Rh Player: Afonso Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-06-18.14:15:46.ttyrec Time: (1750256146) Wed Jun 18 14:15:46 2025 Rh [?1051l[?1052l[?1060l[?1061hRh~ V)0[?7h[?25l[?1cRh [?25h[?0cRh Play a game with a custom seed for version 0.33.1-1-gc282f97621. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 20250618   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!Rhh [?25l[?1cRh u [Enter] Begin! Rh* >[Enter] Begin!"Rh >[Enter] Begin!%Rhx>[Enter] Begin!'Rh [?25h[?0c(Rh [?25l[?1c(RhaWelcome, Afonso. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Troll o - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll Berserker*Rhn *RhWelcome, Afonso the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk*RhDk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealot*RhhZm - Warperv - Fire Elementalist *Rhf - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter*Rh`x - Air Elementalist h - Chaos Knightp - Reaver*RhCy - Earth Elementalistz - Alchemist *RhBerserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. *Rht+ - Recommended background * - Random background # - Recommended character*Rh3d ! - Random character % - List aptitudesSpace - Change species ? - Help*RhU- Tab - Troll Berserker.Rh .RhG.Rh5NAfonso the TinkererMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel.RhU####.##.##.##.##.#+.#+@##.##.##.##.##.####.Rh(^`Welcome, Afonso the Mountain Dwarf Forgewright..RhacGame seed: 20250618 (custom seed);.Rhc.RhPress ? for a list of commands and other information..Rh#.Rh[ _Found a staircase leading out of the dungeon.1RhVa####.≈#.≈≈#.≈≈~#.≈≈.~#.≈≈.+....'+....'~#.≈≈.~#.≈≈#.≈#.#1Rh11Rh+1.0 (11Rhv1Rh& _You open the large door.2Rh  2Rh .The floor.2RhF 2RhqN _Afonso the Tinkerer### ###Mountain Dwarf#.≈ #.#Health: 14/14 ========================#.≈≈ #.#Magic: 3/3========================#.≈≈ #.#AC: 2Str: 12~#.≈≈.#.#EV: 10Int: 15~#.≈≈.#.#2Rh0O -SH: 0Dex: 8+....'.#XL:  1 Next:  0% Place: Dungeon:1+....'@#Noise: ---------  Time: 1.0 (1.0)~#.≈≈.#.#a) +0 hammer~#.≈≈ #.#Cast: Kinetic Grapnel#.≈ #.##. #.## #.####  Welcome, Afonso the Mountain Dwarf Forgewright.2RhmO +Game seed: 20250618 (custom seed);  Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _You open the large door.2RhO 2RhP 2RhAS 2Rh U ,2Rh?Z SThere is a large open door here.2RhS\ 2Rh4]  _2Rhx] 2Rhd m ######## #.≈≈.#.#. #.≈≈.#.##. #.≈≈.#.#2Rhe Z#.~#.≈≈.#.##.~#.≈≈.#.# +....'.# +...@'<#3.0 (22Rh0e #.~#.≈≈.#.##.~#.≈≈.#.#2Rh^e # #.≈≈.#.# #.≈≈.#.# #.≈≈.#.#2Rhe F########2Rhi 2Rhm 2Rh+p 5Rh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7RhY m  Afonso the Tinkerer ########  Mountain Dwarf #.≈≈.#.#  Health: 14/14 ======================== . #.≈≈.#.#  Magic: 2/3================-------- #. #.≈≈.#.#  AC: 2Str: 12 #.~#.≈≈.#.#  EV: 10Int: 157Rh  #.~#.≈≈.#.#  SH: 0Dex: 8 +....'.#  XL:  1 Next:  0% Place: Dungeon:1 +...@'<#  Noise: ---------  Time: 3.0 (0.0) #.~#.≈≈.#.#  a) +0 hammer 7RhC #.~#.≈≈.#.#  Cast: Kinetic Grapnel # #.≈≈.#.#  #.≈≈.#.#  #.≈≈.#.#   7Rh ########       _There is a large open door here.  7Rh Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:RhYAfonso the Tinkerer########Mountain Dwarf#.≈≈.#.#Health: 14/14 ========================. #.≈≈.#.#Magic: 3/3========================#. #.≈≈.#.#AC: 2Str: 12#.~#.≈≈.#.#EV: 10Int: 15#.~#.≈≈.#.#SH: 0Dex: 8+....'.#XL:  1 Next:  0% Place: Dungeon:1+...@'<#Noise: ---------  Time: 3.0 (0.0)#.~#.≈≈.#.#a) +0 hammer#.~#.≈≈.#.#Cast: Kinetic Grapnel# #.≈≈.:Rh\#.##.≈≈.#.##.≈≈.#.######### _There is a large open door here.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.:Rh]:Rhb:Rhe. _;Rhv;Rh% Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4  d - Forge Lightning Spire Air/Forgecraft 63% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGRh GRh= GRhĔ Afonso the Tinkerer########Mountain Dwarf#.≈≈.#.#Health: 14/14 ========================. #.≈≈.#.#Magic: 3/3========================#. #.≈≈.#.#AC: 2Str: 12#.~#.≈≈.#.#EV: 10Int: 15#.~#.≈≈.#.#SH: 0Dex: 8+....'.#XL:  1 Next:  0% Place: Dungeon:1+...@'<#Noise: ---------  Time: 3.0 (0.0)#.~#.≈≈.#.#a) +0 hammer#.~#.≈≈.#.#Cast: Kinetic Grapnel# #.≈≈.#.#GRhy [m#.≈≈.#.##.≈≈.#.######### _There is a large open door here.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.GRh P  Okay, then.GRhp GRh2 GRh5 . _IRhN Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4  d - Forge Lightning Spire Air/Forgecraft 63% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJRhSJRh0XJRhAfonso the Tinkerer########Mountain Dwarf#.≈≈.#.#Health: 14/14 ========================. #.≈≈.#.#Magic: 3/3========================#. #.≈≈.#.#AC: 2Str: 12#.~#.≈≈.#.#EV: 10Int: 15#.~#.≈≈.#.#SH: 0Dex: 8+....'.#XL:  1 Next:  0% Place: Dungeon:1+...@'<#Noise: ---------  Time: 3.0 (0.0)#.~#.≈≈.#.#a) +0 hammer#.~#.≈≈.#.#Cast: Kinetic Grapnel# #.≈≈.#.#JRhۂ[m#.≈≈.#.##.≈≈.#.#########Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then. _Okay, then.JRhP  Okay, then.JRhJRh2D _JRh JRh#  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   0.7  +2   h + ForgecraftJRh"4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0                       d - Armour   0.0   0.8  +1      e + Dodging1.3   3.4  -3      f + Stealth1.4   2.8  -2                  Rh9;49m                                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpJRh*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsLRh D a - Fighting MRhZn  a - Fighting  b - Maces & Flails MRh|hn  b - Maces & Flails  c - Unarmed Combat MRh n  c - Unarmed Combat  d - Armour NRh]d  d - Armour  e + Dodging SRhl h * Forgecraft   4.8SRh2i  e + Dodging   f + Stealth URhURhURhURhAfonso the Tinkerer########Mountain Dwarf#.≈≈.#.#Health: 14/14 ========================. #.≈≈.#.#Magic: 3/3========================#. #.≈≈.#.#AC: 2Str: 12#.~#.≈≈.#.#EV: 10Int: 15#.~#.≈≈.#.#SH: 0Dex: 8+....'.#XL:  1 Next:  0% Place: Dungeon:1+...@'<#Noise: ---------  Time: 3.0 (0.0)#.~#.≈≈.#.#a) +0 hammer#.~#.≈≈.#.#Cast: Kinetic Grapnel# #.≈≈.#.#URh8V[m#.≈≈.#.##.≈≈.#.#########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then. _Okay, then. _Okay, then.URhURhlURhfURhGVRh=   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   0.7  +2   h * Forgecraft   4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0                     VRh>   d - Armour   0.0   0.8  +1      e + Dodging1.3   3.4  -3      f + Stealth1.4   2.8  -2                                                     VRh?                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsZRh;/ g - Spellcasting   1.7 h + Forgecraft 4.8   e - Dodging   1.3 f - Stealth   1.4[Rh [Rh_Afonso the Tinkerer########Mountain Dwarf#.≈≈.#.#Health: 14/14 ========================. #.≈≈.#.#Magic: 3/3========================#. #.≈≈.#.#AC: 2Str: 12#.~#.≈≈.#.#EV: 10Int: 15[Rh #.~#.≈≈.#.#SH: 0Dex: 8+....'.#XL:  1 Next:  0% Place: Dungeon:1+...@'<#Noise: ---------  Time: 3.0 (0.0)#.~#.≈≈.#.#a) +0 hammer#.~#.≈≈.#.#Cast: Kinetic Grapnel# #.≈≈.#.##.≈≈.#.##.≈≈.#.#########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line [RhJ_Okay, then. _Okay, then. _Okay, then.[Rh[Rh2[RhK[Rh]Rh]RhA  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   1.7   2.8  -2      ]Rh     b - Maces & Flails   0.0   0.7  +2   h + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0  ]Rh                     d - Armour   0.0   0.8  +1      ]Rh- e - Dodging   1.3   3.4  -3      ]Rh; f - Stealth   1.4   2.8  -2      ]Rh_    ]Rh2                ]Rh^        ]Rh        ]Rh        ]Rh        ]Rh        ]Rh T    ]RhH The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help]Rhu G[=] set a skill target  ]Rh [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^RhO ^Rh0^RhAfonso the Tinkerer########Mountain Dwarf#.≈≈.#.#Health: 14/14 ========================. #.≈≈.#.#Magic: 3/3========================#. #.≈≈.#.#AC: 2Str: 12#.~#.≈≈.#.#EV: 10Int: 15#.~#.≈≈.#.#SH: 0Dex: 8+....'.#XL:  1 Next:  0% Place: Dungeon:1+...@'<#Noise: ---------  Time: 3.0 (0.0)^Rh#.~#.≈≈.#.#a) +0 hammer#.~#.≈≈.#.#Cast: Kinetic Grapnel# #.≈≈.#.##.≈≈.#.##.≈≈.#.#^Rh ?########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then. ^Rh@\_Okay, then. _Okay, then.^RhQQ_Rht x _### ########~~~~ #.§≈.#.# ... #.≈§.#.# #.~#.≈≈.#.# #.~#.≈≈.#.# #.~#.≈≈.#.# +....'.# +@...'<# #.~#§§§.#.# #.~#.§§§#.# #.~#§§§.#.#... #§§§.#.#~~~~ #.≈≈.#.##### #########~##.#.~#..'#..'6.0 (3_Rh .≈≈≈≈.≈§.##§≈≈.#≈≈.#####======7.0 (4_RhC _As you open the large door, it creaks loudly!`Rh3`RhI`Rh`RhH `Rh# There is a large open door here. _`Rha`Rh,`Rh`Rh+ ############# ~~~~~#.§≈.#.# ...~#.≈≈.#.# #.~#.≈≈.#.# #.~#.≈≈.#.# #.~#.≈≈.#.# #..'....'.# #@.'....'<#------10.0 (3.0) #.~#.≈§.#.# #.~#.≈≈.#.# #.~#.≈≈.#.# ...~#.≈≈.#.# ~~~~~#.≈≈.#.# ##############------[39`Rh-;49mbRhj  _There's nothing to open nearby.cRh. 3 _cRh/ ,cRh 2 cRh54 ,cRh5 cRh%7 cRh9 ,cRh9 cRh< cRh> ,cRhI? cRhB cRhB cRh7C cRhD cRhhF cRhH ,cRhgI cRhL ;  There is a shaft here.cRh>O cRhO  _cRhR cRhU cRh .~ ###############~ #~~~~~#.§≈.#.##~.#~...~#§§§.#.#. #~.#~.#.~#.§§§#.#g.##~ß#~.#.~#.≈§.#.##...~.#~.#.~#.≈≈.#.##...'..#..'....'.##...'@.#..'....'<###~.#~^#.~#.§§.#.##~ß#~.#.~#§§§.#.##~.#~.#.~#.≈≈.#.##~ #~...~#.≈≈.#.##~ #~~~~~#.≈≈.#.#g   goblin (asleep)# ############## 9.0 (9  You open the large door.20.0 (10.0)cRh  _A goblin comes into view. It is wielding a +0 dagger.fRh{ .~.####### #~ß#~~~~~#.§≈.#.## #~.#~...~#§§§.#.#. #~.#~.#.~#.§§§#.#bg.##~ß#~.#.~#.≈§.#.# #...~.#~.#.~#.≈≈.#.# #...'..#..'....'.# #...@..#..'....'<# ##~.#~^#.~#.§§.#.# #~ß#~.#.~#§§§.#.# #~.#~.#.~#.≈≈.#.# #~.#~...~#.≈≈.#.# #~ß#~~~~~#.≈≈.#.# #~.#######b   bat (asleep)fRh9#~.fRh7fRhh11.0)fRhfRh _A bat comes into view. _There is a large open door here.gRhgU  #~.$  .~.############## #~ß#~~~~~#.§≈.#.## #~.#~...~#§§§.#.#... #~.#~.#.~#.§§§#.##bg.##~ß#~.#.~#.≈§.#.##...~.#~.#.~#.≈≈.#.# #..@'..#..'....'.# #...'..#..'....'<##~.#~^#.~#.§§.#.# #~ß#~.#.~#§§§.#.# #~.#~#.~#.≈≈.#.# #~.#~...~#.≈≈.#.# #~ß#~~~~~#.≈≈.#.# #~.######Rh0V 6m#########~.gRhkZ gRhrz g2 _Found 17 gold pieces.hRh:{F #~.$ .~.######. #~ß#~~~~~#.§≈.#.##.# #~.#~...~#§§§.#.#. #~.#~.#.~#.§§§#.# #bg.##~ß#~.#.~#.≈§.#.#hRh{ #...~.#~.#.~#.≈≈.#.# #.@.'..#..'....'.# #...'..#..'....'<# ##~.#~^#.~#.§§.#.#  #~ß#~.#.~#§§§.#.#  #~.#~.#.~#.≈≈.#.# #~.#~...~#.≈≈.#.#hRha|P #~ß#~~~~~#.≈≈.#.# #~.#######  #~.hRhhRhOhRhhRh4hRhQ..gbgbhRhG===3Kinetic GrapnelhRh;hRh( _The goblin shouts!jRh@ #~.$. .~.######. #~ß#~~~~~#.§≈.#.#.#.## #~.#~...~#§§§.#.#.# #~.#~.#.~#.§§§#.# #...##~ß#~.#.~#.≈§.#.# #gb.~.#~.#.~#.≈≈.#.# #@..'..#..'....'.# #...'..#..'....'<# ##~.#~^#.~#.§§.#.# #~ß#~.#.~#§§§.#.# #~.#~.#.~#.≈≈.#.# #~.#~...~#.≈≈.#.# #~ß#~~~~~#.≈≈.#.# #~jRh8Ar.######  #~.jRhCjRhCjRhK(b.gjRh9M/--4jRhSjRhHVP _The bat barely misses you.kRh֒,kRhDkRhkRh/.kRhq2------5.4 (1.4kRhkRhw _You barely miss the goblin. The goblin hits you with a +0 dagger.kRh 8  You hit the goblin.kRh kRh Y  You kill the goblin!kRh k)bb   batkRh 086.8kRh kRh( T _The bat closely misses you. x2lRhy 6  You sock the bat!lRh 1.lRhO 3==--168.2Kinetic Grapnel _You kill the bat!oRh(oRh)@The floor. You are here.pRhAfonso the Tinkerer#~.$Mountain Dwarf..~.############## Health: 13/14 ======================--.. #~ß#~~~~~#.§≈.#.# Magic: 3/3========================.#.## #~.#~...~#§§§.#.# AC: 2Str: 12.....# #~.#~.#.~#.§§§#.# EV: 10Int: 15#...##~ß#~.#.~#.≈§.#.# SH: 0Dex: 8#.).~.#~.#.~#.≈≈.#.# XL:  1 Next: 16% Place: Dungeon:1#@..'..#..'....'.# Noise: =--------  TimepRh: 28.2 (1.4)#...'..#..'....'<# a) +0 hammer##~.#~^#.~#.§§.#.# Cast: Kinetic Grapnel#~ß#~.#.~#§§§.#.##~.#~.#.~#.≈≈.#.##~.#~...~#.≈≈.#.##~ß#~~~~~#.≈≈.#.##~.###############~. _You barely miss the goblin. The goblin hits you with a +0 dagger.  You hit the goblin.  You kill the goblin! _The bat closely misses you. x2  You sock the bat! _You kill the bat!pRhpRhpRhqRhDThe floor. You are here.rRhFrRhSAfonso the Tinkerer#~.$Mountain Dwarf..~.############## Health: 13/14 ======================--.. #~ß#~~~~~#.§≈.#.# Magic: 3/3========================.#.## #~.#~...~#§§§.#.# AC: 2Str: 12.....# #~.#~.#.~#.§§§#.# EV: 10Int: 15rRhTk#...##~ß#~.#.~#.≈§.#.# SH: 0Dex: 8#.).~.#~.#.~#.≈≈.#.# XL:  1 Next: 16% Place: Dungeon:1#@..'..#..'....'.# Noise: =--------  Time: 28.2 (0.0)#...'..#..'....'<# a) +0 hammer##~.#~^#.~#.§§.#.# Cast: Kinetic Grapnel#~ß#~.#.~#§§§.#.#rRhU=#~.#~.#.~#.≈≈.#.##~.#~...~#.≈≈.#.##~ß#~~~~~#.≈≈.#.##~.###############~. _You barely miss the goblin. The goblin hits you with a +0 dagger.  You hit the goblin.  You kill the goblin! rRh^U_The bat closely misses you. x2  You sock the bat! _You kill the bat!rRhXrRh_rRh`rRh/Z4rRh`rRhdrRhlDThe floor. You are here.sRhDo sRhE~ Afonso the Tinkerer#~.$Mountain Dwarf..~.############## Health: 13/14 ======================--.. #~ß#~~~~~#.§≈.#.# Magic: 3/3========================.#.## #~.#~...~#§§§.#.# AC: 2Str: 12.....# #~.#~.#.~#.§§§#.# EV: 10Int: 15#...##~ß#~.#.~#.≈§.#.# SH: 0Dex: 8#.).~.#~.#.~#.≈≈.#.# XL:  1 Next: 16% Place: Dungeon:1#@..'..#..'....'.# Noise: =--------  Time:Rh 9;49m 28.2 (0.0)#...'..#..'....'<# a) +0 hammer##~.#~^#.~#.§§.#.# Cast: Kinetic Grapnel#~ß#~.#.~#§§§.#.##~.#~.#.~#.≈≈.#.##~.#~...~#.≈≈.#.##~ß#~~~~~#.≈≈.#.##~.###############~. _You barely miss the goblin. The goblin hits you with a +0 dagger.  You hit the goblin.  You kill the goblin! _The bat closely misses you. x2  You sock the bat! _You kill the bat!sRhq sRh sRh tRhv 6Inventory: 3/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Potions (go to first with !)  c - a potion of magicvRh]vRhdvRhmAfonso the Tinkerer#~.$Mountain Dwarf..~.############## Health: 13/14 ======================--.. #~ß#~~~~~#.§≈.#.# Magic: 3/3========================.#.## #~.#~...~#§§§.#.# AC: 2Str: 12.....# #~.#~.#.~#.§§§#.# EV: 10Int: 15vRh o#...##~ß#~.#.~#.≈§.#.# SH: 0Dex: 8#.).~.#~.#.~#.≈≈.#.# XL:  1 Next: 16% Place: Dungeon:1#@..'..#..'....'.# Noise: =--------  Time: 28.2 (0.0)#...'..#..'....'<# a) +0 hammer##~.#~^#.~#.§§.#.# Cast: Kinetic Grapnel#~ß#~.#.~#§§§.#.##~.#~.#.~#.≈≈.#.##~.#~...~#.≈≈.#.##~ß#~~~~~#.≈≈.#.##~.###############~. _You barely miss the goblin. The goblin hits you with a +0 dagger.  You hit the goblin.  You kill the goblin! _The bat closely misses you. x2 RhdoM22d You sock the bat! _You kill the bat!vRh vvRhzvRh[xRhq4==xRh G _HP restored.xRhxRhxM ~~~ #~.$  .~.#############. #~ß#~~~~~#.§≈#.## ...~#§§§.xRhH;.....# #~.#~.#.~#.§§§#...##~ß#§#.)@~.#~.#.~#.≈≈.#-#...#...w... #...'..#..'....'<#### ##~.#~^#.~#.§§.#.#~w   dart slug (wandering).~~.#xRh%,32.2 (4xRhkxRhߌ-3.2 (5 _A dart slug comes into view.zRh " ~~~# #~.$#. .~.. #~ß#~~~~~#.§≈.#..#.## #~.#~...~#§§§.#.#.....# #~.#~.#.~#.§§§#. #...##~ß#~.#.~#.≈§.#. #.@.~.#~.#.~#.≈≈.#. #...#...'..#..'....'.#.w...##...'..#..'....'<zRh"## ##~.#~^#.~#.§§.#. #~ß#~.#.~#§§§.#. #~.#~.#.~#.≈≈.#. #~.#~...~#.≈≈.#. #~ß#~~~~~#.≈≈.#. #~.zRhl$zRh+[.wwzRh-B4.2 (1Kinetic GrapnelzRh3zRh6O _You see here a +0 dagger.{Rh"  ~~~ ## #~.$ #.. .~... #~ß#~~~~~#.§≈.#.#.## #~.#~...~#§§§.# #.....###~.#~.#.~#.§§§# #...##~ß#~.#.~#.≈§.#{Rh  #@).~.#~.#.~#.≈≈.# #...#...'..#..'....' #..w..##...'..#..'....' ###### ##~.#~^#.~#.§§.# #~ß#~.#.~#§§§.# #~.#~.#.~#.≈≈.# #~.#~...~#.≈≈.# #~ß#~~~~~#.≈≈.#{Rh + #~.{Rh {Rh C5 _{Rh {Rh> {Rh ~~~#### #~.$ #... .~.###########..... #~ß#~~~~~#.§≈.{Rh2  ...#.## #~.#~...~#§§§. #.....###~.#~.#.~#.§§§ #...##~ß#~.#.~#.≈§. #.#.).~.#~.#.~#.≈≈.{Rh^ #.@.#...'..#..'....#..w..##...'..#..'....{Rh  #########~.#~^#.~#.§§. #~ß#~.#.~#§§§.{Rh v #~.#~.#.~#.≈≈. #~.#~...~#.≈≈.{Rh  #~ß#~~~~~#.≈≈. #~.########## #~.{Rh {Rh 8w.{Rh: $=={Rh 6{Rh7 {Rh |Rh, C  You hit the dart slug.  The dart slug is moderately wounded. ``The dart slug launches a dart at you.|Rh 9@.|Rh 5=7.6 (1.4|Rh |Rh O _The slug dart misses you.}Rh<  You sock the dart slug!}Rh1.}RhD 419.0Kinetic Grapnel _You kill the dart slug!}Rh^}Rhk _Your Forgecraft skill increases to level 5!Rh ~~~ #### #~.$ #... .~.#..... #~ß#~~~~~#.§≈.#...#.## #~.#~...~#§§§.##.....###~.#~.#.~#.§§§##...##~ß#~.#.~#.≈§.##.#.).~.#~.#.~#.≈≈.##..@#...'..#..'....'#.....##...'..#..'....'#########~.#~^#.~#.§§.##~ß#~.#.~#§§§.##~.#~.#.~#.≈≈.##~.#~...~#.≈≈.##~ß#~~~~~#.≈≈.##~.# -400 _RhSL ~~~ #### #~.$ #... .~.############..... #~ß#~~~~~#.§≈.#....#.## #~.#~...~#§§§.#.#.....###~.#~.#.~#.§§§#.#...##~ß#~.#.~#.≈§.#.#.#.@.~.#~.#.~#.≈≈.#. #...#...'..#..'....'.#.....##...'..#..'....'<#########~.#~^#.~#.§§.#.#~ß#~.#.~#§§§.#.RhT#~.#~.#.~#.≈≈.#. #~.#~...~#.≈≈.#. #~ß#~~~~~#.≈≈.#. #~.############# Rhd\Rh^@-1RhdRhxO _You see here a +0 dagger.Rhk T~~~ #### #~.$ #... .~.#..... #~ß#~~~~~#.§≈.#.#...#.## #~.#~...~#§§§.#.##.....###~.#~.#.~#.§§§#.##...##~ß#~.#.~#.≈§.#.##.#.)@~.#~.#.~#.≈≈.#.##...#...'..#..'....'.##.....##...'..#..'....'<#Rh w#########~.#~^#.~#.§§.#.##~ß#~.#.~#§§§.#.##~.#~.#.~#.≈≈.#.##~.#~...~#.≈≈.#.##~ß#~~~~~#.≈≈.#.##~.#Rh Rhq -2 _Rh Rh\ Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh Rh$ Rh& P _You don't know that spell.Rh   Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhe  Afonso the Tinkerer Rhz~~~  Mountain Dwarf #### #~.$  Health: 14/14 ======================== #... .~.############## Magic: 2/3Rh================-------- ..... #~ß#~~~~~#.§≈.#.# AC: 2Rh<Str: 12 Rh'...#.## #~.#~...~#§§§.#.# EV: 10Int: 15RhK Rh #.....###~.#~.#.~#.§§§#.# SH: 0Dex: 8 #...##~ß#~.#.~#.≈§.#.# XL:  1 Next: 41% Place: Dungeon:1 Rh;#.#.)@~.#~.#.~#.≈≈.#.# Noise: ---------  Time: 42.0 (0.0) Rh#...#...'..#..'....'.# a) +0 hammer Rh#.....##...'..#..'....'<# Cast: Kinetic Grapnel RhH#########~.#~^#.~#.§§.#.# #~ß#~.#.~#§§§.#.# #~.#~.#.~#.≈≈.#.#Rh=  #~.#~...~#.≈≈.#.#  #~ß#~~~~~#.≈≈.#.#  #~.##############  _You don't know that spell.  RhCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh=Afonso the Tinkerer~~~Mountain Dwarf#### #~.$Health: 14/14 ========================#... .~.############## Magic: 3/3========================..... #~ß#~~~~~#.§≈.#.# AC: 2Str: 12...#.## #~.#~...~#§§§.#.# EV: 10Int: 15#.....###~.#~.#.~#.§§§#.# SH: 0Dex: 8#...##~ß#~.#.~#.≈§.#.# XL:  1 Next: 41% Place: Dungeon:1#.#.)@~.#~.#.~#.≈≈.#.# Noise: ---------h>?33m  Time: 42.0 (0.0)#...#...'..#..'....'.# a) +0 hammer#.....##...'..#..'....'<# Cast: Kinetic Grapnel#########~.#~^#.~#.§§.#.##~ß#~.#.~#§§§.#.##~.#~.#.~#.≈≈.#.# #~.#~...~#.≈≈.#.# #~ß#~~~~~#.≈≈.#.# #~.##############  _You don't know that spell.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.RhKRhYj. _Rhh/3Rh0Rh4Rht8A  You enter the shallow water.Rh8?Water Rh<Rh=N _Moving in this stuff is going to be slow.Rh?Rh?(Rh9ARh;I+ #####  #~~~#### ##~.$RhI=#... .~.############## ..... #~ß#~~~~~#.§≈.#.# ...#.## #~.#~...~#§§§.#.# #.....###~@#~.#.~#.§§§#.# 4.6 (2.6RhI#...##~ß#~.#.~#.≈§.#.#  #.#.).~.#~.#.~#.≈≈.#.# RhI #...#...'..#..'....'.#RhJ#.....##...'..#..'....'<#Rh5J#########~.#~^#.~#.§§.#.#RhJ^#~ß#~.#.~#§§§.#.##~.#~.#.~#.≈≈.#.##~.#~...~#.≈≈.#.#RhLRh=RRhKTRh9d  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh*{  Afonso the Tinkerer  Mountain Dwarf ##### Health: 14/14 ======================== #~~~ Magic: 2/3================-------- #### ##~.$ AC: 2Str: 12 #... .~.##############  EV: 10Int: 15 ..... #~ß#~~~~~#.§≈.#.#  SH: 0Dex: 8 ...#.## #~.#~...~#§§§.#.#  XL:  1 Next: 41% Place: Dungeon:1 #.....###~@#~.#.~#.§§§#.#  Noise: ---------  Time: 44.6 (0.0)Rh4|J #...##~ß#~.#.~#.≈§.#.#  a) +0 hammer #.#.).~.#~.#.~#.≈≈.#.#  Cast: Kinetic Grapnel #...#...'..#..'....'.#  #.....##...'..#..'....'<#  #########~.#~^#.~#.§§.#.#   #~ß#~.#.~#§§§.#.#   #~.#~.#.~#.≈≈.#.#   #~.#~...~#.≈≈.#.#   _Moving in this stuff is going to be slow.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhdg$*@RhNRhFdAfonso the TinkererMountain Dwarf#####Health: 14/14 ========================#~~~Magic: 3/3========================#### ##~.$AC: 2Str: 12Rh#... .~.##############EV: 10Int: 15..... #~ß#~~~~~#.§≈.#.#SH: 0Dex: 8Rh߇...#.## #~.#~...~#§§§.#.#XL:  1 Next: 41% Place: Dungeon:1Rh#.....###~@#~.#.~#.§§§#.#Noise: ---------  Time: 44.6 (0.0)Rh.#...##~ß#~.#.~#.≈§.#.#a) +0 hammerRhV#.#.).~.#~.#.~#.≈≈.#.#Cast: Kinetic GrapnelRh|#...#...'..#..'....'.##.....##...'..#..'....'<#Rh,#########~.#~^#.~#.§§.#.##~ß#~.#.~#§§§.#.#Rh1#~.#~.#.~#.≈≈.#.##~.#~...~#.≈≈.#.# _Moving in this stuff is going to be slow.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh]Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh"RhMRhRhQu _Your line of fire to the targeted floor is blocked by a granite statue.Rh. ###### #~~~~ #### ##~.$  #... .~.############## ..... #~ß#~~~~~#.§≈.#.#...#.## #@.#~...~#§§§.#.##.....###~.#~.#.~#.§§§#.# #...##~ß#~.#.~#.≈§.#.# #.#.).~.#~.#.~#.≈≈.#.# #...#...'..#..'....'.# #.....##...'..#..'....'<##########~.#~^#.~#.§§.#.# #~ß#~.#.~#§§§.#.# #~.#~.#.~#.≈≈.#.#  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, ShifRhZ0$t-Dir - straight line _Your line of fire to the targeted floor is blocked by a granite statue.  You enter the shallow water.5.6 (1Water Rhb7Rh>? _Moving in this stuff is going to be slow.Rh_  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh/ }  Afonso the Tinkerer  Mountain Dwarf  Health: 14/14 ======================== ######  Magic: 2/3================-------- #~~~~  AC: 2Str: 12 #### ##~.$ EV: 10Int: 15 #... .~.##############  SH: 0Rh Dex: 8 ..... #~ß#~~~~~#.§≈.#.#  XL:  1 Next: 41% Place: Dungeon:1 ...#.## #@.#~...~#§§§.#.#  Noise: ---------  Time: 45.6 (0.0) #.....###~.#~.#.~#.§§§#.#  a) +0 hammer #...##~ß#~.#.~#.≈§.#.#  Cast: Kinetic Grapnel #.#.).~.#~.#.~#.≈≈.#.#  Water  #...#...'..#..'....'.#  #.....##...'..#..'....'<#   #########~.#~^#.~#.§§.#.#   #~ß#~.#.~#§§§.#.#   #~.#~.#.~#.≈≈.#.#   _Moving in this stuff is going to be slow.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhT w****@Rh R~.*Rh2Afonso the TinkererMountain DwarfHealth: 14/14 ========================######Magic: 2/3================--------#~~*~AC: 2Str: 12#### ##~.*EV: 10Int: 15#... .~*############## SH: 0Dex: 8..... #*ß#~~~~~#.§≈.#.# XL:  1 Next: 41% Place: Dungeon:1Rh3f...#.## #@.#~...~#§§§.#.# Noise: ---------  Time: 45.6 (0.0)#.....###~.#~.#.~#.§§§#.# a) +0 hammer#...##~ß#~.#.~#.≈§.#.# Cast: Kinetic Grapnel#.#.).~.#~.#.~#.≈≈.#.# Water #...#...'..#..'....'.##.....##...'..#..'....'<##########~.#~^#.~#.§§.#.##~ß#~.#.~#§§§.#.##~.#~.#.~#.≈≈.#.# _Moving in this stuff is going to be slow.  Rhy4Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh~$.~Rhs9=6.6 (1 _RhRh^Rh IRh Rh ,Rh Rh\ Rh >Rh Rh Rh Rh Rh Rh ,Rh Rh $  #########..  #~~~~~~~~~~ #########~.@ß...... -51.8 (5.2#........~.############## .....#####~ß#~~~~~#.§≈.#.# ...#.## #~.#~...~#§§§.#.##.....###~.#~.#.~#.§§§#.# #...##~ß#~.#.~#.≈§.#.Rh$ z# #.#.).~.#~.#.~#.≈≈.#.##...#...'..#..'....'.##.....##...'..#..'....'<#Rh% 8-Rh+ Rhd. * _You now have 17 gold pieces.Rhk 3RhQl Rhyo Rh~t A  You enter the shallow water.Rht ?Water Rh"y d _Moving in this stuff is going to be slow.Rh| >Rh} Rh^ Rh 3Rh˂ Rh Rh ,Rh8 Rh Rh  You enter the shallow water.Water RhΎ RhƑ N _Moving in this stuff is going to be slow.RhF Rh T3========RhL Rhs 4 _Magic restored.Rh RhM (Rh Rh. #. .##. .###.##.###.Rh .............. #...#  #..#  ##.@##.### 60.6 (8.8 #~~~~~~~~~~~~~~~~~ #######~..ß..........ß.. .......~.##############. ..#####~ß#~~~~~#.§≈.RhŦ `#.# #.## #~.#~...~#§§Rh §.#.# ....###~.#~.#.~#.§§§#.#  #...##~ß#~.#.~#.≈§.#.#  Rh% 7#.#.).~.#~.#.~#.≈≈.#.RhG "#Rh Rh RhX Rh& 3Rh& Rh) Rhy, ,Rh0 ,Rhr1 ,Rh@2 Rh:  . .. #. .# ##. .# .#####.##.###.#..........##.#.......... #.@.# 2.6 (2.0Rh:  #..##  #########..##.### #~~~~~~~~~~~~~~~~~ #######~..ß..........ß..#######.Rh= RhaB RhC Rh< _RhI ========#.# #.# #. #.. #. #.# ## #. #.# ..# ####.##.###.# ...........##.# #.....@....#5.6 (3##...#.##### #..##.# #########..##.###  #~~~~~~~~~~~~~~~~~ ####~..ß..........ß....~.##############.###~ß#~~~~~#.§≈.#.# # Rh m#~.#~...~#§§§.#.#Rh IRh# Rh} #.# #.# #. #.. ###. #.# K## #. #.# ..# ####.##.###.# .##.# #......@...# ##...#.##### #..##.# Kinetic Grapnel#..##.####~~~~~~~~~~~~..ß..........ß.. K   kobold (missile, asleep)~.##############. Rh% 0  A kobold comes into view. It is wielding a +0 whip.RhQ1 a.KK)Rh5 5===6.6 (1Rh[ h _The kobold shouts! You hear an angry hiss. You hear a shout!RhF  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhǂ   Afonso the Tinkerer #.# Mountain Dwarf #.#RhS  Health: 14/14 ======================== #. #.. ## Magic: 2/3================-------- #. #.# .##  AC: 2Str: 12 Rh} #. #.# K.#  EV: 10Int: 15 Rh ####.##.###*# SH: 0Dex: 8 Rh A..........*##.#  XL:  1 Next: 41% Place: Dungeon:1 #......@...#  Noise: ===------  Time: 66.6 (0.0)Rhx  ##...#.#####  a) +0 hammer #..##.# Cast: Kinetic Grapnel  #########..##.### Rh  #~~~~~~~~~~~~~~~~~ ###~..ß..........ß..  K   kobold (missile) ...~.##############. Rhۄ ###~ß#~~~~~#.§≈.#.#  #~.#~...~#§§§.#.# _The kobold shouts! You hear an angry hiss. You hear a shout!  Rh Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh# }Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Rh; Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (67% to hit)Rh  Afonso the Tinkerer #.# Mountain DwarfRh~ #.# Health: 14/14 ======================== #. #.. ## Magic: 2/3================-------- #. #.# .##  AC: 2Str: 12 #. #.# K.#  EV: 10Rh(Int: 15 ####.##.###.# SH: 0Dex: 8 ...........##.#  XL:  1 Next: 41% Place: Dungeon:1Rh65 #......@...#  Noise: ===------  Time: 66.6 (0.0) ##...#.#####  a) +0 hammer #..##.#Rh Cast: Kinetic Grapnel  #########..##.###  #~~~~~~~~~~~~~~~~~ ###~..ß..........ß..  K   kobold (missile) ...~.##############. ###~ß#~~~~~#.§≈.#.#  #~.#~...~#§§§.#.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh+Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (67% to hit)  Rhe$The kinetic grapnel hits the kobold.Rh! #.# #.# RhE#. #.. ## #. #.# .##  #. #.# ).#  ####.##.###*# Rh..........*##.#  #..  ##.  #..##.#   Rhz ..Rh:###  Rh-..Rh450--7.6 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!RhuRh%M #.# . ## #.# S## #. #.# ).#####.##.###.# ..........@##.#--..........##...#.#####Kinetic Grapnel#..##.##.~~S   ball python (constriction, wandering).Rh/10)Rh43-8.6 (1RhO^t _A ball python comes into view.RhR  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhX Rh$ 8-Rh% Rh P _You don't know that spell.RhoT  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh+  Afonso the Tinkerer  Mountain Dwarf #.# Health: 14/14 ======================== #.# Magic: 1/3========---------------- #. #.. ## AC: 2Str: 12 #. #.# S##  EV: 10Int: 15 #. #.# *.#  SH: 0Dex: 8 ####.##.###*# XL:  1 Next: 50% Place: Dungeon:1 ..........@##.#  Noise: ---------  Time: 68.6 (0.0) #..........#  a) +0 hammer ##...#.#####  h,40mCast: Kinetic Grapnel #..##.#  #########..##.###  #~~~~~~~~~~~~~~~~~  S   ball python (constriction) ###~..ß..........ß.. ...~.##############. ###~ß#~~~~~#.§≈.#.# _You don't know that spell.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)Rh& X S*RhS*Aim: a ball python (77% to hit)Rh9  Afonso the Tinkerer  Mountain Dwarf #.# Health: 14/14 ======================== #.# Magic: 1/3========---------------- #. #.. ## AC: 2Str: 12 #. #.# S##  EV: 10Int: 15 #. #.# ).#  SH: 0Dex: 8 ####.##.###.# XL:  1 Next: 50% Place: Dungeon:1 ..........@##.#  Noise: ---------  Time: 68.6 (0.0) #..........#  a) +0 hammer ##...#.#####  Cast: Rh|Kinetic Grapnel #..##.#  #########..##.###  #~~~~~~~~~~~~~~~~~  S   ball python (constriction) ###~..ß..........ß.. ...~.##############. ###~ß#~~~~~#.§≈.#.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. #.# #.# #. #.. ## #. #.# .##  #. #.# *.#  ####.##.###*# ......  #..  ##.  #.  #.  Rh~~~~~~~.......###Rh+".).8=9.6 (1Kinetic Grapnel  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!RhRhRhRhU _There's nothing to open nearby.Rh9{IRh'P _Rh,Rh5Rh,RhևRhTRhg-.Kinetic Grapnelg   goblin (wandering)Rh772.6 (3RhڡE-3.6 (4Rh֧Rhs _A goblin comes into view. It is wielding a +0 club.Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  Afonso the Tinkerer  Mountain Dwarf #.# Health: 14/14 ======================== #.# Magic: 0/3------------------------ #. #.. ## AC: 2Str: 12 #. #.# g##  EV: 10Int: 15 #. #.# *.#  SH: 0Dex: 8 ####.##.###*# XL:  1 Next: 58% Place: Dungeon:1 Rh..........@##.#  Noise: ---------  Time: 73.6 (0.0) #..........#  a) +0 hammer ##...#.#####  Cast: Kinetic Grapnel #..##.#  #########..##.###  #~~~~~~~~~~~~~~~~~  g   goblin ###~..ß..........ß.. ...~.##############. ###~ß#~~~~~#.§≈.#.# _A goblin comes into view. It is wielding a +0 club.Casting: Kinetic Grapnel (safe; 2% risk of failure)  RhPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)RhUAfonso the TinkererMountain Dwarf#.#Health: 14/14 ========================#.#Magic: 0/3------------------------#. #.. ##AC: 2Str: 12#. #.# g##EV: 10Int: 15#. #.# *.#SH: 0Dex: 8####.##.###*#XL:  1 Next: 58% Place: Dungeon:1..........@##.#Noise: ---------  Time: 73.6 (0.0)#..........#a) +0 hammer##...#.#####Cast: Kinetic Grapnel#..##.##########..##.####~~~~~~~~~~~~~~~~~g   goblin (grapneled) ###~..ß.......hSVy;49m...ß.. ...~.##############. ###~ß#~~~~~#.§≈.#.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)  The kinetic grapnel hits the goblin.RhRhz2.g.RhEl=4.6 (1Kinetic GrapnelRh{RhSonfirm with . or Enter, or press ? or * to list all spells.RhAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (67% to hit)  The kinetic grapnel hits the goblin. _The goblin is moderately wounded.Rhۅ  You aren't carrying any pieces of jewellery. _Rh 4Rh Rh K _You are out of magic!Rhn q  You aren't carrying any pieces of jewellery.RhQo RhWt Rhv . _RhF #.#  #.# # #. #.. .## #. #.# #.##  #. #.# #g####.##.###@# .....##.# #..........# ##...#.##### #..##.#  #########..##.###  #~~~~~~~~~~~~~~~~~ ##~..ß..........ß.. ..~.##############.RhM <5Rh:S RhU S _The goblin barely misses you.RhX  The grapnel guides your strike. You hit the goblin.RhC)Rh6667.0 (1.4RhRhJ _You kill the goblin!RhK M  #.### Rh}L . .## .# #. #.# #@.#####.##.###.#.#...........##.##..........##...#..#.RhL '~.RhsS RhS 4-80RhW Rh\ n _Items here: ( )) ††.RhRhmWhere to? (Tab - D:1 @ (x,y), ? - help) Rh6 D - Dungeon Rh Rh( "Afonso the TinkererMountain DwarfHealth: 14/14 ========================Magic: 0/3Rh*) ------------------------#.#AC: 2Str: 12#.###EV: 10Int: 15#. #.. .##SH: 0Dex: 8#. #.# #.##XL:  1 Next: 66% Place: Dungeon:1Rh) #. #.# #@.#Noise: ---------  Time: 78.0 (0.0)####.##.###.#.#a) +0 hammer...........##.#Cast: Kinetic Grapnel#..........###...#.######..##.##########..##.###Rh!* #~~~~~~~~~~~~~~~~~ ##~..ß..........ß.. _You aren't carrying any pieces of jewellery. _The goblin barely misses you.Rh* The grapnel guides your strike. You hit the goblin. _You kill the goblin! _Items here: ( )) ††.  Okay, then.Rh$+ Rh0 Rh2 . _RhTPick up what? 3/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 whip Missiles (select all with ()c - 2 stones Carrion a goblin corpse RhTa kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]RhRh"Rh)Afonso the TinkererMountain DwarfHealth: 14/14 ========================Magic: 0/3------------------------#.#AC: 2Str: 12#.###EV: 10Int: 15#. #.. .##SH: 0Dex: 8#. #.# #.##XL:  1 Next: 66% Place: Dungeon:1Rh* #. #.# #@.#Noise: ---------  Time: 78.0 (0.0)####.##.###.#.#a) +0 hammer...........##.#Cast: Kinetic Grapnel#..........###...#.######..##.##########..##.###Rh*#~~~~~~~~~~~~~~~~~ ##~..ß..........ß.. _The goblin barely misses you.The grapnel guides your strike. You hit the goblin. _You kill the goblin! _Items here: ( )) ††. _Okay, then.Okay, then.Rh//4Rh3Rh&6. _Rh@ RhC Pick up what? 3/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 whip Missiles (select all with ()c - 2 stones Carrion a goblin corpse a kobold corpse RhKD [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]RhN  c + 2 stones[Enter] accept (1 chosen)RhRhRh"Afonso the TinkererMountain DwarfHealth: 14/14 ========================Magic: 0/3Rh0$------------------------#.#AC: 2Str: 12#.###EV: 10Int: 15#. #.. .##SH: 0Dex: 8#. #.# #.##RhXL:  1 Next: 66% Place: Dungeon:1#. #.# #@.#Noise: ---------  Time: 78.0 (0.0)####.##.###.#.#a) +0 hammer...........##.#Cast: Kinetic Grapnel#..........###...#.#####Rh5#..##.##########..##.####~~~~~~~~~~~~~~~~~ ##~..ß..........ß.. _The goblin barely misses you.The grapnel guides your strike. You hit the goblin. _You kill the goblin! _Items here: ( )) ††. _Okay, then. _Okay, then.RhoRhf1========9.0 (1RhRhL&  The grapnel guides your strike. You hit the goblin. _You kill the goblin! _Items here: ( )) ††.Okay, then. _d - 2 stonesRhRhzRhjRhRh'RhXRhۑ,Rh;RhRhx@========RhƕRh,RhRhRhBRht,RhRh,RhRhC;2Rh/========Rh Rht,Rh8RhY,RhdRh<Rh{RhRhRh@========RhRhn,Rh9RhRh#RhҸRhRhRhRh,RhjRh,RhfRhRhPRhRhRhRhRh,RhRhKRhM3========RhfRhRhn,RhRhRhRhRhVRhRh,RhyRhRhRh@========RhRhRh,RhRh0Rh######### ........@# 109.0 (Rh1930.0) ##.####.#.#  #.###.###.#. #....## #.##. #.###.## .#RhkW#. #.# #).# .  ####.##.###.#.# .  ...........##.# #> #Rh#.#Rh~Rh-10.0 (31RhMRhb; _Found a stone staircase leading down.Rh|3Rh|RhCRh,Rh,Rh̉,RhRhRhRh%RhlRhBRh##########.........####.####.#.###.###.###.###. #....## ##.#. #.###.###.Rh*#. #.# #).#......# ####.##.###.#.##......g. ...........##.#####>#####..........# ##...#.##### #RhVg   goblin (asleep) #..##.# Rho#####..##.### ~~~~~~~~~~~~~~Rh{13.0)RhB+4.0 (4Rh4Rhs _A goblin comes into view. It is wielding a +0 club.RhL  Casting: Kinetic Grapnel (safe; 2% risk of failure)  RhL\Confirm with . or Enter, or press ? or * to list all spells.Rh9   Afonso the Tinkerer  Mountain Dwarf  Health: 14/14 ======================== ########## Magic: 2/3================-------- .........## AC: 2Str: 12 Rh9 O##.####.#.## EV: 10Int: 15 #.###.###.## SH: 0Dex: 8  #. #....## ##.# XL:  1 Next: 66% Place: Dungeon:1  #. #.###.###.@# Noise: ---------  Time: 114.0 (0.0) Rh3:  #. #.# #).#......#  a) +0 hammer ####.##.###.#.##......g.  Cast: Kinetic Grapnel Rhc: ...........##.#####>####  #..........# .# Rh: ##...#.##### #  g   goblin (asleep)  #..##.# #####..##.### ~~~~~~~~~~~~~~ Rh: B_A goblin comes into view. It is wielding a +0 club.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh; Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh|{d#*@Rh:#*RhC:.@Rh~;@*Rhw-*.RhN9.*Rhvq9.*Rh Afonso the TinkererMountain DwarfHealth: 14/14 ========================##########Magic: 2/3================--------.........##AC: 2RhStr: 12##.####.#.##EV: 10Int: 15#.###.###.##SH: 0Dex: 8#. #....## ##.#XL:  1 Next: 66% Place: Dungeon:1#. #.###.###.@#Noise: ---------  Time: 114.0 (0.0)#. #.# #).#...*..#RhEba) +0 hammer ####.##.###.#.##..*...g.Cast: Kinetic Grapnel ...........##.#####*####Rh#..........# .###...#.##### #g   goblin (asleep)#..##.# Rh#####..##.### ~~~~~~~~~~~~~~ _A goblin comes into view. It is wielding a +0 club.Casting: Kinetic Grapnel (safe; 2% risk of failure)  RhFConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  RhwJPress: ? - help, Shift-Dir - straight lineRh e..>Rh:=5.0 (1 _RhRhLRhOk##########.........##.####.#..###.###.#. #....## ##.# #. #.###.###..#####. #.# #).#...@..# ###.##.###.#.##......g.. ..........##.#####>#####  #..# .Rhl###...#.##### #..##.# ####..##.### ~~~~~~~~~~~~~ ..........ß..RhJtRhev.-6Rh~Rhe  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRhz  Afonso the Tinkerer  Mountain Dwarf  ########## Health: 14/14 ========================  .........## Magic: 1/3========----------------  ##.####.#.## AC: 2Str: 12 #.###.###.## EV: 10Int: 15  #. #....## ##.# SH: 0Dex: 8 RhF #. #.###.###..####  XL:  1 Next: 66% Place: Dungeon:1  #. #.# #).#...@..#  Noise: ---------  Time: 116.0 (0.0) ###.##.###.#.##......g..  a) +0 hammer ..........##.#####>#####  Cast: Kinetic Grapnel  #..........# .#  ##...#.##### #  #..##.# g   goblin (asleep) ####..##.### ~~~~~~~~~~~~~ ..........ß.. Rh_Press: ? - help, Shift-Dir - straight lineCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhx :@*Rh ?**RhI u*.**Rh u*.**Rh Rh Afonso the TinkererMountain Dwarf##########Health: 14/14 ========================.........##Magic: 2/3================--------##.####.#.##AC: 2Str: 12#.###.###.##EV: 10Rh Int: 15#. #....## ##.#SH: 0Dex: 8#. #.###.###..####XL:  1 Next: 66% Place: Dungeon:1#. #.# #).#...@..#Noise: ---------  Time: 116.0 (0.0) ###.##.###.#.##......g..a) +0 hammer ..........##.#####>#####Cast: Kinetic Grapnel#..........# .###...#.##### ##..##.#Rhl g   goblin (asleep) ####..##.### ~~~~~~~~~~~~~ ..........ß.. _Press: ? - help, Shift-Dir - straight lineCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Rh \Press: ? - help, Shift-Dir - straight lineOkay, then.Rh Rhj Rh Rh . _Rh`'##########.........##.####.#.###.###.##. #....## ##.#  #. #.###.###..#####. #.# #).#......###### ##.##.###.#.##..@...g... .........##.#####>######  #..# .#  ##...#.####..##.# .# ###..##.###.# ~~~~~~~~~~~~ .. .........ß.. ## ###########.Rh/RhL7.0 (1Kinetic Grapnel _Rh3!Rh#Rhvp  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh'x   Afonso the Tinkerer  ########## Mountain Dwarf  .........## Health: 14/14 ========================  ##.####.#.##Rh!y  Magic: 1/3========----------------  #.###.###.## AC: 2Str: 12  #. #....## ##.# EV: 10Int: 15  #. #.###.###..#### SH: 0Dex: 8  #. #.# #).#......######  XL:  1 Next: 66% Place: Dungeon:1 ##.##.###.#.##..@***g...  Noise: ---------  Time: 117.0 (0.0) .........##.#####>######  a) +0 hammer  #..........# .#Rhy  Cast: Kinetic Grapnel  ##...#.##### .#  #..##.# .# ###..##.### .# g   goblin (asleep) ~~~~~~~~~~~~ .. .........ß.. ## ###########. _Okay, then.Rhz Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)Rh@Afonso the Tinkerer##########Mountain Dwarf.........##Health: 14/14 ========================##.####.#.##Magic: 1/3RhbA========----------------#.###.###.##AC: 2Str: 12  #. #....## ##.#EV: 10Int: 15  #. #.###.###..####SH: 0Dex: 8  #. #.# #).#......######XL:  1 Next: 66% Place: Dungeon:1 ##.##.###.#.##..@***g...Noise: ---------  Time: 117.0 (0.0) RhAh.........##.#####>######a) +0 hammer#..........# .#Cast: Kinetic Grapnel  ##...#.##### .##..##.#RhBX.# ###..##.###.#g   goblin (grapneled) ~~~~~~~~~~~~ .. .........ß.. ## ###########.RhBConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The kinetic grapnel hits the goblin.  The goblin is severely wounded.RhRh%)..g.Rh5===8.0 (1RhRhL( _The goblin shouts!Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh:  Afonso the Tinkerer  ########## Mountain Dwarf  .........## Health: 14/14 ========================  ##.####.#.## Magic: 0/3Rht------------------------  #.###.###.## AC: 2Str: 12  #. #....## ##.# EV: 10Int: 15  #. #.###.###..#### SH: 0Dex: 8  #. #.# #).#......######  XL:  1 Next: 66% Place: Dungeon:1 ##.##.###.#.##..@**g....  Noise: ===------  Time: 118.0 (0.0) .........##.#####>######  a) +0 hammer  #..........# .# Cast: Kinetic Grapnel  ##...#.##### .#  #..##.# .# ###..##.### .# g   goblin (grapneled) ~~~~~~~~~~~~ .. .........ß.. ## Rh4f###########. _The goblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, grapneled, 67% to hit)Rhd  Afonso the Tinkerer  ########## Mountain Dwarf  .........## Health: 14/14 ========================  ##.####.#.## Magic: 0/3------------------------  #.###.###.## AC: 2Str: 12  #. #....## ##.# EV: 10Int: 15  #. #.###.###..#### SH: 0Dex: 8  #. #.# #).#......######  XL:  1 Next: 66% Place: Dungeon:1 ##.##.###.#.##..@..g....  Noise: ===------  Time: 118.0 (0.0) .........##.#####>######  a) +0 hammer  #..........# .# Cast: Kinetic GrapnRheel  ##...#.##### .#  #..##.# .# ###..##.### .# g   goblin (grapneled) ~~~~~~~~~~~~ .. .........ß.. ## ###########.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, grapneled, 67% to hit)  The kinetic grapnel hits the goblin.Rhf  ###  .##  Rh^h+.##    #.  ##.#  #. #  #. #.# #).#### **).... ###   .#       .# .. ##Rh'..Rhv75--9.0 (1Kinetic GrapnelRhRh/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, grapneled, 67% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!RhcuRhevRhvRhRh)BRh,RhRhތ|  Things that are here:  a +0 club; a goblin corpseRhRh _RhRh" ### ........## #.####.#.## #.## #....## ##.# #.###.###..#### #.# #).#......######## RhD7.###.#.##.....)@....# ---23.0 (4##.#####>######.# ..# #.# ..#.##### #.# .##.# #.# .##.### #.# #..ß.. ###Rhd.-RhxRh>Rh[ _There's nothing to open nearby.Rh 3Rh Rh Rh f _Rh Rh Rh S1========Rh8 Rh6 ,Rh( Rh ,Rh Rhn Rh Rhn Rh l========Rh2================RhRhK,RhRh BRh0,RhFRhNRhRhT3========RhRhRh,RhRhRh ,RhG!Rh4#Rh%,Rh &Rh*Rh,Rh-@========Rh(.Rh3XRh(6BRh :,Rh:,Rh>XRh@RhARhK.## ##.# #.###..#### #).#......########.##.....).....# RhcL~.##.#####>######.# ....# #.# #.##### #.# #.# #.# #.# ## #.# #@# 59.0 (36.0) RhL>~~~~ #...>.......# ß.. #######.###.# RhL###. #. # #.#  #. #.# #. RhpM#.# #. #.# #..#Rh.TRhV-60.0 (37RhL^Q _Found a stone staircase leading down.Rh[ Rh[ Rh\ Rh_ Rhyb Rhb Rhf Rhf Rhxi ,Rhj Rhl Rhn ,Rho Rhr Rht Rhrt Rh0u Rhv Rhx ,Rhy Rh{ Rh} ,Rh~ Rh Rh ,Rh Rh RhÅ Rh Rh Rh RhՉ ,Rh Rh< Rhō ,Rh Rh Rhґ ,Rh Rh Rh ,Rh Rhf RhD ,Rh RhM ,Rh Rh L _You now have 26 gold pieces (gained 9).Rh Rho Rh Rh Rh ,Rh Rh" Rh ,Rh Rh Rhp Rh RhC nRh y ~~~~~~~ #...>.......# ....ß.. #######.###.# ######. #.# #.# §≈.#.# #.# #.# §§.#.# #.###.# §§§#.# #.#...# ≈§.#.# ##.#.### ≈≈.#.# ######....# ...'.# #....@.#....# ...'<# #.####....### §§.#.# ...#.# §§.#.# #####.# ≈≈.#.# #.# ≈≈.#.# #.# ≈≈.#.# .# ######  You now have 34 gold pieces (gained 8).Rh Y80.0 (201.0 (21Rhb Rh X _e - a fuming puce potionRhA 3RhxB RheF RhyO ...ß.. #######.###.# #####. #.# #.# ≈.#.# #.# #.# .#.# #.###.# #.# #.#...# .#.# Rh)P k##.#.####.#.# ######....#... ..'.# #......#....#'<# #.####@...### §.#.# ...S.....#.# .#.# ##!#######.# Kinetic Grapnel ≈.#.#  #.# .#.# .# RhP S   ball python (constriction, asleep) ##### RhM] | 0.0)  A ball python comes into view.Rhb +2.0 (1Rhd Rhtg \ _Found 2 fuming inky potions.Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  ...ß.. #######.###.#  Afonso the Tinkerer #####. #.# #.#  Mountain Dwarf ≈.#.# #.# #.#  Health: 14/14 ======================== §.#.# #.###.#  Magic: 2/3================-------- §§#.# #.#...#  AC: 2Str: 12 §.#.# ##.#.####  EV: 10Int: 15 ≈.#.# ######....#...  SH: 0Dex: 8 ..'.# #......#....#  XL:  1 Next: 75% Place: Dungeon:1 ..'<# #.####@...###  Noise: ---------  Time: 182.0 (0.0) §.#.# ...S***..#.#  Rh- <a) +0 hammer §.#.# ##!#######.#  Cast: Kinetic Grapnel ≈.#.# #.# ≈.#.# #.# ≈.#.#.#  S   ball python (constriction, asleep) ##### _Found 2 fuming inky potions.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Rh ***#S...Rh7*#Rho-*.RhH -*.Rhd ?.*Rhj] -*.Rh| -*.RhV A**RhA**Rhx?.#Rh)A*#RhtS*Aim: a ball python (asleep, 100% to hit)RhX ...ß.. #######.###.#  Afonso the Tinkerer #####. #.# #.#  Mountain Dwarf ≈.#.# #.# #.#  Health: 14/14 ======================== §.#.# #.###.#  Magic: 2/3================-------- §§#.# #.#...#  AC: 2Str: 12 §.#.# ##.#.####  EV: 10Int: 15 ≈.#.# ######....#...  SH: 0Dex: 8 ..'.# #......#....#  XL:  1 Next: 75% Place: Dungeon:1 ..'<# #.####@...###  Noise: ---------  Time: 182.0 (0.0) §.#.# ...S.....#.#  a) h|Z 40m+0 hammer §.#.# ##!#######.#  Cast: Kinetic Grapnel ≈.#.# #.# ≈.#.# #.# ≈.#.#.#  S   ball python (constriction, asleep) #####Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python.   #.# #.#  #.# #.#  #.###.#    #  ##...  #..# <#   ...†***..#.#  ##!   h[ 56H Rh ...83=3.0 (1Kinetic Grapnel onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!Rh 3Rhb Rhk Rh# ,Rh ,Rh' ,Rh Rh Rhw Rh RhZ Rh Rh ,Rh) Rh" g  You see here a ball python corpse.Rh' Rh  _Rh Rh Rh Rh Rh Rh 1Rh Rh ~~#.§≈.#.# #.# #.# .~#§§§.#.#Rhe  #.###.# .~#.§§§#.# #.#...# .~#.≈§.#.# ##.#.#### Rh D.~#.≈≈.#.# ######....#... ..'....'.#......#....# ..'....'<#.~####.####....### .~#.§§.#.#.~.....†.....#.# .~#§§§.#.#.~####@#######.#-Rh 90.0 (7 .~#.≈≈.#.# #.# #.# Rh1 ;.~#.≈≈.#.# #.# #.# ~~#.≈≈.#.# ... .# ########## #.#Rh[ X #.# Rh V#..##.Rhx 8-Rh  Rh! Y _f - 2 fuming inky potionsRh> _There's nothing to open nearby.RhRh*  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   1.7   2.8  -2           b - Maces & Flails   0.0   0.7  +2   i + Forgecraft5.3   4.2  +2  Rh> c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   1.4  -2                  Rhڈ     e - Armour   0.0   0.8  +1       f - Dodging   1.3   3.4  -3       g - Stealth   1.4   2.8  -2              Rhs                                                RhThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpRhG[=] set a skill target  RhJ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsRh D a - Fighting Rho  a - Fighting  h - Spellcasting RhF h h - Spellcasting  i + Forgecraft Rhp& i * Forgecraft   5.3Rhlv h - Spellcasting  i * Forgecraft Rh!8r h - Spellcasting  i * Forgecraft Rhxyo i - Forgecraft   5.3Rh% v h - Spellcasting  i - Forgecraft Rh y{ h + Spellcasting 1.7 i - Forgecraft Rhm Rh Rhz 0~~#.§≈.#.##.# #.#Afonso the Tinkerer .~#§§§.#.##.###.#Mountain Dwarf .~#.§§§#.##.#...#Rh Health: 14/14 ======================== .~#.≈§.#.###.#.####Magic: 2/3================-------- .~#.≈≈.#.# ######....#...AC: 2Str: 12 Rh< ..'....'.# #......#....#EV: 10Int: 15 Rhy ..'....'<#.~####.####....###SH: 0Dex: 8 Rh .~#.§§.#.#.~.....†.....#.#XL:  1 Next: 83% Place: Dungeon:1 .~#§§§.#.#.~####@#######.#Rh Noise: ---------  Time: 190.0 (0.0) .~#.≈≈.#.# #.# #.#Rh a) +0 hammer .~#.≈≈.#.# #.# #.#RhM eCast: Kinetic Grapnel ~~#.≈≈.#.# ...Rhy l.# ########## #.#Rh v#.##..##.  Rh# Aim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python! _You see here a ball python corpse. _f - 2 fuming inky potions _There's nothing to open nearby.Rh RhT Rh Rhn 3RhO Rh Rh : _Rh Rh ,Rh2 Rh ;3Rh0 /========Rhx Rh RhD ,Rh Rh Rhx ,Rh- Rh Rh ,Rh= Rh Rh Rh{ @========Rh Rh% Rh= ,Rh Rh RhU #..'....'<#.~####.####....##..~.....†.....#.# §§§.#.#.~####.#######.# ≈#.# #.# .~####.##### #.# Rh1 ~~#.≈≈.#.#ß~.........# .# ##########.~.###.###.#  .. #.##  #@.#  ##.#  $#  .. ... ...#Rh g   goblin (asleep) .... ...g.Rh 2010.0)  A goblin comes into view. It is wielding a +0 dagger.Rh Agg.Rh 5==1.0 (11Rh5 Rh ( _The goblin shouts!Rh>  RhCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh..'....'<#.~####.####....###  Afonso the Tinkerer .~#.§§.#.#.~.....†.....#.#  Mountain Dwarf .~#§§§.#.#.~####.#######.#  Health: 14/14 ======================== .~#.≈≈.#.# #.# #.#  Magic: 2/3================-------- .~#.≈≈.#.#.~####.##### #.#  AC: 2Str: 12 ~~#.≈≈.#.#ß~.........# .#  EV: 10Int: 15 ##########.~.###.###.#  SH: 0Dex: 8 .. #.## XL:  1 Next: 83% Place: Dungeon:1 #@.# Noise: ==-------  Time: 201.0 (0.0) ##.# a) +0 hammer $#Rh$:[37m Cast: Kinetic Grapnel .. ...  ...#  g   goblin ..g.  .....  _The goblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh_5@*Rha?.*RhnD*#RhCs*#**Rh#-*.Rhd7*.Rh4..'....'<#.~####.####....###Afonso the Tinkerer .~#.§§.#.#.~.....†.....#.#Mountain Dwarf .~#§§§.#.#.~####.#######.#Health: 14/14 ======================== .~#.≈≈.#.# #.# #.#Magic: 3/3======================== .~#.≈≈.#.#.~####.##### #.#AC: 2Str: 12 ~~#.≈≈.#.#ß~.........# .#EV: 10Int: 15 ##########.~.###.###.#SH: 0Dex: 8.. #.##XL:  1 Next: 83% Place: Dungeon:1#@.#Noise: ==-------  Time: 201.0 (0.0)##.#a) +0 hammer$#Cast: Kinetic Grapnel........#g  Rh[39;49m goblin..g...... _The goblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.RhI4RhRhRh..'....'<#.~####.####....###Afonso the Tinkerer .~#.§§.#.#.~.....†.....#.#Mountain Dwarf .~#§§§.#.#.~####.#######.#Health: 14/14 ======================== Rh$.~#.≈≈.#.# #.# #.#Magic: 3/3======================== .~#.≈≈.#.#.~####.##### #.#AC: 2Str: 12 ~~#.≈≈.#.#ß~.........# .#EV: 10Int: 15 ##########.~.###.###.#SH: 0Dex: 8.. #.##XL:  1 Next: 83% Place: Dungeon:1RhL#@.#Noise: ==-------  Time: 201.0 (0.0)##.#a) +0 hammer$#Cast: Kinetic Grapnel........#g   goblin..g...... Rh_The goblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line Rh6_Okay, then.Rh/cRhOk..'....'<#.~####.####....###Afonso the Tinkerer .~#.§§.#.#.~.....†.....#.#Mountain Dwarf .~#§§§.#.#.~####.#######.#Health: 14/14 ======================== .~#.≈≈.#.# #.# #.#Magic: 3/3======================== Rhk.~#.≈≈.#.#.~####.##### #.#AC: 2Str: 12 ~~#.≈≈.#.#ß~.........# .#EV: 10Int: 15 ##########.~.###.###.#SH: 0Dex: 8.. #.##XL:  1 Next: 83% Place: Dungeon:1#@.#Noise: ==-------  Time: 201.0 (0.0)Rhl##.#a) +0 hammer$#Cast: Kinetic GrapnelRhGl........#g   goblinRhm..g...... _The goblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.Rh-Rh..'....'<#.~####.####....###Afonso the Tinkerer .~#.§§.#.#.~.....†.....#.#Mountain Dwarf .~#§§§.#.#.~####.#######.#Health: 14/14 ======================== .~#.≈≈.#.# #.# #.#Magic: 3/3======================== Rh8.~#.≈≈.#.#.~####.##### #.#AC: 2Str: 12 ~~#.≈≈.#.#ß~.........# .#EV: 10Int: 15 ##########.~.###.###.#SH: 0Dex: 8.. #.##XL:  1 Next: 83% Place: Dungeon:1#@.#Noise: ==-------  Time: 201.0 (0.0)##.#Rha) +0 hammer$#Cast: Kinetic Grapnel........#g   goblin..g.Rh]..... _The goblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  RhpPress: ? - help, Shift-Dir - straight line _Okay, then.Rh;Rh..'....'<#.~####.####....###Afonso the Tinkerer .~#.§§.#.#.~.....†.....#.#Mountain Dwarf .~#§§§.#.#.~####.#######.#Health: 14/14 ======================== Rh..~#.≈≈.#.# #.# #.#Magic: 3/3======================== .~#.≈≈.#.#.~####.##### #.#AC: 2Str: 12 ~~#.≈≈.#.#ß~.........# .#EV: 10Int: 15 Rh##########.~.###.###.#SH: 0Dex: 8.. #.##XL:  1 Next: 83% Place: Dungeon:1#@.#Noise: ==-------  Time: 201.0 (0.0)##.#a) +0 hammer$#RhKCast: Kinetic Grapnel..Rh!......#Rh1yg   goblin..g...... _The goblin shouts!  RhTCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.Rh%Rhw.|..'....'<#.~####.####....###Afonso the Tinkerer .~#.§§.#.#.~.....†.....#.#Mountain Dwarf .~#§§§.#.#.~####.#######.#Health: 14/14 ======================== .~#.≈≈.#.# #.# #.#Rh2/Magic: 3/3======================== .~#.≈≈.#.#.~####.##### #.#AC: 2Str: 12 ~~#.≈≈.#.#ß~.........# .#EV: 10Int: 15 ##########.~.###.###.#SH: 0Dex: 8.. #.##XL:  1 Next: 83% Place: Dungeon:1#@.#Rh/Noise: ==-------  Time: 201.0 (0.0)##.#a) +0 hammer$#Cast: Kinetic Grapnel........#g   goblin..g.Rhd0..... _The goblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.RhcmRhw..'....'<#.~####.####....###Afonso the Tinkerer .~#.§§.#.#.~.....†.....#.#Mountain Dwarf .~#§§§.#.#.~####.#######.#Health: 14/14 ======================== .~#.≈≈.#.# #.# #.#Magic: 3/3======================== .~#.≈≈.#.#.~####.##### #.#AC: 2Str: 12 ~~#.≈≈.#.#ß~.........# .#EV: 10Int: 15 ##########.~.###.###.#SH: 0Rhw3Dex: 8.. #.##XL:  1 Next: 83% Place: Dungeon:1#@.#Noise: ==-------  Time: 201.0 (0.0)##.#a) +0 hammer$#Cast: Kinetic Grapnel........#g   goblin..g...... _The goblin shouts!  RhqxCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.Rh~#.§§.#.#.~.....†.....#.# ~#§§§.#.#.~####.#######.# ~#.≈≈.#.# #.# #.# ~#.≈≈.#.#.~####.##### #.# ~#.≈≈.#.#ß~.........# .# #########.~.###.###.#  .. #.##  #..# ##@# $# ... ...#.....#.....g. ........b   bat (wandering)##..b....##RhRhRhRRhشRh-\gb....Rho4--2.0 (1RhKinetic GrapnelRhRh Rh8; Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  RhPress: ? - help, Shift-Dir - straight line _Okay, then. _A bat comes into view.Rh3§####.######.≈≈.#.# #.# .~####.#####ß~.........# #########.~.###.###.#  Rh-.. #.##  #..## #...#.......##....g##..b.............#### ##.RhRh Rh!Rh!Rh(Yg..bRha*A--3Rh0Rh3Q _You see here 9 gold pieces.Rh?  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh` ~#§§§.#.#.~####.#######.#  Afonso the Tinkerer ~#.≈≈.#.# #.# #.#  Mountain Dwarf ~#.≈≈.#.#.~####.##### #.#  Health: 14/14 ======================== ~#.≈≈.#.#ß~.........# .#  Magic: 2/3================-------- #########.~.###.###.#  AC: 2Str: 12 .. #.## EV: 10Int: 15 #..# SH: 0Dex: 8 ##.# XL:  1 Next: 83% Place: Dungeon:1 #@# Noise: ---------  Time: 203.0 (0.0) #..*# a) +0 hammer ....g..  hs 833mCast: Kinetic Grapnel ##.....##  .......  ...b.....  g   goblin ##.......##  b   bat (wandering) ##.......  _You see here 9 gold pieces.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)RhdK~#§§§.#.#.~####.#######.#  Afonso the Tinkerer ~#.≈≈.#.# #.# #.#  Mountain Dwarf ~#.≈≈.#.#.~####.##### #.#  Health: 14/14 ======================== ~#.≈≈.#.#ß~.........# .#  Magic: 2/3Rhe================-------- #########.~.###.###.#  AC: 2Str: 12 .. #.## EV: 10Int: 15 #..# SH: 0Dex: 8 ##.# XL:  1 Next: 83% Place: Dungeon:1Rh#f #@# Noise: ---------  Time: 203.0 (0.0) #...# a) +0 hammer ....g..  Cast: Kinetic Grapnel ##.....##  .......  Rh^f...b.....  g   goblin ##.......##  b   bat (wandering) Rhf##....... Casting: Kinetic Grapnel (safe; 2% risk of failure)  RhfConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  RhfPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.Rhk  #.# #.# #.##### #.# ......# .#  Rhlx .. #.## #..# ##.# #@#Rh9l #..*# ....)..  Rhil-  Rhl...b.....b   bat (wandering) ##.......## Rhl=##....... Rh,Rh;RhH.b.bRh8<91=4.0 (1RhRhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. Rhq?_You kill the goblin!Rhs  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhz~#§§§.#.#.~####.#######.#  Afonso the Tinkerer ~#.≈≈.#.# #.# #.#  Mountain Dwarf ~#.≈≈.#.#.~####.##### #.#  Health: 14/14 ======================== ~#.≈≈.#.#ß~.........# .#  Magic: 1/3========---------------- #########.~.###.###.#  AC: 2Str: 12 Rh.. #.## EV: 10Int: 15 #..# SH: 0Dex: 8 ##.# XL:  1 Next: 91% Place: Dungeon:1 #@#RhK Noise: =--------  Time: 204.0 (0.0) #.*.# a) +0 hammer ...b)..  Cast: Kinetic GrapnelRh.1 ##.....##  .......  .........  b   bat ##.......## Rh\ ##.......  _You kill the goblin!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Rh:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)Rh ~#§§§.#.#.~####.#######.#Afonso the Tinkerer ~#.≈≈.#.# #.# #.#Mountain Dwarf ~#.≈≈.#.#.~####.##### #.#Health: 14/14 ======================== ~#.≈≈.#.#ß~.........# .#Magic: 1/3Rh ========---------------- #########.~.###.###.#AC: 2Str: 12.. #.##EV: 10Int: 15#..#SH: 0Dex: 8##.#XL:  1 Next: 91% Place: Dungeon:1#@#Noise: =--------  Time: 204.0 (0.0)#.*.#a) +0 hammer...*)..Cast: Kinetic Grapnel##..*..##...*............b   bat##.......##RhA ##....... _You kill the goblin!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh -Aim: a bat (60% to hit)Rh+V Rh\ b...  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Rhj] Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel misses the bat. The bat hits you.Rh^ #3Rha^ 7--5.0 (1Rhc Rhf P _The bat barely misses you.Rhf  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh ~#§§§.#.#.~####.#######.#  Afonso the Tinkerer ~#.≈≈.#.# #.# #.#  Mountain Dwarf ~#.≈≈.#.#.~####.##### #.#  Health: 13/14 ======================-- ~#.≈≈.#.#ß~.........# .#  Magic: 0/3------------------------ #########.~.###.###.#  AC: 2Str: 12 .. #.## EV: 10Int: 15 #..# SH: 0Dex: 8 ##.# XL:  1 Next: 91% Place: Dungeon:1 #@# Noise: =--------  Time: 205.0 (0.0) #.b.# a) +0 hammer ....).. h 0m Cast: Kinetic Grapnel ##.....##  .......  .........  b   bat ##.......##  ##.......  _The bat barely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)Rh~#§§§.#.#.~####.#######.#Afonso the Tinkerer ~#.≈≈.#.# #.# #.#Mountain Dwarf ~#.≈≈.#.#.~####.##### #.#Health: 13/14 ======================-- ~#.≈≈.#.#ß~.........# .#Magic: 0/3------------------------ #########.~.###.###.#AC: 2Str: 12.. #.##EV: 10RhInt: 15#..#SH: 0Dex: 8##.#XL:  1 Next: 91% Place: Dungeon:1#@#Noise: =--------  Time: 205.0 (0.0)#.b.#a) +0 hammer....)..Cast: Kinetic Grapnel##.....##................b   bat##.......####....... _The bat barely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Rht2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)Rh9|:  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat but does no damage.RhS}Z2--6.0 (1Rh}9Kinetic GrapnelRh׃RhL _The bat hits you but does no damage. The bat hits you.Rh5  You hit the bat.RhE4†RhğRh~#§§§.#.#.~####.#######.#Afonso the Tinkerer ~#.≈≈.#.# #.# #.#Mountain Dwarf ~#.≈≈.#.#.~####.##### #.#Health: 12/14 ====================---- ~#.≈≈.#.#ß~.........# .#Magic: 0/3------------------------ #########.~.###.###.#AC: 2Str: 12.. #.##EV: 10RhçWInt: 15#..#SH: 0Dex: 8##.#XL:  1 Next: 100% Place: Dungeon:1#@#Noise: =--------  Time: 207.4 (1.4)#.†.#a) +0 hammer....)..Cast: Kinetic Grapnel##.....##................##.......####.......  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat but does no damage. _The bat hits you but does no damage. The bat hits you.  You hit the bat.Rh  _You kill the bat!You have reached level 2!Rhv/  --more--Rh h8/20=42 0% Rh J _Rh4RhRhU _There's nothing to open nearby.Rh3RhRhRh̽: _RhV,RhRhRhTRh~RhRh9=RhERhRhK9=RhRhRhRhFRhURhN1======RhRh),RhRh 20===RhRhi,RhRhvT======RhRhU,RhRh Rhj3==Rh<Rh,Rh^Rhh,RhqRhz,RhRh,RhoRhn2======RhlRh,RhRh,RhRh,Rh"RhRh[>======RhRh,RhXRhb,RhRh,Rh`Rh,Rh9Rh\,RhRhx,Rh Rh2h3======RhRh,RhARhBRh,RhRhRhK>======RhRh,RhRh ,Rh Rh ,Rh RhnRhRhcRh,Rh Rh,Rh'Rhqf4======RhRh),RhRhqL _You now have 43 gold pieces (gained 9).RhY3RhRh]%_  You see here a bat corpse.Rhp&Rh& _Rh'Rh+>  You see here a +0 dagger.Rhs.Rh%/E====== _Rh0Rhq3RhB5,Rh6Rh9Rh;,Rh5=Rh'DXRhDRhF,RhGRhIRh4 .........@.).....Noise: =--------  Time: 271.8 (0.0)#######.########.a) +0 hammer#.#Cast: Kinetic Grapnel#.##.##..###Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is almost dead.The grapnel guides your strike. You hit the hobgoblin. _You kill the hobgoblin! _Your Spellcasting skill increases to level 2! Rh8 P  Okay, then. Rh:  RhC D _ Rh  Rhd C  Skill  Level Cost  Apt Skill  Level Cost  Apt  Rh  a - Fighting   0.0   0.8  +1   h + Spellcasting 2.0   4.2  -2           b - Maces & Flails   0.0   0.7  +2   i - Forgecraft   5.3   4.2  +2   Rhv + c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   1.4  -2               Rh          e - Armour   0.0   0.8  +1       Rh  f - Dodging   1.3   3.4  -3       g - Stealth   1.4   2.8  -2                                           Rh          Rh              Rhs KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Rh [/] auto|manual mode [*] useful|all skills [!] training|cost|targets Rhv D a - Fighting  Rhmn  a - Fighting  b - Maces & Flails  Rh? n  b - Maces & Flails  c - Unarmed Combat  Rh%n  c - Unarmed Combat  d - Throwing  Rh n  d - Throwing  e - Armour Rhnt d - Throwing  e - Armour Rh6t  c - Unarmed Combat  d - Throwing Rh t  b - Maces & Flails  c - Unarmed Combat Rhf w  b + Maces & Flails 0.0   c - Unarmed Combat RhD j  b + Maces & Flails  c - Unarmed Combat Rh<  b * Maces & Flails   0.0 c - Unarmed Combat Rh‚ t  b * Maces & Flails  c - Unarmed Combat Rh  b - Maces & Flails   0.0 c - Unarmed Combat Rh<RhӣRhRhW#................Afonso the Tinkerer##.......####.###Mountain Dwarf##...........#RhگdHealth: 20/20 ========================#....########Magic: 2/5=========---------------#.#.##AC: 2Str: 12#.###EV: 10Int: 15#.#SH: 0Dex: 8Rh!######.#########XL:  2 Next: 10% Place: Dungeon:1.........@.).....RhiNoise: =--------  Time: 271.8 (0.0)#######.########.a) +0 hammer#.#Cast: Kinetic Grapnel#.##.#Rh#..###The kinetic grapnel hits the hobgoblin. _The hobgoblin is almost dead.The grapnel guides your strike. You hit the hobgoblin. _You kill the hobgoblin! _Your Spellcasting skill increases to level 2! _Okay, then.RhMRhRhRhpRhk#. ##.####.### ##.# #....# #.#.## #.### #.# ######.#.).....##.#.##.# RhnRhp:-2.8 (1 _RhtRhwRhK7#. ##.####.### ##.# #....# #.#.## #.### #.# ######.# ......# #.#.# #.# -3RhkRhM _You see here a +0 club.Rh RhmWhere to? (Tab - D:1 @ (x,y), ? - help) Rh6 D - Dungeon Rhr#................Afonso the Tinkerer##.......####.###Mountain Dwarf##...........#Health: 20/20 ========================#....########Magic: 2/5=========---------------#.#.##AC: 2Str: 12#.###EV: 10Int: 15#.#SH: 0Dex: 8######.##########XL:  2 Next: 10% Place: Dungeon:1...........@.....#Noise: ---------  Time: 273.8 (0.0)#######.########.#a) +0 hammer#.#Cast: Kinetic GrapnelRhL#.##.##..###The grapnel guides your strike. You hit the hobgoblin. _You kill the hobgoblin! _Your Spellcasting skill increases to level 2! _Okay, then. _You see here a +0 club.  Okay, then. _Rh4.8 (1 _You kill the hobgoblin! _Your Spellcasting skill increases to level 2! _Okay, then.You see here a +0 club. _Okay, then. _g - a +0 club RhT  _There's nothing to open nearby.!Rho  _!Rh s 3=====!Rhs !Rh;t !Rhpt !Rh|u !Rhu !Rhu !Rh3w !Rhaw !Rhw !Rhx !Rhx !Rhy 6=====!RhXy !Rhoz !Rhz !Rh{ !RhM| ,!Rh| !Rh} ,!Rhe~ !Rh !Rh !Rh+ !Rh* !RhT !Rh !Rh !RhJ !Rh{ !Rh !Rh ;4=====!Rh ,!Rh !Rh: !Rh !Rh !RhԈ !Rh[ !Rh ,!Rh !Rh* !Rht ======!Rh !RhJ !Rh| !RhŽ !Rh !Rh !Rh@ !RhR ,!Rhԑ !Rh֒ !Rh !RhM !Rh !Rh !Rh& !RhA !Rhj !RhӖ !Rh !Rh9 !Rh_ H5=====!RhƘ !Rh !Rh9 !Rhs !RhŜ !Rh !Rh !Rh !Rh !Rh8 !RhD !Rh !Rh !Rhݢ !Rh !RhD '=====!Rhl !Rh !Rh !Rh˦ !Rh !RhL !Rho !Rh !Rh̩ !Rh !Rh1 !RhN !Rh !Rh !Rh" !Rh !Rh" !Rh[ !RhQ !Rh9 !Rh\ !Rhñ !Rh !Rhɳ !Rh !RhS !Rh !Rh !Rh˷ !Rh !Rh !Rh !Rh !Rh !Rh !Rh !Rh !Rh' !Rh| !Rh\ !Rh !Rh !Rh !Rh ,!RhQ !Rh !Rh ,!Rh !Rh@ !Rh\ ,!Rh !Rh !Rh !Rh !Rh1 !Rhx !Rht !Rh !Rh !Rh- !Rh: ,!Rh !Rh !Rhq !Rh ,!Rh# !Rh( !Rhf !Rh !Rh !Rh !Rh2 !Rh !Rh !Rh ,!RhP !RhK !Rh) !Rh` !Rh !Rh !Rh !Rh !Rh- !Rhm !Rh ,!Rh- !RhB !RhQ !Rh !Rh !Rh !Rh !Rh2 !Rhc !Rht !Rh !Rh !Rh !Rh !Rh !Rh< !Rh !Rhx !Rhd !Rh !Rh !Rh !Rh !RhD !Rh !Rh !Rh !Rh !Rh !Rh !Rh !Rh !RhB !Rh4 !Rh ,!Rh !Rh !Rh< ,!Rh !Rh{ !Rh w #.... .. #.#.#!Rh  #. #.### #. #.# #. ###########.### #. #.............. #> #.#########.### #.###.# #.# !RhC #.@...# #.#336.8 (62.0) !Rht #.### #.... !Rh F##### !Rh- !Rh) ,7.8 (63!Rh: !Rhd ; _Found a stone staircase leading down."Rh "Rh 3"Rhy "RhQ "Rh "Rh B"Rh ,"Rh "Rh "Rh ,"Rh R  There is a stone staircase leading down here."Rhs "Rh  _"Rhj "Rhٔ "Rh^ "Rhז ,"Rhŗ "Rh B"RhΚ "Rh5 #.. ####... #####...."Rh  ..##.....#. #.# # ##....##.####.###)### ##............... #....g..........# #.#. #@# "Rh J #.## #.#  #.# #.# ###########.###.# #............."Rh #># #.#########.###.###.##.# g   hobgoblin (asleep)"Rh] #.....##.#########.###..."Rh 43.0)  A hobgoblin comes into view.Found a quarterstaff."Rh .The hobgoblin shouts! You hear an angry hiss."Rh 4==4.8 (7"RhC "Rh 6 _The hobgoblin moves out of view.'Rh63'Rh3'Rh"'Rh")M###.†... ####### ..# .#. #.# # ##.##.####.###)### #...........@....#.##g####.######.# #.# #.# ###########.##.>g   hobgoblin...###'Rh,<0'Rh1r..g.r   rat (wandering)'Rh2K--5.8 (1Kinetic Grapnel'Rh-7'Rh9V _A rat comes into view.)Rh$  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*RhF #.###.† Afonso the Tinkerer #...... Mountain Dwarf ####... Health: 20/20 ======================== ### ##.... Magic: 4/5===================-----*Rh) ..# #..... AC: 2Str: 12 #. #.# # ##.... EV: 10Int: 15 ##.####.###)### ##... SH: 0Dex: 8 ............... #... XL:  2 Next: 10% Place: Dungeon:1 r..g***@....# #.#. Noise: ---------  Time: 345.8 (0.0) ##.####.##### #.## a) +0 hammer *RhI{#.# #.#  Cast: Kinetic Grapnel #.# ###########.## #.# #............. #># #.#########.## g   hobgoblin #.###.# #.#  r   rat (wandering) *RhN#.....# #.#  ####### #.## _A rat comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)*Rh #.###.† Afonso the Tinkerer#...... Mountain Dwarf####... Health: 20/20 ========================#####.... Magic: 4/5===================-----..##..... AC: 2Str: 12#. #.# # ##.... EV: 10Int: 15*Rhd ##.####.###)### ##... SH: 0Dex: 8............... #... XL:  2 Next: 10% Place: Dungeon:1r..****@....##.#. Noise: ---------  Time: 345.8 (0.0)##.####.######.## a) +0 hammer#.##.# Cast: Kinetic Grapnel#.# ###########.###.# #.............#># #.#########.## g   hobgoblin#.###.##.# r   rat (wandering)#.....##.########*Rh #.## _A rat comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line*Rh 3Aim: a hobgoblin (74% to hit)*Rhxk  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel misses the hobgoblin.*Rh݀.r..g..r*Rh4==6.8 (1*Rh7*RhR *Rh1_The rat squeaks loudly. You hear a shout!+Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+Rha  #.###.† Afonso the Tinkerer #...... Mountain Dwarf ####... Health: 20/20 ======================== +Rhb N### ##.... Magic: 3/5==============---------- ..# #..... AC: 2Str: 12 #. #.# # ##.... EV: 10Int: 15 ##.####.###)### ##... SH: 0Dex: 8 ............... #... XL:  2 Next: 10% Place: Dungeon:1 .r..g**@....# #.#. Noise: ==-------  Time: 346.8 (0.0) +Rh$c ##.####.##### #.## a) +0 hammer #.# #.#  Cast: Kinetic Grapnel #.# ###########.## #.# #.............+Rhd g #># #.#########.## g   hobgoblin #.###.# #.#  r   rat #.....# #.#  ####### #.## _The rat squeaks loudly. You hear a shout!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit),Rh1#.###.† Afonso the Tinkerer#...... Mountain Dwarf####... Health: 20/20 ========================#####.... Magic: 3/5==============----------..##..... AC: 2Str: 12#. #.# # ##.... EV: 10Int: 15##.####.###)### ##... SH: 0Dex: 8............... #... XL:  2 Next: 10% Place: Dungeon:1.r..g**@....##.#. Noise: ==-------  Time: 346.8 (0.0)##.####.######.## a) +0 hammer#.##.#[39;49,Rh2m Cast: Kinetic Grapnel#.# ###########.###.