..# ##########  Djinni #..# +....♣P#P##  Health: 10/15 ================-------- ####..# #~~~..♣P#.♣  AC: 2Str: 7`jx ...... ##~ß....<♣  EV: 11Int: 16 #####..####~~~..♣P#.♣  SH: 0Dex: 13 ..........'....♣P#P##  XL:  1 Next: 33% Place: Dungeon:1 ####...############  Noise: =--------  Time: 24.0 (0.0) #.@.#`j̽V -) Nothing wielded #)S.# Cast: Shock .....#`j Fly  .>.#...)`jS #####.....  `j:#...##.  S   ball python (constriction) `j^T##### ..  `j)?  _The ball python bites you but does no damage.  `j~Casting: Shock (safe; 5% risk of failure)  `jɾConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  `jxPress: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)`j ###. 3clipseKit2 the Magician >..# ##########  Djinni #..# +....♣P#P##  Health: 10/15 ================-------- ####..# #~~~..♣P#.♣  AC: 2Str: 7 ...... ##~ß....<♣  EV: 11`jVInt: 16 #####..####~~~..♣P#.♣  SH: 0Dex: 13 ..........'....♣P#P##  XL:  1 Next: 33% Place: Dungeon:1 ####...############  Noise: =--------  Time: 24.0 (0.0) #.@.# -) Nothing wielded`j #)†.# Cast: Shock .....# Fly  .>.#...) `j8#####.....  #...##.  S   ball python (constriction)`j#Y ##### ..  `jW)? Casting: Shock (safe; 5% risk of failure)  `jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line`jaAim: a ball python (72% to hit)  The zap hits the ball python.`j  ###. >..#   #..#   `j+    <♣  `jT   `j|   `jw#.@.# `j#)*.# ...*.# `j.>.#.* `j#E* `jJb#.* `jv##### .. )? `j `jUM†....`j'ae445.0 (1Shock`j/h`jjionfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python. `j8kD_You kill the ball python!`j 3`j`jD`j`jB`jU`j1`jN11=`j`j!,`j#`j &`j&`j (`j*`j*`jC,`j.`j.k2===`j0`jY3,`j 5`j7`j7`j9`j<`jF<`j=`j?`j@@:==`jA`jND`jDK3=`jF`jKO,`jQ`jU,`jW`jY`j3Z`j[`jd^`j^i4===`j``j$c,`jd`jf,`jh`jj`j?k`jl`jo`jo:==`j q`jtk _You start resting.HP restored.`j>&-`j/45.0 (20.0)`js5==-6.0 (21 _`j7`j`j`j``ji`j B`j`ju`j`j`jR`j#`j<`j:==`j'!`j)$`j$`j(`j*`j8+`j-`j2,`j73`jP7`j7`jj?`jhC,`jF`jH`jI`j&K`jM`j/N`jO`jXn`jY`jJe`jg,`j]h`jJ`jX`jR,`j``j,`jX`j,`jx`j$ _You start waiting.Shockgg   hobgoblin (wandering)80.0 (34`jFEA1.0 (35`jTW`jLXZ _You encounter a hobgoblin.`j `jn `j `j ` _A hobgoblin is nearby!`j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j `j``jFf _You don't know that spell.`jk  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j `j`j`jr#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j+`j0`j"8`j:onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Unknown command.`j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j  ###. 3clipseKit2 the Magician >..# ##########  Djinni #..# +....♣P#P##  Health: 14/15 ======================-- ####..# #~~~..♣P#.♣  AC: 2Str: 7 ...... ##~ß....<♣  EV: 11Int: 16 #####..####~~~..♣P#.♣  SH: 0Dex: 13 ..........'....♣P#P##  XL:  1 Next: 44% Place: Dungeon:1 ####...############  Noise: ---------  Time: 81.0 (0.0) #.@.# -) Nothing wielded #*†.# Cast: Shock[1`j> 91;13H g*...# Fly  .>.#...) #####.....  #...##.  g   hobgoblin (wandering) ##### ..  )?  _Unknown command.`j Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 68% to hit)`j~ [ g*`jeMg>*`jTg.  Aim: a hobgoblin (wandering, hasn't noticed you, 68% to hit)`jȐ9###.3clipseKit2 the Magician>..# ##########Djinni#..# +....♣P#P##Health: 14/15 ======================--####..# #~~~..♣P#.♣AC: 2Str: 7...... ##~ß....<♣EV: 11`j]Int: 16#####..####~~~..♣P#.♣SH: 0Dex: 13..........'....♣P#P##XL:  1 Next: 44% Place: Dungeon:1####...############Noise: ---------  Time: 81.0 (0.0)#.@.#-) Nothing wielded#*†.#Cast: Shock**...#Fly **.#...)#####.....#...##.g   hobgoblin##### ..`j)?Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line`jztAim: a hobgoblin (wandering, hasn't noticed you, 68% to hit)  The zap hits the hobgoblin.`jA.g`j\_).>`ja5===2.0 (1`jV&`je) onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (wandering, hasn't noticed you, 68% to hit)  The zap hits the hobgoblin. _The hobgoblin is moderately wounded.`j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`ju1 `j,4 `j; `j= P _You don't know that spell.`j   `j Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jB`j`j`j  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)`j;onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`jX`jZ`j~b`jeonfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Unknown command.`jD  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j9\G ###. 3clipseKit2 the Magician >..# ##########  Djinni #..# +....♣P#P##  Health: 14/15 ======================-- `j\####..# #~~~..♣P#.♣  AC: 2Str: 7 ...... ##~ß....<♣  EV: 11Int: 16 #####..####~~~..♣P#.♣  SH: 0Dex: 13 ..........'....♣P#P##  XL:  1 Next: 44% Place: Dungeon:1 ####...############  Noise: =--------  Time: 82.0 (0.0) #.@.# -) Nothing wielded `j]|#*†.# Cast: Shock .g...# Fly  .>.#...) #####.....  #...##.  g   hobgoblin ##### .. `j]i )?  _Unknown command.`j]Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j]Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line`j^yAim: a hobgoblin (moderately wounded, 68% to hit)`jO T g*`jg.  Aim: a hobgoblin (moderately wounded, 68% to hit)`j  ###. 3clipseKit2 the Magician >..# ##########  Djinni #..# +....♣P#P##  Health: 14/15 ======================-- ####..# #~~~..♣P#.♣  AC: 2Str: 7 ...... ##~ß....<♣  EV: 11Int: 16 #####..####~~~..♣P#.♣  SH: 0Dex: 13 ..........'....♣P#P##  XL:  1 Next: 44% Place: Dungeon:1 ####...############  Noise: =--------  Time: 82.0 (0.0) #.@.# -) Nothing wielded #)†.# Cast: Shock`j [34m .....# Fly  .>.#...) #####.....  #...##.  g   hobgoblin ##### ..  )? Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  The zap hits the hobgoblin.`j J ###. >..#   #..#       `j <♣        #.@.# `jM #*†.# .*...#`j  .**   ##### .. )? `j `jab).>..`jne663.0 (1Shock`ju`j4x `jqxWonfirm with . or Enter, or press ? or * to list all spells.`jxAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  `jxAim: a hobgoblin (moderately wounded, 68% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!`jx`j 3`j `j `j `j ,`j B`j `jE `j ,`jz `j, x####..# #~~~..♣P#.♣...... ##~ß....<♣ #####..####~~~..♣P#.♣ ..........'....♣P#P## #####...############ ... #...# ....#)†.# ........## -6.0 (3..>.#..@)#####..........#...