Iii[B  Player: Akhort Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.21:48:57.ttyrec Time: (1762552137) Fri Nov 7 21:48:57 2025 Kii [?1051l[?1052l[?1060l[?1061hKiiV)0[?7h[?25l[?1cKiiKiiWelcome, Akhort. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tengu y - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Kii"Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Tengu Air ElementalistKii Kii Kii$ Welcome, Akhort the Tengu. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - HunterKii%% Ol - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Kii% Air Elementalists have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Tengu Air ElementalistLiiLiiuILiiSAkhort the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Lii$TNoise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockLii[%  ♣♣...#  ♣....#  ♣♣....## Lii\ ♣..[...##  ♣.......##  ♣.ß..ß..ß# ♣♣.:......+ ♣..@......+ Lii\♣♣........+  ♣.ß..ß..ß#Lii\P  ♣♣......##Lii\\  ♣.....## Lii]N ♣♣...## Lii7] ...#  .).#Liis],LiigLiiIuWelcome, Akhort the Tengu Air Elementalist.Will you prevail where others failed? Will you find the Orb of Zot?Lii|LiizPress ? for a list of commands and other information.  Found a Treatise on Traps, a leather armour and a whip.LiiLii[ _Found a staircase leading out of the dungeon.Mii3MiiMiiMiiMii#X26 _Mii8M ♣♣♣  ♣....## [...## ......# ♣.ß..ß..ß#♣♣..<Mii8A♣♣........+  ♣.ß..ß..ß#.).#You pick up a Treatise on Traps and begin reading...Mii ?+1.0 (1Mii!I511 2.0 (2MiiMMiidP  You add the spells Construct Spike Launcher, Sigil of Binding and Diamond _Sawblades to your library.OiirC Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 11% 2  b - SwiftnessAir13% 3  c - Construct Spike Launcher Forgecraft32% 2  d - Sigil of BindingHexes54% 3  e - AirstrikeAir38% 4  f - Diamond SawbladesForgecraft100% 7 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitSii Sii Siil  Akhort the Gusty  ♣..#Tengu  ♣♣...#Health: 10/10 ======================== Sii 9 ♣....#Magic: 4/4========================  ♣♣....##AC: 2Str: 8Siiئ   ♣..[...##EV: 11Int: 15Sii   ♣.......##SH: 0Dex: 14 Sii* W ♣.ß..ß..ß#XL:  1 Next:  0% Place: Dungeon:1 ♣♣.@......+SiiO Noise: ---------  Time: 2.0 (0.0) ♣..<......+Siiq -) Nothing wielded ♣♣........+Sii 1Cast: Shock Sii  ♣.ß..ß..ß#  ♣♣......##  ♣.....##Sii   ♣♣...##  ...# SiiG  .).#Press ? for a list of commands and other information.  Found a Treatise on Traps, a leather armour and a whip. Siih _Found a staircase leading out of the dungeon.  You pick up a Treatise on Traps and begin reading...  You add the spells Construct Spike Launcher, Sigil of Binding and Diamond Sii _Sawblades to your library.SiiI P  Okay, then.Sii Sii̽ SiiL . _TiiM 26 _TiiJY Tii_ XTiitd XTiif Tiih ,Tiii Tiil Tiin Tiin Tiio TiiUr Tiit Tii u Tiiv Tiiy Tii{ ,Tii} Tii Tii Tii_ Tii TiiDž Tiiۇ Tii# '11 Tiiu Tii 7 _You open the gate.Tii Tii ;26 Tii TiiN %  Tii| There is an open gate here.Tii Tii  _Tii* Tiin Tii TiiǢ Tii Tiic Tiif ,Tii% TiiV Tii  ♣..#  ♣♣...#  ♣....#  ♣♣....##  ♣..[...##  ♣.......##  ♣.ß..ß..ß#### ♣♣........'..#####....♣..<......'....♣♣........'.######...g ♣.ß..ß..ß### .Shock ♣♣......## ♣.....## ♣♣...## g   goblin (asleep) ♣...# ♣.).# ♣...#17.0 (15.0)8.0 (16Tii TiiV u _A goblin comes into view. It is wielding a +0 dagger.Uii *******g    The zap hits the goblin.  The goblin is almost dead.UiizUii47.....g....UiiC:3------Uiiu:11 ==9.0)UiiUii( _The goblin shouts!Vii;*******ViiViix'....g..Viiz2-------------20ViiSViiDP _The zap misses the goblin.Vii0=  The zap hits the goblin.Vii"K*******ViiQ^L....)