# #.............#># #.#########.## g   hobgoblin (grapneled)#.###.##.# r   rat#.....##.#########.##Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.,Rh,,Rhȹk.r..g.,Rh3-7.8 (1,Rh,Rhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is heavily wounded.,Rh   Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-Rh>( #.###.† Afonso the Tinkerer #...... Mountain Dwarf ####... Health: 20/20 ======================== ### ##.... Magic: 2/5=========--------------- ..# #..... AC: 2Str: 12 -Rha#. #.# # ##.... EV: 10Int: 15 ##.####.###)### ##... SH: 0Dex: 8 ............... #... XL:  2 Next: 10% Place: Dungeon:1 ..r..g*@....# #.#. Noise: =--------  Time: 347.8 (0.0) ##.####.##### #.## a) +0 hammer #.# #.#  Cast: Kinetic Grapnel #.# ###########.## #.# #.............-RhĶ #># #.#########.## g   hobgoblin (grapneled) #.###.# #.#  r   rat #.....# #.#  ####### #.## _The hobgoblin is heavily wounded.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, grapneled, 74% to hit)-RhuN#.###.† Afonso the Tinkerer#...... Mountain Dwarf####... Health: 20/20 ========================#####.... Magic: 2/5=========----------------Rhv..##..... AC: 2Str: 12#. #.# # ##.... EV: 10Int: 15##.####.###)### ##... SH: 0Dex: 8............... #... XL:  2 Next: 10% Place: Dungeon:1..r..g*@....##.#. Noise: =--------  Time: 347.8 (0.0)##.####.######.## a) +0 hammer#.##.# Cast: Kinetic Grapnel-RhvL#.# ###########.###.# #.............#># #.#########.## g   hobgoblin (grapneled)#.###.##.# r   rat#.....##.#########.##Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line-RhjwAim: a hobgoblin (heavily wounded, grapneled, 74% to hit)  The kinetic grapnel hits the hobgoblin.-Rh),-RhVj.r..g-Rh+8.8 (1-Rh` -Rh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, grapneled, 74% to hit)  -RhThe kinetic grapnel hits the hobgoblin. _The hobgoblin is almost dead..RhM  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Rh #.###.† Afonso the Tinkerer #...... Mountain Dwarf .Rh#####... Health: 20/20 ======================== ### ##.... Magic: 1/5====-------------------- ..# #..... AC: 2Str: 12 #. #.# # ##.... EV: 10Int: 15 ##.####.###)### ##... SH: 0Dex: 8 ............... #... XL:  2 Next: 10% Place: Dungeon:1 ...r..g@....# #.#. Noise: =--------  Time: 348.8 (0.0) ##.####.##### #.## a) +0 hammer #.# #.#  Cast: Kinetic Grapnel .Rh"f#.# ###########.## #.# #............. #># #.#########.## g   hobgoblin (grapneled) #.###.# #.#  r   rat #.....# #.#  ####### #.## _The hobgoblin is almost dead.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, grapneled, 74% to hit).Rh P #.###.† Afonso the Tinkerer #...... Mountain Dwarf ####... Health: 20/20 ======================== ### ##.... Magic: 1/5====--------------------.Rh % ..# #..... AC: 2Str: 12 #. #.# # ##.... EV: 10Int: 15 ##.####.###)### ##... SH: 0Dex: 8 ............... #... XL:  2 Next: 10% Place: Dungeon:1 ...r..g@....# #.#. Noise: =--------  Time: 348.8 (0.0) ##.####.##### #.## a) +0 hammer .Rh #.# #.#  Cast: Kinetic Grapnel #.# ###########.## #.# #............. #># #.#########.## g   hobgoblin (grapneled) #.###.# #.#  r   rat #.....# #.#  ####### #.##Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, grapneled, 74% to hit)  The kinetic grapnel hits the hobgoblin..Rh  † ###  ..#  #. #.# #  ##.### .RhD  ......  ...r..†@....#  ##.#  #.# #.#  .Rh s#.#  #.#  #># r   rat .Rh #.###.#  #.....# .RhJ   .Rh .Rh G.r.Rh 379.8 (1.Rh% .Rhp( :Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, grapneled, 74% to hit)  The kinetic grapnel hits the hobgoblin. _You kill the hobgoblin!0Rhf #.###. # #### ### ## ..# # #. #.# # ##.##.####.###)### ##. #.r.@.....# #.#.##.####.##### #. #.# #.# #.# #. #.# # #># #.#. #.###.# #.# #.....# #.# # #.0Rh:.r0Rh/-500Rh0Rhv _You see here a hobgoblin corpse.0Rh0Rh5=2.2 (1.40Rh50Rhع _You barely miss the rat. The rat closely misses you. x21RhC5  You hit the rat.1RhD1RhXN l†l   frilled lizard (wandering)You kill the rat!1Rh{Sj203.6Kinetic Grapnel1RhGZ1Rh.]a _A frilled lizard comes into view.3RhIu#.###.†#.####.### ##...# #.#. #.# # ##.l##.####.###)### ##.. #.......†# #.#..##.####.##### #.##.# #.# #.# #.##.# #.3Rh #># #.#.##.###.# #.# #.....# #.# # #.## 3Rh3Rhr.ll   frilled lizard (wandering)3Rh24-403RhZ3Rh3Rhc ##.##.###.†#......) ###### # ..# #..#. #.# # ##...##.####.###)###. ##..l.......@....... #.........††.....#### #.#..##.####.######.###3RhA}#.# #.##.# ###########.####.# #..............#># #.#########.####.####.....# #.#3Rh3Rhb.ll   frilled lizard (wandering)3Rh0@-53Rh 3Rh4RhM##.##.###.†.##......).####.#### ##...# #.#. #.# # ##..##.####.###)###.# ##...l.# #....#......††.....#4Rh#.#.#.##.####.##### #.### #.# #.##.# #.#># #.#.##. 4Rh֚4Rhl.l   frilled lizard (wandering)4Rh^2=====64Rh5Rh5Rh5RhI5RhZ!5Rh ##.##.. #.###.†.#.#. #......)... ####.....##### .# ##...# .# #.#. #.# .# ##..##l####.###)###.# ##..# #....#5Rh2......††.....##### #.#.## .##.####.##### #.### #.#.# #.##.# #.#># #.#.# 5Rh5Rh&75Rhr5Rh6Rh _##.##.### ## ##.##.#. . #.###.†.#.#.#. #......) ... ######## #.# ## ..# #.# #..#. #.# #.# ##.......#.##l####.###@###.# ##..................# #....###......††.....##### #.#..##.####.######.####.# #.##.# ###########.#######.# #.................#># #.#########.#######.###6Rh6Rh%&86Rh6RhkU _You see here a +0 quarterstaff.7Rh Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon 8Rh~G ##.##.# Afonso the Tinkerer## ####.##.# Mountain Dwarf. . #.###.†.#.# Health: 20/20 ========================.#. #......)..# Magic: 2/5=========---------------... ####.....## AC: 2Str: 12#### #.# ##.......# EV: 10Int: 15..# #.# #......... SH: 0Dex: 8#. #.# #.# ##.......# XL:  2 Next: 20% Place: Dungeon:1.##l####.###@###.# ##....... Noise: ---------  Time: 358.6 (0.0).....hJ m............# #....### a) +0 hammer......††.....##### #.#.##Cast: Kinetic Grapnel.##.####.######.####.##.##.# ###########.#######.# #.................#># #.#########.#######.###.##.# _You barely miss the rat. The rat closely misses you. x2  You hit the rat.  You kill the rat! _A frilled lizard comes into view. _You see here a +0 quarterstaff.  Okay, then. _9Rh99Rh3+9.6 (19Rh9Rhh% You hit the rat.  You kill the rat! _A frilled lizard comes into view. _You see here a +0 quarterstaff. _h - a +0 quarterstaff:Rh,:Rh- Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2  b - Launch Clockwork Bee Forgecraft8% 3  c - Forge Blazeheart Golem Fire/Forgecraft 58% 4 :RhX. d - Forge Lightning Spire Air/Forgecraft 58% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit# #.#########.#######.###.##.#You hit the rat.  You kill the rat! _A frilled lizard comes into view. _You see here a +0 quarterstaff. _Okay, then. _h - a +0 quarterstaff# #.#########.#######.###.#GRhP ##.#You kill the rat! _A frilled lizard comes into view. _You see here a +0 quarterstaff. _Okay, then. _h - a +0 quarterstaff GRh 6_Okay, then.GRh 4GRh7 GRh HRh HRha HRh HRh HRh | _HRh HRh HRh8 HRh HRh HRhf HRhL ,HRh HRh ,HRhC HRh ,HRhN HRh HRh g3=====HRh HRhK ,HRh HRhP ,HRh HRhw ,HRh HRh HRh ======HRh HRh s71.6 (12.0)lKinetic GrapnelHRh l   frilled lizard (wandering)HRhZ HRhq HRh e _A frilled lizard is nearby!JRh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  JRh\Confirm with . or Enter, or press ? or * to list all spells.JRh ##.##.# Afonso the Tinkerer ## ## ##.##.# Mountain Dwarf . . #.###.†.#.# Health: 20/20 ======================== .#. #......)..# Magic: 2/5=========--------------- ... ####.....## AC: 2Str: 12 #### #.# ##.......# EV: 10Int: 15JRh ..# #.# #......... SH: 0Dex: 8 #. #.# #.# ##.......# XL:  2 Next: 20% Place: Dungeon:1  .##l####.###@###.# ##....... Noise: ---------  Time: 371.6 (0.0)  .........l**.....# #....### a) +0 hammer  ......††.....##### #.#.##  Cast: Kinetic Grapnel  .##.####.##### #.###  #.# #.#  #.# ###########.###### l   frilled lizard (wandering) #.# #................. #># #.#########.###### #.###.# #.# _A frilled lizard is nearby!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 57% to hit)JRh v ##.##.# Afonso the Tinkerer ## ## ##.##.# Mountain Dwarf . . #.###.†.#.# Health: 20/20 ======================== .#. #......)..# Magic: 2/5=========--------------- JRh ... ####.....## AC: 2Str: 12 #### #.# ##.......# EV: 10Int: 15 ..# #.# #......... SH: 0Dex: 8 #. #.# #.# ##.......# XL:  2 Next: 20% Place: Dungeon:1  .##l####.###@###.# ##....... Noise: ---------  Time: 371.6 (0.0)  .........l.......# #....### a) +0 hammer  ......††.....##### #.#.##  Cast: Kinetic Grapnel  .##.####.##### #.###  JRhf #.# #.#  #.# ###########.###### l   frilled lizard (wandering) #.# #................. #># #.#########.###### #.###.# #.# Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 57% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.  Nothing appears to happen.JRhh  ## ##  . . † .#. ) ...  JRh c#### #.#  ..# #.#  #. #.# #.#    ..........l#  ......††# JRh` L  .##.####  #.#  #.# l #.#  JRh y#>#   JRhN b==2.6 (1Contam JRh JRh ;  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (wandering, hasn't noticed you, 57% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic.  Nothing appears to happenJRhP 4. _The frilled lizard hisses angrily.KRhP  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KRhS  ##.##.# Afonso the Tinkerer ## ## ##.##.# Mountain Dwarf . . #.###.†.#.# Health: 20/20 ======================== .#. #......)..# Magic: 1/5====-------------------- ... ####.....## AC: 2Str: 12 #### #.# ##.......# EV: 10Int: 15 ..# #.# #......... SH: 0Dex: 8 #. #.# #.# ##.......# XL:  2 Next: 20% Place: Dungeon:1  .##l####.###@###.# ##....... Noise: ==-------  Time: 372.6 (0.0)  ..........l*.....# #....### a) +0 hammer KRh6U q ......††.....##### #.#.##  Cast: Kinetic Grapnel  .##.####.##### #.###  Contam  #.# #.#  #.# ###########.###### l   frilled lizard #.# #................. #># #.#########.###### #.###.# #.# _The frilled lizard hisses angrily.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)KRhl " ##.##.# Afonso the Tinkerer ## ## ##.##.# Mountain Dwarf . . #.###.†.#.# Health: 20/20 ======================== .#. #......)..# Magic: 1/5====-------------------- ... ####.....## AC: 2Str: 12 KRhn #### #.# ##.......# EV: 10Int: 15 ..# #.# #......... SH: 0Dex: 8 #. #.# #.# ##.......# XL:  2 Next: 20% Place: Dungeon:1  .##l####.###@###.# ##....... Noise: ==-------  Time: 372.6 (0.0)  ..........l......# #....### a) +0 hammer  ......††.....##### #.#.##  Cast: Kinetic Grapnel  .##.####.##### #.###  Contam  #.# #.#  #.# ###########.###### l   frilled lizard #.# #................. #># #.#########.###### #.###.# #.# Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KRhn #Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.KRhgt  ## ##  . . † .#. ) ...  KRh u #### #.#  ..# #.#  #. #.# #.#    ...........*.....#  ......††#  KRhu 1 .##.#### #.###  #.#  #.#  #.#  KRh?v {#>#   KRh| (..KRh v4-3.6 (1Kinetic GrapnelKRhh KRh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!MRhLMRh4MMRhMMRhP,MRhTXMRhVMRh.WMRhmWMRhY,MRhNZMRh]>MRh]MRhu`Z _Your magical contamination has completely faded away.MRhaW2=====MRhaMRh+d,MRhdMRhf,MRhgMRh%i,MRhiMRhkMRh!l======MRhlMRhqn,MRh oMRhp,MRhaqMRhs,MRhsMRh0nMRh&MRh,MRhMRhؔg3=====MRhMRh)BMRhMRhLMRhMRh,MRh!MRhMRh#======MRhؠMRh,MRhMRhBMRhǨ,MRhMRh ,MRhMRh,MRhKMRhЯ,MRhMRh}4=====MRh,MRhMRh,MRhMRhBMRhMRhe======MRhڽMRh,MRhMRh,MRhMRh<,MRhMRhq,MRhMRhMRhMRhH5=====MRh|MRhMRhY,MRhMRhMRhMRh1MRh}MRhMRh,MRhMRh0MRh======MRhZMRhMRhMRh?,MRhMRhMRh,MRhMRh$MRh,MRhMRhMRh:,MRhMRhMRh ,MRhMRh|MRha,MRhMRhMRhMRhMRh@MRhMRh,MRhMRhAMRh I  You enter the shallow water.MRh MWater MRheN _Moving in this stuff is going to be slow.MRh3MRhMRhMRh;MRh(MRhOMRhMRhMRh?MRh MRh"MRh&  You enter the shallow water.Water MRh'MRh5)N _Moving in this stuff is going to be slow.MRhk*>MRh+MRh+MRh,3MRhQ-MRh$.MRh+/,MRh/MRh0MRh1,MRhG2MRh2MRh3,MRhE4MRhA6MRh67MRh7,MRh8MRhR9,MRh9MRhv:MRh;,MRhv<MRhAMRh4C,MRhCMRhMFMRhG,MRh6HMRhJMRhNM  You enter the shallow water.Water MRh$NMRh%Q  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.MRhQS>MRhSMRhTMRhU3MRhVMRhtWMRhZ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.MRh_[?Water MRh;\MRh`^  You enter the shallow water. _Moving in this stuff is goiMRh`ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.MRh cMRhjcMRhWdMRhfMRhJi>MRhIjMRhglMRh]n3MRhoMRhqMRhLt,MRhuMRhwMRhXz,MRh{MRh~MRhUXMRhC,MRhMRhMRh,MRhڎMRhMRh,MRh MRhMRh,MRh4MRh˞MRhݡ,MRhТMRhMRh&MRhyMRh'MRhMRht,MRhZMRh+MRhLMRhMRhJMRhTMRh,MRh6MRhMRh$,MRhMRhMRh&,MRhMRh>MRhT,MRhMRhSMRh3,MRhMRhMRh,MRhuMRhMRh,MRh`MRhgMRh,MRhMRhMRha,MRhMRh0MRhq,MRhMRhMRh,MRhMRhMRhQ,MRhMRh@MRhe,MRhMRhMRh,MRhMRhMRh,MRhlMRhMRh,MRhKMRhMRh,MRhOMRhMRhI,MRhMRhtBMRhMRhMRha,MRhMRhMRh,MRhMRhMRhU #### ## #..... ##.###########.#### #..............#  MRhV;##@#.#######.### #-- #.#.# #.#  #.#.#  # #.#.####### #.#.#...... #.#.# ##r   rat (asleep) ....# # #r### ##MRhd$######MRh 2482.2 (108.6)MRhF-39MRhMRhC _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. MRh{_Moving in this stuff is going to be slow. _A rat comes into view.NRh#########.....##.###########.#####..............# ##.#.#######.## #@#.# #.# ####......#######...NRh #r###.# ########~~~~~~~NRhNRh>14.2 (1.0)NRhNRhORh#########.....##.###########.#####..............# #.#.#######.## #.#.# #.# ####......ORh#######... #r## .# ########~~~~~~~#########~..ß...ORhcORhwr.rORhTG===5Kinetic GrapnelORh=[ _The rat squeaks loudly. You hear an angry hiss.ORh\ #########.....##.###########.####..............# #.#.#######.## #.#.# #.# ####......#######.r. #.### ########~~~~~~~########~..ß...........~.#####ORh ,ORh rl.l   frilled lizardr   ratORh 0---6ORh ORhW a _A frilled lizard comes into view.PRhb  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PRho H  Afonso the Tinkerer ###### Mountain Dwarf ### #..... Health: 20/20 ======================== ##.###########.#### Magic: 4/5===================-----PRh  #..............# # AC: 2Str: 12 ##.#.#######.### # EV: 10Int: 15 #.#.# #.# # SH: 0Dex: 8 #.#.# #.# # XL:  2 Next: 24% Place: Dungeon:1 #@#.# #.###### Noise: ---------  Time: 486.2 (0.0) #*#.# #....... a) +0 hammer #r#.# ######## Cast: Kinetic Grapnel l...# # PRh #.###  #.# ######## l   frilled lizard #.# #~~~~~~~ r   rat #.#########~..ß... #........~.##### _A frilled lizard comes into view.PRh Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)QRhLAfonso the Tinkerer###### Mountain Dwarf####..... Health: 20/20 ========================##.###########.#### Magic: 4/5===================-----QRhT#..............# # AC: 2Str: 12##.#.#######.### # EV: 10Int: 15#.#.# #.# # SH: 0Dex: 8#.#.# #.# # XL:  2 Next: 24% Place: Dungeon:1#@#.# #.###### Noise: ---------  Time: 486.2 (0.0)#*#.# #....... a) +0 hammer#r#.# ######## Cast: Kinetic Grapnell...##QRh 2#.####.######### l   frilled lizard#.##~~~~~~~ r   rat (grapneled)#.#########~..ß...#........~.#####QRhcCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineQRhUAim: a rat (74% to hit)  The kinetic grapnel hits the rat.QRh\QRh]QRhdRrl.QRhd3=7.2 (1QRhiQRh=lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  QRhl Press: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _The rat is severely wounded.QRh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QRhG   Afonso the Tinkerer ###### Mountain Dwarf ### #..... Health: 20/20 ======================== ##.###########.#### Magic: 3/5==============---------- #..............# # AC: 2Str: 12 ##.#.#######.### # EV: 10Int: 15 #.#.# #.# # SH: 0Dex: 8 #.#.# #.# # XL:  2 Next: 24% Place: Dungeon:1 #@#.# #.###### Noise: =--------  Time: 487.2 (0.0) #r#.# #....... a) +0 hammer #l#.# ######## Cast: Kinetic Grapnel ....# QRh , # #.###  #.# ######## l   frilled lizard #.# #~~~~~~~ r   rat (grapneled) #.#########~..ß... #........~.##### _The rat is severely wounded.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, grapneled, 74% to hit)RRhGM  Afonso the Tinkerer ###### Mountain Dwarf ### #..... Health: 20/20 ======================== ##.###########.#### Magic: 3/5==============---------- RRh#..............# # AC: 2Str: 12 ##.#.#######.### # EV: 10Int: 15 #.#.# #.# # SH: 0Dex: 8 #.#.# #.# # XL:  2 Next: 24% Place: Dungeon:1 #@#.# #.###### Noise: =--------  Time: 487.2 (0.0) #r#.# #....... a) +0 hammer #l#.# ######## Cast: Kinetic Grapnel ....# # #.###  RRh2#.# ######## l   frilled lizard #.# #~~~~~~~ r   rat (grapneled) #.#########~..ß... #........~.#####Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  RRh;Press: ? - help, Shift-Dir - straight lineRRhAim: a rat (severely wounded, grapneled, 74% to hit)  The kinetic grapnel hits the rat.RRha{ ###  ##.#     #.#.# #.#  RRh82#.#.# #.#  #@#.#  #.#.#  #l#.#  ....#  #.### #.#  #.#  #.#RRhRRhm}l.78.2 (1RRh)RRhܧ-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (severely wounded, grapneled, 74% to hit)  The kinetic grapnel hits the rat. _You kill the rat!RRhg  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RRh0   Afonso the Tinkerer ###### Mountain Dwarf ### #..... Health: 20/20 ======================== ##.###########.#### Magic: 2/5=========--------------- #..............# # AC: 2Str: 12 ##.#.#######.### # EV: 10Int: 15 #.#.# #.# # SH: 0Dex: 8 #.#.# #.# # XL:  2 Next: 27% Place: Dungeon:1 #@#.# #.###### Noise: =--------  Time: 488.2 (0.0) #l#.# #....... a) +0 hammer #.#.# ######## Cast: Kinetic Grapnel ..RRh m..# # #.###  #.# ######## l   frilled lizard #.# #~~~~~~~ #.#########~..ß... #........~.##### _You kill the rat!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)SRhk  Afonso the Tinkerer ###### Mountain Dwarf ### #..... Health: 20/20 ======================== ##.###########.#### Magic: 2/5=========--------------- #..............# # AC: 2Str: 12 ##.#.#######.### # EV: 10Int: 15 #.#.# #.# # SH: 0Dex: 8 #.#.# #.# # XL:  2 Next: 27% Place: Dungeon:1 #@#.# #.###### Noise: =--------  Time: 488.2 (0.0) #l#.# #....... a) +0 hammer #.#.# ######## Cast: Kinetic Grapnel ...RhWmEm.# # #.###  #.# ######## l   frilled lizard #.# #~~~~~~~ #.#########~..ß... #........~.#####Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. ###  ##.#    SRh^o #.#.# #.#  #.#.# #.#  #@#.#  #.#.#  #.#.#  ....#  #.### #.#  #.# SRh$p  #.#   SRh'.SRhu2/22319.2 (1Kinetic GrapnelSRh/SRh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!TRhTRh:3==========TRhe4=====TRhoS=====TRhvqTRhGs,TRh+tTRhuwBTRh|xBTRh;},TRh}TRh,TRhvTRhBTRhֆ{5=====TRhTRhBTRhTRh,BTRhTRheTRhTRhjTRh,TRhS=====TRh#TRh˝TRh4TRhTRhTRh,TRhJTRhBTRh+TRhQ,TRhnTRh,TRhTRhTRhR,TRhTRh5XTRhhXTRh-TRhTRh*,TRh TRhEXTRh,TRh`TRh]nTRhBTRhTRh?,TRhTRh|TRhc TRh TRh6BTRhUTRhBTRhTRhBTRh_ TRh!,TRh4%,TRh0#....##...##~ß#~.#.#.##.##.#.).~.#~.#.#.##.##...#...'..#..#.....##...'..#.#.#########~.#~^#. #.# #~ß#~.#..# ~.#~.#..# ~.#~... ~ß#~~~~-543.2 (54.0)...# #~.#####..##.# #~. ..## #.##∩..).. TRh4TRhr= K   kobold (wandering)KFound a quarterstaff. Found Byredgh's Jewellery Shoppe.TRh>F-4.2 (55TRhGTRhMz _A kobold comes into view. It is wielding a +0 short sword.VRh k##.##.#.).~..##.##...#...'...#.....##.#########~.#~^ #.# #~ß#~......####ß#~~~~...#.#####VRh #..## ...## # ...###..∩..#.) .K.####VRhWVRhVRhH.K5.2 (1.0)WRhe #.##.##...#...'..# #..#.....##...'..# ##.#########~.#~^# #.# #~ß#~.# #.# #~.#~.# #.# #~.#~. #.#### #~ß#~~~WRhf#....# #~.#####@.##.# #~. #...## # #...### #..∩...#.)..K###. ## WRhwlWRhGs~K.KWRhuG===6Kinetic GrapnelWRh{WRh~( _The kobold shouts!XRh  #..#.....##...'.. ##.#########~.#~^ #.# #~ß#~. #.#XRh9 #~.#~. #.# #~.#~. #.#### #~ß#~~####....# #~.####.#..##.# #~. #.@.## # #...### #..∩. ...#.K....#.XRh0##.#.# # ## #.XRhXRhf XRhK)gg   goblin (wandering)XRhatK   koboldXRhM0---7XRh!XRh" XRhi#e_A goblin comes into view. It is wielding a +0 club.YRh 5  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YRhd #..#.....##...'.. Afonso the Tinkerer ##.#########~.#~^ Mountain Dwarf #.# #~ß#~. Health: 22/22 ======================== #.# #~.#~. Magic: 4/5===================----- #.# #~.#~. AC: 2Str: 12 #.#### #~ß#~~ EV: 10Int: 15 ####....# #~.### SH: 0Dex: 8 #.#..##.# #~.  XL:  2 Next: 31% Place: Dungeon:1 #.@.## #  Noise: ---------  Time: 547.2 (0.0) #..*### a) +0 hammer #..∩KRh 4H Cast: Kinetic Grapnel ...#.). g....#. ..##.#. g   goblin (wandering) # # ## K   kobold #. _A goblin comes into view. It is wielding a +0 club.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)YRh #..#.....##...'.. Afonso the Tinkerer##.#########~.#~^ Mountain Dwarf#.##~ß#~. Health: 22/22 ========================#.##~.#~. Magic: 4/5===================-----#.##~.#~. AC: 2Str: 12#.#### #~ß#~~ EV: 10Int: 15####....# #~.### SH: 0Dex: 8#.#..##.# #~.XL:  2 Next: 31% Place: Dungeon:1#.@.## #Noise: ---------  Time: 547.2 (0.0)#..*###a) +0 hammer#..∩*Cast: Kinetic Grapnel...#.*Rhձ 40m.g....#...##.#.g   goblin (wandering)# # ##K   kobold#. _A goblin comes into view. It is wielding a +0 club.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)YRh j  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (67% to hit)  The kinetic grapnel misses the kobold.YRh! YRh( K.).ggYRh) 4==8.2 (1YRh0 YRh2 ( _The goblin shouts!ZRh>  ZRhPCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZRh.J #..#.....##...'.. Afonso the Tinkerer ZRh`K*##.#########~.#~^ Mountain Dwarf #.# #~ß#~. Health: 22/22 ======================== #.# #~.#~. Magic: 3/5==============---------- #.# #~.#~. AC: 2Str: 12 #.#### #~ß#~~ EV: 10Int: 15 ####....# #~.### SH: 0Dex: 8 #.#..##.# #~.  XL:  2 Next: 31% Place: Dungeon:1 #.@.## #  Noise: ==-------  Time: 548.2 (0.0)ZRhO #..K### a) +0 hammer #..∩. Cast: Kinetic Grapnel ...#.). .g...#. ..##.#. g   goblin # # ## K   kobold #. _The goblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)ZRh e #..#.....##...'.. Afonso the Tinkerer ##.#########~.#~^ Mountain Dwarf #.# #~ß#~. Health: 22/22 ======================== #.# #~.#~. Magic: 3/5==============---------- ZRhH #.# #~.#~. AC: 2Str: 12 #.#### #~ß#~~ EV: 10Int: 15 ####....# #~.### SH: 0Dex: 8 #.#..##.# #~.  XL:  2 Next: 31% Place: Dungeon:1 #.@.## #  Noise: ==-------  Time: 548.2 (0.0) #..K### a) +0 hammer #..∩. Cast: Kinetic Grapnel ...#.). .g...#. ..##.#. g   goblin # # ## K   kobold #. CZRh asting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)  The kinetic grapnel hits the kobold.ZRhs 1 ZRhF O^ #.#  #.#  #.#  #.####  .#   #~.   #  #..)### ZRh m#..∩. ... .g. ..##.#. # # ## ZRh 2 #.ZRhm ZRhu /g.ZRh{ t4-9.2 (1Kinetic GrapnelZRh ZRh˅ Sonfirm with . or Enter, or press ? or * to list all spells.ZRh Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold![Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[Rh #..#.....##...'.. Afonso the Tinkerer ##.#########~.#~^ Mountain Dwarf #.# #~ß#~. Health: 22/22 ======================== #.# #~.#~. Magic: 2/5=========--------------- #.# #~.#~. AC: 2Str: 12 #.#### #~ß#~~ EV: 10Int: 15 ####....# #~.### SH: 0Dex: 8 #.#..##.# #~.  XL:  2 Next: 34% Place: Dungeon:1 #.@.## #  Noise: =--------  Time: 549.2 (0.0) #..)### a) +0 hammer #..∩[37[Rhm. Cast: Kinetic Grapnel ..g#.). .....#. ..##.#. g   goblin # # ## #. _You kill the kobold!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line]Rh]Rhd#..#.....##...'.. Afonso the Tinkerer##.#########~.#~^ Mountain Dwarf#.##~ß#~. Health: 22/22 ========================#.##~.#~. Magic: 3/5==============----------#.#]Rh@#~.#~. AC: 2Str: 12#.#### #~ß#~~ EV: 10Int: 15####....# #~.### SH: 0Dex: 8#.#..##.# #~.XL:  2 Next: 34% Place: Dungeon:1#.@.## #Noise: =--------  Time: 549.2 (0.0)#..)###a) +0 hammer#..∩.]Rh/Cast: Kinetic Grapnel..g#.)......#...##.#.g   goblin# # ###. _You kill the kobold!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.]Rh&x _^Rhq #.##.##...#...'..##..#.....##...'..###.#########~.#~^##.# #~ß#~.##.# #~.#~.##.# #~.#~.. #.#### #~ß#~~~####....# #~.#####.#@.##.# #~. #...## ##..)###^Rh! A #..∩...g#.)......#. ..##.#.# # ### ^Rh" ^RhO* .g.^Rh, ;-50.2 (1 _^Rh2 ^Rh5 _Rh #.##.##.#.).~.#~.#.#.##.##...#...'..#.#..#.....##...'..#.##.#########~.#~^#.#.# #~ß#~.#.#.# #~.#~.##.# #~.#~... #.#### #~ß#~~~~####@...# #~.######.#..##.# #~. #...## ##..)###_Rh  #g.∩....#.). .....#...##.#.# # ####_Rh _Rh' .g._Rh* @-1_Rh1 _Rh 4 aRh SHIFTcRhr ) #.## #..# ##.#^ #.#  #.#  #.#  cRhI#.####  ####@...#  #.#..##.# #~.  #...## #  #g.)### #..∩. ...#.). .....#. ..##.#. # # ##cRh$ L ) #.## #..# ##.#^ #.#  #.#  #.#  #.####  ####@...#  #.#..##.# #~.  #...## #  cRh(& G#g.)## #..∩. ...#.). ..... ..##. # # ##cRh, cRhU. cRh4 cRh7   Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line cRh8 _Okay, then. _A goblin is nearby!cRh)/...##...##~ß##.##.#.).~.#~##.##.....#.....##...'..##.#########~.#~^ß# .#~... #@####ß#~~~~###...#####.#..##.# #~. #...## # #g.)### #..∩..#.)....##.#.cRh-cRh.-2 _cRh5cRh7dRhf oM#.#####..#.....###~.#....##...##~ß##.##.#.).~.#~##.##.....#.....##...'..##.#########~.#~^ß# .#~... #.####ß#~~~~###....#######.#..##.# #~...## #....dRh F=====3dRh dRh1" eRhuTM.........#.### .#.#####..#.....###~.#....##...##~ß#.##.##.#.).~.#~##.##.....#.....##...'..##.#########~.#~^ß# .#~... #.###ß#~~~~####....# #~.#######eRh<4eRheRhv CM#####......#####~ß#~~~~.........#.### .#.#####..#.....###~....##...##~ß#.##.##.#.).~.#~#.##.##.....#.....##...'..##.#########~.#~^eRh{ ß# .#~...#.#### #~ß#~~~~eRh ygg   goblineRh &5eRh fRh  fRhCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gRh #.#####......#####~ß#~~~~ Afonso the Tinkerer #..........#.### #~.#~... Mountain Dwarf #.#####..#.....###~.#~.#. Health: 22/22 ======================== #....##...##~ß#~.#. Magic: 2/5=========--------------- #.##.##.#.).~.#~.#. AC: 2Str: 12 #.##.##...#...'..#. EV: 10Int: 15 #..#.....##...'..#. SH: 0Dex: 8gRh ##.#########~.#~^#. XL:  2 Next: 34% Place: Dungeon:1 #@# #~ß#~.#. Noise: ---------  Time: 555.2 (0.0) #.# #~.#~.#. a) +0 hammer #.# #~.#~... Cast: Kinetic Grapnel #.#### #~ß#~~~~ ####....# #~.##### #.#g.##.# #~.  g   goblin #...## #  #g.)### #..∩. _A goblin is nearby!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linehRh3#.#####......#####~ß#~~~~ Afonso the Tinkerer#..........#.### #~.#~... Mountain Dwarf#.#####..#.....###~.#~.#. Health: 22/22 ========================#....##...##~ß#~.#. Magic: 3/5==============----------#.##.##.#.).~.#~.#. AC: 2Str: 12#.##.##...#...'..#. EV: 10Int: 15#..#.....##...'..#. SH: 0Dex: 8##.#########~.#~^#. XL:  2 Next: 34% Place: Dungeon:1#@##~ß#~.#. Noise: ---------  Time: 555.2 (0.0)#.##~.#~.#. a) +0 hammer#.##~.#~...Rh70m Cast: Kinetic Grapnel#.#### #~ß#~~~~####....# #~.######.#g.##.# #~.g   goblin#...## ##g.)####..∩. _A goblin is nearby!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then. _hRh-B g.6.2 (1Kinetic Grapnel _hRhG hRhI iRh \MConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iRh-< #.#####......#####~ß#~~~~ Afonso the TinkereriRh*=J #..........#.### #~.#~... Mountain Dwarf #.#####..#.....###~.#~.#. Health: 22/22 ======================== #....##...##~ß#~.#. Magic: 2/5=========--------------- #.##.##.#.).~.#~.#. AC: 2Str: 12 #.##.##...#...'..#. EV: 10Int: 15 #..#.....##...'..#. SH: 0Dex: 8 iRh=B##.#########~.#~^#. XL:  2 Next: 34% Place: Dungeon:1 #@# #~ß#~.#. Noise: ---------  Time: 556.2 (0.0) #*# #~.#~.#. a) +0 hammer #*# #~.#~... Cast: Kinetic Grapnel iRh>E#*#### #~ß#~~~~ ####g...# #~.##### #.#..##.# #~.  g   goblin #...## #  iRh_>#g.)### #..∩. _Okay, then.Casting: Kinetic Grapnel (safe; 2% risk of failure)  iRh>QConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)jRh #.#####......#####~ß#~~~~ Afonso the Tinkerer #..........#.### #~.#~... Mountain Dwarf #.#####..#.....###~.#~.#. Health: 22/22 ======================== #....##...##~ß#~.#. Magic: 2/5=========--------------- #.##.##.#.).~.#~.#. AC: 2jRhStr: 12 #.##.##...#...'..#. EV: 10Int: 15 #..#.....##...'..#. SH: 0Dex: 8 ##.#########~.#~^#. XL:  2 Next: 34% Place: Dungeon:1 #@# #~ß#~.#. Noise: ---------  Time: 556.2 (0.0) #.# #~.#~.#. a) +0 hammer #.# #~.#~... Cast: Kinetic Grapnel #.#### #~ß#~~~~ ####g...# #~.##### #.#..##.# #~.  g   goblin #...## #  #g.)### #..∩.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: RhZma goblin, wielding a +0 club (67% to hit)  The kinetic grapnel hits the goblin.jRh> .. jRhJ #. #. ) ^jRhĪ #@#  #*#  #*#  jRh)%#*####  ####)...#  #.#..##.#  jRh#...##  #g.)## jRhӫX#..∩.jRh25...jRh4t7=7.2 (1Kinetic GrapneljRh8jRh:|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (67% to hit)  jRh ;lThe kinetic grapnel hits the goblin. _You kill the goblin!kRh-kRhDkRh%kRh'U _There's nothing to open nearby.lRhD lRhE 3lRhK lRhL X3===== _lRhCS XlRhT ,lRhU lRhY ,lRh_ =====lRha ,lRhb.pRhQ=====5.2 (1.0)pRh&c _You see here a +0 club.qRhg #.##.##...#...'..# #..#.....##...'..# ##.#########~.#~^# #.# #~ß#~.# #.# #~.#~.# #.# #~.#~. #.#### #~ß#~~~####)...# #~.#### #.#@.##.# #~.  #...## # #..)### #..∩...b#.). .....#. ..##.#. # # ### qRhm@b.qRhu-6 _qRhqRh\qRh #..#.....##...'.. ##.#########~.#~^ #.# #~ß#~. #.# #~.#~. #.# #~.#~. #.#### #~ß#~~####)...# #~.###qRh֔ #.#..##.# #~.  #.@.## # #..)### #b.∩. ...#.). .....#. ..##.#. # # ## #.qRhqRh,qRhYb.bqRh=7Kinetic GrapnelqRhqRh@rRh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sRho #..#.....##...'.. Afonso the Tinkerer ##.#########~.#~^ Mountain Dwarf sRh$#.# #~ß#~. Health: 22/22 ======================== #.# #~.#~. Magic: 4/5===================----- #.# #~.#~. AC: 2Str: 12 #.#### #~ß#~~ EV: 10Int: 15 ####)...# #~.### SH: 0Dex: 8 #.#..##.# #~.  XL:  2 Next: 37% Place: Dungeon:1 #b@.## #  Noise: ---------  Time: 587.2 (0.0) #..)### a) +0 hammer #..∩. Cast: Kinetic GrapnelsRhg ...#.). .....#. ..##.#. b   bat # # ## #. sRh|_You see here a +0 club.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)sRhO #..#.....##...'.. Afonso the Tinkerer ##.#########~.#~^ Mountain Dwarf #.# #~ß#~. Health: 22/22 ======================== #.# #~.#~. Magic: 4/5===================----- #.# #~.#~. AC: 2Str: 12 #.#### #~ß#~~ EV: 10Int: 15 ####)...# #~.### SH: 0Dex: 8 #.#..##.# #~.  XL:  2 Next: 37% Place: Dungeon:1 #b@.## #  Noise: ---------  Time: 587.2 (0.0) #..)### a) +0 hammer #..∩.sRhQ Cast: Kinetic Grapnel ...#.). .....#. ..##.#. b   bat # # ## #. Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.sRhU ^ #.#  #.#  sRhUN#.#  #.####  .#   #~.  #†@.## #   #..∩. ... ...sRhuV ..##.#. # # ##  #.sRhsRhu41=8.2 (1Kinetic GrapnelsRhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat. _You kill the bat!tRhtRh*tRh<tRh'vRhY ##.#########~.#~ #.# #~ß#~ #.# #~.#~ #.# #~.#~ #.#### #~ß#~#### ####)...# #~.##vRh.... #.#..##.# #~. #..#†..## # #..@### #..∩............#.).#.##......#.......##.#.. ### # ####.# .#..#..##l# vRhvRh.-9vRhvRh  Things that are here: _a +0 short sword; a kobold corpsexRhiNxRhOWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon yRh9yRh<##.#########~.#~ Afonso the Tinkerer#.#yRh[>#~ß#~ Mountain Dwarf#.##~.#~ Health: 22/22 ========================#.##~.#~ Magic: 4/5===================-----#.#### #~ß#~ AC: 2Str: 12#### ####)...# #~.## EV: 10Int: 15.... #.#..##.# #~.SH: 0Dex: 8#..#†..## #XL:  2 Next: 41% Place: Dungeon:1#..@###Noise: ---------  Time: 589.2 (0.0)#..∩........a) +0 hammer....#.).#.##...Cast: Kinetic Grapnel......#......Rh?40m..##.#.. #### ####.#.#..#..##l# Aim: a bat (60% to hit)  The kinetic grapnel hits the bat. _You kill the bat!Things that are here: _a +0 short sword; a kobold corpseOkay, then.yRhAyRhlUD _yRh(yRh,,90.2 (1yRh1yRh4/ The kinetic grapnel hits the bat. _You kill the bat!  Things that are here: _a +0 short sword; a kobold corpse _i - a +0 short sword|RhDj _There's nothing to open nearby.}Rhs|}RhT}}Rh5~}Rh}Rhe: _}RhV,}Rh}Rh2}Rhщ}RhGX}RhA,}Rh}Rh,}Rh}Rh4,}Rhn}Rh}RhO5=====}RhФ,}Rh5 #.# #~ß# #.# #~.# #.#}Rh #~.# #.#### #~ß###### ####)...# #~.# ....##.#..##.# #~.  #..#†..## #  ##..†####..#..@........8.2 (8}Rh[....#.).#.##.......#..... ...##.#...####.# ####.### .# ..#. ..#}RhfY.##l ....}Rh@}Rh+9.2 (9}Rh}Rh _Found a leather armour. _There is an entrance to Byredgh's Jewellery Shoppe here.}Rh0 I}Rhx3 }Rh; Welcome to Byredgh's Jewellery Shoppe! What would you like to do? }Rh; O a -  560 gold an amulet of faith (unknown)b -  560 gold an amulet of faith (unknown)  c -  420 gold an amulet of guardian spirit (unknown)  d -  504 gold a +6 ring of intelligence (unknown)  e -  280 gold a ring of magical power (unknown)  f -  504 gold a +4 ring of protection (unknown)  g -  350 gold a ring of protection from fire (unknown)  h -  350 gold a ring of protection from fire (unknown)  i -  420 gold a ring of wizardry (unknown) You have 43 gold pieces. }Rhl< *[Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list~Rh* #.##~ß# Afonso the Tinkerer#.##~.# Mountain Dwarf#.##~.# Health: 22/22 ========================#.#### #~ß# Magic: 5/5========================##### ####)...# #~.# AC: 2Str: 12....##.#..##.# #~. EV: 10Int: 15#..#†..## #SH: 0Dex: 8##..†####..XL:  2 Next: 41% Place: Dungeon:1#..@........Noise: ---------  Time: 599.2 (0.0)[....#.).#~Rhr, .##...a) +0 hammer.......#.....Cast: Kinetic Grapnel....##.#...####.# ####.###.#..#. ..#.##l ....  _a +0 short sword; a kobold corpse _Okay, then. _i - a +0 short sword _There's nothing to open nearby. _Found a leather armour. _There is an entrance to Byredgh's Jewellery Shoppe here.~Rh=. Rhܲ3RhRhuRhRh : _RhRh,RhRhRh,RhRhRh0,RhRh\Rh,RhRh+Rh,RhIRhORhRhiRhNRh8  #.#  #.. #.#  #.. #.#### Rh #..##### ####)...#   #.......##.#..##.#   #..###..#†..## #  #....##..†####..  ##.#.#..∩........  #@....#.).#.##...606.2 (7  #........#.....  ##....##.#...###RhI  ##.#####.##  ###.# .#  #.# .. #.# ..# #.# Rh _You see here a +0 leather armour.Rh Rh> Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon Rh RhA e #.#Afonso the Tinkerer #..#.#Mountain Dwarf #..#.#### Health: 22/22 ======================== #..##### ####)...# Magic: 5/5======================== #.......##.#..##.# AC: 2Str: 12 #..###..#†..## # EV: 10Int: 15 Rhg #....##..†####..SH: 0Dex: 8 ##.#.#..∩........ XL:  2 Next: 41% Place: Dungeon:1 #@....#.).#.##... Noise: ---------  Time: 606.2 (0.0) #........#.....a) +0 hammer ##....##.#...###Cast: Kinetic Grapnel ##.#.#####.## ###.# .# #.# .. #.# ..# #.# _i - a +0 short sword _There's nothing to open nearby. _Found a leather armour. _There is an entrance to Byredgh's Jewellery Shoppe here. _You see here a +0 leather armour.  Okay, then.Rh Rhq RhI . _RhRhzT7.2 (1 _There's nothing to open nearby. _Found a leather armour. _There is an entrance to Byredgh's Jewellery Shoppe here.You see here a +0 leather armour. _Okay, then. _j - a +0 leather armourRh"? l #.#  #.. #.#  #.. #.#  #.. #.####  Rhd@ Q#..##### ####)...#  #.......##.#..##.#  #..###..#†..## # #....##..†####..  ##@#.#..∩........  #.).#.##... #........#.....  ##....##.#...### ##.#.#####.# ###.# .# #.# .. #.# ..# #.#RhG Rh&J &8RhO RhQ Rhi Rhk Rhr Rhat U _There's nothing to open nearby.Rh^3RhBRhRhӑRh$ _Rhi,Rh3,RhטRhRhRhhRhRhRh,RhRhanRh,RhRhBRh&,RhMRh@Rh`,RhhRhRh- ...##.  #g#.##.  ##.##.  #.##.#.... Rh #... ##.#####  #..# #.#   #.#  # #.#  #.@# #.#### .##########)...#  #.......##.#..##.#  ##..###..#†..## # Rhx #....##..†####.. .#.#..∩........ g   goblin (asleep) ##.....#.).#.##... #........#..... ##....##.#...###Rh,16.2 (8Rh5+7.2 (9RhRhs _A goblin comes into view. It is wielding a +0 club.Rh#.#####..#......g ##.####..#.....##.##### .# #.###.##########).........##.#..##.##..###..#†..## #....##..†####..  ##.#.#..∩.....#.....#.).#.##...........#.....RhRh].ggRh4==8.2 (1RhRh( _The goblin shouts!Rh(g .........#.## #.#####..#...... #g .###.####...#.....##.#####  #.###Rhh "##########).........##.#..##.##..###..#†..## #....##..†####.. ##.#.#..∩.....#.....#.).#.##...Rh!i Rhp &.gRh~s F--9Kinetic GrapnelRh Rhm!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh s #..........#.# Afonso the Tinkerer ## #.#####..#.... Mountain Dwarf #. #....##. Health: 22/22 ======================== #. # #.##.##. Magic: 4/5===================----- Rh #. .# #.##.##. AC: 2Str: 12 #g##. #..#.... EV: 10Int: 15 #*.. ##.##### SH: 0Dex: 8 #.*# #.#  XL:  2 Next: 41% Place: Dungeon:1 #.@# #.#  Noise: ---------  Time: 619.2 (0.0) #..# #.#  a) +0 hammer #..# #.####  Cast: Kinetic Grapnel #..##########)...#  #.......##.#..##.# Rh_  ##..###..#†..## #  g   goblin #....##..†####..  ##.#.#..∩........  ##.....#.).#.##... _The goblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Rh PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)Rhm# #..........#.# Afonso the Tinkerer ## #.#####..#.... Mountain Dwarf #. #....##. Health: 22/22 ======================== #. # #.##.##. Magic: 4/5===================----- #. .# #.##.##. AC: 2Str: 12 #g##. #..#.... EV: 10Int: 15 #... ##.##### SH: 0Dex: 8 #..# #.#  XL:  2 Next: 41% Place: Dungeon:1 #.@# #.#  Noise: ---------  Time: 619.2 (0.0) #..# #.#  a) +0 hammer #..# #.####  h$mCast: Kinetic Grapnel #..##########)...#  #.......##.#..##.#  ##..###..#†..## #  g   goblin #....##..†####..  ##.#.#..∩........  ##.....#.).#.##... Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)  The kinetic grapnel hits the goblin.Rh(  ##  #.  #. #  #. .#  #)##.  #*.. Rh) #.*# #.#  #.@# #.#  #..# #.#  #..#   )  ##..†..##  #..† ##.#.#..∩ )Rh+..Rhu4=20.2 (1Kinetic GrapnelRh=Rh|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (67% to hit)  RhMlThe kinetic grapnel hits the goblin. _You kill the goblin!RhMq  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh; Rh3& Rh~( P _You don't know that spell.RhRhU3Rh Rh?: _Rh,RhRh,RhRh,RhRh)RhRh%RhRhRhRhT,Rh^RhBRh)RhRh"Rhe5=====RhJRhRh,Rh%Rh BRhRhRhRh7Rh`RhRhRh======RhRhRh/ ,Rh#!Rh"Rh%,Rhp&RhH(Rh.,RhM0Rh1Rh3,Rhi4Rh}:|  Things that are here:  a +0 club; a goblin corpseRh<RhF= _Rh=Rh?RhA,RhBRh?DRhcI,Rh,KRhGLRh0N,RhORhQRha}#######.#.#  #J. ...........#  #.# ########.###  #.# #.#  #.# #.#  #.## #.##### #.... #.# #.#####......# #@# #..........#.#-##.###.#####..#....#......# #....##..##.### #.##.##..##.# #.##.##.)##.# #..#.... J   endoplasm (asleep)#....# ##.######..### #.#..# #.#Rh}c042.2 (22.0)RhAn@.JJRhoF-3.2 (23RhVuRh&x] _An endoplasm comes into view.Rhk ## ########.#.. ...........J# ########.###  ##### #.#####.)..# ##.#....#####.....Rh #.# #..........#.##.###.#####..#...#........#.##.###.##.###.##)##...#.......##.#####.###Rh&Rh&.JRh=H4.2 (1.0)Kinetic GrapnelRhnRh$ _Found a sling.Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  #.#.#  Afonso the Tinkerer ### ########.#.#  Mountain Dwarf #.. ...........#  Health: 22/22 ======================== #.# ########.###  Magic: 4/5===================----- #J# #.#  AC: 2Rh VStr: 12 #*# #.#  EV: 10Int: 15 #*##### #.##### SH: 0Dex: 8 #*.)..# ##.#.... XL:  2 Next: 44% Place: Dungeon:1 #@# #.#####......# Noise: ---------  Time: 644.2 (0.0) #.# #..........#.# a) +0 hammer ##.###.#####..#.... Cast: Kinetic Grapnel #......# #....##. #.##.### #.##.##. #.##.# #.##.##. J   endoplasm #)##.# #..#.... Rh -#....# ##.##### #..### #.# _Found a sling.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)Rh| #.#.#  Afonso the Tinkerer ### ########.#.#  Mountain Dwarf #.. ...........#  Health: 22/22 ======================== RhϘ#.# ########.###  Magic: 4/5===================----- #J# #.#  AC: 2Str: 12 #.# #.#  EV: 10Int: 15 #.##### #.##### SH: 0Dex: 8 #..)..# ##.#.... XL:  2 Next: 44% Place: Dungeon:1 #@# #.#####......# Noise: ---------  Time: 644.2 (0.0) #.# #..........#.# a) +0 hammer ##.###.#####..#.... Cast: Kinetic Grapnel #......# #....##. #.##.### #.##.##. #.##.# #.##.##. J   endoplasm #)##.# #..#.... #....# ##.##### #..### #.# Confirm with . or Enter, or press ? or * to list all spells.RhÙLAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.Rh )#.#.#  ###   #..   #.#  Rha #.# #.#  #J# #.#  #  #  #@#  #.#       #.##.#  #)##.#  #....#  Rh RhmY5.2 (1Contam RhRh  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic. Rh%_Nothing appears to happen.RhC7  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhWW #.#.#  Afonso the Tinkerer ### ########.#.#  Mountain Dwarf #.. ...........#  Health: 22/22 ======================== #.# ########.###  Magic: 3/5==============---------- #.# #.#  AC: 2Str: 12 #J# #.#  EV: 10Int: 15 #*##### #.##### SH: 0Dex: 8 #*.)..# ##.#.... XL:  2 Next: 44% Place: Dungeon:1 #@# #.#####......# Noise: ---------  Time: 645.2 (0.0) #.# #..........#.# a) +0 hammer ##.###.#####..#.... Cast: KineticRh Y Grapnel #......# #....##. Contam  #.##.### #.##.##. #.##.# #.##.##. J   endoplasm #)##.# #..#.... #....# ##.##### #..### #.# _Nothing appears to happen.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)Rhq- #.#.#Afonso the Tinkerer ### ########.#.#Mountain Dwarf #.. ...........#Health: 22/22 ======================== #.# ########.###Magic: 3/5==============---------- #.##.#AC: 2Str: 12 #J##.#EV: 10Int: 15 Rht#*##### #.##### SH: 0Dex: 8 #*.)..# ##.#.... XL:  2 Next: 44% Place: Dungeon:1 #@# #.#####......# Noise: ---------  Time: 645.2 (0.0) #.# #..........#.# a) +0 hammer ##.###.#####..#.... Cast: Kinetic Grapnel #......# #....##. Contam  #.##.### #.##.##. #.##.# #.##.##. J   endoplasm (grapneled) #)##.# #..#.... #....# ##.##### #..####.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or pRhhv@ress ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.RhRh>2.J.Rh2=6.2 (1RhzRhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is lightly wounded.Rhk  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh #.#.#  Afonso the Tinkerer ### ########.#.#  Mountain Dwarf Rh#.. ...........#  Health: 22/22 ======================== #.# ########.###  Magic: 2/5=========--------------- #.# #.#  AC: 2Str: 12 #.# #.#  EV: 10Int: 15 #J##### #.##### SH: 0Dex: 8 Rh#*.)..# ##.#.... XL:  2 Next: 44% Place: Dungeon:1 #@# #.#####......# Noise: =--------  Time: 646.2 (0.0) #.# #..........#.# a) +0 hammer ##.###.#####..#.... Cast: Kinetic Grapnel #......# #....##. Contam  #.##.### #.##.##. #.##.# #.##.##. J   endoplasm (grapneled) RhZ|#)##.# #..#.... #....# ##.##### #..### #.# _The endoplasm is lightly wounded.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, grapneled, 98% to hit)Rh} s #.#.#  Afonso the Tinkerer ### ########.#.#  Mountain Dwarf #.. ...........#  Health: 22/22 ======================== #.# ########.###  Magic: 2/5=========--------------- RhA #.# #.#  AC: 2Str: 12 #.# #.#  EV: 10Int: 15 #J##### #.##### SH: 0Dex: 8 #..)..# ##.#.... XL:  2 Next: 44% Place: Dungeon:1 #@# #.#####......# Noise: =--------  Time: 646.2 (0.0) #.# #..........#.# a) +0 hammer ##.###.#####..#.... Cast: Kinetic Grapnel #......# #....##. Contam  #.##.### #.##.##. #.##.# #.##.##. J   endoplasm (grapneled) #)##.# #..#.... #....# ##.##### #..### #.# Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? Rh Uor * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm.Rh )#.#.#  ###   #..   #.#  Rhs e #.# #.#  #.# #.#  #.#####  #*.)..#  #@#  #.#       #.##.#  #)##.# Rhj } #....#   Rh ,..Rh E3/23517.2 (1Kinetic GrapnelConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Rh *Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (lightly wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm. _You kill the endoplasm!Rh $ Rhd [_Your Fighting skill increases to level 1!Rhw #.#.#   #.#.#  ### ########.#.#  #.. ...........#  #.# ########.### #.# #.#  #.# #.#  #.##### #.###### #.@)..# ##.#..... #.###.#####......# #.# #..........#.## ##.###.#####..#.... #......# #....##. #.##.### #.##.##.#  #.##.# #.##.##..  #)##.# #..#..... h9m #....# ##.###### RhRhؑ4-8 _Rh8RhdRh y #.#.#  #.#.#  ### #.#.#  #.. .#  #.# #Rh [.###  #.# #.#  #.# #.#  #.##### #.# #..@..# ##.#. #.###.#####......# #.# #...#.# ##.###.#####..#.....# #......# #....##. #.##.### #.##.##.#. #.##.# #.##.##. #)##.# #..#.....# #....# ##.#Rhb Rh ?-9Rh Rh1  Rh @_You see here a +0 sling.RhWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon Rh Rh  #.#.#Afonso the Tinkerer  #.#.#Mountain Dwarf  ### ########.#.#Health: 23/23 ========================  #.. ...........#Magic: 2/5=========---------------  #.# ########.###AC: 2Str: 12  #.##.#EV: 10Int: 15  #.##.#SH: 0Dex: 8  #.##### #.####### XL:  2 Next: 51% Place: Dungeon:1  #..@..# ##.#...... Noise: ---------  Time: 649.2 (0.0)  #.###.#####......### a) +0 hammer  #.# #..........#.### Cast: Kinetic Grapnel  ##.###.#hi 3m####..#.....# Contam  #......# #....##...  #.##.### #.##.##.#.   #.##.# #.##.##...   #)##.# #..#.....#   #....# ##.####### Aim: an endoplasm (lightly wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm. _You kill the endoplasm! _Your Fighting skill increases to level 1! _You see here a +0 sling.  Okay, then.Rh . _Rho~50.2 (1 The kinetic grapnel hits the endoplasm. _You kill the endoplasm! _Your Fighting skill increases to level 1! _You see here a +0 sling. _k - a +0 slingRhH Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2  b - Launch Clockwork Bee Forgecraft8% 3  c - Forge Blazeheart Golem Fire/Forgecraft 58% 4  d - Forge Lightning Spire Air/Forgecraft 58% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhGRhPRh9 #.#.#Afonso the Tinkerer  #.#.#Mountain Dwarf  ### ########.#.#Health: 23/23 ========================  Rh\{#.. ...........#Magic: 2/5=========---------------  #.# ########.###AC: 2Str: 12  #.##.#EV: 10Int: 15  #.##.#SH: 0Dex: 8  #.##### #.####### XL:  2 Next: 51% Place: Dungeon:1  #..@..# ##.#...... Noise: ---------  Time: 650.2 (0.0)  #.###.#####......### a) +0 hammer Rh) #.# #..........#.### Cast: Kinetic Grapnel  ##.###.#####..#.....# Contam  #......# #....##...  #.##.### #.##.##.#.   #.##.# #.##.##...   #)##.# #..#.....#   #....# ##.####### The kinetic grapnel hits the endoplasm. Rh_You kill the endoplasm! _Your Fighting skill increases to level 1! _You see here a +0 sling. _Okay, then. _k - a +0 slingRhuP  Okay, then.Rh{RhRh. _RhRh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   1.7  +1   k - Spellcasting   2.0   4.2  -2  Rh         b - Maces & Flails   0.0   0.7  +2   l - Forgecraft   5.3   4.2  +2   c - Staves   0.0   0.8  +1       d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.4  -2              Rh f - Short Blades   0.0   1.4  -2       g - Ranged Weapons   0.0   1.4  -2               h - Armour   0.0   0.8  +1  RhOp     i - Dodging   1.3   3.4  -3       j - Stealth   1.4   2.8  -2              Rh5                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Rh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsRhg) = b + Maces & Flails 0.0Rh V  a * Fighting   1.0RhPo a - Fighting   1.0Rh3 Rh6; RhwE  #.#.#Afonso the Tinkerer  #.#.#Mountain Dwarf  ### ########.#.#Health: 23/23 ========================  #.. ...........#Magic: 2/5=========---------------  #.# ########.###AC: 2Str: 12  #.##.#EV: 10Int: 15  #.##.#SH: 0Dex: 8  #.##### #.####### XL:  2 Next: 51% Place: Dungeon:1  #..@..# ##.#...... Noise: ---------  Time: 650.2 (0.0)  #.###.#####......### a) +0 hammer  #.# #..........#.### Cast: Kinetic Grapnel  ##.###.#hG 3m####..#.....# Contam  #......# #....##...  #.##.### #.##.##.#.   #.##.# #.##.##...   #)##.# #..#.....#   #....# ##.#######  _You kill the endoplasm! _Your Fighting skill increases to level 1! _You see here a +0 sling. _Okay, then. _k - a +0 sling _Okay, then.RhH Rh|I RhM RhO Rh4Rh7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   k - Spellcasting   2.0   4.2  -2          Rh8 b + Maces & Flails 0.0   0.7  +2   l - Forgecraft   5.3   4.2  +2   c - Staves   0.0   0.8  +1       d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.4  -2               f - Short Blades   0.0   1.4  -2      Rh: g - Ranged Weapons   0.0   1.4  -2               h - Armour   0.0   0.8  +1       i - Dodging   1.3   3.4  -3       j - Stealth   1.4   2.8  -2                      Rho;                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsRh Rhu Rh  #.#.#Afonso the Tinkerer  #.#.#Mountain Dwarf  ### ########.#.#Health: 23/23 ========================  #.. ...........#Magic: 2/5=========---------------  #.# ########.###AC: 2Str: 12  #.##.#Rh7 EV: 10Int: 15  #.##.#SH: 0Dex: 8  #.##### #.####### XL:  2 Next: 51% Place: Dungeon:1  #..@..# ##.#...... Noise: ---------  Time: 650.2 (0.0)  #.###.#####......### a) +0 hammer  #.# #..........#.### Cast: Kinetic Grapnel  ##.###.#####..#.....# Contam  #......# #....##...  #.##.### #.##.##.#.   #.##.# #.##.##...   #)##.# #..#.....#   #....# ##.#######  _You kill the endoplasm! _Your Fighting skill increases to level 1! _You see herRh e a +0 sling. _Okay, then. _k - a +0 sling _Okay, then.Rh Rh Rh Rh RhRhW Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2  b - Launch Clockwork Bee Forgecraft8% 3 RhP c - Forge Blazeheart Golem Fire/Forgecraft 58% 4  d - Forge Lightning Spire Air/Forgecraft 58% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhRhRhE #.#.#RhAfonso the Tinkerer  #.#.#Mountain Dwarf  ### ########.#.#Health: 23/23 ========================  #.. ...........#Magic: 2/5=========---------------  #.# ########.###AC: 2Str: 12  #.##.#EV: 10Int: 15  #.##.#SH: 0Dex: 8  #.##### #.####### XL:  2 Next: 51% Place: Dungeon:1  #..@..# ##.#...... Noise: ---------  Time: 650.2 (0.0)  #.###.#####......### a) +0 hammer  #.# #..........#.### Cast: Kinetic Grapnel  ##.###.#####..#.....# ConRhOqtam  #......# #....##...  #.##.### #.##.##.#.   #.##.# #.##.##...   #)##.# #..#.....#   #....# ##.#######  _You kill the endoplasm! _Your Fighting skill increases to level 1! _You see here a +0 sling. _Okay, then. _k - a +0 sling _Okay, then.Rh%  Rh}HOkay, then.Rh5Rh. _RhT RhbZ :Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)g - a +0 club  h - a +0 quarterstaff  Rh[ i - a +0 short sword  k - a +0 sling Missiles (go to first with ()d - 2 stones RhAi aArmour (go to first with [) Rhj M b - a +0 robe (worn)j - a +0 leather armour Potions (go to first with !)  c - a potion of magic  e - a fuming puce potion  f - 2 fuming inky potionsRhSa - a +0 hammer (weapon). A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you reach 14.0 in about 6.6 XLs. RhDamage rating: 8 (Base 8 x 105% (Str) x 101% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “The hammah that John Henry swung,  It weighed over nine poun',  He broke a rib in his left han' side,  And his intrels fell on the groun', (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rhw Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +0 club  h - a +0 quarterstaff  i - a +0 short sword  k - a +0 sling Missiles (go to first with ()  d - 2 stones Armour (go to first with [)  b - a +0 robe (worn)  j - a +0 leather armour Potions (go to first with !)  c - a potion of magic  e - a fuming puce potion  f - 2 fuming inky potions Rh0 #.#.#Afonso the Tinkerer  #.#.#Mountain Dwarf  ### ########.#.#Health: 23/23 ========================  #.. ...........#Magic: 2/5=========---------------  #.# ########.###AC: 2Str: 12  #.##.#EV: 10Int: 15  #.##.#SH: 0Dex: 8  #.##### #.####### XL:  2 Next: 51% Place: Dungeon:1  #..@..# ##.#...... Noise: ---------  Time: 650.2 (0.0)  #.###.#####......### a) +0 hammer  #.# #..........#.### Cast: Kinetic Grapnel  hH##.###.#####..#.....# Contam  #......# #....##...  #.##.### #.##.##.#.   #.##.# #.##.##...   #)##.# #..#.....#   #....# ##.#######  _Your Fighting skill increases to level 1! _You see here a +0 sling. _Okay, then. _k - a +0 sling _Okay, then. _Okay, then.RhԴRhRhۻRhRh Rh , _You see here a +0 sling.Okay, then. _k - a +0 sling _Okay, then. _Your magical contamination has completely faded away.Rhf RhF BRhc ,Rh& Rh Rh! Q3=====Rh " Rh$ Rh% RhL XRhT =====RhV ,RhW ,RhuX Rhb Rhag 4=====Rhk XRho BRhp BRhDq Rhq ======RhKr Rh7t ,Rh0u RhTv Rhv Rhw Rhy Rhy Rh} XRh} ,Rh Rht ,Rh0 5=====Rh& Rhd ,Rh Rh Rh] ,Rh RhK Rh؏ ,Rh Rh Rh RhǓ L=====Rh Rh RhȖ ,Rh Rh Rh ,Rh Rhޡ Rh ,Rh2 Rh: Rhަ ,Rh6 Rh ,Rh Rh BRh Rh Rh1 BRhĹ Rhp ,Rh; Rh Rh BRh Rh ,Rh Rh Rh ,Rh Rh XRh Rh Rh ,Rh Rh ,RhB Rhx Rh XRh ,Rh Rh nRhs ,Rh Rh Rh ,Rh/ Rh Rh ,Rh Rh RhMRhRhRhJ!,Rh"Rh%Rh',Rh)Rhs+Rh .,Rh3/Rh3Rh3Rh4Rh5RhHRh_KRh,MBRhEORhQ,RhRRhURhXW,RhGXRh;ZRh[,Rh\Rh]Rh_,Rh`RhaRh.##.#...###..#.......# #... .#####.## #.....@.#...#######.###722.2 (72.0) .# #.# #................# #.# .# .. .........#...###.# #.# .# ..##.##.....##.####.###.## .# . ................... .............÷†.....### ......$..##.####.#####  ........)# #.#  #.# RhzRh,3.2 (73Rh}Rhȸ* _Found a short sword.Rh] ...##.#..##. .....ß ##..#†..###.## ~~~~~~ .##..†####...##########...∩.............#.).#.##...###......#........###.######.. .##.#...###..#.......##..#####.####.......#...#######.# #.# #.........# #.#  .. .#...###Rh9a<##.###.####.###.## . ...................... ......÷†.....###.###.#.......... ##.# #.... RhhRhem14.2 (1.0)RhRh\  ##..#†..###.## ~~~~~~ .##..†####...##########...∩.............#.).#.##...###.....#........###.######.. .##.#...###..#.......##..#####.####.......#...#######.# #.# #.........# #.#  .. .#...#####.###.####.###.## ..........................######...####># #.### 5RhD Rh Rh5w} .##..†####...##########...∩.............#.).#.##...###.....#........###.######.. .##.#...###..#.......##..#####.####.......#...#######.# #.# #.........# #.#  .. .#...#####.###.####.###.## ........................ ...÷†.....####.######.###.#Rh*C6Rhxj ..∩............ ..#.).#.##...###.....#........###.######.. .##.#...###..#.......##..#####.####.......#...#######.# #.# #.........# #.#  .. .#...#####.###.####.###.## .......@................ ÷†.....###Rhx$..##.####.##### ##.....#Rh؂Rh̆&7RhRhXRhaC> .#.).#.##...###.....#........###.######.. .##.#...###..#.......##..#####.####.......#...#######.# #.# #.........# #.#  .. ..#...#####.###.####.###.## ........................ ÷†.....###$..##.####.##### ..)# .# #.# #######Rh^Y8Rh...#........###.##### #.#.##.#...###..#.......## #...# #.#####.####.......#...####### #.# #.###..........# #.# #.# ......#...###.# #.# #.# ..##.##.....##.####.###.# #.# #....................... ÷†.....####.####.##### Rh...)# .# #.# .....# #.# #########...###### #.# #... ##### #># #.## #.###.# #.....# ####### RhRh&9Rh.Rh!Rhc-B30.2 (2Rh.> _You now have 61 gold pieces (gained 18).Rh, ##.#...###..#.......#...## .#####.####.......#...#######.## .# #.###.........# #.# .# .....#...###.# #.# # .# ..##.##.....##.####.###.### .# #........................ .....÷†.....###.##.####.##### .)# .# #.# ....# #.# ##########...###### #.# #.... ##### #># #.### #.###.##.....######## 1.2 (1Rh ##.#...###..#.## #...##. #####.####.#...#######.###. # #.###..Rh$.......# #.# #. # ............#...###.# #.# #. # ..##.##.....##.####.###.###. # #.RhX........÷†.....#.RhR-##.####.##### .# .# #.# .# #.# #Rhq#####...###### #.# #.##### Rh#># #.# RhRhRh&2RhpRhT _You see here a +0 short sword.Rh8RhRhآk _There's nothing to open nearby.Rh:7RhB  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   k - Spellcasting   2.0   4.2  -2          b + Maces & Flails 0.0   0.7  +2   l - Forgecraft   5.3   4.2  +2   c - Staves   0.0   0.8  +1       d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.4RhC  -2               f - Short Blades   0.0   1.4  -2       g - Ranged Weapons   0.0   1.4  -2               h - Armour   0.0   0.8  +1       i - Dodging   1.3   3.4  -3       j - Stealth   1.4   2.8  -2    hDS49m                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsRh RhN##.#...###..#.......## #...##. Afonso the Tinkerer #####.####.......#...#######.###. Mountain Dwarf # #.###................# #.# #. Health: 23/23 ======================== Rh# ............#...###.# #.# #. Magic: 5/5======================== # ..##.##.....##.####.###.###. AC: 2Str: 12 ##......................... EV: 10RhInt: 15...............÷†.....#### SH: 0Rh|Dex: 8..........##.####.#####Rh7XL:  2 Next: 51% Place: Dungeon:1.........@# .# #.#RhW~Noise: ---------  Time: 732.2 (0.0)Rh.............# #.# ###### a) +0 hammerRh#####...###### #.# #..... Cast: Kinetic Grapnel#####Rh#># #.#####.###.##.....######## Rhn_Okay, then. _Your magical contamination has completely faded away. Rh(J_Found a short sword. _You now have 61 gold pieces (gained 18). RhL_You see here a +0 short sword. _There's nothing to open nearby.Rh RhRhNRh.RhARhDRhPNRh8QU _There's nothing to open nearby.Rh_IRhRhRh/: _RhRh,RhvRhRh,RhARh)Rh,RhRhRh,RhRhRh,RhRhRh,RhRhRhf,RhRhRh=,Rh\Rh}Rh,RhRhRh~,RhRhRh,RhRhRh,RhRh #........#........###.#####  ##....##.#...###..#.......## ##.#.#####.####.......#...# ###.# #.###............ #.# #............#...# Rhn#.# #..##.##.....##.## #.# #..#.............. #.#####................. #...........##.## #######.#.........)##.#  #...............# Rh ########...########### Rh Rh{045.2 (13.0)Rh,6.2 (14Rh!Rh#c _l - a scroll labelled UQAFIELA URUTRh ?IRhKRhkRRhRRh&XRhYRh[,Rh%^RhbRhd,RhfRhmRhn,RhpRhyvRhy,RhzRhRh,Rh7RhN`RhXRhRh,RhjRhRhRh,RhRhbRh,Rh?RhRh,RhRhPRh,RhRhBRhT,RhRhRhB,RhRhRh,RhRRhRhBRhRh,RhRh^Rh,RhDRhRh,Rh*RhRh,RhRhnRh,Rh|RhRh,RhRh+Rh,Rh{ Rh Rh7 ,Rh Rh?RhA  You enter the shallow water.Rh0UWater Rh&N _Moving in this stuff is going to be slow.Rh>RhRhRhG3RhRhRhhBRhRh ,Rh>!Rh#Rh$,Rh%Rh&Rh',Rh#(Rh)Rhm*,Rhm+Rh 8XRh8Rh OBRh|PRh{RRhRRhSRhURhdW,RhXRhtZRhR\,Rh]RhoaXRhcRheRheRhjp  You enter the shallow water.Water Rh)u _Moving in this stuff is going to be slow.Rh_vRhv3Rh*wRh{Rh~  You enter the shallow water.Water RhRhk  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.RhjRh>3Rh֍,RhՒXRhזBRhRhRhRhBRhCRhXRhrRhRh",RhRh9RhERhmRhRhE RhV ,Rh RhRh?,RhpRhRh,RhRhRhs,RhRh{Rh,Rh RhnRh,RhNRh'Rh ,Rh!Rhs#RhL(Rh(M,RhMRhORhQ,Rh>RRhSRhT,RhYRh]Rh_BRhbRhiRhIjRhkRhDmRh|n,RhsoRhopRhqRhrRhrRhwRhx,RhxRhQzRh{Rh"~,RhPXRhJRh,RhsRhRhȔ,RhÕRhjRh,Rho,Rhz,Rh͟Rh¡Rhe,Rh&RhRhGBRhRhɮ,Rh{Rh.# #.#  #### #.# #.#  ...# #.# ###.###  ##.# #.# #.....#  ##.# #.### #.###.#  ##.# #...# #. #.#  ##.# ###.# #.###.#  ##.# #.# #.....#  .#.# #.# #####@#  )..# #.# #|#  ..## #.##  ...#####.######RhP#.#  .................#  ...####.##########   ........#   .########   ##   #### ...###.### ##.....## #.###..# #. ##.# #.## #.# #.... .##### ). ..#..#####.###### #  855.0 (108.8)69RhRhbK _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a staff of death.RhS RhU Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon RhRh{#### #.# #.#  Afonso the Tinkerer ...# #.# ###.###  Mountain Dwarf ##.# #.# #.....#  Health: 23/23 ======================== Rh##.# #.### #.###.#  Magic: 5/5======================== ##.# #...# #. #.#Rh  AC: 2Str: 12 Rh##.# ###.# #.###.#Rh  EV: 10Int: 15 Rh8##.# #.# #.....#RhV  SH: 0Dex: 8 Rhm.#.# #.# #####.#Rh  XL:  2 Next: 51% Place: Dungeon:1 Rh)..# #.# #@#Rh  Noise: ---------  Time: 856.0 (0.0) Rh..## #.# #.#Rha  a) +0 hammer Rhg...#####.#######.#Rh  Cast: Kinetic Grapnel .................#Rh'9 ...####.##########Rh?1 ........# RhV>  .########Rhm?   ##Rht   #  RhYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. Rh0_Moving in this stuff is going to be slow. RhX_You see here a staff of death.  Okay, then.RhRhe Rh . _Rh+ Rhw +7.0 (1Rh¼ Rh J _m - a staff of deathRhE3RhInRhLRhMRh+MRhRnRh9SRhTRhTRhrURhEWRhmXRhXRh)YRh.wF.#######.# #.#  #.# #.# #.# #### #.# #.# .......# #.# ###.### ##.# #.# #.....#  #.###.# #.### #.###.# Rhw? #..##.# #...# #.# #.#  ##.##.# ###.# #.###.#  ##.##.# #.# #@....# 62.0 (5 Rhw##.÷.#.# #.# #####.# Rhw,.)..# #.# #.# #.....## #.# #.# Rhw....#####.#######.# .............# ......####.########## Rhx?...........# Rh?x@....######## RhzRh~RhyE _Done exploring.RhIRh]...0..RhRhRh?E _Done exploring.Rh9QRh" IRh` RhN Rh P _Rhp Rh Rh ,Rh ,Rh Rh RhO ,Rh Rh Rh ,Rh Rh Rh ,Rh! Rh$ Rh& ,Rh' Rh) Rh5+ ,Rh, Rh. Rh/ ,Rh{0 Rh2 Rh4 ,Rh4 Rh>7 Rh8 ,Rh8 Rh: Rh; BRh= Rh? ,Rh? RhA Rh0E XRhF ,RhG RhH Rh=J Rh`J RhK Rh3M RhkN ,RhO RhQ RhR ,RhS RhgU RhV ,RhW Rh4Z Rh[ ,Rh[ Rh ^ Rh_ ,Rhh Rht Rht Rhv Rh;w ,Rhw Rhx Rh?z ,Rh{ Rh i  You see here a ball python skeleton.Rh Rh  _Rh Rh ~~#.§≈.#.#ß~# #.# #.# .~#§§§.#.#.~# #.###.# .~#.§§§#.#.~# #.#...# ~#.≈§.#.#.~# ##.#.######## .~#.≈≈.#.#.~# ######....#....... ..'....'.#.~# #......#....#####. ..'....'<#.~####.####....### #. Rhu .~#.§§.#.#.~.....÷.....#.# #. .~#§§§.#.#.~####@#######.# #.89.0 (27.0) .~#.≈≈.#.#.~# #.# #.# #.~#.≈≈.#.#.~####.##### #.# #. Rh ~~#.≈≈.#.#ß~.........# #.# ###. Rh x##########.~.###.###.# #.# #...ß..~.# #.###.# #.### #.## Rh i~~~~~~~~~~~~.# #..##.# #...# #.# #######.#.#.# ##.##.# ###.# #.##  #####.#.#.# ##.##.# #.# #...RhQ RhH Rhޘ RhRhRhRhYBRhRh#i  You see here a ball python skeleton.RhRhx5 _RhRh,Rh6RhCRhl,RhRhCRh6RheRhRhRh,Rhd Rh!Rh"Rh"Rh"#Rh$Rh%,Rh_&Rh'Rh(,RhX)Rh2.##### #.# #.# # #.# #.# ###### #.######.#### ~~~~~~# #...>.......# .ß..~# #######.###.# ####.~# #.# #.# #.#ß~# #.# #.# #.#.~# #.###.# §#.#.~# #@#...# 98.0 (9.0)#.#.~# ##.#.######### #.#.~# ######....#.......# .'.#.~# #......#....#####.# .'<#.~####.####....###hB37m #.##.#.~.....÷.....#.# #.# .#.#.~####.#######.# #.# .#.#.~# #.# #.#  .#.#.~####.##### #.# RhSRhRh Rhw3RhRhDRh,Rh%XRhRh/Rh,Rh RhRh,RhfRhRhRh8Rh9RhRh,RhZRh4RhRhRhyRhZ#.###.###..#### #.# #).#......######## #.###.#.##.....)..... .....##.#####>######......# #.# ..#.##### #.# #.# #.# #.###### #.######.#### Rh~~~~~~~~~# #...@.......#905.0 (7....ß..~# #######.###.# #######.~# #.# #.# §≈.#.#ß~# #.# #.# §§§.#.#.~# #.#.#§§§#.#.~# #.#...#≈§.#.#.~# ##.#.######### .RhF≈≈.#.#.~# ######....#.......# ....'.#.~# #......#....#Rhj$####.#Rh^RhRh@c _There is a stone staircase leading down here.Rh4RhHRhRh26.0 (1 _RhRhݭ ####### 2 #...@.#  #.###.# Rh` ...  .#.# ...# ## # Rh1 RhȯRhRh+8 (1.8Rh^Rh } _You climb downwards. _There is a stone staircase leading up here.Rh 3Rhu Rh* Rh) Rhh P _Rh ;########...<.# #.###@#  #......##.#.#..#....# l..## ##. l   frilled lizard (asleep)#.#.Rh& ,70Rh) +8.8 (2Rh- Rh1 a _A frilled lizard comes into view.Rh8  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh)  Afonso the Tinkerer  Mountain Dwarf  Health: 23/23 ========================  Magic: 4/5===================-----  AC: 2Str: 12  EV: 10Int: 15 ####### SH: 0RhDex: 8 #...<.# XL:  2 Next: 51% Place: Dungeon:2 #.###@# Noise: ---------  Time: 908.8 (0.0) #......#  a) +0 hammerRh #.#.#..#  Cast: Kinetic Grapnel Rh....# l.  .## # Rh #. l   frilled lizard (asleep)Rh4 #. RhR#. Rhy_A frilled lizard comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  RhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  RhQPress: ? - help, Shift-Dir - straight lineRhRhd  Afonso the Tinkerer  Mountain Dwarf  Health: 23/23 ========================Magic: 5/5========================AC: 2Str: 12EV: 10Int: 15#######SH: 0Dex: 8#...<.#XL:  2 Next: 51% Place: Dungeon:2#.###@#Noise: ---------  Time: 908.8 (0.0)#......#a) +0 hammer#.#.#..#Cast: Kinetic Grapnel....# l..## ##.l   frilled lizard (asleep)#.#. _A frilled lizard comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Rh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.RhRhRhZRhZ. _Rhv##.########.####...<.#...#.###.#.##.# #.@....##.#.#..# .....# l..#..##.# ###. .##. ..#. ## RhRh͢29.8 (1 _RhRh٪Rhs### ..# #######.### #...<.#... #.###.#.##.# #..@...# #.#.#..# Rh%t......# .l.. #..##.# ###.##. #.##. #.. #. ###RhcyRhe|l.lRh@F=10Kinetic GrapnelRhWRh8 _The frilled lizard hisses angrily.Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  Afonso the Tinkerer  Mountain Dwarf  Health: 23/23 ======================== ### Magic: 4/5===================----- ..# AC: 2Str: 12 #######.###  EV: 10Int: 15 #...<.#... SH: 0Dex: 8 Rh#.###.#.##.#  XL:  2 Next: 51% Place: Dungeon:2 #..@*..#  Noise: =--------  Time: 910.8 (0.0) #.#.#*l#  a) +0 hammer .....# ....  Cast: Kinetic Grapnel #..##.# ###.  ##. #.# #. #.. l   frilled lizard #. ###Rh\  _The frilled lizard hisses angrily.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)Rh   Afonso the Tinkerer  Mountain Dwarf  Health: 23/23 ======================== ### Magic: 4/5===================----- ..# AC: 2Str: 12 #######.###  EV: 10Int: 15 #...<.#... SH: 0Dex: 8 RhI ^#.###.#.##.#  XL:  2 Next: 51% Place: Dungeon:2 #..@...#  Noise: =--------  Time: 910.8 (0.0) #.#.#.l#  a) +0 hammer Rh r.....# ....  Cast: Kinetic Grapnel #..##.# ###.  ##. #.# #. #.. l   frilled lizard #. ###Rh Casting: Kinetic Grapnel (safe; 2% risk of failure)  Rh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh5 kAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.Rh"  ### ..# ###   Rhu#   #..@*..#  #.#.#*†#   ....  # ###. Rh# ##.  #. #.. Rh$ b#. ### Rh ,..Rh l51.8 (1Kinetic GrapnelRh[ Rh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!Rhp Rh Rh Rhj F _Unknown command.RhIRhRht _Rh,RhtRh!5===== _Magic restored.Rh!Rh "Rh"Rh$Rh'Rhs'Rh)Rh+Rh/,Rh/Rh1Rh"4Rhs4======Rh&8,Rh:,Rh;Rh<Rh@BRhARhiC,RhDRhuERhJXRhL,RhMRhuRh(Rh,Rh_RhBRhZRhˏBRh2RhRh]RhRhQRh,RhRh=Rh,Rh/RhRh,RhDRhԠRh,RhRhRh,Rh^RhqRh,RhWRhRhRhD  #  ####  # ### ##.##  # ##.#########.#.## ###...........###.#  RhG.......#######.#@##  - ###...## #.......#  # ##.## #.##.##.#  Kinetic Grapnel Rh# #.# #.# .#  # #.# #b. # #+# ##.#  b   bat (wandering) .#   Rh&043.8 (32.0)RhzF-4.8 (33RhRh:V _A bat comes into view.Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhQ  Afonso the Tinkerer  Mountain Dwarf Rh R2 Health: 23/23 ======================== # Magic: 4/5===================----- # ### AC: 2Str: 12 # ### ##.## EV: 10Rh ,RhB XRhMC ,RhC Rh~E ,RhE RhG ,RhFH Rh"J ,RhJ RhoL ,RhL RhN ,RhN RhP RhP H5=====RhlQ Rh S RhbT ,RhT RhU RhpV ,RhV RhW RhfZ ,RhZ RhZ\ RhP^ S=====Rh^ Rh7b _  You see here a bat corpse.Rhd Rhd  _Rhe Rhf Rhh ,Rhi Rhj Rhl ,Rh m Rhn Rhr XRhrt ,Rht RhHw Rh*y ,Rhy Rh{ Rh| ,Rh} Rh Rh ,Rh Rh\ Rh ,Rh Rh Rh ,RhA Rhˊ Rh$ Rh^ Rh Rhw Rh# ,RhX Rh* Rh ##.###...## #....†..# ##.# ##.## #.##.##.# ...# #.# #.##.##.# ### #.# #.##..#.#  #+# #.###.#.#  #.# .#.#  #.###.#.#  #.......#  ##@...### -72.2 (25.0) +)......#  ####.......#  #..#.##.#  #.##.# #  #.# # #.# #.#  h 0m-3.2 (26 _Found a club.RhL 4Rh< k _There's nothing to open nearby.Rh _RhݬRh*RhݲBRh´Rh,RhRh BRhb,Rh,RhRh8Rhr,Rh RhmRhRhRhoRhRh,RhRhmRhr,RhRhRh,RhRhXRhRh,Rh$RhRhBRhRh,RhRRhRhRh,Rh3RhRhRh,RhRh,Rh! Rh!Rh#,Rh5$Rh%Rh(,Rh-RhE/,Rh/Rh2RhJ  #.##.##.#  #.##.##.#  #.......#  ####.####  #.#   #.#   #.#  >##########.#  .......@....#  1001.2 (28.0).############  RhiRhHk,2.2 (29RhoRhr9 _Found an escape hatch in the floor.RhRh,RhRhcBRh#XRhRh,Rh6RhmRhz,RhRhRh$,RhRhRh6,Rh RhRh5,RhRhRh,RhrRhP  There is an escape hatch in the floor here.RhK _Rh Rh,RhRhRh RhLRhXRhRh,RheRhvRh,RhRh! Rh ,Rh[ Rh_ Rh ,RhRhRh)Rh_Rh0Rh$Rh,Rh Rh_RhT,RhdRh?"7 _You open the door.Rh$3Rh*&Rh*@  There is an open door here.Rh#-Rhr- _Rh /Rh53RhJ5Rh5Rh6RhT:Rh<,Rh'>RhbARhC,RhDRhHRh>K,RhLRhORh2Q,Rh\RRh,XRh\,Rh\Rh_Rh9b,RhcRhLeRhDg,RhhRhjRhk,Rh|lRhnRh?p,RhpRhsRht,RhcuRhw$ Rhw_You open the door.Rhy3RhmzRh@  There is an open door here.Rh݀Rh2 _RhсRhRh7,RhRhERh,RhxRhRh,RhRhDRh,RhRhRhf,RhRhzRhL,Rh!RhRh,RhRhYRhѡ,RhXRhVRhޥ,RhDRhgRh,RhtRh RhLBRhURh,RhRh-RhC,RhRh.RhKRhwRhնRhRhm,RhRhiRh,RhԽRhRh},RhRhRhi,RhRhRh,RhRh/Rh,RhRh/Rh,RhRhRhfRhRh`RhRh,RhRhRhH,RhRheRh,RhRhERh,RhRhRhBRh!RhRhRhRh&Rh,RhRhRh,RhRh`Rh,RhMRhRhz,RhRh3Rh,Rh'RhORh,RhRhRho ,Rh Rh Rh_,RhRhRh,RhRhRh),RhRhRh,RhQRh!Rh,$,Rh%Rh'Rh*,RhN+Rh.Rh3,Rh5Rh7Rh9,Rh+;Rh<Rhg?,Rh@RhK\#########.#..############ #.#..#  #.#..#  #....#  ###.##  #.######  #......#   #..###.###### #.######..#.@....... RhTL............#.#####. #.####........# ##...#######.###.##.##+# RhfT381.2 (7RhT%2.2 (80RhYRh@_, _n - an amulet of faithRh3Rh!RhRh Rh Rh<,RhBRhRhO,RhRhRh,RhRhRh,RhRh RhRhRhW Rh!Rhn#,Rh#Rh%Rh&Rh'Rh{'Rh(RhD*Rhr*Rh*Rh1Rh!3Rh:n #.###### #......#  #..###.####### #####..#.........# .........#.#####.# Rh;###........# #.#  ##...##### #.#  ##.## #.#   #@#  #.# #........#  +# #.##.###.#  # #.#   Rh;#.#  ...  J   endoplasm (asleep)Rh<_ ..#  ..JRh1<:  RhcB| 93.2 (11  An endoplasm comes into view.RhHAJJ.RhJ,4.2 (12RhsPRhlS^ _The endoplasm quivers.Rh Rh      ### ........# #.#  #.#   #.#  ##.## #.#  #.# #@#  #.# #........#  #+# #.##.###.#  # #.#  #.#  ...  .J#  ... Rh$b      ### ........# #.#  #.#   #.#  ##.## #.#  #.# #@#  #.# #........#  #+# #.##.###.#  # #.#  #.#  ...  Rhb X.J#  ... Rhbh Rhj Rho Rh#r a _An endoplasm is nearby!RhPk.....###.####### #####..#......... .........#.#####. ###..# #.  ##...##### #. ##.## #. #.# ####.######...@....#+##.### # #.#   ...J#.....#Rh nRhs(J.RhuR5.0)Kinetic Grapnel _RhzRh|Rh=  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhհ #......# Afonso the Tinkerer  #..###.####### Mountain Dwarf #####..#.........# Health: 23/23 ======================== .........#.#####.# Magic: 4/5===================----- ###........# #.# AC: 2Str: 12  ##...##### #.# EV: 10Int: 15  ##.## #.# SH: 0Dex: 8  #.# ####.#####  XL:  2 Next: 58% Place: Dungeon:2  #.# #...@....#  Noise: ---------  Time: 1095.2 (0.0)  #+# #.##*###.#  a) +0 hammer # #Rho*# Cast: Kinetic Grapnel #*# .J. ..# J   endoplasm ... ...# _An endoplasm is nearby!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)Rh3n #......#  Afonso the Tinkerer#..###.#######  Mountain Dwarf #####..#.........#  Health: 23/23 ======================== .........#.#####.#  Magic: 4/5===================----- ###........# #.#  AC: 2Str: 12##...##### #.#  EV: 10RhG_Int: 15##.###.#  SH: 0Dex: 8#.# ####.#####  XL:  2 Next: 58% Place: Dungeon:2#.# #...@....#  Noise: ---------  Time: 1095.2 (0.0)#+# #.##*###.#  a) +0 hammer# #*#  Cast: Kinetic Grapnel#*# .J. ..#  J   endoplasm (grapneled)... ...#  RhCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.Rh_Rhd<..J.Rhf3=6.2 (1RhxjRhmonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is heavily wounded.Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhZ #......# Afonso the Tinkerer  #..###.####### Mountain Dwarf #####..#.........# Health: 23/23 ======================== .........#.#####.# Magic: 3/5==============---------- ###........# #.# AC: 2Str: 12  ##...##### #.# EV: 10Int: 15  ##.## #.# SH: 0Dex: 8  #.# ####.#####  XL:  2 Next: 58% Place: Dungeon:2 RhQ[_ #.# #...@....#  Noise: =--------  Time: 1096.2 (0.0)  #+# #.##*###.#  a) +0 hammer # #*# Cast: Kinetic Grapnel #J# ... ..# J   endoplasm (grapneled) ... ...# _The endoplasm is heavily wounded.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, grapneled, 98% to hit)Rh #......#  Afonso the Tinkerer#..###.#######  Mountain Dwarf #####..#.........#  Health: 23/23 ======================== .........#.#####.#  Magic: 3/5==============---------- ###........# #.#  AC: 2Str: 12##...##### #.#  EV: 10Int: 15##.###.#  SH: 0Dex: 8#.# ####.#####  XL:  2 Next: 58% Place: Dungeon:2#.# #...@....#  Noise: =--------  Time: 1096.2 (0.0)#+# #.Rh$##*###.#  a) +0 hammer# #*#  Cast: Kinetic Grapnel#J# ... ..#  J   endoplasm (grapneled)... ...#  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm.RhRh%`.J.7.2 (1RhBRhTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is severely wounded.RhAn endoplasm. A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain RhHitself, freezing enemies unfortunate enough to be adjacent at the time. Max HP: ~6Will: noneAC: +EV: + Threat: Low Class: Natural Size: V. Small Int: Mindless You have about 85% to hit with your +0 hammer. It has about 50% to hit you. Attack Max Damage Hit 3 It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. It possesses the following natural abilities:  a - Freeze(1d5) (1) RhOz[!]: Description|QuoteRh Rh #......#  Afonso the Tinkerer#..###.#######  Mountain Dwarf #####..#.........#  Health: 23/23 ======================== .........#.#####.#  Magic: 3/5==============---------- ###........# #.#  AC: 2Str: 12##...##### #.#  EV: 10Int: 15##.###.#  SH: 0Dex: 8#.# ####.#####  XL:  2 Next: 58% Place: Dungeon:2#.# #...@....#  Noise: =--------  Time: 1097.2 (1.0)#+# #.Rhl##.###.#  a) +0 hammer# #J#  Cast: Kinetic Grapnel#.# ... ..#  J   endoplasm (grapneled)... ...#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is severely wounded.RhRh1RhRhO  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh #......# Afonso the Tinkerer  #..###.####### Mountain Dwarf #####..#.........# Health: 23/23 ======================== .........#.#####.# Magic: 2/5=========--------------- RhKb###........# #.# AC: 2Str: 12  ##...##### #.# EV: 10Int: 15  ##.## #.# SH: 0Dex: 8  #.# ####.#####  XL:  2 Next: 58% Place: Dungeon:2 Rh& #.# #...@....#  Noise: =--------  Time: 1097.2 (0.0)  #+# #.##*###.#  a) +0 hammer Rh# #J# Cast: Kinetic GrapnelRhS #.#Rh5 ...Rhp ..# J   endoplasm (grapneled)Rh4$ ... RhS...# RhT_The endoplasm is severely wounded.RhCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhAim: an endoplasm (severely wounded, grapneled, 98% to hit)Rhx #*.JRhzh#*##.Rh7*#Rh,[>.*Rh>.@RhuF ;@*Rhj *JAim: an endoplasm (severely wounded, grapneled, 98% to hit)Rh.[ J J#Rh+ J#Aim: an endoplasm (severely wounded, grapneled, 98% to hit)RhSK #JRh=#JAim: an endoplasm (severely wounded, grapneled, 98% to hit)Rh6 p #......# Afonso the Tinkerer  #..###.####### Mountain Dwarf #####..#.........# Health: 23/23 ======================== .........#.#####.# Magic: 2/5=========--------------- ###........# #.# AC: 2Str: 12  ##...##### #.# EV: 10Int: 15  ##.## #.#Rh  SH: 0Dex: 8  #.# ####.#####  XL:  2 Next: 58% Place: Dungeon:2  #.# #...@....#  Noise: =--------  Time: 1097.2 (0.0)  #+# #.##.###.#  a) +0 hammer # #J#Rh  Cast: Kinetic Grapnel #.# ...Rh  ..# J   endoplasm (grapneled) ...Rh@ n ...#Confirm with . or Enter, or press ? or * to list all spells.Rhj ]Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, grapneled, 98% to hit)  You miscast Kinetic Grapnel.  Rh 6You are very lightly contaminated with residual magic.Rhc    ### ..# #.#  #.#   #.#  ##.## #.#  #.# #  #.# # Rh( N #+# #.##J###.#  # #.#  #.#  ...  ..#  ...  ...# Rh a-8.2 (1Contam Rh RhJ   Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, grapneled, 98% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic. _Nothing appears to happen.Rh\  The grapnel guides your strike. You sock the endoplasm!Rh7j.Rh65=9.6 (1.4Kinetic Grapnel _You kill the endoplasm!RhdRhRhRhEU _There's nothing to open nearby.Rh3Rh߾RhbRhf _RhRh ,RhaRhRhRh:Rh{>RhRhZ _Your magical contamination has completely faded away.RhRhRhGRhQ3=====RhRh,Rh+Rh,RhRhs,RhwRh S=====RhRh,Rh`Rh,Rh:RhRh RhRhi,RhRh,Rh1Rh0,RhRhg4=====RhRh:,RhRh,Rh0Rh,RhsRhS=====RhRh(,Rh(RhRhYRhRh,RhRhRhJRhRh,Rh"Rh,RhQRh e5=====Rh Rh= Rh ,Rhk RhRh,RhRhRhi,RhRhRhRh======Rh_RhURh,RhRhoRhJ ,Rh Rh"Rh`$,Rh%Rh'Rh0 ##...##### #.#  ##.## #.#  #.# ####.#####  #.# #........# Rh1 #+# #.##.###.#  #.##.#  #.##.###.  #........  #@...###. - +......  ###....## ..... ##.#.###  .#.# l   frilled lizard (asleep)Rh1 .#.#   .l    Rhp61135.6 (36.0)Rh<dll.Rh@F-6.6 (37RhAERh^Ha _A frilled lizard comes into view.Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh * ##...##### #.#  Afonso the Tinkerer ##.## #.#  Mountain Dwarf RhP #.# ####.#####  Health: 23/23 ======================== #.# #........#  Magic: 4/5===================----- #+# #.##.###.#  AC: 2Str: 12 #.##.#  EV: 10Int: 15 #.##.###.  SH: 0Dex: 8 #........  XL:  2 Next: 65% Place: Dungeon:2 #@...###.  Noise: ---------  Time: 1136.6 (0.0) +.......#  a) +0 hammer ###....##  Cast: Kinetic Grapnel Rh R#......  ##.#.###  .#.#  l   frilled lizard Rh .l#.#  .. _A frilled lizard comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh^Rh`That beam is likely to hit you. Continue anyway? Y - Yes  N - NoRhxRhRh##...##### #.#  Afonso the Tinkerer##.###.#  Mountain Dwarf#.# ####.#####  Health: 23/23 ========================#.# #........#  Magic: 5/5========================#+# #.##.###.#  AC: 2Rh{Str: 12#.##.#  EV: 10Int: 15#.##.###.  SH: 0Dex: 8#........  XL:  2 Next: 65% Place: Dungeon:2#@...###.RhW  Noise: ---------  Time: 1136.6 (0.0)+.......#  a) +0 hammer###....##Rh  Cast: Kinetic Grapnel#...... ##.#.###Rh .#.#  l   frilled lizardRhhl#.# ..Rh  _A frilled lizard comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Rh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.RhRhRhRh. _Rh s ##.##  #.# ####.#####........+.##.### #.##.# .##.###........###....###.+..@....# ###....# #........#.#.###. .#.# l#... ##Rh Rhܛ >l.Rh L7.6 (1Kinetic Grapnel _Rh Rh Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh۟ ##.## #.#  Afonso the Tinkerer #.# ####.#####  Mountain Dwarf #.# #........#  Health: 23/23 ======================== #+# #.##.###.#  Magic: 4/5===================-----RhQ #.##.#  AC: 2Str: 12 #.##.###.  EV: 10Int: 15Rh #........  SH: 0Rh'Dex: 8 ###....###.  XL:  2 Next: 65% Place: Dungeon:2Rh Rh>+..@....#  Noise: ---------  Time: 1137.6 (0.0) RhI###*...##  a) +0 hammer #*.......  Cast: Kinetic Grapnel ##*#.###.  l#.# Rh .#.#  l   frilled lizardRh:2 .. ## Rhm_Okay, then.Casting: Kinetic Grapnel (safe; 2% risk of failure)  RhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  RhƢ{Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)Rhǎ ##.## #.#  Afonso the Tinkerer #.# ####.#####  Mountain Dwarf #.# #........#  Health: 23/23 ======================== #+# #.##.###.#  Magic: 4/5===================----- #.##.#  AC: 2Str: 12 #.##.###.  EV: 10Int: 15 #........  SH: 0Dex: 8 ###....###.  XL:  2 Next: 65% Place: Dungeon:2 +..@....#  Noise: ---------  Time: 1137.6 (0.0) ###....##  a) +0 hammer #........ Rhߐ  Cast: Kinetic Grapnel ##.#.###.  l#.#  .#.#  l   frilled lizard .. ##Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.Rhm ##.## #.#  #.# ###  #.# #..  #+# #.##.###.#    ##.  ...  ##.  #  ###*...##  #*.......  ##*#.###.  .#.#  .#.#  ..   ##     Rh]!;....Rh :t8=8.6 (1Kinetic GrapnelRhuBRhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!Rh[y 5=====Rh~ Rh RhJ ,Rh Rh Rha Rh ======Rhc Rh Rh ,Rh Rh Rh: Rh Rh4 Rh Rhܗ ,Rh Rh Rh= BRh XRhԢ Rh ,Rhѥ Rha 7 #........  ##....###.#  +.......# .#  ##....###.#  #........#  ##.#.###.#  #.#.# .#  #.#.###.#  #.....@.#  -Rh ###.#####  #.#  #.#  ..#  ###       Rh 058.6 (20.0)Rh F-9.6 (21Rh> Rh - _o - a wand of roots (8)Rh03RhRhRh Rh^BRh,RhYRh2Rh`Rh,RhRhRh ,RhRhARh,RhCRhqRh,RhtRhRh,RhkRhRh,Rh,Rh,Rh+Rh RhNRh,Rh^BRh)RhURh,RhRhzRhRhRhRhRh,RhRhRhI #........#  ##.#.###.#  #.#.# #.#  #.#.###.#  #.......#  ###.##### # #.# #...#########.# >......@......# 77.6 (18....########### #  Rh Rhq ,8.6 (19RhQ _Found a stone staircase leading down. RhKr3 Rhr Rhu Rhv, Rh;{, Rh|, Rh } Rh} RhB Rh` Rh, Rh! Rh Rh Rh Rh0 Rh Rh, Rhs Rh# Rh, Rh Rhm RhΏ, Rh( Rh RhȒ, Rh& RhT Rhŕ, Rh( Rh Rh, Rh  Rh8 Rh, Rhg Rh Rh8, Rh RhB Rh Rh Rh˳, Rh RhT Rh #+# #### #.# #... #.# #.. ##.## .. ##...########. ####>.......... #J #.......########.###.###.####.##.# #######  Kinetic Grapnel  J   endoplasm (asleep)   Rhc| 93.6 (15  An endoplasm comes into view. RhL@.JJ Rh,4.6 (16 Rh Rh^ _The endoplasm quivers. Rhn  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh  #+# # Afonso the Tinkerer ### #.# # Mountain Dwarf ... #.# # Health: 23/23 ======================== .. ##.##  Magic: 4/5===================----- .. ##...####### AC: 2Str: 12 #. ####>.......... EV: 10Int: 15 #. #.......####### SH: 0Dex: 8 ##.###J###.####.##  XL:  2 Next: 68% Place: Dungeon:2 .......@...# ###  Noise: ---------  Time: 1194.6 (0.0) ############  a) +0 hammer  Cast: Kinetic Grapnel Rh   J   endoplasm _The endoplasm quivers.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit) Rh~#+## Afonso the Tinkerer####.## Mountain Dwarf... Rh#.## Health: 23/23 ========================..##.##Magic: 4/5===================-----.. ##...####### AC: 2Str: 12#. ####>.......... EV: 10 RhrtInt: 15#. #.......####### SH: 0Dex: 8##.###J###.####.## RhΰXL:  2 Next: 68% Place: Dungeon:2.......@...# ###Noise: ---------  Time: 1194.6 (0.0)############a) +0 hammer Rh\^Cast: Kinetic Grapnel  J   endoplasm (grapneled)Casting: Kinetic Grapnel (safe; 2% risk of failure)  RhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  RhϱPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. Rh><Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you. Rh=c1---=5.6 (1 RhC Rh2F% _You are frozen. RhN  RhpOCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rhid #+# # Afonso the Tinkerer ### #.# # Mountain Dwarf ... #.# # Health: 21/23 =====================--- .. ##.##  Magic: 3/5==============---------- .. ##...####### AC: 2 RhdStr: 12 #. ####>.......... EV: 10Int: 15 #. #.......####### SH: 0Dex: 8 Rh&e##.###J###.####.##  XL:  2 Next: 68% Place: Dungeon:2 .......@...# ###  Noise: =--------  Time: 1195.6 (0.0) ############  a) +0 hammer Rhe  Cast: Kinetic Grapnel  J   endoplasm (grapneled) _You are frozen.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  RhfConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, grapneled, 98% to hit) Rh#+## Afonso the Tinkerer####.## Mountain Dwarf Rht...#.## Health: 21/23 =====================---..##.##Magic: 3/5==============----------.. ##...####### AC: 2Str: 12#. ####>.......... EV: 10Int: 15#. #.......####### SH: 0Dex: 8##.###J###.####.##XL:  2 Next: 68% Place: Dungeon:2.......@...# ###Noise: =--------  Time: 1195.6 (0.0)############a) +0 hammerCast: Kinetic Grapnel  J   endoplasm (grapneled)Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel  Rh[37m(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm. Rh,<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is heavily wounded. Rh<Y0-6.6 (1 Rh RhO- _The endoplasm hits you. Rhm  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh{ #+# # Afonso the Tinkerer ### #.# # Mountain Dwarf ... #.# # Health: 20/23 ====================---- .. ##.##  Magic: 2/5=========--------------- .. ##...####### AC: 2Str: 12 #. ####>.......... EV: 10Int: 15 #. #.......####### SH: 0Dex: 8 Rh|###.###J###.####.##  XL:  2 Next: 68% Place: Dungeon:2 .......@...# ###  Noise: =--------  Time: 1196.6 (0.0) ############  a) +0 hammer  Cast: Kinetic Grapnel  J   endoplasm (grapneled) _The endoplasm hits you.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Rh|Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, grapneled, 98% to hit) Rh #+# # Afonso the Tinkerer ### #.# # Mountain Dwarf ... #.# # Health: 20/23 ====================---- .. ##.##  Magic: 2/5=========--------------- .. ##...####### AC: 2Str: 12 #. ####>.......... EV: 10Int: 15 #. #.......####### SH: 0Dex: 8 ##.###J###.####.##  XL:  2 Next: 68% Place: Dungeon:2 .......@...# ###  Noise: =--------  Time: 1196.6 (0.0) ############  a) +0 hammer  Cast: Kinetic Grapnel  J  Rh endoplasm (grapneled)Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm. Rh  Rh  #+#  ### #.#  ... #.#  .. ##.##  ..  #. ####>....... #. #....... ##.###.  ... ###  ###   Rh&. Rhۗw757.6 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm. _You kill the endoplasm! Rhٜ Rho _Your Maces & Flails skill increases to level 1!Rh3RhRhRhV1= _RhBRh,Rh*Rh~2==Rh.RhM,RhRhF,RhRhRhQ3=====RhRhO=RhRhwb3==Rh+Rh1 _HP restored.Rh\RhRhS=====RhRh,RhRhRhR:==RhRhp,Rh>RhRhRh8Rh,RhRhH,RhRh+ }4=====Rh Rh> Rht Rh Rh>RhqRh,Rh{Rhq=====RhQ,Rh.........-230.6 (33.0) #.# #.......######.##.###.###.####.##............# ################RhЁRhd=====-1.6 (34Rh6Rh$ _Found a cloak.Rh0:!#Rh:  # #+#...#######.# #.##.#........ #.#...[....# ##.## #...@.# ##...######.###.# ####>........ #.# #.......#####RhD;) .##.###.###.####.## ............# ################ Rh;Rh%DRhF12.6 (1.0)Rh[RhV^Rh Y #..#.#.# # #+# ....#.# #.# #.#.. #.# #...[....# ##.## #..@..# ##... #.###.# ####># #.# #. .##.###.###.####.## ......# ### #######Rh Rh 3Rh Rh Rh ##.#..##...# ....# # #+##....#.# #.# #.#.# #.# #...[....# ##.## #.@...# ##... #.###.# ####> #. #.# #. .##.###.###.####.## .....# ### #####Rh[ Rh &4Rhr Rh Rh=I ##. #..# #...##....# # #+# #....#.# #.# #.#.# #.# #...[....# ##.## #@....# ##... #.###.# ####> #.# #.# #.RhG .##.###.###.####.## ......# ### ######RhRh+ &5Rh~RhRh} # ##. #..# ## #...# . . # #+#...#######.# #.# #.#.........# #.#..@[....# ###.##.....# ##...## #.###.# ####>....Rh #.# #.# #.......# .##.###.###.####.## ............# ################Rh Y6Rh0&# ##. #..# ## #...# . #....#. # #+# #....#.# #.# #.#.# #.# #...@....# ##.## #.##.....# ##...## #.###.# ####>.#.# #.# #.#.##...###Rh.Rh&7RhRh!N _You see here a +0 cloak.Rh  You are a level 2 Mountain Dwarf Forgewright.  You are 75% of the way to level 3. Play time: 00:08:05 (1224 turns).RhRh7Rh   Zot will find you in 10762 turns if you stay in this branch and explore no new _floors.Rh=Rh<Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon)Rhg - a +0 club  h - a +0 quarterstaff  i - a +0 short sword  k - a +0 sling Armour (go to first with [)  b - a +0 robe (worn)j - a +0 leather armour Magical Staves (go to first with |)  m - a staff of death Rhp(Jewellery (go to first with "=)n - an amulet of faith Floor Items ([,] to select) ArmourRhua +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Rh¨Put on which piece of jewellery? Jewellery (go to first with "=)  n - an amulet of faith equipput onRhLJWear which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)j - a +0 leather armour Floor Items ([,] to select) Armoura +0 cloakwear|put onRh*/ RhN [Afonso the Tinkerer#Mountain Dwarf##.Health: 23/23 ========================#..# ##Magic: 5/5========================#...# .AC: 2Str: 12#....#.# #+#EV: 10Int: 15#....#######.# #.#SH: 0Dex: 8RhFO #.#.........# #.#XL:  2 Next: 75% Place: Dungeon:2#...@....# ##.## Noise: ---------  Time: 1237.6 (0.0)#.##.....# ##...## a) +0 hammer# #.###.# ####>..... Cast: Kinetic Grapnel#.# #.# #.......##.##.###.###.####.##............# ################ _Found a cloak. RhO ;_You see here a +0 cloak.  You are a level 2 Mountain Dwarf Forgewright.  You are 75% of the way to level 3. Play time: 00:08:05 (1224 turns).  Zot will find you in 10762 turns if you stay in this branch and explore no new _floors.Rhb 6 _Rhjc Rhm Rh} W8.6 (1Rh6 +9.6 (2Rh Rhӎ Rh ,40.6 (3Rh' m1.6 (4Rh Rht +2.6 (5RhN RhT  3#.##.....# ##...## a) +0 hammer# #.###.# ####>..... Cast: Kinetic Grapnel #.# #.# #.......##Rh ##.###.###.####.##............# ################ _You start putting on your armour. You continue putting on your +0 cloak. x5Rh< Rh RhD Z _You finish putting on your +0 cloak.Rh Rh Rh> Rhz U _There's nothing to open nearby.RhXRhYRhYRh[Rh]RhaP _Rhi #  ##. J# #..# ####..# #...# ....#.# #....#.....# # #+########.# #.RhSj{#.#.........# #.#  #........## ##.###.##.....# ##...#. #.###.# ####>....# #.# #.# #.......# J   endoplasm (asleep) .##.###.###.####.##............# ################Rhtz 3.6 (1  An endoplasm comes into view.Rhw+4.6 (2RhQ}Rhd _Found a scroll labelled DAISUT ATHU.Rh& # ##. J#  #..# ####..#  #...# ....#.#  #....#.....# # #+#  #...@# #.#  Rh&##.#.........# #.#  #........##  #.##.....#  #. #.###.# ####> # #.# #.#  .##.# ..... ###   Rh.~ # ##. J#  #..# ####..#  #...# ....#.#  #....#.....# # #+#  #...@# #.#  ##.#.........# #.#  #........##  Rh #.##.....#  #. #.###.# ####> # #.# #.#  .##.# .....  Rh^RhRhmRh[a _An endoplasm is nearby!Rhfg (Rhh #  ##. J# #..#######..# #...#.....#.# #....#@....# # #+# #....#######.# #.# Rhh ##.#.........# #.# #........#####.##.....# ##...###. #.###.# ####>.....Rhh # #.# #.# #.......##.###.###.####.............# ###Rhm Rhs D?Rhu +5.6 (1RhO{ Rh5~ ^ _The endoplasm quivers. Rh޹Z  ##. ?# #..#######..# #...#..@..#.# #....#.....# # #+#  Rhv##....#######.# #.# ##.#.........# #.##........#.###.##.....# ##...####. #.###.# ####>......# #.# #.# #.......###.##.###.###.####. Rh RhAZJJ   endoplasm Rh=6Kinetic Grapnel Rhw Rh!Rh&=  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!Rh   Afonso the Tinkerer!Rh P  Mountain Dwarf  Health: 23/23 ========================  Magic: 4/5===================-----  AC: 3Str: 12 # EV: 10Int: 15 ##. ?#  SH: 0Dex: 8 #..#######J.#  XL:  2 Next: 75% Place: Dungeon:2 !Rhڤ #...#..@**#.#  Noise: ---------  Time: 1246.6 (0.0) #....#.....# # #+#  a) +0 hammer !Rh ##....#######.# #.#  Cast: Kinetic Grapnel ##.#.........# #.# !Rh,  #........## ##.##  #.##.....# ##...### J   endoplasm!Rh{  #. #.###.# ####>...... # #.# #.# #.......### .##.###.###.####.## _The endoplasm quivers.!Rh Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!Rhҥ Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line!Rh ;Aim: an endoplasm (98% to hit)!Rhk"  Afonso the Tinkerer  Mountain Dwarf  Health: 23/23 ========================  Magic: 4/5===================----- !Rh AC: 3Str: 12 # EV: 10Int: 15 ##. ?#  SH: 0Dex: 8 #..#######J.#  XL:  2 Next: 75% Place: Dungeon:2 #...#..@..#.#  Noise: ---------  Time: 1246.6 (0.0) !Rh#....#.....# # #+#  a) +0 hammer ##....#######.# #.#  Cast: Kinetic Grapnel ##.#.........# #.#  #........## ##.##  #.##.....# ##...### J   endoplasm #. #.###.# ####>...... # #.# #.# #.......###!Rh .##.###.###.####.## Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line!RhbAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.!RhR # ##. ?#  !Rh..#  **#.#  #.. # #+#  ##. #.#  ##!Rhk  # !Rh9d #.# !Rh`a #.  ####>!Rh # #.# #.#  !Rh "RhF/..."RhYKu82=7.6 (1Kinetic Grapnel"RhZ^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. _You kill the endoplasm!#Rh3#Rh#RhD ,#RhlX#Rh,#Rh`#Rhs,#Rh8#Rh[,#Rh#Rh,#Rh#Rhl,#Rh=#Rh,#Rh#Rh!#Rh!#Rh"#RhV$#Rh$O5=====#Rh%#Rhe'#Rh+B#Rh-#Rh?..##..#g#%##..#+.# g.#####. .?# #..#######..# #...#....@#.# -#....#.....# # #+# ##....#######.# #.# Kinetic Grapnel##.#.#..#.##.....# ##...##g   hobgoblin (asleep)#. #.###.# ####>..g   goblin (asleep)# #.# #.# #.......## #RhL 58.6 (11.0)  A hobgoblin and a goblin come into view.#RhN#RhV.g.ggg#RhYF-9.6 (12#Rha#Rhg. _Found a medusa talisman.$Rh`  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Rhy   Afonso the Tinkerer ..#  Mountain Dwarf #..#  Health: 23/23 ======================== .#% ## Magic: 4/5===================----- g.# +. AC: 3Str: 12 # ..# ## EV: 10Int: 15 ##. g?#  SH: 0Dex: 8 #..#######*.#  XL:  2 Next: 82% Place: Dungeon:2 #...#....@#.#  Noise: ---------  Time: 1259.6 (0.0) #....#.....# # #+#  a) +0 hammer ##....#######.# #.#  Cast: Kinetic Gr$Rhz apnel ##.#.........# #.#  #........## ##.##  #.##.....# ##...##### g   hobgoblin #. #.###.# ####>........ g   goblin # #.# #.# #.......##### .##.###.###.####.## _Found a medusa talisman.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)%Rh͔IAfonso the Tinkerer..#Mountain Dwarf#..#Health: 23/23 ========================%Rhx.#%## Magic: 4/5===================-----g*#+. AC: 3Str: 12#.*### EV: 10Int: 15##.*?#SH: 0%RhCDex: 8#..#######*.#XL:  2 Next: 82% Place: Dungeon:2#...#....@#.#Noise: ---------  Time: 1259.6 (0.0)#....#.....# # #+#a) +0 hammer##....#######.# #.#Cast: Kinetic Grapnel##.#.........# #.##........## ##.###.##.....# ##...##### g   hobgoblin#. #.###.# ####>........ g   goblin# #.# #.# #.......#####%Rh8$.##.###.###.####.## _Found a medusa talisman.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Rh{Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)%Rha),%Rhy3v%..g..g%Rht54=60.6 (1%Rh>:%%RhBF  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit) _The kinetic grapnel misses the hobgoblin.&RhP  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&Rh  Afonso the Tinkerer ..#  Mountain Dwarf #..#  Health: 23/23 ======================== .#% ## Magic: 3/5==============---------- ..# +. AC: 3Str: 12 # g.# ## EV: 10Int: 15 ##. .?#  SH: 0Dex: 8 #..#######g.#  XL:  2 Next: 82% Place: Dungeon:2 &Rh8#...#....@#.#  Noise: =--------  Time: 1260.6 (0.0) #....#.....# # #+#  a) +0 hammer ##....#######.# #.#  Cast: Kinetic Grapnel ##.#.........# #.#  #........## ##.##  #.##.....# ##...##### g   hobgoblin #. #.###.# ####>........ g   goblin # #.# #.# #.......##### .##.###.###.####.## _The kinetic grapnel misses the hobgoblin.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)&Rh  Afonso the Tinkerer ..#  Mountain Dwarf #..#  Health: 23/23 ======================== .#% ## Magic: 3/5==============---------- ..# +. AC: 3Str: 12 # g.# ## EV: 10Int: 15 ##. .?#  SH: 0Dex: 8 #..#######g.#  XL:  2 Next: 82% Place: Dungeon:2 #...#....@#.#  Noise: =--------  Time: 1260.6 (0.0) &Rh#....#.....# # #+#  a) +0 hammer ##....#######.# #.#  Cast: Kinetic Grapnel ##.#.........# #.#  #........## ##.##  #.##.....# ##...##### g   hobgoblin #. #.###.# ####>........ g   goblin # #.# #.# #.......##### .##.###.###.####.## Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.&Rh ..#  #..#  .#%  ..#  # g.#  &Rh1##. .?#  #..#######..#  #...#  #.... # #+#  ##... #.#  &Rh'##.#  #   g   goblin #.  ####> # #.# #.#  &Rho &Rh N%.g.&Rh 391.6 (1&RhG %MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _You kill the hobgoblin!'Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'Rhڳ  Afonso the Tinkerer ..#  Mountain Dwarf #..#  Health: 23/23 ======================== .#% ## Magic: 2/5=========--------------- ..# +. AC: 3Str: 12 # ..# ## EV: 10Int: 15 ##. g?#  SH: 0Dex: 8 #..#######*.#  XL:  2 Next: 89% Place: Dungeon:2 #...#....@#.#  Noise: =--------  Time: 1261.6 (0.0) #....#.....# # #+#  a) +0 hammer ##....#######.# #.#  'Rhʵ[40mCast: Kinetic Grapnel ##.#.........# #.#  #........## ##.##  #.##.....# ##...##### g   goblin #. #.###.# ####>........ # #.# #.# #.......##### .##.###.###.####.## _You kill the hobgoblin!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)'Rh"  Afonso the Tinkerer ..#  Mountain Dwarf #..#  Health: 23/23 ======================== .#% ## Magic: 2/5=========--------------- ..# +. AC: 3Str: 12 'Rhs# ..# ## EV: 10Int: 15 ##. g?#  SH: 0Dex: 8 #..#######..#  XL:  2 Next: 89% Place: Dungeon:2 #...#....@#.#  Noise: =--------  Time: 1261.6 (0.0) #....#.....# # #+#  a) +0 hammer ##....#######.# #.#  Cast: Kinetic Grapnel'Rh ##.#.........# #.#  #........## ##.##  #.##.....# ##...##### g   goblin'Rh& #. #.###.# ####>........ # #.# #.# #.......##### .##.###.###.####.## Casting: Kinetic Grapnel (safe; 2% risk of failure)  'RhaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line'RhqAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.'Rhq ..#  #..#  .#%  ..#  # ..#  ##. )?#  #..#######*.#  #...#  #.... # #+#  ##... #.#  ##.#  #    #.  ####> # #.# #.#  'Rh @%.'Rh" m932.6 (1Kinetic Grapnel'Rh- :%'Rh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!(Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Rh 8%)Rh)Rh:%)RhP _You don't know that spell.*Rh"3*Rh*Rh*Rh: _*Rh,*Rhƿ*Rh,*Rh~*Rh,*Rh|*Rh,*Rh$*Rh,*Rh*Rh*Rh*Rh1*Rh>3==========4=====*Rh?*RhA*RhB======*RhXC*RhoF*Rh G*RhG*RhJ,*Rhs*Rh5=====*RhH*RhB*RhC#.# #.## #+# #...# #...# .##..# # #.#% ###.*Rh2 #..# +...# #..# ###.##. #)@# #.-#..#######..# ###...#.....#.###....#.....## # #+# ###....#######.# #.# ###.#.........# #.#  #........## ##.###.##.....# ##...## #. #.###.# ####>.......... *Rh095.6 (33.0)*RhF-6.6 (34*RhĽ:%*Rha _q - a scroll labelled DAISUT ATHU,RhM# #. ## #+# ..##..# #%### +.. # .###. #).#######.##...#.....#.##....#### #,Rh>,RhrQ=====7.6 (1.0),Rh_:%,Rh -Rh[M##.## # #. ## #+# #..## #%.#-RhB### +.. # .###. #).#..#######..####-Rhl7%-Rh0&8-Rh-Rh -Rh##...#######.###.# ##...##.# ####.....# #.# #......## #+# #.#.....# #.##...# #.###..##  #.#.#@.#### #..#.++... #..#...###.##. #).#.##..#..#..#######..#.# ...##.#...#.....#.#.# .. #. #....#.....##.# #+# #. ##....#######.# #.# -Rh#. ##.#..# #.# ## -Rh-Rh&9-Rh!-Rhg$U _You see here a medusa talisman..Rhs .Rh Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon /Rh/Rh@##...#####Afonso the Tinkerer##.###.##Mountain Dwarf##...##.# ### Health: 23/23 ========================#.....##.# #.. Magic: 5/5========================.....## #+# #.# AC: 3Str: 12.....##.# EV: 10Int: 15#...##.# SH: 0Dex: 8##..###.. XL:  2 Next: 93% Place: Dungeon:2#.#@.####.. Noise: ---------  Time: 1299.6 (0.0)#..#.+/Rh֜+.... a) +0 hammer##..#...###.. Cast: Kinetic Grapnel##.#).#.##..#..#..#######..#.# ...##.#...#.....#.#.# ..#. #....#.....##.# #+##. ##....#######.# #.##. ##.#.........# #.### Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _q - a scroll labelled DAISUT ATHU _You see here a medusa talisman.  Okay, then./Rh/Rh/Rh. _/RhT /RhY -300.6 (1/Rh/ /Rh W Confirm with . or Enter, or press ? or * to list all spells.You don't know that spell. _q - a scroll labelled DAISUT ATHU _You see here a medusa talisman. _r - a medusa talisman0Rh  _There's nothing to open nearby.1Rh31Rh1Rh1Rh1Rh($ _1Rh,1Rh ##...# #.# #####.....#.# #... .....## #+# #. .....# .. #.## #...# ... #.###..## .... #...1Rh6#.#..# ..... ###...#..#.+g..... +...##..#@....... ###.##.#).#.##..... ##..#######..#.# .... ##.#1Rh5Kinetic Grapnel#...#.....#.#.# ...##....#.....##.# #+#.#1Rh##....#######.# #.##.. g   hobgoblin (asleep)1Rh=#.#.........# #.# ### #........#### ##.#1Rh #.## ##...#########1Rht 1  A hobgoblin comes into view.1Rh)(.gg====2.6 (21Rhk.1Rhb1+ _The hobgoblin shouts!2Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2Rh!  ##...# #.# #### Afonso the Tinkerer #.....# #.# #... Mountain Dwarf .....## #+# #.## Health: 23/23 ======================== .....# .. #.## Magic: 4/5===================----- #...# ... #.## AC: 3Str: 12 ##..## .... #... EV: 10Int: 15 #.#..# ..... ###... SH: 0Dex: 8 #..#.+...... +..... XL:  2 Next: 93% Place: Dungeon:2  # #..#@g...... ###... Noise: ====-----  Time: 1302.6 (0.0)  ##. #).#.##..... #... a) +0 hammer  #..#######..2Rh" _#.# .... ##.# Cast: Kinetic Grapnel  #...#.....#.#.# ... #.#  #....#.....##.# #+# #.#  ##....#######.# #.# #.. g   hobgoblin  ##.#.........# #.# ### #........#### ##.## # #.##.....# ##...######### _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)2Rh&S##...##.# #### Afonso the Tinkerer#.....##.# #... Mountain Dwarf.....## #+# #.## Health: 23/23 ========================.....# .. #.## Magic: 4/5===================-----#...# ... #.## AC: 3Str: 12##..## .... #... EV: 10Int: 15#.#..# ..... ###... SH: 0Dex: 8#..#.+...... +..... XL:  2 Next: 93% Place: Dungeon:2#2RhT#..#@g...... ###... Noise: ====-----  Time: 1302.6 (0.0)##.#).#.##..... #... a) +0 hammer#..#######..#.# .... ##.# Cast: Kinetic Grapnel#...#.....#.#.# ...#.##....#.....##.# #+##.###....#######.# #.##.. g   hobgoblin (grapneled)##.#.........# #.#####........#### ##.####.##.....# ##...#########Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.2Rhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is severely wounded.2Rh1---=---3.6 (12Rh2Rh- _The hobgoblin hits you.3Rh4  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3RhN  ##...# #.# #### Afonso the Tinkerer #.....# #.# #... Mountain Dwarf .....## #+# #.## Health: 21/23 =====================--- .....# .. #.## Magic: 3/5==============---------- #...# ... #.## AC: 3Str: 12 ##..## .... #... EV: 10Int: 15 #.#..# ..... ###... SH: 0Dex: 8 #..#.+...... +..... XL:  2 Next: 93% Place: Dungeon:2  # #..#@g...... ###... Noise: =--------  Time: 1303.6 (0.0)  ##. #).#.##..... #... a) +0 hammer  #..#######..#3Rh& .# .... ##.# Cast: Kinetic Grapnel  #...#.....#.#.# ... #.#  #....#.....##.# #+# #.#  ##....#######.# #.# #.. g   hobgoblin (grapneled)  ##.#.........# #.# ### #........#### ##.## # #.##.....# ##...######### _The hobgoblin hits you.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, grapneled, 74% to hit)3Rh ##...##.# #### Afonso the Tinkerer#.....##.# #... Mountain Dwarf.....## #+# #.## Health: 21/23 =====================---.....# .. #.## Magic: 3/5==============----------#...# ... #.## AC: 3Str: 12##..## .... #... EV: 10Int: 15#.#..# ..... ###... SH: 0Dex: 8#..#.+...... +..... XL:  2 Next: 93% Place: Dungeon:2##..#@****... ###... Noise: =--------  Time: 1303.6 (0.0)h ;4H##.#).#.##..... #... a) +0 hammer#..#######..#.# .... ##.# Cast: Kinetic Grapnel#...#.....#.#.# ...#.##....#.....##.# #+##.###....#######.# #.##.. g   hobgoblin (grapneled)##.#.........# #.#####........#### ##.####.##.....# ##...######### _The hobgoblin hits you.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, grapneled, 74% to hit)3RhAE g...  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, grapneled, 74% to hit)  The kinetic grapnel misses the hobgoblin.3RhF +4.6 (13RhsP 3RhBT W _The hobgoblin closely misses you.4Rh¾  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5Rh ##...# #.# #### Afonso the Tinkerer #.....# #.# #... Mountain Dwarf .....## #+# #.## Health: 21/23 =====================--- .....# .. #.## Magic: 2/5=========--------------- #...# ... #.## AC: 3Str: 12 ##..## .... #... EV: 10Int: 15 #.#..# ..... ###... SH: 0Dex: 8 #..#.+...... +..... XL:  2 Next: 93% Place: Dungeon:2  # #..#@g...... ###... Noise: =--------  Time: 1304.6 (0.0)  ##. #).#.##..... #... a) +0 hammer  #..5Rh!#######..#.# .... ##.# Cast: Kinetic Grapnel  #...#.....#.#.# ... #.#  #....#.....##.# #+# #.#  ##....#######.# #.# #.. g   hobgoblin (grapneled)  ##.#.........# #.# ### #........#### ##.## # #.##.....# ##...######### _The hobgoblin closely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, grapneled, 74% to hit)5Rhz##...##.# #### Afonso the Tinkerer#.....##.# #... Mountain Dwarf.....## #+# #.## Health: 21/23 =====================---.....# .. #.## Magic: 2/5=========---------------#...# ... #.## AC: 3Str: 12##..## .... #... EV: 10Int: 15#.#..# ..... ###... SH: 0Dex: 8#..#.+...... +..... XL:  2 Next: 93% Place: Dungeon:2#5Rh#..#@****... ###... Noise: =--------  Time: 1304.6 (0.0)##.#).#.##..... #... a) +0 hammer#..#######..#.# .... ##.# Cast: Kinetic Grapnel#...#.....#.#.# ...#.##....#.....##.# #+##.###....#######.# #.##.. g   hobgoblin (grapneled)##.#.........# #.#####........#### ##.####.##.....# ##...######### _The hobgoblin closely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5Rh&2Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, grapneled, 74% to hit)5Rhg...  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, grapneled, 74% to hit)  The kinetic grapnel misses the hobgoblin.5RhȐ+5.6 (15Rh5RhW _The hobgoblin closely misses you.6Rhd  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Rh ##...# #.# #### Afonso the Tinkerer #.....# #.# #... Mountain Dwarf .....## #+# #.## Health: 21/23 =====================--- .....# .. #.## Magic: 1/5====-------------------- #...# ... #.## AC: 3Str: 12 ##..## .... #... EV: 10Int: 15 #.#..# ..... ###... SH: 0Dex: 8 #..#.+...... +..... XL:  2 Next: 93% Place: Dungeon:2  # #..#@g...... ###... Noise: =--------  Time: 1305.6 (0.0)  ##. #).#.##..... #... a) +0 hammer  #..#######..6Rh4[36m#.# .... ##.# Cast: Kinetic Grapnel  #...#.....#.#.# ... #.#  #....#.....##.# #+# #.#  ##....#######.# #.# #.. g   hobgoblin (grapneled)  ##.#.........# #.# ### #........#### ##.## # #.##.....# ##...######### _The hobgoblin closely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, grapneled, 74% to hit)6Rh'##...##.# #### Afonso the Tinkerer#.....##.# #... Mountain Dwarf.....## #+# #.## Health: 21/23 =====================---.....# .. #.## Magic: 1/5====--------------------#...# ... #.## AC: 36Rh΁Str: 12##..## .... #... EV: 10Int: 15#.#..# ..... ###... SH: 0Dex: 8#..#.+...... +..... XL:  2 Next: 93% Place: Dungeon:2##..#@g...... ###... Noise: =--------  Time: 1305.6 (0.0)##.6RhG#).#.##..... #... a) +0 hammer#..#######..#.# .... ##.# Cast: Kinetic Grapnel#...#.....#.#.# ...#.##....#.....##.# #+##.#6RhyD##....#######.# #.##.. g   hobgoblin (grapneled)##.#.........# #.#6Rh####........#### ##.####.##.....# ##...#########Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  6Rh/Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, grapneled, 74% to hit)  The kinetic grapnel hits the hobgoblin.6RhPq Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, grapneled, 74% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead.6Rhg+6.6 (16Rh6RhV _The hobgoblin barely misses you.7Rh? ]  The grapnel guides your strike. You thump the hobgoblin!7RhD" †##...##.# #### Afonso the Tinkerer#.....##.# #... Mountain Dwarf.....## #+# #.## Health: 22/23 ======================--.....# .. #.## Magic: 1/5====--------------------#...# ... #.## AC: 3Str: 12##..## .... #... EV: 10Int: 15#.#..# ..... ###... SH: 0Dex: 8#..#.+...... +..... XL:  2 Next: 100% Place: Dungeon:2##..#@†...... ###... Noise: 7Rhv# =--------  Time: 1308.0 (1.4)##.#).#.##..... #... a) +0 hammer#..#######..#.# .... ##.# Cast: Kinetic Grapnel#...#.....#.#.# ...#.##....#.....##.# #+##.###....#######.# #.##.. ##.#.........# #.#### #........#### ##.### #.##.....# ##...######### Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, grapneled, 74% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin barely misses you.The grapnel guides your strike. You thump the hobgoblin! _You kill the hobgoblin!You have reached level 3!7Rhj, /  --more--8Rhώ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? BRhk BRhgm 7/28==643 0% Kinetic GrapnelBRhv BRhw U _You feel stronger. x2DRh  _DRhy DRh2 ,DRh DRhb ,DRhu DRh DRhn h8==DRh DRh DRhE O2====DRh DRhf! BDRh$ ,DRh#% DRh' DRh ( 9=DRh( DRhk+ DRh+ <====DRh, DRh/ ,DRh0 DRh5 BDRh/6 ,DRha7 DRh; ,DRh; DRhc@ BDRh%C l3====DRhJ XDRhL ,DRhO DRh d ====DRhi ,DRhj DRh7m f4====DRhn DRh\t ,DRh} XDRhQ BDRhn R====DRh DRh ,DRh BDRh DRh ,DRh DRh% ,DRht DRh ,DRh1 DRhg DRhє P5====DRh DRh ,DRhH BDRhX DRh Z====DRhB DRhʭ ,DRhگ DRh ,DRh DRh z6====DRhd BDRh DRh  You see here a hobgoblin corpse. _DRhR ,DRh DRhb DRh ====DRh DRh DRh^ DRh DRht DRhc DRhS ,DRh DRhY DRh~ ,DRh DRh ,DRh DRhw" DRh& BDRh) DRh%- BDRhZ. DRhRQ   You see here a hobgoblin corpse. _DRhV ,DRhh DRhn DRhq DRhlr DRhy DRh| DRh: " DRh #.# #< #... #. #..###. #.## #.######..#... #... ............#.DRh" [ #..###.####..... $.. ##...#### ##.## ##.## DRh/  ##.@.## #.# -74.0 (66.0)DRh U ###.....## #.#  ##........## ##+##  #...........# ##...## #.+######...# ##.....## # ##..###.......## #.#..#......... #..#.+.........+ # #..#.†.........DRh DRh F-5.0 (67DRh DRh 9 _Found a stone staircase leading up.FRhM###.## .#####<... #..##### #.######..#... ......##..###.####........$.....# ##...#### ##@## ##.## ##...##  ###.....## #.# ##........## ##+###..... ..###......#......#.+.....6.0 (1.0)FRh  #....# ######.##  #.. #.#### #<# #.... #.# #..### #.####.######..#. #.........# #..###.####.......FRh : #@.....# ##...### ##.##### ##.## ##. #.# ###.. #. ##........## ##+FRhe z #...........# ##FRhe : #.+######...# ### ##..### #.#..#.FRh FRhj &7FRh FRh FRh +8.0 (2FRh! FRh^$ > _You now have 73 gold pieces (gained 12).GRhE  _There's nothing to open nearby.HRh3HRhvHRhHRhSHRh$ _HRh,HRhHRhHRhtHRhHRh,HRhEHRhHRhHRhHRhHRh;,HRh,HRhWHRh,HRh1HRhIHRhHRhHRhHRh0HRh~,HRh HRhCHRh,HRhHRhHRhK,HRhHRhHRhHRhOHRhHRhHRhe,HRhVHRhAHRhG,HRhHRhHRh ,HRh HRhe HRh HRh_HRhHRhHRh,HRhHRh,HRh,HRhMXHRhEHRh,HRh HRh!HRh#,HRh]$HRh&HRhS),HRhy*HRh+HRh.,HRh(/HRh0HRhO3,HRh84HRh5HRh7,HRh8HRh<HRhDL#.####.###### #............ #..###.####.. #......# ## ##.#####  ##...## # ###.....## ##........## ##..........# ##..'######...# ##.. #.#.. ##..###... #.#.:.. #.#..#.... ..# .)..#..#.+.... #.# ..=.#..#.†.... J   endoplasm (asleep) ##.# J..#).#.##... #..#######..#.###..RhDM_H#...#.....#.#.# ##.HRh_R 4024.0)  You open the door.HRha`%3.0 (25HRhhHRhSm _An endoplasm comes into view. _Found a book of Armaments, a dagger and a steel ring.JRh#.............#..###.#####......# ##.##### ##...## #.###...#.###....##+JRhH#..... ##..#.@######...# ##..#.#.....##..###..#.#.:...#.#..#....#..)..#..#.+.##.#...=.#..#.†.##.#..J..#).#.###..#######..#.##...#.....#.#.# #.#.# ##+JRhJRh`J.JJRhyH4.0 (1.0)Kinetic GrapnelJRhWJRh _The endoplasm quivers. _There is an open door here.JRh6 #..###.#####......# ##.##### ##.###...## #.####.....##.####........## ##+##...........# ##...#.'######...# ##..#.#@....##..###..#.#.:...#.#..#....#..)..#..#.+.##.#.J.=.#..#.†.##.#.....#).#.###..#######..#.##...#.....#.#.# #...#.# ##+########.# #.#JRhi; (J.JRh< -5 _JRhGX KRhu#......# ##...###.##### ##.####...## #.# ###..#.# ###...##+##... ##...#.'######...# ##..#.#.....##..###..#.#.@...#.#..#....#J.)..#..#.+.##.#...=.#..#.†.##.#.....#).#.###..#######..#.##...#.....#.#.# ##...##.#.# ##+#########.# #.##........  The endoplasm freezes you.4----6 _You are frozen. _You see here a book of Armaments.LRhQ LRhO5=7.4 (1.4LRh=LRh _You hit the endoplasm but do no damage. The endoplasm closely misses you.LRh   You hit the endoplasm.  The endoplasm is heavily wounded.5=---8.7 (1.3LRhm _The endoplasm closely misses you.MRh<  You sock the endoplasm!MRh2.MRh j310.0Kinetic GrapnelMRh$MRh&M _You kill the endoplasm!NRh  ##.##### ##.## ##...## #.# ###..#.# ###...##+##... ##...#.'######...# ##..#.#.....##..###..#.#.:...#.#..#....#..@..#..#.+.##.#...=.#..#.†.##.#.....#).#.###..#######..#.###...#.....#.#.# ##...###.#.# ##+#########.# #.##................#### ##.#-NRh 10NRh NRh O _You see here a +0 dagger.ORh##...## #.# ###..#.# ###...##+##... ##...#.'######...# ##..#.#.....##..###..#.#.:...#.#..#....#..)..#..#.+.##.#...@.#..#.†.##.#.....#).#.####..#######..#.####...#.....#.#.# ##...###.#.# ##+#########.# #.##.........# #.#........#### ##.###.##.....# ##...### ORhܮORh6==-2 _ORhbORhOORh+3.0 (2ORhORh/ _s - a +6 ring of strengthPRh$7 ##.##### ##.## ## #.# ### #. #### ##+ #...........# ## #.'######...# ## #.#.....##..### #.#.:...#.#..# ..#..@..#..#.+ ##.#.....#..#.†. ##.#.....#).#... #..#######..#.###.....# #.#.# ##...## .....##.# ##+##...#######.# #.##.#.........# #.# #........#### ##.##4.0 (1 _You see here a +0 dagger.PRh  #......# ##...# ##.##### ##.## ## #.# ### #. #### ##+ #...........# ## #.'######...# ## #.#.....##..### #.#.@...#.#..# ..#..)..#..#.+ ##.#.....#..#.† ##.#.....#).#.. #..#######..#.###..... #.#.# ##...# .....##.# ##+##...#######.# #.##.#.........# #.PRh 5 _  You pick up a book of Armaments and begin reading...PRh+ v7==6.0 (2PRhJ   You add the spells Stone Arrow, Rending Blade and Lehudib's Crystal Spear to _your library.RRh?  You are a level 3 Mountain Dwarf Forgewright.  You are 3% of the way to level 4. Play time: 00:09:07 (1402 turns).RRh"RRhXRRhd  Zot will find you in 10584 turns if you stay in this branch and explore no new RRhO/_floors.SRhSRhƤEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon)g - a +0 club  h - a +0 quarterstaff  i - a +0 short sword  k - a +0 sling Armour (go to first with [)  b - a +0 robe (worn)  p - a +0 cloak (worn)j - a +0 leather armour Magical Staves (go to first with |)  m - a staff of death SRhJewellery (go to first with "=)n - an amulet of faith  s - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip URhD6 URh< #......# ##...# Afonso the Tinkerer##.##### ##.## Mountain Dwarf##...###.# Health: 27/28 =======================-###.....## #.# Magic: 6/6========================URh= ###........## ##+## AC: 3Str: 14#...........# ##...# EV: 10Int: 15#.'######...# ##..... SH: 0Dex: 8#.#.....##..###...... XL:  3 Next:  3% Place: Dungeon:2#.#.@...#.#..#....... Noise: ---------  Time: 1416.0 (0.0)..#..)..#..#.+....... a) +0 hammer##.#.....#..#.†....... Cast: Kinetic Grapnel##.#.....#).#.##......#..#######..#.###.....URh> k#...#.....#.#.# ##...##....#.....##.# ##+####....#######.# #.###.#.........# #.#You add the spells Stone Arrow, Rending Blade and Lehudib's Crystal Spear to _your library.  You are a level 3 Mountain Dwarf Forgewright.  You are 3% of the way to level 4. Play time: 00:09:07 (1402 turns).  Zot will find you in 10584 turns if you stay in this branch and explore no new _floors.URh H W  You feel stronger.URhJ 4205 (0.5URh*Q URhMT 6 _s - a +6 ring of strength (worn)WRh; 3WRh WRh. WRh/ K8=WRh0 WRh8 XWRh9 WRh< ,WRh0= WRhfA @  There is an open door here.WRhA WRh%B  _WRh:C WRhD WRhU =WRhe  ##.#####  ##...##  ###.....##  ###........## # #...........#  #.'######...# ##. #.#.....##..###b..#####.#.....#.#..#.......@.#..)..#..#.+...#####.#.....#..#.† ##.#.....#).#.## #..#######..#.### #...#.....#.#.# ## #....#.....##.# # b   bat (wandering) ##....#######.# ##.#.........# #.#### #25.5 (9.0WRh+  .A bat comes into view.6.5 (10.0) _The bat moves out of view.YRh IYRhE YRh> YRh| ,YRh= ,YRhv YRhG f ##.#####  ##...## ###.....## ###..##  #...#  #.'######...# ##. #.#.....##..###b..#####.#.....#.#..#.#..)..#..#.+7.0)#...#####.#.....#..#.†# ##.#.....#).#.## #..#..#.### #...#.....#.#.#  #....#.....##.# b   bat (wandering) ##....#.# ##.#.# #.####YRhɉ YRh YRh Z _A bat is nearby![RhQ             . #.# .b..#####.# .......@..#..) #...#####.#† # ##.#)[Rh          [RhR=             . #.# .b..#####.# .......@..#..) #...#####.#† # ##.#)       [Rh,Z[Rh"[[Rh]b[RheZ _A bat is nearby!\RhM7 ##.#####\RhN ##...## ###.....## ###.## #.# . #.'######...# .. #.#.....##..###.b..#####.#.....#.#..#...#..)..#..#.+#...#####.#.....#..#.† #. ##.#.....#).#.## #..#..#. #...#.....#.#.# #....#.....##.#  ##....#.#  ##.#.#  #.####\RhTX8b.\RhWZ-8 _\Rhb\RhZd\Rh ##.##### ##...##. ###.....##.. ###.###.. #.##... #.'######...# #.... #.#.....##...b...#####.#.....#.#..#.#..)..#..#.+#...#####.#.....#..#.† #.. ##.#.....#).#.#. #..#..#.# #...#.....#.#.# #....#.....##.#  ##....#.#  ##.#.#  #.####b.9]Rhh8 ##.#######.#. ##...##....## ###.....##..... ###.## #..... #.# #..... #.'######...#.#.b... #.#.....##..[......#####.#.....#.#...#..)..#..#..###...#####.#.....#..#. #... ##.#.....#).#.]Rhi #.#. #..#..#. #.#. #...#.....#.#.. .. #....#.....##.# ## ##....#. ##.#. #.]Rh$l]Rhl,]Rht{]...bb]Rh)}>30Kinetic Grapnel]Rh']Rhއ( _Found a ring mail.^Rh[  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^Rh ##.##### Afonso the Tinkerer ##.#. ##...##  Mountain Dwarf .....## ###.....##  Health: 28/28 ======================== ....... ###........## Magic: 5/6====================---- #..... #...........# AC: 3Str: 20 #..... #.'######...# EV: 10Int: 15 .#..... #.#.....##..# SH: 0Dex: 8 ^Rh[......#####.#.....#.#.. XL:  3 Next:  3% Place: Dungeon:2 ......b@.....#..)..#..#. Noise: ---------  Time: 1430.5 (0.0) .###...#####.#.....#..#. a) +0 hammer #... ##.#.....#).#. Cast: Kinetic Grapnel #.#. #..#######..#. #.#. #...#.....#.#. . .. #....#.....##. b   bat # ## ##....#######. ##.#......... #........### _Found a ring mail.  ^Rh1Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)^Rh ,##.##### Afonso the Tinkerer##.#.##...##Mountain Dwarf.....#####.....## Health: 28/28 ========================....... ###........## Magic: 5/6====================----#..... #...........# AC: 3^Rhh Str: 20#..... #.'######...# EV: 10Int: 15.#..... #.#.....##..# SH: 0Dex: 8[......#####.#.....#.#.. XL:  3 Next:  3% Place: Dungeon:2......b@.....#..)..#..#. Noise: ---------  Time: 1430.5 (0.0).###...#####.#.....#..#. a) +0 hammer#... ##.#.....#).#. Cast: Kinetic Grapnel#.#. #..#######..#.#.#. #...#.....#.#.. .. #....#.....##. b   bat (grapneled)# ## ##....#######.##.#.........#........###^Rhd Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.^Rh Donfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat.  The bat is moderately wounded..b=1.5 (1^Rh  _The bat barely misses you. The bat hits you but does no damage._Rh>  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._Rh/ ##.##### Afonso the Tinkerer ##.#. ##...##  Mountain Dwarf .....## ###.....##  Health: 28/28 ======================== ....... ###........## Magic: 4/6================-------- #..... #...........# AC: 3Str: 20 #..... #.'######...# EV: 10Int: 15 .#..... #.#.....##..# SH: 0Dex: 8_RhE1o [......#####.#.....#.#.. XL:  3 Next:  3% Place: Dungeon:2 .......@.....#..)..#..#. Noise: =--------  Time: 1431.5 (0.0) .###.b*#####.#.....#..#. a) +0 hammer #... ##.#.....#).#. Cast: Kinetic Grapnel #.#. #..#######..#. #.#. #...#.....#.#. _Rh`2S. .. #....#.....##. b   bat (grapneled) # ## ##....#######. ##.#......... #........### _The bat barely misses you. The bat hits you but does no damage.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, grapneled, 60% to hit)_Rh  ##.##### Afonso the Tinkerer ##.#. ##...##  Mountain Dwarf .....## ###.....##  Health: 28/28 ======================== ....... ###........## Magic: 4/6================-------- #..... #...........# AC: 3Str: 20 #..... #.'######...# EV: 10Int: 15 .#..... #.#.....##..# SH: 0Dex: 8 [......#####.#.....#.#.. XL:  3 Next:  3% Place: Dungeon:2 .......@.....#..)..#..#. Noise: =--------  Time: 1431.5 (0.0) .###.b.#####.#.....#..#. a) +0 hammer #... ##.#.....#).#. Cast: Kinetic Grapnel _Rh #.#. #..#######..#. #.#. #...#.....#.#. . .. #....#.....##. b   bat (grapneled) # ## ##....#######. ##.#......... #........###Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, grapneled, 60% to hit)  The kinetic grapnel hits the bat._Rh2  ##.#.   .....##   .......  #.....  #.....  .#.....  [...# ....#..) .###.†*#####.# #... ) #.#.  #.#.  . ..  # ##      _RhW '._RhCd l52.5 (1Kinetic Grapnel_Rhk _RhRn 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  _RhGo Aim: a bat (moderately wounded, grapneled, 60% to hit)  The kinetic grapnel hits the bat. _You kill the bat!aRh3aRhaRhaRhaRhBaRh{aRh0,aRh aRh,naRhOaRh,aRhIaRhb,aRhCaRhf5====aRhEaRh,aRhQaRhBaRhkBaRhV====aRh46========. #.....# #.'######.. #.#.....# #.#.....##. .[......#####..# #.............#..)..#..#.###.†.#####.#.....#.. #...# ##.#.....#). #.#.# #..#######.. #.###.#.# #...#.....# ## #....#.....#-55.5 (23.0) #.###.### aRhz##....###### #. ##.#...... #. #........# .> #.##.....# ## #. #.###.# # #.# #.# .##.###.# ...-6.5 (24aRh-Q _Found a stone staircase leading down.bRhvgbRhUbRhȆbRhbRh[XbRhR  There is a stone staircase leading down here.bRhbRh _bRhbRhbRhը,bRh bRh_bRhbRhbRhbRhbRhU,bRhbRh)bRh+b #.###.†.#####. #.# #...# ##.#. #.# #.#.# #..## #.###.#.# #...# #.......# #....# #.###.### ##...########.# #.# ##.#.........###.# #..?.@....># #.##.....######## #. .#...  # #r...  .#.#.  .....  ### r   quokka (asleep)# bRh265.5 (9.0)bRhS/6.5 (10.0)bRhbRh\Y _A quokka comes into view.cRhx #.###.†.#####.# #.# #...# ##.# #.# #.#.# #.. #.###.#.# #...# #.......# #.... #.###.### ###.# #.# ##.#.###.# # #...?@.....># #. #.....# #. #.#...# # .r...# .cRh~#.#.# #... ##cRh:cRh .rrcRhC17.0)cRh9cRh=cRhI  #.###.†.#####.# #.# #...# ##.# #.# #.#.# #.. #.###.#.# #... #.......# # #.###.### ###.# #.# ##..###.# # #...cRh &.># #. #.....# #. #.#...## # ..r..# . #.#.#  #...  ###cRhX ,cRh Jr.cRh =8Kinetic GrapnelcRh cRh" _You see here a scroll labelled ETHRYKHL XUPUICLUTU.dRhb  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dRh/ q #.###.†.#####.# Afonso the Tinkerer #.# #...# ##.# Mountain Dwarf #.# #.#.# #..# Health: 28/28 ======================== #.###.#.# #... Magic: 5/6====================---- #.......# #... AC: 3Str: 20 #.###.### ##.. EV: 10Int: 15 ##########.# #.# ##. SH: 0Dex: 8 dRh0 ...........###.# #. XL:  3 Next:  5% Place: Dungeon:2 #...@......># #. Noise: ---------  Time: 1468.5 (0.0) #...*.######## #. a) +0 hammer #.#.r.## #  Cast: Kinetic Grapnel .....#. #.#.#. #...# r   quokka ### _You see here a scroll labelled ETHRYKHL XUPUICLUTU.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  dRh'2 =Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)dRha?#.###.†.#####.# Afonso the Tinkerer#.# #...# ##.# Mountain Dwarf#.# #.#.# #..# Health: 28/28 ========================#.###.#.# #... Magic: 5/6====================----#.......# #... AC: 3Str: 20#.###.### ##.. EV: 10dRhBdInt: 15##########.# #.# ##. SH: 0Dex: 8...........###.##. XL:  3 Next:  5% Place: Dungeon:2#...@......>##. Noise: ---------  Time: 1468.5 (0.0)#...*.#########. a) +0 hammer#.#.*.### Cast: Kinetic Grapnel...*.#.#.#.#.#...# r   quokkadRhuU### _You see here a scroll labelled ETHRYKHL XUPUICLUTU.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)eRhN eRh'Sr..eRh(3=9.5 (1eRh./eRh/2@  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (64% to hit) _The kinetic grapnel misses the quokka.eRh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eRh# q #.###.†.#####.# Afonso the Tinkerer #.# #...# ##.# Mountain Dwarf #.# #.#.# #..# Health: 28/28 ======================== #.###.#.# #... Magic: 4/6================-------- #.......# #... AC: 3Str: 20 #.###.### ##.. EV: 10Int: 15 ##########.# #.# ##. SH: 0Dex: 8 eRhS ...........###.# #. XL:  3 Next:  5% Place: Dungeon:2 #...@......># #. Noise: =--------  Time: 1469.5 (0.0) #...r.######## #. a) +0 hammer #.#...## #  Cast: Kinetic Grapnel .....#. #.#.#. #...# r   quokka ### _The kinetic grapnel misses the quokka.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineeRh 8Aim: a quokka (64% to hit)eRh@#.###.†.#####.# Afonso the Tinkerer#.# #...# ##.# Mountain Dwarf#.# #.#.# #..# Health: 28/28 ========================#.###.#.# #... Magic: 4/6================--------#.......# #... AC: 3Str: 20#.###.### ##.. EV: 10Int: 15##########.# #.# ##. SH: 0Dex: 8...........###.##. XL:  3 Next:  5% Place: Dungeon:2#...@......>##. Noise: =--------  Time: 1469.5 (0.0)#...r.#########.eRhA a) +0 hammer#.#...### Cast: Kinetic Grapnel.....#.#.#.#.#...# r   quokka### _The kinetic grapnel misses the quokka.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)fRh}xCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (64% to hit)  The kinetic grapnel hits the quokka but does no damage.fRh,70.5 (1fRhbfRhS _The quokka barely misses you.fRh  #.###.†.#####. #.# #...# ##. #.# #.#.# #.. #.###.#.# # #.# # #.###.### ##.#.# #.# ##.###.# # #..@?......># # #...r.# # #.#...## #......### #.#.# #...  fRh +####fRh fRh &1fRhs fRh T _The quokka closely misses you.gRh  You closely miss the quokka. The quokka closely misses you.gRhS [7-2.8 (1.3gRhx gRh + _The quokka bites you.hRh]hRhA5---hRhN&4.2 (1.4hRhhRh` _You miss the quokka. The quokka bites you.hRhi 8  You hit the quokka.hRh .85.5 (1.3Kinetic Grapnel _You kill the quokka!iRh  #...# #.# #.#.....###.### ##.##########.# #.# ##............###  ##...?......>#...@.########.#...## ......##  ###.####  -60iRh/ r#.###.†.#####.##.# #...# ##.##.# #.#.# #..##.###.#.# #.#.......# #.. #.###.### ##...##########.# #.# ##.............###.# #.##...@......># #.....#########.#.##......##.###.#.#.#... ##### iRh5/ iRh: iRh= iRh> 9-7iRhNr B6=-5====8.5 (2 _t - a scroll labelled ETHRYKHL XUPUICLUTUkRhAUkRhWkRh&^kRh aU _There's nothing to open nearby.kRh 3kRh& kRh kRh | _kRh ,kRh: kRh kRh q7======kRh: kRh2 kRh@ ,kRh kRh BkRh ,kRh kRh O=kRha 8=kRh` 6====kRh kRh3 kRh ,kRh kRh] kRh kRh e=kRhh kRh <====kRhZ kRh kRhC BkRh BkRhN kRh kRhZ BkRh kRho kRh kRhx kRh5 kRh! kRh kRh kRh kRh^ ,kRh kRh kRhn BkRhk kRh BkRh kRh ,kRh nkRh kRh ,kRh kRh kRho kRh ,kRh kRh% kRh kRh) kRh5 kRh kRhE 4kRhG kRhWJ ,kRh[K kRhCN kRhP ,kRhQ kRhS kRhiU ,kRhU kRhW kRhbY ,kRhZ kRho[ kRhl] kRh] kRhX^ kRh_ kRhb ,kRhb kRhe kRhf ,kRhLg kRhh kRhj ,kRhk kRh\m kRhno ,kRhp kRh~ ,kRhf kRh ~ _l - 2 scrolls labelled UQAFIELA URUT (gained 1)kRhņ kRh 3kRh} kRh% ,kRhl kRhd 7 _You open the door.kRh kRhP kRhÕ kRh> @  There is an open door here.kRh kRh K _kRh ,kRh( kRh kRh BkRhC kRh BkRh kRh kRhJ ,kRh kRh A  You see here a +0 ring mail.kRh kRh  _kRh kRh kRh[ .......##..#....... .>#b# #..##...##.# #.#.# ##.....##.###.#.# ## .######.#.##.......### ## ........#'##.........# ###... kRh #####..#...#.###.....# #......##............#.....# #.'##### ##..##########.#@....# #.#.... .#..# ........[......#####.#.... kRh ?....# ########.............#..).. ....# #.###.†.#####.#.... kRh #...# #.# #...# ##.#.... kRhi A##..# #.# #.#.# #..###### b   bat (asleep)##.# #.###.#.# #...#....#.#kRh0 #.......# #....#...#.##.###.### ##....###kRh! 530.5 (52.0)  A bat comes into view.kRhWA .bb1.5 (53Kinetic Grapnel _Found a stone staircase leading down.nRh  #....... .>#.# ##...##.# #.#.# ## ....##.###.#.# #.######.#.##......b### # #........#'##.........# ###.  #####..#...#.###.....# #. # ##............#.....# #.'#### .##..##########.#.....# #.#.... ..#..# ........[@.....#####.# .....# ########.............#..)....# #.###.†.#####.#.. .#...# #.# #...# ##.# ###..# #.# #.#.# #..##### Rh d ##.# #.###.#.# #...#... #.# #.......# #....# #.# #.###.### ##....## #.##########.# #.# ##.#...nRh ,.bnRh 02.5 (1.0) nRh] oRh #. .>#.# # ##...##.# #.#.#  ....##.###.#.# ##  #.######.#.##.......### ###  #.#'##.........# ### #####..#...#.###.....# # ## ##....#b....# #.' #.##..#.#.....# #.#.#..# oRh`..#####.#.# #.#..).# #.###.†.#####.# #.#...#oRh #.# #...# ##.##..#oRhJ #.# #.#.# #.. ##.# #.###.#.# #...#oRh  #.# #.......# #....#.oRh'W  #.#oRhel #.###.### ##....#  #.#.# #.# ##.#.. oRhToRhoRh.bb   bat=3oRhoRhm _The bat misses you. _You see here a +0 ring mail.pRh-  pRhCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pRh|7 pRh|#....... .>#.# # Afonso the Tinkerer pRh##...##.# #.#.# # Mountain Dwarf ....##.###.#.# ## Health: 28/28 ========================  #.######.#.##.......### ###. Magic: 5/6====================----  #........#'##.........# ###... AC: 3Str: 20  #####..#...#.###.....# #..... EV: 10Int: 15 ## ##............#.....# #.'### SH: 0Dex: 8 #.##..##########.#.....# #.#... XL:  3 Next:  8% Place: Dungeon:2 ...#..# ........@b.....#####.#... Noise: =--------  Time: 1533.5 (0.0) ......# ########.............#..) a) +0 hammer ......# #.###.†.#####.#... Cast: KinepRhtic Grapnel #.#...# #.# #...# ##.#... ####..# #.# #.#.# #..####  ##.# #.###.#.# #...#.. b   bat  #.# #.......# #....#.  #.# #.###.### ##....#  #.##########.# #.# ##.#.. _You see here a +0 ring mail.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)pRhD #....... .>#.## Afonso the Tinkerer##...##.# #.#.## Mountain Dwarf....##.###.#.### Health: 28/28 ========================#.######.#.##.......### ###. Magic: 5/6====================----#........#'##.........# ###... AC: 3Str: 20#####..#...#.###.....# #..... EV: 10Int: 15 ## ##............#.....# #.'### SH: 0Dex: 8 #.##..##########.#.....# #.#... XL:  3 Next:  8% Place: Dungeon:2 ...#..# ........@b.....#RhvE m####.#... Noise: =--------  Time: 1533.5 (0.0) ......# ########.............#..) a) +0 hammer ......##.###.†.#####.#... Cast: Kinetic Grapnel #.#...##.# #...# ##.#... ####..##.# #.#.# #..######.#pRhE #.###.#.# #...#.. b   bat (grapneled)#.##.......# #....#.#.##.###.### ##....##.##########.# #.# ##.#..pRhF Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pRhVF Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.pRh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat.  The bat is severely wounded.pRh pRhY .b.pRh +4.5 (1pRh pRh : _The bat hits you but does no damage.qRhgO  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qRh~ #....... .>#.# # Afonso the Tinkerer ##...##.# #.#.# # Mountain Dwarf ....##.###.#.# ## Health: 28/28 ========================  #.######.#.##.......### ###. Magic: 4/6================-------- qRh6 #........#'##.........# ###... AC: 3Str: 20  #####..#...#.###.....# #..... EV: 10Int: 15 qRhc## ##............#.....# #.'### SH: 0Dex: 8 qRh<#.##..##########.#*b...# #.#... XL:  3 Next:  8% Place: Dungeon:2 qRh...#..# ........@*.....#####.#... Noise: =--------  Time: 1534.5 (0.0) ......# ########.............#..) a) +0 hammer ......# #.###.†.#####.#... Cast: Kinetic Grapnel qRhh#.#...# #.# #...# ##.#... ####..# #.# #.#.# #..####  ##.# #.###.#.# #...#.. b   bat (grapneled)  #.# #.......# #....#. qRh= #.# #.###.### ##....#  #.##########.# #.# ##.#.. _The bat hits you but does no damage.  qRhCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, grapneled, 60% to hit)qRh  #....... .>#.# # Afonso the Tinkerer ##...##.# #.#.# # Mountain Dwarf ....##.###.#.# ## Health: 28/28 ======================== qRhk f #.######.#.##.......### ###. Magic: 4/6================--------  #........#'##.........# ###... AC: 3Str: 20  #####..#...#.###.....# #..... EV: 10Int: 15 qRh ## ##............#.....# #.'### SH: 0Dex: 8 qRhö #.##..##########.#.b...# #.#... XL:  3 Next:  8% Place: Dungeon:2 qRh ...#..# ........@......#####.#... Noise: =--------  Time: 1534.5 (0.0) ......# ########.............#..) a) +0 hammer qRh ......# #.###.†.#####.#... Cast: Kinetic Grapnel #.#...# #.# #...# ##.#... ####..# #.# #.#.# #..#### qRhO ##.# #.###.#.# #...#.. b   bat (grapneled)  #.# #.......# #....#.  #.# #.###.### ##....# qRh{ #.##########.# #.# ##.#..Casting: Kinetic Grapnel (safe; 2% risk of failure)  qRh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  qRhŷ Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, grapneled, 60% to hit)  The kinetic grapnel hits the bat.qRh   .>#.#   #.#.#  qRh&  ###  ..#  qRh ..#  ..# ###*....#  ........@*.....# ####...qRh K) †.#qRh 3 #.# #...#  #.# #.#.# qRh ##.# #.#  qRhY  #.# #..   qRh  #.# #.#     #.# qRh¿ / qRhG/...qRhLm105.5 (1Kinetic GrapnelqRhTSqRhVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (severely wounded, grapneled, 60% to hit)  The kinetic grapnel hits the bat. _You kill the bat!tRh z&  tRh8You are a level 3 Mountain Dwarf Forgewright.  You are 10% of the way to level 4. Play time: 00:09:41 (1521 turns).tRh_  Zot will find you in 10464 turns if you stay in this branch and explore no new _floors.vRh#. .>#.# #.##...##.# #.#.# #....##.###.#.# ##. #.######.#.##.......### ###. #.#'##.........# ###.#####..#...#.###.....# #. # ##....#.....# #.'# .##..#.#.....# #.#.#..# .[#####.#.# #.#..).# #.###.†.#####.#. .#...# vRh#.# #...# ##.#...# #.# #.#.# #..###.# #.###.#.# #...#.#.# #.......# #....#.#.# #.###.### ##....#vRhx#.#.# #.# ##.#.vRh-vRh-5-6 _vRh*vRh#. .>#.# #.##...##.# #.#.# ##.....##.###.#.# vRh?4##. .######.#.##.......### ###. .#'##.........# ###. #####..#...#.###.....# #.  ##....#.....# #.'# ##..#vRh[.#.....# #.#. .#..# .[.@....#####.#.# #.vRh#..).# #.###.†.#####.#. #...# vRhN#.# #...# ##.#...# #.# #.#.# #..###.# #.###.#.# #...#.#.# #.......# #....#.#.# #.###.### ##....##.#vRhqm.# #.# ##.#.vRhvRh@-7vRhvRhvRh7  #. .>#.# # ##...##.# #.#.# ## ....##.###.#.# ## #.######.#.##.......### ### #.#'##.........# ###  #####..#...#.###.....# # # ##vRh ....#.....# #.' .##..#.#.....# #.# ..#..# .[@.....#####.#.# #.#..).#vRhG  #.###.†.#####.# .#...# #.# #...# ##.##..# #.# #.#.# #.. ##.# #.###.#.# #...# #.#vRh  #.......# #....# #.# #.###.### ##.... #.#.# #.# ##.#vRh vRhb vRhJ &8vRh vRhwRh^< #. .>#.# # ##...##.# #.#.#  ....##.###.#.# ##  #.######.#.##.......### ###  #.#'##.........# ### #####..#...#.###.....# # ## ##....#.....# #.' #.##..#.#.....# #.#.#..# ..#####.#.# #.#..).# #.###.†.#####.# #.#...# #.# #...# ##.##..# #.# #.#.# #.. ##.# #.###.#.# #...# #.#Rh=40m #.......# #....# #.# #.###.### ##.... #.#.# #.# ##.#wRhDwRhG&9wRhMwRhPR _You see here a +0 ring mail.wRhwRh֣'40wRhwRhh( _u - a +0 ring mailwRh/ #. .