##..... ##### ..... )?.. ... ... `js 7-`j `jv `j 3`jp `j `j" `jz b5==`j $ `j+ _HP restored.`jT `j `j `j- `j `jb `j~ `jk% `j+ ,`jB. `j1 `j3 `jw4 :==`j6 `jE ..........'....♣P#P## #####...############ ... #...##.....# ....#)†.##.....# ........##.....# ..>.#...)#.....#########..............#...##.....###91.0 (5######.@...# #.)?..#  #.....#  #.....######## `jP `j W `jX `j(#####...############ ... #...##.....# ....#)†.##.....# ........##.....# ..>.#...)#.....#########..............  #...##.....### ######.....# `jt)X #.)@..# #.....# #.....# ####### `jl2`j7*2.0 (1`j<`jK`jT*3.0 (2`jKZ`jb]e _c - a scroll labelled OFEUKK ZANEARCH`j P`j 3`j`jN`j`j,`j`j,`jD`jf`j{`jʦ`jѧ`j`j^`j`j`j...... ##~ß....<♣ #####..####~~~..♣P#.♣ ..........'....♣P#P## #####...############ ... #...##.....# ....#)†.##.....# ........##.....# ..>.#...)#.....#########7.0 (4 #####...........@......)#...##.....###############.....# #.)...#`jT#.....##.....########`j`j`j>* _Found a short sword.`j8o3`j p`j-s`jt`jxB`j{,`jg|`j ~`j`j`j+`jN`j`j`j`j/ .... ##~ß....<♣ ..####~~~..♣P#.♣ '....♣P#P## ...############ #...##.....# #)†.##.....# `j##.....# #...)#.....#########.# 101.0 (4.0)........@..).# #...##.....#### ######.....# #.)...##.....##.....##`j2`j`j`j`j`jz`jK`ji `j `j `j `j `j5 n`j `j  f ##~ß....<♣ .####~~~..♣P#.♣ '....♣P#P## ..## ..##.....# †.##.....# ##.....# # ..)#.....##.# 3.0 (2 .....@).# ..##.....## .....# `jP `j `j! `jS ##~ß....<♣ ####~~~..♣P#.♣ '....♣P#P## ## .###.....# ##. .##.....# ..##.....# .# )#.....#.# ..@.# ##.....# .....# `j`j*4.0 (1`j#`jPT _You see here a +0 short sword.`jXw W  You are a level 1 Djinni Air Elementalist.  `jx CYou are 66% of the way to level 2. Play time: 00:02:31 (104 turns).`j} `j `j  Zot will find you in 5896 turns if you stay in this branch and explore no new _floors.`j& #~~~..♣P#.  ##~ß....<♣ ###~~~..♣P#.♣  .'....♣P#P# ############ .# ##.....# ### ##.....# #.. ##.....# #.# )#.....#########@# ..............).# .....########### ##.....#  #.)...#  #.....#  #######5 _`j)`j`j`j`jT `jT `j#U `jW `jY `jtZ `jZ^ B`j(_ `j_ `j,a `jc `jfc `jd `jel  ##########  +....♣P#P##  #~~~..♣P#.♣  ##~ß....<♣  ~~~..♣P#.♣ ## .'....♣P#P## .########## .#.....# `jl ###.#8.0 (3 #.....# #.@.# #.....# #.###.....#########.# .........).# #.....########### #.)`jjm ...# #.....# #.....#`jp `jCv `j]x `j# `j$ `j% `j' `j/ n`j1 ,`ju2 `jG5 ,`j5 `j<  ########## +....♣P#P## #~~~..♣P#.♣ `jE= ##~ß....<♣ ~~~..♣P#.♣####### '....♣P#P###.....# 11######### #@# .....# ###.# .....# #...## #.### .....#`jx= {.# .............).# .....#`j= ########## .)...#`joA `jTF `jKH `j9`j`jN`jG`j< `j@ `jE `j\G `jM`j!X`j",`j"`j$`j%`j&`j&`j.< . `j..# ########## .# +....♣P#P## .# #~~~..♣P#.♣ `j/.. ##~ß....<♣ .####~~~..♣P#.♣#######6.0 (5 ....'....♣P#P###@....#`j1/############ #####.###.....# ###.# `jV/†.##.....# #...###.....# #.###`j{/Z)#.....#########.#............).###.`j/....########### ##`j/&##.....#`j]2`j7`j8`j`j`j`j`j@`jC`jtG`jH`jtQ `jyY 3`j] `j `jV `j `jv `j `j  `j X`j `j `jW ,`j `j `j B`j `j `j8 `jB `j `j `j, `j `j( H ########## +....♣P#P## #~~~..♣P#.♣ `j ##~ß....<♣ #~~~..♣P#.♣####### '....♣P#P###.....# ########## #####.#....# ###.# 22.0 (6`j n.# #..@# ...# #.### ...#########.# .............)`j .#...###########...#)..`j@ [.#...# `j `j|" `j$ `jJG `j'L `jR `jNU `j]{`j{`j|`jكB`j|,`jV`j`jh`j`j]`j`j~`jC`jÏ`j`jɐ`jC  You see here a +0 short sword.`j`jP _`j7`j`j$`jr`j`j`j`j`jf`jf`j`j9`j`jQ`j`j`j`jq`j`ji`jF`jٱ`jN`j`j`j  ...... ##~ß....<♣ #####..####~~~..♣P#.♣####### ..........'....♣P#P###.....####...############ #####.# ... #...##.....# ###.# `jS....#)†.##.....# #...# ........##.....# #.###>.#...)#.....#########.#33.0 (11.0) #####...........@......).# `jv #...##.....###########  ######.... #.).. #.....`j #.....# ####### `j `j`j`jN`j `j `j `j\ `j `j `jX ,`j `jl `j `j/ `j> `j `j `j `jҼ `j `jx `j `ju `j `j2 `j `j `j@ `j `j `j: `jz `j `j3 `jX `j `j `j $  Things that are here:`j %  `j" <a +0 dagger; a goblin corpse`jx `j!  _`j `j `j `j `j `j g  You see here a ball python corpse.`j `jW  _`j `j $  Things that are here:`j< 6 >..# ########## #..# +....♣P#P## ####..# #~~~..♣P#.♣ ...... ##~ß....<♣ `j #####..####~~~..♣P#.♣# ..........'....♣P#P### #####...############ # ... #...##.....#44 ....#@†.##.....# `j\ #........##.....# #..>.#...)#.....####### ######................. #...##.....####### ######.....# `j w#.)...##.....##.....#`j `j `j p _a +0 club; a goblin corpse`j `j `j `j `j `j( P _`j ,`j `j9 `j `j! `jN `jE `je `j `j `j[ `j `jy `jo `j @  There is an open door here.`j `j:  _`j `j  `j ,`jh `jm `j3 `j )Water `j `j `jp( ###.>..# ########## #..# +....♣P#P## ####..# #~~~..♣P#.♣ ...... ##~ß....<♣ `jo) c52.0 (8.0)#####..####~~@..♣P#.♣#######..........'....♣P#P###.....######...############ #####.# ... #...##.....# ###.#....#)†.##.....# #...##........##.....# #.####..>.#...)#.....#########.#######.................`j]* S.).##...##.....###########`j0 `j8 `j9 `j/`j0`j>1`j5`j=7`j;T`j<`j=`j>`j0@`jB,`jC`jF@  There is an open door here.`jI`jI _`jK`j M`j&O`jsO`jP`j"S`j5U,`jU`j+W`jX`jYY`jZ`j\`jn_`j_`j``jb`jd`jd`je`j_g`j$i`ji`j#j`jtw&..... .. .##  .## ..#  ....###.#  `jwc#..>..# ###########62.0 (10.0) #.@##.+....♣P#P ######..#..#~~~..♣P#.♣ ...........##~ß....<♣  `jrx######..####~~~..♣P#.♣## ...........'....♣P#P###. ######...############ ## ... #...##.....# ....#)†.##....`jx^.# #........#`j%`j`jk`jr6`j6`j48`j9`j:`j>`jH ... .. ..# .##`jI## ..##.....###.# 4.0 (2.0)#..@..# ########### ####..##.+....♣P#P## ######..#..#~~~..♣P#.♣ ...........##~ß....<♣ ######..####~~~..♣P#.♣ ...........'....♣P#P ######...############ ... #...##.....# ....#)†.##.....#`jM`jFW`jYc _There is a stone staircase leading down here.`jSP`jL-`j-`jB.`j0`j2`j7| _`jd7`j8`j9`j7:`jM;`jD ... .. # ..#. .##.....#### ..#7.0 (3#....@###.# #####..>..# ######## ####..##.+....♣P#P ######..#..#~~~..♣P# ...........##~ß....< ######..####~~~..♣P ...........'....♣P#P ######...########### ... #...##.....#`jUK`jRP`jQ`j`jF`j`jw`jD`j `j `j3 `j `j5! `j! `jq$ `j% `j* X`j* `jU+ `j, `jG. `j. `j/ `j0 `jI4 `j4 `j 6 `j8 J _Found a stone staircase leading down.`j; t  You encounter a bat and an endoplasm.`jL $. ###. ..##.. #..........#.... ####.....#.....#@....# .## #.....#### ..