..Viie1------------1-1ShockViikViimJ _You kill the goblin!Vii%DViiR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Viim 3Viix Vii Vii X26 _Vii Vii Vii Vii ,Vii Vii Vii9 <------Viix Vii2 ViiW Vii Vii ,Vii Viip" ,ViiW# Vii@% ,Vii& Vii' Vii' #2Vii' 5======Vii( Vii* ,Vii+ Vii- ,Vii. Vii0 ,Vii1 Vii"3 Viiq3 >======Viii4 Viia6 ,ViiW7 Vii8 Vii9 Vii9 Vii; ,Viig< ViiW> Vii> Viin? Vii-A ,ViiA ViiE 3======Vii>F ,ViiuF ViilG ,ViiG ViiH Vii.I ViihI ViiJ >======ViiJ ViiK ViidN ,ViiN Vii......  ♣.....## .....$.  ♣♣...## ....... 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Xiiz Xii8  ♣..#  ♣♣...#  ♣....#  ♣♣....##  ♣..[...##  ♣.##  ♣.ß..ß..ß#### # ♣♣.'..#####. ♣..<......'.)..... ♣♣.'.######.  ♣.ß..ß..ß### .  ♣♣......## >......  ♣.....## .....$.  ♣♣...## .  ♣...# #  ♣.).#   ♣...#1Xii?  ♣..#  ♣♣...#  ♣....#  ♣♣....##  ♣..[...##  ♣.##  ♣.ß..ß..ß#### # ♣♣.'..#####. ♣..<.......)..... ♣♣.'.######.  ♣.ß..ß..ß### .  ♣♣......## >......  ♣.....## .....$.  ♣♣...## .  ♣...# #  ♣.).#   ♣...#Xii2Xii2&2XiiXiieQ _There is an open gate here.Xii#  ♣..#  ♣♣...#  ♣....#  ♣♣....##  ♣..[...##  ♣.##  ♣.ß..ß..ß#### # ♣♣.'..#####. ♣..<'.)..... ♣♣.'.######.  ♣.ß..ß..ß### .  ♣♣......## >......  ♣.....## .....$.  ♣♣...## .   ♣...# #  ♣.).#   ♣...#XiiXii%-3 _Xii-Xiig.Yii<@  ♣..#  ♣♣...#  ♣....#  ♣♣....##  ♣..[...##  ♣Yii@.##  ♣.ß..ß..ß#### # ♣♣.'..#####. ♣..<....@.'.)..... ♣♣Yii@@.'.######.Yii&A  ♣.ß..ß..ß### .  ♣♣......##YiiKA >......  ♣.....##YiiA .....$.   ♣♣...## YiiAn.   ♣...# YiiAt#   ♣.).# YiiBH  ♣...#YiiJYiiW&4Yii^Yii`Yii-M  ♣♣♣♣ ♣....# ♣....## [...## ......## ♣.ß..ß..ß#### #######♣..#####....<.......)♣♣........'.######  ♣.ß..ß..ß### .......♣.).YiiQYii&5Yii9YiiYiieM ♣♣  ♣♣..♣♣ ♣....# ♣....## [...## ......## ♣.ß..ß.@ß#### #######♣..#####....<.......) ♣♣........'.######.......♣... 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YiiA ZiiΕn   ♣♣  ♣♣.  ♣♣..#  ♣♣...#  ♣....#  ♣♣....##  ♣..[...##  ♣.##Ziio  ♣.ß..ß..ß####  ♣♣.'..##### ♣..<......'........) ♣♣.'.######  ♣.ß..ß..ß###   ♣♣......## >  ♣.....## .....$  ♣♣...## ZiiGZii֩&8ZiiZiiͱZii   ♣♣♣  ♣♣.#  ♣♣..#  ♣♣...#  ♣....#Zii  ♣♣....##  ♣..[...##  ♣.##  ♣.ß..ß..ß####  ♣♣.'..##### ♣..<......'.) ♣♣.'.######  ♣.ß..ß..ß###   ♣♣......##Zii1  >  ♣.....## .....  ♣♣...## ZiiTZiiT&9ZiicZiiZiih   ♣♣♣  ♣♣.#  ♣♣..#  ♣♣...#  ♣....#  ♣♣....##  ♣..[...##  ♣.##  ♣.ß..ß..ß####  ♣♣.'..##### ♣..<......'.) ♣♣.'.######  ♣.ß..ß..ß###   ♣♣......## >  ♣.....##   ♣♣...## Ziil'70Zii5[iik3[ii[ii[ii[ii[ii,[ii,[iiR[ii[iiױ,[ii+[ii[ii0[ii[iiY[ii[ii,[ii[ii|@  There is an open gate here.[ii[ii _[ii<[ii[ii{,[ii![ii[ii,[ii~[iiL[iiK,[ii[ii[ii,[iia[ii[ii,[ii[ii[ii[iiW[ii[ii[ii,[ii[ii>[ii,[ii[ii6[iiP,[iig[ii[ii[ii[iiU[ii[ii[ii[ii[iiu[iiS,[iip[ii==11 [ii[ii@ _You now have 6 gold pieces.[ii"[ii426 [ii[iiq [ii,[ii}[iis[ii[ii[iix[ii[iis$ ### ########### ..#####.........# ........).......### .######............ ## #.........#  [ii!%W#>........#  #.........##  #.........@#  ##########........  ####..... Shock ...g[iiU%< #.. [ii% g   goblin (asleep) [ii1092.0 (22.0)[ii5,3.0 (23[ii:;[ii ?s _A goblin comes into view. It is wielding a +0 club.\ii\ii%\ii)\iiv] _A goblin is nearby!\ii=  The zap hits the goblin.\iiV*******\iiʚ7......)\ii~3------11 2=4.0 (1.0)\iiޤ/Shock\ii/\ii? \iir<_You kill the goblin!\ii 4\ii \ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\iiN\iiU\iiZ\ii] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\ii\iiN\ii \ii\iisX26 _\ii ,\ii\ii,\ii\ii\ii <------\ii\ii,\iiD\ii\ii \ii\ii\ii\ii\ii\ii \ii\ii,\ii2\ii\ii\iiAI4======\ii@\ii\ii3 ### ########### ..#####...............)## . .######..... .. ## #..# ... #>...............## ...........#..>...#########@.......-104.0 (10.0) #### ...)#.#\ii \iiF-5.0 (11\ii}\ii; _Found a stone staircase leading down.]ii_ 3]ii ]ii ]ii ` # #####...# ....g.).......###..... ######.......S. #..# ....#>.# ...#.##..#.]iiX #..>.##.####....).Shock#..