>#.# #.##...##.# #.#.# #....##.###.#.# ##. #.######.#.##.......### ###. #.#'##.........# ###.#####..#...#.###.....# #. # ##....#.....# #.'# .##..#.#.....# #.#.#..# .#####.#.# #.#..).# #.###.†.#####.#. .#...# #.# #...# ##.#...# #.# #.#.# #..###.# #.###.#.# #...#.#.# #RhM m.......# #....#.#.# #.###.### ##....##.#.# #.# ##.#.1xRh]V 4xRhZ xRhP] U _There's nothing to open nearby.yRhMIyRh{- _5========6====yRh.yRht<yRh==yRhXR====yRh],yRh_,yRhu_yRh`yRhdb,yRhbyRhfyRhh,yRh jyRhkyRhUm,yRhmyRhrR  There is a stone staircase leading down here.yRhn _yRh~ByRhʌyRhyRhܕyRhVyRhyRhyRhd,yRh9yRhXyRh_yRhZ,yRhyRhyRhXyRhȻ,yRhyRhyRh+,yRhyRhyRh%yRhKyRh,yRhyRhj #.#  #.#  #.#  #.#  #.#  #.#  #.##### ##########.##... #..@........#.##### #.###yRh*O..##### .......##.........># #.##.######...##.###.# # ......##.###.#. #.######.#.##..... #..'##..... # #####..#...#.###... #.## ##............#.yRh080.5 (39.0)yRh,1.5 (40yRhryRhoW _v - a lumpy ruby potionzRh@ zRhPA zRhA zRh@D zRh[E zRhE zRhJ nzRhL zRhYN ,zRhN zRhO zRh9Q ,zRhQ zRhS zRhU BzRhU zRhV ,zRhVW zRhX zRhY zRh!Z zRhxZ zRh \ zRh] zRhH] zRh] zRh^ zRh_ zRh_ zRhO` zRhb zRhc zRhc zRhd zRhPe zRh{f ,zRhf zRhg zRhh zRhh zRhTi zRhj zRhl ,zRhl zRhm zRho ,zRho zRhq zRhr ,zRhr zRhs zRht ,zRh[u zRhw zRhgw ,zRhb} zRh} ,zRh^ zRhv zRh_ zRhZ zRh} ,zRh zRhڌ zRh zRh ,zRh) zRh% zRh XzRh/ zRh zRh zRhV ,zRh zRhb zRh ,zRhJ zRh zRh ,zRhk zRh zRh ,zRh zRh zRh ,zRh zRh zRhz zRh zRh; zRhR zRh zRh zRhv zRh BzRh zRh zRhK ,zRh zRhZ zRh ,zRhLzRhzRhzRhzRh1zRh}zRhlXzRhGzRh|zRh,zRh7zRhBzRhzRht,zRhzRhzRhzRhM ,zRh !zRh"zRh#zRh$zRh$zRh&zRh',zRh(zRh*zRh+,zRhu,zRh-zRh/,zRh'0zRh1zRh 3,zRh3zRho5zRh7BzRh9zRhV;,zRhj<zRh=zRh?BzRhCBzRhDzRh*FzRhqG,zRhHzRh IzRh~J,zRhJzRhLzRhEM,zRhMzRhNzRhOzRhOzRhPzRh%RzRhT,zRh|Z,zRh^BzRh_zRhk`zRh`zRh/azRhbzRhteBzRhgzRhhzRhh,zRhjzRh:l,zRhlzRhozRhzRhzRhqzRh|zRh,zRhzRhuzRh,zRhzRh}zRh9,zRhzzRhazRh,zRhbzRhȒzRhߓzRh zRhzRhzRh,zRhKzRhOzRhYBzRh7zRhߢ,zRh-zRhFzRh,zRhzRh-nzRh`zRh#.#######..#...#.###.....##.#####............#.....##.#.##..##########.#.....##....#..#................#####.......#.########..........#........#.#......#.###.÷.####.##.#...#.#.####.#.# #...# #.#####..#.#.#()#.#.# #.#.# zRhq:#.# ##.#.#@.!!#.#.###.#.# 673.5 (92#.# #.#.######.#.......# #.# #.#........#.###.### #.# #.####.# #.##.# #............###.##.# ######..........>##.# ##.....#########.#########.#...##zRhP#..............##zRhzRh4,4.5 (93zRhzRhL# _Found a whip.|Rh`|Rha|Rh>c|Rhg|Rhi,|Rhm,|Rhbo,|Rhp|Rh t,|Rht|RhGyr _v - 2 lumpy ruby potions (gained 1)|Rh|3|Rh}|Rh,|RhԀ|Rh~< _d - 4 stones (gained 2)|Rhڇ3|Rh|RhC9#.#######..#...#.###.....# #.#.#####...#.....# #.#.#.##..###.#.....# #.#....#..#................#####.##.......#.########....#........#.#......#.###.÷.#####.#.##.#...#.#.####.#.# #...# ##.#.#####..#.#.#.)#.#.# #.#.# #..#.# ##.#.#...@#.#.###.#.# #..|Rh&9#.# #.#.######.#.......# #..#.# #.#........#.###.### ##.#.# #.###.# #.# ###.# #......###.# ##.# ######....># ##.# ##.....######## ##.###.#...## ##..........|Rh280.5 (6.0)|Rh+1.5 (7|Rh(|RhQ _w - a grey potion|Rh I|Rhۿ |Rh' ,|Rh |Rh p|Rh B|Rh |Rhb|Rh,|Rhw|Rh|Rh,|Rh |RhB |RhY ,|Rh# |Rh|Rh~,|RhF|Rh|RhP,|Rh|RhG|Rhd,|Rh |Rh|Rhn!,|Rh"|Rh%|Rh',|Rh(|Rh,|Rh~.,|Rh1/|Rhy2|Rhe4,|Rhz5|RhI9|Rh:|Rh#;|Rh;|RhJ`|Rh-gB|RhRiX|Rh%l|Rhvm,|Rh\n|Rhp|Rhq,|Rh7s|Rht|Rhv,|Rhhw|Rh{|RhR|Rh|Rh |RhB|Rh՟X|Rh*|Rh|RhѢ|Rh|RhB|Rh|RhS,|Rh׬|Rh|Rh |Rh"|Rh_#|Rh$|Rh',|Rh(|Rh)|Rh-B|RhW/|Rh2,|Rh83}Rh #+# #.# #.# ####.## #.....##  #......####.  #...@.......  ####.....######  .$.......# #######.## #.# #.# #.# #.# #.735.5 (54.0)6.5 (55}Rh&#}RhP'a _x - a scroll labelled UHIOLUFAUJI}Rh _}Rh }Rh 9#+##.# #.#####.###.....## #......####. #...........######.....######<..$# 7.5 (1.0)#########.##  #.# #.# #.# #.# #.# #.# #.##########8.5 (2 _Found an escape hatch in the ceiling.~Rh3~Rh~RhF~Rh~Rhg~Rh,~Rh~Rh~Rh~Rhn ~Rh ,~Rh ~Rhw~Rh,~Rh~RhOB~Rh!M _You now have 90 gold pieces (gained 17).~Rh"3~Rhl#~Rh!%~RhF&,~Rh&~Rh(~Rh),~Rh*~Rh%.R  There is an escape hatch in the ceiling here.~Rh/~Rh 0 _~Rh0~Rh2~Rh33,~Rh3~Rh5~Rh6,~Rh7~Rh$:~Rh;,~Rh=~Rh>~Rh@,~RhA~RhC~RhE,~RhG~Rh!I~RhJ,~Rh_M~Rh-N~RhP,~RhP~RhgS~Rh"U,~RhU~RhW~Rhb,~Rh?c~RhmU   #.# #.  ..#.#  .....   ...   ...   #.#   #)#   ##@## ~Rhm  #...# #+#  #...# #.#   #...# #.# ~Rhni ##.## ####.##  ~Rh=n#.# #.....##  #.# #......####~Rhkn   #.# #..........~Rhn   #.######.....##### ~Rhn~Rhy=78 M # ##.# #. .##..#.##.#............... #@# ##.## #...#+  #...##.##.#~Rhg056.5 (18.0)~Rh,7.5 (19~Rh~Rhw~ _You see here a +0 whip of electrocution.Rh/3Rh? _RhEBRhFRh~I,RhJRhLRhO,RhQRhy[XRhdnRhJt<          ###.#  #..J.  Rht#. #.## #   #.###@#.#   #..#.##.#   #.......# Kinetic Grapnel #.......+ ##...####Rh+u ##.## J   endoplasm (asleep)   RhVuK#)# Rh~u##.## #...# #+#Rh263.5 (6.0)RhL+4.5 (7RhÜs _An endoplasm comes into view.Rh`W  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh~ 8  Afonso the Tinkerer  Mountain Dwarf # Health: 28/28 ======================== #. Magic: 5/6====================----RhD B #. AC: 3Str: 20 ###.# EV: 10Int: 15 #..J. SH: 0Dex: 8 #. #*## #  XL:  3 Next: 10% Place: Dungeon:2 #.###@#.#  Noise: ---------  Time: 1764.5 (0.0)Rhp  #..#.##.#  a) +0 hammer Rh #.......#  Cast: Kinetic Grapnel #.......+ Rh n ##...####  ##.##Rh  J   endoplasm (asleep) Rh '#)# ##.##Rh. o #...# #+# _An endoplasm comes into view.RhQ Casting: Kinetic Grapnel (safe; 2% risk of failure)  Rhu Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Rh Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)RhM Afonso the Tinkerer  Mountain Dwarf  Rh=N)#Health: 28/28 ========================  #.Magic: 5/6====================----  RhN#.AC: 3Str: 20  ###.#EV: 10Int: 15  #..J.SH: 0Dex: 8  #. #*## #XL:  3 Next: 10% Place: Dungeon:2 RhO #.###@#.#Noise: ---------  Time: 1764.5 (0.0)  #..#.##.#a) +0 hammer  #.......#Cast: Kinetic Grapnel  #.......+  ##...####  ##.##J   endoplasm (grapneled) RhO #)#  ##.##  #...##+#Rh"PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  RhIPPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  RhkPKThe endoplasm is heavily wounded.RhgRh+.JRh3=5.5 (1Rh Rh   Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.RhB Rh{B Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh   Afonso the Tinkerer  Mountain Dwarf # Health: 28/28 ======================== #. Magic: 4/6================-------- #. AC: 3Str: 20 ###.# EV: 10Int: 15 #.... SH: 0Dex: 8 #. #J## #  XL:  3 Next: 10% Place: Dungeon:2 #.###@#.#  Noise: =--------  Time: 1765.5 (0.0) #..#.##.#  a) +0 hammer #.......#  Cast: Kinetic Grapnel #.......+ h H ##...####  ##.## J   endoplasm (grapneled) #)# ##.## #...# #+# _The endoplasm quivers.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, grapneled, 98% to hit)Rh`L  Afonso the Tinkerer  Mountain Dwarf  #Health: 28/28 ========================  #.Magic: 4/6================--------  #.AC: 3Str: 20  ###.#RhL EV: 10Int: 15  #....SH: 0Dex: 8  #. #J## #XL:  3 Next: 10% Place: Dungeon:2  #.###@#.#Noise: =--------  Time: 1765.5 (0.0)  RhN Y#..#.##.#a) +0 hammer  #.......#Cast: Kinetic Grapnel  #.......+  ##...####  ##.##J   endoplasm (grapneled)  #)#  ##.##  #...##+#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhAN Aim: an endoplasm (heavily wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm.Rh@ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead.6--6.5 (1 _The endoplasm hits you.Rhs  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhXX  Afonso the Tinkerer  Mountain Dwarf # Health: 26/28 ======================-- #. Magic: 3/6============------------ #. AC: 3Str: 20 ###.# EV: 10Int: 15 #.... SH: 0Rh8YfDex: 8 #. #J## #  XL:  3 Next: 10% Place: Dungeon:2 #.###@#.#  Noise: =--------  Time: 1766.5 (0.0) #..#.##.#  a) +0 hammer #.......#  Cast: Kinetic GrapnelRhvY #.......+  ##...####  RhY##.## J   endoplasm (grapneled) RhY'#)# ##.##RhYU #...# #+# _The endoplasm hits you.  RhZCasting: Kinetic Grapnel (safe; 2% risk of failure)  Rh;ZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Rh^ZPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, grapneled, 98% to hit)RhH )  Afonso the Tinkerer  Mountain Dwarf # Health: 26/28 ======================-- #. Magic: 3/6============------------ #. AC: 3Str: 20 ###.# EV: 10Int: 15 #.... SH: 0Dex: 8 #. #J## #  XL:  3 Next: 10% Place: Dungeon:2 #.###@#.#  Noise: =--------  Time: 1766.5 (0.0) #..#.##.#  a) +0 hammer Rh B#.......#  Cast: Kinetic Grapnel #.......+  ##...####  ##.## J   endoplasm (grapneled) #)# ##.## #...# #+# Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm.RhM # #. #. ###.# #.... #. #.## #        # # ##.# #) ##. #...# Rh&.Rhl27.5 (1Kinetic GrapnelRhRh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (almost dead, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm. _You kill the endoplasm!Rh3RhϝRh"RhK7=RhKRh)Rh,RhRhE,RhRh+,RhRhRh+8==4====RhRh,RhnRhԶ,RhRhK,RhRhλRhN=====RhSRh1,RhRhRhYRhRhRhRh,Rh,RhRhRhRhWRh`RhP5====RhRh,RhRh,RhgRh,RhRhgRhR====Rh,RhRh$,RhRh_,Rh,Rhn,RhFRh,RhjRhd6====RhRhRh,RhDRhRh,Rh;RhxBRhRhRh R====RhsRhRhRhIRhRhGRh,RhRh6e           #######S.  #........  #@# -  #.#   #.#   #.#  #.#  #.#S   adder (asleep) ###.#####   #.......#   #..#.##.#Rh]1803.5 (36.0)RhgF-4.5 (37Rh##RhQ&Y _An adder comes into view.Rh       #######S.# #.@......( #.#####..# #.#  #.# #.# #.#   #.# ###.##### #.......#Rh* RhW 15.5 (1.0)Rh Rh % _Found 2 stones.Rh]     #S.# #.(. #.#####..# #.#  #.# #.# #.#  #.# ###.##### RhY=6Kinetic GrapnelRhcRhRh|  # #S.# #.(. #.#####..##. #.# #   #.#    7RhZ  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh 4  Afonso the Tinkerer  Mountain Dwarf  Health: 28/28 ========================  Magic: 5/6====================----  AC: 3Str: 20  EV: 10Int: 15 Rh #  SH: 0Dex: 8 #######S.###  XL:  3 Next: 12% Place: Dungeon:2 #...@**..(..  Noise: ---------  Time: 1807.5 (0.0) #.#####..##.  a) +0 hammer #.# #  Cast: Kinetic Grapnel #.# #.# #.# S   adder (asleep) #.#RhT . ###.##### #.......# _Found 2 stones.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)RhN  Afonso the Tinkerer  Mountain Dwarf  Health: 28/28 ========================Magic: 5/6====================----AC: 3Str: 20EV: 10Int: 15#SH: 0Dex: 8#######S.###XL:  3 Next: 12% Place: Dungeon:2#...@**..(..Noise: ---------  Time: 1807.5 (0.0)#.#####..##.a) +0 hammer#.##Cast: Kinetic Grapnel#.##.##.#S   adder (grapneled)#.####.######.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The kinetic graRhbpnel hits the adder.  The adder is heavily wounded.RhZN,Rh&UY.S.RhU4==8.5 (1Rh[Rhf^  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The kinetic grapnel hits the adder.  The adder is heavily wounded. _The adder hisses angrily.Rhm   Rh3 Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhW   Afonso the Tinkerer  Mountain Dwarf  Health: 28/28 ========================  Magic: 4/6================--------  AC: 3Str: 20Rh$   EV: 10Int: 15 #  SH: 0Dex: 8 #######..###  XL:  3 Next: 12% Place: Dungeon:2 #...@S...(..  Noise: ==-------  Time: 1808.5 (0.0) #.#####..##.  a) +0 hammer #.# #  Cast: Kinetic Grapnel #.# #.# #.#Rh  S   adder (grapneled) #.# ###.##### #.......# _The adder hisses angrily.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, grapneled, 57% to hit)RhO  Afonso the Tinkerer  Mountain Dwarf  Health: 28/28 ========================Magic: 4/6================--------AC: 3Str: 20EV: 10Int: 15#SH: 0Dex: 8#######..###XL:  3 Next: 12% Place: Dungeon:2#...@S...(..RhiNoise: ==-------  Time: 1808.5 (0.0)#.#####..##.a) +0 hammer#.##Cast: Kinetic Grapnel#.##.##.#S   adder (grapneled)#.####.######.......#Rh@-Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, grapneled, 57% to hit)  The kinetic grapnel hits the adder.Rh^.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, grapneled, 57% to hit)  The kinetic grapnel hits the adder.  The adder is severely wounded.Rh_3-9.5 (1RhGfRh~S _The adder closely misses you.Rh> X  The grapnel guides your strike. You sock the adder!RhF G†Rh3L 35-10.9 (1.4Kinetic Grapnel _You kill the adder!RhQ RhU o _Your Maces & Flails skill increases to level 2!Rh}IRhjS Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2b - Launch Clockwork BeeForgecraft8% 3  c - Stone ArrowConjuration/Earth54% 3  d - Forge Blazeheart Golem Fire/Forgecraft 58% 4  e - Forge Lightning Spire Air/Forgecraft 58% 4  f - Rending BladeConjuration/Forgecraft 58% 4  g - Lehudib's Crystal Spear Conjuration/Earth 100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh Rh?% Rh*,   Afonso the Tinkerer  Mountain Dwarf  Health: 28/28 ========================Magic: 4/6================--------AC: 3Str: 20EV: 10Int: 15#SH: 0Dex: 8#######..###XL:  3 Next: 35% Place: Dungeon:2RhO- #...@†...(..Noise: =--------  Time: 1810.9 (0.0)#.#####..##.a) +0 hammer#.##Cast: Kinetic Grapnel#.##.##.##.####.######.......#The kinetic grapnel hits the adder.  The adder is severely wounded. _The adder closely misses you.The grapnel guides your strike. You sock the adder! _You kill the adder! _Your Maces & Flails skill increases to level 2!Rh+4 P  Okay, then.Rh|5 Rh0; Rh= . _RhD  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   l - Spellcasting   2.0   4.2  -2          b + Maces & Flails 2.2   2.1  +2   m - Necromancy   0.0   0.8  +1   c - Axes   1.2   0.7  +2   n - Forgecraft   5.3   4.2  +2   d - Staves   1.1   0.8  +1    h 9m   e - Unarmed Combat   0.0   1.0   0   o - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.4  -2   p - Shapeshifting   0.0   1.4  -2           g - Short Blades   0.0   1.4  -2       h - Ranged Weapons   0.0   1.4  -2               i - Armour   0.0   0.8  +1  Rhx      j - Dodging   1.3   3.4  -3       k - Stealth   1.4   2.8  -2                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|baseRh level  [!] training|cost|targetsRhHD a - Fighting RhP d  a - Fighting  b + Maces & Flails Rh  b * Maces & Flails   2.2 c - Axes Rh t  b * Maces & Flails  c - Axes Rh  b - Maces & Flails   2.2 c - Axes Rh o  c - Axes  n - Forgecraft Rh:I { n + Forgecraft 5.3 o - Evocations RhRhRh$O  Afonso the Tinkerer  Mountain Dwarf  Health: 28/28 ========================Magic: 4/6================--------AC: 3Str: 20RhEV: 10Int: 15#SH: 0Dex: 8#######..###XL:  3 Next: 35% Place: Dungeon:2#...@†...(..Noise: =--------  Time: 1810.9 (0.0)#.#####..##.a) +0 hammer#.##Cast: Kinetic GrapnelRhk#.##.##.##.####.######.......#The adder is severely wounded. _The adder closely misses you.The grapnel guides your strike. You sock the adder! _You kill the adder! _Your Maces & Flails skill increases to level 2! _Okay, then.RhRh Rh Rh RhRhC  Skill  Level Cost  Apt Skill  Level Cost  Apt Rh a - Fighting   1.0   1.7  +1   l - Spellcasting   2.0   4.2  -2           b - Maces & Flails   2.2   2.1  +2   m - Necromancy   0.0   0.8  +1   c - Axes   1.2   0.7  +2   n + Forgecraft5.3   4.2  +2   d - Staves   1.1   0.8  +1       e - Unarmed Combat   0.0   1.0   0   o - Evocations   0.0   0.8hs4m  +1   f - Throwing   0.0   1.4  -2   p - Shapeshifting   0.0   1.4  -2           g - Short Blades   0.0   1.4  -2       h - Ranged Weapons   0.0   1.4  -2               i - Armour   0.0   0.8  +1       j - Dodging   1.3   3.4  -3  Rh[37m     k - Stealth   1.4   2.8  -2                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Rhk}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRh> m + Necromancy 0.0Rh*| Rhz Rhg   Afonso the Tinkerer  Mountain Dwarf  Health: 28/28 ========================Magic: 4/6================--------AC: 3Str: 20EV: 10Int: 15#SH: 0Dex: 8#######..###XL:  3 Next: 35% Place: Dungeon:2#...@†...(..Noise: =--------  Time: 1810.9 (0.0)#.#####..##.a) +0 hammer#.##Cast: Kinetic Grapnel#.##.##.##.####.######.......#The adder is severely wounded. _The adder closely misses you.The grapnel guides your strike. You sock the adder! _You kill the adder! _Your Maces & Flails skill increases to level 2! _Okay, then.Rh Rh Rh Rh RhKRh Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2b - Launch Clockwork BeeForgecraft8% 3  c - Stone ArrowConjuration/Earth54% 3  d - Forge Blazeheart Golem Fire/Forgecraft 58% 4  e - Forge Lightning Spire Air/Forgecraft 58% 4  f - Rending BladeConjuration/Forgecraft 58% 4 Rhp g - Lehudib's Crystal Spear Conjuration/Earth 100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhG RhM   Afonso the Tinkerer  Mountain Dwarf  Health: 28/28 ========================Magic: 4/6================--------AC: 3Str: 20EV: 10Int: 15#SH: 0Dex: 8#######..###XL:  3 Next: 35% Place: Dungeon:2RhzN #...@†...(..Noise: =--------  Time: 1810.9 (0.0)#.#####..##.a) +0 hammer#.##Cast: Kinetic Grapnel#.##.##.##.####.######.......#The adder is severely wounded. _The adder closely misses you.The grapnel guides your strike. You sock the adder! _You kill the adder! _Your Maces & Flails skill increases to level 2! _Okay, then.RhT P  Okay, then.RhjV Rh\ Rhb^ . _RhI I _Rh XRh ,Rh T5========6====  You see here an adder corpse.Rh; K _Rh ====Rh RhG! ,Rh& XRhK) < _d - 6 stones (gained 2)Rh* 3Rh*+ Rh, Rh. ,Rh-/ Rh0 Rh02 ,Rh2 Rh/5 Rh6 ,Rhv7 Rh/9 Rh: ,Rh; Rhz= Rh> ,Rh? Rh,A RhB ,RhpC RhD RhE RhE Rh>F RhMH RhI RhI RhLJ RhK Rh`M ,RhN RhP RhP RhQ RhQ RhuS RhT ,RhU RhW Rh.Y ,RhZ ,Rh\ ,Rh] Rh;^ Rh_ ,Rh_ Rha Rh&c ,Rhc Rh"e Rh;f Rhuf Rhf Rh-h Rhh Rh-i Rhj ,Rhk Rh.l Rh{l Rh2n Rh.o Rhdo Rho Rhq Rhr ,Rhr Rhkt Rhu ,Rhmv Rh.w Rh] ,#........#..# #..####..########.# #..####..## #...<.#.. ..........########.###.#.# #..##.#.........##.... #..#.....######.###.#.# Rhր (#........# #....# .....# #........# #.#..# #..##.# #####.#### #.#.@# ##. #.#-#.# # #..# #. #.. # #.# #... #. ### # #+# ##..##.# # RhW  #..##.# # ...##.##l   frilled lizard (asleep) # .#.##..## # l .# ######...## +Rh U ...........Rh 055.9 (45.0)Rht F-6.9 (46Rh, RhN a _A frilled lizard comes into view.Rh| ####.#######..##...<.#.. ..........#######Rh n###.#.# #..##.#......... #.........######.###.#. #.........#..#..## #####.###.RhC #.  #.# #  #. #.. # #...#Rh~ ##+#..##  Rh .###.##l .# ######Rh ...## +.. .. ........... # #####...##Rh Rh 17.9 (1.0)Rh Rh Rh5/%#...<.#.. ..........##########.#.# #..##.#......... #.........######.###.#. #........##..## #####.####.  #.# # #..## #. #.. # #.@.###+Rh>0##   .###..##.l .# ######...## +.. .. ........... ##.. .# #####...## ###..##RhX2Rh:{l.lRhi==8Kinetic GrapnelRhBRhDRhB..........##########.#.# #..##.#......... #.........######.###.#. #........##..## #####.####.  #.# # #..## #. #.. # #...##+### RhCH  .##l#..##.. .# ######...## +... .. ........... ##.. .# #####...## ../ #. ..##...##Rh\FRhL:l.RhM&9RhTRhVS _Found an iron wand.RhjQ#..##.#......... #.........######.###.#. #........##..## #####.####.  #.# # #..## #. #.. # #...##+###   #...l####.#.##.. .# ######...## +... .. ........... ###.. .## #####...## ../ #. ..####.. #...#####Rh\E=60RhXaRhc[ _The frilled lizard barely misses you.Rhw  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh# #..##.#.........# #.... Afonso the Tinkerer #..#.....######.## #.#.# Mountain Dwarf #........# #....# .....# Health: 28/28 ======================== #........# #.#..# #..##.# Magic: 5/6====================---- #####.#### #.#..# ##. #.# AC: 3Str: 20  #.# # #..## #. #.. EV: 10Int: 15 # #.# #...# #. ### SH: 0Dex: 8 # #+# ##..# #.#  XL:  3 Next: 35% Place: Dungeon:2 ##@.# #.#  Noise: =--------  Time: 1860.9 (0.0) Rh # #...l.# #.##  a) +0 hammer # ###.#.# #..##  Cast: Kinetic Grapnel # .. .# ######...## + ... .. ........... # ##.. .## #####...## l   frilled lizard ../ #. ###..##  ##.. # #...##  #.### Rh> _The frilled lizard barely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)Rhx #..##.#.........# #.... Afonso the Tinkerer #..#.....######.## #.#.# Mountain Dwarf #........# #....# .....# Health: 28/28 ======================== #........# #.#..# #..##.# Magic: 5/6====================---- #####.#### #.#..# ##. #.# AC: 3Str: 20  #.# # #..## #. #.. EV: 10Int: 15 # #.# #...# #. ### SH: 0Dex: 8 # #+# ##..# #.#  XL:  3 Next: 35% Place: Dungeon:2 ##@.# #.#  Noise: =--------  Time: 1860.9 (0.0) # #...l.# #.##  a) +0 hammer # ###h#y 40m.#.# #..##  Cast: Kinetic Grapnel # .. .# ######...## + ... .. ........... # ##.. .## #####...## l   frilled lizard ../ #. ###..##  ##.. # #...##  #.### Casting: Kinetic Grapnel (safe; 2% risk of failure)  Rhy pConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.RhB  #.##  #....#  #.#..#   ##.  #.# # #..## #.  #.# #...# #.  #+# ##..# #.# #@.# #.#  #.....# #.##   #..##  .. .#  ... ..  ##.. .##  ../ #.  ##.. #  #.###Rh'.Rhv71.9 (1Kinetic GrapnelRhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  RhPress: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!Rh'3RhNRh2,RhbXRh,RhRhW,Rh+&6========Rh7# #.# # #...# ## .# #+# #.##..# .# #.##..# #.# .# #.....# #.## Rhd8.# ###.#.# #..# .# ####....##########...# .+ +..................... ## ..####....##########...# #.....@.#.# ###..##- #.###..###.# #...##Rh8C #.## #.# #.###  #+## #.# #.#Rh8 #.## ## #.#Rh9 #.# #. #.##### Rh69####.## #  #.##... Rh9#.....##  #.##.## #......####. #.##.## RhA0776.0)RhCF-8.9 (17RhHRhQ. _y - a wand of flame (19)Rh='RhZ-BRh.Rh0Rh1,Rhw2Rh3Rh*6,Rh6Rh>8RhY9,Rh:Rh F..+ +.................... ### ...####....##########... #.......#.# ###..# #.###..###.# #...## ###.## #.# #.###  #+# #..## #.# #.#  #.# #.#.## ## #.#  #.# #.#..# #.#######.## #.#@#.# #.##..#.....###....$##.# #.##.##......####.### ## #.##.##........... #..... ####.....###### ####.# .........#  #.. #######.##  ### #.# #.#RhJ284.9 (6.0)RhL+5.9 (7RhjPRhRd _z - a scroll labelled KEUWOO CYUXOTARhIRh3Rh<RhXRh$RhN _You now have 103 gold pieces (gained 13).Rh3RhgRh?Rh=,RhԯRhRh ,RhRhRh,Rh8RhRhRhRh9,RhRhJRhd,RhRhRh.@#.##### #.# # #...# ......# ##+# #.##..# .#.##.# #...# #.##..# ###.#.# .....# #.....# .#.##.# ......# ###.#.# ......# .......####....######### ......+ .r.....+................ ...#### .......####....##### Rh#.## #@......#.# ## #)# #.###..###.# #. #.## #.###.## #.# #. ...# #+# #.#..## #.# # ...# #.# #.#.#.## #.# #.# #.#.#..#Rh #. r   rat (asleep) #.## ####.## #.#.#.#.# #. #.# #.....###.....##.##. Rh?#.# #......####.### ###.Rh097.9 (12.0)Rh,,8.9 (13Rh;RhV _A rat comes into view.Rha  #.# # #...#  ##+#   #...#   .....#  Rh ......#   ....... .r...... .......####.... #@......#.# #Rh G)# #.###..###.#  #.###.## #.# RhA n #+# #.#..## #.#  #.# #.#.#.## ##  #.# #.#.#..#  Rh [ #.#.#.#.#  #.....##.#  .### ## Rh Rh' #.# # #...#  ##+#   #...#   .....#   ......#   ....... .r...... .......####.... #@......#.# )# #.###..###.#  #.###.## #.#  #+# #.#..## #.#  #.# #.#.#.## ##  #.# #.#.#..#   #.#.#.#.#  #.....##.#  .### ## Rh/Rh1Rh%8Rh;Z _A rat is nearby!RhO  #.# #.# # #..## ##.##### #.# # #...# .......# ##+# #.##..# ..#.##.# ##RhP  #.##..###.#.# # #.....##.##.### ###.#.# .# ........####....########....+ ..r.....+.................#### .......@####....###### ##.## <......#....... #  #)RhP #.....##.###..## # ##.## ##...# #.###.## # RhKQ R#...# ##+# #.#..# # #...# #.# #.#.#.## ## #..# #.# #.#.#. # #RhQ M#.## ####.## #.#.#. #  #.# #.....##.# #Rh|W H  Found a stone staircase leading up.Rh:_ .r<rRhi` R===9.0)Kinetic GrapnelRhi C _The rat squeaks loudly.Rh< #.# #.# # #..###.##### #.# # #...# #.# ##+# #.##..# #..#.##.# ##...# #.##..# #.###.#.###.....## #.....# #..#.##.##.## ###.#.# #.#.####.... #.+.+#...####....r..@.####....  ##.## #<......#.#.#  #)# ##.....##.###..###.#  ##.## ##...# #.###.## #.#  #...# ##+# #.#..## #.#  #...# #.# #.#.#.## ##  #...# #.#Rh$[37m #.#.#..#  ##.## ####.## #.#.#.#.#  #.# #.....###.....##.#RhRhp.r---900RhG-Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh) #.# #.# # #..##  Afonso the Tinkerer ###.##### #.# # #...#  Mountain Dwarf #.......# ##+# #.##..#  Health: 28/28 ======================== #..#.##.# ##...# #.##..#  Magic: 5/6====================---- #.###.#.###.....## #.....#  AC: 3Str: 20 #..#.##.##.......## ###.#.#  EV: 10Int: 15 #.......#.........####....####### SH: 0Dex: 8 Rhb*#.......+.........+.............. XL:  3 Next: 37% Place: Dungeon:2 ##...####.....r*@.####....####### Noise: ---------  Time: 1900.9 (0.0)  ##.## #<......#.......#.#  a) +0 hammer  #)# ##.....##.###..###.#  Cast: Kinetic Grapnel  ##.## ##...# #.###.## #.#  #...# ##+# #.#..## #.#  #...# #.# #.#.#.## ##  r   rat Rh* #...# #.# #.#.#..#  ##.## ####.## #.#.#.#.#  #.# #.....###.....##.# _The rat squeaks loudly.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh*Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)Rh  #.##.# # #..##Afonso the Tinkerer ###.##### #.# # #...#Mountain Dwarf #.......# ##+# #.##..#Health: 28/28 ======================== #..#.##.# ##...# #.##..#Magic: 5/6====================---- #.###.#.###.....## #.....#AC: 3Str: 20 #..#.##.##.......## ###.#.#EV: 10Int: 15 #.......#.........####....####### SH: 0Dex: 8 #.......+.........+.............. XL:  3 Next: 37% Place: Dungeon:2 ##...####.....r*@.####....####### Noise: ---------  Time: 1900.9 (0.0)  ##.##hν m #<......#.......#.#a) +0 hammer#)# ##.....##.###..###.#Cast: Kinetic Grapnel  ##.## ##...# #.###.## #.##...# ##+# #.#..## #.##...##.# #.#.#.## ##r   rat (grapneled)#...##.# #.#.#..###.## ####.## #.#.#.#.##.# #.....###.....##.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.Rh]5 Rh: G.rRh; 3=1.9 (1RhN onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _The rat is severely wounded.RhSV  The grapnel guides your strike. You sock the rat!RhY1.Rh_n93.2 (1.3Kinetic GrapnelRheRh"hG _You kill the rat!RhyRh3Rh,Rh#RhRh,RhERhء,RhRhBRhRh N6====RhRhRh,RhRh=Rh,Rh{====RhlBRh _You open the door.  There is an open door here.Rha _RhBRhRhRhRh_ Rho3Rh:.#.....######.## #.#  #........# #....# ....  #........# #.#..# #..##  #####.#### #.#..# ##. # Rhu;#.# #g#..## #. # ### #.# #.#...# #. # ..# ##+## #.##..# #.# # ##...## #.##..# #.# .###.....## #.@...# #.- #.##.......## ###.#.# #..# ..#.........####....##########...Kinetic Grapnel ..+.........'.................... ###.........####....##########...Rh< ##<......#.......#.# ###..# g   hobgoblin (asleep) ##.....##.###..###.# #...## ##...###.###.## #.# #.### ##+## #.#..## #.# #.#RhI026.2 (23.0)RhpJF-7.2 (24RhRRhyT\ _A hobgoblin comes into view.Rhj1  Rh2Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhl P #..#.....######.## #.# Afonso the Tinkerer  #........# #....# .... Mountain Dwarf  #........# #.#..# #..## Health: 28/28 ========================  #####.#### #.#..# ##. # Magic: 5/6====================---- #.# #g#..## #. # AC: 3Str: 20 ### #.# #*#...# #. # EV: 10Int: 15 ..# ##+## #*##..# #.#  SH: 0Dex: 8 #.# ##...## #*##..# #.#  XL:  3 Next: 39% Place: Dungeon:2 #.###.....## #.@...# #.## Noise: ---------  Time: 1927.2 (0.0) Rhm #.##.......## ###.#.# #..# a) +0 hammer ..#.........####....##########... Cast: Kinetic Grapnel ..+.........'.................... ###.........####....##########...  ##<......#.......#.# ###..# g   hobgoblin (asleep)  ##.....##.###..###.# #...##  ##...###.###.## #.# #.###  ##+## #.#..## #.# #.# _A hobgoblin comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Rhn ~Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)Rh# #..#.....######.###.# Afonso the Tinkerer#........# #....#.... Mountain Dwarf#........# #.#..##..## Health: 28/28 ========================#####.#### #.#..###. # Magic: 5/6====================----#.# #g#..###. # AC: 3Str: 20 ### #.# #*#...##. # EV: 10Int: 15 ..# ##+## #*##..##.# SH: 0Dex: 8 #.# ##...## #*##..##.# XL:  3 Next: 39% Place: Dungeon:2 #.###.....## #h%$49m.@...##.## Noise: ---------  Time: 1927.2 (0.0) #.##.......## ###.#.##..# a) +0 hammer ..#.........####....##########... Cast: Kinetic Grapnel ..+.........'.................... ###.........####....##########...##<......#.......#.# ###..# g   hobgoblin (grapneled)##.....##.###..###.# #...####...###.###.## #.# #.#####+## #.#..## #.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is lightly wounded.RhI.gRh%..Rh5===8.2 (1Rh[Rh*  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The kinetic grapnel hits the hobgoblin.hobgoblin is lightly woundedRh$. _shouts!Rh;  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhl #..#.....######.## #.# Afonso the Tinkerer  #........# #....# .... Mountain Dwarf  #........# #.#..# #..## Health: 28/28 ========================  #####.#### #.#..# ##. # Magic: 4/6================-------- #.# #.#..## #. # AC: 3Str: 20 ### #.# #g#...# #. # EV: 10Int: 15 ..# ##+## #*##..# #.#  SH: 0Dex: 8 #.# ##...## #*##..# #.#  XL:  3 Next: 39% Place: Dungeon:2 #.###.....## #.@...# #.## Noise: ===------  Time: 1928.2 (0.0) #.##.......## ###.#.# #..# a) hm;1m+0 hammer ..#.........####....##########... Cast: Kinetic Grapnel ..+.........'.................... ###.........####....##########...  ##<......#.......#.# ###..# g   hobgoblin (grapneled)  ##.....##.###..###.# #...##  ##...###.###.## #.# #.###  ##+## #.#..## #.# #.# _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, grapneled, 74% to hit)Rh9 #..#.....######.###.# Afonso the Tinkerer#........# #....#.... Mountain Dwarf#........# #.#..##..## Health: 28/28 ========================#####.#### #.#..###. # Magic: 4/6================--------#.# #.#..###. # AC: 3Rh{Str: 20 ### #.# #g#...##. # EV: 10Int: 15 ..# ##+## #*##..##.# SH: 0Dex: 8 #.# ##...## #*##..##.# XL:  3 Next: 39% Place: Dungeon:2 #.###.....## #.@...##.## Noise: ===------  Time: 1928.2 (0.0) #.##.......## ###.#.##..# a) +0 hammer ..#.........####....##########... Cast: Kinetic Grapnel ..+.........'.................... RhU###.........####....##########...##<......#.......#.# ###..# g   hobgoblin (grapneled)##.....##.###..###.# #...##Rh##...###.###.## #.# #.#####+## #.#..## #.# #.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, grapneled, 74% to hit)  The kinetic grapnel hits the hobgoblin.Rhh.g.Rhڣ4--9.2 (1Rh7Rh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (lightly wounded, grapneled, 74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is heavily wounded.Rhv  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh #..#.....######.## #.# Afonso the Tinkerer  #........# #....# .... Mountain Dwarf  #........# #.#..# #..## Health: 28/28 ========================  #####.#### #.#..# ##. # Magic: 3/6============------------ #.# #.#..## #. # AC: 3Str: 20 ### #.# #.#...# #. # EV: 10Int: 15 ..# ##+## #g##..# #.#  SH: 0Dex: 8 #.# ##...## #*##..# #.#  XL:  3 Next: 39% Place: Dungeon:2 #.###.....## #.@...# #.## Noise: =--------  Time: 1929.2 (0.0) #.##.......## ###.#.# #..# Rha) +0 hammer ..#.........####....##########... Cast: Kinetic Grapnel ..+.........'.................... ###.........####....##########...  ##<......#.......#.# ###..# g   hobgoblin (grapneled)  ##.....##.###..###.# #...##  ##...###.###.## #.# #.###  ##+## #.#..## #.# #.# _The hobgoblin is heavily wounded.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, grapneled, 74% to hit)Rh #..#.....######.###.# Afonso the Tinkerer#........# #....#.... Mountain Dwarf#........# #.#..##..## Health: 28/28 ========================#####.#### #.#..###. # Magic: 3/6============------------#.# #.#..###. # AC: 3Str: 20 ### #.# #.#...##. # EV: 10Int: 15 ..# ##+## #g##..##.# SH: 0Dex: 8 #.# ##...## #*##..##.# XL:  3 Next: 39% Place: Dungeon:2 #.###.....##h9m #.@...##.## Noise: =--------  Time: 1929.2 (0.0) #.##.......## ###.#.##..# a) +0 hammer ..#.........####....##########... Cast: Kinetic Grapnel ..+.........'.................... ###.........####....##########...##<......#.......#.# ###..# g   hobgoblin (grapneled)##.....##.###..###.# #...####...###.###.## #.# #.#####+## #.#..## #.# #.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhjAim: a hobgoblin (heavily wounded, grapneled, 74% to hit)  The kinetic grapnel hits the hobgoblin but does no damage.Rhl Rho L.gRho %30.2 (1Rhv Rhzz Rh4{ Rh{ MConfirm with . or Enter, or press ? or * to list all spells.Rh9| }Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Rh| TPress: ? - help, Shift-Dir - straight line  Rh,} Aim: a hobgoblin (heavily wounded, grapneled, 74% to hit)  Rh} @The kinetic grapnel hits the hobgoblin but does no damage. Rh} V_The hobgoblin is heavily wounded.Rh [  The grapnel guides your strike. You hit the hobgoblin.Rh7 E†Rh) o421.5 (1.3Kinetic GrapnelRhR RhO M _You kill the hobgoblin!RhҒ IRh# Rhє ,Rh\ Rhl ,Rh RhC ,Rhޜ Rh f4====RhK Rh^ ,Rh, Rh ,Rh) Rh ,Rh Rh7 Rh <====RhB Rh ,Rh Rh ,Rh Rh ,RhD Rh nRh RhĶ Rh. P5====Rh Rh ,Rh Rh ,Rh Rh Rh Rh\ Rh Rh8 <====Rh" Rh ,Rh Rh$ ,Rh5 Rh ,Rh; Rh ,Rh Rh ,Rh> Rh d6====Rh Rh Rh ,Rh Rh nRh ,Rhs Rh& Rh Rh <====Rh Rh Rh ,Rh RhK Rhw ,Rh Rh Rh Rh RhL Rh Rh> ,Rh Rh Rh ,Rh) Rh Rh ,Rh RhR Rh? ,Rh Rh RhO Rh ,Rh Rhh ,Rh Rh Rh ,Rh Rh Rh ,Rh@ Rh Rh ,Rh Rh$ Rh7 ,Rh Rh Rh ,Rh' RhG Rh ,Rhc Rh3 Rh ,Rhi Rh Rh ,Rh Rh" Rh# ,Rh$ Rh(& Rh' BRh) Rh* ,Rh + Rh, Rh}. ,Rh. Rh0 Rh1 ,Rh2 Rh3 Rh4 ,Rhl5 RhF7 RhS8 ,Rh8 Rh: Rh#< BRh$> Rh> ,Rho? Rh@ RhB BRhC RhyE BRhG RhI ,RhI Rh K RhL ,RhL RhpN RhcO ,RhO RhIQ RhS BRhS RhV BRhxW RhX RhX Rh*Y Rh[ Rh[ RhN\ Rh\ Rhv_ XRhea Rh8b ,Rhb Rhd Rh^e ,Rhe Rhg Rhh ,Rh]i Rhsj Rhk ,Rhpk Rhm Rhm ,Rhm Rho Rho Rhp Rh>p Rh] RhB ,Rh Rh Rhݑ ,RhI Rh˝ Rh= BRh Rh ,Rh' Rh Rh Rh ,RhW Rh BRh Rh Rh ,Rh RhXRhXRhRh0#Rh(Rh1XRh2Rh3RhC3RhL;Rh<,Rh=RhERhyG,RhLHRhQBRhRRhQYRhZ,RhE[Rhld@  There is an open door here.RhufRh4g _Rh`hRhdoRhp,RhqRhxRhz,Rh?{RhvRh,RhRh-Rh,Rh>Rh@  There is an open door here.RhRhv _RhRhRhRhPRh%Rh+Rh,RhRhiRh,RhiRhqRh,RhdRh{Rh,RhwRhYRh,RhwRhRh-,RhRhVRh,Rh_RhRh#,RhRhiRh,RhRhRhRhRhO)Rh/nRh0BRhQ;Rh?RhDXRhRhSRh&RhRh ,Rh Rh Rh,RhRh8Rh6,RhRhq@  There is an open door here.RhRhu _RhRhS!RhB#BRh$Rh&,Rh*'Rh(Rhp*,Rh+RhN.Rh0,Rh1Rh3Rh4,Rh5RhS8RhL:,Rh;Rho>Rh @,RhtARhCRh[E,RhFRhHRhJ,RhMRho..........#####.#.....#.#..#..... ##.....#..)..#..#.+. ..#.###.÷.#####.#.....#..#.†..... #.#.# #...# ##.#.....#).#.##.... #.#.# #.#.# #..#######..#.###... #.#.###.#.# #...#.....#.#.# ##.. #.#.......# #....#.....##.# ##+ ..#.###.### ##....#######.# #. ###.# #.# ##@#.........# #.-20740.0) ....###.# #........#### ##......># #.##.....# ## .######## #.##.###.# ####>RhKq #.##.# #.# #... ##.##.###.###.####. #............#  ############## Rhr8-RhyRh{E _Done exploring.Rh Rh Rh Rh] RhS Rh P _RhL ,Rh% Rhy Rh Rh Rh Rh Rh7 Rh Rh Rh Rh ,RhҲ Rh Rh ,Rh Rhv Rh ,Rh Rhg Rh ,RhF Rh Rh_ ,Rh Rh Rh ,Rh_ Rhq Rhu ,RhP Rhw Rh ,Rh0 Rh Rh ,Rhw Rh Rh. Rhz Rh Rh4 Rh; Rh Rh Rh Rhe ,Rh Rhg Rh] Rh Rh Rh Rh Rh Rhi RhU RhD Rh Rh Rh Rh ,Rh RhC v#.#......#.###.÷.#####.#.....# ..#.#.####.#.# #...# ##.#.....#).#.)#.#.# #.#.# #..#######....#.#.###.#.# #...#.....######.#.......# #....#.........#.###.### ##....#####Rh #########.# #.# ##.#...... #............###.# #.......###..........@# #.##....91.5 (20.0)  ##.....######## #.##.# ####.#...## #.##.# # ........###.##.#####.#.## #..  #...# ############## Rhx Rh Rhc y _There is a stone staircase leading down here.Rhzt  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2b - Launch Clockwork BeeForgecraft8% 3  c - Stone ArrowConjuration/Earth54% 3  d - Forge Blazeheart Golem Fire/Forgecraft 58% 4  e - Forge Lightning Spire Air/Forgecraft 58% 4  f - Rending BladeConjuration/Forgecraft 58% 4  g - Lehudib's Crystal Spear Conjuration/Earth 100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh) Rh+ Rh3 ;..#.#......#.###.÷.#####.#.....#. Afonso the Tinkerer ..#.#.####.#.# #...# ##.#.....#) Mountain Dwarf ..#.#.#.)#.#.# #.#.# #..#######. Health: 28/28 ======================== #.#.#....#.#.###.#.# #...#.....# Magic: 6/6======================== #.#.######.#.......# #....#..... AC: 3Str: 20 Rh4 #.#........#.###.### ##....##### EV: 10Int: 15 #.##########.# #.# ##.#...... SH: 0Dex: 8 #............###.##........ XL:  3 Next: 42% Place: Dungeon:2 ######..........@##.##..... Noise: ---------  Time: 2091.5 (0.0)##.....#########.##.###. a) +0 hammer ####.#...###.##.# #. Cast: Kinetic Grapnel ........###.##.###. ####.#.###........#...############### _You kill the hobgoblin! _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _There is a stone staircase leading down here.Rh; P  Okay, then.Rhx= RhC RhE . _Rh"r Rhx   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   l - Spellcasting   2.0   4.2  -2           b - Maces & Flails   2.2   2.1  +2   m + Necromancy0.1   0.8  +1   c - Axes   1.2   0.7  +2   n + Forgecraft5.3   4.2  +2   d - Staves   1.1   0.8  +1      Rhy   e - Unarmed Combat   0.0   1.0   0   o - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.4  -2   p - Shapeshifting   0.0   1.4  -2           g - Short Blades   0.0   1.4  -2       h - Ranged Weapons   0.0   1.4  -2               i - Armour   0.0   0.8  +1  Rhz      j - Dodging   1.3   3.4  -3       k - Stealth   1.4   2.8  -2                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [Rh)| !] training|cost|targetsRhhD a - Fighting Rh o  a - Fighting  l - Spellcasting RhTh l - Spellcasting  m + Necromancy Rh% m * Necromancy   0.1 n + Forgecraft RhM c m * Necromancy  n + Forgecraft Rh  m - Necromancy   0.1 n + Forgecraft RhLRhdRh..#.#......#.###.÷.#####.#.....#. Afonso the Tinkerer ..#.#.####.#.# #...# ##.#.....#) Mountain Dwarf Rh..#.#.#.)#.#.# #.#.# #..#######. Health: 28/28 ======================== #.#.#....#.#.###.#.# #...#.....# Magic: 6/6======================== #.#.######.#.......# #....#..... AC: 3Str: 20 #.#........#.###.### ##....##### EV: 10Int: 15 #.##########.# #.# ##.#...... SH: 0Dex: 8 #............###.##........ XL:  3 Next: 42% Place: Dungeon:2 ######..........@##.##..... Noise: ---------  Time: 2091.5 (0.0)##.....#########.##.###. a) Rh>+0 hammer ####.#...##Rhy#.##.# #. Cast: Kinetic Grapnel ........###.##.###. ####.#.###........#...############### _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _There is a stone staircase leading down here. _Okay, then.RhRhVRhRhCRhX(Rh)Rh6Rh>RhC22.5 (1 _Rh"HRh #  #########.# 3 ..#  ###  Rh+RhRhV-3.3 (1.8Rh)]Rh,`} _You climb downwards. _There is a stone staircase leading up here.RhU5 IRh7 RhsN  _RhO ,RhVP RhQ RhkW ,RhHX Rh^Z Rha U# .######<...#100.3 (7.0.##########.#.......<..############Rh6i Rhj +1.3 (8Rhs O _Found a stone staircase leading up.RhRh<RhOvRhRhBRhמRh,RhRhRh,RheRhXRhPRh,Rh0RhJRhBRh RhXRhP###########.## #.# #.# #.# #.# #.#  #.#  #.#   #@#  28.3 (27.0) #.#   #.#   #.#   #.#  #.#  ..# Rh #<#    RhrB9.3 (28RhvRh=9 _Found a stone staircase leading up.Rhan _Rhs XRhu ,RhKv Rhw Rhz ,Rh{ RhZ} Rh ,RhE Rh߂ Rh ,Rh Rh؋ Rh ,Rh. Rh Rh\ ,Rhї RhS Rh8 ,RhO Rh? Rh[ ,Rhz Rhߨ Rhg  #.#  #.#  #.#  #.#  #.# #### #.# ..# #.# .# #.# #######@####.# #............# #?#####.####<# #.##.##.##.# #.#.. #..### #.#Rh Y41.3 (122.3 (13Rh Rh. 0 _A - a +6 ring of dexterityRhm Rh Rh ,Rh Rh Rh ,Rh RhT RhN ,Rh Rh Rh ,Rh Rh Rh2 ,Rh Rh Rh ,Rh Rhw . #.# #.# #.#### #.# ..# #.# Rh #.# #.########.####.#............# #.####<# #.# #.# #.# #.# #.# #.# #.# #.#Rh,  #.# #.# #.. #..RhZ  ### #.## Rh 19.3 (7.0)Rh ,50.3 (8Rh Rh a _B - a scroll labelled UXTYDGHOACARh/IRhZ1Rh96,Rh;,Rh=,Rhx?Rh0BRhFRhUGRhvHRhJRhO,RhBPRhRRhVRhVRhWRhZRh/^,Rh^RhaRhd,RheRhRhBRh,RhoRh= _d - 15 stones (gained 9)Rh+Rh3RhRhv,Rh%Rh̦Rh,Rh&RhQRh,Rh[RhIRh$,RhڶRhRh^BRhNRh ,RhRhgRh,RhRhRh,Rh@RhRhU,RhRhRhRh|RhRhRhRh}RhRhNRh0,RhRhhRhBRhRh@,RhRhNRhRhRhRhRh,Rh`RhRhRhRhkRh{Rh ,RhA Rh Rh,Rh+RhRhRhRh@RhRhRh-RhRhRh,Rh`Rh RhZ$,Rh%Rh'Rh+,Rh=,Rh*/Rh0Rh1RhZ1Rh$3Rh5Rh_6Rh6Rh9Rh#<,Rh<Rhv>Rh@,Rh?ARhBRhSLRhN,RhLORhQRhS,RhTRhURhUX,RhYRhZRh\Rh:]Rh]Rh^Rha,Rh3bRhcRhf,RhgRhiRhHk,RhkRhlRhro,RhJpRhKqRhs,RhntRhuRhpx,RhyRhzRh|,Rh7}Rhp~Rh,RhlRhQRh,RhRhBRhB,Rh݋RhKRh,Rh RhRhO,Rh͔RhRhpRh͙RhRhRhk,RhRhܡRh,RhRhRhҲ#.##.#.#.#######.##.#.#............#.### ##########.####..?.. g .........# #...###. ########## #.Rhճn#.#.# #.#..###############.#.@................##.################ Kinetic Grapnel g   goblin (asleep)Rhq1210.3 (60.0)Rh,1.3 (61RhRhs _A goblin comes into view. It is wielding a +0 club.Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh4$ #.# #.##.#. Afonso the Tinkerer #.#######.##.#. Mountain Dwarf #............#. Health: 28/28 ======================== ### ##########.####. Magic: 5/6====================---- .?.. g .........# #. AC: 3Str: 20 ..###* ########## #. EV: 10Int: 15 #.#*# #. SH: 0Dex: 8 #.*###############. XL:  3 Next: 42% Place: Dungeon:3 Rh.6#.@................ Noise: ---------  Time: 2211.3 (0.0) ##.################ a) +0 hammer #.# Cast: Kinetic Grapnel #.# #.# #.# g   goblin (asleep) #.# #.# _A goblin comes into view. It is wielding a +0 club.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)Rh" #.# #.##.#. Afonso the Tinkerer #.#######.##.#. Mountain Dwarf #............#. Health: 28/28 ======================== ### ##########.####. Magic: 5/6====================---- .?.. g .........# #. AC: 3Str: 20 ..###. ########## #. EV: 10Int: 15 #.#.# #. SH: 0Dex: 8 #..###############. XL:  3 Next: 42% Place: Dungeon:3 #.@................ Noise: ---------  Time: 2211.3 (0.0) ##.################ a) +0 hammer #.# Cast: Rh8#$[mKinetic Grapnel #.# #.# #.# g   goblin (asleep) #.# #.#Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Rh+ #.# #.##.#. #..#. #............#. ### ##.####. .?.. . ..# #. ..###g  #. #.#.# #. ###. Rh,............ ### #.# #.# #.# #.#g #.# #.# Rh/c===2.3 (1Contam Rh6Rh^9m  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic.  Nothing appears to happen. _The goblin shouts! You hear an angry hiss.Rhx  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh"K #.# #.##.#. Afonso the Tinkerer #.#######.##.#. Mountain Dwarf #............#. Health: 28/28 ======================== ### ##########.####. Magic: 4/6================-------- .?.. . .........# #. AC: 3Str: 20 RhY$..###g ########## #. EV: 10Int: 15 #.#*# #. SH: 0Dex: 8 #.*###############. XL:  3 Next: 42% Place: Dungeon:3 #.@................ Noise: ===------  Time: 2212.3 (0.0) ##.################ a) +0 hammer #.# Cast: Kinetic Grapnel #.# Contam  #.# #.# g   goblin #.# #.# _The goblin shouts! You hear an angry hiss.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh$Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)Rh  #.# #.##.#. Afonso the Tinkerer #.#######.##.#. Mountain Dwarf #............#. Health: 28/28 ======================== ### ##########.####. Magic: 4/6================-------- .?.. . .........# #. AC: 3Str: 20 ..###g ########## #. EV: 10Int: 15 #.#.# #. SH: 0Dex: 8 #..###############. XL:  3 Next: 42% Place: Dungeon:3 Rh+ #.@................ Noise: ===------  Time: 2212.3 (0.0) ##.################ a) +0 hammer #.# Cast: Kinetic Grapnel #.# Contam  #.# #.# g   goblin #.# #.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)  The kinetic grapnel hits the goblin.RhV #.# #.##.#. #..#. #............#. ### ##.####. .?.. . ..# #. ..###)  #. #.#*# #. #.*#######. RhJr............ ### #.# #.# #.# #.# #.# #.# Rh=Rhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (67% to hit)  The kinetic grapnel hits the goblin.  You kill the goblin!RhS.S   ball python (constriction)RhH;4--3.3 (1RhRhw^ _A ball python comes into view.Rhy  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh #.# #.##.#. Afonso the Tinkerer #.#######.##.#. Mountain Dwarf #............#. Health: 28/28 ======================== ### ##########.####. Magic: 3/6============------------ .?.. . .........# #. AC: 3Str: 20 ..###) ########## #. EV: 10Int: 15 #.#S# #. SH: 0Dex: 8 #.*###############. XL:  3 Next: 44% Place: Dungeon:3 #.@................ Noise: =--------  Time: 2213.3 (0.0) ##.################ a) +0 hammer #hpB0m.# Cast: Kinetic Grapnel #.# Contam  #.# #.# S   ball python (constriction) #.# #.# _A ball python comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)Rh#.# #.##.#. Afonso the Tinkerer#.#######.##.#. Mountain Dwarf#............#. Health: 28/28 ========================### ##########.####. Magic: 3/6============------------.?.. . .........# #. AC: 3Str: 20..###) ########## #. EV: 10Int: 15#.#S##. SH: 0Dex: 8#.*###############. XL:  3 Next: 44% Place: Dungeon:3#.@................ Noise: =--------  Time: 2213.3 (0.0)##Rhu.################ a) +0 hammer#.#Cast: Kinetic Grapnel#.#Contam #.##.#S   ball python (constriction, grapneled)#.##.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python.Rh Rh_v.S4.3 (1Rh~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. _The ball python is severely wounded.Rh;  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhK  #.# #.##.#. Afonso the Tinkerer #.#######.##.#. Mountain Dwarf #............#. Health: 28/28 ======================== ### ##########.####. Magic: 2/6========---------------- .?.. . .........# #. AC: 3Str: 20 ..###) ########## #. EV: 10Int: 15 #.#.# #. SH: 0Dex: 8 #.S###############. XL:  3 Next: 44% Place: Dungeon:3 #.@................ Noise: =--------  Time: 2214.3 (0.0) ##.################ a) +0 hammer #.h 3m# Cast: Kinetic Grapnel #.# Contam  #.# #.# S   ball python (constriction, grapneled) #.# #.# _The ball python is severely wounded.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, grapneled, 77% to hit)Rhm #.# #.##.#. Afonso the Tinkerer #.#######.##.#. Mountain Dwarf #............#. Health: 28/28 ======================== ### ##########.####. Magic: 2/6========---------------- .?.. . .........# #. AC: 3Str: 20 ..###) ########## #. EV: 10Int: 15 #.#.# #. SH: 0Dex: 8 #.S###############. XL:  3 Next: 44% Place: Dungeon:3 #.@................ Noise: =--------  Time: 2214.3 (0.0) ##.################ a) +0 hammer #.#h.nV34m Cast: Kinetic Grapnel #.# Contam  #.# #.# S   ball python (constriction, grapneled) #.# #.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, grapneled, 77% to hit)  The kinetic grapnel hits the ball python.Rhrl #.# #.##.#. #..#. #............#. ### ##.####. .?.. . ..# #.Rhs   #. #.#.# #. #..#######. ............ ### #.# #.# #.# #.# #.# RhtW#.# Rh&.Rhn65.3 (1Kinetic GrapnelRh RhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (severely wounded, grapneled, 77% to hit)  RhvThe kinetic grapnel hits the ball python. _You kill the ball python!RhobRh0eBRhh>Rh jRhow _Your magical contamination has completely faded away.RhuRhy,RhzRhc~93Rh~3====RhRh,RhӃRhz,RhRh͋RhDRhRhR====Rh%XRh՛,Rh՜Rhܟ,RhRh,Rh Rh,Rh(Rh!;4Rh+====RhQRh,RhRhǴ,RhRh,,RhHRhIh====Rhp,RhRh,RhRh,RhRh%,RhRh,Rh`RhP5====RhRhRh,Rh7Rh,RhRh=,RhRhRhR<====RhRh,RhRh,RhJRh^,RhRh,Rh-Rhg ,Rh RhRhN6====RhRh4 _Magic restored.RhY3RhRhB Rh$,Rh%RhB(RhN+Rh+Rh,Rh.Rhz2Rh 3<====Rh4Rhr6Rhm9,Rh:Rh'@Rh@RhBRhE _z - 2 scrolls labelled KEUWOO CYUXOTA (gained 1)RhIRhIRh/JRhLRhFQRhQRhRRhTRh$W,Rh-XRhYRh\Rh]Rh]Rhk_Rhb,RhcRhkiBRhjRhkRhmRhnRhVnRhoRh6r,RhDsRhv,RhqwRhtzN _You now have 117 gold pieces (gained 14).Rh*}3Rh}Rh\Rh,RhRhRh,Rh$Rh]Rh,RhPRh{Rh0,RhRhRh;,RhRhRhRhRhΛRhٝRh! #.# #.## #####.####.#.#.#####...........# #................## #######.##.######.############.##.# #............##.#.Rhe####.###.###.##.# ##.......@..##.##.# #-73.3 (58.0)...........#.##.# >###.##...##.##.### ##.###.## ... ..## #......# #Rh4### Rh1RhjF-4.3 (59RhHRh#; _Found a stone staircase leading down.Rh3RhRhRhdRhRh<#nRhY%Rh',RhH(Rh)Rh,,Rh-Rh/Rhu<Rh=Rh.CXRhCRhM< #####..#####..... ..... #######.##. ###########.##.#  # ............##.#  #.#####.###.###.##.#  #............##.##.#  #.@.........#.##.# 82.3 (8RhN<.0) #>###.##...##.##.#  #. #.###.###.#  #. #.........#.) #####......## ###### Rh VRhX+3.3 (9RhF]Rh`' _Found a shortbow.Rhj#.#####..... #..... #######.##.## ###########.##.#. ............##.# #.#####.###.###.##.# #............##.##.# #.....#.##.# #@###.##...##.##.# #.# #.###.###.#  #.# #.........# .)# #####...... ### ###### RhRh+4.3 (1RhRhc _There is a stone staircase leading down here.Rh.....######.##.## #####. ...........#.#####.###.###............ #...........>###.##...# #.###.###.# ........)# #####......#### ###### Rh Rht-5 _RhRh=Rh######.##.## ####. ...........#####.###.###........... #....>###.##...#.# #.###.###.# ..............)# #####......######### ###### Rh.Rh;&6RhRhnRh # ####. ...........#####.###.###........... #.>###.##...#.# #.###.###.# ######..............@# #####......######### ###### Rh Rhp &7Rh g _You see here a +0 shortbow.RhTRhNWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon RhRh# ###########.##.# Afonso the Tinkerer#. ............##.# Mountain Dwarf#.#####.###.###.##.# Health: 28/28 ========================#............##.##.# Magic: 6/6========================#...........#.##.# AC: 3Str: 20#>###.##...##.##.# EV: 10Int: 15#.# #.###.###.#SH: 0Dex: 8#######.# #.........#XL:  3 Next: 46% Place: Dungeon:3.......@# #####......Noise: ---------  Time: 2287.3 (0.0)######### ######a) +0 hammerCast: Kinetic Grapnel _You now have 117 gold pieces (gained 14). _Found a stone staircase leading down. _Found a shortbow. _There is a sRhtone staircase leading down here. _You see here a +0 shortbow.  Okay, then.RhRh. _RhRh+8.3 (1RhcRhtone staircase leading down. _Found a shortbow. _There is a stone staircase leading down here. _You see here a +0 shortbow. _C - a +0 shortbowRhm  There is a stone staircase leading down here. _RhQnRh7Rhۉ,Rh_Rhs .r .# .##. ###.. #.#####....######.## #..................# #######.## #@.############.## #...............###.#####.###.###.###............##.#####...........#.###>###.##...##.## r   rat (asleep)#.# #.###.###.########.# #.........#........# #####......Rh8,97.3 (9Rh/8.3 (10.0)RhRhIV _A rat comes into view.Rh2##r .# #.# #### #.. ###########.#................@.# Rh#8>######..############...............#####.###.#...####...........>###.##...##.## #.# #.###.##########.# #.........#RhRh'g.rrRhP*19.0)Rh0Rh6; _Found a stone staircase leading down.Rh###..r  #.# #### #..#####.######@## #..................# >######..############.............#####.###.#..####...........>###.##...##.## ###.###RhURhM.r300Kinetic GrapnelRh]f  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhn  Afonso the Tinkerer  Mountain Dwarf ## Health: 28/28 ======================== .. Magic: 5/6====================---- .# AC: 3Str: 20 r# EV: 10Int: 15 ##*# #### SH: 0Dex: 8 #*.# #.#####... XL:  3 Next: 46% Place: Dungeon:3 .######@## #......... Noise: ---------  Time: 2300.3 (0.0) .........# #######.## a) +0 hammer >######..############.## Cast: Kinetic Grapnel #....RhP...........## #.#####.###.###.## #............##.## r   rat ###...........#.## #>###.##...##.## #.# #.###.###.# _Found a stone staircase leading down.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)Rh  Afonso the Tinkerer  Mountain Dwarf ## Health: 28/28 ======================== ..Rh^B Magic: 5/6====================---- .# AC: 3Str: 20 r# EV: 10Int: 15 ##.# #### SH: 0Dex: 8 #..# #.#####... XL:  3 Next: 46% Place: Dungeon:3 .######@## #......... Noise: ---------  Time: 2300.3 (0.0) .........# #######.## a) +0 hammer >######..############.## Cast: Kinetic Grapnel #...............## Rh!#.#####.###.###.## #............##.## r   rat ###...........#.## #>###.##...##.## #.# #.###.###.# Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  RhPress: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.Rh{ ## .. RhU-.# .# ##*#  #*.#   Rh ...  >## #.. ### RhX#> #.# Rh~3...Rht8=1.3 (1Kinetic GrapnelRh'Rhťonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _You kill the rat!Rh#IRhnRh^Rh1,RhRh,RhzRhBRhj,RhRh<,RhRh`,Rh7Rh6====RhRhR====RhRhBRhoRhRhARhRh},RhRhZRhRh,RhJ Rh! ,Rh Rh]RhBRhoRh,RhHRhKRhA,RhRhvRh ,Rhm!Rh#RhI2Rh4Rh6,Rh6Rh7Rh?XRh@,Rh'BRhDRhJXRhM,RhNRhHPRhQS,RhTRhTRh\Rh],RhRhx} # #.........#..#..#.........#..#............#..###...........##....########.......##...........#.......#.#.#.###########.###.###.#.......#######.# ##.#.#.#######.......@#####.##.# -Rh@#########.....# .#  #.##### .#  #.# # ##.# .# # #..# #.#####.. .######.## #........ .........# #######.# >######..############.# You pick up a book of Burglary and begin reading...Rhq040.3 (39.0)RhF-1.3 (40Rh7Rh߯p  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.Rh _Rh\ ,Rh ,Rh XRhR D #..# ######.###.#..# ...........#..# .# #.........#..# l..#.........#..# Rh .............#..### ...........##....###### #.......##.......... #..@....#.#.#.###### ####.###.###.#......#######.# ##.#.#.######........#####.##.##########.....# .# #.##### .# l   frilled lizard (asleep) #.# .# ##.# .# ## #..# #.#####.Rh 3.3 (2.0)  A frilled lizard comes into view.Rh\ e.llRhW +4.3 (3Rh Rh< 8 _The frilled lizard hisses angrily.Rh  #... .# .#..# ######.###.#..# ..#..##.# #.#..##.l.#.#..# #...#..### #.....##....##### #.##......... #.......#.#.#.##### ####.###.###.#..... #######.# ##.#.#.##### ........#####.##.##########.....# .# #.##### .# #.# .# ##.# .# #RhJlRh.ll 2 frilled lizards (1 wandering)5.3 (1Kinetic GrapnelRha _A frilled lizard comes into view.Rh #... .# .#..#. # ######.###.#..#. ...#..# #l#.#.#..# #...#.#..# #..l.#..### #.##.... #.## #.#.#.#.Rh ####.###.###.# #.# ##.#.#. .#####.##.# #.....# .#  #.##### .#  #.# .# ##.# .#RhRhWRh.l.ll6 _The frilled lizard hisses angrily.RhF  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh #...  Afonso the Tinkerer .# .#..#  Mountain Dwarf . # ######.###.#..#  Health: 28/28 ======================== .. ............#..#  Magic: 5/6====================---- #.#.#.........#..#  AC: 3Str: 20 #.l.#.........#..#  EV: 10Int: 15 #.............#..###  SH: 0Dex: 8 Rh7#...l*.......##....#### XL:  3 Next: 48% Place: Dungeon:3 #@......##........ Noise: ---------  Time: 2346.3 (0.0) #.......#.#.#.#### a) +0 hammer ####.###.###.#.... Cast: Kinetic Grapnel #######.# ##.#.#.#### ........#####.##.#  #########.....# .#  ll 2 frilled lizards #.##### .#  #.# .#  ##.# .# _The frilled lizard hisses angrily.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)Rhh" #...Afonso the Tinkerer.# .#..#Mountain Dwarf. # ######.###.#..#RhF# Health: 28/28 ========================.. ............#..#Magic: 5/6====================----#.#.#.........#..#AC: 3Str: 20#.l.#.........#..#EV: 10Int: 15#.**..........#..###SH: 0Dex: 8#...**.......##....#### XL:  3 Next: 48% Place: Dungeon:3Rh$ #@......##........ Noise: ---------  Time: 2346.3 (0.0)#.......#.#.#.#### a) +0 hammer####.###.###.#.... Cast: Kinetic Grapnel#######.# ##.#.#.####........#####.##.##########.....# .#ll 2 frilled lizards#.##### .##.# .###.# .# _The frilled lizard hisses angrily.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)Rh Rhݨ Rh s..l.lRh 3=7.3 (1Rh7 Rh   Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Rh4 Aim: a frilled lizard (57% to hit) _The kinetic grapnel misses the frilled lizard.Rh#  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh&  #...  Afonso the Tinkerer .# .#..#  Mountain Dwarf . # ######.###.#..#  Health: 28/28 ======================== .. ............#..#  Magic: 4/6================-------- #.#.#.........#..#  AC: 3Str: 20 #...#.........#..#  EV: 10Int: 15 #..l..........#..###  SH: 0Dex: 8 #....l.......##....#### XL:  3 Next: 48% Place: Dungeon:3 #@......##........ Noise: =--------  Time: 2347.3 (0.0) #.......#.#.#.#### a) +0 hammer ####.###.###.#.Rh$ ... Cast: Kinetic Grapnel #######.# ##.#.#.#### ........#####.##.#  #########.....# .#  ll 2 frilled lizards #.##### .#  #.# .#  ##.# .# _The kinetic grapnel misses the frilled lizard.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)RhF #...  Afonso the Tinkerer .# .#..#  Mountain Dwarf . # ######.###.#..#  Health: 28/28 ======================== .. ............#..#  Magic: 4/6================-------- #.#.#.........#..#  AC: 3Str: 20 #...#.........#..#  EV: 10Int: 15 #..l..........#..###  SH: 0Dex: 8 #....l.......##....#### XL:  3 Next: 48% Place: Dungeon:3 #@......##........ Noise: =--------  Time: 2347.3 (0.0) #.......#.#.#.#### a) +0 hammer ####.###.###.#....hTv9;49m Cast: Kinetic Grapnel #######.# ##.#.#.#### ........#####.##.#  #########.....# .#  ll 2 frilled lizards #.##### .#  #.# .#  ##.# .# Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.Rh #...  .# .#..#  . # ######.###.#..#  .. ............#..#  #....#..#  #....#..#  #....  #....†.......# ..# ..# ##.    Rh= .# l   frilled lizard   #.#  ##.# RhRhK.lRh4508.3 (1RhRhcMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!RhkD  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh}3 #...  Afonso the Tinkerer .# .#..#  Mountain Dwarf . # ######.###.#..#  Health: 28/28 ======================== .. ............#..#  Magic: 3/6============------------ #.#.#.........#..#  AC: 3Str: 20 #...#.........#..#  EV: 10Int: 15 #.............#..###  SH: 0Dex: 8 #...l*.......##....#### XL:  3 Next: 50% Place: Dungeon:3 #@......##........ Noise: =--------  Time: 2348.3 (0.0) #.......#.#.#.#### a) +0 hammer ####.##Rh4#.###.#.... Cast: Kinetic Grapnel #######.# ##.#.#.#### ........#####.##.#  #########.....# .#  l   frilled lizard #.##### .#  #.# .#  ##.# .# _You kill the frilled lizard!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)Rh #...  Afonso the Tinkerer .# .#..#  Mountain Dwarf . # ######.###.#..#  Health: 28/28 ======================== .. ............#..#  Magic: 3/6============------------ #.#.#.........#..#  AC: 3Str: 20 #...#.........#..#  EV: 10Int: 15 #.............#..###  SH: 0Dex: 8 #...l†.......##....#### XL:  3 Next: 50% Place: Dungeon:3 #@......##........ Noise: =--------  Time: 2348.3 (0.0) #.......#.#.#.#### a) +0 hammer ####.###.###.#....Rh Cast: Kinetic Grapnel #######.# ##.#.#.#### ........#####.##.#  #########.....# .#  l   frilled lizard #.##### .#  #.# .#  ##.# .# Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.Rha #...  .# .#..#  . # ######.###.#..#  .. ............#..#  #....#..#  #....#..#  #....  #....*.......# ..#Rh: b ..# ##.        #.#  ##.# Rh.†19.3 (1Kinetic GrapnelRhRhDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!Rh6u Rhz BRh{ BRh BRh RhF P4====Rh Rh2 Rh Rh Rh8 ,Rh1 RhԌ RhS Rh Rh Rh <====Rh Rh ,Rhޔ Rh Rh Rh Rh ,Rh Rhڟ ,RhȠ Rh ,RhJ Rh Rh P5====Rh" Rh ,Rh Rhۯ ,Rh Rhu XRh R====Rh ,Rh RhS ,Rh= Rh- Rh8 o-o   orc (wandering)Rh 072.3 (23.0)Rh F-3.3 (24Rh Rhr | _An orc comes into view. It is wielding a +2 dagger of venom.Rh ...# # #...# .# .#..#o ########.###.#..#.. ...#..# #.#.#.#..# #...#.#..#  #......#..### #.....##....####.####.##....... #.......#.#.#.### ####.###.###.#... #######.# ##.#.#.### ........#####.##.##########.....# .# #.##### .# #.# .#Rh Rh(:o.Rh+14.3 (1.0)Rhq3Rh6{ _You see here a frilled lizard corpse.RhY  ...# # #....## .# .#..# o..########.###.#..# ......Rh< ~.#..# #.#.#.#..# #...#.#..# #.#..### #...@†.##.... #.####.## #.......#.#.#. ####.###.###.# #.# ##.#.#. .#####.##.#  Rh #.....# .#  #.##### .#  #.# .#Rh( RhҜ >o.RhΟ -5 _Rh Rh{& ...#. # # #...#o##. .# .#..#########.###.#..#.........#..# #.#.#..#..# #...#.#..#  #..@...#..# #....†.##....##.####.##.....#. #.......#.#.#.## ####.###.###.#. #######.# ##.#.#.# ........#####.##.##########.....# .# #.##### .#Rh:$Rhd%Rh>0 roor   ratThe orc shouts!Rh3`6======6Rh!<RhNV _A rat comes into view.Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh   Afonso the Tinkerer Rh ...#  Mountain Dwarf . # # #...  Health: 28/28 ======================== #r##. .# .#..#  Magic: 5/6====================---- o..########.###.#..#  AC: 3Str: 20 ...............#..#  EV: 10Int: 15 #.#.#.........#..#  SH: 0Dex: 8 #...#.........#..#  XL:  3 Next: 51% Place: Dungeon:3 #..@..........#..### Noise: ==-------  Time: 2376.3 (0.0) #....†.......##....# a) +0 hammer #.####.......##.....RhL  Cast: Kinetic Grapnel #. #.......#.#.#.# # ####.###.###.#. #######.# ##.#.#.# o   orc ........#####.##.# r   rat #########.....# .# #.##### .# _A rat comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhL*Afonso the Tinkerer...#Mountain Dwarf. ## #...Health: 28/28 ========================#r##..# .#..#Magic: 6/6========================o..########.###.#..#AC: 3Str: 20...............#..#EV: 10Int: 15#.#.#.........#..#SH: 0Dex: 8#...#.........#..#XL:  3 Next: 51% Place: Dungeon:3#..@..........#..### Noise: ==-------  Time: 2376.3 (0.0)#....†.......##....# a) +0 hammer#.####.......##..... CasRh?,t: Kinetic Grapnel#. #.......#.#.#.## ####.###.###.#.#######.# ##.#.#.# o   orc........#####.##.# r   rat#########.....# .##.##### .# _A rat comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then. _RhOs.ro--7.3 (1Kinetic Grapnel _Rh9  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhX  Afonso the Tinkerer ...#  Mountain Dwarf . # # #...  Health: 28/28 ======================== #.##. .# .#..#  Magic: 5/6====================---- r..########.###.#..#  AC: 3Str: 20 o*.............#..#  EV: 10Int: 15 #*#.#.........#..#  SH: 0Dex: 8 #.*.#.........#..#  XL:  3 Next: 51% Place: Dungeon:3 #..@..........#..### Noise: ---------  Time: 2377.3 (0.0) #....†.......##....# Rh]a) +0 hammer #.####.......##..... Cast: Kinetic Grapnel #. #.......#.#.#.# # ####.###.###.#. #######.# ##.#.#.# o   orc ........#####.##.# r   rat #########.....# .# #.##### .#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 dagger of venom and wearing a +0 leather armour (74%to hit)Rh^Afonso the TinkererRh...#Mountain Dwarf. ## #...Health: 28/28 ========================#.##..# .#..#Magic: 5/6====================----r..########.###.#..#AC: 3Str: 20o*.............#..#EV: 10Int: 15#*#.#.........#..#SH: 0Dex: 8#.*.#.........#..#XL:  3 Next: 51% Place: Dungeon:3#..@..........#..### Noise: ---------  Time: 2377.3 (0.0)#....†.......##....# a) +0 hammer#.####.......##..... Cast: h7mKinetic Grapnel#. #.......#.#.#.## ####.###.###.#.#######.# ##.#.#.# o   orc........#####.##.# r   rat#########.....# .##.##### .#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 dagger of venom and wearing a +0 leather armour (74%to hit)RhH RhRh.ro..=8.3 (1RhRhd-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +2 dagger of venom and wearing a +0 leather armour (74%to hit) _The kinetic grapnel hits the orc but does no damage.Rh<  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh   Afonso the Tinkerer ...#  Mountain Dwarf . # # #...  Health: 28/28 ======================== #.##. .# .#..#  Magic: 4/6================-------- ...########.###.#..#  AC: 3Str: 20 ro.............#..#  EV: 10Int: 15 #*#.#.........#..#  SH: 0Dex: 8 #.*.#.........#..#  XL:  3 Next: 51% Place: Dungeon:3 #..@..........#..### Noise: =--------  Time: 2378.3 (0.0) #....†.......##....# h 3ma) +0 hammer #.####.......##..... Cast: Kinetic Grapnel #. #.......#.#.#.# # ####.###.###.#. #######.# ##.#.#.# o   orc ........#####.##.# r   rat #########.....# .# #.##### .#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 dagger of venom and wearing a +0 leather armour (74%to hit)Rh~Afonso the Tinkerer...#Mountain Dwarf. ## #...Health: 28/28 ========================#.##..# .#..#Magic: 4/6================--------...########.###.#..#AC: 3Str: 20ro.............#..#EV: 10Int: 15#*#.#.........#..#SH: 0Dex: 8#.*.#.........#..#XL:  3 Next: 51% Place: Dungeon:3Rh?#..@..........#..### Noise: =--------  Time: 2378.3 (0.0)#....†.......##....# a) +0 hammer#.####.......##..... Cast: Kinetic Grapnel#. #.......#.#.#.## ####.###.###.#.#######.# ##.#.#.# o   orc (grapneled)........#####.##.# r   rat#########.....# .##.##### .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 dagger of venom and wearing a +0 leather armour (74%to hit)  The kinetic grapnel hits the orc.Rh0,Rh e.ro.Rh +9.3 (1Rh'MAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +2 dagger of venom and wearing a +0 leather armour (74%to hit)  The kinetic grapnel hits the orc. _The orc is moderately wounded.Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhb   Afonso the Tinkerer ...#  Mountain Dwarf . # # #...  Health: 28/28 ======================== #.##. .# .#..#  Magic: 3/6============------------ ...########.###.#..#  AC: 3Str: 20 .r.............#..#  EV: 10Rhc _Int: 15 #o#.#.........#..#  SH: 0Dex: 8 #.*.#.........#..#  XL:  3 Next: 51% Place: Dungeon:3 #..@..........#..### Noise: =--------  Time: 2379.3 (0.0) #....†.......##....# a) +0 hammer #.####.......##..... Cast: Kinetic Grapnel #. #.......#.#.#.# # ####.###.###.#. #######.# ##.#.#.# o   orc (grapneled) Rhd ........#####.##.# r   rat #########.....# .# #.##### .#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 dagger of venom and wearing a +0 leather armour  (moderately wounded, grapneled, 74% to hit)Rh?Afonso the Tinkerer...#Mountain Dwarf. ## #...Health: 28/28 ========================#.##..# .#..#Magic: 3/6============------------...########.###.#..#AC: 3Str: 20.r.............#..#EV: 10Int: 15#o#.#.........#..#SH: 0Dex: 8#.*.#.........#..#XL:  3 Next: 51% Place: Dungeon:3#..@..........#..### Noise: =--------  Time: 2379.3 (0.0)#....†.......##....# a) +0 hammer#.RhA[33m####.......##..... Cast: Kinetic Grapnel#. #.......#.#.#.## ####.###.###.#.#######.# ##.#.#.# o   orc (grapneled)........#####.##.# r   rat#########.....# .##.##### .