# Shock#...#.....###.# `j\M [#>...#####..>..# #####..... ####..##.+....#.... ######..#..#~~~. J   endoplasm (asleep)#..b ....##~ß. b   bat (asleep)#J.. ######..####~~~. ...........'....`j` +71.0 (4`j7i 12.0 (5 _`jn `jp `jXk##............## #.......###..... #.......... ..... #.....####..... #.....#.....# .## #..@..#### ..##.....###.#>...#####..>..# #####......# ####..##.+...##.... ######..#..#~~~ #..b. ...........##~ß #J.. ######..####~~~ .... ...........'.. ######...######`j/y@3.0 (1`j`j5 E##..... .......### #.....# ..####.....# #... ........ ..... #.....####..... #.....#.....# .## ##.....#### ..##.....###.#>...#####..>..# ####.......## ####..##.+..###.... ######..#..#~~ #..b. ...........## #J... ######..####~~ ....K ...........'..###### ######...##### K   kobold (asleep) ... #...##...`j˜ J.  You encounter a kobold. It is wielding a +0 short sword.`jȣ 2J`j] %4`jƫ `jp ^ _The endoplasm quivers.`ji?  ##.....# .......# ## #.....# ..####.....## #........... .....`j?  #.....####..... #.....#.....# .## ##@....#### ..# #...#.....###.#  #>...#####..>..# ### .......## ####..##.+.###..... ######..#..`j@ ; #J.b.. ...........## #..... ######..####~ ....K.. ...........'.`j@ S###### ######...####`jB $b.`jK #b.`j|K $b.`jK 'J.`j{R Ob`jKT %5`jf[ `j}] `jă  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j  3clipseKit2 the Magician ##.....# Djinni .......# ##  Health: 14/15 ======================-- #.....# ..#  AC: 2Str: 7 ###.....## #...  EV: 11Int: 16 ........ .....  SH: 0Dex: 13 #.....####.....  XL:  1 Next: 66% Place: Dungeon:1 #.....#.....# .##  Noise: ---------  Time: 175.0 (0.0) ##@....#### ..#  -) Nothing wielded #.*.#.....###.#  Cast`j4: Shock #>.b.#####..>..# ### Fly  .......## ####..##.+. ###.J... ######..#..#~ #..... ...........## J   endoplasm #..... ######..####~ b   bat `jW....K.. ...........'. K   kobold (asleep) ###### ######...#### `j_The endoplasm quivers.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  `jpPress: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)`j͚} .*b*`jY3*#*b.**`j**.#.b..`jC -*.`jE-@.`jխ `j That beam is likely to hit you. Continue anyway? Y - Yes  N - No`j3`j'c3clipseKit2 the Magician##.....#Djinni.......###Health: 15/15 ========================#.....# ..#AC: 2Str: 7###.....## #...EV: 11Int: 16........ .....SH: 0Dex: 13#.....####.....XL:  1 Next: 66% Place: Dungeon:1#.....#.....# .##Noise: ---------  Time: 175.0 (0.0)##@....#### ..#-) Nothing wielded#...#.....###.#Cast: Shock#>.b.#####..>..# ### Fly ..`jwE.....## ####..##.+.###.J... ######..#..#~#..... ...........## J   endoplasm#..... ######..####~ b   bat....K.. ...........'. K   kobold (asleep)###### ######...#### _The endoplasm quivers.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then. _`j5`j7A bat. A large grey bat that, despite being herbivorous, is quite aggressive. It is `jY8myopic and uses echolocation to navigate. Max HP: ~3Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: TinyInt: Animal Speed: 300% (normally travels faster than you) `j8You have about 48% to hit with your hands and 37% to hit with your off-hand punch. It has about 47% to hit you. Attack Max Damage Hit 1 `j8KIt is immune to blinding. It can see invisible. It can fly. `j8z[!]: Description|Quote`j`j63clipseKit2 the Magician##.....#Djinni.......###Health: 15/15 ========================#.....# ..#AC: 2Str: 7###.....## #...EV: 11Int: 16........ .....`jSH: 0Dex: 13#.....####.....XL:  1 Next: 66% Place: Dungeon:1#.....#.....# .##Noise: ---------  Time: 175.0 (0.0)##@....#### ..#-) Nothing wielded#...#.....###.#Cast: Shock#>.b.#####..>..# ### Fly `jE.......## ####..##.+.###.J... ######..#..#~#..... ...........## J   endoplasm#..... ######..####~ b   bat....K.. ...........'. K   kobold (asleep)###### ######...#### _The endoplasm quivers.Casting: Shock (safe; 5% risk of failure)  `joConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line `j6_Okay, then.`ju `jc `j `j`j[`jLA kobold. A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. `j Max HP: ~3Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: Small Int: Human You have about 98% to hit with your hands and 100% to hit with your off-hand punch (while incapacitated). It has about 55% to hit you. `j lAttackMax Damage Hit: +0 short sword 5 It has a 19% chance to notice you each turn. `j;It can open doors. [!]: Description|Statuses|Quote`jN`j̤23clipseKit2 the Magician##.....#Djinni.......###Health: 15/15 ========================#.....# ..#AC: 2Str: 7`j###.....## #...EV: 11Int: 16........ .....SH: 0Dex: 13#.....####.....XL:  1 Next: 66% Place: Dungeon:1#.....#.....# .##Noise: ---------  Time: 175.0 (0.0)##@....#### ..#-) Nothing wielded#...#.....###.#Cast: Shock#>.b.#####..>..# ### Fly `j֥.......## ####..##.+.###.J... ######..#..#~#..... ...........## J   endoplasm#..... ######..####~ b   bat`j....K.. ...........'. K   kobold (asleep)###### ######...#### `j!_The endoplasm quivers.Casting: Shock (safe; 5% risk of failure)  `jDMConfirm with . or Enter, or press ? or * to list all spells.`jgAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.`j9`jO`j`jf`j;`j4An endoplasm. A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain itself, freezing enemies unfortunate enough to be adjacent at the time. Max HP: ~6`j<Will: noneAC: +EV: + Threat: Low Class: Natural Size: V. Small Int: Mindless You have about 87% to hit with your hands and 86% to hit with your off-hand punch. It has about 47% to hit you. Attack Max Damage Hit 3 It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. It possesses the following natural abilities: [!]: Description|Quote`j: `j| 3clipseKit2 the Magician##.....#Djinni.......###Health: 15/15 ========================#.....# ..#AC: 2Str: 7###.....## #...EV: 11Int: 16........ .....SH: 0Dex: 13#.....####.....XL:  1 Next: 66% Place: Dungeon:1#.....#.....# .##`j Noise: ---------  Time: 175.0 (0.0)##@....#### ..#-) Nothing wielded#...#.....###.#Cast: Shock#>.b.#####..>..# ### Fly .......## ####..##.+.###.J... ######..#..#~#..... ...........## J   endoplasm#..... ######..####~ b   bat`jk ....K.. ...........'. K   kobold (asleep)###### ######...