##g   goblin (asleep)S   ball python (constriction, asleep)]ii ,0.0)]ii +6.0 (1]ii ]ii j _A goblin and a ball python come into view._iiz## ########### Akhort the Gusty .#####.........# ....g.  Tengu .......).......###......  Health: 10/10 ======================== ######..............S...  Magic: 3/4==================------ # #.........# ..*....  AC: 2Str: 8 #>........# .*.....  EV: 26 Int: 15 #.........##.*.....  SH: 0Dex: 14 #..........#*.>....  XL:  1 Next: 20% Place: Dung_iiQeon:1 ##########.@.......  Noise: ---------  Time: 106.0 (0.0) ####......  -) Nothing wielded ...).  Cast: Shock #...  ##   g   goblin (asleep)  S   ball python (constriction, asleep) _Found a stone staircase leading down. _A goblin and a ball python come into view.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)_ii? **S*..`iiiu**.*.`ii.*.*.*`ii S.g.*.S.*.*Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)aii## ########### Akhort the Gusty .#####.........# ....g.  Tengu .......).......###......  Health: 10/10 ======================== ######..............S...  Magic: 3/4==================------ # #.........# .......  AC: 2Str: 8 #>........# .......  EV: 26 Int: 15 #.........##.......  SH: 0aiiHdDex: 14 #..........#..>....  XL:  1 Next: 20% Place: Dungeon:1 ##########.@.......  Noise: ---------  Time: 106.0 (0.0)aii ####......  -) Nothing wielded ...).  Cast: Shock #...  ## aii֥  g   goblin (asleep) aii S   ball python (constriction, asleep)aii aii5Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionaiiRvShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  aiioGThe zap hits the ball python.  You kill the ball python!aiiaii@& aii aii& ....*. )*.. aii*...   ..*....  #>aii ..*....  *.....  aiisR*  aiiڵJ    ...). aiiKf #... ##aii g   goblin  Shift-Dir - straight line  aiiZAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the ball python.  You kill the ball python!aii2The zap hits the goblin.  The goblin is moderately wounded.aii4LaiiaSO.g.....aiiiL11 3=7.0 (1 _aiipaiiraii` y## ########### Akhort the Gusty .#####.........# ......  Tengu .......).......###...g..  Health: 10/10 ======================== ######..............*...  Magic: 2/4============------------ # #.........# ..*....  AC: 2Str: 8 #>........# .*.....  EV: 11aiia Int: 15 #.........##.*.....  SH: 0Dex: 14 #..........#*.>....  XL:  1 Next: 30% Place: Dungeon:1 ##########.@.......  Noise: =--------  Time: 107.0 (0.0) aiia ####......  -) Nothing wielded ...).  Cast: Shockaiia S #...  aii b v##   g   goblinaii:b [The zap hits the goblin. aii\b =_The goblin is moderately wounded.aiib Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineaiib Aim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit)aii ## ########### Akhort the Gusty .#####.........# ......  Tengu .......).......###...g..  Health: 10/10 ======================== ######..................  Magic: 2/4============------------ # #.........# .......  AC: 2Str: 8aiif  #>........# .......  EV: 11Int: 15 #.........##.......  SH: 0Dex: 14 #..........#..>....  XL:  1 Next: 30% Place: Dungeon:1 ##########.@.......  Noise: =--------  Time: 107.0 (0.0) ####......  -) Nothing wielded aii ...).  Cast: Shock #...  aiiҡ ##   g   goblinaii aii Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineaii: Aim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit)  The zap hits the goblin.  aii[ 4You kill the goblin!aii D  ...*.. )*.. *...   ..*....  #> .*.....  *.....  *aii       ...).  #... ## aii:n.).....aiiGl48.0 (1Shock _aiiOaii.Rbii? bii? bii@ biiC bii"D ;26 biiG biiwI biiI biiK biiN biiO biiP biiS biiS bii`U biiZ Bbii\ ,biie^ biiBa ,biic biiXf biif biich biij bii3k R3======bii,m biio bii/p bii)r biit ,biiv biiy ,biiA{ bii bii6 >======bii bii| ,bii bii^ bii bii biic ,bii bii[ ,bii bii֕ ,bii 4======biiG Bbii bii= bii biia >======bii* bii bii bii bii* biiR bii ,bii bii bii bii bii bii bii ,bii bii bii ,bii bii bii$ ,bii bii(  ##  ############. #.... .....