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 dagger of venom and wearing a +0 leather armour  (moderately wounded, grapneled, 74% to hit)  The kinetic grapnel hits the orc.Rhx,Rh.ro80.3 (1  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +2 dagger of venom and wearing a +0 leather armour  (moderately wounded, grapneled, 74% to hit)  The kinetic grapnel hits the orc. _The orc is heavily wounded.Rh  The grapnel guides your strike. You hit the orc.  You kill the orc!K.rK   kobold (wandering)Rh571.6 (1.3Rh^Rhzu _A kobold comes into view. It is wielding a +0 dagger.Rh3/Rh9.r   ratRha;(2.9RhARhYG _You closely miss the rat. The rat barely misses you.Rhz 5  You hit the rat.Rh RhRhXc oK)o   orc (wandering)K   koboldYou kill the rat!RhL i84.2Kinetic GrapnelRh'Rh4s _An orc comes into view. It is wielding a +0 dagger.Rh+'v...#o ## #... #K##..# .#..#  ...########.###.#..# ............#..# #.#.#...#..# #.).#..#..# #.....#..###Rhn(_#...@†##....#.####.##......#. #.#.#.#.### ####.###.###.#.. #######.# ##.#.#.##........#####.##.# K   kobold#########.....# .# #.##### .##.# .#Rh*Rh+Rh3K..KRhE64-50Rh=Rh?Rh?...# o # # #... #.##. .# .#..# .K.########.###.#..# .......#..# #.#.#.#..# #.).#.#..# #.#..### #....@.##....##.####.##.#. #.......#.#.#.## ####.###.###.#.#.# ##.#.#.#.#####.##.# RhDRhLJ.KRhP@-6RhVRhJZ{ _You see here a frilled lizard corpse.Rh#5 o ## #... #.##..# .#..#  ...########.###.#..# K.............#..# #.#.##..# #.).#.#..# #.....#..####....†##....#####.######........#. #.#.#.#.##### ####.###.###.#....RhE  #######.# ##.#.#.####........#####.##.##########.....# .#  #.##### .##.# .##.K4====7 _RhP Rh@S Rh1 Rh <8Rh2 Rh)RhJRhRQo.KRho   orc (wandering)K   koboldRh=9Kinetic GrapnelRhRhtq _An orc comes into view. It is wielding a +0 club.Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  o # # #...  Afonso the Tinkerer #.##. .# .#..#  Mountain Dwarf ...########.###.#..#  Health: 28/28 ======================== o..............#..#  Magic: 3/6============------------ #.#.#.........#..#  AC: 3Str: 20 Rh( #.K.#.........#..#  EV: 10Int: 15 #..*..........#..###  SH: 0Dex: 8 #...**.......##....#### XL:  3 Next: 58% Place: Dungeon:3 #.####@......##........ Noise: ---------  Time: 2389.2 (0.0) #. #.......#.#.#.#### a) +0 hammer # ####.###.###.#.... Cast: Kinetic Grapnel #######.# ##.#.#.#### ........#####.##.#  #########.....# .#  o   orc (wandering) #.##### .#  K   kobold #.# .#  ##.# .# _An orc comes into view. It is wielding a +0 club.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? oRh #r * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)Rho ## #...Afonso the Tinkerer#.##..# .#..#Mountain Dwarf...########.###.#..#Health: 28/28 ========================o..............#..#Magic: 3/6============------------#.#.#.........#..#AC: 3Str: 20#.K.#.........#..#EV: 10Int: 15#..*..........#..###SH: 0Dex: 8#...**.......##....#### XL:  3 Next: 58% Place: Dungeon:3#.####@......##........ Noise: ---------  Time: 2389.2 (0.0)#.Rh #.......#.#.#.#### a) +0 hammer# ####.###.###.#.... Cast: Kinetic Grapnel#######.# ##.#.#.####........#####.##.##########.....# .#o   orc (wandering)#.##### .#K   kobold#.# .###.# .# _An orc comes into view. It is wielding a +0 club.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)RhYS  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold but does no damage.Rh[Rh[e.o)K.†oRhf5==90.2 (1RhanRhq% _The orc shouts!Rh+2  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhy~ o # # #...  Afonso the Tinkerer #.##. .# .#..#  Mountain Dwarf ...########.###.#..#  Health: 28/28 ======================== .o.............#..#  Magic: 2/6========---------------- #.#.#.........#..#  AC: 3Str: 20 #.).#.........#..#  EV: 10Int: 15 #..K..........#..###  SH: 0Dex: 8 #...**.......##....#### XL:  3 Next: 58% Place: Dungeon:3 Rh#.####@......##........ Noise: ==-------  Time: 2390.2 (0.0) #. #.......#.#.#.#### a) +0 hammer # ####.###.###.#.... Cast: Kinetic Grapnel #######.# ##.#.#.#### ........#####.##.#  #########.....# .#  o   orc #.##### .#  K   kobold #.# .#  ##.# .# _The orc shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  RhPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)Rh  o # # #...  Afonso the Tinkerer #.##. .# .#..#  Mountain Dwarf ...########.###.#..#  Health: 28/28 ======================== .o.............#..#  Magic: 2/6========---------------- #.#.#.........#..#  AC: 3Str: 20 #.).#.........#..#  EV: 10Int: 15 #..K..........#..###  SH: 0Dex: 8 #....†.......##....#### XL:  3 Next: 58% Place: Dungeon:3 #.####@......##........ Noise: ==-------  Time: 2390.2 (0.0) #. #.......#.#.#.#### a) +0 hammerRh w # ####.###.###.#.... Cast: Kinetic Grapnel #######.# ##.#.#.#### ........#####.##.#  #########.....# .#  o   orc #.##### .#  K   kobold #.# .#  ##.# .# Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold.RhO M o # # #...  #.##. .# .#..#  Rh? ...########.###.#..#  .o.............#..#  #....#..#  #....#..#  #..)...  #...**.......# ..# #. ..# # Rh ##.     .# Rhɮ X   #.# Rh > ##.# Rh1 Rh9 \..†Rh> u60-1.2 (1Kinetic GrapnelRhKE RhG onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!RhrRhyhoo   orcRh5}O--2RhRh Rhs Rh Rh=o.oo 2 orcs (1 wandering) Rh$W-3Kinetic Grapnel RhD Rh Rh6y.o)o4 Rhv  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rhb  o # # #...  Afonso the Tinkerer #.##. .# .#..#  Mountain Dwarf ...########.###.#..#  Health: 28/28 ======================== .o.............#..#  Magic: 1/6====-------------------- #.#.#.........#..#  AC: 3Str: 20 #.)o#.........#..#  EV: 10Int: 15 #..)*.........#..###  SH: 0Dex: 8 #....*.......##....#### XL:  3 Next: 60% Place: Dungeon:3 #.####@......##........ Noise: ---------  Time: 2394.2 (0.0) #. #.......#.#.#.#### a) +0 hammer[11;1 Rh 0H # ####.###.###.#.... Cast: Kinetic Grapnel #######.# ##.#.#.#### ........#####.##.#  #########.....# .#  oo 2 orcs (1 wandering) #.##### .#  #.# .#  ##.# .# _You kill the kobold!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (74% to hit) Rh~)o ## #...Afonso the Tinkerer#.##..# .#..#Mountain Dwarf...########.###.#..#Health: 28/28 ========================.o.............#..#Magic: 1/6====--------------------#.#.#.........#..#AC: 3Str: 20#.)*#.........#..#EV: 10Int: 15 Rh#..)*.........#..###SH: 0Dex: 8#....*.......##....#### XL:  3 Next: 60% Place: Dungeon:3#.####@......##........ Noise: ---------  Time: 2394.2 (0.0)#. #.......#.#.#.#### a) +0 hammer# ####.###.###.#.... Cast: Kinetic Grapnel#######.# ##.#.#.####........#####.##.##########.....# .#oo 2 orcs (1 wandering)#.##### .##.# .###.# .# _You kill the kobold!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (74% to hit) Rh^  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (74% to hit)  The kinetic grapnel misses the orc. Rh Rh=..o†   orc Rhh4==5.2 (1 Rh Rh% _The orc shouts! Rhb  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rhp{ o # # #...  Afonso the Tinkerer #.##. .# .#..#  Mountain Dwarf ...########.###.#..#  Health: 28/28 ======================== ...............#..#  Magic: 0/6------------------------ Rha#.#.#.........#..#  AC: 3Str: 20 #.).#.........#..#  EV: 10Int: 15 #..)o.........#..###  SH: 0Dex: 8 #....*.......##....#### XL:  3 Next: 60% Place: Dungeon:3 #.####@......##........ Noise: ==-------  Time: 2395.2 (0.0) RhМ#. #.......#.#.#.#### a) +0 hammer # ####.###.###.#.... Cast: Kinetic Grapnel #######.# ##.#.#.#### ........#####.##.#  #########.....# .#  o   orc #.##### .#  #.# .#  ##.# .#  Rh$_The orc shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (74% to hit)Rhgo ## #...Afonso the Tinkerer#.##..# .#..#Mountain Dwarf...########.###.#..#Health: 28/28 ========================...............#..#Magic: 0/6------------------------#.#.#.........#..#AC: 3Str: 20#.).#.........#..#EV: 10Int: 15#..)o.........#..###SH: 0Dex: 8#....*.......##....#### XL:  3 Next: 60% Place: Dungeon:3#.####@......##........ Noise: ==-------  Time: 2395.2 (0.0)#.[39;Rh7i%49m #.......#.#.#.#### a) +0 hammer# ####.###.###.#.... Cast: Kinetic Grapnel#######.# ##.#.#.####........#####.##.##########.....# .#o   orc (grapneled)#.##### .##.# .###.# .#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (74% to hit)  The kinetic grapnel hits the orc.Rh=,Rho.oo 2 orcs (1 grapneled)-6.2 (1Rh9Kinetic GrapnelRhRhYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (74% to hit)  The kinetic grapnel hits the orc. _The orc is lightly wounded.Rh V  The grapnel guides your strike. You sock the orc!RhĜRhRh%.o)   orcRh1====6-7.5 (1.3Kinetic GrapnelRh0RhʳG _You kill the orc!Rhy ...# o # # #...#.##. .# .#..#########.###.#..#......#..# #.#.#.#..# #.)o#.#..#  #..)...#..###  #.....##....### #.####.##....... #. #.......#.#.#.#### ####.###.###.#... #######.# ##.#.#.### ........#####.##.##########.....# .# #.##### .# RhzR #.# .#RhI|Rh؄P.oRhi4-80RhLRhI  Things that are here: _a +0 club; an orc corpse; a frilled lizard corpseRhd Rh7t oo 2 orcs (1 wandering)  You hit the orc but do no damage. The orc hits you with a +0 dagger.Rhxy e5---=9.8 (1.3Rh~ Rh _An orc comes into view. It is wielding a +2 hand axe of flaming.RhHL 6  You sock the orc!Rh N Rh*W .o)   orcRh\ l71401.1Kinetic GrapnelRhd Rhg G _You kill the orc!Rhv ...# o # # #...#.##. .# .#..#....########.###.#..#.o.....#..# #.#.#.#..# #.).#.#..#  #..)..#..###  #....).##....## #.####.##...... #. #.......#.#.#.### ####.###.###.#.. #######.# ##.#.#.## ........#####.##.##########.....# .# #.##### .#Rh{Rh&0.RhmS====-20RhRhC  Things that are here: _a +0 dagger; an orc corpseRh ...# . # # #... #.##. .# .#..# ....########.###.#..# ..o......#..# #.#.#..#..#Rh #.).#.#..# #..@).#..### #....).##.... #.####.## #. #.......#.#.#. # ####.###.###.# #.# ##.#.#.# o   orc  .#####.##.#  #.....# .#  #.##### .#RhRhT.oRhӠa-3Kinetic Grapnel _RhRh.O _You see here a +0 dagger.Rh9# # ...# #. # #...#.##. .# .#..#....########.###.#..#...............#..# #o#.#.........#..# #.@.#.........#..#  #..))..#..# #....).## #.####.##.... #. #.......#.#. ####.###.###.#######.# ##.#.#.#.........#####.##.#########.....# .6=--=4RhZGRhK _The orc barely misses you.Things that are here: _a +2 dagger of venom; a +0 leather armour; an orc corpseRh}  You closely miss the orc. The orc closely misses you.The orc hits you with a +2 hand axe of flaming!Rh l16---------5.4 (1.3Rh Rh ( _The orc burns you.Rhn 6  You sock the orc!Rh{ e)Rh& i66.7Kinetic GrapnelRh RhÉ G _You kill the orc!Rh E#. #.  # #. ...# #. # #...#.#.##. .# .#..#.......########.###.#..#Rh E#.................#..# #@#.#.#..# #.).#.........#.. #..)).........#..# #....).## #.####.##.. #.# #.......#. #.# ####.###.## #.#######.# ##.#.##.........#####.##Rh Rh 7=--------2====-7Rh 0Rh Rh | _You see here a +2 hand axe of flaming.Rh RhcWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon Rh*Rh7Afonso the Tinkerer#.Mountain Dwarf#.Health: 17/28 ==============----------# #....# Magic: 2/6========----------------#. #.# #... AC: 3Str: 20#.#.##..# .#..# EV: 10Int: 15.......########.###.#..# SH: 0Dex: 8Rh8J#.................#..# XL:  3 Next: 76% Place: Dungeon:3#@#.#.........#..# Noise: ---------  Time: 2407.7 (0.0)#.).#.........#..# a) +0 hammer#..)).........#..# Cast: Kinetic Grapnel#....).......##...#.####.......##...#.# #.......#.#.# #.# ####.###.###. #.#######.# ##.#.# #.........#####.## The orc hits you with a +2 hand axe of flaming! _The orc burns you.  You sock the orc! _You kill the orc! _You see here a +2 hand axe of flaming.  Okay, then.Rh:RhBRhD. _Rh 8.7 (1_The orc burns you.  You sock the orc! _You kill the orc! _You see here a +2 hand axe of flaming. _D - a +2 hand axe of flaming Rhr"3 Rh$ Rh& Rh2bb   bat (wandering) Rh>&0 Rh3D+9.7 (1 RhyJ RhvMV _A bat comes into view.!Rhw   ...   #.#   #.#   # #.#!Rh   #. #.# # #..  ##.#.##.# .# .#..  .b......########.###.#..  #...@.............#..  #####.#.#.........#..   #.).#..#..  !Rh" #..)).........#   #....).##   #.####.##..   #.# #.......#.   #.# ####.###.##   #.#######.# ##.#.!Rh!Rh!Rh!RhZh.!Rhh'10!Rhi!RhJ"RhU  .# ... . #.# #. #.#  #. #.#  #.. #.# # #  .##.#.##.# .# .#  .#.###.#   #.#   #####.#.#.#   #.).#.#   #..))..#   #....).##   #.####.##   #.# #.......#.#   #.# ####.###.   #.#.# ##.#"Rh,"RhJ"Rhbb   bat (wandering)"Rhi\8=1"Rh"Rh`#Rh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#RhN   Afonso the Tinkerer .# ... Mountain Dwarf . #.##RhP C Health: 18/28 ===============--------- #. #.# Magic: 1/6====-------------------- #. #.# .. AC: 3Str: 20 ##.. #.# # #. EV: 10Int: 15 .##.#.##.# .# .#. SH: 0Dex: 8 #RhP ..b......########.###.#. XL:  3 Next: 76% Place: Dungeon:3 #..@..............#. Noise: ---------  Time: 2411.7 (0.0) #####.#.#.........#. a) +0 hammer #RhP #.).#.........#. Cast: Kinetic Grapnel #..)).........#. #....).......##. #Rh7Q #.####.......##. b   bat (wandering) #.# #.......#.# #.# ####.###.###RhQ c #.#######.# ##.# _A bat comes into view.#RhQ {Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line#Rh"R $Rh 2 $Rh< X Afonso the Tinkerer  .# ...Mountain Dwarf  . #.#Health: 18/28 ===============---------  #. #.#$Rh7= Magic: 2/6========----------------  #. #.#.. AC: 3Str: 20  ##.. #.## #. EV: 10Int: 15  .##.#.##.#.# .#. SH: 0Dex: 8  ..b......########.###.#. XL:  3 Next: 76% Place: Dungeon:3  #..@..............#. Noise: ---------  Time: 2411.7 (0.0)  #####.#.#.........#. a) +0 hammer $Rh= f #.).#.........#. Cast: Kinetic Grapnel  #..)).........#.  #....).......##.  #.####.......##. b   bat (wandering)  #.# #.......#.#  $Rh#> #.# ####.###.##  #.#######.# ##.# _A bat comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Rh> Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.$RhF $Rh)H $RhO $Rh|R . _%Rh%RhV,%Rh)9b..%Rh#22.7 (1 _%Rh6%Rh$%Rh0 {   .##. ...  .#. #.#  #.. #.#  #.. #.#   ##.. #.# # # %Rh .##.#.##.# .# .# .b.#.###.#  #.#  #####.#.#.#  #.).#.#  #..)).#  #....).##  #.####.##  #.# #.#. %Rh  #.# ####.###.  #.#.# ##.%Rh %Rhd %Rh %Rh Y...bb%Rh =3Kinetic Grapnel%Rh %Rh 'Rh.D  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line _Okay, then.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'Rh0l  Afonso the Tinkerer .##. ...  Mountain Dwarf .#. #.#  Health: 18/28 ===============--------- #.. #.#  Magic: 1/6====-------------------- #.. #.# . AC: 3Str: 20 ##.. #.# # # EV: 10Int: 15 ..##.#.##.# .# .# SH: 0Dex: 8 ....b*....########.###.# XL:  3 Next: 76% Place: Dungeon:3 #*@...............# Noise: ---------  Time: 2413.7 (0.0)'Rhm #####.#.#.........# a) +0 hammer #.).#.........# Cast: Kinetic Grapnel #..)).........# #....).......## #.####.......## b   bat #.# #.......#. #.# ####.###.# #.#######.# ##. _Okay, then.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)'Rh;   Afonso the Tinkerer .##. ...  Mountain Dwarf .#. #.#  Health: 18/28 ===============--------- 'RhV= #.. #.#  Magic: 1/6====-------------------- #.. #.# . AC: 3Str: 20 ##.. #.# # # EV: 10Int: 15 ..##.#.##.# .# .# SH: 0Dex: 8 ....b.....########.###.# XL:  3 Next: 76% Place: Dungeon:3 #.@...............# Noise: ---------  Time: 2413.7 (0.0) 'Rh> #####.#.#.........# a) +0 hammer #.).#.........# Cast: Kinetic Grapnel #..)).........# #....).......## #.####.......## b   bat #.# #.......#. #.# ####.###.# #.#######.# ##.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.'RhD  .##. ...  .#. #.#  #.. #.#  #.. #.#  ##.. #.# #  ..#'RhoE  .#  .....*### #*@....... .#.#.)#..))#....)#.#  #.# 'Rh"F p   'RhY ,...'Rhc t8=4.7 (1Kinetic Grapnel'Rhc 'Rh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat. _You kill the bat!)Rhn 9=)Rhtl2====)Rh20======)Rh4,)RhD)Rhr,)Rh)Rh1==)Rh)Rh,)Rh9)Rh,)Rh7)Rh^l3====)Rh)Rhk2=)Rhv)Rhg,)Rhu)Rh,)Rh)RhV<====)Rh)RhG)Rh)RhD3=)Rh8)Rhk,)Rh)RhO,)RhN)Rh ,)Rh#)Rh)RhOa4==)Rh)Rhf4====)Rh#)Rh7,)Rh@)Rh,)Rh)Rh)Rh=9=)Rh)Rho 5=====)Rh_ )Rh ,)Rhs X)Rh ,)Rh )Rhy ~6==)Rh) )Rh ,)Rhi )Rh! )Rh" P5====)Rh# )Rh ' ,)Rh( )Rh, ~7==)Rh. )Rh>5 ,)Rhc7 )Rh: R====)Rh; )RhD? ,)Rh@ )RhK h - _You start resting.)Rh?V 052.7 (38.0))Rh6X 8==-3.7 (39)Rh_ )Rh a " _HP restored.*Rh*Rh*Rhc*Rh ,*Rh*Rh,*RhK*Rh,*Rh"*Rh[3_ _You start resting.+Rh6.0)=6====7.7 (4+RhY+Rh % _Magic restored.,Rh,RhQ,Rh_,RhU _There's nothing to open nearby.-RhTInnate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts.?Rhv?RhZ?Rh Afonso the Tinkerer  .##. ...Mountain Dwarf  .#. #.#Health: 28/28 ========================  #.. #.#?RhMagic: 6/6========================  #.. #.#. AC: 3Str: 20  ##.. #.## # EV: 10Int: 15  ..##.#.##.#.# .# SH: 0Dex: 8  ?Rh!o..........########.###.# XL:  3 Next: 78% Place: Dungeon:3  #.@...............# Noise: ---------  Time: 2457.7 (0.0)  #####.#.#.........# a) +0 hammer  #.).#.........# Cast: Kinetic Grapnel  #..)).........#  #....).......##  #.####.......##   #.# #.......#.  ?Rh #.# ####.###.#   #.#######.# ##.  _You kill the bat! _You start resting. _HP restored. _You start resting. _Magic restored. _There's nothing to open nearby.?Rh?Rh ?RhG?Rh@Rh(3@Rh*@Rh/@RhQ9m   #>.  .##.....  .#.##.#  #..##.#   #..##.#   ##..##.# #   #..##.#.##.# .# .  .......@...########.###.@Rh<:j  #...###........  # #####.#.#.  #.).#.  #..))..  #....).  #.####.#  #.# #......  #.# ####.#@RhXGA8.7 (1@RhK@Rh,N; _Found a stone staircase leading down.@Rh@Rh@Rh@Rh@Rh?@Rh@RhN@Rh@Rh,@Rh@Rhp@Rh,@RhB@Rhr@Rh@RhE @Rh @RhR @Rhy ,@Rh B@Rh3 ,@Rh @Rh ,@RhR @Rh @RhF ,@Rh @RhZ @Rh ,@Rh! @Rh# @Rh<% ,@Rh$& @Rh' @Rh) ,@Rhu* @Rh, @Rhi. ,@Rh:/ @Rh3 @Rhj5 ,@RhR6 @Rh7 @RhM9 ,@Rh: @Rh"; @Rhy< ,@Rh< @RhD @RhG ,@RhI @RhOK @RhN ,@RhO @Rh=Q @RhpU ,@RhiV @RhX @RhZ ,@Rh[ @Rha ,@Rhb @Rhuc @Rhf @Rhh ,@RhAj @Rh6l @Rhn ,@Rho @Rhr @Rht ,@Rhu @Rhw @Rhy ,@Rhz @Rh:} @Rh ,@Rh @Rh f       #########  #........  #@# #.# ######.####.......####..........###...###>.#.########...#.##..........##.#..##.#.##.######   #.##..###..##.#You pick up the Unrestrained Analects and begin reading...@Rh 089.7 (31.0)@Rh -90.7 (32@Rhҗ @RhN ~  You add the spells Olgreb's Toxic Radiance, Ozocubu's Refrigeration and Discord_to your library.DRh9 QDRh> DRh? DRh@A DRhA ,DRhC DRhED ,DRhD DRhF DRh^G ,DRhH DRhH DRh K BDRhYM DRhaN BDRhP DRh_Q ,DRhQ DRh[[ DRh^ nDRhIf BDRhj O ### #.# #.. # #.# #.# .# ###.# #.## ..h #.... ... ...DRh l  #.#.# #.# .. l #.#.###.#.# #.#.#..@.....#  #########.#.#.###.##...  #.............# ..  #.###########.# #.#  #.# #... # ##.## ##### h   hound (asleep) ....###l   frilled lizard (asleep) ......# ##>.#.######DRhW{ Z505.7 (156.7 (16DRhB} DRh l _A frilled lizard and a hound come into view.JRhѹ\ ### #.# #.. # #.# #.# .# ###.# #.## ..h #.... ... ... #.#.# #.# .. l #.#.###.#.#.... #.#.#..# #.#.#.###.##... #.............# .. #.####.# #.# #.# #... ##.##JRh: #####.### .# ###>.#.######JRhTJRh 17.0)JRhJRhKRh KRhz   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   l - Spellcasting   2.0   4.2  -2  KRh,          b - Maces & Flails   2.2   2.1  +2   m - Necromancy   0.1   0.8  +1   c - Axes   1.2   0.7  +2   n + Forgecraft5.6   4.2  +2   d - Staves   1.1   0.8  +1       e - Unarmed Combat   0.0   1.0   0   o - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.4  -2   p - Shapeshifting   0.0   1.4 KRh}  -2           g - Short Blades   0.0   1.4  -2       h - Ranged Weapons   0.0   1.4  -2               i - Armour   0.0   0.8  +1       j - Dodging   1.3   3.4  -3       k - Stealth   1.4   2.8  -2        KRh                       The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsMRhMRhMRhVaAfonso the Tinkerer###Mountain Dwarf#.# #.. #Health: 28/28 ========================#.# #.# .#Magic: 6/6========================MRhz ###.# #.## ..hAC: 3Str: 20#.... ... ...EV: 10Int: 15#.#.# #.# .. lSH: 0Dex: 8#.#.###.#.#....XL:  3 Next: 78% Place: Dungeon:3#.#.#.@......#Noise: ---------  Time: 2507.7 (0.0)#########.#.#.###.##...a) +0 hammer#.............# ..Cast: Kinetic Grapnel#.###########.# #.##.##... # ###.####### .....### .......# MRh ###>.#.###### _There's nothing to open nearby. _Found a stone staircase leading down.  You pick up the Unrestrained Analects and begin reading...  You add the spells Olgreb's Toxic Radiance, Ozocubu's Refrigeration and Discord_to your library. _A frilled lizard and a hound come into view.MRh MRh MRh'MRhMRh  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2b - Launch Clockwork BeeForgecraft6% 3  c - Ensorcelled HibernationHexes/Ice32% 2  d - PasswallEarth54% 3  e - Stone ArrowConjuration/Earth54% 3  f - SwiftnessAir54% 3  g - Forge Blazeheart Golem Fire/Forgecraft 56% 4  h - Forge Lightning Spire Air/Forgecraft 56% 4  i - Rending BladeConjuration/Forgecraft 56% 4  j - Olgreb's Toxic Radiance Alchemy91% 4  k - Ozocubu's Refrigeration Ice100% 7  l - DiscordHexes100% 8  m - Lehudib's Crystal Spear Conjuration/Earth 100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[RhM B Construct Spike Launcher Constructs a simple mechanical trap within an adjacent wall which repeatedly skewers random adjacent enemies. Protected by the wall itself, it is invulnerable to most forms of damage, but will fall apart if the caster leaves its vicinity. Level: 2 School: Forgecraft Fail: 3%  Power: 36%  Damage: 2d4 (max 2d7) Accuracy: +++++  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination.kRh-f Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2  b - Launch Clockwork Bee Forgecraft6% 3  c - Ensorcelled Hibernation Hexes/Ice32% 2  d - PasswallEarth54% 3  e - Stone ArrowConjuration/Earth54% 3  f - SwiftnessAir54% 3  g - Forge Blazeheart Golem Fire/Forgecraft 56% 4  h - Forge Lightning Spire Air/Forgecraft 56% 4  i - Rending BladeConjuration/Forgecraft 56% 4  j - Olgreb's Toxic Radiance Alchemy91% 4  k - Ozocubu's Refrigeration Ice100% 7  l - DiscordHexes100% 8  m - Lehudib's Crystal Spear Conjuration/Earth 100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitpRhpRh$pRh0-Afonso the Tinkerer###Mountain Dwarf#.# #.. #Health: 28/28 ========================#.# #.# .#Magic: 6/6========================###.# #.## ..hAC: 3Str: 20#.... ... ...EV: 10Int: 15#.#.# #.# .. lSH: 0Dex: 8#.#.###.#.#....XL:  3 Next: 78% Place: Dungeon:3#.#.#.@......#Noise: ---------  Time: 2507.7 (0.0)#########.#.#.###.##...a) +0 hammer#.............#pRh /[37m ..Cast: Kinetic Grapnel#.###########.# #.##.##... # ###.####### .....### .......# ###>.#.###### _There's nothing to open nearby. _Found a stone staircase leading down.  You pick up the Unrestrained Analects and begin reading...  You add the spells Olgreb's Toxic Radiance, Ozocubu's Refrigeration and Discord_to your library. _A frilled lizard and a hound come into view.Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 2? Y - Yes  N - NorRh.FAfonso the Tinkerer###Mountain Dwarf#.# #.. #Health: 28/28 ========================#.# #.# .#Magic: 6/6========================###.# #.## ..hAC: 3Str: 20#.... ... ...EV: 10Int: 15#.#.# #.# .. lSH: 0Dex: 8#.#.###.#.#....XL:  3 Next: 78% Place: Dungeon:3#.#.#.@......#Noise: ---------  Time: 2507.7 (0.0)#########.#.#.###.##...a) +0 hammer#.............#rRhGb[39;49m ..Cast: Kinetic Grapnel#.###########.# #.##.##... # ###.####### .....### .......# ###>.#.###### _There's nothing to open nearby. _Found a stone staircase leading down.  You pick up the Unrestrained Analects and begin reading...  You add the spells Olgreb's Toxic Radiance, Ozocubu's Refrigeration and Discord_to your library. _A frilled lizard and a hound come into view.8.7 (1rRhNu _This spell is quite dangerous to cast!rRhUA9.7 (2rRhB\rRh ],10.7 (3rRharRhtjrRh`k+1.7 (4rRhwqrRh _You start memorising the spell. You continue memorising. x3rRh(rRhrRh c _You finish memorising. Spell assigned to 'b'.tRhf  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xRhFxRhVL Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft2% 1  b - Launch Clockwork Bee ForgecraftxRh6% 3 Select a spell to cast[!]/[I] toggle spell headersyRhyRhّyRh֘Afonso the Tinkerer###Mountain Dwarf#.# #.. #Health: 28/28 ========================#.# #.# .#Magic: 6/6========================###.# #.## ..hAC: 3Str: 20#.... ... ...EV: 10Int: 15#.#.# #.# .. lSH: 0Dex: 8#.#.###.#.#....XL:  3 Next: 78% Place: Dungeon:3#.#.#.@......#Noise: ---------  Time: 2511.7 (0.0)#########.#.#.###.##...a) +0 hammer#.............#yRh0[37m ..Cast: Kinetic Grapnel#.###########.# #.##.##... # ###.####### .....### .......# ###>.#.###### _A frilled lizard and a hound come into view. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yRh͚yRhAfonso the Tinkerer###Mountain Dwarf#.# #.. #yRhIHealth: 28/28 ========================#.# #.# .#Magic: 6/6========================###.# #.## ..hAC: 3Str: 20#.... ... ...EV: 10Int: 15#.#.# #.# .. lSH: 0yRhUDex: 8#.#.###.#.#....XL:  3 Next: 78% Place: Dungeon:3#.#.#.@......#Noise: ---------  Time: 2511.7 (0.0)#########.#.#.###.##...a) +0 hammer#.............# ..yRhMJCast: Kinetic Grapnel#.###########.# #.##.##... # ###.####### .....### .......# yRh###>.#.###### _A frilled lizard and a hound come into view. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  yRh Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yRhWyRhfThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes yRh' N - NozRhs2zRhE  Afonso the Tinkerer ### Mountain Dwarf #.# #.. #  Health: 28/28 ======================== #.# #.# .#  Magic: 3/6============------------ ###.# #.## ..h  AC: 3Str: 20 #.... ... ...  EV: 10Int: 15 #.#.# #.# .. l  SH: 0Dex: 8 #.#.###.#.#....  XL:  3 Next: 78% Place: Dungeon:3 #.#.#.@......#  Noise: ---------  Time: 2511.7 (0.0)  #########.#.#.###.##...  a) +0 hammerzRhG  #.............# ..  Cast: Kinetic Grapnel  #.###########.# #.#  #.# #... # ###.## #####  .....###  .......#  ###>.#.######  _You finish memorising. Spell assigned to 'b'.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move target|Rh!p+@.~Rh[ ~Rhb DAfonso the Tinkerer###Mountain Dwarf#.# #.. #Health: 28/28 ========================#.# #.# .#Magic: 6/6========================###.# #.## ..hAC: 3Str: 20~Rh`e #.... ... ...EV: 10Int: 15#.#.# #.# .. lSH: 0Dex: 8#.#.###.#.#....XL:  3 Next: 78% Place: Dungeon:3#.#.#.@......#Noise: ---------  Time: 2511.7 (0.0)#########.#.#.###.##...a) +0 hammer#.............# ..Cast: Kinetic Grapnel#.###########.# #.##.##... # ###.####### .....### .......# ###>.#.###### _You finish memorising. Spell assigned to 'b'.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous[~Rhe 37m; 6% risk of failure)  Press: ? - help, Dir - move targetOkay, then.~Rh"j ~Rh*l ~Rhp ~Rh9s . _RhE =### #.# #.. # #.# #.# .# ###.# #.## ..h #.... ... ... #.#.# #.# .. l #.#.###.#.#.... #.#.#.#  #.#.#.###.##...  #....# ..  #.####.# #.#  #.# Rh #... #.## ##### h   hound (asleep)### l   frilled lizard (asleep)# Rhw ,Rh  >..Rh +2.7 (1Rh Rh 8 _The frilled lizard hisses angrily.Rh### ## ##.# #.. .# .# #.# #.# .##.####.###.##...#.... ........ .#.#.# #.#... l.#.#.###.#.#.#.#.#.# #.#.#.###.##...# #...# ... # #.###.# .##.# #.# #... .# #.## #######l   frilled lizard # RhHRh.RhRhhh   hound (wandering)Rh&3RhuRhvRh| X  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh2c Rhf The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - NoRhRh  Afonso the Tinkerer ### ## #  Mountain Dwarf #.# #.. .# .#  Health: 28/28 ======================== #.# #.# .##.##  Magic: 3/6============------------ ###.###.##......  AC: 3Str: 20 #.... ........ .  EV: 10Int: 15 #.#.# #.#... h..  SH: 0Dex: 8 #.#.###.#.#.....  XL:  3 Next: 78% Place: Dungeon:3 Rh^#.#.#...@....#  Noise: ---------  Time: 2513.7 (0.0) #########.#.#.###.##...#  a) +0 hammer #.............# ... #  Cast: Kinetic Grapnel #.###########.# .##.# #.# #... .# # #.## ####### h   hound (wandering) ...### .....# #>.#.###### _The frilled lizard hisses angrily.  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (wandering, hasn't noticed you)Rhr  Afonso the Tinkerer ### ## #  Mountain Dwarf #.# #.. .# .#  Health: 28/28 ======================== Rh$T#.# #.# .##.##  Magic: 3/6============------------ ###.###.##......  AC: 3Str: 20 #.... ........ .  EV: 10Int: 15 #.#.# #.#... h..  SH: 0Dex: 8 #.#.###.#.#.....  XL:  3 Next: 78% Place: Dungeon:3 #.#.#...@....#  Noise: ---------  Time: 2513.7 (0.0) #########.#.#.###.##...#  a) +0 hammer Rhqh#.............# ... #  Cast: Kinetic Grapnel #.###########.# .##.# #.# #... .# # #.## ####### h   hound (wandering) ...### .....# #>.#.######Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (wandering, hasn't noticed you)  You lock target on the hound and prepare to deploy your bee.Rh0Rh{t ### ## #  #.# #.. .# .# RhSv #.# #.#     #....  .  #.#.#  ...  lh... Rh    ... #   #... .#  hRhl   frilled lizard>Rh%}==4.7 (1Kinetic GrapnelWinding RhRhconfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (wandering, hasn't noticed you)  You lock target on the hound and prepare to deploy your bee. _(Press . to continue winding your bee.)Rh,,Rh`..lhRhFX--5. RhRhؔ@ _You continue winding your clockwork bee...Rh. RhI l.--6..  _You continue winding your clockwork bee...Rh,Rhck  With a metallic buzz, your clockwork bee launches itself at the hound.Rh$y@l..h(ally target)y   clockwork bee (minion)Rhc&8=7Rh-Rh/\ _The frilled lizard closely misses you.Rhn ### ## # #.# #.. .# .# #.# #.# .##.## ###.###.##...... #.... ........ .Rh #.#.# #.#... ... #.#.###@#.#..... #.#.#..y.l...#  #########.#.#.###h##...#  #.............# ... #  #.###########.# .##.#  #. #... .# # ##.## ########## ......#Rh~RhRh&h..y   clockwork bee (minion)Rh.l5---8Rh/O _Your clockwork bee stings the hound. The hound bites you.Rh  You hit the hound.  The hound is moderately wounded.Your clockwork bee stings the hound but does no damage.Rhq  The hound bites you but does no damage. Your clockwork bee stings the hound!Rh).ll   frilled lizardRh/Afonso the TinkererMountain Dwarf### ## #Health: 26/28 ======================--#.# #.. .# .#Magic: 3/6============------------#.# #.# .##.##AC: 3Str: 20###.###.##......EV: 10Int: 15Rh0#.... ........ .SH: 0Dex: 8#.#.# #.#... ...XL:  3 Next: 155% Place: Dungeon:3#.#.###@#.#.....Noise: ==-------  Time: 2520.0 (1.3)#.#.#..y.l...#a) +0 hammer#########.#.#.###.##...#Cast: Kinetic Grapnel  #.............# ... ##.###########.# .##.##.##... .# #l   frilled lizard ##.#########y   clockwork bee (minion) ....### ......# Rh1_Your clockwork bee stings the hound. The hound bites you.  You hit the hound.  The hound is moderately wounded.Your clockwork bee stings the hound but does no damage.  The hound bites you but does no damage. Your clockwork bee stings the hound! _The hound dies!Rh2  The hound is moderately wounded.  Your clockwork bee stings the hound but does no damage.  The hound bites you but does no damage. Your clockwork bee stings the hound! _The hound dies!Your Forgecraft skill increases to level 6!You have reached level 4!Rh$=/  --more--Rh2y32/35-7--64RhLz 31% RhMRh  RhB_You feel clever.Rhů Rh{ e Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft2% 2b - Ensorcelled HibernationHexes/Ice30% 2  c - PasswallEarth52% 3  d - Stone ArrowConjuration/Earth52% 3  e - SwiftnessAir52% 3  f - Forge Blazeheart Golem Fire/Forgecraft 50% 4  g - Forge Lightning Spire Air/Forgecraft 50% 4  h - Rending BladeConjuration/Forgecraft 50% 4  i - Olgreb's Toxic Radiance Alchemy90% 4  j - Ozocubu's Refrigeration Ice100% 7  k - DiscordHexesRh 100% 8  l - Lehudib's Crystal Spear Conjuration/Earth 100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh(!Afonso the TinkererMountain Dwarf### ## #Health: 32/35 =====================---#.# #.. .# .#Rh"Magic: 3/7==========--------------#.# #.# .##.##AC: 3Str: 20###.###.##......EV: 10Int: 16#.... ........ .SH: 0Dex: 8#.#.# #.#... ...XL:  4 Next: 31% Place: Dungeon:3#.#.###@#.#.....Noise: ==-------  Time: 2520.0 (0.0)#.#.#..y.l...#a) +0 hammer#########.#.#.###.##...#Cast: Kinetic Grapnel  #.............# ... ##.###########.# .##.##.##... .# #l   frilled lizard ##.##h$ 4H#######y   clockwork bee (minion) ....### ......#Your clockwork bee stings the hound but does no damage.  The hound bites you but does no damage. Your clockwork bee stings the hound! _The hound dies!Your Forgecraft skill increases to level 6!You have reached level 4! _You feel clever.Rh(%  Rh)IOkay, then.Rh.Rhw1. _Rh(y RhT|  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft2% 2b - Ensorcelled HibernationHexes/Ice30% 2  c - PasswallEarth52% 3  d - Stone ArrowConjuration/Earth52% 3  e - SwiftnessAir52% 3  f - Forge Blazeheart Golem Fire/Forgecraft 50% 4  g - Forge Lightning Spire Air/Forgecraft 50% 4  h - Rending BladeConjuration/Forgecraft 50% 4  i - Olgreb's Toxic Radiance Alchemy90% 4  j - Ozocubu's Refrigeration IceRh} a100% 7  k - DiscordHexes100% 8  l - Lehudib's Crystal Spear Conjuration/Earth 100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhmRhRhAfonso the TinkererMountain Dwarf### ## #Health: 32/35 =====================---#.# #.. .# .#Magic: 3/7==========--------------#.# #.# .##.##RhDAC: 3Str: 20###.###.##......EV: 10Int: 16#.... ........ .SH: 0Dex: 8#.#.# #.#... ...XL:  4 Next: 31% Place: Dungeon:3#.#.###@#.#.....Noise: ==-------  Time: 2520.0 (0.0)#.#.#..y.l...#a) +0 hammer#########.#.#.###.##...#Cast: Kinetic Grapnel  #.............# ... #Rh#.###########.# .##.##.##... .# #l   frilled lizard ##.#########y   clockwork bee (minion) ....### ......#RhήEThe hound bites you but does no damage. Your clockwork bee stings the hound! _The hound dies!Your Forgecraft skill increases to level 6!You have reached level 4! _You feel clever. _Okay, then.RhP  Okay, then.RhǶRh7Rh. _Rh Rh Inventory: 30/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)Rh g - a +0 club  h - a +0 quarterstaff  i - a +0 short sword  k - a +0 sling  C - a +0 shortbow  D - a +2 hand axe of flaming Missiles (go to first with ()d - 15 stones Armour (go to first with [)  b - a +0 robe (worn)  p - a +0 cloak (worn)j - a +0 leather armour  u - a +0 ring mail Magical Staves (go to first with |)  m - a staff of death Jewellery (go to first with "=)  s - a +6 ring of strength (worn)n - an amulet of faith  A - a +6 ring of dexterity Wands (go to first with /) Rh; [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhô  h - a +0 quarterstaff  i - a +0 short sword  ksling  Cshortbow  D - a +2 hand axe of flaming Missiles (go to first with ()d - 15 stones Armour (go to first with [)  b - a +0 robe (worn) Rh* p - a +0 cloak (worn)  j - a +0 leather armour  u - a +0 ring mail Magical Staves (go to first with |)  m - a staff of death Jewellery (go to first with "=)  s - a +6 ring of strength (worn)  n - an amulet of faith  A - a +6 ring of dexterity Wands (go to first with /)o - a wand of roots (8)  y - a wand of flame (19) Scrolls?17%Rh   s - a +6 ring of strength (worn)  n - an amulet of faith  l - 2 scrolls labelled UQAFIELA URUT23Rh|   n - an amulet of faith  A - a +6 ring of dexterity  q - a scroll labelled DAISUT ATHU9Rh   A - a +6 ring of dexterity  o - a wand of roots (8)  t - a scroll labelled ETHRYKHL XUPUICLUTU35Rh@Rh2G  o - a wand of roots (8)  y - a wand of flame (19)  x - a scroll labelled UHIOLUFAUJI41Rh  A - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.3 (10.8 -> 11.1). Rhf You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery Rh "_________________ Rh “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love Rh To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. Rh K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.Rh^RhRhgAfonso the TinkererMountain Dwarf### ## #Health: 32/35 =====================---#.# #.. .# .#Magic: 3/7==========--------------#.# #.# .##.##AC: 3Str: 20###.###.##......EV: 11Int: 16#.... ........ .SH: 0Dex: 14#.#.# #.#... ...XL:  4 Next: 31% Place: Dungeon:3#.#.###@#.#.....RhPNoise: ==-------  Time: 2520.0 (0.0)#.#.#..y.l...#a) +0 hammer#########.#.#.###.##...#Cast: Kinetic Grapnel  #.............# ... ##.###########.# .##.##.##... .# #l   frilled lizard ##.#########y   clockwork bee (minion) ....### ......#RhyYour Forgecraft skill increases to level 6!You have reached level 4! _You feel clever. _Okay, then. RhV_Okay, then.You feel agile.RhRh:l.Rhl4--5 (0.5RhRh have reached level 4! _You feel clever.Okay, then.  You feel agile. _A - a +6 ring of dexterity (worn)Rh B  You thump the frilled lizard!Rh*$ *.*   dormant clockwork bee (minion)  You kill the frilled lizard!Rh/2=-1.8 (1.3Kinetic GrapnelRh 5Rh7L _Your clockwork bee winds down and falls to the ground.Rh{\ ### ## ##.# #.. .# .# #.# #.# .##.#####.###.##...... #.... ........ . #.#.# #.#... ... #.#.###.#.#..... #.#.#..*@....# #########.#.#.###.##...# #.............# ... # #.###########.# .##.# #.# #... .# # #.######## ...###.# #>.#.######Rhd Rhsh 3=4===-20Rhn Rhp Rh/,I### ## # #.# #.. .# .# #.# #.# .##.####.###.##......##.... ..........##.#.# #.#.....#.#.###.#.#.....##.#.#..*.@...# .#.#.###.##...# .# #... ## .#.# #.##.# .# #.....# # .## ####### ..#### Rh4Rh(6@-3Rh;Rh==Rh>$ i### ## .# #.# #.. .# .# #.# #.# .##.### ###.###.##......# #.... ..........##.#.# #.#....#.#.###.#.#.....# #.#.#..*..@..# .#.#.###.##...# # #... .## #.# #.##.## # Rh$ ?#.....# # ## ####### .#### Rh. Rh/ &4Rh4 Rh6 RhX###### .# #.# #....# .# #.# #.##.##.### ###.###.##......# #.... ..........##.#.#.# #.#...#.#.###.#.#.....# #.#.#..*...@.# .#.#.###.##...# # #.....## .# #.##.## #.....# .# ####### .# ### .## .# RhY&5RhaRh ###### .# #.# #....# .# #.# #.##.##.### ###.###.##......# #.... ..........##. #.#.# #.#... #.#.###.#.#.....#Rh! #.#.#..*..@..##.#.#.###.##...#.# #.....###.# #.##.## #Rh #.....# .# ## ####### .# .### .#.#RhO .# .#.######RhRh4=====6RhU RhRh  ###### .# #.# #....# .# #.# #.##.##.### ###.###.##......# #.... ..........##. #.#.# #.#.... #.#.###.#.#.....# #.#.#..*.@...##.#.#.###.##...#.# #.....## .#.# #.##.## .# #.....# .# .## ####### .# ..### .# ....# .# >.#.######7Rh ###### .# #.# #....# .# #.# #.##.##.### ###.###.##......# #.... ..........##. #.#.# #.#.......... #.#.###.#.#.....# #.#.#..*@....##.#.#.###.##...# #Rha.# #.....## #.#.# #.##.## #.# #.....# .# #.##Rh ####### .# ...### .# .....# .# #>.#.######Rh$Rh&&8Rh+Rh-Rh A dormant clockwork bee. A mechanical insect powered by an intricate array of gears and springs. It has run out of power and can only be rewound by its creator moving into it. Max HP: ~31Will: ∞AC: +++EV: nonerF: +..  rC: ... rPois: ∞rNeg: ∞rElec: + Threat: Low Class: Nonliv. Size: TinyInt: Mindless Speed: 150% You have about 98% to hit with your +0 hammer. It is immune to torment; and resistant to steam, miasma and drowning. It cannot move. This monster has been created by magic and is temporary. Killing it yields no experience or items; it is incapable of using stairs.Rh8RhiAfonso the Tinkerer###### .#Mountain Dwarf#.# #....# .#Health: 34/35 =======================-#.# #.##.##.###Magic: 4/7=============-----------###.###.##......#AC: 3Str: 20#.... ..........##.EV: 11Int: 16#.#.# #.#..........SH: 0RhɋDex: 14#.#.###.#.#.....#XL:  4 Next: 32% Place: Dungeon:3#.#.#..*@....#Noise: ---------  Time: 2528.8 (1.0) #########.#.#.###.##...#Rha) +0 hammer #.............# #.....##Cast: Kinetic Grapnel Rh!#.###########.# #.##.## #.##.....# .# #.##RhL####### .#*   dormant clockwork bee (minion) ...###Rhn].# .....#.# #>.#.###### Rh_Okay, then.You feel agile. _A - a +6 ring of dexterity (worn)  You thump the frilled lizard!  You kill the frilled lizard! _Your clockwork bee winds down and falls to the ground.RhؐRhjRhGRhKfRhh&9RhnRhpoRhRh{U5=30RhRhRhP Rh &1Rh Rh7 Rh>Rh%*.RhͭY5====2Rh|Rhu] _Your dormant clockwork bee falls apart.RhH ###### .# #.# #....# .# #.# #.##.##.### Rh~ ###.###.##......# Rh R#.... ..........##. #.#.# #.#.......... Rh #.#.###.#.#.....# #.#.#.# Rh 8.#.#.###.##...# .# #.....## .#Rh9 .# #.##.## .# Rh] #.....# .# .## Rh~ ]####### .# Rh Rh Rh) &3Rh Rh< Rh-###### .# #.# #....# .# #.# #.##.##.### ###.###.##......# #.... ..........##. #.#.# #.#.... #.#.###.#.#.....# #.#.#.Rh+# .#.#.###.##...# # #.....## #.# #.##.## # #.....# .# ## ####### .# RhtRhB=4RhRhRh.###### .# #.# #....# .# #.# #.##.##.### ###.###.##......# #.... ..........##. #.#.# #.#... Rh/#.#.###.#.#.....# #.#.#.# .#.#.###.##...# # #.....## .# #.##.##RhK/ #.....# .# ####### .# Rh~/### .## .# Rh/ Rh6Rh9&5Rh>Rh@RhJRhU _There's nothing to open nearby.Rh)5IRh<7Rh68C==== _Rh<Rh=Rh?,Rh@RhBRh0,RhRhc6===RhRh,RhDRh ,Rh RhH BRh%}===Rh'RhV)Rh1,Rhx-Rh.Rh!1Rhj6Rh8Rh:Rhm;Rhk<RhD?Rh]@RhyARhDRhFRhiG7RhG====RhHRhIRhKRhORh>PRhuQRhSRhVRhWRhOYRh\Rh|_Rh$`RhKaRhcRh/fRhfRhJg====RhgRhhRhjRh[mRhmRhoRhpRhmsRh tRhuRhvRh-yRhyRhzRhRhRhRh Rh4Rh*_You now have 128 gold pieces (gained 11).RhRhWRhRhRhRh,Rh͖RhRheRh*RhќRhRhhRhvRhRhRhRhRh Rh3#.# RhM;#######.# Rh=#....##.# Rhݷ# Rh95#.##.##.### Rh# Rh?)#.##......##############Rh# Rh7f..........##............ ####### Rh7#.#.............Rh׺,..<....Rh;64.8 (2Rh 9.0)Rh޻.#.#.....##.####.# #######Rh@v..#........#.# Rh####RhO.##...###.##...# Rh'.... Rhny# #.....## #.# #Rh ####RhX#.##.## #.# ... RhP4....##.# #.# RhY######.# ... )Rh Rh #.Rhi/# #.#RhRhRh Rh%5.8 (30RhRh RhPRh_Found a dagger.Rh IRh Rh Rh RhS Rh Rh Rh Rh Rhe ,Rh Rh Rh Rh< ....##.### .##.##.####. .##......#################. .........##.............########. .#...............######....<..... .#.#.....##.####.######## Rh #......#........#.# #### ##.##...###.##...# .....  #.....## #.####@#  #####71.8 (6.0)  #.##.## #.# #.......> ##.# #.# #.#####.. Rh! ##.# ... .)#  #.# #.# #.# .# #.# #.# #.#Rh! < #.. Rh( Rhu) +2.8 (7Rh. Rh/ 9 _Found an escape hatch in the floor.Rh IRh Rh ,RhN ,Rh Rh Rh RhV Rh ,Rhb Rh% Rh ,Rh Rh >  You see here a +0 dagger.Rh Rh?  _Rhm Rh Rh ,Rh RhW Rh/ ,Rh Rht Rh< ..#........#.#### ##.##...###.##...#....  #.....## #.####... #####  #.##.## #.# #>. ..##.# ###.####... #####.# ........)  #.# ###.###Rh   .# #.# #.    . Rh C. ......# ...##... .....w   ribbon worm (asleep).#..#..... ##.#..#Rh` ##.w.######## ...#..##.....Rh: &9Rh ,80.8 (8Rh Rh ^ _A ribbon worm comes into view.RhLjR  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhp......#........#.# ##### Afonso the Tinkerer ##.##...###.##...# ..... Mountain Dwarf  #.....## #.####.######.. ##### Health: 35/35 ========================  #.##.## #.# #.......>.  Magic: 4/7=============----------- ...##.# ###.####.#####...  AC: 3Str: 20 #####.# ........)# EV: 11Int: 16  #.# ###.####.# SH: 0Dex: 14 .# #.# #.# XL:  4 Next: 32% Place: Dungeon:3 #@# Noise: ---------  Time: 2580.8 (0.0) #........  a) +0 hammer #.####hS]7m...  Cast: Kinetic Grapnel ...  ...# ...#  #... ..... w   ribbon worm (asleep)  .#..# ..... ##.#..# ##.w.## ###### ...#..##..... _A ribbon worm comes into view.Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm (asleep)Rh......#........#.###### Afonso the Tinkerer ##.##...###.##...#..... Mountain Dwarf#.....## #.####.######.. ##### Health: 35/35 ========================#.##.## #.# #.......>.Magic: 4/7=============----------- ...##.# ###.####.#####...RhʢAC: 3Str: 20 #####.# ........)#EV: 11Int: 16#.# ###.####.#SH: 0Dex: 14.# #.# #.#XL:  4 Next: 32% Place: Dungeon:3#@#Noise: ---------  Time: 2580.8 (0.0)#........a) +0 hammer#.####...Cast: Kinetic Grapnel......#...##........RhFw   ribbon worm (asleep).#..#..... ##.#..###.w.######## ...#..##.....Rh[Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  RhPress: ? - help, Dir - move targetAim: a ribbon worm (asleep)  You lock target on the ribbon worm and prepare to deploy your bee.RhWc==1.8 (1Winding Rh Rhlonfirm with . or Enter, or press ? or * to list all spells.  RhAiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a ribbon worm (asleep)  You lock target on the ribbon worm and prepare to deploy your bee. Rh;d_(Press . to continue winding your bee.)RhRhX--2. RhiRh@ _You continue winding your clockwork bee...Rh=^RhC_k--3.. RhdRh6g@ _You continue winding your clockwork bee...RhU Rh y, ally target)y   clockwork bee (minion)RhG 04Rh6 x _With a metallic buzz, your clockwork bee launches itself at the ribbon worm.Rhv .y5Rhv Rh$ Rhˈ Rh RhY .ywwRhP &6Rh Rh Rhj  w.7RhI Rh @ _Your clockwork bee stings the ribbon worm!Rh  catching breath, ally ta…)Your clockwork bee barely misses the ribbon worm.Rh_ ````Rh_Z`The ribbon worm expels a string of sticky webbing.Rhߙ ....y The stream of webbing misses your clockwork bee.Rh3&8RhKRh @ _Your clockwork bee stings the ribbon worm!RhoO  Your clockwork bee stings the ribbon worm!Rh}y   clockwork bee (minion)†..59RhqRh}K _The ribbon worm dies!Rh] RhV^ Rhd Rhf Rh Rhq Rh Rh RhEx Rhy Rhv Rh F _Unknown command.Rh^F ##.##...###.##.......  #.....## #.####.######.. #####RhF {##.## #.# #.......>. ...##.# ###.####.#####.. #####.# ........)#  #.# ###.####. .# #.# #.RhSG  #.###.#.........####... ...#.....##...#..y..#.#..#RhG 2#..†..# ####...######## .. .#.## RhG 8.....####Rh"P **   dormant clockwork bee (minion)RhR Z5====90Rh4Y RhZ L _Your clockwork bee winds down and falls to the ground.Rh9= #.....## #.####.######.. #######.## #.# #.......>. ...##.# ###.####.#####.. #####.# ........)#  #.# ###.####. .# #.#  #.###.#.......####...#...# ...##.....###...Rh#..*..#.#..#† ###...####### .. .#.## .....###. ####Rh%Rhq(&1Rh1Rh.##.## #.# #.......>. ...##.# ###.####.#####.. #####.# ........)#  #.# ###.####. .# #.#  #.###.#.........##.####...#.@.# ...##.....###...* .#..#Rh„† ###...####### .. .#.## .....###. #### ####RhORhf&2RhRhRh 8...##.# ###.####.#####.. #####.# ........)#  #.# ###.####. .# #.#  #.###.#.......##.####Rh ##...## ...##..@..###...* .#..#† ###...#RhL -###### .. .#.## ......###. ##### #Rh ### ##....########Rh Rh &3RhϪ Rh Rh*8Rh?Rhr@Rh]B  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)Rh3Rh.RhLRh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)Rh.##.# ###.####.#####...#.# ..)# #.# ###.####.# .# #.# #.# #.###.#.. #........ ##.####... ##...## ...# #.@...# # #... #..*..# # .#..# #..†..##.#..# ##...## Rh/.#..# .#.## #.#..# .###. #..#..# # # #.# ....#..### #.# ...##....# #.#Rhmx====4 _RhRhD B######.# ........)#  #.# ###.####. .# #.#  #.###.#.......##.######...## ...#Rh ..... # #...*.#..#†###...###### ... .#.## .....###. #### ## ## ##....########........RhD Y5RhU #.# ###.####. .# #.#  #.###.#.......##.######...## ...#..... # #...*.#..#†###...###### ... .#.## .....###. ##### ##### ##....########.........#.#.########Rh[Rh&6RhRhRh7#.# ###.####.# .# #.# #.# #.###.#.. #........ ##.####... ##...## ...# #.....# #  #... #..*..#  .#..# #..@..# .#..# ##...## ##..# #.#.## #.#..# #.###. #.##..# ## ###..### #.# RhRhj&7RhkRhx _You see here a ribbon worm corpse.RhX .# #.#  #.###.#.......##.######...## ...#.....##...* .#..#† ####.@.######## ..Rh .#.## .....#.###. ##### ##### ##....########.........#.#.######## ##.###.#....... .#RhZRh-8 _RhrRhCRh #.###.#.......##.######...## ...#.....##...* .#..#† ##Rh##...######## ...#@## .....#.###......# #.###### #####.# ## ##....########.........#.#.######## ##.###.#....... .#  ##.#.#.####### #.# #RhRY9Rh Rhn Rh Rh RhT#........ ##.####... ##...## ...##.....# ###... #..*..# ..#..# #..†..# # #.#..# ##...## ####### ..#..# #.#.####### #......#..# #.###@.....# #.######..# ## #.#####.# #.# #..### #.# #.# # .##....#########.# # .##............ #.# # .#.#.#.######## Rhi#.# # #.###.#....... .# #.# #.#.####### #.# # ###.##.# RhwRh976===RhЖ!600Rh#Rh#. ##.####... ##...##  ...# #.....# ##... #..*..# . .#..# #..†..# #. .#..# ##...## #. .Rh#..# #.#.# #. .#..# #.###.@....# #.#####. .#..# ## #.#####.# #.# #. .#..### #.# #.# #. ##....######## Rh'b#.# #. ##. RhIc#.# #. #.#.#.# Rhg#.# #. .###.#. Rh\.# #.# # Rh*RhRhW&1RhRhRh #. ##.####... ##...## ...# #.....# # #... #..*..# ..# #..# #..†..# #.# #..# ##...## #.# #..# #.#.# #. #..# #.###..@...# #.#####.# #..# ## #.#####.# #.# #.# #..### #.# #.# #.# #....## #.# #.# #. #.# #.# .#.#.# Rh" #.# #..  ###.#. .# #.# ###  .#.#.# #.# #.# #.# #  #.##.# #.# #.# #.# # Rhq Rh &2Rh Rh Rh#. ##.####... ##...## # #.....# #### ... #..*..# ..# ..# #..†..# #.# ..# ##...## #.# ..# #.#.# #. ..# #.###...@..# #.#####.# ..# ## #.#####.# #.# #.# ..### #.# # #.# #.# . #.# #.# #.#.# #.# #..#. .# #.# ###. #.#.# #.# #.# #.# #. .##.# #.# #Rh.# #.# #.3RhZ#. ##.####... ##...## # #.....# ####  #..*..# ..# # #..†..# #.# # ##...## #.# .# #.#.# #. .# #.###....@.# #.#####.# .# ## #.#####.# #.# #.# ### #.# .# #.# #.# # K. ... #.# #.# .#.# !.## #.# #...# K   kobold (asleep) #.#. .## #.# ###.# .#.#Rhz[37m #.# #.# #.# #.# ##.# #.# #.# #.# #.#Rh,  A kobold comes into view. It is wielding a +0 whip.RhM.[===4Kinetic GrapnelRh64RhX6] _Found a glowing brown potion.Rh #. ###.####... ###...## # # #.....# #### # . #..*..# ..# # # #..†..# #.# # # ##...## #.# RhO # #.#.# #. # #.###.....@# #.#####.# # ## #.#####.# #.# #.# # ### #.# #.# #.# #.# ##Rh  .K. #.# #.# # .... #.# #.# #.# #.!.## #.# #...# .#. ##.## #.# ###.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#Rh: RhO &5Rh= Rh Rh)R  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh% D #........# Afonso the Tinkerer ##.####...# Mountain Dwarf ##...### Health: 35/35 ======================== # #.....# #### # Magic: 3/7Rh ==========-------------- . #..*..# ..# # AC: 3Str: 20 # #..†..# #.# # EV: 11Int: 16 # ##...## #######.#### SH: 0Dex: 14 # #.#.####### #........... XL:  4 Next: 35% Place: Dungeon:3 # #.###.....@# #.#####.#### Noise: ---------  Time: 2605.8 (0.0) # ## #.#####.# #.# #.# # a) +0 hammer ### #.# #.# #.# #.# # Cast: Kinetic Grapnel ..######## .K. #.# #.# # .......... .... #.# #.#### #.######## #.!.## #.# #...## K   kobold (asleep) .#....... ##.## #.# ###.## #.####### #.# #.# #.# Rhu " #.## #.# #.# #.# #.# #.## _Found a glowing brown potion.  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (asleep)Rh. #........# Afonso the Tinkerer ##.####...# Mountain Dwarf ##...### Health: 35/35 ======================== # #.....# #### # Magic: 3/7==========-------------- . #..*..# ..# # AC: 3Rh/fStr: 20 # #..†..# #.# # EV: 11Int: 16 # ##...## #######.#### SH: 0Dex: 14 # #.#.####### #........... XL:  4 Next: 35% Place: Dungeon:3 # #.###.....@# #.#####.#### Noise: ---------  Time: 2605.8 (0.0) # ## #.#####.# #.# #.# # a) +0 hammer ### #.# #.# #.# #.# # Cast: Kinetic Grapnel ..######## .K. #.# #.# # Rh/Y.......... .... #.# #.#### #.######## #.!.## #.# #...## K   kobold (asleep) .#....... ##.## #.# ###.## #.####### #.# #.# #.# #.## #.# #.# #.# #.# #.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (asleep)  You lock target on the kobold and prepare to deploy your bee.  (Press . to continue winding your bee.)Rh83 Rh)9d    ####   ..#  #..†..# #.#    Rh9     ##  #.# #.#  #.# #K# #.# #.#  ... #.# #.#  .... #.#  Rh9 #.# K ##.## #.#  #.# #.# #.#  #.# #.# #.# Rh;;y====6.8 (1Winding Rh_t  Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 whip (asleep)  You lock target on the kobold and prepare to deploy your bee.  (Press . to continue winding your bee.) _The kobold shouts! You hear a shout!Rh Rh :K.RhE ==--7. Rh Rh @ _You continue winding your clockwork bee...Rh0O  You continue winding your clockwork bee...Rh1------8.. Rh/O _The kobold hits you with a +0 whip.RhH y(ally target)y   clockwork bee (minion)RhWH With a metallic buzz, your clockwork bee launches itself at the kobold.  The kobold hits you with a +0 whip.RhI v27-------9RhIP Rh0U c _Your clockwork bee closely misses the kobold.Rh3 #.  ##.####...  ##...## .# #.....# #### . #..*..# ..# .# #..†..# #.# .# ##...## #. .# #.#.# # .# #.###....@y# #.#####. .# ## #.#####K# #.# #.# .### #.# #.# #.# #.# .# ... #.# #.#. .... #.# #. .#.# #.!.## #.# #... #.#Rh. ##.## #.# ###. .#.# #.# #.# #.# #. ##.# #.# #.# #.# #.Rh*t  You swap places. The kobold closely misses you.Rh# BB   bombardier beetle (wandering)K   kobold (ally target)y   clockwork bee (minion)Your clockwork bee barely misses the kobold.Rhv#RhQ$8=--4===10RhJ*Rh,d _A bombardier beetle comes into view.Rh!RRhW3 oo   orcK   kobold (ally target)y   clockwork bee (minion)Your clockwork bee closely misses the kobold.An orc comes into view. It is wielding a +0 dagger.1Rh^Rhec _The kobold hits you but does no damage. Your clockwork bee misses the kobold.Rh4`  Your clockwork bee stings the kobold!Rh5Rh>>)Bo..!By   clockwork bee (minion)!RhLD.62RhO\ _The kobold dies!RhӊRhόlA clockwork bee. A mechanical insect powered by an intricate array of gears and springs. It is vicious and resilient to damage, but its clockwork naturally winds down as it attacks, eventually leaving it unable to move until its creator winds it again. Max HP: ~33Will: ∞AC: ++EV: ++++Rh|CrF: +..  rC: ... rPois: ∞rNeg: ∞rElec: + Threat: High Class: Nonliv. Size: TinyInt: Mindless Speed: 150% (normally travels faster than you) You have about 38% to hit with your +0 hammer. It has about 63% to hit you. Attack Max Damage Sting 13 It is immune to torment; and resistant to steam, miasma and drowning. It can fly. This monster has been created by magic and is temporary. Killing it yields no experience or items; it is incapable of using stairs.Rhu#........Afonso the Tinkerer##.####...Mountain Dwarf##...##Health: 28/35 ===================----- .##.....#####Magic: 4/7=============----------- ..#..*..#..#AC: 3Str: 20 .#RhA#..†..##.#EV: 11Int: 16 .###...#########.### SH: 0Dex: 14 .#Rh[m#.#.####### #.......... XL:  4 Next: 36% Place: Dungeon:3 .# #.###....@y# #.#####.### Noise: =--------  Time: 2612.8 (1.0) Rh.# ## #.#####)# #.# #.#Rh5a) +0 hammer Rh.### #.# #.# #.# #.#Cast: Kinetic Grapnel RhT...######## ..B #.# #.# ........... .o.. #.# #.### Rhe.#.######## #.!.## #.# #...# B   bombardier beetle #.#....... ##.## #.# ###.# o   orc Rho.#.####### #.# #.# #.# #.# y   clockwork bee (minion) ##.#Rh#.# #.# #.# #.# _A bombardier beetle comes into view.Your clockwork bee closely misses the kobold.Rh/An orc comes into view. It is wielding a +0 dagger. _The kobold hits you but does no damage. Your clockwork bee misses the kobold.RhgrYour clockwork bee stings the kobold! _The kobold dies!Rh Rh0RhuRh #. ###.####... ###...## # # #.....# #### # . #..*..# ..# # # #..†..# #.# # # ##...## #.# # #.#.# #. # #.###....y@# #.#####.# # ## #.#####)# #.# #.# # ### #.# #.# #.# #.# ## ..B #.# #.# # .o.. #.# #.# #.# #.!.## #.# [Rhƅ34m#...# .#. ##.## #.# ###.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#  You swap places.Rh .yBo..(ally target)Your clockwork bee locks its sights upon the bombardier beetle.Rh.-3RhxRhĹY _Your clockwork bee stings the bombardier beetle but does no damage.RhR  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rhw  Rh? o Your spells (cast)Type Rh} Failure Level a - Kinetic GrapnelForgecraft1%1  b + Launch Clockwork Bee Forgecraft Rh p4% 3 Select a spell to cast Rh [!]/[I] toggle spell headers Rh2~  Rhƅo#........# Afonso the Tinkerer##.####...# Mountain Dwarf##...### Health: 28/35 ===================----- ##.....##### # Magic: 4/7=============-----------  RhT.#..*..#..# # AC: 3Str: 20 ##..†..##.# # EV: 11Int: 16 ###...#########.#### SH: 0 Rh@Dex: 14 ##.#.####### #........... XL:  4 Next: 36% Place: Dungeon:3  Rh7# #.###.....@# #.#####.#### Noise: ---------  Time: 2613.8 (0.0)  Rh`# ## #.#####y# #.# #.# # a) +0 hammer  RhN### #.# #B# #.# #.# # Cast: Kinetic Grapnel  Rh9B..######## .o. #.# #.# # .......... .... #.# #.####  Rhdo#.######## #.!.## #.# #...## B   bombardier beetle (ally target)  RhG.#....... ##.## #.# ###.## o   orc #.####### #.# #.# #.# #.## y   clockwork bee (minion) #.##.# #.# #.# #.## _The kobold dies! Rh;You swap places.  Your clockwork bee locks its sights upon the bombardier beetle. _Your clockwork bee stings the bombardier beetle but does no damage.  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. RhLj Rh#........# Afonso the Tinkerer##.####...# Mountain Dwarf##...### Health: 28/35 ===================----- ##.....# RhO#### # Magic: 4/7=============----------- .#..*..#..# # AC: 3Str: 20 ##..†..# Rh#.# # EV: 11Int: 16 ###...## Rh#######.#### SH: 0Dex: 14 # RhZ#.#.####### #........... XL:  4 Next: 36% Place: Dungeon:3 # #.###.....@# #.#####.#### Noise: ---------  Time: 2613.8 (0.0) # ## #.#####y# #.# #.# # a) +0 hammer ### #.# #B# #.# #.# # Cast: Kinetic Grapnel ..######## .o. #.# #.# #  Rh.......... .... #.# #.####  Rh#.######## #.!.## #.# #...## B   bombardier beetle (ally target) .#....... ##.## #.# ###.## o   orc #.####### #.# #.# #.# #.## y   clockwork bee (minion) #.##.# #.# #.# #.## _The kobold dies!You swap places.  RhXvYour clockwork bee locks its sights upon the bombardier beetle. _Your clockwork bee stings the bombardier beetle but does no damage.  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Rh\Confirm with . or Enter, or press ? or * to list all spells. Rh #........# Afonso the Tinkerer ##.####...# Mountain Dwarf ##...### Health: 28/35 ===================-----  Rhor# #.....# #### # Magic: 3/7==========-------------- . #..*..# ..# # AC: 3Str: 20 # #..†..# #.# # EV: 11Int: 16 # ##...## #######.#### SH: 0 Rh,Dex: 14  Rh# #.#.####### #........... XL:  4 Next: 36% Place: Dungeon:3  Rhش# #.###.....@# #.#####.#### Noise: ---------  Time: 2613.8 (0.0)  Rh# ## #.#####y# #.# #.# # a) +0 hammer  Rh+### #.# #B# #.# #.# # Cast: Kinetic Grapnel ..######## .o. #.# #.# #  RhQ .......... .... #.# #.#### #.######## #.!.## #.# #...## B   bombardier beetle (ally target)  Rhֵ%.#....... ##.## #.# ###.## o   orc #.####### #.# #.# #.# #.## y   clockwork bee (minion) #.# #.# #.# #.# #.## _Your clockwork bee stings the bombardier beetle but does no damage.  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (ally target, 85% to hit) Rh| RhLReally fire in your clockwork bee's direction? Y - Yes  N - No RhX Rh\ Rh*fo#........# Afonso the Tinkerer##.####...# Mountain Dwarf##...### Health: 28/35 ===================----- ##.....##### # Magic: 4/7=============-----------  Rhf.#..*..#..# # AC: 3Str: 20 ##..†..##.# # EV: 11Int: 16 ###...## Rhf#######.#### SH: 0Dex: 14 # Rh%g#.#.####### #........... XL:  4 Next: 36% Place: Dungeon:3  RhLg7# #.###.....@# #.#####.#### Noise: ---------  Time: 2613.8 (0.0)  Rhog`# ## #.#####y# #.# #.# # a) +0 hammer  RhgN### #.# #B# #.# #.# # Cast: Kinetic Grapnel  Rhh..######## .o. #.# #.# # .......... .... #.# #.#### #.######## #.!.## #.# #...## B   bombardier beetle (ally target) .#....... ##.## #.# ###.## o   orc  RhShn#.####### #.# #.# #.# #.## y   clockwork bee (minion) #.# Rhxh~#.# #.# #.# #.## Rhh3Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. RhhAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line RhhzAim: a bombardier beetle (ally target, 85% to hit)  Okay, then. Rhpp RhFq Rhx Rh{. _ Rh Rh?394.8 (1 Rh Rhym _Your clockwork bee barely misses the bombardier beetle.Rh   Your clockwork bee stings the bombardier beetle!Rh , burning)The bombardier beetle sprays incendiary fluid at you.Rh[9   The burning spray hits your clockwork bee.===5RhC RhpG n _Your clockwork bee closely misses the bombardier beetle.Rh+* #.  ##.####...  ##...## .# #.....# #### . #..*..# ..# .# #..†..# #.# .# ##...## #. .# #.#.# # .# #.###....@.# #.#####. .# ## #.#####y# #.# #.# .### #.# #B# #.# #.# .# .o. #.# #.#. .... #.# #. .#.# #.!.## #.# #... #.#.[3Rh*7m ##.## #.# ###. .#.# #.# #.# #.# #. ##.# #.# #.# #.# #.Rhx/>  Your clockwork bee burns!Rh~8.y   clockwork bee (minion, burning)Rh:0---6RhBRhwFm _Your clockwork bee barely misses the bombardier beetle.Rh >  Your clockwork bee burns!Rh  oo   orcy   clockwork bee (minion, burning)Your clockwork bee stings the bombardier beetle but does no damage.  The bombardier beetle completely misses your clockwork bee.RhP n====--7Rh RhO n _Your clockwork bee closely misses the bombardier beetle.RhW Rh4z   Your clockwork bee burns! Your clockwork bee stops burning.  Your clockwork bee stings the bombardier beetle! *..*   dormant clockwork bee (minion)  The bombardier beetle dies!30=81-8Kinetic Grapnel _Your clockwork bee winds down and falls to the ground.RhO#. ###.####... ###...## # # #.....# #### # . #..*..# ..# # # #..†..# #.# # # ##...## #.# # #.#.# #. Rh),# #.###.....@# #.#####.# # ## #.#####*# #.# #.# # ### #.# #.# #.# #.# ## o.. #.# #.# # .... #.# #.# #.# #.!.## #.# #...## o   orc .#. ##.## #.# ###.## *   dormant clockwork bee (minion) #.#Rhiy #.# #.# #.# #.# #.# #.# #.# #.# #.#RhRhgTo.(ally target)Rh\W-9Kinetic GrapnelRhvRh_Rhyy   3---Rh/Rh _You wind your clockwork bee back up and it locks its sights upon the orc!Rh #.  ##.####...  ##...## .# #.....# #### . #..*..# ..# .# #..†..# #.# .# ##...## #. .# #.#.# # .# #.###....@.# #.#####. .# ## #.#####y# #.# #.# .### #.# #o# #.# #.# .# ... #.# #.#. .... #.# #. .#.# #.!.## #.# #... #.#. [4Rhs0m##.## #.# ###. .#.# #.# #.# #.# #. ##.# #.# #.# #.# #.RhF"G  Your clockwork bee stings the orc.RhG))y   clockwork bee (minion)Rh(.4===320Kinetic GrapnelRhp4Rh 7C _The orc dies!Rh #. ###.####... ###...## # # #.....# #### # . #..*..# Rh \..# # # #..†..# #.# # # ##...## #.# # #.#.# #. # #.###.....@# #.#####.# RhH # ## #.#####y# #.# #.# # ### #.# #)# #.# #.# ## ... #.# #.# # .... #.# #.# #.#Rh s #.!.## #.# #...# .#. ##.## #.# ###.# #.#Rh y #.# #.# #.# #.# #.# #.# #.# #.# #.#Rh **   dormant clockwork bee (minion)Rhf &1Rhm Rh> L _Your clockwork bee winds down and falls to the ground.RhQ 4Rh   You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)RhRhRhwRh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)Rh­ Rh Rh5 RhȺ F _Unknown command.!RhN #.  ##.####...  ##...## .# #.....# #### . #..*..# ..# .# #..†..# #.# .# ##...## #. .# #.#.# # .# #.###....@.# #.#####. .# ## #.#####*# #.# #.# .### #.# #)# #.# #.# .# ... #.# #.#. .... #.# #. .#.# #.!.## #.# #... !RhC &#.#. ##.## #.# ###. .#.# #.# #.# #.# #. ##.# #.# #.# #.# #.!Rh!Rha1==2 _!Rhw #. ###.####... ###...## # # #.....# #### # . #..*..# ..# # # #..†..# #.# # # ##...## #.# # #.#.# #. # #.###.....@# #.#####.# # ## #.#####*# #.# #.# # !Rh ### #.# #)# #.# #.# ## ... #.# #.# # .... #.# #.# #.# #.!.## #.# #...# .#. ##.## #.# ###.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#!RhoD Y3"Rh4"Rh/"Rh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)#Rh0 J#Rhn  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)#Rh$#Rh#RhU#Rh%  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)$Rh{$Rh$Rh$Rh$Rh64$Rh`$Rh$RhB $RhC $RhJ $RhLM %Rh4%Rh5%Rh&Rh #.  ##.####...  ##...## .# #.....# #### . #..*..# ..# .# #..†..# #.# .# ##...## #. .# #.#.# # .# #.###....@.# #.#####. .# ## #.#####*# #.# #.# .### #.# #)# #.# #.# .# ... #.# #.#. .... #.# #. .#.# #.!.## #.# #... #.#. ##.[40&RhMm## #.# ###. .#.# #.# #.# #.# #. ##.# #.# #.# #.# #.===4 _&RhV(Rhj3(Rh@(RhZ(Rh,(Rh,(Rh(RhfU2=(Rh(Rh (Rh,(Rh(Rhh(RhB(Rh1(Rh,(Rh>(Rh,(Rh(Rh~3=5====(Rh(Rho ##...##...# #.....# # #... #.....# # .#..# #..†..# ###.#..# ##...####### ....#..# ##.#.####### #.... ....#..# #.###......# (Rh...#..# ##.#.#####*# #.# ...#..### #@## #)# #.# 30.8 (6..##....######### ... ...##............ .....#.#.######## #.!.## ###.###.#....... ##.### # ##.#.#.####### #.# #  #####.##.# #.#.# #.....# .# #.##.# #.##### .# #.##.###(RhSE (Rh(Rh(Rh*RhD*Rh*Rh*Rh*Rh*Rh*Rh*Rh *RhJ#*Rh#*Rh$*Rh&*Rh)*,*Rh*+*Rh,*Rh.*RhO/4======*Rh\0*Rh2*Rh4,*Rh5*Rh7*Rh9*Rh9*Rh3;*Rh]=*Rh?,*Rh0A*Rh8J#........ # ##.####... # ##...## # #.....# #### # *RhJ. #.....# ..# # #..†..# #.# # # ##...## #######.# # ##.#.####### #........... # #.###.....@# #.#####.####*RhmK7.8 (7 # ##.#.#####)# #.# #.# # ### #.## #)# #.# #.# ########## ... #.# #.# # .......... .... #.# #.#### #*RhKx.######## #.!.## #.# #...## .#....... ##.## #.# ###.##*RhK####### #.# #.# #.# #.## #.# #.# #.# #.*RhM*Rh3T*RhV+Rh3+Rh+Rh+Rh(+Rhh5==+Rh+RhT __HP restored.  You see here a +0 whip.+Rh%+Rh _+Rh^+Rh##...## ##.....# #### ........#† #. ##...########.#####.#.####### #...........#.###......# #.+Rh#.#####)# #.# # ### #.## # #.# 9.8 (2 ..######### #...# .......... .......+Rh## # ###.!.###+RhL!..##.#.# #.# #.# #.# #.## .##.# #.# #.#######.## Things that are here:+Rh+Rh+Rh p _a +0 dagger; an orc corpse-Rh93-Rh1-Rh-Rh)-Rhkj6=== _-Rh -Rh,-Rh -Rh-Rh9=-Rh -Rh4 -Rhq  E - a glowing brown potion-Rh3-Rh-Rh%#..†..#.##...########.### # ##.#.####### #...........#.###......# #.#####.#####.#.#####)# #.# #.# -Rh%## #.## ##)## ##.# #.# # ..#############...#.##.# #.# ....................### #.#############.@.###..#43.8 (4#....... ##.###.# #.####### #.# #.# -Rh& #.#.#  .#-RhK&#.# #.### #............# #####.####.#.###########.## -Rhx&^#.#####...........# ...........#-Rh?)-Rhg1-Rh37 _You see here a +0 leather armour.0Rh0Rh0Rh0Rhߠ0Rh6g===0Rh..#r.Kinetic Grapnelr   rat (wandering)0RhgV4.8 (15.8 (20Rh#0RhV _A rat comes into view.2Rh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2RhZ# #..†..# #.# # Afonso the Tinkerer # ##...## #######.#### Mountain Dwarf # ##.#.####### #........... Health: 35/35 ======================== # #.###......# #.#####.#### Magic: 5/7=================------- # ##.#.#####)# #.# #.# # AC: 3Str: 20 ### #.## ##)## ##.# #.# # EV: 112RhIInt: 16 ..#############...#r##.# #.# # SH: 0Dex: 14 .................**.##.# #.#### XL:  4 Next: 83% Place: Dungeon:3 #.#############.@.####.# #...## Noise: ---------  Time: 2645.8 (0.0) 2Rh .#....... ##.## #.# ###.