#### _The endoplasm quivers.Casting: Shock (safe; 5% risk of failure)  `j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.`j `jѭ `j] `jP `j `j#  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jb   3clipseKit2 the Magician ##.....# Djinni .......# ##  Health: 14/15 ======================-- #.....# ..#  AC: 2Str: 7 ###.....## #...  EV: 11Int: 16`j  ........ .....  SH: 0Dex: 13 #.....####.....  XL:  1 Next: 66% Place: Dungeon:1 #.....#.....# .##  Noise: ---------  Time: 175.0 (0.0) ##@....#### ..#  -) Nothing wielded`j  #.*.#.....###.#  Cast: Shock `j #>.b.#####..>..# ### Fly  `j .......## ####..##.+. ###.J... ######..#..#~ #..... ...........## J   endoplasm #..... ######..####~ b   bat ....K.. ...........'. K   kobold (asleep) ###### ######...#### _Okay, then.`j" Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jG Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line`jj 5Aim: a bat (52% to hit)`js~ *.*b`j WF**`ju{*JAim: an endoplasm (97% to hit)`j .*.*J*`j*.**`jp Z.*.b.*J*.*.**`j-.*.*.*.KAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)`j *.*.*.*K`jr7*.`jd*.*.`j*bJ.*.`jo5*.*.J.  Aim: an endoplasm (97% to hit)`jBF .*.b.*J*`j**.*b*.J.  Aim: an endoplasm (97% to hit)`jn .*.b.*J**`j.*.*.*`j7*.`jE**`jOE**`j*KAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)`jV   3clipseKit2 the Magician ##.....# Djinni .......# ##  Health: 14/15 ======================--`jW 9 #.....# ..#  AC: 2Str: 7 ###.....## #...  EV: 11Int: 16 ........ .....  SH: 0Dex: 13 #.....####.....  XL:  1 Next: 66% Place: Dungeon:1 #.....#.....# .##  Noise: ---------  Time: 175.0 (0.0) ##@....#### ..#  -) Nothing wielded `jX #...#.....###.#  Cast: Shock #>.b.#####..>..# ### Fly  .......## ####..##.+. ###.J... ######..#..#~ #..... ...........## J   endoplasm #..... ######..####~ b   bat ....).. ...........'. K   kobold (asleep) ###### ######...####Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap misses the bat. The zap hits the kobold.`jn^    ##   ..# `j^   #...   .....     .##   ..#  `j9_ #.*  #>.*>..#  `jh_ *##  *.  `j_ #...*.  #...*.  ....*.. `j?`   `j $b.`j v.bonfirm with . or Enter, or press ? or * to list all spells.`jw Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap misses the bat. The zap hits the kobold.  You kill the kobold!`j %J`j .`j `....)`j ;77=6.0 (1`j `jG P _The bat barely misses you.`j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jvr`j1u`j{`j}P _You don't know that spell.`jd  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jil`jyn`ju`jry#  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j _You don't know that spell.asting: Shock (safe; 5% risk of failure) `jsn Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j l 3`j"p `jr #  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`j1 `jx `j `jҾ onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Unknown command.`j"   `j Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jF: `j= `jC `j3E P _You don't know that spell.`jo  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jr  3clipseKit2 the Magician ##.....# Djinni .......# ##  Health: 13/15 ====================---- #.....# ..#  AC: 2Str: 7 ###.....## #...  EV: 11Int: 16 ........ .....  SH: 0Dex: 13 `jh#.....####.....  XL:  1 Next: 77% Place: Dungeon:1 #.....#.....# .##  Noise: =--------  Time: 176.0 (0.0) ##@....#### ..#  -) Nothing wielded #*..#.....###.#  Cast: Shock `jB#>b..#####..>..# ### Fly  ....J..## ####..##.+.`jS ###..... ######..#..#~ `jư#..... ...........## J   endoplasm `j#..... ######..####~ b   bat `jb....).. ...........'. `j[###### ######...#### _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  `jvpPress: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)`jH]bbJn endoplasm (97% to hit)`j  *b*J`j>b.JAim: an endoplasm (97% to hit)`jmEZ J*`j J.  Aim: an endoplasm (97% to hit)`jr93clipseKit2 the Magician##.....#Djinni.......###Health: 13/15 ====================----#.....# ..#AC: 2Str: 7###.....## #...EV: 11Int: 16........ .....SH: 0Dex: 13#.....####.....XL:  1 Next: 77% Place: Dungeon:1#.....#.....# .##Noise: =--------  Time: 176.0 (0.0)`j:R##@....#### ..#-) Nothing wielded#*..#.....###.#Cast: Shock#>*..#####..>..# ### Fly ....*..## ####..##.+.###.*... ######..#..#~#*.... ...........## J   endoplasm#*.... ######..####~ b   bat*...).. ...........'.`j;###### ######...####Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the bat.  The bat is moderately wounded.The zap hits the endoplasm.`j'b.`jٿJ.  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the bat.  `j2The bat is moderately wounded.The zap hits the endoplasm.  The endoplasm is severely wounded.`j~B.......`jX*7.0 (1`j`jS _The bat barely misses you. x2`j=)  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jEg  3clipseKit2 the Magician ##.....# Djinni .......# ##  Health: 12/15 ===================----- #.....# ..#  AC: 2Str: 7 ###.....## #...  EV: 11Int: 16 ........ .....  SH: 0Dex: 13 #.....####.....  XL:  1 Next: 77% Place: Dungeon:1 #.....#.....# .##  Noise: =--------  Time: 177.0 (0.0) ##@....#### ..#  -) Nothing wielded `j9Fc#*b.#.....###.#  Cast: Shock #>J..#####..>..# ### Fly  .......## ####..##.+. ###..... ######..#..#~ #..... ...........## J   endoplasm #..... ######..####~ b   bat ....).. ...........'. ###### ######...#### _The bat barely misses you. x2  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)`j5o .bJ bat (moderately wounded, 52`j*K *b`j֌ *JAim: an endoplasm (severely wounded, 97% to hit)`jKs .bJ*`jSN*bJ.  Aim: an endoplasm (severely wounded, 97% to hit)`j_s .bJ*`jb.  Aim: a bat (moderately wounded, 52% to hit)`jR @b`j @bAim: a bat (moderately wounded, 52% to hit)`jK K *b`je*JAim: an endoplasm (severely wounded, 97% to hit)`jgs .bJ*`j*bJ.  Aim: an endoplasm (severely wounded, 97% to hit)`jv s .bJ*`j&*bJ.  Aim: an endoplasm (severely wounded, 97% to hit)`jRc .bJ*`jPoJ*.*`j|YJ.*.`jgJ***`jZ*bJ.*.*.`j?.b.***`j<J*.*.*`jJ.*.*.`j  3clipseKit2 the Magician ##.....# Djinni .......# ##  Health: 12/15 ===================----- #.....# ..#  AC: 2Str: 7 ###.....## #...  EV: 11Int: 16 ........ .....  SH: 0Dex: 13 #.....####.....  XL:  1 Next: 77% Place: Dungeon:1 #.....