##... .....###...)....## ........### .....##...# .....##.........@# - .....##..........# ......#..>.......# #####............#####........####...)..#####......#######.#...38.0 (30.0)bii4+ [11 -9.0 (31biiR1 bii3 X _c - a lumpy white potioncii3ciiuciiciicii"Q26 ciiciiciicii.ciicii  ,ciiY cii cii  . .> ##.#. ############..... ########....J.##.###...)...@##cii. .............####............#Shock ......##.....#.# ......##....#.# ciiZ .......#..>.......#.#J   endoplasm (asleep) cii ######............#..####........######...)..##cii/ 42.0)  An endoplasm comes into view.cii +3.0 (4cii# cii]& ; _Found a stone staircase leading down.diiD- .  .>  ##.#.  ############..... ............J ..........# ...)...@##.........### ...........# .........#.# .........#.# .>.......#.# .........#..  ####........####  ##...)..##dii$! .  .>  ##.#.  ############..... ............J ..........# ...)...@##diim.........### ...........# .........#.#.........#.#.>.......#.# .........# ####........##diiZ ##...)diidiiodiidiiDa _An endoplasm is nearby!diif(  *******J    The zap hits the endoplasm.  The endoplasm is severely wounded.diiU dii :...J...dii m3------11 =4.0 (1diiH t _The endoplasm quivers.dii @  The zap hits the endoplasm.dii `*******diiMM A.......diiU 2------------65Shockdii\ dii._ M _You kill the endoplasm!eiieiieiiv#eii% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)eii)3eii+eii.eii226 _eii3eii5,eii6eii<h------eii=,eiif?eiiA,eiiRCeiiE,eiiFeii"I,eiiJeiivMeiiMR3======eii======eii\eii_,eiiW`eiibeiibeiiceiieeiifeiigeii'ieiigieiibkeii=m,eiiEneiipeii qeiireii teii]tP4======eiiueiiHyeii{,eii|eiiH~eiif%..##.. ..>.# ##.#.#  ############.....## ######......K##..........@# -eiiy###...)....### ....### Shock##............###..........#.#eii##..........#.# K   kobold (asleep) eiiO.....#..>.......#.# ####............#..####........####eii 66.0 (21.0)  A kobold comes into view. It is wielding a +0 dagger.eiimK.Keii5==7.0 (22eiieiiA( _The kobold shouts!eiiT  The zap hits the kobold.******eii K.....)eii 3------11 7-8.0 (1.0)Shockeii eii J _You kill the kobold!fii;fiiYB8-fiiGfiiI fiiJ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)fii-fii1fii]6fii8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fii3fii8fiikfii26 _fii6 fii",fii.#fii%fiiG%<------fii%fii'fii'fii(fii\*fii*fiig+fiid-,fii^.fiiV0,fii^1fiis3,fii4fii6fiiR7P4======fiiY8fii;fii<fii1=fiiY>fii@fiidB,fii_CfiiBFfiiH,fiiIfiiKfiiMMfiiM>======fiiNfii PfiiQ,fiiRfii^VfiiWfiiXfiiXfiiZfii\,fiiS]fii]`R  There is a stone staircase leading down here.fiiMbfiib _fiicfiiffiiPv(### ..# ## ...##b## .... ..##..#  ....####. #. #@#...#- ###...# #..>.##Shock ###.#.## ############.....### #................)...#b   bat (asleep) #...........###.######...)....### #. fiiv<...........####.#fiip0868.0)fiiŀfiifii?.bbfiiF-7.0 (19fiifiiwV _A bat comes into view.giiJgiiWThat beam is likely to hit you. Continue anyway? Y - Yes  N - NogiiՍgiitgiiAThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.giiYgii2`giiaThat beam is likely to hit you. Continue anyway? Y - Yes giiFa\ N - No [Y]es or [N]o only, please.hii7hiihiiUAkhort the Gusty###Tengu..#Health: 10/10 ========================## ...##Magic: 4/4========================.## ....AC: 2Str: 8..##..#EV: 26 Int: 15....####.SH: 0Dex: 14#b.......XL:  1 Next: 70% Place: Dungeon:1hii@#@#...#Noise: ---------  Time: 187.0 (0.0)###...#-) Nothing wielded#..>.##Cast: Shock###.#.## ############.....### #................)...#b   bat #...........###.###### ##...)