## a) +0 hammer #.####### #.# #.# #.# #.## Cast: Kinetic Grapnel #.# #.# #.# #.# #.## 2RhhJ .# #.# #.# #.# #.##  .# #.# #.# #.#######.## r   rat (wandering)  .# #.# #.### #...........  .# #####.####.#.###########.## 2Rho#.#####...........# ...........# _A rat comes into view.2RhCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2Rh Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 76% to hit)3Rh =# #..†..# #.# # Afonso the Tinkerer # ##...## #######.#### Mountain Dwarf # ##.#.####### #........... Health: 35/35 ======================== # #.###......# #.#####.#### Magic: 5/73Rh =================------- # ##.#.#####)# #.# #.# # AC: 3Str: 20 ### #.## ##)## ##.# #.# # EV: 11Int: 16 ..#############...#r##.# #.# # SH: 0Dex: 14 ....................##.# #.#### XL:  4 Next: 83% Place: Dungeon:3 #.#############.@.####.# #...## Noise: ---------  Time: 2645.8 (0.0) .#....... ##.## #.# ###.## a) +0 hammer 3Rh #.####### #.# #.# #.# #.## Cast: Kinetic Grapnel #.# #.# #.# #.# #.##  .# #.# #.# #.# #.##  .# #.# #.# #.#######.## r   rat (wandering) 3Rh4  .# #.# #.### #...........  .# #####.####.#.###########.## #.#####...........# ...........# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  3Rhk Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 76% to hit)  The kinetic grapnel hits the rat.3Rh = #..†..# #.#    ###  ..#  3Rh0 x #.# #.#  #.## ##)## ##.# #.# ###.##.# #.# ........**.##.#   ##.## #.# 3Rh  #.# #.# #.#  #.# #.# #.#  .# #.# #.# #.#  .# #.# #.#   .# #.# #.###  .# #.# 3Rhx /...3Rhr~ t4=6.8 (1Kinetic Grapnel3Rh& 3Rhu onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  3Rh Press: ? - help, Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 76% to hit)  3Rh fThe kinetic grapnel hits the rat. _You kill the rat!4Rh 4Rh@ 4Rh 4RhS ,4Rh[ 4Rhp ,4Rh/ 4Rh 4RhT 4Rh> 4Rh 4Rh M6===4Rh 4Rh ,4RhA 4Rh ,4Rh 4Rh{ ,4Rh 4Rh Q===4Rhj 4RhO 4Rh 4Rh# 4Rh ,4Rhd 4RhS ,4Rh/ 4Rh9 ,4Rh 4Rh_ ,4Rhm 4Rh" 4Rh" G7====4Rhc$ 4RhS+ 4Rh, ,4Rh/ 4Rh2 4Rh5 ,4Rh~7 4Rh<: 4Rho= 4Rh= 4Rh5@ 4RhD 4RhG 4Rh[H <====4RhJ 4Rh}P 4Rh(S ,4RhT 4RhV 4RhVY ,4RhZ 4Rh5] 4Rhv_ ,4Rh;a 4RhGc 4Rhe ,4Rhg 4Rhi 4Rhk ,4Rhsl 4Rho 4Rh'r ,4Rhs 4Rh=w 4Rh X4Rh% ,4Rh 4Rh 4Rh ,4Rh 4Rh 4Rhӎ ,4Rh] 4Rh& 4Rh+ ,4Rhz 4Rh 4Rh ,4Rh 4Rhu 4Rhˣ ,4Rh 4Rh 4Rh ,4Rh 4Rh 4Rh\ ,4Rh/ 4Rh 4Rhz ,4Rhx 4Rh 4Rh ,4Rh 4RhP 4Rh ,4Rh 4Rhh 4Rh ,4Rh 4Rhi 4Rh? ,4Rh 4Rh 4Rh P  There is an escape hatch in the floor here.4Rhh 4Rh  _4Rh 4Rh 4Rh B4Rh- 4Rh) 4Rhm ,4Rh 4Rh 4Rh 4Rh 4Rh0 4Rh4Rh,4Rh4Rh+4RhN,4Rh` 4Rh8 4Rh2,4Rh4RhI4Rhr,4Rh4Rh4Rh,4Rh4Rh4Rh!,4Rh"4Rh%4Rh&,4Rh'4Rh/*4Rh,,4Rh-4Rh/4Rh1,4Rh24Rh44Rh6,4Rh84Rh:4Rh<,4RhL=4Rh8?4RhA,4Rh8B4RhC4RhE,4RhG4RhH4RhJ,4RhPn4Rh8R4Rh7T,4RhWU4RhX4Rh\B4Rh]4Rh_,4Rh`4Rh:b4Rhc,4Rhd4Rh6f4Rhvh,4Rhji4Rh?j4Rhl,4Rhal4Rhn4Rhp,4Rh q4Rh0r4Rhu,4Rhv4RhWw4Rhx,4RhGy4Rhz4Rh|4RhZ|4RhU}4Rha~4Rh,4Rhw4Rh4Rh,4Rh?4Rh 4Rh,4Rh4Rhf4Rh8,4Rh4Rh4RhI,4Rh4Rh4RhŸ,4RhE4Rh4RhN #.....##.#####.####.## ## ########.#.........)# .### #.#.###.####.# # ...# #.#.# #.# #.# .#.###### #.#.# #.# #.## ......... #.#.# #.# #.... ##. #...# #.# ##.## 4Rh=##.# ####.### #.###... ##.# #.@..#####.##.....- ##.# # #.#........##..... ##.# .# #r#..########..†..Kinetic Grapnel ...########.###.#..# ##.. ................#..# ##.#.# ###.#.#.........#..# #.###... r   quokka (wandering) #.).#.........#..# ##.#.### #..)).........#..### #.## 4Rh|[ #....)##....############4Rh!1723.8 (77.0)4Rhr.r4RhF-4.8 (784Rhn4RhY _A quokka comes into view.8Rh,L  You hit the quokka but do no damage. The quokka barely misses you.8RhMg3--=6.1 (1.3) 8RhyU8RhW+ _The quokka bites you.8RhZ8RhÜ(7.48Rh8Rh 8Rhݨ_You barely miss the quokka. The quokka barely misses you. x28Rh K8RhL(8.78RhX8RhZ 8Rh3[_You barely miss the quokka. The quokka barely misses you.9RhW  You closely miss the quokka. The quokka barely misses you.9Rh-XD--30.09Rh_9Rh>b+ _The quokka bites you.9Rh 9RhO -1.2 (1.29Rh 9Rh3 _You barely miss the quokka. The quokka misses you.:Rhh  You hit the quokka.  The quokka is moderately wounded.:Rh31-2.5 (1.3 _The quokka bites you. The quokka barely misses you.:Rh  You barely miss the quokka.The quokka is moderately wounded.27----3.7 (1.2:Rh9:RhU+ _The quokka bites you.:Rh :  You thump the quokka!:Rh/ z†:Rh 8=--65.0 (1.3Kinetic Grapnel:Rh :RhE J _You kill the quokka!;Rh|.## ########.#.........)# ..### #.#.###.####.# ....# #.#.# #.# #.# >.#.###### #.#.# #.# #.# .......... #.#.# #.# #... .##.###### #...# #.# ##.## .##.# ####.### #.###... .##.# #....#####.##..... .##.## #@#........##..... ;Rh|U.##.#.# #.#..########..†.. ....########.###.#..# ##...............#..## ####.#.#...#..# #.###..  #.).#.#..# ##.#.## #..)).........#..### #.##  #....);Rh>}##....########### #.####.##...............;Rh;Rh$4-60;Rhe;Rhs _You see here a quokka corpse..#.###### #.#.# #.# # .##.......... #.#.# #.# # #.#.##.####### #...# #.# ## ##..##.# #. ####.### #.###.  #..##.# #< #....#####.## ##..##.# #.## #†#........##.. #.#.##.# #..# #.#..########.. .......########.###.#..# ## ###.............@...#..# ##.#-66.0 (30.0) # #####.#.#.........#..# #.## #.)[=Rh,=Rh,=Rhz =Rh =Rh_"=Rh$=Rh%',=Rh(=Rhw,=Rh#/,=Rh0=Rh3=RhS5=Rh5=Rh@7=Rh9=Rh =,=Rh?=RhB=RhF,=RhcH=RhJ=RhM,=RhuO=RhQ=Rh|W,=RhX=RhZ[=Rh],=Rh_=Rhfa=Rhc,=Rh######..#####   #....... =Rh-84.0 (17=Rh̓,5.0 (18=Rh+=Rhc _F - a scroll labelled BOHAPE IBREFI>Rh  >Rh  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - Ensorcelled HibernationHexes/Ice30% 2  c - PasswallEarth>RhW 52% 3  d - Stone ArrowConjuration/Earth52% 3  e - SwiftnessAir52% 3  f - Forge Blazeheart Golem Fire/Forgecraft 45% 4  g - Forge Lightning Spire Air/Forgecraft 45% 4  h - Rending BladeConjuration/Forgecraft 45% 4  i - Olgreb's Toxic Radiance Alchemy90% 4  j - Ozocubu's Refrigeration Ice100% 7  k - DiscordHexes100% 8  l - Lehudib's Crystal Spear Conjuration/Earth 100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGRhGRh GRh #.##.).#.........#.. Afonso the Tinkerer  #.##..)).........#.. Mountain Dwarf  #.##....).......##.. Health: 35/35 ========================  #.##.####.......##.. Magic: 7/7========================  #.##.# #.......#.#. AC: 3GRhStr: 20  #.##.# ####.###.### EV: 11Int: 16  #.##.#######.# ##.#. SH: 0Dex: 14  ########.........#####.# XL:  4 Next: 86% Place: Dungeon:3  .......@.#########.....# Noise: ---------  Time: 2785.0 (0.0)  ########.##.##### a) +0 hammer  #.##.#Cast: Kinetic Grapnel  #.###.#  #.##..#  #...######.##  #.?.........#  ###>######..#####   #.......  _The quokka bites you.  You thump the quokka! _You kill the quokka! _You see here a quokka corpse. _Found an escape hatch in the ceiling. GRhN_F - a scroll labelled BOHAPE IBREFIGRh#P  Okay, then.GRh;(GRh,GRh$/. _HRh% HRh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   l - Spellcasting   2.0   4.2  -2  HRhV G         b - Maces & Flails   2.2   2.1  +2   m - Necromancy   0.1   0.8  +1  HRh  c - Axes   1.2   0.7  +2   n + Forgecraft6.7   4.9  +2   d - Staves   1.1   0.8  +1  HRhN      e - Unarmed Combat   0.0   1.0   0   o - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.4  -2   p - Shapeshifting   0.0   1.4  -2      HRhz T    HRh . g - Short Blades   0.0   1.4  -2      HRh  h - Ranged Weapons   0.0   1.4  -2          HRh .     i - Armour   0.0   0.8  +1  HRh@ T    HRhc . j - Dodging   1.3   3.4  -3      HRh k - Stealth   1.4   2.8  -2  HRh7                 HRhv             HRh GThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  HRh6 }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsLRhm<D a - Fighting MRho  a - Fighting  l - Spellcasting NRh { l + Spellcasting 2.0 m - Necromancy RRhp RRh RRh  #.##.).#.........#.. Afonso the Tinkerer  #.##..)).........#.. Mountain Dwarf  #.#RRh R#....).......##.. Health: 35/35 ========================  #.##.####.......##.. Magic: 7/7========================  #.##.# #.......#.#. AC: 3Str: 20  #.##.# ####.###.### EV: 11Int: 16  #.#RRh ~#.#######.# ##.#. SH: 0Dex: 14  ########.........#####.# XL:  4 Next: 86% Place: Dungeon:3  .......@.#########.....# Noise: ---------  Time: 2785.0 (0.0)  ########.##.##### a) +0 hammer  RRh #.##.#Cast: Kinetic Grapnel  #.###.#  #.##..#  #...######.##  #.?.........#  ###>######..#####   #....... You thump the quokka! _You kill the quokka! _You see here a quokka corpse. _Found an escape hatch in the ceiling. _F - a scroll labelled BOHAPE IBREFI _Okay, then.RRh RRh5 RRh$ RRhZ& SRhM3SRhPSRhRSRhTSRhU$ _SRhY,SRh<_XSRh_SRh"`SRh`SRhbSRhdSRhdSRheSRhgSRhi,SRhPjSRhlSRhm,SRhnSRhx  #.# #.#######.# ##.#.# ########.........#####.## .........#########.....#  ########.# #.#####  #.# #.#  #.# ##.# . SRhy'#.### #..#  #...######.## #. #.@.........# # ###>######..## #......... #.#####.## #......... .# ###....... SRh~{Y.# #>###.## .# #.# #. #######.# #SRh,91.0 (6SRhu+2.0 (7SRhSRhOb _G - a scroll labelled TOPNAI OWAISTRhz|TRh}3TRhNTRhJR  There is a stone staircase leading down here.TRh/TRh _TRhDTRhTRh,TRhTRhTRhTRhTRh;TRhTRh$,TRhTRhQ%  TRh-There is a stone staircase leading down here.TRhK5 _TRhTRhTRh ,TRhTRh¨TRh,TRhTRhTRhTRhTRhbTRhlTRh,TRhTRhTRhV,TRhTRhTRh},TRhTRh TRhV,TRhTRhTRh,TRhTRhTRhG,TRhZTRhTRh/,TRhTRhpTRhS,TRhTRhTRh[,TRhTRhTRh#TRhjTRhTRhTRhTRhTRhTRhI TRh ,TRh[TRhTRh,TRhTRhTRhd,TRhZ!TRh#TRh&TRh'TRh-)TRh/BTRh0TRh6TRh8,TRh:TRh%=TRh?TRhB@TRhBTRhETRh H,TRhITRhKTRhMTRhNTRhNTRhOTRh~Q,TRh$RTRhbSTRhqTTRhTTRh UTRhvVTRhbWTRhWTRhXTRhFYTRhKZ,TRh[TRhK\TRh],TRh]TRh `TRhj`,TRh\aTRheTRhgTRhfgTRhgTRhiTRh>k,TRhkTRh#mTRh o,TRhtoTRheqTRh^r,TRhrTRhzTRh"|,TRh|TRhTRh̀,TRhQTRh)TRhw,TRhфTRhÇTRhʼn,TRh6,TRh,TRhTRh TRh^,TRhTRhTRh,TRhTRhATRh,TRh~TRh5TRh,TRhlTRhTRh,TRhTRhTRh,TRhTRhTRh޷,TRhLTRhTRhTRh˻TRhTRhҾTRh{,TRhyTRh TRh,TRhTRhHTRhTRhTRhTRhxTRhTRheTRh)TRhTRhBTRhTRh,TRhTRhTRh,TRh TRh<  You see here a +0 club.TRhTRh _TRhTRhTRh:TRhTRhCTRhTRh,TRhTRh(TRh,TRhTRh TRh,TRhTRhTRh~,TRh[TRh TRhTRhTRhTRh TRhG TRh TRh TRhTRh,TRh+TRhTRh,TRh{TRhrTRh,TRhTRh[TRh,TRhDTRhOTRhv,TRhTRhTRh5,TRhTRh!TRh"TRh"TRh#TRh$TRh%,TRh&TRh'TRhQ(TRh(TRh(TRh**TRh0+,TRh+TRh.TRh.,TRh/TRh>0TRh1,TRh2TRhF3TRh\4,TRh5TRh>6TRh7TRhc7TRh7TRh9TRh@:,TRh;TRh}<TRh=BTRh,?TRh?TRh @TRh?@TRhATRhjBTRhBTRhTCTRhjDTRhE,TRhGFTRhmTXTRhOWTRh X,TRhXTRh\TRh^,TRh^TRh9bTRh ,TRh? TRhB TRhD ,TRhrF TRhI TRhK ,TRhM TRhO TRhT BTRhW TRhY ,TRhZ TRh\ TRh] ,TRh_ TRha TRhnc ,TRhKe TRhjg TRhIi ,TRhMj TRhl TRhn ,TRhYo TRhr TRhu TRhlu TRhv TRhA{ >  You see here a +0 dagger.TRhS} TRh}  _TRh~ TRhz TRh# ,TRhf TRhh TRh. ,TRhm TRhF TRhՌ TRh TRh TRh TRhN TRh TRh TRh TRh* TRh TRh_ TRh TRh TRh' TRh TRh TRh ,TRh TRh\ TRh1 ,TRhx TRhr TRhk ,TRh TRhQ TRh ,TRh TRh TRhw ,TRhn TRh TRh- BTRh+ TRhj TRh TRh] TRh BTRh TRhT ,TRh TRh TRh7 TRhi TRh TRh0 TRh TRh TRh> TRhv TRhT ,TRh TRh+ TRh TRh ,TRh TRh TRh TRh` TRh TRh TRh7 TRh TRh TRhd ,TRh TRh TRhq TRh TRh0 TRhd TRh] ,TRh+ TRh& TRh* ,TRh TRhL TRhx ,TRhn TRh TRh ,TRhq TRh TRh ,TRh TRh TRh2 ,TRh TRhJ TRhP ,TRh TRh TRh ,TRh0 TRhk TRhp TRh TRh1 TRhX TRhW ,TRh TRh TRh ,TRh TRh)  ###.###.##......###### #.......##... #.#.###.#............ #.#.###.#.#.....##.###TRhi* #.#.#........#........#########.#.#.###.##...###.###.............# #.....## #.####.###########.###.##.## #.# #.# #@....##.#####.#966.0 (174.0) ####.## ########.#........ ......### #.#.###.### ........# #.#.# #.TRh* $# .###>.#.######### #.#.# #.# #.##............# #.#.# #.# ##.#.##.#######.# #...# #.# ###..##.# #.# ####.### #.# # #..##.# #<# #....#####.##TRh, TRh1 TRh3 E _Done exploring.XRh3XRh", _XRh nXRhBXRhlXRh,XRh]XRh,XRh,XRhXRh,XRhXRhXRhXRhXRhXXRhBXRh+XRhi XRh XRh@!XRh!XRh"XRh#,XRh$XRh%XRh&XRh&XRh'XRh(XRh,XXRhI-XRh-XRh.XRh/XRh`0XRh0XRh.1XRhM2XRh3XRh3XRhq4XRh6XRhy7XRh7XRhF8XRhA  #.#.#.....   #########.#.#.###  XRh(B #.............# #   #.###########.###.   #.# #.....   ######.## ######   ##.......### XRh[BR  #..........#   ##...###@.#.######### 84.0 (18XRhB.0)   ##...#.##............# XRhBm  ##.#..##.#.##.#######.#   #.##..###..##.# #.# XRhB ##   #.##..# #..##.# #<# #. XRhWC  #.##..###..##.# #.## #†   ##.#..##.#.##.# #..# #.   ##...........########.###.   ##...###................XRhEXRh LXRhNc _There is a stone staircase leading down here.YRh YRhYRhZYRhYYRh 85.0) _YRh#YRh  .   .J.   ....####+ ..4 .......@...#  ......:....#  YRh ...........#  ........... ...........# ######......J   endoplasm (asleep) #....... #.......# YRh YRh6 YRhI +7 (1.7YRhQ YRhX _You climb downwards.  Found a book of Party Tricks. _There is a stone staircase leading up here.[Rh,  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\Rh@  Afonso the Tinkerer  Mountain Dwarf  Health: 35/35 ========================  Magic: 6/7====================---- . AC: 3Str: 20 .J.\RhuA EV: 11Int: 16 ....####+###  SH: 0Dex: 14 ...........#  XL:  4 Next: 86% Place: Dungeon:4 .......@...#  Noise: ---------  Time: 2985.7 (0.0) ......:....#  a) +0 hammer ...........#  Cast: Kinetic Grapnel ...........#  ...........#  ######......  J   endoplasm (asleep) #.......  #.......#  _There is a stone staircase leading up here.  \RhiBCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line]RhAfonso the TinkererMountain DwarfHealth: 35/35 ========================Magic: 7/7========================.AC: 3Str: 20.J.EV: 11Int: 16....####+###SH: 0Dex: 14...........#XL:  4 Next: 86% Place: Dungeon:4.......@...#Noise: ---------  Time: 2985.7 (0.0)......:....#a) +0 hammer...........#Cast: Kinetic Grapnel...........#...........#######......J   endoplasm (asleep)#.......#.......# _There is a stone staircase leading up here.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  [4]Rh\0mPress: ? - help, Shift-Dir - straight lineOkay, then.]Rh]Rh. _^Rh7  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^Rh;^Rh6L Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Launch Clockwork BeeForgecraft4%3 Select a spell to cast[!]/[I] toggle spell headers_RhY) _Rh+Afonso the TinkererMountain DwarfHealth: 35/35 ========================Magic: 7/7========================.AC: 3Str: 20.J.EV: 11Int: 16....####+###SH: 0Dex: 14...........#XL:  4 Next: 86% Place: Dungeon:4.......@...#Noise: ---------  Time: 2985.7 (0.0)......:....#a) +0 hammer...........#Cast: Kinetic Grapnel...........#...........#######......J   endoplasm (asleep)#.......#.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . _Rh,Gor Enter, or press ? or * to list all spells._Rh4Afonso the TinkererMountain DwarfHealth: 35/35 ========================Magic: 7/7========================.AC: 3Str: 20.J.EV: 11Int: 16....####+###SH: 0Dex: 14...........#XL:  4 Next: 86% Place: Dungeon:4.......@...#Noise: ---------  Time: 2985.7 (0.0)......:....#a) +0 hammer...........#Cast: Kinetic Grapnel...........#...........#######......J   endoplasm (asleep)#.......#.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . _Rh5Cor Enter, or press ? or * to list all spells._RhS[  Afonso the Tinkerer_Rh:\  Mountain Dwarf  Health: 35/35 ========================  Magic: 4/7=============-----------_Rh\ . AC: 3Str: 20 .J. EV: 11Int: 16_Rh\ ....####+###  SH: 0Dex: 14 ...........#  XL:  4 Next: 86% Place: Dungeon:4_Rh] .......@...#  Noise: ---------  Time: 2985.7 (0.0) ......:....#  a) +0 hammer_Rh] ...........#  Cast: Kinetic Grapnel ...........#  ...........#  ######......  J   endoplasm (asleep) _RhU^#.......  #.......#  _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an endoplasm (asleep)`Rh Afonso the TinkererMountain DwarfHealth: 35/35 ========================Magic: 4/7=============-----------.AC: 3Str: 20.J.EV: 11Int: 16....####+###SH: 0Dex: 14...........#XL:  4 Next: 86% Place: Dungeon:4.......@...#Noise: ---------  Time: 2985.7 (0.0)......:....#a) +0 hammer...........#Cast: Kinetic Grapnel...........#...........#######......J   endoplasm (asleep)#.......#.......#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4%[4`Rh} 0m risk of failure)  Press: ? - help, Dir - move targetAim: an endoplasm (asleep)  You lock target on the endoplasm and prepare to deploy your bee.`Rhw c==6.7 (1Winding `Rh `Rh honfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an endoplasm (asleep)  You lock target on the endoplasm and prepare to deploy your bee. _(Press . to continue winding your bee.)aRh@ aRhK Z.JJaRhK X--7. aRhR aRhV @ _You continue winding your clockwork bee...bRh bRh *.JbRhn" --8Kinetic Grapnel.. bRhW) bRh, @ _You continue winding your clockwork bee...cRh7,cRh?.Jy(ally target)y   clockwork bee (minion)cRhA09cRhIcRhO` _With a metallic buzz, your clockwork bee launches itself at the endoplasm.dRh ..........(......####+###.Jy.....#....<...#.#......#dRh{ .#.########....... #.......# #.#  #.#dRhө 4  Found 7 stones.dRh +.JdRh '90dRh9 dRh _Your clockwork bee stings the endoplasm. _You see here a book of Party Tricks.gRh gRh Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon hRhihRhDyAfonso the Tinkerer...Mountain Dwarf...Health: 35/35 ========================....Magic: 4/7=============-----------(....AC: 3Str: 20.....####+###EV: 11hRhzsInt: 16......y.....#SH: 0Dex: 14......J.<...#XL:  4 Next: 86% Place: Dungeon:4.......@....#Noise: ---------  Time: 2990.7 (0.0)............#a) +0 hammer............#Cast: Kinetic Grapnel............########.......#.......#J   endoplasm (ally target)#.......#y   clockwork bee (minion)#.......# _You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the endoplasm.  Found 7 stones. hRh{_Your clockwork bee stings the endoplasm. _You see here a book of Party Tricks.  Okay, then.hRh}hRh[D _hRhb g _You see here a book of Party Tricks. _Okay, then.  You pick up a book of Party Tricks and begin reading...  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your  library.  Your clockwork bee stings the endoplasm!hRhd hRhMn  ..y#.......#hRhw t8=1.7 (1Kinetic GrapnelhRh hRh I _The endoplasm dies!jRh3c.......(.....####+###.#.y<...#.#.#.#.##. #.# #.# #.#jRho**   dormant clockwork bee (minion)jRht.-2jRh7|jRhL _Your clockwork bee winds down and falls to the ground.kRh9v......(.....####+####.##.*<...##.##.##.##.##. #.# #.# #.#kRhkRhc@-3kRh|kRhmRhY###+#.....#.#......+(....# .####+###mRh #......# #*<...# #.# #.# #mRh.# #.......##########mRh7E. #..#mRh[X #..##.......#mRhmRh&4mRhKmRhnRh~( #... ###+#.... .# .# ........+ ...(....# ........####+### #.....# #.*<...# #.# #.##.##.............# #########.#..# nRhnRhvY5====5nRhnnRh.oRhR=#... ###+#.... ........# ........# ........+ ...(....# .####+### oRhSc#.# #.*<...# #.# ###.# #.#.# oRh^oRhb&6oRhhoRhDkoRh$]#... ###+#.... ........# ........# ........+ ...(....# .####+### #.# #.*<...# #.# #.#.#.# #.......# oRhboRh3e&7oRhkoRhmoRhY k#... ###+#.... .# .# ........+ ...(....# .####+### #.# #.*<...# #.# #..#..#.# ### oRha oRhd &8oRh*j oRhl pRh## #.####.#...............'pRhpRhE====9pRhpRh( _You open the door.pRhq  #... ###+#.... #### # .###..####.##.#...................+..............(....#...................####@### #.....# #.*<...# #...#...#.# #.............##########....... pRh& pRh) )3000pRh0 pRh7 Q _There is an open door here.qRh  #... ###+#.... #### # ##..####.###.....+(....#...@.......qRh{ ........####'###..##..........#qRh .....*<...#......................#########qRhn qRh -1 _qRh qRh uRhE#...###+#.... #### #........###..####.##...........+(....#.....####@###..## #.............# .....*<...#..........#.........########....... #uRh;uRh&2uRhuRh  Q _There is an open door here.vRh'<#...###+#.... #### #........###..####.##vRh<#...........+...........(....#................####'###..## #..........@..# vRh,=*<..########....... .#vRhHvRh2K-3 _vRhjQvRh.TvRhP~ C#...###+#.... #### #........###..####.###...........+.......(....#...........####'###..## #.......# *<..########....... .##vRh vRh +.vRhĘ &4vRhk vRhg ] _Your dormant clockwork bee falls apart.wRh  ###+#.... #### #........###..####.##..............+......(....#.....####'###..## #.......# <.#.......#wRh( wRh V6===5wRh wRh xRh1 xRh xRh xRhj U _There's nothing to open nearby.zRhzRh5zRhP _zRhizRh6BzRh5zRh_zRh4zRhzRh ;===zRhzRhr,zRh/zRhA,zRh|zRh,zRhzRh],zRhzRh,zRhzRhd7====zRhzRhx4 _Magic restored.zRhzRhGzRh9zRh8P  There is a stone staircase leading up here.zRhzRhr _zRhzRhzRh|,zRhzRh:"zRh`(zRh(<====zRh*zRh.zRh4,zRh56zRh 9zRh=,zRh?zRhEBzRhVzRhcY,zRhZzRh`,zRhazRhh= _d - 22 stones (gained 7)zRhh3zRhizRhqkzRhKnzRhinzRhhozRh&qzRht,zRhyuzRh0xzRh}BzRh~7 _You open the door.zRhڂ3zRhރzRh@  There is an open door here.zRhzRh _zRhzRhƎzRh ,zRhzRhpzRh,zRhzRh:zRh,zRhzRh zRh¤,zRhuzRh7 _You open the door.zRhszRhzRhzRh@  There is an open door here.zRhzRh] _zRhzRhzRh,zRhzRhzRh,zRhzRhhzRh,zRhkzRhzRhM,zRhlzRhzRh,zRhzRhzRh,zRhzRhzRh,zRhezRh*,zRhzRh~ _l - 5 scrolls labelled UQAFIELA URUT (gained 3)zRht3zRh2zRh.zRh,zRhmzRhMzRh| ,zRh zRh zRhi,zRhYzRh zRh,zRhzRh%zRh2,zRh!zRh:zRhA",zRh"zRh'BzRh*M _You now have 136 gold pieces (gained 8).zRh|-3zRh-zRh0zRh4,zRh5zRh77 _You open the door.zRh ;3zRh;zRh?@  There is an open door here.zRhDK _zRhFzRhJ,zRhKKzRh[MzRhQ,zRhfRzRhV[  #........#........+.......   #........#........#.......   #...####.#..####'###   #...####.###.............#   #.....#....#.........<...#   #.....#....#.............#   #.....'....#.............# zRh[~  #.....#....#.............#   #....###.@.#.............#   ##+### ##+##########......  #......  #......   #...... zRh\       zRhod%59.7 (54.0)'........#......#.......#$......##########zRhYozRhsN======60.7 (55zRh.yzRh$}z _As you open the door, it creaks loudly! _Found 12 gold pieces.|Rh _  There is an open door here. _|RhB|Rh*|Rh!|Rh,|Rh|Rhw|Rh ,|Rh|Rhm,|RhN _You now have 148 gold pieces (gained 12).|Rh |Rh|Rh|Rh|RhV|Rh|RhA|Rh|RhB|RhZ|Rh  There is an open door here. _|Rh|RhVl  There is an open door here.|Rh) _|Rh*B|Rh+|Rh.|Rh/|Rh/|Rh3$ |RhV_You open the door.|RhYf|Rhg  #........#..+  #........#..#  #...####.#........  #...####.###.......  #.....#....#.......  #.....#....#.......  #.....'....#.  #.....#....#.  #.@..###...#.------  ####'#########  #... #.......#   #.... #.......#  #.....#.......#  #....r#.......#r   quokka (wandering)  #[|Rh.h37m.....#.......#  ########|Rh(nC79.7 (19|RhA.r------80.7 (20 _A quokka comes into view.}RhZ R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}RhI #........#........+ Afonso the Tinkerer }Rh*J#........#........# Mountain Dwarf #...####.#........# Health: 35/35 ======================== #...####.###....... Magic: 4/7}RhZJ?=============----------- #.....#....#....... AC: 3Str: 20 }RhJ#.....#....#....... EV: 11Int: 16}RhJ #.....'....#....... SH: 0Dex: 14 #.....#....#....... XL:  4 Next: 88% Place: Dungeon:4 }Rh-K#.@..###...#....... Noise: ---------  Time: 3080.7 (0.0) ##'######'######### a) +0 hammer }Rh[K#... #.......#  Cast: Kinetic Grapnel #.... #.......#  }RhK #.....#.......#  #.....#.......#  r   quokka (wandering)}RhK #..r..#.......#  ############### }RhKC _A quokka comes into view.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  }RhPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (wandering, hasn't noticed you)Rhյ  #........#........+ Afonso the Tinkerer #........#........# Mountain Dwarf #...####.#........# Health: 35/35 ======================== #...####.###....... Magic: 4/7Rh6 =============----------- #.....#....#....... AC: 3Str: 20 #.....#....#....... EV: 11Int: 16 RhY #.....'....#....... SH: 0Dex: 14 RhĶ #.....#....#....... XL:  4 Next: 88% Place: Dungeon:4 #.@..###...#....... Noise: ---------  Time: 3080.7 (0.0) ##'######'######### a) +0 hammer Rh #... #.......#  Cast: Kinetic Grapnel Rh #.... #.......#  #.....#.......#  Rh0 #.....#.......#  r   quokka (wandering) RhN y#..r..#.......# Rhl = ############### Rh 3Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetRh Aim: a quokka (wandering, hasn't noticed you)  You lock target on the quokka and prepare to deploy your bee.Rhe         .Rh } .. ' #... #.......#  #.... #... Rh ... #.r...#..Rh  r #.....#.Rh= # Rh c==1.7 (1Winding Rh Rh0 4onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a quokka (wandering, hasn't noticed you)  You lock target on the quokka and prepare to deploy your bee. Rh d_(Press . to continue winding your bee.)Rh Rh Dr.Rh% r--2Kinetic Grapnel. Rh RhH @ _You continue winding your clockwork bee...Rh\Rh`r.--3.. RheRhsh@ _You continue winding your clockwork bee...Rh~ Rh0 n yr.(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the quokka.Rh 04Rh[ Rh c _Your clockwork bee closely misses the quokka.RhSM#+....###.#..#####.##..#.'......#.......###...#.......##y######'##########.r. #...#.... #....#...#.Rha.....#.......###############RhZ# RhT$ The quokka misses your clockwork bee. Your clockwork bee stings the quokka.Rh&&5Rhl,Rh/[ _The quokka misses your clockwork bee.Rh  Your clockwork bee closely misses the quokka.The quokka bites your clockwork bee but does no damage.Rh&6RhSRhRb _Your clockwork bee barely misses the quokka.RhUY #.#.#. #........#.+. #........#.#. #...####.#.# #...####.###. #.....#....#.RhVS #.....#....#. #.....'....#. #..@..#....#. #....###...#. ##y######'# #.r. #.# # #.... #.#RhV| # #.....#.# # #.....#.#  #..... Rhc]  Your clockwork bee stings the quokka but does no damage.RhCg&7Rh<Rhe[ _The quokka misses your clockwork bee.Rh .  Your clockwork bee closely misses the quokka.The quokka barely misses your clockwork bee.Rh1&8Rhky _Your clockwork bee closely misses the quokka.Rh"+#########.###....#.....'....#....####y######'##########.r. #.......# #..... #############Rh   The quokka bites your clockwork bee but does no damage.  Your clockwork bee stings the quokka.Rh&-.y   clockwork bee (minion)Rhc90=9Kinetic Grapnel _The quokka dies!RhЕ Rh˗ Rh/ RhQ U _There's nothing to open nearby.RhhRhHiRhKjRhqRhEvf5====Rh _Your clockwork bee winds down and falls to the ground.Rh\BRhR====RhRh,Rh>Rh,Rh5Rh,RhRh}Rh­RhoRhx,RhvRhc6===RhRhRhD,RhRhH _Your dormant clockwork bee falls apart.===RhRhRhxRh,RhRh,RhRh,RhRh,RhRhi97Rh+====Rh,RhPRh,RhRh @  There is an open door here.Rh Rh  _Rh6 RhRh,RhRhfRhh====RhgRhu#,Rhl$Rh(@  There is an open door here.Rh*Rh'+ _Rh+Rh-Rh0,Rh41Rh}  There is an open door here. _RhE   #....#   #....#   #....#   #....# ..   #S... ...   ... .......#   ##'## #.##...#   ##.##...# Rh-Rh  #.............# ..  #.............# ...Kinetic Grapnel  #.............#....Rh  #.............#....  #.............#.... S   ball python (constriction, asleep)  #...####'####'#....  ########.#........#  #........#........#RhK 130.7 (41.0)  You open the door.RhXF-1.7 (42RhORh _A ball python comes into view. _Found a scratched pearl ring.RhF+ ....# ..#S...# ... ....# ....##@## .####.## ......Rh .........# ...............####'####'#....#######.Rh̲Rh82.7 (1.0) _RhRhsQ _There is an open door here.RhvR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh|P  Okay, then.Rh~RhRhІ. _RhH#####+ . ..S...# ... #.@..# ....#'### #...####.## ... ........# ..................####'####'#....Rh2 Rh% -3 _RhRhZRhv  The helpless ball python fails to defend itself.  You sock the ball python!Rho=Rhn15.0 (1.3Kinetic GrapnelRhRh#O _You kill the ball python!Rh'      ######  #....+  #....#  #....#Rh7( K  #....#   #....# ..  #@...# ...   #....# .......#  ##'### #.##...#  #...####.##...#  #.Rh{( }.#   #..# Rh( ~  #..#  #..#Rh) R  #.............#Rh= Rh]@ ,60RhE RhO RhQ +7.0 (2RhYV RhY ' _H - a ring of iceRhRh mWhere to? (Tab - D:3 @ (x,y), ? - help) Rh1 6 D - Dungeon Rh Rh6 ^ Afonso the Tinkerer Mountain Dwarf  ######Health: 35/35 ========================  #....+Magic: 7/7========================  #....#AC: 3Str: 20  #....#EV: 11Int: 16  #....#SH: 0Dex: 14  #....# ..XL:  4 Next: 91% Place: Dungeon:4 Rh  #@...# ...Noise: ---------  Time: 3137.0 (0.0)  #....# .......#a) +0 hammer Rh ? ##'### #.##...#Cast: Kinetic Grapnel  #...####.##...#  #.............# .  #.............# .. Rh(   #.............#...   #.............#...RhR    #.............#...  _Okay, then.Rhp lThe helpless ball python fails to defend itself.  You sock the ball python! Rh _You kill the ball python! _H - a ring of ice  Okay, then.Rh RhA$ Rh:' . _Rh\Rh$^RhNbRhd'The helpless fails to defend itself.  You sock the ball python! _You kill the ball python! _H - a ring of ice _Okay, then.There are no items here.RhbRhRhRh'U _There's nothing to open nearby.RhV3RhRhRhRhP _Rh,RhSRhRh< ,Rh RhRhRhJRhRhRh|,RhRhRh7 ,Rh!Rhk&7 _You open the door.Rh[*3RhR-RhM1@  There is an open door here.Rh"9a _Rh=Rh)>Rh&?Rh@RhtD,RhHERhHRhL,RhMRh4PRhS,RhTRhWRhZ,Rh@\Rh^Rhwu #####.<# #......#  #......#  #......#  +......#  #......#  #......#  ####@.# 51.0 (14.0) ########.##..###...  #....'.............  #....#............. #....#............. #....#............. #....#............. #....#........##### #....#........#Rh2.0 (15 _Found a stone staircase leading up.Rh()_Rh-,Rh1RhE2Rh7,Rh8Rh<Rh]A,RhBRh9ERhKRh_N,RhfRhgRhkRhl,RhKnRhs,RhtRhwRh{Rh{Rh|Rh~Rh݅BRhۆRh,RhڋRh2 #......#....##......#....# #......#....# .+......#....# ..#......#....# ...#......#....# ....####..###...# ..... ######.##..###...#...... ...'............@'....>.63.0 (11 ...#.............#...... ...#.............# ..... ...#.............# .... Rh...#.............# ...#........###### ...#........# '#####.##...# ..####.##...# _You open the door.RhĬ[ _Found a stone staircase leading down.RhvRh/: _  There is an open door here. _RhORhaRh3eRhi,RhZkRhɷ5 g..... .....  ....  ...  .### ########.. ##.<# #......?.# ....#....#........# .#....#......@$+ .#....#........# .#....#........# .#....#........#.#....#........# #..###...#........# g   hobgoblin (asleep) #..###...#......### .........'....>.+.......#......#70.0 (7.0)1.0 (8Rh\ _A hobgoblin comes into view.Rh1R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh=   Afonso the Tinkerer g.....  Mountain Dwarf .....  Health: 35/35 ======================== ....  Magic: 4/7=============----------- ...  AC: 3Str: 20  .### ########.. EV: 11Int: 16 ##.<# #......?.# SH: 0Dex: 14 ....#....#........# XL:  4 Next: 91% Place: Dungeon:4 ....#....#......@$+ Noise: ---------  Time: 3171.0 (0.0) ....#....#........# a) +Rh I 0 hammer ....#....#........# Cast: Kinetic Grapnel ....#....#........# ....#....#........# #..###...#........# g   hobgoblin (asleep) #..###...#......### .........'....>.+ .........#......# _A hobgoblin comes into view.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin (asleep)Rh5  Afonso the Tinkerer g.....  Mountain Dwarf .....  Health: 35/35 ======================== ....  Magic: 4/7=============----------- Rh6!...  AC: 3Str: 20  .### ########.. EV: 11Int: 16 ##.<# #......?.# SH: 0Dex: 14 ....#....#........# XL:  4 Next: 91% Place: Dungeon:4 ....#....#......@$+ Noise: ---------  Time: 3171.0 (0.0) ....#....#........# a) +0 hammer ....#....#........# Cast: Kinetic Grapnel Rh7X....#....#........# ....#....#........# #..###...#........#Rh67W g   hobgoblin (asleep) #..###...#......### .........'....>.+ Rh`7j.........#......#Confirm with . or Enter, or press ? or * to list all spells.Rh7Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetRh7Aim: a hobgoblin (asleep)  You lock target on the hobgoblin and prepare to deploy your bee.  (Press . to continue winding your bee.)RhB: ......  g....  ....  ...  .### <# RhBg.RhrWc==2.0 (1Winding Rh_Rh"cD  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a hobgoblin (asleep)  You lock target on the hobgoblin and prepare to deploy your bee.  (Press . to continue winding your bee.) _The hobgoblin shouts!RhRhuO  You continue winding your clockwork bee...Rh%7.g.BB   giant cockroach (wandering)g   hobgoblinRh'--3.  _A giant cockroach comes into view.Rhk-,Rh]/O  You continue winding your clockwork bee...Rh1Rh:SB...gS   ball python (constriction, wandering)Rh?--4Kinetic Grapnel.. RhHRhL^ _A ball python comes into view.Rh o  With a metallic buzz, your clockwork bee launches itself at the hobgoblin.Rh= Rh8 ,Rh ..SB.gyB(ally target)S)y   clockwork bee (minion)Rh 05RhA Rh 5 _The ball python hisses angrily.Rh@hR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhL+  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Launch Clockwork Bee Forgecraft3% 3 Select a spell to cast[!]/[I] toggle spell headersRh҃Afonso the Tinkerer......Mountain Dwarf.S...Health: 35/35 ========================B...Magic: 4/7=============-----------...AC: 3Str: 20  .### ########g.EV: 11Int: 16 ##.<# #......?.#SH: 0Dex: 14 ....#....#........#XL:  4 Next: 91% Place: Dungeon:4 ....#....#.....y@$+Noise: ---------  Time: 3175.0 (0.0) ....#....#........#a) +0 hammer ....#....#........#Cast: Kinetic Grapnel ....#....#........# ....#....#...Rh.....# #..###...#........#B   giant cockroach #..###...#......###g   hobgoblin (ally target) .........'....>.+S   ball python (constriction) .........#......#y   clockwork bee (minion)You continue winding your clockwork bee... _A ball python comes into view.With a metallic buzz, your clockwork bee launches itself at the hobgoblin. _The ball python hisses angrily.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Afonso the Tinkerer......Mountain Dwarf.S...Health: 35/35 ========================B...Magic: 4/7=============-----------...AC: 3Str: 20  .###Rh[40m ########g.EV: 11Int: 16 ##.<# #......?.#SH: 0Dex: 14 ....#....#........#XL:  4 Next: 91% Place: Dungeon:4 ....#....#.....y@$+Noise: ---------  Time: 3175.0 (0.0) ....#....#........#a) +0 hammer ....#....#........#Cast: Kinetic Grapnel ....#....#........# ....#....#........# #..###...#........#B   giant cockroach #..###...#......###g   hobgoblin (ally target) .........'....>.+S   ball python (constriction) .........#......#hg38Hy   clockwork bee (minion)You continue winding your clockwork bee... _A ball python comes into view.With a metallic buzz, your clockwork bee launches itself at the hobgoblin. _The ball python hisses angrily.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh=  Afonso the Tinkerer ......  Mountain Dwarf .S...  Health: 35/35 ======================== B...  Magic: 3/7==========-------------- ...  AC: 3Str: 20  .### ########g. EV: 11Int: 16 ##.<# #......?*# SH: 0Dex: 14 ....#....#......*.# XL:  4 Next: 91% Place: Dungeon:4 ....#....#.....y@$+ Noise: ---------  Time: 3175.0 (0.0) ....#....#........# a) +0 hammerhV30X ....#....#........# Cast: Kinetic Grapnel ....#....#........# ....#....#........# #..###...#........# B   giant cockroach #..###...#......### g   hobgoblin (ally target) .........'....>.+ S   ball python (constriction) .........#......# y   clockwork bee (minion) _The ball python hisses angrily.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 76% to hit)Rh$Afonso the Tinkerer......Mountain Dwarf.S...Health: 35/35 ========================B...Magic: 3/7==========--------------.*.AC: 3Str: 20  .### ########*.EV: 11Int: 16 ##.<# #......?*#SH: 0Rh Dex: 14 ....#....#......*.#XL:  4 Next: 91% Place: Dungeon:4 Rh"....#....#.....y@$+Noise: ---------  Time: 3175.0 (0.0) ....#....#........#a) +0 hammer ....#....#........#Cast: Kinetic Grapnel ....#....#........# ....#....#........# #..###...#........#B   giant cockroach #..###...#......###g   hobgoblin (ally target) .........'....>.+S   ball python (constriction) .........#......#y   clockwork bee (minion) _The ball python hisses angrily.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1Rhc*% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 76% to hit)Rh.+ #......#   Your clockwork bee barely misses the hobgoblin.An orc comes into view. It is wielding a +0 hand axe.o..BS?go   orcB   Rhg giant cockroachg   hobgoblin (ally target)S   ball python (constriction) (…)7 _Your clockwork bee closely misses the hobgoblin. _You see here 13 gold pieces.Rh  +..o... #..... #.... #...  .### #BS#.<# #......?.#.#....#......yg#.#....#$+.#....#.#.#....#Rh .#.#....#.#.#....#.# #..###...#.# #..###...#......###.'....>.+.#......#Rh   Your clockwork bee closely misses the hobgoblin.Rh,+   The hobgoblin barely misses you.K..o..BS8 _A kobold comes into view. It is wielding a +0 dagger.Rhs  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh= j  Afonso the Tinkerer +K.....  Mountain Dwarf #..o..  Health: 35/35 ======================== #....  Magic: 2/7======------------------ #...  AC: 3Str: 20  .### ########.. EV: 11Int: 16 ##.<# #......BS# SH: 0Dex: 14 ....#....#......yg#Rh>  XL:  4 Next: 91% Place: Dungeon:4 ....#....#......@$+ Noise: =--------  Time: 3178.0 (0.0) ....#....#........# a) +0 hammer ....#....#........# Cast: Kinetic Grapnel ....#....#........# ....#....#........# #..###...#........# o   orc #..###...#......### B   giant cockroach .........'....>.+ g   hobgoblin (ally target) .........#......# S   ball python (constriction) (…)_A kobold comes into view. It is wielding a +0 dagger.RhF? Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 76% to hit)RhȽ^Sgball python (79Rhz<Afonso the Tinkerer+K.....Mountain Dwarf#..o..Health: 35/35 ========================#....Magic: 2/7======------------------#...AC: 3Rh<Str: 20  .### ########..EV: 11Int: 16 ##.<# #......BS#SH: 0Dex: 14 ....#....#......yg#XL:  4 Next: 91% Place: Dungeon:4 ....#....#......@$+Rh8=eNoise: =--------  Time: 3178.0 (0.0) ....#....#........#a) +0 hammer ....#....#........#Rh=Cast: Kinetic Grapnel ....#....#........# ....#....#........# #..###...#........#o   orc #..###...#......###B   giant cockroach .........'....>.+Rh=g   hobgoblin (ally target, grapneled) .........#......#S   ball python (constriction) (…)Rh >Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh3>Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)  RhV>'The kinetic grapnel hits the hobgoblin.Rh!PThe kinetic grapnel hits the hobgoblin.  The hobgoblin is lightly wounded.  Your clockwork bee barely misses the hobgoblin.  The giant cockroach closely misses your clockwork bee.The ball python closely misses your clockwork bee.The ball python barely misses your clockwork bee. .K..o The hobgoblin hits you but does no damage.  The giant cockroach misses your clockwork bee.9.0 (1 _Your clockwork bee stings the hobgoblin.Rh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhw  Afonso the Tinkerer +......  Mountain Dwarf #K....  Health: 35/35 ========================Rhx #.o..  Magic: 1/7===--------------------- #...  AC: 3Str: 20  .### ########.. EV: 11Int: 16 ##.<# #......BS# SH: 0Dex: 14 ....#....#......yg# XL:  4 Next: 91% Place: Dungeon:4 ....#....#......@$+RhzW Noise: =--------  Time: 3179.0 (0.0) ....#....#........# a) +0 hammer ....#....#........# Cast: Kinetic Grapnel ....#....#........# ....#....#........# #..###...#........# o   orc #..###...#......### B   giant cockroach .........'....>.+ g   hobgoblin (ally target, grapneled) .........#......# S   ball python (constriction) (…)_Your clockwork bee stings the hobgoblin.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)Rh=q  Afonso the Tinkerer +......  Mountain Dwarf #K....  Health: 35/35 ======================== #.o..  Magic: 1/7===--------------------- Rh#...  AC: 3Str: 20  .### ########.. EV: 11Int: 16 ##.<# #......BS# SH: 0Dex: 14 ....#....#......yg# XL:  4 Next: 91% Place: Dungeon:4 ....#....#......@$+ Noise: =--------  Time: 3179.0 (0.0) ....#....#........# a) +0 hammer ....#....#........# Cast: Kinetic Grapnel ....#....#........# ....#....#........# #..###...#........# o   orc #..###...#......### B   giant cockroach .........'....>.+ ghm   hobgoblin (ally target, grapneled) .........#......# S   ball python (constriction) (…)Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)  The kinetic grapnel hits the hobgoblin. +......  #K....  #.o..  #...  .### ###<# #..#......y.##..#..#..#..#..#........##......###'....>.+S   ballRh4 python (constriction)K   koboldRh. Aim: a ball python (79% to hit)  The kinetic grapnel hits the hobgoblin.  You kill the hobgoblin!  Your clockwork bee locks its sights upon the ball python.  The ball python completely misses your clockwork bee.The ball python barely misses your clockwork bee.Rh) Rh .K.o., ally target)Your clockwork bee barely misses the ball python.Rh<4380.0 (1RhRh^#V _The giant cockroach bites your clockwork bee but does no damage.Rh)V  .+..............K...... #o....  .#########... ##.<# BS.#y$+ ....#... #..###...#......###'....>.+Rh X RhH\ y  You swap places. The ball python closely misses you.Rhb] Rhbi  The ball python barely misses you. The giant cockroach barely misses you.Your clockwork bee stings the ball python!Rh?r .Ko†y.(ally target)K   koboldy   clockwork bee (minion)Rhv f2===41RhH Rh K _The ball python dies!RhG  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  Afonso the Tinkerer .......  Mountain Dwarf +.......  Health: 35/35 ======================== #.......  Magic: 1/7===--------------------- #.......  AC: 3Str: 20 #K....  EV: 11Int: 16  .### ########o..  SH: 0Dex: 14 ##.<# #......B†# XL:  4 Next: 94% Place: Dungeon:4 ....#....#......@y# Noise: =--------  Time: 3181.0 (0.0) ....#....#.......$+ a) +0 hammer ....#....#........#hT49m Cast: Kinetic Grapnel ....#....#........# ....#....#........# ....#....#........# o   orc #..###...#........# B   giant cockroach (ally target) #..###...#......### K   kobold .........'....>.+ y   clockwork bee (minion) _The ball python dies!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (ally target, 76% to hit)Rhj Afonso the Tinkerer.......Mountain Dwarf+.......Health: 35/35 ========================#.......Magic: 1/7===---------------------Rh;k f#.......AC: 3Str: 20#K....EV: 11Int: 16  .### ########o..SH: 0Dex: 14 ##.<# #......B†#Rhk XL:  4 Next: 94% Place: Dungeon:4 ....#....#......@y#Noise: =--------  Time: 3181.0 (0.0) ....#....#.......$+Rhk a) +0 hammer ....#....#........#Rhk Cast: Kinetic Grapnel ....#....#........# ....#....#........# Rhk ....#....#........#o   orc Rh=l #..###...#........#B   giant cockroach (ally target, grapnel…)#..###...#......###Rhl K   kobold .........'....>.+y   clockwork bee (minion)Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhm 2Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (ally target, 76% to hit)  The kinetic grapnel hits the giant cockroach.RhQ Aim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (ally target, 76% to hit)  The kinetic grapnel hits the giant cockroach.  The giant cockroach is almost dead.  Your clockwork bee locks its sights upon the kobold.Rh V  The giant cockroach bites you but does no damage.Rh .Ky.grapneled)(ally target)RhV +2.0 (1RhE Rhl I _The orc hits your clockwork bee with a +0 hand axe.Rhɼ  The grapnel guides your strike. You sock the giant cockroach!  You kill the giant cockroach!Rh  .oK   kobold (ally target)y   clockwork bee (minion)  Your clockwork bee stings the kobold but does no damage.  The kobold barely misses your clockwork bee.Rh 563.3 (1.3Rh Rh b _Your clockwork bee barely misses the kobold.Rh y  Your clockwork bee barely misses the kobold.  You hit the orc.  The orc is severely wounded.. The orc misses you.orc clos  The kobold hits your clockwork bee but does no damage.Rhݼ (4.6Rh: Rh5 b _Your clockwork bee barely misses the kobold.RhB 7  You thump the orc!Rh _Your clockwork bee barely misses the kobold. thump the orc!  Rh^ You kill the orc!  Your clockwork bee misses the kobold.  The kobold barely misses your clockwork beer clockwork bee stings the kobold!Rh V ))*Rh *   dormant clockwork bee (minion)  The kobold dies!Rh Afonso the Tinkerer.......Mountain Dwarf+.......Health: 35/35 ========================#.......Magic: 1/7===---------------------#.......AC: 3Str: 20#.....EV: 11Int: 16  .### ########.).SH: 0Dex: 14 Rh /##.<# #......)*#XL:  4 Next: 101% Place: Dungeon:4 ....#....#......@.#Noise: =--------  Time: 3185.9 (1.3) ....#....#.......$+a) +0 hammer ....#....#........#Cast: Kinetic Grapnel ....#....#........# ....#....#........# ....#....#........#*   dormant clockwork bee (minion) #..###...#........# #..###...#......### .........'....>.+You thump the orc!  You kill the orc!Your clockwork bee misses the kobold.The kobold barely misses your clockwork bee.Rhj rYour clockwork bee stings the kobold!  The kobold dies!Rh _Your clockwork bee winds down and falls to the ground.  You have reached level 5!Rh/  --more--Rh|40/4085 0% Kinetic GrapnelRhJ _Rh.......+....... #....... #....... #..... .### ########.). #.<# #......)*# ...#....#..# #....#.+ #....#.# #....#.Rh.# #....##....####...#.# ..###...#......### ........'....>.+#......#RhRh;-60 _RhRh\RhE-7.9 (2Rh"Rh@ ? _You now have 161 gold pieces (gained 13).Rh- ....... +....... #....... #....... #.....  .### ########.). ##.<# #)*#.#....#.#.#....#.+.#....#.#.#....#.#.#....#.#..#....#.# #..###...#........# #..###...#......###.'....>.+RhRh1+8.9 (1RhǟRhRh`RhǦ ....... +....... #....... #....... #......  .### ########.).... ###.<# #)*#.#....#.#.#....#.+ .....#....#.# .....#....#.#.#....#.# .....#....#.##..###...#........# ##..###...#......###9RhRhRh,.............. +....... #....... #....... #..  .### #.)..<# #.*# #....#.# #....#.+ #....#.# Rh+RhU2===90Rh Rh8  z - 3 scrolls labelled KEUWOO CYUXOTA (gained 1)  Things that are here:1.9 (2 Rh9L_a +0 hand axe; an orc corpseRhRhRh<2  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)Rh J..#.##.#+.##.##.# #.......# .### ########@).....# #.<# #......)*#####..#....#.# #....#.+#....##....#.# #....# ...#....# ..###...#..#Rh H2.9 (1 _RhJ Rh. #.# #.# +.# #.# #.# #.# ### ##.@.....# .<# #......)*#####.#....#.# #....#.+#....#.##....#.# #....#.##....#.# Rhi†3RhͥRh~ _Your dormant clockwork bee falls apart. _You see here a +0 dagger.Rh4]Rh `RhogRhj RhkG_There's nothing to open nearby.Rhu 3Rhv Rh n=== _Rh BRh ,Rh Rhː ,Rh Rh 3===Rh ,Rh Rhw ,Rh Rh Rh ,RhM g===Rh Rh Rh Rh ,Rh9 Rh ,RhE Rh ,RhP Rhi Rh' U4===Rh* Rh/ ,Rh/1 Rh7 ,Rh8 Rh; ,Rh*= RhL@ Rh@ ;===RhA Rh#I ,RhPK RhN ,RhO RhR ,RhS RhlV ,Rhg RhUj Q===Rhk Rhn ,RhJp Rh RhɄ Rh Rh O6===Rhq Rh Rhِ Rh_ Rhh ,Rh Rhz ,Rh{ Rh Q===RhV Rh© Rh$ Rh Rhu ,Rh{ Rhv ,Rh Rh c7===Rh Rh ,Rh Rh ,Rhf Rh ,RhH Rh Rh! %===Rh[ Rh Rhj ,Rh Rh ,Rh Rh ,Rhe RhF ,RhRhMc8===RhIRh Rh,RhRh\  You see here a ball python corpse. _RhRhNRhS ,RhE"Rh&7 _You open the door.Rh+Q===Rh-Rh60Rh6,Rh7Rh?@  There is an open door here.RhjCRhC _RhGERhHRh7N,RhQPRhjSRhX,Rh=ZRhh]RhbRhDbRhdRhfRhj,Rh3lRhqnRhHrRhrRhsRhvRhz,Rh{RhR  There is a stone staircase leading down here.RhRh/ _Rh҅Rh҇Rh,RhRhRhz,RhRhRhK,Rh@RhtRhRhRhRhRhj,RhȬRh%Rh!,Rhj} _G - 2 scrolls labelled TOPNAI OWAIS (gained 1)Rh3RhjRhRh*,RhRh|Rh,Rh0RhRh,RhVRh7 _You open the door.Rh3RhLRh@  There is an open door here.RhRh7 _RhRhRh5,RhRhRh,RhRhRhRhRhRhRh,Rh>RhRhLRhRhZRh2Rh XRh ,RhRhgRh,RhRhRhRhRhRhpRh ,Rhy Rh$Rhm.'......#......## ......#.......# ####'##.......# #.............# #.............# #.............# #######.##...####### Rh.^#..####.##...##....##.## ................[280.9 (87.0)............................ ##'###..##.#####+##...##RhW/9...### ### ...#<...#.......#......#... Rh7Rh9,1.9 (88Rhx?Rh- _Found a pair of gloves.Rh߄M.#......## .#.# '##.# .......# .......# ......# .##...####### ..####.##...##....##.##....[.Rh'###..##.#####+##...#### # <...# .....# ....## ....##Rhd2.9 (1.0)Rhd #......## #.# '##.# # # # .##...####### ####.##...##....##.##.[. '###..##.#####+##...# ...# .....# .....## .....##Rhf Rhi &3RhFt Rh4v Rh #......## #.# '##.# # # # RhB .##...####### # ####.##...##....##.##..#[. ###..##.#####+##...#### ### #...## #.....# Rh ## ##Rhp RhX &4Rh Rh RhM R#......## #.# ....# '##.# ....## ....# ...# ...##...####### .# .##...##....##.##..#RhN [...##.#####+##...# # #.....## #.....##RhHW RhRZ &5RhJa Rhlc Rh #......## #.# #....# ##.# ##....# # ...... # .... # ... .##...########.# #Rh} .##...##....##.##..#[...##.#####+##...# # #.....# #RhU Rh &6RhE RhQ RhK+#......## #.# ... #....# .# ..##....# # ....... # ..... # ... #RhL-.##...########.# .# .##...##....##.##..#[. ..##.#####+##...# ### #...# #..... #.....# #....RhL+.# RhVRhZ&7Rh%`RhbRh......## .# ... #....# .# ..##....### ........+# .......## ... ..# .##...########.# ..# Rh3.##...##....##.##..#.##.#####+##...# #.....##.....#Rh~ 8 _You see here a +0 pair of gloves.Rh,  You are a level 5 Mountain Dwarf Forgewright.  You are 0% of the way to level 6. Play time: 00:19:30 (3268 turns).Rhg0Rh6Rh%:  Zot will find you in 20711 turns if you stay in this branch and explore no new _floors.Rhĺ  You are a level 5 Mountain Dwarf Forgewright.  You are 0% of the way to level 6. Play time: 00:19:31 (3268 turns).RhxRhRh2  Zot will find you in 20711 turns if you stay in this branch and explore no new _floors.RhXRh^Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon)g - a +0 club  h - a +0 quarterstaff  i - a +0 short sword  k - a +0 sling  C - a +0 shortbow  D - a +2 hand axe of flaming Armour (go to first with [)  b - a +0 robe (worn)  p - a +0 cloak (worn)j - a +0 leather armour  u - a +0 ring mail Magical Staves (go to first with |)  m - a staff of death Jewellery (go to first with "=)  s - a +6 ring of strength (worn)  A - a +6 ring of dexterity (worn)n - an amulet of faith[?] describe selected Rh`[!] equip|wield|wear|put on[tab] equip|unequip RhͰ  g - a +0 club  h - a +0 quarterstaff  i - a +0 short sword  k - a +0 sling  Cshortbow  D - a +2 hand axe of flaming Armour (go to first with [)  b - a +0 robe (worn)  p - a +0 cloak (worn)  j - a +0 leather armour  u - a +0 ring mail Magical Staves (go to first with |)  m - a staff of death Jewellery (go to first with "=)  s - a +6 ring of strength (worn)  A - a +6 ring of dexterity (worn)  n - an amulet of faith  H - a ring of ice Rh±Floor Items ([,] to select) Armour  a +0 pair of glovesRh z        Rh        a ring of ice Rh @ a - a +0 pair of glovesRh Rh......##Afonso the Tinkerer .......# ... #....#Mountain Dwarf .......# ..##....##Health: 40/40 ======================== .......# ........+Magic: 8/8======================== .......# .......#AC: 3Str: 20 .......# ... ..#EV: 11Int: 16 .##...########.# ..#SH: 0Rh~Dex: 14 .##...##....##.##..#####XL:  5 Next:  0% Place: Dungeon:4 ................@.......Noise: ---------  Time: 3288.9 (0.0) ........................a) +0 hammer ........................Cast: Kinetic Grapnel .##.#####+##...######### # ####...#Rh#.....#.....##.....#Zot will find you in 20711 turns if you stay in this branch and explore no new Rh_floors.  You are a level 5 Mountain Dwarf Forgewright.  You are 0% of the way to level 6. Play time: 00:19:31 (3268 turns).  Rh|Zot will find you in 20711 turns if you stay in this branch and explore no new _floors.RhRhj _RhpRh ^ _floors.  You are a level 5 Mountain Dwarf Forgewright.0% of the way to level 6. Play time: 00:19:31 (3268 turns).  Zot will find you in 20711 turns if you stay in this branch and explore no new _floors.  You start putting on your armour.Rh +9.9 (1Rh RhJ Rh ,90.9 (2Rh Rh' Rh!* +1.9 (3Rh. Rh6 Rh8 +2.9 (4RhE= RhqC RhF +3.9 (5RhJ RhL 4 _You continue putting on your +0 pair of gloves. x5RhO RhoT RhW c _You finish putting on your +0 pair of gloves.Rh Rh" Rh Rh Rh6 Rhs : _Rh( Rh! Rh Rh Rh Rh' ,Rh Rh Rh Rh Rh Rh~ Rht! ,Rh " Rh# Rh& ,Rh' Rh* Rh1 - #+###  ##.... # ##### #..... .#Rh2 ## #.....# ..#....# ... #....# ...##....# ..##....##......# '..WRh;2 )# Rh2 l.#.....<# Rh2 _.# Kinetic Grapnel #..Rh2 ###.##..# ....Rh2 ...##....##.##..####### Rh 3 S.......................Rhm3 3W   phantom (dormant) ....................... ....................... #.#####+##...##########Rh`8 E 9.9 (6  You open the door.Rh ? W.WRh? -300.9 (7RhcE RhUJ _A phantom comes into view. _Found a stone staircase leading up.Rhe#.#..#...##......+.W..................###Rh=hd1.9 (1Kinetic GrapnelRhmRh-o) _You close the door.Rh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRhi< Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1  b - Launch Clockwork Bee Forgecraft3% 3 Select a spell to cast[!]/[I] toggle spell headersRhRhnRh0Afonso the TinkererMountain Dwarf#+###Health: 40/40 ========================##....#Magic: 8/8======================== ##### #..... .#AC: 4Str: 20 ....## #.....# ..#EV: 11RhCInt: 16 .....# ... #....# ...##SH: 0Dex: 14 .....# ..##....##......XL:  5 Next:  0% Place: Dungeon:4 .....# .......@+.W....Noise: ---------  Time: 3301.9 (0.0) .....# ........#.....<a) +0 hammer Rh.....# ........# .....Cast: Kinetic Grapnel #...########.##..# .... #...##....##.##..####### Rh....................... ....................... ....................... #.#####+##...##########You open the door. _A phantom comes into view. _Found a stone staircase leading up. _You close the door.  Rh&Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh5RhOAfonso the TinkererMountain Dwarf#+###Health: 40/40 ========================##....#Magic: 8/8======================== ##### #..... .#AC: 4RhStr: 20 ....## #.....# ..#EV: 11Int: 16 .....# ... #....# ...##SH: 0Dex: 14 .....# ..##....##......XL:  5 Next:  0% Place: Dungeon:4 .....# .......@+.W....Noise: ---------  Time: 3301.9 (0.0) Rh3.....# ........#.....<a) +0 hammer RhU.....# ........# .....Cast: Kinetic Grapnel Rhu#...########.##..# .... #...##....##.##..####### Rh....................... ....................... ....................... #.#####+##...##########RhYou open the door. _A phantom comes into view. _Found a stone staircase leading up. _You close the door.  RhECasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh\  Afonso the Tinkerer  Mountain Dwarf #+### Health: 40/40 ======================== ##.... #  Magic: 5/8===============--------- ##### #..... .#  AC: 4Str: 20 ....## #.....# ..#  EV: 11Int: 16 .....# ... #....# ...##  SH: 0Rh Dex: 14 .....# ..##....##......  XL:  5 Next:  0% Place: Dungeon:4 .....# .......@+.W....  Noise: ---------  Time: 3301.9 (0.0) .....# ........#.....<  a) +0 hammer .....# ........# .....  Cast: Kinetic Grapnel #...########.##..# .... Rh)#...##....##.##..####### .......................   .......................   .......................   #.#####+##...########## RhU  _You close the door.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  RhAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetRhRhbRhjOAfonso the TinkererMountain Dwarf#+###Health: 40/40 ========================##....#Magic: 8/8======================== ##### #..... .#AC: 4Rhj]Str: 20 ....## #.....# ..#EV: 11Int: 16 .....# ... #....# ...##SH: 0Dex: 14 .....# ..##....##......XL:  5 Next:  0% Place: Dungeon:4 .....# .......@+.W....Noise: ---------  Time: 3301.9 (0.0) .....# ........#.....<a) +0 hammer .....# ........# .....Cast: Kinetic Grapnel Rh*kI#...########.##..# .... #...##....##.##..####### ....................... RhXk....................... ....................... #.#####+##...########## Rhk_You close the door.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  RhlbConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.RhqRhsRhxRh{. _Rhj 2 #+#### ##....+ ## #.....# .#.## #.....# ..#.# ... #....# ...##.# ..##....##.......#.+.W.....#..#.....<.#..# ..... ##...#.##..# .... ##...##....##.##..#######.........................Rh) .............. ##.#####+##...#Rh 9#..#.....'W.............W   phantomRh Rh B2.9 (1Kinetic GrapnelRhM Rh\ / _A phantom opens the door.RhaJR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh4u  Afonso the Tinkerer  Mountain Dwarf #+#### Health: 40/40 ======================== ##....+ #  Magic: 5/8===============--------- ###### #.....# .#  AC: 4Str: 20 .....## #.....# ..#  EV: 11Int: 16 ......# ... #....# ...##  SH: 0Dex: 14 ......# ..##....##......  XL:  5 Next:  0% Place: Dungeon:4 ......# .......@.'W.....  Noise: ---------  Time: 3302.9 (0.0) ......# .........#.....hvm<  a) +0 hammer ......# .........# .....  Cast: Kinetic Grapnel ##...########.##..# .... ##...##....##.##..####### ........................  W   phantom ........................ ........................ ##.#####+##...########## _A phantom opens the door.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a phantomRh  Afonso the Tinkerer  Mountain Dwarf #+#### Health: 40/40 ======================== ##....+ #  Magic: 5/8===============--------- ###### #.....# .#  AC: 4Str: 20 .....## #.....# ..#  EV: 11Int: 16 ......# ... #....# ...##  SH: 0Dex: 14 ......# ..##....##......  XL:  5 Next:  0% Place: Dungeon:4 ......# .......@.'W.....  Noise: ---------  Time: 3302.9 (0.0) ......# .........#.....< Rh(  a) +0 hammer ......# .........# .....  Cast: Kinetic Grapnel ##...########.##..# .... ##...##....##.##..####### ........................  W   phantom ........................ ........................ ##.#####+##...########## Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom  You lock target on the phantom and prepare to deploy your bee.RhA   #   .#   ..#  ...  ...##    W......  <   .....   ==3.9 (1Winding onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a phantom  You lock target on the phantom and prepare to deploy your bee. _(Press . to continue winding your bee.)RhRhW'--4. RhRhw@ _You continue winding your clockwork bee...Rh z  You continue winding your clockwork bee... ...# ...##+#### ...###+####....+ # ...#########.?..#.....# .# ...#......##....#.....# ..##.......#.... #....# ...## #'##.......#....##....##...........#..........§'...........#....@......#.....<.....#....W......# ..... ####.##...########.##..# ....##.##...##....##.##..####### ................................................................ ###..##.#####+##...########## ..### ### #...#  The phantom hits you. The phantom blinks! You blink..37----5Rhӏ _You stop assembling your clockwork bee. Found a scroll labelled ACSELES MOCSO.Rh}D=6RhRhQT _The phantom barely misses you.RhR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhtP #...# Afonso the Tinkerer ...# #+####  Mountain Dwarf ...# ##+####....+ #  Health: 37/40 ======================-- ...#########.?..#.....# .#  Magic: 2/8======------------------ ...#......##....#.....# ..#  AC: 4Rh{Q Str: 20 ...#.......#.... #....# ...##  EV: 11Int: 16 #'##.......#....##....##......  SH: 0Dex: 14 ...........#...........'......  XL:  5 Next:  0% Place: Dungeon:4 ...........#....@......#.....<  Noise: =--------  Time: 3306.9 (0.0) ...........#....W......# .....  a) +0 hammer ####.##...########.##..# ....  Cast: Kinetic Grapnel ####.##...##....##.##..####### ............................. .............................  W   phantom ............................. ###..##.#####+##...########## ..### ### #...# RhR  _The phantom barely misses you.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a phantomRhjM...#Afonso the Tinkerer ...##+####Mountain Dwarf ...###+####....+ #RhHealth: 37/40 ======================-- ...#########.?..#.....# .#Magic: 2/8======------------------ ...#......##....#.....# ..#AC: 4Str: 20 ...#.......#.... #....# ...##EV: 11Int: 16 #'##.......#....##....##......SH: 0Dex: 14 ...........#...........'......XL:  5 Next:  0% Place: Dungeon:4 ...........#....@......#.....<Noise: =--------  Time: 3306.9 (0.0) ...........#....W......# .....a) +0 hammer ####.##...########.##..# ....Cast: Kinetic Grapnel hc34m####.##...##....##.##..####### ............................. .............................W   phantom ............................. ###..##.#####+##...########## ..### ####...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom  You lock target on the phantom and prepare to deploy your bee.  (Press . to continue winding your bee.)=7.9 (1Winding   Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a phantom  You lock target on the phantom and prepare to deploy your bee.  (Press . to continue winding your bee.) _The phantom hits you but does no damage.RhO  You continue winding your clockwork bee...RhG_8-8. Rh Rh"> _The phantom hits you but does no damage.Rhk#  You continue winding your clockwork bee...-9..  _The phantom barely misses you.Rh5m  With a metallic buzz, your clockwork bee launches itself at the phantom.Rh.>.+...# ...#...#...#...# #+#### ......# ##+####....+ #Rho#########.?..#.....# .##......##W@..#.....# ..##.......#....##....# ...##'##.......#....##....##...... #.............#...........'...... ##...........#.....< ##....§y.....# .....(ally target) Rh#######.##...########.##..# .... y   clockwork bee (minion)..####.##...##....##.#..#######..............................RhRhPCy..RhA7-10RhRhJ _The phantom hits you. The phantom blinks! You blink.Rh>.+ # # # # # #+#### # ##+####....+ # ###.?.W#.....# .# #......##§..@#.....# ..# #.......#....##....# ...## '##.......#....##....##...... .#...y.. .#....§.. .#...........# ..... .##...########.##..# .... .####.##...##....##.##§§4--3===-1 _The phantomRh0 hits you. The phantom blinks! You blink.Rh#...y..5=-=3.2 (1.3 _You barely miss the phantom. The phantom closely misses you.Rh F...#.#.#.#.##+####.###+####....+ #.#########.?.W#.....# .#.#......##....#.....# ..#.#.......#..@y##....# ...## ###'##.#....##....##...... ......#...........'.......#...........#.....<.#...........# ..... ######.##...########.##..# .... ..####.##...##....##.##..####### ................................Rh ,Rh* .Wy.  The phantom attacks as it pursues you!Rh_ ,40Rh Rh > _The phantom hits you but does no damage.Rh(  You hit the phantom.  The phantom is lightly damaged.  Your clockwork bee stings the phantom! x2; The phantom hits you.RhS# #+##### ##+####....+ ##########.?..#.....# .##......##..§y#.....# ..##.......#....##....# ...## '##.......#....##....##...... .....#...........'...... .....#...........#.....< .....#.....@W....# ..... .##...########.##..# .... ###.##...##....##.##..####### .............................. ............................  ##..##.#####+##...########## ###hPTm ### #...## #......§29----5.5 (1.3 _The phantom blinks! You blink.RhhR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh4rRh _The phantom hits you but does no damage.Rh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh (..# #+####  Afonso the Tinkerer ..# ##+####....+ #  Mountain Dwarf ..#########.?..#.....# .#  Health: 30/40 ==================------ ..#......##....#.....# ..#  Magic: 0/8------------------------ ..#.......#....##....# ...##  AC: 4Str: 20 '##.......#....##....##......  EV: 11Int: 16 Rh ..........#....y......'......  SH: 0Dex: 14 ..........#...........#.....<  XL:  5 Next:  0% Place: Dungeon:4 ..........#.....@W....# .....  Noise: =--------  Time: 3317.5 (0.0) ###.##...########.##..# ....  a) +0 hammer ###.##...##....##.##..#######  Cast: Kinetic Grapnel Rh ............................ ............................ ............................  W   phantom (ally target) ##..##.#####+##...##########  y   clockwork bee (minion) .### ### #...# .# #..... _The phantom hits you but does no damage.  RhU Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh Aim: a phantom (severely damaged, ally target, 67% to hit)Rh..##+####Afonso the Tinkerer ..###+####....+ #Mountain Dwarf ..#########.?..#.....# .#Health: 30/40 ==================------ ..#......##....#.....# ..#Magic: 0/8------------------------ ..#.......#....##....# ...##RhTAC: 4Str: 20 '##.......#....##....##......EV: 11Int: 16 ..........#....y......'......SH: 0Dex: 14 ..........#...........#.....<RhזsXL:  5 Next:  0% Place: Dungeon:4 ..........#.....@W....# .....Noise: =--------  Time: 3317.5 (0.0) ###.##...########.##..# ....a) +0 hammer ###.##...##....##.##..#######Cast: Kinetic Grapnel ............................ Rh6............................ ............................W   phantom (ally target, grapneled) ##..##.#####+##...##########y   clockwork bee (minion) Rhz.### ####...# .##.....RhCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh^Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, ally target, 67% to hit)  The kinetic grapnel hits the phantom.RhCRh).yAim  Press: ? - help, Shift-Dir - straight line: a phantom (severely damaged, ally target, 67% to hit)  The kinetic grapnel hits the phantom.  The phantom is severely damaged.phantom hits you but does no damage.Rhm*d8.5 (1Kinetic GrapnelRh2Rh6g _Your clockwork bee completely misses the phantom.RhD  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh4RhRhe _You don't have enough magic to cast this spell.Rh [  The grapnel guides your strike. You thump the phantom!Rh# T *.Rh *   dormant clockwork bee (minion)  You destroy the phantom!Rha = 589.8 (1.3 Rh ?_Your clockwork bee winds down and falls to the ground.Rh" Rh, k _Your Forgecraft skill increases to level 7!RhRhA!  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - ApportationRh!Translocation21%1  c - Ensorcelled HibernationHexes/Ice30% 2  d - JinxbiteHexes30% 2  e - Forge Blazeheart GolemFire/Forgecraft41% 4  f - Forge Lightning SpireAir/Forgecraft41% 4  g - Rending BladeRh("Conjuration/Forgecraft 41% 4  h - PasswallEarth52% 3  i - Stone ArrowRhr"tConjuration/Earth52% 3  j - SwiftnessAirRh"?52% 3  k - Olgreb's Toxic RadianceAlchemy89% 4  l - Alistair's IntoxicationAlchemy99% 5  m - Ozocubu's Refrigeration IceRh #100% 7  n - DiscordHexes100% 8  o - Lehudib's Crystal Spear Conjuration/Earth 100% 8 Rh^#5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhךRhۜRh2..