#.....# .##  Noise: =--------  Time: 177.0 (0.0) ##@....#### ..#  -) Nothing wielded #.†.#.....###.#  Cast: Shoc`jFk #>J..#####..>..# ### Fly  .......## ####..##.+. ###..... ######..#..#~ #..... ...........## J   endoplasm #..... ######..####~ b   bat ....).. ...........'. ###### ######...#### _The bat barely misses you. x2  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bat.   ##   ..#   #...   .....     .##   ..#  #.*  #>*>..#[39;`j 49m  .....*.##  ###.*...  #.*...   #*....  .*..)..    Confirm with . or Enter, or press ? or * to list all spells.Aim  `j! Press: ? - help, Shift-Dir - straight line  The zap hits the bat.  You kill the bat!endoplasm.`jӾ >J......3=888.0 (1 _The endoplasm is almost dead.`jV  You hit the endoplasm but do no damage.`j  The endoplasm is almost dead.The endoplasm freezes you.`j߹S2-9`jo`jG% _You are frozen.`j{,  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jG5  3clipseKit2 the Magician ##.....# Djinni .......# ##  Health: 11/15 =================------- #.....# ..#  AC: 2Str: 7 ###.....## #...  EV: 11Int: 16 ........ .....  SH: 0`jwDex: 13 #.....####.....  XL:  1 Next: 88% Place: Dungeon:1 #.....#.....# .##  Noise: =--------  Time: 179.0 (0.0) ##@....#### ..#  -) Nothing wielded #.J.#.....###.#  Cast: Shock #>...#####..>..# ### Fly  .......## ####..##.+. ###..... ######..#..#~ `jg#..... ...........## J   endoplasm #..... ######..####~ ....).. ...........'. ###### ######...#### `j_You are frozen.  Casting: Shock (safe; 5% risk of failure)  `j4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line`jxsAim: an endoplasm (almost dead, 97% to hit) `j  3clipseKit2 the Magician ##.....# Djinni .......# ##  Health: 11/15 =================------- #.....# ..#  AC: 2Str: 7 ###.....## #...  EV: 11Int: 16 ........ .....  SH: 0Dex: 13 #.....####.....  XL:  1 Next: 88% Place: Dungeon:1 `jZ#.....#.....# .##  Noise: =--------  Time: 179.0 (0.0) ##@....#### ..#  -) Nothing wielded #.†.#.....###.#  Cast: Shock #>...#####..>..# ### Fly  .......## ####..##.+. ###..... ######..#..#~ #..... ...........## J   endoplasm #..... ######..####~ ....).. ...........'. ###### ######...####Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. `jA   ##   ..#   #...   .....     .##   ..#  #.*  #>.*>..#  *##  *.  #...*.   #...*.   ....*..      `j&i†.....) `j( `j/~3clipseKit2 the Magician##.....#Djinni.......###Health: 11/15 =================-------#.....# ..#AC: 2Str: 7###.....## #...EV: 11Int: 16........ .....SH: 0Dex: 13#.....####.....XL:  1 Next: 100% Place: Dungeon:1 `j1#.....#.....# .##Noise: =--------  Time: 180.0 (1.0)##@....#### ..#-) Nothing wielded#.†.#.....###.#Cast: Shock#>...#####..>..# ### Fly .......## ####..##.+.###..... ######..#..#~#..... ...........## #..... ######..####~ ....).. ...........'. ###### ######...#### Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endo `j1plasm. `j2Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!  You have reached level 2! `j=/  --more-- `jT `jUL3clipseKit2 the Magician##.....#Djinni.......###Health: 11/15 =================-------#.....# ..#AC: 2Str: 7###.....## #...EV: 11Int: 16........ .....SH: 0Dex: 13#.....####.....XL:  1 Next: 100% Place: Dungeon:1#.....#.....# .##Noise: =--------  Time: 180.0 (1.0)##@....#### ..#-) Nothing wielded `j#.†.#.....###.#Cast: Shock#>...#####..>..# ### Fly .......## ####..##.+.###..... ######..#..#~#..... ...........## #..... ######..####~ ....).. ...........'. ###### ######...#### Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!You have reached level 2! `jXY  `jm 3clipseKit2 the Magician##.....#Djinni.......###Health: 11/15 =================-------#.....# ..#AC: 2Str: 7###.....## #...EV: 11Int: 16........ .....SH: 0Dex: 13#.....####.....XL:  1 Next: 100% Place: Dungeon:1#.....#.....# .##Noise: =--------  Time: 180.0 (1.0)##@....#### ..#-) Nothing wielded#.†.#.....###.#Cast: Shock `jn I#>...#####..>..# ### Fly .......## ####..##.+.###..... ######..#..#~#..... ...........## #..... ######..####~ ....).. ...........'. ###### ######...#### Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!You have reached level 2!`jԼ6/21=2 0% Shock`j`j{. _`j,`j,B`j^`j`jg`j7==`jԴ`jS`j``j,`j`j`j&`jj`j 98`jvE==`jc`j`j?`j3`j}`j`jB`j`jv`j`j`jh9==`j`j,`j`jY`j`jY`j`j!`j `j_`j9=`j`j`jhL20=`j `j,`j4`j`j`j`j@`j`j*`jk _You start resting.HP restored.`j4&-`jN0200.0 (20.0)`jW1===-1.0 (21 _`jE\`j]`j|`jB`j`jo`j„`j؆:==`jL`jX`j`j3`jE`ji`j`jӐ`jZ,`jߓ`j`j8`j`jΙ`j1`jP`jb`j`j`jB`jQ`j~`j,`j`jB`j`jQ,`j)`j>,`j`j,`jj`je`jM,`j`j`j- `j-",`jS#`j(B`j*,`ju+`j-,`j2/`j1,`j2`j~5,`jG6`j8`j]8`j_9`jG;`j;`jC=`j>`j>`j?`jA`jOB`j%C`jD`j\E`j\F`jI`jIJ`jBK`jM,`jYO`jeV`jhX`jX`jY`j\,`j0]`j(_`j{_`j\``jb`jsb`jc`jde`je`jqg`jJi`ji`jj`jpX`jp`jlr`jEt,`ju`jw,`j y`jZ{,`jw|`j&~,`jG`jp,`j`j,`jj`j;,`j`j,`jg`j`ja`j`j,`j`j`j-`jɗ`j,`j`j`j`j`jƧ,`j}`j,`j`jm,`j`j`j`j`j`j`j`jL,`jż`j6`j`j`jD,`j`j`j`j`jM`j`j`j,`j?`j.,`j`j`j`jK`j,`jpX`jr`j`j`j,`j`j,`j%`j:`j`j`j`j`j8`j`j|,`j,`jG`j`j0`j`j`j`j`jS,`j`jL`j`j`j`jE`jF`j`j `jj `j `j- `j- `j`jn`jI`j`j`j`jf%W _You start waiting.`j8-300.0 (99`jC/1.0 (100.0)`jM9 _Done waiting.`j0I `jI `jJ `jN `j R B`jV B`j6W `j{X `jZ ,`j[ `j^ `jo^ `jd_ `ja `jNb `jc `je `jf `jg `j]i ,`jj `jl `jDm `jm `j^p `jp `jq `jxt `jt `ju `jWx `jx `juy `j2{ `j{ `j{ `jY} ,`j. `j `jy `j `jΊ `j `jl `j3 `j `j `jT ,`j3 `j `j `j `jۙ `jL `j2 `jg `j؝ `j `jc `j `jע `j `jn `j~ `jͨ ,`j `j` ,`j `jį ,`jѰ `j ,`j `j ,`j| `j ,`j̹ `jػ `jm `j# `j `jZ `jR `jk ,`j `j `jz `j{ `j `jV `j `j ,`jN `jR `j `j `j ,`j `j ,`j] `j `j7 `jY `j< ,`j `j ,`jR `j `jd `jr `j ,`j `j ,`j `j `jq `j `j[ `j `j `j `j `j `j ,`j `j3 `j `j `j `jM `j `j `j `j `j ,`jn `j} `j `j `j ,`j@ `jR ,`j `ja `j `j `j `j( `j? `j `j `j `j `j `ja! `j# `j$ `j% `jA( `j( `je* `j, ,`j- `j0 ,`j62 `jx4 ,`j5 `j'8 `j8 `j9 `j< `jr< `js= `j? ,`j1A `jC `jC `j `jK `j߈ `j> `j` `ji `j_ `j `j `jQ `j- `jh `jܓ `j `jc ,`j— `j? `j `jZ `j ,`j `j ,`jn `j` ,`j `j ,`j| `jӨ ,`jЩ `j `j `j `jκ `jջ `j2 `j߿ `j `j& `j1 `j `j `j ,`j `j9 `j `j `j ,`j `j ,`j `js ,`j `j b ÷ _You start waiting.`j 3400.0 (99.0)`j /1.0 (100.0)`j `j # _Done waiting.`jX`jY`j[`jc`jc,`jog`jh`jki  You encounter a hobgoblin.`jve . # ##  .. ## #.....# ..#########............g..... #...