....### #.# ...........####.# _You kill the kobold! hii!_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is a stone staircase leading down here. _A bat comes into view.Okay, then.hiihiihiihii. _hii_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is a stone staircase leading down here. _A bat comes into view.You closely miss the bat. You peck the bat.hiiG1.hii======11 8=8.0 (1Shockhii hii^ G _You kill the bat!iiis3iiiviiixiiiM## ..# #### ...##iiiW...## ....S..##..# #....####....... #.#...#.###...###Shock#..>.##...S   ball python (constriction, asleep)....##### #.iii&0iii=N26 -9.0 (1iii×iiio^ _A ball python comes into view.iiiB  The zap hits the ball python.iiiQ*****jiivT..†..jii 3------11 9=90Shockjii&'jiiw)O _You kill the ball python!jii#jiijiiy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jiiljiiTjiijii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jiiD3jiiFjiiHjiiJB26 _jii&NXjii}O,jiiyPjiiRR------jiiSjiiU,jii}VjiiX,jii+Yjii&[,jii%\jii],jii^jii`,jiijajiicjiidjiiejiih|4======jiikjiil,jiimjiiojiiq,jiirjiiujiiv,jiiwjiiA{jii{jiiO|(======jiiy|jii|jiir~jiijiijii*jii g  You see here a ball python corpse.jiijiij _jiiճjiijii&,jii6jiiǻjiijiijiijiijiiFjii:jiijii jii jiiPjiiijiijii,jiijiiujii,jii~jiiTjiijiijiipjiijii,jii jii5jiicjiijii1jii.jii5 ##### #...# ##### #...### #...####.....## ###†..##..##@.# -216.0 (26.0)###....####....>##..............jii#.#...#.####.#####...### .. #..>.## . ###.#.########## ...........)...#jiiijii< F-7.0 (27jiijii9 _Found an escape hatch in the floor.kii8_kiiS,kiiD#kii#kii&,kii-(kii,kiih-kii-kii.kii0kii3kii_3kii4kii67kii:,kii1<kii>kii@,kiiBkiiEkiiI,kiiKkiiCMkiiO,kiiPkiiSkiiXkiiXkii\Zkii\kiiaBkiiakiickii dkiidkiifkiih,kiiikiiakkiim,kiinkiiNpkii{r,kii[skiihvkiiɐ###....####....>.####................#.#...#.####.#######...###..# ..#..>.## ##.## .# ###.#.## #...### # #.....### ###...### ......)...# ###...## .###.###### ##@..# kiiW## #.# #...## ####.# ...### Shock ..##.# b..## #.# .# ###. #.# .# #  b   bat (asleep) #.#.. ###kii-31.0 (14kii,2.0 (15kiikii4 _A bat comes into view. _You see here a scroll labelled CUCONE ROPLUM.lii+< ....>.##  ...  #.  #..# ..  #..>.## ##.## .#  #...### #  ###...###)...# ###...##  ##@..#  #.# #...##  ...### b..## .# ###. .# #liib ....>.##  ...  #.  #..# ..  #..>.## ##.## .# liij #...### #  ###...###)...# ###...##  ##@..#  #.# #...##  ...### b..## .# ###. .# #liiliiliiliiZ _A bat is nearby!lii)$ :  The zap hits the bat.lii( Z*****liia ;.....lii1 lii  ###....####....>.##Akhort the Gusty##................Tengu#.#...#.####.####Health: 10/10 ========================lii# ###...###..# ..Magic: 3/4==================------#..>.## ##.## .#AC: 2Str: 8 ###.#.## #...### #EV: 11liiK Int: 15 #.....### ###...###liiu SH: 0Dex: 14 ......)...# ###...##lii XL:  1 Next: 100% Place: Dungeon:1 .###.###### ##@..#lii Noise: =--------  Time: 233.0 (1.0) ## #.##...##-) Nothing wielded ####.#...###Cast: Shock lii' ..##.# ...## #.# .# ###. #.# .#liiZ 6# #.# #.. ### lii _You see here a ball python corpse. _Found an escape hatch in the floor. _A bat comes into view. liiM _You see here a scroll labelled CUCONE ROPLUM. _A bat is nearby!The zap hits the bat.liiW _You kill the bat!You have reached level 2!lii /  --more--mii5/154/6--------2 0% ShockmiiKmii/4 _nii(3nii)nii+nii/26 _niiv0nii2,nii3nii6niiy68--nii27nii+9,nii<:nii7<,nii?=niim?nii?nii@niiB,niiCniiEf5====niiFniiH,niiIniiK,niiLnii#NniigNnii OniivPniiP<====niiQniiS,niiTniiXVniiVniiWniiYnii*Znii2[niim]nii]niiq`niianiibniidcniieniieG6====niigniir..............-nii0529.0)nii[11 -3.0 (20niinii=c _d - a scroll labelled CUCONE ROPLUMnii26 nii====nii! nii niiK ,nii niinii7! ###...###..# .. #..>.## ##.## .####.#.## #...### # ####.....### ###...