##+####Afonso the Tinkerer ..###+####....+ #Mountain Dwarf ..#########.?..#.....# .#Health: 30/40 ==================------ ..#......##....#.....# ..#RhMagic: 0/8------------------------ ..#.......#....##....# ...##AC: 4Str: 20 '##.......#....##....##......EV: 11Int: 16 ..........#...........'......SH: 0Dex: 14 ..........#.....*.....#.....<XL:  5 Next: 58% Place: Dungeon:4 RhU..........#.....@.....# .....Noise: =--------  Time: 3319.8 (0.0) ###.##...########.##..# ....a) +0 hammer Rh###.##...##....##.##..#######Cast: Kinetic Grapnel ............................ RhͨQ............................ ............................*   dormant clockwork bee (minion) ##..##.#####+##...########## Rh .### ####...# .##.....Confirm with . or Enter, or press ? or * to list all spells. RhT_You don't have enough magic to cast this spell.  The grapnel guides your strike. You thump the phantom!  You destroy the phantom! _Your clockwork bee winds down and falls to the ground. RhV_Your Forgecraft skill increases to level 7!Rh,  Okay, then. _RhRh Rhv   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   l + Spellcasting 2.6   4.2  -2  Rh9          b - Maces & Flails   2.2   2.1  +2   m - Necromancy   0.1   0.8  +1   c - Axes   1.2   0.7  +2   n + Forgecraft7.1   5.7  +2   d - Staves   1.1   0.8  +1       e - Unarmed Combat   0.0   1.0   0   o - Evocations   0.0   0.8  +1  Rh 0 f - Throwing   0.0   1.4  -2   p - Shapeshifting   0.0   1.4  -2           g - Short Blades   0.0   1.4  -2       h - Ranged Weapons   0.0   1.4  -2          RhB \     i - Armour   0.0   0.8  +1       j - Dodging   1.3   3.4  -3  Rh      k - Stealth   1.4   2.8  -2                  Rh             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  Rh [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRhsD a - Fighting RhHe  a - Fighting  l + Spellcasting Rh v l + Spellcasting  m - Necromancy Rhh m - Necromancy  n + Forgecraft Rh= n * Forgecraft   7.1 o - Evocations Rhq v n * Forgecraft  o - Evocations Rh n - Forgecraft   7.1 o - Evocations RhRhٹRh..##+####Afonso the Tinkerer ..###+####....+ #Mountain Dwarf ..#########.?..#.....# .#Health: 30/40 ==================------ ..#......##....#.....# ..#Magic: 0/8------------------------ ..#.......#....##....# ...##AC: 4Str: 20 '##.......#....##....##......EV: 11Int: 16 ..........#...........'......SH: 0Dex: 14 ..........#.....*.....#.....<XL:  5 Next: 58% Place: Dungeon:4 ..........#.....@.....# .....Noise: =--------  Time:[3RhE9;49m 3319.8 (0.0) ###.##...########.##..# ....a) +0 hammer ###.##...##....##.##..#######Cast: Kinetic Grapnel ............................ ............................ ............................*   dormant clockwork bee (minion) ##..##.#####+##...########## .### ####...# .##..... _You don't have enough magic to cast this spell.  The grapnel guides your strike. You thump the phantom!  You destroy the phantom! _Your clockwork bee winds down and falls to the ground. _Your Forgecraft skill increases to level 7! _Okay, then.Rh;Rh RhN Rhy Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - ApportationTranslocation21%1  c - Ensorcelled HibernationHexes/Ice30% 2  d - JinxbiteHexes30% 2  e - Forge Blazeheart GolemFire/Forgecraft41% 4  f - Forge Lightning Spire Rh ,Air/Forgecraft41% 4  g - Rending BladeConjuration/Forgecraft 41% 4  h - PasswallEarth52% 3  i - Stone ArrowConjuration/Earth52% 3  j - SwiftnessAir52% 3  k - Olgreb's Toxic RadianceAlchemy89% 4  l - Alistair's IntoxicationAlchemy99% 5  m - Ozocubu's Refrigeration Ice100% 7  n - DiscordHexes100% 8  o - Lehudib's Crystal Spear Conjuration/Earth 100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhD Forge Lightning Spire Constructs an immobile lightning spire at a nearby location. This spire irregularly discharges bolts of electricity at the caster's foes, prioritizing whichever of them is most distant from it. RhLevel: 4 Schools: Air/Forgecraft Fail: 41%  Power: 13% Damage: 3d4 (max 3d13)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 23 electric damage. You can sustain at most one creature summoned by this spell. You don't have enough magic to cast this spell.Rh$ Spells (Memorise)TypeFailure Levela - Construct Spike LauncherForgecraft1%2  b - ApportationTranslocation 21% 1  c - Ensorcelled Hibernation Hexes/Ice30% 2  d - JinxbiteHexes30% 2  e - Forge Blazeheart GolemFire/Forgecraft41% 4  f - Forge Lightning Spire Air/Forgecraft 41% 4g - Rending BladeConjuration/Forgecraft 41% 4  h - PasswallEarth52% 3  i - Stone Arrow Conjuration/Earth52% 3  j - SwiftnessAir52% 3  k - Olgreb's Toxic RadianceAlchemy89% 4  l - Alistair's Intoxication Alchemy99% 5  m - Ozocubu's Refrigeration Ice100% 7  n - DiscordHexes100% 8  o - Lehudib's Crystal Spear Conjuration/Earth 100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh Forge Blazeheart Golem Constructs a shell of slag iron around a volatile elemental spark. It is capableof raining down powerful blows on its creator's adversaries - so powerful that the golem itself is often damaged by their impact. Only tenuously independent of its creator's magic, the flames within it will rapidly go dormant if the two ever leave each other's side. If its shell is destroyed while the golem is still active, its exposed core will violently Rhydetonate a moment later. It gains greater explosive damage at higher power. Level: 4 Schools: Fire/Forgecraft Fail: 41% Power: 13% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 23 fire damage. You can sustain at most one creature summoned by this spell. You don't have enough magic to cast this spell."RhqG  Spells (Memorise)TypeFailure Levela - Construct Spike LauncherForgecraft1%2  b - ApportationTranslocation 21% 1  c - Ensorcelled Hibernation Hexes/Ice30% 2  d - JinxbiteHexes 30% 2  e - Forge Blazeheart Golem Fire/Forgecraft 41% 4  f - Forge Lightning Spire Air/Forgecraft 41% 4  g - Rending Blade"RhDH Conjuration/Forgecraft 41% 4  h - PasswallEarth52% 3  i - Stone Arrow Conjuration/Earth52% 3  j - SwiftnessAir52% 3  k - Olgreb's Toxic Radiance Alchemy 89% 4  l - Alistair's IntoxicationAlchemy99% 5  m - Ozocubu's Refrigeration Ice100% 7  n - DiscordHexes100% 8  o - Lehudib's Crystal Spear Conjuration/Earth 100% 8 "RhI "Rh_ 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$RhX$Rh$Rh)..##+####Afonso the Tinkerer ..###+####....+ #Mountain Dwarf ..#########.?..#.....# .#Health: 30/40 ==================------ ..#......##....#.....# ..#Magic: 0/8$Rhe------------------------ ..#.......#....##....# ...##AC: 4Str: 20 '##.......#....##....##......EV: 11Int: 16 ..........#...........'......SH: 0Dex: 14 ..........#.....*.....#.....<XL:  5 Next: 58% Place: Dungeon:4 ..........#.....@.....# .....$Rh˙Noise: =--------  Time: 3319.8 (0.0) ###.##...########.##..# ....a) +0 hammer ###.##...##....##.##..#######Cast: Kinetic Grapnel ............................ ............................ ............................*   dormant clockwork bee (minion) ##..##.#####+##...########## .### ####...# .##..... _You don't have enough magic to cast this spell.  The grapnel guides your strike. You thump the phantom!  You destroy the phantom! _Your clockwork bee winds down and falls to the ground. _Your Forgecraft skill increases to level 7! _Okay, then.$Rh$Rh%Memorise Forge Blazeheart Golem, consuming 4 spell levels and leaving 1? Y - Yes $Rh' N - No&Rh}&RhP..##+####Afonso the Tinkerer ..###+####....+ #Mountain Dwarf ..#########.?..#.....# .#Health: 30/40 ==================------ ..#......##....#.....# ..#Magic: 0/8------------------------ &Rhf..#.......#....##....# ...##AC: 4Str: 20 '##.......#....##....##......EV: 11Int: 16 ..........#...........'......SH: 0Dex: 14 ..........#.....*.....#.....<XL:  5 Next: 58% Place: Dungeon:4 ..........#.....@.....# .....Noise: =--------  Time: 3319.8 (0.0) &Rhc###.##...########.##..# ....a) +0 hammer ###.##...##....##.##..#######Cast: Kinetic Grapnel &Rhl............................ ............................ ............................*   dormant clockwork bee (minion) ##..##.#####+##...########## .### ####...# .##.....You destroy the phantom! _Your clockwork bee winds down and falls to the ground. _Your Forgecraft skill increases to level 7! _Okay, then.This spell is extremely dangerous to cast!Okay, then.&Rhk&RhD _'RhWg 'Rh%k  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - ApportationTranslocation21%1  c - Ensorcelled HibernationHexes/Ice30% 2  d - JinxbiteHexes30% 2  e - Forge Blazeheart GolemFire/Forgecraft41% 4  f - Forge Lightning SpireAir/Forgecraft41% 4  g - Rending BladeConjuration/Forgecraft 41% 4  h - PasswallEarth52% 3  i - Stone ArrowConjuration/Earth52% 3  j - SwiftnessAir52% 3  k - Olgreb's Toxic RadianceAlchemy89% 4  l - Alistair's IntoxicationAlchemy99% 5  m - Ozocubu's Refrigeration Ice100% 7  n - DiscordHexes100% 8 'Rhk  o - Lehudib's Crystal Spear Conjuration/Earth 100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit)Rhc )Rh= )Rh ..##+####Afonso the Tinkerer ..###+####....+ #Mountain Dwarf ..#########.?..#.....# .#Health: 30/40 ==================------ ..#......##....#.....# ..#Magic: 0/8------------------------ ..#.......#....##....# ...##AC: 4Str: 20 '##.......#....##....##......EV: 11Int: 16 ..........#...........'......SH: 0Dex: 14 ..........#.....*.....#.....<XL:  5 Next: 58% Place: Dungeon:4 ..........#.....@.....# .....Noise: =--------  Time:[3)Rhʥ 9;49m 3319.8 (0.0) ###.##...########.##..# ....a) +0 hammer ###.##...##....##.##..#######Cast: Kinetic Grapnel ............................ ............................ ............................*   dormant clockwork bee (minion) ##..##.#####+##...########## .### ####...# .##.....You destroy the phantom! _Your clockwork bee winds down and falls to the ground. _Your Forgecraft skill increases to level 7! _Okay, then.This spell is extremely dangerous to cast! _Okay, then.)Rh )Rh_ Memorise Forge Lightning Spire, consuming 4 spell levels and leaving 1? Y - Yes )Rh ' N - No*Rh ..##+####Afonso the Tinkerer ..###+####....+ #Mountain Dwarf ..#########.?..#.....# .#Health: 30/40 ==================------ ..#......##....#.....# ..#Magic: 0/8------------------------ ..#.......#....##....# ...##AC: 4Str: 20 '##.......#....##....##......EV: 11Int: 16 ..........#...........'......SH: 0Dex: 14 ..........#.....*.....#.....<XL:  5 Next: 58% Place: Dungeon:4 ..........#.....@.....# .....Noise: =--------  Time*RhN z: 3319.8 (0.0) ###.##...########.##..# ....a) +0 hammer ###.##...##....##.##..#######Cast: Kinetic Grapnel ............................ ............................ ............................*   dormant clockwork bee (minion) ##..##.#####+##...########## .### ####...# .##.....You destroy the phantom! _Your clockwork bee winds down and falls to the ground. _Your Forgecraft skill increases to level 7! _Okay, then.This spell is extremely dangerous to cast! _Okay, then.11===-20.8 (1*Rh+ *RhJ # .# #..... _Your clockwork bee winds down and falls to the ground. _Your Forgecraft skill increases to level 7!This spell is extremely dangerous to cast! _Okay, then. _This spell is extremely dangerous to cast!-1.8 (2*Rhic *Rhd *Rhg +2.8 (3*Rh=n *Rhux *RhU A3.8 (4*Rh{ w2====4.8 (5 _You start memorising the spell. You continue memorising. x4*Rh\ c _You finish memorising. Spell assigned to 'c'.-Rhm -Rh  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 21% 1  b - Construct Spike Launcher Forgecraft1%2  c - Ensorcelled Hibernation Hexes/Ice30% 2  d - JinxbiteHexes-Rh% 30% 2  e - Forge Blazeheart Golem Fire/Forgecraft 41% 4  f - Rending BladeConjuration/Forgecraft 41% 4  g - PasswallEarth52% 3  h - Stone ArrowConjuration/Earth 52% 3  i - SwiftnessAir52% 3  j - Olgreb's Toxic Radiance Alchemy89% 4  k - Alistair's Intoxication Alchemy99% 5  l - Ozocubu's Refrigeration Ice100% 7  m - DiscordHexes100% 8 -Rh  n - Lehudib's Crystal Spear Conjuration/Earth 100% 8 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.Rh .Rh& .Rhh ..##+####Afonso the Tinkerer ..###+####....+ #Mountain Dwarf ..#########.?..#.....# .#Health: 32/40 ===================----- ..#......##....#.....# ..#Magic: 1/8===--------------------- ..#.......#....##....# ...##AC: 4Str: 20 '##.......#....##....##......EV: 11Int: 16 ..........#...........'......SH: 0Dex: 14 ..........#.....*.....#.....<XL:  5 Next: 58% Place: Dungeon:4 ..........#.....@.....# .....Noise: ---------  Time:.Rh [m 3324.8 (0.0) ###.##...########.##..# ....a) +0 hammer ###.##...##....##.##..#######Cast: Kinetic Grapnel ............................ ............................ ............................*   dormant clockwork bee (minion) ##..##.#####+##...########## .### ####...# .##..... _Okay, then.This spell is extremely dangerous to cast! _Okay, then. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.  Okay, then..Rh_ .Rh . _.RhC .RhkH   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   l + Spellcasting 2.6   4.2  -2          .RhI  b - Maces & Flails   2.2   2.1  +2   m - Necromancy   0.1   0.8  +1   c - Axes   1.2   0.7  +2   n - Forgecraft   7.1   5.7  +2   d - Staves   1.1   0.8  +1   o - Air Magic   0.0   1.7  -3   e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.4  -2   p - Evocations   0.0   0.8  +1    [.RhUJ j37m   q - Shapeshifting   0.0   1.4  -2   g - Short Blades   0.0   1.4  -2       h - Ranged Weapons   0.0   1.4  -2               i - Armour   0.0   0.8  +1       j - Dodging   1.3   3.4  -3      .RhPK  k - Stealth   1.4   2.8  -2                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  .RhK }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/Rh D a - Fighting 0Rhe  a - Fighting  l + Spellcasting 0Rh;2RhRv l + Spellcasting  m - Necromancy 2Rh)r m - Necromancy  n - Forgecraft 3Rh2r n - Forgecraft  o - Air Magic 4Rhzp{ o + Air Magic 0.0 p - Evocations 5RhZK l o + Air Magic  p - Evocations 6Rhrc n - Forgecraft  o + Air Magic 6Rhb u m - Necromancy  n - Forgecraft 7Rhyl l + Spellcasting  m - Necromancy 7Rh  l * Spellcasting   2.6 m - Necromancy 8Rh)+v l * Spellcasting  m - Necromancy 8RhN l - Spellcasting   2.6 m - Necromancy 9RhSw9Rh 9Rh..##+####Afonso the Tinkerer ..###+####....+ #Mountain Dwarf ..#########.?..#.....# .#Health: 32/40 ===================----- ..#......##....#.....# ..#Magic: 1/8===--------------------- ..#.......#....##....# ...##AC: 4Str: 20 '##.......#....##....##......EV: 11Int: 16 ..........#...........'......SH: 0Dex: 14 ..........#.....*.....#.....<XL:  5 Next: 58% Place: Dungeon:4 ..........#.....@.....# .....Noise: ---------  Time:9Rh[m 3324.8 (0.0) ###.##...########.##..# ....a) +0 hammer ###.##...##....##.##..#######Cast: Kinetic Grapnel ............................ ............................ ............................*   dormant clockwork bee (minion) ##..##.#####+##...########## .### ####...# .##.....This spell is extremely dangerous to cast! _Okay, then. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _Okay, then.9Rh49Rh09Rh= 39Rh> 9RhL | _9RhM 9RhuR 9RhR %39RhWT 9Rh&X ,9RheY 9Rh\ 9Rhm] K2===9Rh\^ 9Rhb ,9Rhpd 9Rh| 9Rh w4=9Rh _Your dormant clockwork bee falls apart.9Rh 9Rhd Q===9Rhݎ 9RhV ,9Rh 9Rh 5==9Rh ,9Rh 9Rhj ,9Rh 9Rh5 3===9Rhy k6=9Rh 9Rh ,9Rh$ 9RhԼ ,9Rh\ 9Rh! Q===9Rh 9Rh a7=9Rh 9Rh ,9RhP 9Rh ,9Rhs 9Rh B9Rh 8=4===9Rh 9Rh B9Rh| ,9Rh 9Rh? 9====9Rh ,9Rh 9Rh ,9Rh 9Rhy 9Rh i40==9Rh 9Rh $ 9RhV _HP restored.9Rh 9Rh  9Rh e5===9Rh  9Rh! ,9Rh# 9Rh' 9RhE( 2=9Rh(* 9Rh/ ,9Rh1 9Rh6 ;===9Rh/7 9RhW8 9Rh'> ,9Rh? 9RhE ,9RhF 9RhL ,9RhN 9RhS ,9RhT 9Rh\ 9Rh] O6===9RhF^ 9Rhac ,9Rhd 9Rhqj ,9Rh0k 9Rho ,9Rhp 9Rhu Q===9Rh/w 9Rh| B9RhB ,9Rh 9Rhd ,9Rhχ 9Rh ,9Rh 9RhՐ M7===9RhV 9RhU 9Rh ,9Rh 9Rh ,9Rh 9Rh B9Rh Q===9Rh 9Rh! ,9Rh 9Rhv 9Rh 9Rh 9Rh8 ,9Rh 9Rh ,9Rh[ 9Rh 9Rh M8===9Rh 9Rh 9RhQ ,9RhX 9RhI 9Rh7 ,9Rh 9Rh 9Rh X9Rh 9Rh ;===9Rh 9Rh 9Rh) B9Rhb 9Rh B9RhY ....### ..>.+....#....#....# ......## #+#### # ##+####....+ ##########.@..#.....# .# ......#......##....#.....# ..# ......#.......#....##....# ...## ####'###....##....##...... ##........'...... ##.....#.....< #.............#...........# .....  #######.##...########.##..# ....  #..####.##...##....##.##..####### 9Rh-+ 089.8 (65.0)9Rh9- -90.8 (669Rh3 9Rh07 c _J - a scroll labelled ACSELES MOCSO;Rh|#.........#........#.......#..............';Rh;Rh 11.8 (1.0);RhЎ;Rh͑( _You open the door.;Rhn4M;Rh<..#+###..#####+#>.+.........#..........#.......... #......#+####  ##@####....+ ########.. ##....#. ..# ......#.......#....##....# ...##.. ..#######.#2 _There is an open door here..+.... #..@...#+####  ###'####....+ o=Rh9q=Rht,=Rhu=RhHx=Rh,=Rh;=Rhȋ=Rhڑ,=Rh=Rh =Rh\,=Rh7=Rhף=Rh=Rh)†#####.......##...#.......# '...#.......# ..#...#.......# ...+.......# ...#.......# ...#.......# +###.......# ### ##....@.##+# 402.8 (9>.+ #..........(. # #............ # #............=Rh# #............ ....# #............ ....# #......#+#### ....# ###'####....+ # ....#########....#.....# .#=Rh=Rh/3.8 (10.0)=RhC _Found 6 poisoned darts.>Rh\F_>Rh~OX>RhT,>Rh,W>RhX>Rhz>Rh*}>Rh>Rhc _You open the door.>Rh?#...#.......# '....#........#...#.......#...g...#...+.......#......#>Rh....#.....#.....#....#+###.......#... ### ##......##'#### + #........@.(.# # #.......... # #........ # #........ # #........ >Rh{|# #......#+####.....g   hobgoblin (asleep) # ###'####....+.....# #########....#.....#.....# #......##....#.....# ..#>Rh 9.8 (6.0)  A hobgoblin comes into view.>Rh.gg==10.8 (7>Rh>RhZ+ _The hobgoblin shouts!?Rhw  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@Rh@7..#...#.......# Afonso the Tinkerer ..'...#.......#........  Mountain Dwarf ..#...#.......#.......  Health: 40/40 ======================== ..#...+.......#...g..  Magic: 7/8=====================--- ..#...#.......#.....  AC: 4Str: 20 ..#...#.......#.... EV: 11Int: 16 ..#+###.......#... SH: 0Dex: 14 ### ##......##'####  XL:  5 Next: 58% Place: Dungeon:4 + #........@.(.#  Noise: ==-------  Time: 3410.8 (0.0) # #.................  a) +0 hammer # #....@Rh8.............  Cast: Kinetic Grapnel # #................. # #................. # #......#+####.....  g   hobgoblin # ###'####....+.....# #########....#.....#.....# #......##....#.....# ..# _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineARh ARhN ..#...#.......#Afonso the Tinkerer ..'...#.......#........Mountain Dwarf ARhW ..#...#.......#.......Health: 40/40 ======================== ..#...+.......#...g..Magic: 8/8======================== ..#...#.......#.....AC: 4Str: 20 ..#...#.......#....EV: 11Int: 16 ..#+###.......#...SH: 0Dex: 14 ### ##......##'####XL:  5 Next: 58% Place: Dungeon:4 +#........@.(.#Noise: ==-------  Time: 3410.8 (0.0) ##.................a) +0 hammer ##.................Cast: Kinetic Grapnel ##................. ##................. ##......#+####.....g  Rh 90m hobgoblin ####'####....+.....# #########....#.....#.....# #......##....#.....# ..# _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ARh1 Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.ARh ARhڙ ARhנ ARhϢ . _BRh=  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CRhCRh Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Launch Clockwork BeeForgecraft3%3  c - Forge Lightning SpireAir/Forgecraft41%CRh4 Select a spell to cast[!]/[I] toggle spell headersDRh DRh̔ ..#...#.......#Afonso the Tinkerer ..'...#.......#........Mountain Dwarf ..#...#.......#.......Health: 40/40 ======================== ..#...+.......#...g..DRhj%Magic: 8/8======================== ..#...#.......#.....AC: 4Str: 20 ..#...#.......#....EV: 11Int: 16 ..#+###.......#...SH: 0Dex: 14 ### ##......##'####XL:  5 Next: 58% Place: Dungeon:4 +#........@.(.#Noise: ==-------  Time: 3410.8 (0.0) ##.................a) +0 hammer ##.................Cast: Kinetic Grapnel ##................. ##................. #DRh#......#+####.....g   hobgoblin ####'####....+.....# #########....#.....#.....# #......##....#.....# ..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  DRh~;Press: ? - help, Shift-Dir - straight line _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DRhDRh..#...#.......#Afonso the Tinkerer ..'...#.......#........Mountain Dwarf ..#...#.......#.......Health: 40/40 ======================== ..#...+.......#...g..Magic: 8/8======================== ..#...#.......#.....AC: 4Str: 20 ..#...#.......#....EV: 11Int: 16 ..#+###.......#...SH: 0Dex: 14 ### ##......##'####XL:  5 Next: 58% Place: Dungeon:4 +#........@.(.#Noise: ==-------  Time: 3410.8 (0.0) #DRh`#.................a) +0 hammer ##.................Cast: Kinetic Grapnel ##................. ##................. ##......#+####.....g   hobgoblin ####'####....+.....# #########....#.....#.....# #......##....#.....# ..#DRhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.DRh;Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DRh..#...#.......# Afonso the Tinkerer DRh ..'...#.......#........  Mountain Dwarf ..#...#.......#.......  Health: 40/40 ======================== ..#...+.......#...g..  Magic: 5/8===============--------- ..#...#.......#.....  AC: 4Str: 20 ..#...#.......#.... EV: 11Int: 16 ..#+###.......#... SH: 0Dex: 14 DRhi9### ##......##'####  XL:  5 Next: 58% Place: Dungeon:4 + #........@.(.#  Noise: ==-------  Time: 3410.8 (0.0) # #.................  a) +0 hammer # #.................  Cast: Kinetic Grapnel # #................. # #................. # #......#+####.....  g   hobgoblin DRhQ# ###'####....+.....# #########....#.....#.....# #......##....#.....# ..# _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  DRh`Press: ? - help, Dir - move targetAim: a hobgoblinERh+ ..#...#.......# Afonso the Tinkerer ..'...#.......#........  Mountain Dwarf ..#...#.......#.......  Health: 40/40 ======================== ..#...+.......#...g..  Magic: 5/8===============--------- ..#...#.......#.....  AC: 4Str: 20 ..#...#.......#.... EV: 11ERhU "Int: 16 ..#+###.......#... SH: 0Dex: 14 ### ##......##'####  XL:  5 Next: 58% Place: Dungeon:4 + #........@.(.#  Noise: ==-------  Time: 3410.8 (0.0) # #.................  a) +0 hammer # #.................  Cast: Kinetic Grapnel # #................. # #................. # #......#+####.....  g   hobgoblin # ###'####....+.....# #########....#.....#.....# ERh x#......##....#.....# ..# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin  You lock target on the hobgoblin and prepare to deploy your bee.ERh  ... g..        ERh       ERht1.8 (1Kinetic GrapnelWinding ERh~#ERh&^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a hobgoblin  You lock target on the hobgoblin and prepare to deploy your bee. _(Press . to continue winding your bee.)FRh .g--2.  _You continue winding your clockwork bee...GRhe  You continue winding your clockwork bee...GRhr>o.go   orc priest (wandering)g   hobgoblin--3.. GRh+Vy _An orc priest comes into view. It is wielding a +0 flail.HRhHRho  With a metallic buzz, your clockwork bee launches itself at the hobgoblin.HRh^HRhW%  HRh˾bAn orc priest comes into view. It is wielding a +0 whip.HRhD ooo..HRh08gyo 2 orc priests (wandering)o   orc (wandering)g   hobgoblin (ally target)y   clockwork bee (minion)An orc comes into view. It is wielding a +0 hand axe.HRh+8=4HRh.HRh> _Your clockwork bee stings the hobgoblin.LRhR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LRheLRh Your spells (cast)TypeFailure Level LRh&ga - Kinetic GrapnelForgecraft1%1  b + Launch Clockwork Bee Forgecraft3% 3 c - Forge Lightning SpireAir/Forgecraft41%4 Select a spell to castLRhu[!]/[I] toggle spell headersNRh NRh NRh' ..#...#.......#Afonso the Tinkerer ..'...#.......#........Mountain Dwarf ..#...#.......#....oooHealth: 40/40 ======================== ..#...+.......#......Magic: 5/8===============--------- ..#...#.......#.....AC: 4Str: 20 ..#...#.......#....EV: 11Int: 16 ..#+###.......#...SH: 0Dex: 14 ### ##......##g####XL:  5 Next: 58% Place: Dungeon:4 +#........@y(.#Noise: =--------  Time: 3414.8 (0.0) ##.................a) +0 hammer ##.................Cast: Kinetic Grapnel ##................. ##NRh( ................. ##......#+####.....oo 2 orc priests (wandering) ####'####....+.....#o   orc (wandering) #########....#.....#.....#g   hobgoblin (ally target) #......##....#.....# ..#y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the hobgoblin.  An orc priest comes into view. It is wielding a +0 whip.An orc comes into view. It is wielding a +0 hand axe. _Your clockwork bee stings the hobgoblin.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...#...#.......#Afonso the Tinkerer ..'...#.......#........Mountain Dwarf ..#...#.......#....oooHealth: 40/40 ======================== ..#...+.......NRh [33m#......Magic: 5/8===============--------- ..#...#.......#.....AC: 4Str: 20 ..#...#.......#....EV: 11Int: 16 ..#+###.......#...SH: 0Dex: 14 ### ##......##g####XL:  5 Next: 58% Place: Dungeon:4 +#........@y(.#Noise: =--------  Time: 3414.8 (0.0) ##.................a) +0 hammer ##.................Cast: Kinetic Grapnel ##................. ##................. ##......#+####.....oo 2 orc priests (wandering) ####'####....+.....#o   oNRh rc (wandering) #########....#.....#.....#g   hobgoblin (ally target) #......##....#.....# ..#y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the hobgoblin.  An orc priest comes into view. It is wielding a +0 whip.An orc comes into view. It is wielding a +0 hand axe. _Your clockwork bee stings the hobgoblin.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NRhMI The spell is extremely dangerous to miscast (41% risk of failure)! Continue anyway?  Y - Yes  N - NoPRhPRhPRh..#...#.......#Afonso the Tinkerer ..'...#.......#........Mountain Dwarf ..#...#.......#....oooHealth: 40/40 ======================== ..#...+.......#......Magic: 1/8===--------------------- ..#...#.......#.....AC: 4Str: 20 ..#...#.......#....EV: 11Int: 16 ..#+###.......#...SH: 0Dex: 14 ### ##......##g####XL:  5 Next: 58% Place: Dungeon:4 +#........@y(.#Noise: =--------  Time: 3414.8 (0.0) ##.................a) +0 hammer ##.................Cast: Kinetic Grapnel ##................RhU4m. ##................. ##......#+####.....oo 2 orc priests (wandering) ####'####....+.....#o   orc (wandering) #########....#.....#.....#g   hobgoblin (ally target) #......##....#.....# ..#y   clockwork bee (minion)Confirm with . or Enter, or press ? or * to list all spells.You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic.  Electricity courses through your body!  The orc shouts! The orc priest shouts! x2  Your clockwork bee stings the hobgoblin!PRhPRh,PRhJ27--------------------The orc shouts! The orc priest shouts! x2r clockwork bee stings the hobgoblin!  The hobgoblin dies!  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)PRh/  --more--YRh>z...ooo'oooy   clockwork bee (minion)YRhL 9=5.8 (1Kinetic GrapnelContam Beogh _YRhYRhA\Rh S'........#.. +...ooo #...... .....#.... +###.......#... ### ##......##'#### + #.........y(.#### #...@........#+######'####....+.....#   orc priest########....#.....#.y   clockwork bee (minion)......##.. .#...##.oy.(ally target)8----------6 _Your clockwork bee locks its sights upon the orc priest._Rhon _Rh .--7_Rh] _RhS G _The orc priest hits something but does no damage.aRhtyoo 2 orc priests (1 ally target)y   clockwork bee (minion)8Kinetic Grapnel _Your clockwork bee barely misses the orc priest.bRh ,bRh K.obRh S2===9bRhu bRhP ? _Your clockwork bee stings the orc priest!dRh  Your clockwork bee stings the orc priest!  The orc priest invokes the aid of Beogh against you.dRh *ooo   orc*   dormant clockwork bee (minion)Beogh smites you! Your clockwork bee stings the orc.dRh14--------==20Beogh dRhdRh L _Your clockwork bee winds down and falls to the ground.fRhkK# '...#......+.............#..*.....#.......#..o. ..#+###.......#.oo ### ###'#### +(.#### ......fRh{......#+####.....  ###'####....+.########....#.#fRhfRhl8*gRh  The orc priest calls upon Beogh to heal the orc.gRh<gRhCgRhPSoogRhQ-=1gRhqgRh=v1 _The orc is healed somewhat.lRh J  Casting: Forge Lightning Spire (extremely dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mRhOq  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Launch Clockwork Bee Forgecraft3% 3  c + Forge Lightning Spire Air/Forgecraft 41% 4 Select a spell to cast[!]/[I] toggle spell headersnRh#nRh(nRh?30..#...#.......#Afonso the Tinkerer ..'...#.......#........Mountain Dwarf ..#...#.......#.......Health: 14/40 ========---------------- ..#...+.......#......Magic: 2/8nRhr4======------------------ ..#...#.......#..*..AC: 4Str: 20 ..#...#.......#..o.EV: 11Int: 16 ..#+###.......#.ooSH: 0Dex: 14 ### ##......##'####XL:  5 Next: 59% Place: Dungeon:4 +#........@.(.####Noise: ===------  Time: 3421.8 (0.0) ##.................a) +0 hammer ##.................Cast: Kinetic Grapnel #nRh5#.................Contam Beogh ##................. ##......#+####.....oo 2 orc priests (1 ally target) ####'####....+.....#o   orc #########....#.....#.....#nRhj5*   dormant clockwork bee (minion) #......##....#.....# ...#Beogh smites you! Your clockwork bee stings the orc. _Your clockwork bee winds down and falls to the ground.  The orc priest calls upon Beogh to heal the orc. nRh5s_The orc is healed somewhat.  Casting: Forge Lightning Spire (extremely dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nRhk6nRhwA..#...#.......#Afonso the Tinkerer ..'...#.......#........Mountain Dwarf ..#...#.......#.......Health: 14/40 ========---------------- ..#...+.......#......oRhZiMagic: 2/8======------------------ ..#...#.......#..*..AC: 4Str: 20 ..#...#.......#..o.EV: 11Int: 16 ..#+###.......#.ooSH: 0Dex: 14 ### ##......##'####XL:  5 Next: 59% Place: Dungeon:4 +#........@.(.####Noise: ===------  Time: 3421.8 (0.0) ##.................oRha) +0 hammer ##.................Cast: Kinetic Grapnel ##.................Contam Beogh ##................. oRhC4##......#+####.....oo 2 orc priests (1 ally target) ####'####....+.....#o   orc #########....#.....#.....#*   dormant clockwork bee (minion) #......##....#.....# ...#Beogh smites you! Your clockwork bee stings the orc. _Your clockwork bee winds down and falls to the ground.  The orc priest calls upon Beogh to heal the orc. _The orc is healed somewhat.  Casting: Forge Lightning Spire (extremely dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oRh%..#...#.......# Afonso the Tinkerer ..'...#.......#........  Mountain Dwarf oRh',..#...#.......#.......  Health: 14/40 ========---------------- ..#...+.......#......  Magic: 1/8===--------------------- ..#...#.......#..*..  AC: 4Str: 20 ..#...#.......#..o. EV: 11Int: 16 ..#+###.......#.oo SH: 0Dex: 14 ### ##......##*####  XL:  5 Next: 59% Place: Dungeon:4 + #........@.(.####  Noise: ===------  Time: 3421.8 (0.0) # #.................  a) +0 hammer oRh-D# #.................  Cast: Kinetic Grapnel # #.................  Contam Beogh # #................. # #......#+####.....  oo 2 orc priests (1 ally target) # ###'####....+.....#  o   orc #########....#.....#.....#  *   dormant clockwork bee (minion) #......##....#.....# ...# _The orc is healed somewhat.  Casting: Forge Lightning Spire (extremely dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, 78% to hit)oRh..#...#.......#Afonso the Tinkerer ..'...#.......#........Mountain Dwarf ..#...#.......#.......Health: 14/40 ========---------------- ..#...+.......#......Magic: 1/8===--------------------- ..#...#.......#..*..AC: 4Str: 20 ..#...#.......#..o.EV: 11Int: 16 ..#+###.......#.ooSH: 0Dex: 14 ### ##......##*####XL:  5 Next: 59% Place: Dungeon:4 +#........@.(.####Noise: ===------  Time: 3421.8 (0.0) ##.................a) +0 hammer ##.................Cast: KoRhW2inetic Grapnel ##.................Contam Beogh ##................. ##......#+####.....oo 2 orc priests (1 ally target) ####'####....+.....#o   orc (grapneled) #########....#.....#.....#*   dormant clockwork bee (minion) #......##....#.....# ...#Casting: Forge Lightning Spire (extremely dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, 78% to hit)  The kinetic grapnel hits the orc.oRh oRh@ oRh I.ooRhL 3--2.8 (1oRh" oRh% onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  oRh{& 7Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (lightly wounded, 78% to hit)  The kinetic grapnel hits the orc. _The orc is severely wounded.pRh The kinetic grapnel hits the orc. _The orc is severely wounded.  The orc priest shouts, "Surrender to Beogh and we'll let you live!"The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  You hit the orc priest.pRhn )   orc priest (pRh @You kill the orc priest!pRh' pRho pRhJx V.opRh 5=81--4.1 (1.3 _The orc priest looks encouraged for a moment.pRh} pRh j _Your Air Magic skill increases to level 1!rRhV  The grapnel guides your strike. You sock the orc!rRhrRh.o*   dormant clockwork bee (minion)rRh/35.4rRhrRhG _You kill the orc!tRhl  You hit the orc priest.)*   dormant clockwork bee (minion)tRhq..#...#.......#Afonso the Tinkerer ..'...#.......#........Mountain Dwarf ..#...#.......#.......Health: 15/40 =========--------------- ..#...+.......#......tRh t1Magic: 1/8===--------------------- ..#...#.......#..*..AC: 4Str: 20 tRh z..#...#.......#....EV: 11Int: 16 ..#+###.......#...SH: 0Dex: 14 ### ##......##)####XL:  5 Next: 105% Place: Dungeon:4 +#........@.(.####Noise: =--------  Time: 3426.7 (1.3) ##.................a) +0 hammer ##.................Cast: Kinetic Grapnel ##.................Contam ##................. ##......#+####.....*   dormant clockwork bee (minion) ####'####....+.....# #########....#.....#.....# #......##....#.....# ...#You kill the orc priest! _The orc priest looks encouraged for a moment. Rh{40m_Your Air Magic skill increases to level 1!The grapnel guides your strike. You sock the orc! _You kill the orc!You hit the orc priest. tRh~_You kill the orc priest!You have reached level 6!tRh  tRhT--more--tRh+uRh 8/479-6 3% Kinetic Grapnel _vRh 1#...#.# '...#.#........ #...#.#....... #...+.#...... #...#.#..*.. #...#.......#.... vRhŻ #+###.......#...  ##......##)####  #.(.####  #.  #.  #.  #. #......#+####..... ###'####....+.....#....#.....#.....vRh 5# vRh vRh :-70 _vRh vRh^ wRh#...#.# '...#.#........ #...#.#....... #...+.#...... #...#.#..*.. #...#.#.... #+###.......#...  ##......##)#### #..#### #.##.##.##.##......#+####.....####'####....+.....#....#.....#.....# wRhwRh/Q9-8wRhj _You see here 6 poisoned darts.wRhˆ Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon xRhIJxRh Z}#...#.......#Afonso the Tinkerer '...#.......#........Mountain Dwarf #...#.......#.......Health: 19/47 =========--------------- #...+.......#......Magic: 1/9==---------------------- #...#.......#..*..AC: 4Str: 20 xRh][#...#.......#....EV: 11Int: 16 #+###.......#...SH: 0Dex: 14 # ##......##)####XL:  6 Next:  3% Place: Dungeon:4#..........@.####Noise: ---------  Time: 3428.7 (0.0)#.................#a) +0 hammer#.................#Cast: Kinetic Grapnel#.................#Contam #.................#xRh\#......#+####.....####'####....+.....# #######....#.....#.....# .....##....#.....# ...# _You kill the orc!You hit the orc priest. _You kill the orc priest! _You have reached level 6! _You see here 6 poisoned darts.  Okay, then.xRh^xRhexRh?h. _xRh|= n2===9.7 (1xRh> xRhA 0 You hit the orc priest. _You kill the orc priest! _You have reached level 6! _You see here 6 poisoned darts. _K - 6 poisoned dartsyRh( .#...#.# .'...#.#........ .#...#.#....... .#...+.#...... .#...#.#..*.. .#...#.#.... .#+###.......#... ## ##......##)#### #.#### #.# #.# #.# #.# #......#+####.....# ###'####....+.....##....#.....#.....# ......##....#.....# ...#yRh0 yRhn3 &30yRh8 yRh: yRh] .#...#.# ..'...#.#.........#...#.#........#...+.#.......#...#.#..*...#...#.......#.....#+###.......#...# ##......##)#### + #.#### # #.# # #.# # #.# # #.# # #......#+####.....#*   dormant clockwork bee (minion) # ###'####....+.##....#.....#..# #......##....#.....# ...#yRhmh yRhtk %1yRh2r yRhft zRh+)†########..#'..#...+........*.........#.......#......... ..#+###.......#......... ### ##......##@#### +#### ............#+#### ###'####....+.######..zRh48zRhB .  Your dormant clockwork bee falls apart.zRhFe20=2zRhMzRhw\ _Your magical contamination has completely faded away.  There is an open door here. _Items here: ))) [ †††.{RhC {RhN Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon |Rhc|Rhd)†#####.......#Afonso the Tinkerer ..#...#.......#...###..#Mountain Dwarf ..'...#.......#.........Health: 20/47 ==========-------------- ..#...#.......#.........Magic: 2/9=====------------------- ..#...+.......#.........|RheAC: 4Str: 20 ..#...#.......#.........EV: 11Int: 16 ..#...#.......#.........SH: 0Dex: 14 ..#+###.......#.........XL:  6 Next:  3% Place: Dungeon:4 ### ##......##@####Noise: ---------  Time: 3432.7 (0.0) +#............####a) +0 hammer ##.................#Cast: Kinetic Grapnel ##.................# #|Rh?g#.................# ##.................# ##......#+####.....# ####'####....+.....# #########....#.....#.....# _K - 6 poisoned darts  Your dormant clockwork bee falls apart. _Your magical contamination has completely faded away.  There is an open door here. _Items here: ))) [ †††.  Okay, then.|Rh j|Rh0q|Rhs. _|Rh` |Rh Pick up what? 37/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 hand axe  |Rh c - a +0 whip Armour (select all with [)d - a +0 chain mail Carrion an orc corpse an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]}Rhش }Rh9 }Rh )†#####.......#Afonso the Tinkerer ..#...#.......#...###..#Mountain Dwarf ..'...#.......#.........Health: 20/47 ==========-------------- ..#...#.......#.........Magic: 2/9=====------------------- ..#...+.......#.........AC: 4Str: 20 ..#...#.......#.........EV: 11}Rh] Int: 16 ..#...#.......#.........SH: 0Dex: 14 ..#+###.......#.........XL:  6 Next:  3% Place: Dungeon:4 ### ##......##@####Noise: ---------  Time: 3432.7 (0.0) +#............####a) +0 hammer ##.................#Cast: Kinetic Grapnel ##.................# }Rh ##.................# ##.................# ##......#+####.....# ####'####....+.....# #########....#.....#.....#Your dormant clockwork bee falls apart. _Your magical contamination has completely faded away.  There is an open door here. _Items here: ))) [ †††. _Okay, then.Okay, then.}Rh }Rha }Rhu D _~Rh3~Rh~Rh~Rhp$ _~Rh~Rht,~Rh~RhŦ,~Rh̨~Rh@~RhϮ91~Rhy~Rh~RhS~RhU~Rhk3===~Rh~Rhi2=~Rh~Rh,~Rh^~Rh,~Rh~RhQ===~Rh~Rh~RhK3=~Rhc~Rh,~Rh_~Rh,~Rh~RhI,~Rh~Rh~Rh4=4==~Rh~Rh,~Rh~Rh.~RhoKinetic Grapnelo   orc (wandering)~RhF048.7 (16.0)~Rh!,9.7 (17~Rh(~Rh 8l _Your magical contamination has completely faded away.  There is an open door here. _Items here: ))) [ †††.Okay, then. _An orc comes into view. It is wielding a +0 dagger.Rh  RhhCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhO )†#####.......# Afonso the Tinkerer ..#...#.......#...###..#  Mountain Dwarf ..'...#.......#.........  Health: 24/47 ============------------ ..#...#.......#.........  Magic: 3/9========---------------- Rh@ ..#...+.......#.........  AC: 4Str: 20 ..#...#.......#.........  EV: 11Int: 16 ..#...#.......#.........  SH: 0Dex: 14 ..#+###.......#.........  XL:  6 Next:  3% Place: Dungeon:4 ### ##......##@####  Noise: ---------  Time: 3449.7 (0.0) + #.....o**....####  a) +0 hammer # #.................#  Cast: Kinetic Grapnel # #.................# # #.................# # #.................#  o   orc (wandering) Rh& # #......#+####.....# # ###'####....+.....# #########....#.....#.....# _An orc comes into view. It is wielding a +0 dagger.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 78% to hit)Rh(~)†#####.......#Afonso the Tinkerer ..#...#.......#...###..#Mountain Dwarf ..'...#.......#.........Rh9Health: 24/47 ============------------ ..#...#.......#.........Magic: 3/9========---------------- ..#...+.......#.........AC: 4Str: 20 ..#...#.......#.........EV: 11Int: 16 ..#...#.......#.........SH: 0Dex: 14 ..#+###.......#.........XL:  6 Next:  3% Place: Dungeon:4 ### ##......##@####Noise: ---------  Time: 3449.7 (0.0) +#.....o**....####a) +0 hammer Rh##.................#Cast: Kinetic Grapnel ##.................# ##.................# ##.................#o   orc (grapneled) #Rh.#......#+####.....# ####'####....+.....# #########....#.....#.....#Casting: Kinetic Grapnel (safe; 1% risk of failure)  RhwConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 78% to hit)  The kinetic grapnel hits the orc.RhbuRh3S.o.Rh4=50.7 (1Rh‰Rhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 78% to hit)  The kinetic grapnel hits the orc. _The orc is almost dead.Rhq  RhrCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhL)†#####.......# Afonso the Tinkerer ..#...#.......#...###..#  Mountain Dwarf ..'...#.......#.........  Health: 24/47 ============------------ ..#...#.......#.........  Magic: 2/9=====------------------- ..#...+.......#.........  AC: 4Str: 20 ..#...#.......#.........  EV: 11Int: 16 ..#...#.......#.........  SH: 0Dex: 14 ..#+###.......#.........  XL:  6 Next:  3% Place: Dungeon:4 RhyM### ##......##@####  Noise: =--------  Time: 3450.7 (0.0) + #......o*....####  a) +0 hammer # #.................#  Cast: Kinetic Grapnel # #.................# # #.................# # #.................#  o   orc (grapneled) # #......#+####.....# # ###'####....+.....# #########....#.....#.....# _The orc is almost dead.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead, grapneled, 78% to hit)Rho)†#####.......# Afonso the Tinkerer ..#...#.......#...###..#  Mountain Dwarf ..'...#.......#.........  Health: 24/47 ============------------ ..#...#.......#.........  Magic: 2/9=====------------------- ..#...+.......#.........  AC: 4Str: 20 ..#...#.......#.........  EV: 11Int: 16 ..#...#.......#.........  SH: 0Dex: 14 ..#+###.......#.........  XL:  6 Next:  3% Place: Dungeon:4 ### ##......##@####  Noise: =--------  Time: 3450.7 (0.0) + #......o.....####  a) +0 hammer # #.....Rhzpg............#  Cast: Kinetic Grapnel # #.................# # #.................# # #.................#  o   orc (grapneled) # #......#+####.....# # ###'####....+.....# #########....#.....#.....# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead, grapneled, 78% to hit)  The kinetic grapnel hits the orc.Rh}E)†#...###..# #......... #......... ... ... ... ...    #......)*  #........#  #....... #....... #................ #......#+####.... ###'###....RhW.51.7 (1Kinetic GrapnelRh<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (almost dead, grapneled, 78% to hit)  The kinetic grapnel hits the orc. _You kill the orc!RhQRhSRhHaXRhc,RhvX6=3===RhyRh+-oo   orc (wandering)Rh+6.7 (5RhE-7.7 (6RhRhs _An orc comes into view. It is wielding a +0 dagger.Rh3  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh2)†#####.......# Afonso the Tinkerer ..#...#.......#...###..#  Mountain Dwarf ..'...#.......#.........  Health: 26/47 =============----------- ..#...#.......#.........  Magic: 2/9=====------------------- ..#...+.......#.........  AC: 4Str: 20 ..#...#.......#.........  EV: 11Int: 16 ..#...#.......#.........  SH: 0Dex: 14 ..#+###.......#.........  XL:  6 Next:  3% Place: Dungeon:4 ### ##......##@####  Noise: ---------  Time: 3457.7 (0.0) + #...o..).....####  a) +0 hammer # #.......RhA..........#  Cast: Kinetic Grapnel # #.................# # #.................# # #.................#  o   orc (wandering) # #......#+####.....# # ###'####....+.....# #########....#.....#.....# _An orc comes into view. It is wielding a +0 dagger.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh%-Rh.That beam is likely to hit you. Continue anyway? Y - Yes  N - NoRh Rh Rh )†#####.......#Afonso the Tinkerer ..#...#.......#...###..#Mountain Dwarf ..'...#.......#.........Health: 26/47 =============----------- ..#...#.......#.........Magic: 3/9========---------------- ..#...+.......#.........AC: 4Str: 20 ..#...#.......#.........EV: 11Int: 16 ..#...#.......#.........SH: 0Dex: 14 ..#+###.......#.........XL:  6 Next:  3% Place: Dungeon:4 Rh' ### ##......##@####Noise: ---------  Time: 3457.7 (0.0) +#...o..).....####a) +0 hammer ##.................#Cast: Kinetic Grapnel ##.................# ##.................# ##.................#o   orc (wandering) ##......#+####.....# ####'####....+.....# #########....#.....#.....# _An orc comes into view. It is wielding a +0 dagger.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.Rh( x _Rh+Rh/Rh8Rh;F _Unknown command.Rhq)†#...###..# #......... #......... #......... #......... #......... #.........  #@#### + #...o..).....#### # #.................# # #.................# # #.................# # #.................# # #......#+####.....# # ###'###.....#  RhB)†#...###..# #......... #......... #......... #......... #......... #.........  #@#### Rh+D #...o..).....####  #.................#  #................ #................ #.................#  #......#+####.... ###'###....Rh$NRh/QRhbYRh][ _An orc is nearby!RhE  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh*`)†#####.......# Afonso the Tinkerer ..#...#.......#...###..#  Mountain Dwarf ..'...#.......#.........  Health: 26/47 =============----------- ..#...#.......#.........  Magic: 2/9=====------------------- ..#...+.......#.........  AC: 4Str: 20 Rh;..#...#.......#.........  EV: 11Int: 16 ..#...#.......#.........  SH: 0Dex: 14 ..#+###.......#.........  XL:  6 Next:  3% Place: Dungeon:4 ### ##......##@####  Noise: ---------  Time: 3457.7 (0.0) + #...o..).....####  a) +0 hammer # #.................#  Cast: Kinetic Grapnel # #.................# # #.................# # #.................#  o   orc (wandering) # #......#+####.....# # ###'####....+.....# #########....#.....#.....# _An orc is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel Rhv[40m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhIZ )†#####.......#Afonso the Tinkerer ..#...#.......#...###..#Mountain Dwarf ..'...#.......#.........Health: 26/47 =============----------- ..#...#.......#.........Magic: 3/9========---------------- ..#...+.......#.........AC: 4Str: 20 ..#...#.......#.........EV: 11Int: 16 ..#...#.......#.........SH: 0Dex: 14 ..#+###.......#.........XL:  6 Next:  3% Place: Dungeon:4 ### ##......##@####Noise: ---------  Time: 3457.7 (0.0) +#...o..).....####a) +0 hammer ##.................#Cast: Kinetic Grapnel ##....RhH] .............# ##.................# ##.................#o   orc (wandering) ##......#+####.....# ####'####....+.....# #########....#.....#.....# _An orc is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.Rhb Rhc Rhn Rhv  Rhw _Rhx Rhi##.).....####### .)†#####.#...# #.#...#.#...###..#.'...#.#..#...#.#..#...+.#..#...#.#....#...#.#......... ...#+#.#@........ .### ##......##)####.. .+ #...o..).....#### .# #.................# .# #..........# .# #.........# .# #.................# .# #......#+####..# .# ###'####....+.....#RhN78.7 (1 _RhRhRhG RhE Rh Rh RhR Q===Rh RhA Rh Rh 8=oKinetic Grapnelo   orc (wandering)  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then. _You start resting.Rh ,61.7 (3Rh +2.7 (4Rh\ Rh) u _An orc comes into view. It is wielding a +0 falchion.Rh  The orc shouts!  You sock the orc! $  You kill the orc!Rh 4====4.0 (1.3Kinetic GrapnelRhߘRhU' _You hear a shout!RhtRh4)†#####.......#...# ## ..#...#.#...###..'...#.#......... #...#.#. #...+.#. #...#.#. #...#.#... #+###.#......... ### Rhj##@####.. + #......).....#### # #.................# # #.................# # #..........# # #..........# # #......#+####.# # ###'####....+.....# #########....#.....#Rh'Rh*K----50Rh3RhG  You now have 169 gold pieces (gained 8).  There is an open door, spattered with blood here.Rh[Km9=4==----RhK$6.0 (2Rh|SRhGV RhVF_Items here: )))) [[ †††.Rh{ RhF Pick up what? 37/52 slots (_ for help) Hand Weapons (select all with ))Rh `a - a +0 falchion  b - a +0 flail  c - a +0 hand axe  d - a +0 whip Armour (select all with [)e - a +0 chain mail  f - a +0 ring mail Carrion an orc corpse an orc corpse RhL an orc corpse [Up|Down] select[Esc] exit Rh Letters toggle [.|Space] toggle selected[top]Rh RhC .)†#####.......#...# ##Afonso the Tinkerer ..#...#.......#...###..#Rh# Mountain Dwarf ..'...#.......#.........Health: 29/47 ==============---------- ..#...#.......#.........Magic: 4/9==========-------------- ..#...+.......#.........AC: 4Str: 20 ..#...#.......#.........EV: 11Int: 16 ..#...#.......#.........SH: 0Dex: 14 ..#+###.......#.........XL:  6 Next:  4% Place: Dungeon:4 ### ##......##@####..Noise: ---------  Time: 3466.0 (0.0) +#......).....####a) +0 hammer ##.................#Cast: Kinetic Grapnel ##.................# ##.................# ##.................# ##......#+####.....# ####h0 ;49m'####....+.....# #########....#.....#.....#You kill the orc! _You hear a shout!  You now have 169 gold pieces (gained 8).  There is an open door, spattered with blood here. _Items here: )))) [[ †††.  Okay, then.Rh? 4Rh Rh . _RhS3RhVRhm[RhHgf _RhRhx7.0 (1oKinetic GrapnelRh^|o   orcRhRhRh%@_You hear a shout!  You now have 169 gold pieces (gained 8).  There is an open door, spattered with blood here. _Items here: )))) [[ †††. _An orc is nearby!Rh L##.).....####### )†#####.#...# #.#...#.#...###..#.'...#.#..#...#.#..#...+.#..#...#.#....#...#.#......... ...#+#.#@........ .### ##......##)####.. Rh .+ #......o.....#### .# #.................# .# #..........# .# #.........# .# #.................# .# #......#+####..# .# ###'####....+.....#Rh Rh2 i8Kinetic Grapnel _Rh Rh RhN}Rhoo   orcRh=9Kinetic GrapnelRh/RhWRhBQRh\Rm30==70.3 (1.3Rh(YRh[ _You hit the orc but do no damage. The orc barely misses you.Rhz RhO| (1.6Rh Rh _You hit the orc but do no damage. The orc completely misses you.RhO  You hit the orc but do no damage. The orc hits you with a +0 dagger.29-2.9 _The orc closely misses you.RhA30=4.2 _You barely miss the orc. The orc hits you but does no damage.Rh/Rh0Z5===5.5Rh&7RhI: _You hit the orc but do no damage. The orc misses you.Rh/  You barely miss the orc. The orc hits you with a +0 dagger.29-6.8 _The orc hits you but does no damage.RhQt8-8.1RhXRhZz _You hit the orc but do no damage. The orc hits you with a +0 dagger.RhԘ  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhs ##.).....####### Afonso the Tinkerer .)†#####.......#...# ##  Mountain Dwarf ...#...#.......#...###..#  Health: 28/47 ==============---------- ...'...#.......#.........  Magic: 4/9==========-------------- ...#...#.......#.........  AC: 4Str: 20 ...#...+.......#.........  EV: 11Int: 16 ...#...#.......#.........  SH: 0Dex: 14 Rh ...#...#.......#.........  XL:  6 Next:  4% Place: Dungeon:4 ...#+###.......#@........  Noise: =--------  Time: 3478.1 (0.0) .### ##......##o####..  a) +0 hammer .+ #......o.....####  Cast: Kinetic Grapnel .# #.................# .# #.................# .# #.................#  o   orc .# #.................# .# #......#+####.....# .# ###'####....+.....# _You hit the orc but do no damage. The orc hits you with a +0 dagger.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (78% to hit)RhQ##.).....#######Afonso the Tinkerer .)†#####.......#...# ##Mountain Dwarf ...#...#.......#...###..#Health: 28/47 ==============---------- Rh...'...#.......#.........Magic: 4/9==========-------------- ...#...#.......#.........AC: 4Str: 20 ...#...+.......#.........EV: 11Int: 16 ...#...#.......#.........SH: 0Dex: 14 ...#...#.......#.........XL:  6 Next:  4% Place: Dungeon:4 ...#+###.......#@........Noise: =--------  Time: 3478.1 (0.0) Rh%.### ##......##*####..a) +0 hammer .+#......o..*..####Cast: Kinetic Grapnel .##..........*......# Rhm.##...........*.....# .##.................#o   orc Rh.##.................# .##......#+####.....# .####'####....+.....# RhW_You hit the orc but do no damage. The orc hits you with a +0 dagger.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh{Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (78% to hit)RhMo...Rh8+9.1 (1RhRh}  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  RhAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (78% to hit) _The kinetic grapnel misses the orc. The orc barely misses you.Rhqc  You thump the orc!)9580.4 (1.3Kinetic Grapnel _You kill the orc!Rh{G)†#####.......#...# ## ..#...#.#...###..'...#.#......... #...#.#.Rhz| #...+.#. #...#.#. #...#.#... #+###.#......... ### ##@####.. + #......).....#### # #.................# # #.................# # #..........# # #.........Rh}.# # #......#+####.# # ###'####....+.....# #########....#.....#RhRhj4-10RhRh|G  There is an open door, spattered with blood here. Rh1k_Items here: ))))) [[[ ††††.Rhat ##.).....####### )†#####.#...# #.#...#.#...###..#.'...#.#..#...#.#.Rh/u .#...+.#..#...#.#....#...#.#......... ...#+#.#@........ .### ##......##)####.. .+ #......).....#### .# #.................# .# #..........# .# #..........# Rhyu .# #.................# .# #......#+####..# .# ###'####....+.....#Rh} Rh G-2 _Rh Rh Rh 3Rh Rh Rh> Rh! 30=5===Rh# ,Rh# RhJ% ,Rh% Rh( BRh* Rh 4 X 1=Kinetic Grapneloo   orc (polearm, wandering) _You start resting.RhWE t7.4 (5===8.4 (6RhL Rh0X  RhX f_An orc comes into view. It is wielding a +0 trident.RhG #.. ##.).....#######.... )†#### ## ####..#'#+.......#+###.......... .### ###)####.. +).....####.......o.......................#+####RhRhW.oRhd9.4 (1Kinetic GrapnelRhRhRh8=  #.. .....+ ##.).....#######.... )†#### ## ####..#'#+.......#+###.......... .### #Rh9r##)####..+).....####......o...........RhFRhKAo.RhL'90RhbRh $#  #.. .....+ ##.).....#######.... )†#### ## ####..#'#+.......#+###.......... .### ###)####..+).....#### Rh j...o...Rh Rhx |o)o.Rh /==1Rh) Rh, % _The orc shouts!Rh+#  #.. .....+ ##.).....#######.... )†#### ## ####..#'#+.......#+###.Rh{......... .### ###)####.. +).....####o..RhRh`1.Rh e2=--2RhRhuRhM#+#[#  #.. .....+ ##.).....#######....# )†#### ## ####..#'#+ ...#...#.......#.........#..Rh̔o   orc (polearm)oRhHa6===--3RhѢRh# _Found a robe.Rhc:#.  +#[##  #.. .....+ ##.).....#######....# )†#### ## ####..#'#+....Rhe/...#+###.......... .### ###o####..+).....####RhgRhnOo)RhTo&4RhtRhzuRh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh F Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Launch Clockwork BeeForgecraftRhK D3%3  c - Forge Lightning SpireAir/Forgecraft32%4 Select a spell to cast[!]/[I] toggle spell headersRh5Rh<RhE} #.......#Afonso the Tinkerer#.......# #.....#Mountain Dwarf+.......# #[....#Rh=FHealth: 32/47 ================--------#.......# #.....#Magic: 6/9================--------#.......# .....#AC: 4Str: 20  #.......# .....+EV: 11Int: 16 ##.).....#######....#SH: 0Dex: 14 .)†#####.......#...# ##RhFXL:  6 Next:  5% Place: Dungeon:4 ...#...#.......#@..###..#Noise: ---------  Time: 3494.4 (0.0) ...'...#.......#.........a) +0 hammer RhG...#...#.......#.........Cast: Kinetic Grapnel ...#...+.......#......... ...#...#.......#......... ...#...#.......#.........o   orc (polearm) ...#+###.......#o........ .### ##......##)####.. RhH.+#......).....#### _You start resting. _An orc comes into view. It is wielding a +0 trident. _The orc shouts! _Found a robe.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhQ #.......#Afonso the Tinkerer#.......# #.....#Mountain Dwarf+.......# #[....#Health: 32/47 ================--------RhR#.......# #.....#Magic: 6/9================--------#.......# .....#AC: 4Str: 20  #.......# .....+EV: 11Int: 16 ##.).....#######....#SH: 0Dex: 14 .)†#####.......#...# ##XL:  6 Next:  5% Place: Dungeon:4 ...#...#.......#@..###..#Noise: ---------  Time: 3494.4 (0.0) RhYSU...'...#.......#.........a) +0 hammer ...#...#.......#.........Cast: Kinetic Grapnel ...#...+.......#......... ...#...#.......#......... ...#...#.......#.........o   orc (polearm) ...#+###.......#o........ .### ##......##)####.. Rh-T.+#......).....#### _You start resting. _An orc comes into view. It is wielding a +0 trident. _The orc shouts! _Found a robe.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhq #.......# Afonso the Tinkerer  #.......# #.....#  Mountain Dwarf  +.......# #[....#  Health: 32/47 ================--------  #.......# #.....#  Magic: 3/9========----------------  #.......# .....#  AC: 4Str: 20  #.......# .....+  EV: 11Int: 16 RhOt##.).....#######....#  SH: 0Dex: 14 .)†#####.......#...# ##  XL:  6 Next:  5% Place: Dungeon:4 ...#...#.......#@..###..#  Noise: ---------  Time: 3494.4 (0.0) ...'...#.......#.........  a) +0 hammer ...#...#.......#.........  Cast: Kinetic Grapnel ...#...+.......#......... ...#...#.......#......... ...#...#.......#.........  o   orc (polearm) ...#+###.......#o........ .### ##......##)####.. .+ #......).....#### _Found a robe.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee hum(dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 trident and wearing a +0 leather armourRhm4A #.......# Afonso the Tinkerer  #.......# #.....#  Mountain Dwarf  +.......# #[....#  Health: 32/47 ================--------  #.......# #.....#  Magic: 3/9========---------------- Rhg6 #.......# .....#  AC: 4Str: 20  #.......# .....+  EV: 11Int: 16 ##.).....#######....#  SH: 0Dex: 14 .)†#####.......#...# ##  XL:  6 Next:  5% Place: Dungeon:4 ...#...#.......#@..###..#  Noise: ---------  Time: 3494.4 (0.0) ...'...#.......#.........  a) +0 hammer ...#...#.......#.........  Cast: Kinetic Grapnel ...#...+.......#......... ...#...#.......#......... ...#...#.......#.........  o   orc (polearm) ...#+###.......#o........ .### ##......##)####.. .Rhq7+ #......).....#### Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 trident and wearing a +0 leather armour  You lock target on the orc and prepare to deploy your bee.Rh1?           Rh@      ) )† ##    o . Rh@? )RhoC3==5.4 (1Winding Rh{NRhQ.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Rh0R\Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 trident and wearing a +0 leather armour  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)RhRho<o.Rhdr--6Kinetic Grapnel. Rh RhW@ _You continue winding your clockwork bee...RhnRhzo.--7.. Rh.Rh @ _You continue winding your clockwork bee...Rh9 ,RhpB yo., ally target)y   clockwork bee (minion)RhC 08RhNP RhR Z _With a metallic buzz, your clockwork bee launches itself at the orc.Rhb..#.####.  +[##.....#  #.. .....+ ##.).....#######....# )†####..# ## #y.###..#'........#o+.......#+###.......... .### ###)####..Rh3Rh<o.RhW34=9RhfRhsK _Your clockwork bee stings the orc but does no damage.Rh2  Rh3BCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRh\o Your spells (cast)TypeRhFailure Level a - Kinetic GrapnelForgecraft1%1  b + Launch Clockwork Bee Forgecraft3% 3 Rhm9 c - Forge Lightning Spire Air/Forgecraft 32% 4 Select a spell to cast[!]/[I] toggle spell headersRh  .........Afonso the Tinkerer#.......# ##.####Mountain DwarfRh m#.......# #.....#Rh" lHealth: 34/47 =================-------Rh# e+.......# #[....#Rh$ :Magic: 3/9Rh% D========----------------Rh& [#.......# #.....#Rh^( #AC: 4Rh8) -Str: 20  Rh* e#.......# #.....#Rh* #EV: 11Rh+ -Int: 16  Rh, ;#.......# .....+Rht- -SH: 0RhM. ,Dex: 14 Rh%/ d##.).....#######....#Rh0 }XL:  6 Next:  5% Place: Dungeon:4 Rh0 .)†#####.......#@..# ##Rh1 ~Noise: ---------  Time: 3499.4 (0.0) Rh2 ...#...#.......#.y.###..#Rh3 5a) +0 hammer Rh4 q...'...#.......#o........Rh5 ;Cast: Kinetic Grapnel Rh27 S...#...#.......#......... Rh8 I...#...+.......#......... Rh8 K...#...#.......#.........Rh : Io   orc (polearm, ally target) ...#...#.......#.........y   clockwork bee (minion) ...#+###.......#......... .### ##......##)####.. _You continue winding your clockwork bee... Rh"G $_You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the orc. _Your clockwork bee stings the orc but does no damage.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. RhH .........RhI 2Afonso the TinkererRhJ m#.......# ##.####RhmK (Mountain DwarfRhL m#.......# #.....#RhL lHealth: 34/47 =================-------RhM e+.......# #[....#Rh,N :Magic: 3/9RhN D========----------------RhUO [#.......# #.....#RhO #AC: 4RhP -Str: 20  Rh2Q e#.......# #.....#RhQ #EV: 11RhR -Int: 16  RhS ;#.......# .....+Rh1T -SH: 0RhT ,Dex: 14 RhV d##.).....#######....#RhV XL:  6 Next:  5% Place: Dungeon:4 .)†#####.......#@..# ##Rh!X Noise: ---------  Time: 3499.4 (0.0) ...#...#.......#.y.###..#a) +0 hammer ...'...#.......#o........Cast: Kinetic Grapnel ...#...#.......#......... ...#...+.......#......... ...#...#.......#.........RhY .o   orc (polearm, ally target) ...#...#.......#.........y   clockwork bee (minion) ...#+###.......#......... .### ##......##)####.. _You continue winding your clockwork bee... _You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the orc. _Your clockwork bee stings the orc but does no damage.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhu Rhvy  ......... Afonso the Tinkerer  #.......# ##.####  Mountain Dwarf  #.......# #.....#  Health: 34/47 =================------- RhNz  +.......# #[....#  Magic: 2/9=====-------------------  #.......# #.....#  AC: 4Str: 20  #.......# #.....#  EV: 11Int: 16  #.......# .....+  SH: 0Dex: 14 ##.).....#######....#  XL:  6 Next:  5% Place: Dungeon:4 .)†#####.......#@..# ##  Noise: ---------  Time: 3499.4 (0.0) ...#...#.......#*y.###..#  a) +0 hammer ...'...#.......#o........  Cast: Kinetic Grapnel Rhz S...#...#.......#......... ...#...+.......#......... ...#...#.......#.........  o   orc (polearm, ally target) ...#...#.......#.........  y   clockwork bee (minion) ...#+###.......#......... .### ##......##)####.. Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Rho{ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (ally  target, 78% to hit)Rh{ .........Afonso the Tinkerer#.......# ##.####Mountain Dwarf#.......# #.....#Health: 34/47 =================-------+.......# #[....#Magic: 2/9=====-------------------#.......# #.....#AC: 4Str: 20  #.......# #.....#EV: 11Int: 16  #.......# .....+SH: 0Dex: 14 ##.).....#######....#XL:  6 Next:  5% Place: Dungeon:4 .)†#####.......#@..# ##Noise: ---------  Time: 3499.4 (0.0) ...#...#.......#*y.###..#a) +0 hammer ...'...#.......#o........Cast: Kinetic GrapnelRh ...#...#.......#......... ...#...+.......#......... ...#...#.......#.........o   orc (polearm, ally target, grapneled) ...#...#.......#.........y   clockwork bee (minion) ...#+###.......#......... .### ##......##)####..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (ally  target, 78% to hit)  The kinetic grapnel hits the orc.RhZwRhcxPress: ? - help, Shift-Dir - straight line: an orc, wielding a +0 trident and wearing a +0 leather armour (ally  target, 78% to hit)  The kinetic grapnel hits the orc.  The orc is severely wounded.Your clockwork bee stings the orc!Rh.)y   clockwork bee (minion)RhYv6=500.4 (1Kinetic GrapnelRhY _The orc dies!Rh<Rh=Rh>RhKRhX 0**   dormant clockwork bee (minion)You start resting.Rh.{3-1.4 (1RhXRhL _Your clockwork bee winds down and falls to the ground.RhۂRhgRh\Rh3===Rh;5RhRhƘ,RhRhM,RhRhRhi6====RhУRh,Rh]Rh(,RhRhȯ,RhPRhճRhwU7=RhRh _You start resting.4==RhRhRh<RhRh,RhRh#a8=Rh$RhwRh':==RhRh-,RhRh%k9=RhRh,RhRh\' 5===40====1=2=6===Rhd4 ,Rh8 Rh> Rh? Rh? RhaC Rh'D U3=RhE Rh}I Q===RhsK RhN ,Rh_P RhS ,RhU RhEY RhY D4=RhL[ Rh|^ ,Rh` Rh1i d7==Rhj Rhm ,Rho Rh2r k5=Rhw BRhGx Rḧ́ ==6=Rh Rh ,RhY Rh ,Rh Rhғ ,Rh Rh -. _Your dormant clockwork bee falls apart.Rh\ 046.4 (45.0)RhF 7==8===7.4 (46Rh& Rh " _HP restored.Rhd3RhfRhiRhzjRhnRhsp,RhqRht,RhPuRhf{y====Rh,RhRhȄ,RhRh9,Rh-Rh,RhsRh<_ _You start resting.RhC255.4 (8.0)Rh̪[9===6.4 (9RhRh% _Magic restored.Rh 3Rh Rh6 Rh ,Rh RhR Rh ,Rh RhZ Rhg ,Rh Rh Rh ;===Rh! Rh Rh' Rh ,RhP Rh 7 _You open the door.Rh 3Rh Rh @  There is an open door here.Rh Rhw  _Rh Rh Rh| ,Rhs Rhc Rh ,Rh. RhK ,Rh Rh N _You now have 185 gold pieces (gained 16).Rh! 3Rh" Rh% Rh' ,Rh( Rhs, RhY1 Rh2 Rh2 Rh}4 Rhp9 ,Rh= RhAir/Forgecraft32%4 Select a spell to cast[!]/[I] toggle spell headersRhm]Rh_RhfAfonso the Tinkerer.......w#############Mountain Dwarf.......#...........#Health: 47/47 ========================.......#...........#Magic: 9/9========================.......#...........#AC: 4Str: 20Rhg......#...........#EV: 11Int: 16....#.....####+#### SH: 0Dex: 14###'##.....##...##.# XL:  6 Next:  6% Place: Dungeon:4#..@...............# Noise: ---------  Time: 3599.4 (0.0)+..................# a) +0 hammer#..................# Cast: Kinetic Grapnel#..................##..................#......... #############...##.# w   ribbon worm (asleep)#.......# ##.####...##...##.......# #.....#........#+.......# #[....#........