@.####..... #.....#.....# .#Shock####.....#### ..#Fly #.÷.#.....###.##>...#####...g   hobgoblin (asleep)##.##.....`j΁02.0)`j813.0 (2 _`j`j`j=9V######## ......# #.....####.....# .......# ## #.....# ..######.....######..........@.....g.....#####.....####.....  #.....#.....# .######.....#### ..# #.÷.#.....###.# #>...#####..>..# ## .......## ####..##.+###..... ######..#.. #..... ...........#`j:`j<*4.0 (1`jA`j#D`j{ # ......# #.....# ###.....# .# ## #.....# ..# #####.....######... .g..... #####.....####..... #.....#.....# .## ####....`j #.÷.#..#>...#####..>..# #.......## ####..##.+.###..... ######..#..#~#..... .#`j `j %5`j `j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jwm  3clipseKit2 the Magician ######## Djinni ......# Health: 20/21 ======================-- #.....# AC: 2Str: 7 ###.....# EV: 11Int: 16 .......# ##  SH: 0Dex: 13 #.....# ..#  XL:  2 Next:  0% Place: Dungeon:1 #####.....######...  Noise: ---------  Time: 405.0 (0.0) ........@****g.....  -) Nothing wielded #####.....####.....  Cast: Shock #[`jn40m.....#.....# .##  Fly  ####.....#### ..#  #.÷.#.....###.#  #>...#####..>..# ### g   hobgoblin (asleep) .......## ####..##.+. ###..... ######..#..#~ #..... ...........## _You encounter a hobgoblin.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)$`jS g*%`jUJ?**(`jJ|_..**(`j:*..(`jg.  Aim: a hobgoblin (asleep, 100% to hit)(`j89T *g(`jK-*.(`j'-*.(`je#***g(`j5##(`jY2 5##(`j 5##(`jb R##*(`ju :#*(`jC -*.)`j7g.  Aim: a hobgoblin (asleep, 100% to hit))`j  3clipseKit2 the Magician ######## Djinni ......# Health: 20/21 ======================-- #.....# AC: 2Str: 7 ###.....# EV: 11Int: 16 .......# ##  SH: 0Dex: 13 #.....# ..#  XL:  2 Next:  0% Place: Dungeon:1 #####.....######...  Noise: ---------  Time: 405.0 (0.0) ........@..........  -) Nothing wielded #####.....####.....  Cast: Shock #.....#.....# .## )`j[39;49m Fly  ####.....#### ..#  #.÷.#.....###.#  #>...#####..>..# ### g   hobgoblin (asleep) .......## ####..##.+. ###..... ######..#..#~ #..... ...........##Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line)`j eAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.)`jl=      ##   ..#    *******...     .##     #>)`j,>..#          )`j$.......)`j1==1=6.0 (1Shock)`j)`j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!*`j *`j *`j *`j *`js *`j *`j n*`j *`j *`j *`j *`j *`jA *`j :==*`j *`j *`jp *`j *`j, *`j *`ju *`j *`j *`j0 *`j= *`j *`j *`ju _Found a brown potion and a parchment of Sigil of Binding.*`j 3*`j *`jL######## ####.........# ....##.....# ...: ###.....# #... ........# #..## . #.....# ...###... #####.....######......## -14.0 (8 ................ #####.....####........!. #.....#.....#..##### ####.....#####..##.÷.#.....###.##>...#####..>..# ########.......## ####..##.+....♣P#P####..... ######..#..#~~~..♣P#.#..... ...........##~ß....<♣*`j7-*`j!*`jW#+`j+`j+`j+`j,`j3,`jH,`j,`j ,`j%B,`j&,`j',`jM(,`j@*,`jz,,`j -,`j-,`j/,`j1,`j^2,`j3,`j4,`j6,`j\7,`jL8,`ja:,`j<,`j=,`j=,`jF,,`jG,`jU ##### ####.. ....# .....# ....# #...: ....# #... .## ....# #..## ###... ....# #...###.... #### ....######......###.. .................21.0 (7####... ......########### ##.....#####..# #.÷.#.....###.# >...#####..>..# ########### ...## ####..##.+....♣P#P## .... ######..#..#~~~..♣P#.♣ .... ...........##~ß....<♣ .... ######..####~~~..♣P#.♣#####,`j[,`j`,`jgbR _d - a brown potion-`j-`ju-`j+-`j -`j-`jDB-`j-`j-`j-`j-`j-`jM,-`jja ## ####.. # # .....# #. # #...: $### # #... ..###. # #..## ###.... # #...###.....###########......###-`j04.0 (3..........# ###.............. ...############.. ....#####..# .#.....###.######..>..# ########### ## ####..##.+....♣P#P## ######..#..#~~~..♣P#.♣ ...........##~ß....<-`jO -`j -`j * _Found 8 gold pieces..`j .`j| .`j .`j% .`j .`j ,.`j= .`j i  You encounter a dart slug..`j< 3 ### ####.. # ..# .....###. ...# #...: ..$### ##..#.# #... ...###.w.# .# #..## ###.....# # #...###...@.#####.. ..######......###.#.`j Shock....................##..####................... ..#.....#..############.. .....#####..# #w   dart slug (asleep) ÷.#.....###.#.#####..>..# ########### .## ####..##.+....♣P#P##.`j *5.0 (1.`j 16.0 (2 _.`jx .`jH 0`j>0`j@0`jG0`jxI0`j+ #### ####.. # ..# .....###. ...# #...:...$### ##..#.# #...#.....###.w.#.# #..## ###@....# .# #...###.....#####..######......###.......#....................##...####...................#.....#..############.. #.....#####..## .÷.#.....###.#..#####..>..# #########0`j70`j8*7.0 (10`j>0`j?0`jm##. .# ##### ####.. #. ..# .....###. ...# #...:...$### ##..#.# #...#...@.###.w.#0`j?o.# #..######.....# .# #...###.....#####..######......###.......#...........##...####................... ....#.....#..############.. ##.....#####..## #.÷.#.....###.#0`j0`jbW8Shock0`já0`j1`jh31`jEj1`j n1`jr1`js1`jv: 1`jw?_Found a parchment of Passwall.1`jUy1`jz1`j{1`j{~1`j~1`j 1`jL _You now have 12 gold pieces (gained 8).1`jr31`j1`jp $ ### .### #.. .#1`js #. :.#.#  .#... ###### ####.. #..# .32.0 (4.# .....###@# ...# #...:....### ##..#.# #...#.....###.w.# .# #..####### #...###.....#####..1`j*.#########.......#....................##.. .....####................... .....#.....#..############..1`jΖ1`j1`jQ+ _Found 10 gold pieces.1`jGS1`jX1`jF]1`j{^3`j 3`j3 3`jn 3`j3 4`j4Y4`j Z4`j[4`j_4`ja4`j*b4`jf,4`j0h4`jh4`ji4`jhk4`jzmk  A dart slug comes into view.4`jwx### .### #.. .##. :.#.# .#... #### ####.. #..# . ...# .....###.# .. ...# #...:....### ##..# ...# #...#.....###.w.# 4`jy# #..######@....# # #...###.....#####.. Shock######......###.......................##..####...................#.....#..############.. w   dart slug (asleep) #.....#####..# ÷.#.....###.######..>..# 4`j*4.0 (24`jE15.0 (3 _4`j#4`jT5`j{### .# ## #.. .# #. :.#.# .#...  ####.. #..# . # .....###.# .. # #...:....### ##..# # #...#.....###.w.# 5`jҝR# #..######.@...# # #...###.....#####.. ######......###.......# .####............#.....#..############.. .....#####. ÷.#.....###.# 5`j05`j{*6.0 (15`j#5`j\6`j1#### .# ## #.. .# #. :.#.# .#...  ####.. #..# .#6`j$# .....###.# ..## #...:....### ##..# # #...#.....###.w.# # #..######..@..# # #...###.....#####.. ######......###.......# ........##..####...................#.....#..