### .........)...# ###...## nii....###.###### ##...# ..### #.# ###...######.# ###...### .....##.# #..@### ...#.# .# ###... ...#.# .# ###..l#Shock. #...# ...#.. ..## ..### ##niiWl   frilled lizard (asleep) .# ...#.#nii"17.0 (4.0)nii$+8.0 (5nii)nii?,a _A frilled lizard comes into view.oii9 E  The zap hits the frilled lizard.oii V*****oii$U :...†oiiU .oiiY^ 5----11 4=9.0 (1Shockoii^ oiic oiie  oiie L_You kill the frilled lizard!oiioiioiioii  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)piiSlpiiqpiiOvpiiix _You can't see any susceptible monsters within range! (Use Z to cast anyway.)piipiipiipiirpii^X26 _piipii#piipii2,piipiipii:----piipii!pii!piiz"pii#pii!$pii$piin&pii&piiS'pii(,pii)pii+piiu+#6pii++====piiO,pii-pii/piiY/pii/pii1pii42piio2pii2pii3pii4pii"5pii5pii:7piiB###.#.## #...### # #.....### ###...### ......)...# ###...## .###.######  piiB## #.# ###...## ####.# ###...### .# #...### #.# .# ###...### #.# .# ###.@†# - piiB#.# #.. ...## Shock piiB### S.### pii,Ch.## # .. piiXCS   ball python (constriction, asleep) # ##piizC)piiH0712.0)piiPS.S)piiSSe====-2.0 (13piiVpiiX piiXP_A ball python comes into view.piiUB  The zap hits the ball python.piiXW****pii8Z.†..pii5----11 8=3.0)ShockpiipiiO _You kill the ball python!qiinfqiiiqiiFnqiiq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qii#qii 'qii+qiic. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qii626 _qii9nqii>:qii:qii<qii<:----qii&=qii>qii>qii>qii?,qii@qiiAqiiCAqiiAqiiCqiiJCqiiCqii)EqiiUE86====qiirEqiiEqiiGqii I,qiiIqiiKqiiLqiiLqii[MqiiNqiiOqiiPqii{PqiiSg  You see here a ball python corpse.qiiUqiiU%==== qiiU_qiiYVqiiKXqiiNY,qiiYqiiZqii=[qiia[qii[qii ]qii7^qii^^qii^qii`qiibqiiEbqiibqiiMdqiie,qiidfqiigqiihqiiiqiiiqiiNkqiilqiilqiiGmqiinqii pqii=pqiipqiiqqii*sqiiuuBqiiyBqii|qiiqiiqiiqiiˠ.##..........#.# .# ###...### .##..........#.# .###..†###..>.......#.# ##...# #............#.. ###†..##qiiIL##........#### ###...###  ##...)..## ## ##...###  ###......##. #......# ######.##.#######.###### #....@....#..#- ####.####...##qiio ... #..##Shock ....# #..#qii..!... #### ......qii]r   rat (asleep) ..... .r... qii.1301.0 (28.0)qii}F-2.0 (29qiiqiijV _A rat comes into view.qii1:  The zap hits the rat.qii25;****qiii5_*..**riiXuM......riiu .rii5----11 12=3.0 (1.0)ShockriiDriiG _You kill the rat!riiErii[rii[riie]rii]riiL^rii_rii`:----riieariib,riicrii2f,riiXgriihrii(irii#jriinBriiorii=orii^oG6====riipriitriiσ.##.#.# .# ###...### ..##.#.# .# ###..†.#..>.#.# .## ##... ##rii2;.#.. .. ###†..  ####.#####r# ###...### ##...)..## ##.. ##...### ###......##.! #......# ######.##.#######.###### #...@.....#..#-riiY ####.####...## ...# #..##Shockrii ....## #..# ..!... #### ......riir   rat (asleep) ......rii܄ ......riiώ 12.0 (9  A rat comes into view.Found a white potion.riih.rrriiݚ8===3.0 (10.0) riiriiw- _The rat squeaks loudly.sii -:  The zap hits the rat.sii1Y****siik:....sii5----11 6--4.0)Shocksiisii?G _You kill the rat!siissiiF{9--siiasii$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)siiIsiisii%siit _You can't see any susceptible monsters within range! (Use Z to cast anyway.)siiq3siisiissii B26 _siiN,siisii2sii,siisiisiiX:----sii4siiϻ,siisii,siitsiisiisiisii=siisii>siisii"N6====siisiisii,siisiiSsii`,siitsiiW..####.# ###...### ##..##.# #...### ##....#.# .# ###...### .###.# .# ###..†# ..#..>.# .## ##... #............#..  ###†..## ####........#####.# ###...###sii##...)..## ##..# ##...### ###......##.@# #......#-######.##.#######.#######.........#..####.####...## ...# #.. ....## #..#..!... ####............sii*025.0 (11.0)sii [11 -6.0 (12siix sii2 R _e - a white potiontiij3tiitii9tiitii \====26 tii tiiv,tiitiitii,tiitiitii0#..>.......#.# .## ##.. #.. .. ###†..  ####.#####.# ###...