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of faiRhkKlure)  Press: ? - help, Shift-Dir - straight line _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhnAfonso the Tinkerer.......w#############Mountain Dwarf.......#...........#Health: 47/47 ========================.......#...........#Magic: 9/9========================.......#...........#AC: 4Str: 20......#...........#EV: 11Int: 16Rho....#.....####+#### SH: 0Dex: 14###'##.....##...##.# XL:  6 Next:  6% Place: Dungeon:4#..@...............# Noise: ---------  Time: 3599.4 (0.0)+..................# a) +0 hammer#..................# Cast: Kinetic Grapnel#..................##..................#......... #############...##.# w   ribbon worm (asleep)#.......# ##.####...##...##.......# #.....#........#+.......# #[....#........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.RhpCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh,  Afonso the Tinkerer .......w#############  Mountain DwarfRh .......#...........#  Health: 47/47 ======================== .......#...........#  Magic: 6/9================--------Rh .......#...........#  AC: 4Str: 20 ......#...........#  EV: 11Int: 16 ....#.....####+#### SH: 0Dex: 14 ###'##.....##...##.# XL:  6 Next:  6% Place: Dungeon:4Rh #..@...............# Noise: ---------  Time: 3599.4 (0.0) +..................# a) +0 hammer #..................# Cast: Kinetic Grapnel #..................# #..................#  ......... #############...##.# w   ribbon worm (asleep)  #.......# ##.####...##...#  #.......# #.....#........#  +.......# #[....#........# _Okay, then.RhICasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm (asleep)Rh Afonso the Tinkerer.......w#############Mountain Dwarf.......#...........#Health: 47/47 ========================.......#...........#Magic: 6/9================--------.......#...........#AC: 4Rh 2Str: 20......#...........#EV: 11Int: 16....#.....####+#### SH: 0Dex: 14###'##.....##...##.# XL:  6 Next:  6% Place: Dungeon:4#..@...............# Noise: ---------  Time: 3599.4 (0.0)+..................# a) +0 hammer#..................# Cast: Kinetic Grapnel#..................##..................#......... #############...##.# w   ribbon worm (asleep)#.......# ##.####...##...##.......# #.....#........#Rh +.......# #[....#........#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm (asleep)  You lock target on the ribbon worm and prepare to deploy your bee.Rh e==600.4 (1Winding RhU Rhk" onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a ribbon worm (asleep)  Rh# You lock target on the ribbon worm and prepare to deploy your bee. _(Press . to continue winding your bee.)Rh Rh; X--1. Rh Rh @ _You continue winding your clockwork bee...RhgsRh~.ww--2.. RhRh@ _You continue winding your clockwork bee...RhtRhuy(ally target)y   clockwork bee (minion)Rh03RhXRhb _With a metallic buzz, your clockwork bee launches itself at the ribbon worm.Rh<........############# .....w.#...................... ......#..... ....#.....####+#######'##.....##...##....y.............+..@.#........  ......... #############...#### ##.####... .....#.....+[#.RhX,Rh8f.wy.Rh&4Rh*RhRh~RhWy'catching breath, ally ta…)RhO ``, webbed)The ribbon worm expels a string of sticky webbing.The stream of webbing hits your clockwork bee but does no damage.Rh6Z ..  Your clockwork bee is caught in a web!Rh&5RhRh#!O _Your clockwork bee struggles to get unstuck from the web.Rh^RhP.wRh&6RhRhDO _Your clockwork bee struggles to get unstuck from the web.RhRha .w ally target))Your clockwork bee tears the web.7Kinetic GrapnelRhV _Your clockwork bee stings the ribbon worm!Rh?m catching breath, ally ta…)Your clockwork bee stings the ribbon worm but does no damage.Rhs , webbed)The ribbon worm expels a string of sticky webbing.The stream of webbing hits your clockwork bee but does no damage.RhGally target)Rh6W7==8RhRh< _Your clockwork bee is caught in a web!Rh )Your clockwork bee struggles to get unstuck from the web.RhI&9Rh8Rh]7 _Your clockwork bee tears the web.Rh  The ribbon worm bites your clockwork bee but does no damage.Rh '10Rh Rh @ _Your clockwork bee stings the ribbon worm.RhOk * catching breath, ally ta…)*   dormant clockwork bee (minion)Your clockwork bee stings the ribbon worm.  Your clockwork bee winds down and falls to the ground.RhB , webbed)RhThe ribbon worm expels a string of sticky webbing.The stream of webbing hits your dormant clockwork bee but does no damage.RhF<1Rh@Rh܎D _Your dormant clockwork bee is caught in a web!Rh_*Rh+C==2Rha2Rh85Z _The ribbon worm bites your dormant clockwork bee but does no damage.RhM 8 RhfO &3RhV RhY Z _The ribbon worm bites your dormant clockwork bee but does no damage.RhR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraftRh 1%1  b + Launch Clockwork Bee Forgecraft3% 3 c - Forge Lightning SpireAir/Forgecraft32%4 Select a spell to cast[!]/[I] toggle spell headersRh Rhè Rh ........#############Afonso the Tinkerer.......#...........#Mountain Dwarf.......#...........#Health: 47/47 ========================.......#...........#Magic: 7/9Rh ==================------....w.#...........#AC: 4Str: 20..*.#.....####+#### EV: 11Int: 16###'##.....##...##.# SH: 0Dex: 14#..................# XL:  6 Next:  6% Place: Dungeon:4+..@...............# Noise: ---------  Time: 3613.4 (0.0)#..................# a) +0 hammer#..................# Cast: Kinetic GrapnelRh 9#..................#......... #############...##.##.......# ##.####...##...#w   ribbon worm (catching breath, ally ta…)#.......# #.....#........#*   dormant clockwork bee (minion, webbed)+.......# #[....#........##.......# #.....#........#The stream of webbing hits your dormant clockwork bee but does no damage. _Your dormant clockwork bee is caught in a web! _The ribbon worm bites your dormant clockwork bee but does no damage. _The ribbon worm bites your dormant clockwork bee but does no damage.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh! Rh ........#############Afonso the Tinkerer.......#...........#Mountain DwarfRh, e.......#...........#Health: 47/47 ========================.......#...........#Magic: 7/9==================------....w.#...........#AC: 4Str: 20..*.#.....####+#### EV: 11Rh Int: 16###'##.....##...##.# SH: 0Dex: 14#..................# XL:  6 Next:  6% Place: Dungeon:4Rh( $+..@...............# Noise: ---------  Time: 3613.4 (0.0)#..................# a) +0 hammer#..................# Cast: Kinetic Grapnel#..................#......... #############...##.##.......# ##.####...##...#w   ribbon worm (catching breath, ally ta…)#.......# #.....#........#*   dormant clockwork bee (minion, webbed)Rh @+.......# #[....#........##.......# #.....#........#The stream of webbing hits your dormant clockwork bee but does no damage. _Your dormant clockwork bee is caught in a web! Rh _The ribbon worm bites your dormant clockwork bee but does no damage. _The ribbon worm bites your dormant clockwork bee but does no damage.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh The spell is quite dangerous to miscast (32% risk of failure)! Continue anyway?  Rh 3Y - Yes  N - NoRh Rh! ........#############Afonso the Tinkerer.......#...........#Mountain Dwarf.......#...........#Health: 47/47 ========================Rh" .......#...........#Magic: 3/9========----------------....w.#...........#AC: 4Str: 20..*.#.....####+#### EV: 11Int: 16###'##.....##...##.# SH: 0Dex: 14#..................# XL:  6 Next:  6% Place: Dungeon:4+..@...............# Noise: ---------  Time: 3613.4 (0.0)#..................# a) +0 hammerRh # #..................# Cast: Kinetic Grapnel#..................#......... #############...##.##.......# ##.####...##...#w   ribbon worm (catching breath, ally ta…)#.......# #.....#........#*   dormant clockwork bee (minion, webbed)+.......# #[....#........##.......# #.....#........# _The ribbon worm bites your dormant clockwork bee but does no damage. Rh# _The ribbon worm bites your dormant clockwork bee but does no damage.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic.Rhn& -----------3 4.4 (1-7 hammerCorr (-7) Contam Rh2 Rh(7 >  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh7 You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic. _You lose structural integrity. Wild magic corrodes you!Rh7S ...................#.... ....w.#... ..*.#.....####+#######'##....##..................+#......... #############...#### ##.####...##...#.....#.....RhI+[#.Rh#Fally target)Rha5Kinetic GrapnelRh) Rh: G _The ribbon worm bites your dormant clockwork bee.Rh15....#.. ....w.#.. ..*.#.....####+#######'##...##..................+#......... #############...#### ##.####... .....#.....+[#.'Rh>Rh%6Rh;Rh6G _The ribbon worm bites your dormant clockwork bee.Rh....#.........#......w.#...........#  ..*.###+#####'##.....##...###+ #................... ############.##.####...###.+[#RhrScatching breath, ally ta…)Rh  The ribbon worm expels a string of sticky webbing.Rh)Rh<+%7Rh1Rh4_ _The stream of webbing hits your dormant clockwork bee but does no damage.RhR.###########........#...........#.......w.#...........#  ..*.#.##+#####'##.....##...###+ #................... ###########.##.##.####...###.+[Rh8 Rh-t4==8Kinetic GrapnelRhcRhRZ _The ribbon worm bites your dormant clockwork bee but does no damage.Rh5 ...###########...............#.........w.#...........#  ..*.#.....####+#####'##.....##...###+ #................... ############.##.####...###.+[RhE Rh %9Rh Rhl Rhv........############# ..................... ....w.#..... ..*.#.....####+#######'##.....##...##..................+#......... #############...#### ##.####... .....#.....+[#.RhBRheRh{.w)Rh&20RhRh] _Your dormant clockwork bee falls apart.Rh- ...................#.... ......#... ..w.#.....####+#######'##....##..................+#......... #############...#### ##.####...##..Rh..#.....#.....+[#.Rh0Rh6o.wRh7%1RhB>Rh6@RhKZ  Casting: Forge Lightning Spire (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhR Rh The spell is quite dangerous to miscast (32% risk of failure)! Continue anyway?  Y - Yes Rh ' N - NoRh/=RhsW.......#...........#Afonso the Tinkerer.......#...........#Mountain Dwarf.......#...........#Health: 47/47 ========================......#...........#Magic: 0/9------------------------....#.....####+#### AC: -3  Str: 20###w##.....##...##.# EV: 11Int: 16RhX#..................# SH: 0Dex: 14+..................# XL:  6 Next:  6% Place: Dungeon:4#..@...............# Noise: ---------  Time: 3621.4 (0.0)#..................# a) -7 hammer#..I...............# Cast: Kinetic Grapnel  ......... #############...##.# Corr (-7) Contam #.......# ##.####...##...##.......# #.....#........#w   ribbon worm (catching breath, ally ta…)+.......# #[....#........#I   lightning spire (minion)#.......# #.....#........##.......# #.....#........# _The stream of webbing hits your dormant clockwork bee but does no damage. _The ribbon worm bites your dormant clockwork bee but does no damage. _Your dormant clockwork bee falls apart.Casting: Forge Lightning Spire hY9;49m(quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air.Rh}_ ``II _Your dormant clockwork bee falls apart.asting: Forge Lightning Spire (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhy`An electric hum fills the air.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Rhf..IIRh---------- 5 ===2.4 (1Kinetic GrapnelHeld RhCIIRh. _You are caught in a web!RhRhz'wIally target)IRhA11 ---3Rh{ Rh#* _The web tears apart.Rh_....#.. . ....#.....####+#######'##...##.RhFa..w..............+...#I......... #############...#### ##.####... .....#.....+[#.I'RhjRIIRhkL---4Rhar:IRhuK _Your magical contamination has completely faded away.Rh3  .#.# ......#..# ....#.....####+######'##.....##...##. #..w............... +... #. #. #.@I.......... #############...##. #Rh4 # ##.####...##...#  #.# #.....#........# +.# #[....#.# #.# #.....#.# #.# #.....#.# #.# #.....'.# ###.).....#######....#.#Rh? RhhG i.wIRhf.wIIRh?%6RhH:IRhORhoCmIIRhJ9IRh~L  Your lightning spire cannot move out of your way! (Use ctrl+direction or * _direction to deconstruct it instead.) Rh;?mII RhE7I RhGH  Your lightning spire cannot move out of your way! (Use ctrl+direction or * _direction to deconstruct it instead.)Rh  Your lightning spire cannot move out of your way! (Use ctrl+direction or * _direction to deconstruct it instead.)  Casting: Forge Lightning Spire (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh_~ IIOkay, then.Rh`RhfTIIRhSm. _Rh8~Icatching breath, ally ta…)IRh+A  `IIThe ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Rhu .IYou are caught in a web!Rh *****IYour lightning spire shoots out a bolt of lightning at the ribbon worm!Rh\...w.IIRh_1== 5 ===7Kinetic GrapnelHeld Rhd@IIRhgC _The bolt of electricity hits the ribbon worm.Rh4Rh(.wIally target)IRh1  Your lightning spire shoots out a bolt of lightning at the ribbon worm!The bolt of electricity hits the ribbon worm!Rh7*****I   lightning spire (minion)RhT1'..RhXP..IIRhi78Kinetic GrapnelRh9IRhK _The ribbon worm dies!RhhPIIRh k 4 ---9+0 hammerHeld RhqTIIRh u[ _You are no longer corroded.Rh3RhRh4"==Rh*Rh-,RhV.RhA0,Rh1Rh%4Rh!5K2===Rh5Rh;XRh<Rhy=Rh?,RhlDg===RhLERhQW _You start resting.RhSRheTRh%URhW,RhXRhr[,Rhe\Rh^,Rh_RhaRhbU3===RhbRhd,RheRh h,Rh:iRh)k,Rh,lRhmRh{n;===Rh3oRhKq,RhLrRht,RhuRhbw,RhxRhz,Rh4====RhXRh,RhRh,RhRhxRhO5===RhERh,RhRhߤ,RhkRh,RhRhRh;===RhƭRh,Rh2Rh,RhٸXRhiXRh6===RhBRhy,RhXRhRh4;===RhRh,RhRh,RhnRh,RhRh,RhRhRhd7==Rh_,RhjRhRhRhDRhRhRhnRh==RhR,RhWRh&RhRhRhXRhRhRhc8===Rh RhRh,RhRhoRhRhd,RhRhQ===Rh Rh Rh6 Rh Rh],RhRhRhRhRhzRh,RhM  .--- _Your lightning spire fades away.Rh)098.4 (69.0)Rh?+[9===9.4 (70Rh1Rh3% _Magic restored.Rhb===RhRhJRhRhYXRh9Rh:RhnRhRh,Rh6Rh<,RhRhQ,RhJRh RhRhTRhBRh,RhRhRhRhRhRh,RhRhRhURh1Rh,RhRh,RhRhaRhRhRh7RhRhpRhD,RhRhRhaRhRhLRhRhRhRhRhRhRhRhRRh,RhRhRhRhRhm ,Rh Rh ,RhRh)RhRhRh,RhRhRhRh_RhRh RhRh Rh1!Rh#"Rh"%,RhY&Rh)Rh)RhE*Rh,Rh-Rhn.Rh-1,Rh4`XRhiRhk,RhlRhFn,RhoRhq,RhrRhtRhDuRhuRh>x,Rh|Rh~RhRhRh,RhgRh,RhRhk,RhRhp,RhRh,RhRh‘Rh8RhؒRh,Rh&Rh՗,RhRhRh^Rh4RhmRh,RhRh;,RhLRh,RhRh,RhRh,RhRh,RhGRhB,RhRh,Rh=Rh|,RhRh,RhRh,RhRhRh\RhRhF,RhRh,RhMRh,Rh>Rh,RhRh.h 798.4 (99 _You start waiting.RhL/9.4 (100.0)RhQRh# _Done waiting.Rhٕ Rh} G11 800.0)RhC Rh  RhҦ _The web tears apart.Rhmg M.#........#...........#  ....###+###Rhi ##'##.....##...###+ #................... ############.#.......# ##.####...##...#RhUo Rhr &1RhWy RhX{ Rh IRhƑ Rhg Rh Rh Rh? Rh ,Rh Rh- 7 _You open the door.Rh Rh Rht RhW Rh/ ,Rh Rh @  There is an open door here.Rh Rh  _Rh} Rhڸ Rh Rh| Rh RhE Rhq ,Rh Rh Rh RhT Rh5 RhD Rhi Rh Rh Rh Rh ,Rh Rh RhR ,Rhj RhF Rh ,Rh RhW Rhe Rh Rh RhK Rh/ Rh RhT Rh Rh ,Rhc Rh_ Rh ,Rh` Rh Rh ,Rh9 Rh{ Rh$ ,Rh: Rh Rh: Rh RhZ Rh Rh  Rh Rh Rhr Rh Rh= Rh Rh Rh# ,Rh9$ Rhz& Rhv( Rh) Rh* RhJ, Rh. Rh/ Rhr0 RhD4 Rh/K Z...# #...............#########............................##......................#.......................'.........#.........#........#......#########'######### ... #.......# #Kinetic Grapnel .....+.......# # K.....#.......# # #......#.......# # K   kobold (missile, asleep) #......#.......# # .### ########.).....###### #####.<# #......)†#####.......Rha 025.4 (24.0)Rhj ,6.4 (25Rht Rh  A kobold comes into view. It is wielding a +0 whip and quivering poisoned _darts.!Rh  !RhJCasting: Forge Lightning Spire (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."RhC"RhK...*Rh2y&2*RhG*Rhd+Rh p.# #..#..###'#.#..'..#..#..*.#..##K###.#.#.... #.......# #.#......+.......# #[.#......#.......# #.#......#.......# #.#......#.......# #.+Rhp .### #.).....#..<# #......)†#####.#.+Rhh +RhY:K'+Rh&3+Rh +Rh?",Rhu# ##########.........##'##'.*.............K......###########'#########.# .... #.#......+[#.# #......#.. #.  .#########.).....######K.4-Rhs .# # .# # .# # #########........ -Rh߻.###' .# .' .# ....# *.K.#... ...............##########'###.####### .... #.# # #......+.# #[ #......#.......# # #......#.......# # #......#.......# -Rhv-Rh_7===5-Rh-RhT _The kobold closely misses you.-Rh6 x .# # .# # .# # .# .### .# .' .# .# .*.K.# . #'###.# .... #.# # #......+.......# #[-Rh  #......#.......# # #......#.......# # #......#.# #-Rh -RhN &6-RhY -Rh = _The kobold hits you but does no damage..Rh* oyy   6-- _You wind your clockwork bee back up and it locks its sights upon the kobold!0Rh .# # .# # .# # .# . .# .' .# .# .y.K.# .0Rhi+ #'###. .... #.......# # #......+.......# # #......#.......# # #......#.......# # #......#.# #0Rh10RhޭL.y0RhN(((((((0Rh= .....@.  The kobold throws a poisoned dart. The poisoned dart misses you.0Rh?&70RhS| _Your clockwork bee completely misses the kobold.1Rh; J  Your clockwork bee stings the kobold.1Rh3 )y   clockwork bee (minion)1Rh g-8Kinetic Grapnel1Rhl 1RhV F _The kobold dies!3Rh" 33Rhs 3RhȎ B3Rh _Your clockwork bee winds down and falls to the ground.--3Rh ,3Rh 3Rh B3Rh ,3Rhݦ 3Rhk ,3Rhְ z7==3Rh$ B3Rhٹ 3Rhͻ 3Rh̼ 3Rh~ 3Rh ,3Rh 3Rh 3Rh :==3Rh 3Rh ,3Rh0 3Rh 3Rhm ,3Rh 3Rhs _Your dormant clockwork bee falls apart.3RhS 3Rh ,3Rh 3Rh 3Rh8 M8===3Rh 3Rh@ ,3Rh 3Rh ,3RhA 3Rh0 ,3Rh 3RhE 3Rh# ;===3Rh 3RhO ,3Rh 3Rh 3Rh 3Rh 3Rh ,3Rh 3RhT ,3Rhn 3RhD$ c9===3Rh& 3RhH) 4 _Magic restored.3Rh$. 33Rh5 3RhD 3Rh}F .3RhH # 3RhI #.3Rh3K .3RhL '# 3RhM #.3RhM .3Rh,O $#########.3RhP .3RhP 5............###3RhQ .3Rh+[ =#...'..#...#..)#.-...##########'######## .... #.# #.#......+.# #[#......#.# #.#......#.# #. #......#.# #. .### ########.).....####### 3Rh{a .# #..# #..#..###'.#..'..#....#...@.#..##'###.#.3Rh!c 4.... #.......# #.#......+.......# #[.#......#.......# #.#......#.......# #.#......#.......# #..### #.).....#.3Rhk 064.4 (26.0)3Rho ,5.4 (273Rh# [  K - 10 poisoned darts (gained 4)3Rh ,6.4 (283Rh/ C _You see here a +0 whip.4Rh 34Rh 4Rhw 4Rh4 4Rh Q===4Rh 4Rh ,4Rh 4Rhh @  There is an open door here.4Rh, 4Rh  _4Rh^ 4Rh 4Rh` ,4Rh 4Rh 4Rh ,4Rh 4Rh 4Rh B4Rh 4Rh ,4Rh" 4Rh$ 4Rh& ,4Rh' 4Rh) 4Rh+ ,4Rh, 4Rh_/ 4Rhx3 ,4Rh~4 4Rh6 4RhC ,4Rh0D 4RhE 4RhjH ,4Rh} v        ###############   ....   s.   .   .   .......   .@............. 4Rh    ##############..........  #.........   #........   #.........   #........s   scorpion (asleep)   #..........   #.........  ###'4Rhu ,804Rh ,7.4 (214Rhю 4Rh8 [ _A scorpion comes into view.7RhUR ############### ............... s.............. ............... ............... ............... .......@......... ##############... #... 7RhW#... #.... #..... . ... '7RhV n ############### ............... s.............. ............... ............... ............... .......@......... ##############...#...#...#....#.........'7RhE 7Rhs 7Rh 7Rh _ _A scorpion is nearby!8Rhd   8Rhf BCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8RhU  Afonso the Tinkerer  Mountain Dwarf ######################## Health: 47/47 ======================== ........................ Magic: 6/9================-------- s....................... AC: 4Str: 20 ........................ EV: 11Int: 16 ........................ SH: 0Dex: 14 ........................ XL:  6 Next:  7% Place: Dungeon:4 .......@................ Noise: ---------  Time: 3887.4 (0.0) ##############.......... a) +0 hammer #.......... Cast: Kinetic Grapnel #.......... #.......... #.......... hV;1ms   scorpion (asleep) #.......... #.......... ##########' _A scorpion is nearby!Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep):Rh Afonso the Tinkerer  Mountain Dwarf   ######################## Health: 47/47 ======================== :Rh  ........................ Magic: 6/9================--------   s....................... AC: 4Str: 20   ........................ EV: 11Int: 16   ........................ SH: 0Dex: 14   ........................ XL:  6 Next:  7% Place: Dungeon:4   .......@................ Noise: ---------  Time: 3887.4 (0.0) :Rh  ##############.......... a) +0 hammer  #.......... Cast: Kinetic Grapnel  #..........  #..........  #.......... s   scorpion (asleep)  #..........  #..........  ##########':RhCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep)  You lock target on the scorpion and prepare to deploy your bee.:Rh c==8.4 (1Winding :Rh:Rh1lonfirm with . or Enter, or press ? or * to list all spells.  :RhAiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (asleep)  You lock target on the scorpion and prepare to deploy your bee. _(Press . to continue winding your bee.)RhCX    # . . . ....sy. . .......... #.... #.... #.... #..... #...... >RhY #....... #.... #'#>Rhwg r  Your clockwork bee stings the scorpion.2>RhUm >Rho R _The scorpion completely misses your clockwork bee.>Rhq ?RhY#########################..sy..............##############.............?Rh&  ?Rh<Your clockwork bee barely misses the scorpion.The scorpion closely misses your clockwork bee.?Rh-&3?Rh?Rhd _Your clockwork bee barely misses the scorpion.@Rhc Z    # .# .# .# ....sy.# .# .# #. #... #. #. #. #.) #..s 4 _Your clockwork bee stings the scorpion.BRhU     ##########################  .# BRh O .#  .......#  .....y.#  .....s#  ...............##   ##############... #.... #.... #.... #..   #.)BRhY BRhm s.  Your clockwork bee barely misses the scorpion.BRh' 5 _Your clockwork bee stings the scorpion but does no damage.CRh/ #  .#  .#  .#  .....ys.#  .#  .# #. #.. #... #.... #..... #.).CRh3W.ysCRh4W7==6CRhp=CRh>DRh# .# .# .# ......ys.# .# .##.#.#..#...#...#.).DRhDRhDRh|W.ysDRhP&7DRh>DRhd _Your clockwork bee barely misses the scorpion.DRh # .# .# .# .ys.# .# .##.#.#.#..#..#.).DRh DRh: DRhK .ys8ERhR# .# .# ERhS.# .ys.# .# .##.#.#.#.#.#.).ERh'U,ERh[,ERh`u..ys ERh6nC9JRh ########################## .# .# ...# ys.# .#  .............################### # # # #.  Your clockwork bee stings the scorpion!s*. *   dormant clockwork bee (minion)===900 _Your clockwork bee winds down and falls to the ground.LRh ########################## .........................# .# s.# *..# .LRh .# .#### ##############..... # # #. #. #)LRhn LRh &1LRh LRh A _The scorpion stings you but does no damage.MRho # .# .# .s.# .*.# .# . # # #. #.. #.. #.)MRhMRh&2MRhMRh U _The scorpion barely misses you.MRh2yy   6--MRhMRh  _You wind your clockwork bee back up and it locks its sights upon the scorpion!NRhw '   NRhp   ##########################   .........................#   .#   s.#   y..#   ..#   .##   ##############...  #.   #...  NRh!  #....   #....   #....)   #.NRhp NRhB NRh L  Your clockwork bee stings the scorpion.NRhL y..y   clockwork bee (minion)NRh !NRh 8 313NRh uKinetic Grapnel _The scorpion dies!NRhS NRho j _Your Air Magic skill increases to level 2!QRh QRho_ Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - ApportationTranslocation21%1  c - Ensorcelled HibernationHexes/IceQRhI30% 2  d - JinxbiteHexes30% 2  e - SwiftnessAir24% 3  f - Forge Blazeheart Golem Fire/Forgecraft 41% 4  g - Rending BladeConjuration/Forgecraft 41% 4  h - PasswallEarth52% 3  i - Stone ArrowConjuration/Earth 52% 3  j - Olgreb's Toxic Radiance Alchemy89% 4  k - Alistair's Intoxication Alchemy99% 5  l - Ozocubu's Refrigeration Ice100% 7  m - DiscordHexes100% 8  n - Lehudib's Crystal Spear Conjuration/Earth 100% 8 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRRhmRRhsRRh Afonso the Tinkerer  Mountain Dwarf  Health: 47/47 ========================   ########################## Magic: 6/9================--------   .........................# AC: 4Str: 20   .........................# EV: 11RRhVInt: 16   ...........y.............# SH: 0Dex: 14   .........................# XL:  6 Next: 31% Place: Dungeon:4   ..........@..............# Noise: =--------  Time: 3903.4 (0.0)   .........................## a) +0 hammer   ##############............. Cast: Kinetic Grapnel  #.............  #.............  #............. y   clockwork bee (minion)  #.............  #...........).  #............. _The scorpion stings you but does no damage. _The scorpion barely misses you. _You wind your clockwork bee back up and it locks its sights upon the scorpion!  Your clockwork bee stings the scorpion. _The scorpion dies! _Your Air Magic skill iRRh;*ncreases to level 2!RRhDP  Okay, then.RRhb _SRhSRh(C  Skill  Level Cost  Apt Skill  Level Cost  Apt SRh@ a - Fighting   1.0   1.7  +1   l - Spellcasting   2.6   4.2  -2           b - Maces & Flails   2.2   2.1  +2   m - Necromancy   0.1   0.8  +1   c - Axes   1.2   0.7  +2   n - Forgecraft   7.1   5.7  +2   d - Staves   1.1   0.8  +1   o + Air Magic2.1   5.0  -3   e - Unarmed Combat   0.0   1.0   0 RhL6m      f - Throwing   0.0   1.4  -2   p - Evocations   0.0   0.8  +1       q - Shapeshifting   0.0   1.4  -2   g - Short Blades   0.0   1.4  -2       h - Ranged Weapons   0.0   1.4  -2  SRh             i - Armour   0.0   0.8  +1  SRh\     j - Dodging   1.3   3.4  -3       k - Stealth   1.4   2.8  -2  SRh                            The relative cost of raising each skill is in cyan.  SRhTSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsTRh; TRhB TRhJ  Afonso the Tinkerer  Mountain Dwarf  Health: 47/47 ========================   ########################## Magic: 6/9================-------- TRh'L   .........................# AC: 4Str: 20   .........................# EV: 11Int: 16   ...........y.............# SH: 0Dex: 14   .........................# XL:  6 Next: 31% Place: Dungeon:4   ..........@..............# Noise: =--------  Time: 3903.4 (0.0)   .........................## a) +0 hammer   ##############............. Cast: Kinetic Grapnel  #.............  #.............  #............. y   clockwork bee (minion) TRhM  #.............  #...........).  #............. _The scorpion barely misses you. _You wind your clockwork bee back up and it locks its sights upon the scorpion!  Your clockwork bee stings the scorpion. _The scorpion dies! _Your Air Magic skill increases to level 2! _Okay, then.TRhnS TRhV TRh] TRh_ URh URh2 M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   l - Spellcasting   2.6   4.2  -2      URh2      b - Maces & Flails   2.2   2.1  +2   m - Necromancy   0.1   0.8  +1   c - Axes   1.2   0.7  +2   n - Forgecraft   7.1   5.7  +2   d - Staves   1.1   0.8  +1   o + Air Magic2.1   5.0  -3   e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.4  -2   p - Evocations   0.0   0.8  +1  RhY 34m     q - Shapeshifting   0.0   1.4  -2   g - Short Blades   0.0   1.4  -2       h - Ranged Weapons   0.0   1.4  -2               i - Armour   0.0   0.8  +1       j - Dodging   1.3   3.4  -3       k - Stealth   1.4   2.8  -2      URh                     URh     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsVRh9MVRhTVRh[ Afonso the Tinkerer  Mountain Dwarf  Health: 47/47 ========================   ########################## Magic: 6/9================-------- VRh\  .........................# AC: 4Str: 20   .........................# EV: 11Int: 16   ...........y.............# SH: 0Dex: 14   .........................# XL:  6 Next: 31% Place: Dungeon:4   ..........@..............# Noise: =--------  Time: 3903.4 (0.0)   .........................## a) +0 hammer   ##############............. Cast: Kinetic Grapnel  #.............  #.............  #............. y   clockwork bee (minion)  #.............  #...........)Rh^40m.  #............. _The scorpion barely misses you. _You wind your clockwork bee back up and it locks its sights upon the scorpion!  Your clockwork bee stings the scorpion. _The scorpion dies! _Your Air Magic skill increases to level 2! _Okay, then.VRhcVRhfVRhlVRhnVRh+R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WRh Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Launch Clockwork Bee Forgecraft3% 3 c - Forge Lightning SpireAir/Forgecraft28%4 Select a spell to cast[!]/[I] toggle spell headersXRh XRhl XRh % Afonso the Tinkerer  Mountain Dwarf  Health: 47/47 ======================== XRh   ########################## Magic: 6/9================--------   .........................# AC: 4Str: 20   .........................# EV: 11Int: 16   ...........y.............# SH: 0Dex: 14   .........................# XL:  6 Next: 31% Place: Dungeon:4   ..........@..............# Noise: =--------  Time: 3903.4 (0.0)   .........................## a) +0 hammer   ##############............. Cast: Kinetic Grapnel  #.............  #.............  #....XRh *......... y   clockwork bee (minion)  #.............  #...........).  #.............Your clockwork bee stings the scorpion. _The scorpion dies! _Your Air Magic skill increases to level 2! _Okay, then.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XRh  Afonso the Tinkerer  Mountain Dwarf  XRh Health: 47/47 ========================   ########################## Magic: 6/9================--------   .........................# AC: 4Str: 20   .........................# EV: 11Int: 16   ...........y.............# SH: 0Dex: 14   .........................# XL:  6 Next: 31% Place: Dungeon:4 XRh b  ..........@..............# Noise: =--------  Time: 3903.4 (0.0)   .........................## a) +0 hammer   ##############............. Cast: Kinetic Grapnel  #.............  #.............  #............. y   clockwork bee (minion)  #.............  #...........).  #.............XRh2 Your clockwork bee stings the scorpion. _The scorpion dies! _Your Air Magic skill increases to level 2! _Okay, then.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XRh} P  Okay, then.XRh XRh XRhE . _YRhYRhC  Skill  Level Cost  Apt Skill  Level Cost  Apt YRh a - Fighting   1.0   1.7  +1   l - Spellcasting   2.6   4.2  -2           b - Maces & Flails   2.2   2.1  +2   m - Necromancy   0.1   0.8  +1   c - Axes   1.2   0.7  +2   n - Forgecraft   7.1   5.7  +2   d - Staves   1.1   0.8  +1   o + Air Magic2.1   5.0  -3   e - Unarmed Combat   0.0   1.0   0 Rhت`6m      f - Throwing   0.0   1.4  -2   p - Evocations   0.0   0.8  +1       q - Shapeshifting   0.0   1.4  -2   g - Short Blades   0.0   1.4  -2       h - Ranged Weapons   0.0   1.4  -2              YRhV i - Armour   0.0   0.8  +1       j - Dodging   1.3   3.4  -3       k - Stealth   1.4   2.8  -2          YRh                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  YRh[!] training|cost|targetsZRh D a - Fighting ZRh o  a - Fighting  l - Spellcasting [Rhdr l - Spellcasting  m - Necromancy [Rh r m - Necromancy  n - Forgecraft \Rhvh n - Forgecraft  o + Air Magic \Rhs  o * Air Magic   2.1 p - Evocations ]Rh}v o * Air Magic  p - Evocations ]Rhj o - Air Magic   2.1 p - Evocations ]Rhpv o - Air Magic  p - Evocations ^RhU"u n - Forgecraft  o - Air Magic ^Rh u m - Necromancy  n - Forgecraft _Rh v l - Spellcasting  m - Necromancy _RhȚ{ l + Spellcasting 2.6 m - Necromancy `Rh`Rh.`Rh`Rh] Afonso the Tinkerer  `RhRMountain Dwarf  Health: 47/47 ========================   ########################## Magic: 6/9================--------   .........................# AC: 4Str: 20   .........................# EV: 11Int: 16   ...........y.............# SH: 0Dex: 14 `RhD  .........................# XL:  6 Next: 31% Place: Dungeon:4   ..........@..............# Noise: =--------  Time: 3903.4 (0.0)   .........................## a) +0 hammer   ##############............. Cast: Kinetic Grapnel  #.............  #............. `Rh #............. y   clockwork bee (minion)  #.............  #...........).  #............. _The scorpion dies! _Your Air Magic skill increases to level 2! _Okay, then.`Rh^Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.`Rh`Rh`Rh`RhLe`Rhf3`Rhi,`Rhi`Rhm _Your clockwork bee winds down and falls to the ground.7==`Rhn`RhpB`Rhdv==`RhwB`Rhx,`RhJy`Rhxz,`Rh~{`Rh`Rh,`Rhj`Rhl _Your dormant clockwork bee falls apart.`Rh-c8===`Rh؍`RhɎ`RhX`RhЏ`RhmQ===`Rh`Rh ,`Rhݓ`Rh,`Rh`RhԖ,`RhL`Rh,`Rh{`Rh}M9===`Rh,`Rh`Rh)`Rh`Rh`RhϞ`Rh,`Rh&`Rh`Rh`Rh.`Rh`Rh`Rh`Rh8Q===`RhS`RhdB`Rh`Rh`Rh,`RhL`Rh,`Rh`RhI`RhG`Rh8,`Rh[B`Rh`Rho`Rhm`Rh`Rh`RhX`Rh`Rh`Rh{ `Rh `Rhs`Rh,`Rh7`Rh`Rhc,`Rh`Rh`Rh>,`Rh`RhO `Rh!`RhZ"`Rh"`Rh$`Rh&`Rh'`Rh}'`Rhr)`Rh#+`Rh+`Rh+`RhZ.`Rh/`Rh0`Rh0`RhQ3`Rh5`Rhz5`Rh5`Rh7`Rh9`RhN:`Rh:`Rh=@  There is an open door here.`Rh>`Rh? _`Rh&@aRhaRhaRhaRhlaRh~ aRh,aRhaRh7 _You open the door.aRhaRhYaRhaRh@  There is an open door here.aRhPaRh _aRhaRhaRh!,aRhC#aRh$aRh&,aRh'aRh*aRh+,aRh,aRh\.aRh/,aRh0aRhL3i  You see here a ball python skeleton.aRhT5aRh5 _aRh6aRho8aRh>BaRhm@@  There is an open door here.aRhBaRhC _aRh7DaRhNFaRhXH,aRhIaRhKaRhgM,aRhNaRh}OaRhP,aRhQaRh] _You open the door.aRhpb@  There is an open door here.aRhcaRhd5 _aRhpaRhr,aRhpsaRhvtaRhRu,aRhuaRh*xaRhvy,aRhKzaRh|7 _You open the door.aRh~3aRhuaRh{@  There is an open door here.aRhgaRh _aRhɅaRhaRh,aRhaRhmaRh[aRh,aRh߱BaRhaRhaRhaRhaRh5aRhaRhaRhhaRhaRh!aRhAaRh,aRh^There is an open door here. _You open the door. _aRhhThere is an open door here. _You open the door. _There is an open door here.  aRhaRh` _aRhaRhcaRhr,aRhJaRhaRh,aRhaRhaRh,aRhraRhaRhaRhRaRhaRhaRhhaRhaRhaRhaRhaRh$aRhaRhaRhE,aRhyaRhSaRh,aRhaRhaRh,aRhaRhaRhf,aRh aRh-aRh,aRhaRhYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _aRh!XaRh.#aRh, #......... .....###########  .....#aRh,-#...   .....# #...   ....># #...   .....# #...   .....# #...   ########.....###########   ######.<#....#...-94.4 (91.0)  #.#......#....#...   #.......#......#....#   #.......#......#....#   #.......'......#....#  aRh.  #.......#......#....#   #.......#......#....#...    #.......####..###...#...    #########.##..###...#... aRhn3aRhF6F-5.4 (92aRh:aRh= _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down.bRhbRh7bRh_9,bRh:bRhCbRhEbRhDFbRhFbRhjObRh.QbRhR,bRhZbRh],bRh]bRhZbbRhc,bRhdbRhh@  There is an open door here.bRhsjbRh[k5 _bRhnbRhp,bRhpbRhxbRh}z,bRhK{bRh~bRh,bRhubRhʃbRh,bRhbRhbRhs,bRhcbRhӏbRhF,bRhbRhbRh,bRhrbRhibRh,bRhbRhbRh",bRhbRhYbRhإ,bRhbRhbRh,bRhȮbRh@  There is an open door here.bRhAbRh5 _bRh bRh ,bRh bRhɼbRhXbRhABbRh(bRhbRhM,bRhbRh,bRhbRhbRh7,bRhbRhCbRh ,bRhbRh^bRh,bRhbRhbRh{,bRhbRhx@  There is an open door here.bRhbRho _bRhbRhbRh,bRh8bRhCbRh,bRhAbRhbRhs,bRhbRhabRhv,bRhbRhbRh,bRh|bRhbRh,bRh$bRh bRh4,bRhbRhbRh,bRhobRhbRh,bRhSbRhbRh,bRhdbRh bRh bRhT ,bRh bRh ,bRh bRh There is an open door here. _Found a stone staircase leading down. _There is an open door herebRh . _You open the door.bRh bRhC ,bRh @  There is an open door here.bRhp bRh  _bRh bRh7 bRh3 ,bRh bRh bRh bRh} ,bRh bRh# bRh ,bRh' bRh ,bRh bRh There is an open door here. _You open the door. _There is an open door here. _You open the door.bRh bRhU% H........................ ...................o.......... .............................. '###..##.#####'##...########## ...#######......#...## ...# #......#bRh&  ...# #......# ...# #...... ...# .....# ...# #.....# ..... ############## .....# .....# .....#o   orc (wandering) bRh , /4042.4 (47bRh- ,3.4 (48bRh0 bRh!: _You open the door. _An orc comes into view. It is wielding a +0 falchion. _There is an open door here.dRh6 R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fRhc4..............................  Afonso the Tinkerer ...................o..........  Mountain Dwarf ..............................  Health: 47/47 ======================== '###..##.#####'##...##########  Magic: 6/9================-------- ...#######......#...###  AC: 4fRheStr: 20 ...# #......#.....#  EV: 11Int: 16 ...# #......#.....#  SH: 0Dex: 14 ...# #......#.....#  XL:  6 Next: 31% Place: Dungeon:4 ...# #......@.....#  Noise: ---------  Time: 4043.4 (0.0) ...# #......#.....#  a) +0 hammer ..... ##############  Cast: Kinetic Grapnel .....# .....# .....# o   orc (wandering) _There is an open door here.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or prfRhfess ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 falchion (wandering, hasn't noticed you)fRh+..............................  Afonso the Tinkerer ...................o..........  Mountain Dwarf ..............................  Health: 47/47 ======================== '###..##.#####'##...##########  Magic: 6/9fRhK================-------- ...#######......#...###  AC: 4Str: 20 ...# #......#.....#  EV: 11Int: 16 ...# #......#.....#  SH: 0Dex: 14 ...# #......#.....#  XL:  6 Next: 31% Place: Dungeon:4 ...# #......@.....#  Noise: ---------  Time: 4043.4 (0.0) ...# #......#.....#  a) +0 hammer ..... ##############  Cast: Kinetic Grapnel .....# .....# .....# o   orc (wandering)fRhCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 falchion (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.fRhD. .. ......o              fRh#  o ==4.4 (1Winding fRhonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  fRh Aim: an orc, wielding a +0 falchion (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)gRhgRhU.ogRhX--5. gRhgRh<@ _You continue winding your clockwork bee...hRh.*hRh-0T.ohRh5--6Kinetic Grapnel.. hRhW;hRh=@ _You continue winding your clockwork bee...hRhhRhhRh 7.oy(ally target)y   clockwork bee (minion)7hRhyhRhZ _With a metallic buzz, your clockwork bee launches itself at the orc.jRhy........................ #'###..##.#####'##...#.#######......#...### <...# #......#o....#.# #......#.....#.# #.....y#.....#.# #'.....#jRh.# #......#.....#. ######## ......# ......#.#y   clockwork bee (minion) jRhjRhSK.yjRh_8Kinetic GrapneljRh jRhlRh,lRhh<y'lRh&9lRhlRho _Something completely misses your clockwork bee.mRh ......... ........ '###..##.#####'##...# #######......#...### ...# #......#.....# # #......#oy...# # #......#.....# # #......# # #......#.....#  ######## ### o   orc (ally target)y   clockwork bee (minion)mRhmRh.o=50Kinetic GrapnelmRh _Your clockwork bee barely misses the orc. _There is an open door here.nRhXu VYour clockwork bee barely misses the orc. _There is an open door here.  You hi  The orc is heavily wounded.   The orc hits you but does no damage. Your clockwork bee stings the orc!nRhz )y   clockwork bee (minion) nRhb n21.7 (1.3Kinetic GrapnelnRh nRh* C _The orc dies!pRhO:####.##...##....##.##..#######.... .... ............................. ###..##.#####'##...#################......#...### # #......#.....# # #......#.y...# # #......#@....# # #......'.....# # #......#.....#  ################ ....#pRh^**   dormant clockwork bee (minion)pRhe7==-20pRhpRh _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 falchion; an orc corpseqRhIqRhqRh$ _qRhXqRh,qRhqRhqRh :==qRh"qRh $qRh%qRh%qRhI(,qRh)qRh.BqRhc5BqRh6c8===qRh7qRh:,qRh-<qRhhJqRhLqRhcM,qRh]^ _Your dormant clockwork bee falls apart.===qRh`,qRhcqRhtfqRhx,qRh}qRh~qRhQqRhM9===qRhqRhqRhqRh,qRhܛqRh,BqRhqRhqRh qRhԦqRhdqRhqRh;===qRhԮqRhqRh,qRhqRhҹqRh ,qRhqRhqRh,qRhJ,qRhqRh@  There is an open door here.qRh 5 _qRh=qRhxqRhjBqRhqRh?,qRhnqRhqRh,qRh qRh qRhBqRhXqRhqRhqRhqRh]qRhKqRh"XqRh$,qRh%qRh)BqRh+qRh-qRh.,qRh/qRh27 _You open the door.qRh4qRhQqRh]  There is an open door here.qRh_K _qRhe,qRhLgBqRhi,qRhjqRhmqRhmp,qRhqqRh#{nqRh|BqRhqRh)BqRhqRhզBqRhqRhLhqRhBqRhHqRhqRhXqRh _You open the door.qRh@  There is an open door here.qRh5 _qRhqRhqRh,qRh!qRhqRh!BqRhBqRhqRhnqRhs"....##...##.# #.......#  #.......#  #.......#  ............#.......  ..........# ..e..  ######...##.# .(.  #...##...##.####'#  #........#......@#  - #........#.......#  #........#.......#  Kinetic Grapnel #........#.......#  '........#.......# #........#.......#  e   Dowan (asleep) #######..###.....# ##..###..#####'####... ..........#........... Rh7$1;76HqRh.123.7 (71.0) _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You open the door.qRh20,4.7 (72qRhs=qRhE _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger. _Found 5 stones.qRh #.......# #.......# #.......# .......  ..e..  .(. ##.####'# #......@# qRhe #.......# #.......# #.......# #.......# #.......# ###.....# ###'####... . qRhn/ #.......# #.......# #.......# .......  ..e..  .(. qRh0 I##.####'# #......@# #.......# #.......# #.......# #.......# #.......# ###.....# ###'####... . qRh8 qRh: qRhvA qRhC Z _Dowan is nearby!}Rh7 .........#.......# .#.......# .#.......# .#....... .# ..e #######...##.# .( ...##...##.####'# .#........#.......# .#.#.# .#.#.......# .#.#.......# .'.#.......# .#.#.......# #######..###.....# ..###..#####'####... ...........#........... .#.... }RhY@ }RhoF 85.7 (1.0) _}RhM }Rh#P ~RhLy#.  ..e.. #######...##.# .(. ...##...##.####'# .#........#.......'# ########..###..###..#####'####... ...........#........~RhXu6Kinetic Grapnel~Rh[~Rh%^~Rh.. ..# ..e.. #######...##.# .(. ...##...##.####'# .#........#.......'# ########..###..###..#####'####... ...........#.........#.....##~Rhz~Rh&7~Rh~RhRh3  ...# ..e.. #######...##.# .(. ...##...##.####'# .#........#.......'# ########..###..###..#####'####... ...........#..........Rh W#.....## Rhr Rh% &8Rh% Rh~' RhJ   ..e.. #######...##.# .(. ...##...##.####'# .#........#.......'# ########..###..###..#####'####... ...........#.......... # #...  ..................# .  RhQ Rh` C9Rh T########...##.# .( ...##...##.####'# ..#........#.......# .#.#.# .#.#.# .#.#.# .'.#.# .#.#.# #######..###..@..# .###..###..#####'####... ............#........... .#........... .#........... .##.....##... .##.....# .. ........# . ####.#  Rh'30Rh]Rhy ...###'# ..#........#.......'#########..###..###@####... ............#...........#...........#....... ..........# ...######...##.....#  RhRhR&1RhRh֠Q _There is an open door here.Rh$.#........#.......#  .#.#.......#  .#.#.......#  .#.#.......#  .'.#.......#  .#.#.......#  ########..###.....# . Rh %###..###..#####'####.... ...........#....@....... #. #. ### ##.....# Rh/%j ......#  RhS%c###.......#  Rhz%..######...##.....#  ....#...##.....#  Rhs,RhD0-2 _Rh4Rh6Rh#.#.#  #.#.......#  #.#.......#  #.#.......#  '.#.......#  #.#.......# # ..###.....# .. ..###..#####'####. Rh#. #. #. ##.....##. Rhf##.....# .. .......# .. Rh.h   hound (asleep)...# .. ######...##.....# ..h #...##.....#  RhRh&3Rh7RhX _A hound comes into view.Rh7.#.#  .#.#  .#.#  .#.......# Rh .#.......#  .#.......# ### ..###.....# .. #..###..#####'####. #. #.Rh #. ##.....##. Rh##.....# . .# ..Rh> #.# ..Rh Rh4######...##.....# ...h.  #...##.....#  Rh)#Rh)Uhh.RhX,/==4Rh 7< _The hound barks!Rh=C3#.#  #.#  #.#  #.#  #.#  #.# ### ..###.....# .. ..###..#####'####. #.RhCm #. #. ##.....##. ##.....# . # . ..# ....h..  ...##.....# .. #...##.....# RhC( RhOERh>FRh M@h.RhmNF--5Kinetic GrapnelRhSRhURh-#.#  #.#  #.#  #.#  #.#  #.### ..###.....##.#  .###..#####'####.#  #.#  #.#  #.Rhc.#  ##.....##.#  ##.....##...h...#  .#..#  ..#..Rh.~#  ...##.....#..Rh.s#  #...##.....#  Rh.Rhj0Rh28@h.Rh;A--6Rh9ARh2CRh4 R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh>......#.......# Afonso the Tinkerer ......#.......# Mountain Dwarf ......#.......# Health: 47/47 ======================== ......#.......# Magic: 6/9================-------- ......#.......# AC: 4Str: 20 ......#.......##########  EV: 11RhInt: 16 ####..###.....##.......#  SH: 0Dex: 14 .###..#####'####.......#  XL:  6 Next: 32% Place: Dungeon:4 Rh̿.......#........@......#  Noise: ---------  Time: 4136.7 (0.0) .......#...............#  a) +0 hammer .......#...............#  Cast: Kinetic Grapnel .......##.....##..h....# .......##.....##.......# ..............#........#  h   hound ..............#........# ####...##.....#........# ...#...##.....# _The hound barks!  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetRhT*Aim: a houndRh^......#.......# Afonso the Tinkerer ......#.......# Mountain Dwarf ......#.......# Health: 47/47 ======================== ......#.......# Magic: 6/9================-------- ......#.......# AC: 4Str: 20 ......#.......##########  EV: 11Int: 16 ####..###.....##.......#  SH: 0Dex: 14 .###..#####'####.......#  XL:  6 Next: 32% Place: Dungeon:4 .......#........@......#  Noise: ---------  Time: 4136.7 (0.0) .......#...............#  a) +0 hammer .......#...............#  Cast: Kinetic Grapnel Rh^.......##.....##..h....# .......##.....##.......# ..............#........#  h   hound ..............#........# ####...##.....#........# ...#...##.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a hound  You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.         h  .....#      7.7 (1Contam Rh:dRhg  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound  You miscast Launch Clockwork Bee.are very lightly contaminated with residual magic. _Nothing appears to happen.RhRh1\5--=8RhtRh* _The hound bites you.RhU& Rh' ^6=-9Rh}. RhD1 { _The hound bites you but does no damage. The hound closely misses you.RhW <40RhL Rh  RhR Rh ._The hound barely misses you.Rh RhRhpU1---1RhRhn- _The hound bites you. x2RhQ|Rh}%2RhRhK _The hound misses you.RhQ  You hit the hound.  The hound is lightly wounded.2=--4.0 (1.3Rh/RhU _The hound barely misses you. x2RhV+ :  Rh+ You sock the hound!  The hound is heavily wounded.The hound misses you. The hound closely misses you.RhM- :=5.3Rh+4 RhI< K _Your magical contamination has completely faded away.Rhu  You completely miss the hound.The hound is heavily wounded.Rhw37---7==-6.6Rh}Rh- _The hound bites you. x2Rhh   You hit the hound.  The hound is severely wounded.8=---7.9RhHl Rho z _The hound bites you but does no damage. The hound barely misses you.Rh  You miss the hound.The hound is severely wounded.6-9.2Rh9Rh` _The hound misses you. The hound bites you.RhJR 9  You thump the hound!Rh`X f.Rhr_ 10--4450.5Kinetic GrapnelRh`d Rhf I _You kill the hound!RhE7-8=8===Rh?QRhQRhTRi9====Rh%SRhU,RhURhvX,Rh}YRh[,Rhp\Rh,`40=9==Rh9b,RhbRhd,RhfRhg,Rhl1===RhRhq,RhRhPa6=RhgRhBRh,RhBRh5,RhܬRh~7==RhRh* _HP restored.Rhe=RhqRhRh,Rh Rhe@  There is an open door here.RhL _Rh/......#....... ......# ..e.. ######...##.# .(. #...##...##.####'# #........#.......# #........#.......# ........#.......# #........#.......# '..## Rh0- #..#.########## #######..###.....##.......# ##..###..#####'####.......# ...#...............# .#...............# e   Dowan (asleep).#...............#   ..........##.....##.......#  .......##.....##.......#  Rh095.5 (45.0)Rhvt.eeRh5==6.5 (46RhTRh# _Dowan shouts!RhXR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh............#.......  Afonso the Tinkerer ............# ..... Mountain Dwarf ######...##.# .e. Health: 47/47 ======================== #...##...##.####'# Magic: 7/10================-------- #........#.......# AC: 4Str: 20 #........#.......# EV: 11Int: 16 #........#.......# SH: 0Dex: 14 #........#.......# XL:  6 Next: 44% Place: Dungeon:4 '........#......@# Noise: ==-------  Time: 4196.5 (0.0) #..RhTg......#.......##########  a) +0 hammer #######..###.....##.......#  Cast: Kinetic Grapnel ##..###..#####'####.......# ..........#...............# ..........#...............#  e   Dowan ..........#...............# ..........##.....##.......# ..........##.....##.......# _Dowan shouts!  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Dowan, wielding a +0 dagger and wearing a +0 robeRh L............#.......  Afonso the Tinkerer ............# ..... Mountain Dwarf Rh )######...##.# .e. Health: 47/47 ======================== #...##...##.####'# Magic: 7/10================-------- RhH #........#.......# AC: 4Rht Str: 20 #........#.......# EV: 11Rh Int: 16 #........#.......#Rh s SH: 0Dex: 14 Rh \#........#.......#Rh  XL:  6 Next: 44% Place: Dungeon:4 '........#......@#Rh0  Noise: ==-------  Time: 4196.5 (0.0) RhP #........#.......##########  a) +0 hammer Rh k#######..###.....##.......#  Cast: Kinetic Grapnel ##..###..#####'####.......# ..........#...............# Rh ..........#...............#  e   Dowan Rh ..........#...............# ..........##.....##.......# Rh (..........##.....##.......# Rh7 3Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rho Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetRh SAim: Dowan, wielding a +0 dagger and wearing a +0 robe  Rh 8You lock target on Dowan and prepare to deploy your bee.Rhi onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Rh Aim: Dowan, wielding a +0 dagger and wearing a +0 robe  You lock target on Dowan and prepare to deploy your bee.  (Press . to continue winding your bee.)Rh]   .e...  .(. e#         .....Rh Q  e   Duvessa (wandering) e   Dowan  Rh Z7.5 (1Winding Rh Rhl _Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.RhRhRh.e'e--8Kinetic Grapnel. Rh,Rhb@ _You continue winding your clockwork bee...Rhz RhO| Rh%} Rhц 2 Se.eS   ball python (constriction, wandering)You continue winding your clockwork bee...Rhֈ k--9.. Rh Rh% ^ _A ball python comes into view.RhF Rh Rh Rh Rhr .(Se.eye(ally target)Rh S)y   clockwork bee (minion)Rh/ 2200Rh Rh X _With a metallic buzz, your clockwork bee launches itself at Dowan.Rh.#  #######...##.# .(S ...##...##.####e# .#........#.......# .#.#.# .#.#e# .#.#.......# .'.#.....y.# .#.#.....@.########## Rh#######..###.....##.......# ..###..#####'####.# ...........#........# .#.........# .#.....# .##.....##.# .##.....##.# .........# RhRh,RhRhS.'e.eRh&1RhVRh= _Your clockwork bee barely misses Dowan.Rhn_########...##.# .S ...##...##.####'# ..#........#.....e.# .#.#.......# .#.#.# .#.#.....e.# .'.#.....y.# .#.#.......########## #######..###..@..##.......# .###..###..#####'####.# ............#........# .#.......# Rh`y.#........# .##.....##.# .##.....##.# ........#.#   y   clockwork bee (minion) ####.#.# RhcRhwdRhfRhfRhgRh q (Se.eedistracted, ally target)S   ball python (constriction)y   clockwork bee (minion)Your clockwork bee barely misses Dowan.Rhr.=2RhzRh|I _Your clockwork bee stings Dowan but does no damage.Rht5 ..SeeeYour clockwork bee closely misses Dowan.3Rh=Rh@N _Dowan barely misses you.Rh i T  You hit Dowan.  Dowan is lightly wounded.Rhi Rht .SeYour clockwork bee stings Dowan.  Your clockwork bee stings Dowan but does no damage.Rhu 4--8===4.8 (1.3Rh| Rh^ 6 _Dowan hits you with a +0 dagger.Rh9:4  You miss Dowan.Rh;%  RhKDowan is lightly wounded.RhSc  Your clockwork bee closely misses Dowan.Rh\v..Se Rh~^j2---=6.1Rh)fRhiW _Dowan hits you with a +0 dagger. Your clockwork bee stings Dowan!Rh  _Dowan hits you with a +0 dagger. Your clockwork bee stings Dowan!  You closely miss Dowan.  Dowan is heavily wounded.Your clockwork bee stings Dowan!  Dowan dies!  Duvessa screams, "No! How DARE you!"Rhߠ d  Duvessa goes berserk!Rh'  ..*eSe(berserk)S   ball python (constriction)*   dormant clockwork bee (minion) ####...............#........#  Your clockwork bee winds down and falls to the ground.Rh 30-------===63Rhi y7.4 _Duvessa hits you with a +0 short sword! The ball python barely misses you.Rh Rhǽ m _Your Spellcasting skill increases to level 3!Rhp.............# .... ####...##.# .(.  ##...##...##.####'#  .#.#.#  .#.#.#  .#.#.#  .#.#.......#  .'.#.....*.#  ........#...eS@.##########  ########..###.....##.#  ###..###..#####'#####  #.......#  #........#  #.........#  ##.....##.#  ##.....###  ....#.#  Rhp.e, ally target)Rhy{28--------80Rh*Rht _The ball python bites you. The ball python closely misses you.Rhv|yy   7---- _You wind your clockwork bee back up and it locks its sights upon Duvessa!RhD#.. ............# ..... Rh E####...##.# .(.  RhE_#...##...##.####'#  #.#.#  #.#.#  #.RhE`#.#  RhEo#.#.......#  '.RhF#.....y@#  #Rh5F........#....S..##########  ####..###..e..##.RhbFw#  ##..###..#####'####RhF#  #.....#  RhF[#.....#  RhF\#.........#  RhFf##.....##.#  RhFR##.....##  RhMRhdRhYqe.edistracted, ally ta…)_The ball python bites you. The ball python closely misses you. _You wind your clockwork bee back up and it locks its sights upon Duvessa!  Your clockwork bee barely misses the ball python.  Your clockwork bee stings Duvessa but does no damage.  The ball python completely misses your clockwork bee.  The ball python barely misses your clockwork bee.Rh.t&9Rhb}RhL _Duvessa hits your clockwork bee with a +0 short sword.Rh) .#.# .#....... .............# ..... ######...##.# .(. #...##...##.####'# .#.#.# .#.#.# .#.#.# .#.#.....@.# .'.#.....y.# .#........#....Se.########## ######..###.....##.# ###..###..#####'####.# .#.....# .#.....# .#........# .##.....##.# RhH8   The ball python barely misses your clockwork bee. _Duvessa hits your clockwork bee with a +0 short sword.closely misses Duvessa.  Duvessa hits your clockwork bee with a +0 short sword.  The ball python bites your clockwork bee but does no damage.  The ball python closely misses your clockwork bee.Rh9 ]9-10RhE RhG 8 _Your clockwork bee stings Duvessa!Rhb z.#.# ...#.......# .#....... ..............# ..... ######...##.# .(. ###...##...##.####'# Rhc 9.#.#.# .#.#.# .#.#.# RhKc |.#.#.......# .'Rhwc .#.....y.# ..#........#....Se.########## .########..###.....##Rhc .# ###..###..#####'####.# .#......# .#......# ....# Rhg RhMv S) Duvessa hits your clockwork bee with a +0 short sword.  Your clockwork bee stings Duvessa but does no damage.Rh>x &1Rh Rh L _Duvessa hits your clockwork bee with a +0 short sword!Rh.#.# ...#.......# ...#.......# ..#.......# ...............# ......#Rh` ######...##.# .(.. ####...##...##.####'# .#.#Rh+h.# .#.#RhYi.# .#.#Rh~Y.# .#Rhk.#.......# .'Rh.#....Sy.#Rh..#........#....)e.##########.########..###.....##Rh.# ###..###..#####'####.# .#.....Rh:c.# .#.#Rh/  Your clockwork bee stings Duvessa. S.* *   dormant clockwork bee (minion)Duvessa closely misses your clockwork bee.Your clockwork bee stings Duvessa.8===-2Rhi5Rh7L _Your clockwork bee winds down and falls to the ground.Rhn 8'##.....##...##.# ...#.#...#.#..#.......#..#.......# ................# ......#######...##.# .(.. .####...##...##.####'#.#.#.#.#.#.......#.#.#...S...#Rh+ o.#.#.......#.'.#.....*.#..#........#....)e.##########.########..###.....##.####..###..#####'####.# ).#.#Rh c  Duvessa hits your dormant clockwork bee with a +0 short sword!Rh hS. RhM .=3Rh Rh Q _Duvessa hits your dormant clockwork bee but does no damage.Rh ...#.....####+#### #'##.....##...##.# .#.#.#.#.#.#.#.# .................# ......# ###########...##.# .(.. #.####...##...##@####'#.#.#.......# [....#.#..S....# .....#.#.#.#.#.....Rh ..#.'.#.....*.# #....#........#....)e.########## #...########..###.....##.# #...###..###..#####'####.#Rh RhA S.  Duvessa hits your dormant clockwork bee but does no damage.  The ball python attacks as it pursues you!Rh- ]30=4Rh Rhy X _The ball python barely misses you.RhxJ......# ...##+### #'##.....##...##.# ....................#. .................# ......# ######### .(.. #.####...##...##.####'# .#.S.....# [...#..##..# .....'.*.# .#........#....)e.###########.....Rh|Rh  Duvessa hits your dormant clockwork bee with a +0 short sword.  Duvessa hits your dormant clockwork bee with a +0 short sword!RhtS.unaware).Rh.-5Rh RhX_Your dormant clockwork bee is destroyed!Rh H.#.#.#...........# ....#.....####+#### ##'##.....##...##.# .#.#.#.#.#.#.#.# ................@.# ......# ############...##.# .(.. ##.####...##...##S####'# #.....#........#.....# #[....#........#....# #.....#........#.......#S   ball python (constriction) #.....#........#.......#.'.#.......##....#........#....)e.##########Rhġ O  The ball python attacks as it pursues you!Rhǫ iS.e   Duvessa (berserk)S   ball python (constriction)e.Rhe L====6RhY Rh [ _The ball python barely misses you. x2RhM+Rh+  You barely miss the ball python. The ball python barely misses you.RhV7 e.  The ball python completely misses you. The ball python closely misses you.Rh9= 1 7.7 (1.3Constr RhRARhD Rh)Dl_The ball python grabs you. The ball python constricts you.Rh Rh  Rh  You barely miss the ball python.The ball python bites you but does no damage.  The ball python constricts you.RhF Rh^ .S   ball python (constriction)RhJ ^29-9.0Rh] Rh V _Duvessa rages.Rh =  You hit the ball python.RhL Rh3 Rh 8.eRhg e   Duvessa (berserk)Rh =11 20.3Rh Rh O _You kill the ball python!Rh   RhO BCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhz Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Launch Clockwork Bee Forgecraft2% 3 c - Forge Lightning SpireAir/Forgecraft26%4 Select a spell to cast[!]/[I] toggle spell headersRh5 ....#...........#Afonso the Tinkerer ....#...........#Mountain Dwarf ....#.....####+####Health: 29/47 ==============---------- ##'##.....##...##.#Magic: 8/10===================----- ..................#.......#AC: 4Str: 20 ..................#.......#EV: 11Int: 16 ..................#.......#SH: 0Dex: 14 ..................#.......#XL:  6 Next: 63% Place: Dungeon:4 ................@.# ......#Noise: =--------  Time: 4220.3 (0.0) ############...##.# .(..a) +0 hammer ##.####...##...##e####'#Cast: Rhx [mKinetic Grapnel #.....#........#.......# #[....#........#.......# #.....#........#.......#e   Duvessa (berserk) #.....#........#.......# #.....'........#.......# ##....#........#....)..##########The ball python constricts you. _Duvessa rages.You hit the ball python. _You kill the ball python!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.....#...........#Afonso the Tinkerer ....#...........#Mountain Dwarf ....#.....####+####Health: 29/47 ==============---------- ##'##.....##...##.#Magic: 8/10===================----- ..................#.......#AC: 4Str:h3 ;49m 20 ..................#.......#EV: 11Int: 16 ..................#.......#SH: 0Dex: 14 ..................#.......#XL:  6 Next: 63% Place: Dungeon:4 ................@.# ......#Noise: =--------  Time: 4220.3 (0.0) ############...##.# .(..a) +0 hammer ##.####...##...##e####'#Cast: Kinetic Grapnel #.....#........#.......# #[....#........#.......# #.....#........#.......#e   Duvessa (berserk) #.....#........#.......# #.....'........#.......# ##....#........#....)..##########The ball python constricts you. _h{ mDuvessa rages.You hit the ball python. _You kill the ball python!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes  N - NoRh1r Rh2 ....#...........#Afonso the Tinkerer ....#...........#Mountain Dwarf ....#.....####+####Health: 29/47 ==============---------- ##'##.....##...##.#Magic: 4/10=========--------------- ..................#.......#AC: 4Str: 20 ..................#.......#EV: 11Int: 16 ..................#.......#SH: 0Dex: 14 ..................#.......#XL:  6 Next: 63% Place: Dungeon:4 ................@.# ......#Noise: =--------  Time: 4220.3 (0.0) ############...##I# .(..a) +0 hammer ##.####...##...##e####'#Rh [11;38HCast: Kinetic Grapnel #.....#........#.......# #[....#........#.......# #.....#........#.......#e   Duvessa (berserk, ally target) #.....#........#.......#I   lightning spire (minion) #.....'........#.......# ##....#........#....)..##########You hit the ball python. _You kill the ball python!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air.  Duvessa barely misses your lightning spire.30=5===-------==1.3 (1IIRh` N _You kill the ball python!  Rh nCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air.  Rh Duvessa barely misses your lightning spire. _Duvessa hits your lightning spire but does no damage.Rhz.#.#.#.#.#.....####+#####'##.....##...##.# #.#.# '.#.# #.#.# #.#.# #.# ......##...##I# .(..#.####...##...##e####'#  #.....#........#.......#  #[....#........#.......#  #.....#........#.......#I   lightning spire (minion)  #.....#........#.......#  #.....'........#.......##....#.#....)..II---2Kinetic GrapnelI _Something hits your lightning spire but does no damage.Rh}'M........# .....#.....####+#####'##.....##...##.# #'. #..................# ......###########...##I# .(.. ###.####...##...##e####'#.Rhx...e   Duvessa (berserk)............Rh I, ally target)I  Duvessa hits your lightning spire with a +0 short sword. x2RhH I*e  distracted, ally ta…)IYour lightning spire shoots out a bolt of lightning at Duvessa!RhQ 9eRhNY G===3Kinetic GrapnelRha Rhd ; _The bolt of electricity hits Duvessa!Rh^.#.#.#.#.#.#.#...........# ......#.....####+#### .###'##.....##...##.# .#.#.# .'.#.# .#.#.# .#.#.# .#..................# ......# .#############...##I# .(.. ####.####...##...##e####'# #.....#........#.......# #[....#........#.......#I #.....#........#.....# #.....#.#.#II---4RhNIIRhe _Duvessa completely misses your lightning spire.Rh###########..........# .....#.....####+#####'##.....##...##.# #'.Rho..................# ......# .#############...##I# .(.. ####.####...##...##e####'....[....Rh  Duvessa hits your lightning spire but does no damage.  Duvessa hits your lightning spire with a +0 short sword!Rh+o.unaware)Rh1====---5Kinetic GrapnelRhRhX _Your lightning spire is destroyed!Rh Z  Casting: Forge Lightning Spire (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh[RhThe spell is quite dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes Rh+' N - NoRhRhr......#############Afonso the Tinkerer ......#...........#Mountain Dwarf ......#...........#Health: 31/47 ===============--------- ......#...........#Magic: 1/10==---------------------- ......#...........#AC: 4Str: 20 ......#.....####+####EV: 11Int: 16 .###'##.....##...##.#SH: 0Dex: 14 .#..................#.......#XL:  6 Next: 63% Place: Dungeon:4 .'..............@...#.......#Noise: ---------  Time: 4225.3 (0.0) .#..................#.......#a) +0 hammer .#..................#.......#Cast: Kinetic Grapnel .#..................# ......# .#############...##.#h;49m .(.. ####.####...##...##e####'#e   Duvessa (berserk, unaware)#.....#........#.......##[....#........#.......##.....#........#.......# _Your lightning spire is destroyed!Casting: Forge Lightning Spire (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic.  You feel yourself deconstruct slightly. Wild magic corrodes you!Rh?Se.eRh6)Rh-----------3 ===6.3 (1-7 hammerKinetic GrapnelCorr (-7) Contam RhRhE  Casting: Forge Lightning Spire (quite dangerous; 26% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  You miscast Forge Lightning Spire.are very lightly contaminated with residual magic.feel yourself deconstruct slightly. Wild magic corrodes you! _Duvessa shouts!Rhbl####### ###########.........# .....#.....####+######'##.....##...##.# #'...................# ......# .#############...##e# .(.. ####.####...##...##.####'.....[RhdRhgRhn?e.Rhp/---7RhxwRhXyRh 6 i ####### ###########......# .....#.....####+######'##.....##..@##.# #'.e#...................# ......# .#############...##.# .(.. ####.####...##...##.####'.Rh 8 Rh? >e.Rh.G A---8RhM RhHU Rh"########......#.....#....#...'Rh0>e.Rhs2=2==9RhRhz( _You open the door.Rh* ####### ###########..................#.........# .....###@#####'##.....##...##.# #.......e...# .'.##...................# ......# .#############...##.# .(.. ####.####...##...##.####'Rh-Rh5:e.Rh6&30Rh=RhgDQ _There is an open door here.Rh  You hit Duvessa.  Duvessa is moderately wounded.Rh o2-----==1.6 (1.3Rh Rh y _Duvessa hits you with a +0 short sword! Duvessa closely misses you.Rh C Rh7 h############.........#.........#.........#.........##@#### #..e##.# .......Rh  .......... ........... ...........# ...........#  #####...##.# .(..  You hit Duvessa but do no damage.Duvessa is moderately wounded.Rh ##########.........#.........#.........#.........##@#### #..e##.# ....... .......... ......................# ...........# #####...##.# .(Rh &  RhC nDuvessa hits you with a +0 short sword!  * * * LOW HITPOINT WARNING * * *Rh ]13----------2.9Rh f _Duvessa barely misses you.Rhny ######## .#############.#.#.#.#.#.#.#........@..# ......#.....####'#### ..###'##.....##..e##.# .#............#.# ..'.........#.# ..#............#.# ..#............#.# ..#..................# ......# ..#############...##.# .(..Rh e.  Duvessa hits you with a +0 short sword!  You die...RhRhn0/47 -----------Rh/  --more--RhRh]Inventory: 38/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)g - a +0 club  h - a +0 quarterstaff  i - a +0 short sword  k - a +0 sling  C - a +0 shortbow  D - a +2 hand axe of flaming Missiles (go to first with ()d - 22 stones  K - 10 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  p - a +0 cloak (worn)  I - a +0 pair of gloves (worn)j - a +0 leather armour  u - a +0 ring mail Magical Staves (go to first with |) Rh- m - a staff of death Jewellery (go to first with "=)  s - a +6 ring of strength (worn)  A - a +6 ring of dexterity (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhk Rh,RhRhGoodbye, Afonso.422 Afonso the Tinkerer (level 6, 0/47 HPs)Began as a Mountain Dwarf Forgewright on June 18, 2025.Slain by Duvessa... wielding a +0 short swordRh"V(13 damage)... on level 4 of the Dungeon.The game lasted 00:28:40 (4204 turns). Best Crawlers - Seeded 784. 437 Selgeron DEHs-06 blasted by an orc wizard (D:4) 785. 436 corvidae MfCj-07 blasted by Dowan (D:4) 786. 431 Lordrostam MDFi-06 incinerated by a bombardier beetle (D:4) 787. 427 SalParadis MiFi-06 slain by an ogre (D:5) 788. 427 PhDFreak FoSh-07 slain by a wight (D:6) 789. 425 PhDFreak FoSh-07 slain by a black bear (D:4) 790. 422 Afonso MDFw-06 slain by Duvessa (D:4) RhZ791. 421 EtencDgFi-06 blasted by an orc wizard (D:5) 792. 418 bread12 CoHu-06 slain by a centaur zombie (Ossuary) 793. 417 Bystandard TrMo-06 slain by a gnoll (D:5) 794. 417 stairs CoHu-06 slain by a killer bee (D:4) 795. 416 PhDFreak FoSh-07 slain by a black bear (D:4)Rh RhRh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l