############.. #####6`jv%4 6`j,6`j.%76`jg46`j\67`jux### .# ## #.. .# #. :.#.# #.#... .# ####.. #..# .# # .....###.# ..# 7`j_yR# #...:....### ##..# # #...#.....###.w.# # #..######...@.# # #...###.....#####.. ######......###.......# .........##.. ####................... #.....#..############.. 7`j7`jׂ%87`j7`jQ9`j.<  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9`j4 = ### .# 3clipseKit2 the Magician ## #.. .# Djinni #. :.#.# #  Health: 20/21 ======================-- .#... .#  AC: 2Str: 7 # ####.. #..# .#  EV: 11Int: 16 # .....###.# ..#  SH: 0Dex: 13 9`j6 # #...:....### ##..#  XL:  2 Next: 10% Place: Dungeon:1 # #...#.....###*w.#  Noise: ---------  Time: 438.0 (0.0) # #..######...@.# -) Nothing wielded # #...###.....#####..  Cast: Shock ######......###.......#  Fly ...................##.. ####................... #.....#..############..  w   dart slug (asleep) ...#####..# # #.....###.# #####..>..# ########### _A dart slug comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shi9`j7 `ft-Dir - straight lineAim: a dart slug (asleep, 100% to hit):`j :`jvT.w*:`jΒ >**#:`jE*w.#Aim: a dart slug (asleep, 100% to hit)<`j### .#3clipseKit2 the Magician## #.. .#Djinni#. :.#.##Health: 20/21 ======================--.#....#AC: 2Str: 7 # ####.. #..#.#EV: 11Int: 16 # .....###.#.*#SH: 0<`jDex: 13 # #...:....### ##**#XL:  2 Next: 10% Place: Dungeon:1 # #...#.....###**.#Noise: ---------  Time: 438.0 (0.0) # #..######...@.#-) Nothing wielded # #...###.....#####..Cast: Shock ######......###.......#Fly ...................##.. ####................... #.....#..############..w   dart slug ...#####..## #.....###.# #####..>..# ###########Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart <`jAslug.<`j\[K.w<`j<`j[.....=9.0 (1<`j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  <`j$Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug. _The dart slug is moderately wounded.>`jB*  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?`j ### .# 3clipseKit2 the Magician ?`j## #.. .# Djinni #. :.#.# #  Health: 19/21 =====================--- .#... .#  AC: 2Str: 7 # ####.. #..# .#  EV: 11Int: 16 # .....###.# ..#  SH: 0Dex: 13 # #...:....### ##..#  XL:  2 Next: 10% Place: Dungeon:1 # #...#.....###*..#  Noise: =--------  Time: 439.0 (0.0) ?`jt# #..######...@w# -) Nothing wielded # #...###.....#####..  Cast: Shock ######......###.......#  Fly ?`j...................##.. ####................... #.....#..############..  w   dart slug ...#####..# # #.....###.# #####..>..# ########### ?`jYJThe zap hits the dart slug. _The dart slug is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?`jAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line@`j] .w# _The dart slug is moderately wounded.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)@`jT @w@`j>@wAim: a dart slug (moderately wounded, 100% to hit)@`jjq  ### .# 3clipseKit2 the Magician ## #.. .# Djinni #. :.#.# #  Health: 19/21 =====================--- .#... .#  AC: 2Str: 7 # ####.. #..# .#  EV: 11Int: 16 # .....###.# ..#  SH: 0Dex: 13 # #...:....### ##..#  XL:  2 Next: 10% Place: Dungeon:1 # #...#.....###...#  Noise: =--------  Time: 439.0 (0.0) # #..######...@†# -) Nothing wielded # #...###.....#####..  Cast: Shock ######...[39;4@`jr "9m...###.......#  Fly ...................##.. ####................... #.....#..############..  w   dart slug ...#####..# # #.....###.# #####..>..# ########### Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead.The zap hits the dart slug.@`jex k ### .# ## #.. .# #. :.#.# #  .#... .#   #..# .#   ..#   ##..#  *..#  *#    >..# @`j C.†@`jX 20=2540.0 (1Shock@`j @`j   Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead.The zap hits the dart slug. _You kill the dart slug!B`j"3B`j#B`j%)B`j)B`j.  You see here a dart slug corpse.B`j1B`j1 _B`j2B`j3B`jo5B`j6B`j@=B`jtP $  ### .# .### #.. .# .# #. :.#.# #.#  .#... ..# ###.. #..# #.# .....###.# ##..# ...:....### ###..# -4.0 (4  #...#.....###..@#  #..######....†###  #...###.....#####.. ######.......# .......##..................############..####..# # ...###.#B`jU7-B`j]B`j_C`j~ C`jq C`j C`jΊ E`jbE`j<E`jE`j}E`jQ E`jS E`jU E`jX F`j F`jx F`jI@ 1== _HP restored.== ..  ..  $ .#  ### .# .#  ## #.. .# .#  #. :.#.##  .#... 9.0 (5 ##.. #..# ## ...###.# ##.. ..:....### ###..## ...#.....###...########....†### ...###.....#####.. #......###.......# ..............##.................F`j]H H`j+H`jH`jVH`jy IH`jZ H`jd H`jd#  _Found a grey potion.H`jM$ H`j$ H`j% H`j& H`j( H`j) H`j) H`j6 ~##.....!  ....  ...  $ ..#  ### .# #.# H`ji7 q## #.. .# #.# 52.0 (3  #. :.#.#  .#... #.. #..# #####.# ##..:....### ###..###.....###...# .######....†######.....#####..H`j7 4####H`j> H`j8F H`jvI I`j I`jB I`j I`j J`j}J`j~J`jJ`jʃJ`jJ`j,J`j: _Found 11 gold pieces.J`j:c  You encounter a bat.J`j!5 #..####..####....####$....!..##........ ..)...... ...$b.. ### .# J`jǗ## #.. .# #Shock#. :.#.# ##.#Fly .#... #..##.##b   bat (asleep)..##J`jj*3.0 (1J`j*4.0 (2J`jJ`jb% _Found a rapier.K`jL' #.. #.. # ####.. .. ####....##... ##$....!......##..)...?)..........# ...$b.. ###..####.K`jB# #.. .# #.#. :.#.# ##  .#... #.. #.. #..# ##.##.###.# ##..:....### ###..## ..#.....###...##5.0 (1 _Found a whip and a scroll labelled TISTRU INIODUI.N`j# .  #.. ## ####.. ##....##...g$....!.......##..)...?.N`j..).....@....# ...$b...###### ###..####.# ## #.. .# #.##. :.#.# ##.#  .#.....# g   hobgoblin (asleep) #..#b   bat (asleep) .###.# # :....### ###N`j "b.N`j .bN`j` .bN`jNbN`j%6N`jN`j^Z _You encounter a hobgoblin.S`j4E  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S`j  3clipseKit2 the Magician ##  Djinni #..  Health: 20/21 ======================-- #.. ##  AC: 2Str: 7 ####.. ...  EV: 11Int: 16 ####....##...g  SH: 0Dex: 13 ##$....!.......  XL:  2 Next: 25% Place: Dungeon:1 S`j>##........)...?.  Noise: ---------  Time: 456.0 (0.0) ..)....b@....#  -) Nothing wielded ...$....######  Cast: Shock ###..####.# Fly  ## #.. .# #.#  #. :.#.# ##.#  .#... #..#S`jv g   hobgoblin (asleep) .. #..# ##.## b   bat .###.# ##..# :....### ###..## _You encounter a hobgoblin.