## ##...)..## ##..# ##...###  ###......##..# #......#  ######.##.#######.######  #.........#..#  ########.####...##  .......@.# #..## tii1 ........## #..# ....!...# ###Shock........#.................# g   hobgoblin (asleep)...$....#..g.....# tiiD19.0 (3.0)tiiBO,30.0 (4tiiUtiihX\ _A hobgoblin comes into view.uiii *****g  **The zap hits the hobgoblin.  The hobgoblin is severely wounded.uii%uii4u.....g.uiiŧl5----11 ==1.0 (1uiiuii?+ _The hobgoblin shouts!uii@  The zap hits the hobgoblin.uii*****...#**uii -u.....$.uii~74--------20-2Shockuii>uiiAM _You kill the hobgoblin!uiiuiia8-uiiuii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uiiE3uii[Guii Juii`Q26 _uiiS,uiipTuiiVP----uiiLXuiiLZuiiZuiiC]uii_,uiiauiidd,uiieuiihuii*iP5====uiiWjuiim,uii`nuii`q,uii{uii~,uiiuiiguiiۂ<====uiiuiiĆuii,uii]uiiʍBuii,uiiuiib,uii`uii͙,uiiuiicuii#6uiiɝ+====uiiXuiiѡuii=,uiiߥuiiSuii۪,uii8uiiuii,uiiuiiS ####..#####.# # ##...)..## ##..# ##...# ###......##..# #..... ######.##.#######.#### #.........#..#  #########.####...## uii#.........# #..## #........## #..# #....@...# ####- #........#  #..........#  #...### #...$....# #........#uiiN #........# ##########uiio053.0 (21.0)uii<z====11 -4.0 (22uiiuii+Z _f - a bubbling blue potionvii3vii$viiviiviiHg26 viif,viijviiviiviiviiviibviix,viiviiM  You now have 16 gold pieces (gained 10).vii'11 viiviie _You see here a hobgoblin corpse.viivii;26 viiviiviiviiviiviiviivii+vii,viiviiQ,viiHviivii[,viiAviiZviivii$viiviiviilviiviiviiviiviiviiXviivii,viiRviivii,vii3viivii&viiXviivii2vii,vii?viiAviiDviiwviiviiviiviivii[vii vii vii vii vii/ vii5,viivii]vii,viiOviivii,viiviiviiT,vii viivii,viiviivii ,vii vii"vii,.# .# ###...### .# .# ###..†## ... .# .## ##...# ... .. ..vii-†..## .... ###.# ###...### ....( ##..# ##...### #... #..# #......# #$.# vii9-#.#######.#######..# .......#..#.....@.# viiO-80.0 (26 viie-#.####...##....#### viiz-..# #..###...## vii-.## #..# #...# vii-V.##########...# vii-.#..........### ...########## vii--.### vii-*.#vii!4vii9,1.0 (27vii@viiW) _Found 3 boomerangs.xii+3xii -xii/xiin1xii1xii4xiiQ5xiij7xii7xii19xiiC;xii<xiiA=xii>xii?xiibAxiiAxiisBxiiD=11 xiiExiidIL _You now have 25 gold pieces (gained 9).xiiKxii4K426 xiiKxiiLxiiMxiiMxiiPNxiiOxiiPxiiPxiigQxiilRxiidSxiiSxiiTxiiUxiiVxiiVxiiXxii[xii\xii]xii]xii _xii;`,xii7axii;cxiiQexiiexiigxiilxiimxiinxiioxiiqxiirxiiCsxii>txiivxiitxxiixxiiqyxii{xiiQ#..####...#  ##....>.## ###.......#  ........... .........#  xiiS#.####.#### ........#  #..# .. #.......#  ## .# #.......# .### # #......B# ###...### #.......#xii} # ###...########@### # xiiv......#  ###.xii˄......# Shock xii###...### #........# #...### #........#xii ###...### #........#xii6  B   giant cockroach (asleep)  ###..†###........#xiiX  ##...##........#xii|  ###†..###........# xii-97.0 (16xiip,8.0 (17xiixiib _A giant cockroach comes into view.xiiP *****B    The zap hits the giant cockroach.  The giant cockroach is moderately wounded.The zap hits the giant cockroach.xiixiiCB....xiiCq5----11 =9.0)xiiרxiih _The giant cockroach is severely wounded.yii¯u  You miscast Shock.  You are very lightly contaminated with residual magic.yii M.Byii54---------400Contam yiiyii0 _Nothing appears to happen.yiijZF  The zap hits the giant cockroach.yii_******yii8......yiiX3--------9=1ShockyiinyiiS _You kill the giant cockroach!yii3yiiGyiiyii;26 yiiXyiiyiiyiiyiiyii3----yiiyiiyiiM(yiiyiiZ _Your magical contamination has completely faded away.yii+yiiTyiiyii'P4====yiiyiiͨ,yiiyii:yiiyiiDyii,yiiۮyiiqyii&====yiiǰyiiyiiW,yiiKyii,yii#yiiyiiyiiyiiyii7yiiyiifyiiyiiyiiȽyiiP5====yiioyii.yii]yiiyiiyiiyiiyiiyiiyiiyiiUyii<====yiiyiiyiiyiiyii4yiiiyiiMyii,yiiyii=yiiyii%yii,yiiyiiyiiyii8G6====yii"yiiGyiiyiiyiiyiiyii### ..## .# #..g #..####...