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)T`j+Q *bT`j l.bAim: a bat (52% to hit)V`j 3clipseKit2 the Magician##Djinni#..Health: 20/21 ======================--#.. ##AC: 2Str: 7####.. ...EV: 11Int: 16####....##...gSH: 0Dex: 13##$....!.......XL:  2 Next: 25% Place: Dungeon:1##........)...?.Noise: ---------  Time: 456.0 (0.0).*******@....#-) Nothing wielded...$....######Cast: Shock###..####.#Fly ## #.. .# #.##. :.#.# ##.#.#... V`j  #..#g   hobgoblin (asleep) .. #..# ##.##b   bat .###.# ##..# :....### ###..##Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)  The zap hits the bat.V`ji g b.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)  V`j- iThe zap hits the bat.  The bat is severely wounded.V`j B.).....V`jf a19-=7.0 (1V`j V`jW L _The bat hits you. The bat hits you but does no damage.Y`jT Y`j?V A bat. A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate. Max HP: ~3Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: TinyInt: Animal Speed: 300% (normally travels faster than you) You have about 48% to hit with your hands and 37% to hit with your off-hand punch. Y`jMW It has about 47% to hit you. Attack Max Damage Hit 1 It is immune to blinding. It can see invisible. It can fly. [!]: Description|QuoteZ`jkZ`j3clipseKit2 the Magician##DjinniZ`j*#..Health: 19/21 =====================---#.. ##AC: 2Str: 7####.. ...EV: 11Int: 16####....##...gSH: 0Dex: 13##$....!.......XL:  2 Next: 25% Place: Dungeon:1##......b.)...?.Noise: =--------  Time: 457.0 (1.0)..).....@....#-) Nothing wieldedZ`j30...$....######Cast: Shock###..####.#Fly ## #.. .# #.##. :.#.# ##.#.#... #..#g   hobgoblin (asleep) .. #..# ##.##b   bat .###.# ##..# Z`j?:....### ###..##Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)  The zap hits the bat.  Z`jThe bat is severely wounded. _The bat hits you. The bat hits you but does no damage.Z`jMZ`jԥZ`jZ`j^]`j^  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]`j  3clipseKit2 the Magician ##  Djinni #..  Health: 18/21 ====================---- #.. ##  AC: 2Str: 7 ####.. ...  EV: 11Int: 16 ####..*.##...g  SH: 0Dex: 13 ##$....*.......  XL:  2 Next: 25% Place: Dungeon:1 ]`j25##......b.)...?.  Noise: =--------  Time: 457.0 (0.0) ..).....@....#  -) Nothing wielded ...$....######  Cast: Shock ###..####.# Fly  ## #.. .# #.#  #. :.#.# ##.#  .#... #..# g   hobgoblin (asleep) .. #..# ##.## b   bat .###.# ##..# :....### ###..##The bat is severely wounded. _The bat hits you. The bat hits you but does no damage.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]`jAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line_`jV #.!b _The bat hits you. The bat hits you but does no damage.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._`jkWAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)_`j  3clipseKit2 the Magician ##  Djinni #..  Health: 18/21 ====================---- #.. ##  AC: 2Str: 7 ####.. ...  EV: 11Int: 16 ####....##...g  SH: 0Dex: 13 ##$....!.......  XL:  2 Next: 25% Place: Dungeon:1 _`j9##........)...?.  Noise: =--------  Time: 457.0 (0.0) ..).....@....#  -) Nothing wielded ...$....######  Cast: Shock ###..####.# Fly  ## #.. .# #.#  #. :.#.# ##.#  .#... #..# g   hobgoblin (asleep) .. #..# ##.## b   bat .###.# ##..# :....### ###..##Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line_`jAim: a bat (severely wounded, 52% to hit)  The zap misses the bat. The zap hits the bat._`jQR ##  #..  #.. ##   ...  *  *  *     _`jݎ   ## #.. .#   #. :.#.#   .#... #..# #..#   _`j"R.!._`jU9=308.0 (1  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  The zap misses the bat. The zap hits the bat. _You kill the bat!a`j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a`jF a`jI  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 4% 1  b - Static DischargeConjuration/Air 8% 2  c - SwiftnessAir14% 3  d - AirstrikeAira`jI W43% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exith`jh`jh`j3clipseKit2 the Magician##Djinni#..Health: 19/21 =====================---#.. ##AC: 2Str: 7####.. ...EV: 11Int: 16####....##...gSH: 0Dex: 13##$....!.......XL:  2 Next: 30% Place: Dungeon:1##........)...?.Noise: =--------  Time: 458.0 (0.0)..).....@....#-) Nothing wielded...$....######Cast: Shock###..####.#Fly ## #.. .# #.##. :.#.# ##.h`j[34m#.#... #..#g   hobgoblin (asleep) .. #..# ##.## .###.# ##..# :....### ###..##Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  The zap misses the bat. The zap hits the bat. _You kill the bat!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h`jU3clipseKit2 the Magician##Djinni#..Health: 19/21 =====================---#.. ##AC: 2Str: 7####.. ...EV: 11Int: 16####....##...gSH: 0Dex: 13##$....!.......XL:  2 Next: 30% Place: Dungeon:1##........)...?.Noise: =--------  Time: 458.0 (0.0)h`j..).....@....#-) Nothing wielded...$....######Cast: Shock###..####.#Fly ## #.. .# #.##. :.#.# ##.#.#... #..#g   hobgoblin (asleep) .. #..# ##.## .###.# ##..# :....### ###..##Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  The zap misses the bat. The zap hits the bat. _You kill the bat!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h`jBm  Okay, then.h`jh`j. _p`j  ### #.. #.. ## ####.. ... ####....##...g ##$....!. ##.)...?. ..).# ...$....###### ###..####.# ## #....# #.# #. :.#.# ##.# .#... #..# #.. #..# ##.## p`j ..###.# ##..# .:....### ###..##p`j p`j k-9.0 (1Shock _p`jX p`j) r`jr`j\7-r`jQr`js`jE ####.. #.. ######.. ...####....##...g##$....!.......##........)...?..)...# .$...@#########..####.# .Fly .# ..#.....###...##s`jOs`jW&60s`j^s`j`t`j]/M ### #..  #.. ## ####.. ... ####....##...g ##$....!......##.)...?.)....@.....# ...$....#########..####.#Fly ..#t`jEt`jP%1t`jQt`jE!u`j M ###. #...  #..# ## ####..# ... ####....##...g ##$....!......##.)...?.)..........##...$....######Fly ...u`j u`j T20=2u`jQ u`jy v`jRIv`jYWv`j\Bv`j(]v`j_v`j`v`jav`jr ###.  #...  #..# ## ####..# ..4.0 (2 ####.@..##...g ##$....!.......v`j6sd##........)...?.Fly ..)..........####..#v`jS|v`jlx`j,x`jx`jx`jx`jԞx`jأBx`jܲ1===x`j̵x`jcx`jqx`jͼx`jx`j7x`ja###.#...#..# ######..# ...####....##...g##$....!.......##........)...?7.0 (3x`j..)....@.....## ...$....###### Fly .#.#..# #.. #..# ##.## x`j..###.# ##..# .:....### ###..##x`jx`jxx`jW`jp `jy D [?25h[?0c [?1051l[?1052l[?1060l[?1061l