# #yii?#....>.###### ...............####.#### #.# .. yiih.## .# #...### # #..@....#yii-##...### #.......# yiii#######.#####Shock yii# ##...##........# ###...###........#yii #........#g   hobgoblin (asleep)yii#........##... yii3?#........# yiib~ 29.0 (28.0)  A hobgoblin comes into view.yii`.ggyii6==30.0 (29yiiyii+ _The hobgoblin shouts!zii@ ******* The zap hits the hobgoblin.ziiziij..g....zii7r5----11 =-1.0 (1.0)zii4ziiEd _The hobgoblin is moderately wounded.ziiu  You miscast Shock.  You are very lightly contaminated with residual magic.ziiL.gzii4----------2Contam ziiziid0 _Nothing appears to happen.ziiziiyF.gziit3---------3ziiziiC _You miscast Shock. Nothing appears to happen.ziiziic#ziiׁ" .# #.......# zii #.......# ziib >.######.......# zii..........# zii. #...g....# ziiz! .. #.......# ziià .# #.......# zii4 # #..@....# ziiN #.......# #zii zii###.##### #zii zii/....# zii_ zii....# zii #........# ziiS #........# ziiΆ #........# ziiLJ ###..†zii ziijzii S .# #.......#  #.......# >.######.......# ..........#  #...g....#  .. #.......#  .# #.......#  # #..@....#  #.......#  zii- 7###.#####  ....#  ....#  #........#  #........#  #........#  ###..† zii% zii' zii- zii00 ` _A hobgoblin is nearby!zii%.@  The zap hits the hobgoblin.zii2H*******zii 3K{iivJ.......{ii#2--------37=4Shock{ii{iimM _You kill the hobgoblin!{ii@{iiI{iiaO{iiQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.){ii® {ii; {iiͯ {ii {iiɵ 26 _{ii {ii {ii˷ {iih {ii {ii@ :----{ii {ii {iiǼ {iir {ii! {iiT @3===={iiv {ii- {ii {ii/ {ii {ii6 {iil {ii' {ii ,{ii {iiD {ii &===={ii {iiS {ii {ii {ii {ii Z _Your magical contamination has completely faded away.{ii {ii {ii {ii: {ii {ii= {iit {ii {iii {ii {iix {ii {ii I4===={ii {ii? {iip {ii^ {ii ,{iik {ii: {iiv {ii {ii {ii <===={ii {ii$ {iiT {ii {iiP {ii~ {ii4 {ii {ii {ii {ii {ii3 {ii {iir {ii {ii {iiI {ii P5===={iiL {ii {ii {ii {iiF ,{ii {ii {ii {ii\ {ii- {iim <===={iiG {ii ,{iiJ {ii ,{ii {ii% ,{ii {iit ,{ii" {ii} ,{iiE {ii {ii N6===={ii {ii {iiy {ii {iib {iim {ii {ii  {ii {iix {ii* ,{ii {ii {iiZ {ii 5===={ii3 {ii! {ii" ,{ii# {ii$ {ii% ,{ii% {ii& {ii,' ,{ii' {ii) {iiQ* ,{ii* {ii3, {ii- {ii- {ii. {ii0 {ii1 ,{ii2 {iiE4 {ii5 ,{iia6 {ii8 {ii9 ,{iiL: {ii; {ii< ,{iiR= {ii? {ii? {ii,@ {iiR@ {iiA {iiA ,{iiB {iiB {iiNE X{iiF ,{ii^F {iiRG {iiO Y .# {ii P C  .#  {iiDP 8 .##  {iifP d ##### ..#  {iiP e #...# l.  {iiP K# #...### .# ######### .####.....## ###.# #.......# {iiP R†..##..##..####.@.# #.......# -.#....>.######.......# {iiP $ ##..........................# Shock  #.#...#.####.######........# {iiQ ###...###..# #...# ##.......#..>.## ##.#####.# #.......# l   frilled lizard (asleep)#.## #...###### #.......# {ii@Q ....### ###...### #.......# ....)...# ###...########.#####{iijX 087.0 (53.0){ii>\ F-8.0 (54{iiIa {iipc a _A frilled lizard comes into view.|iiE  The zap hits the frilled lizard.|iiZ*****|ii~].†...|ii5----11 41=9.0 (1.0)Shock|ii |iiHR _You kill the frilled lizard!|ii |iis! |ii& |ii( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|ii1 3|ii5 26 _|iie= ----|iiE> |ii> |ii? |iiz@ |ii@ |ii%A |ii`B |iiB |iiC |iilD |iiD |ii%E |iiF |iiF 86====|iiF |iiyG |iiI |iiJ |iiJ |iiPK |iiL |ii%N |iiN |ii3O |iiDQ |iiR |iiR |iiS |iiT |iiU |ii4V <====|iiV |ii Z j  You see here a frilled lizard corpse.|ii|[ |ii[  _|ii\ |ii^ |ii_ |ii_ |ii` |iidx |iiz |ii${ |ii{ |iiM} |ii~ |ii0 |ii |ii/ |ii |iiۂ |iij |ii |ii |ii9 |ii |ii |iiI |ii |ii |ii |ii ,|ii |iiÑ |ii? |ii |ii |iif |ii ,|iim |iiL |ii& ,|ii |ii |ii  ########## .........####  |ii Ag...........#  .......@.##.## - .......$.##..#  ############.# Shock #.## ##### #..# #...# #†.# g   hobgoblin (asleep)  ### #.## ########  #...####.....## ###.# #.......  ###†..##..##..####...# #.......|iiE  513.0 (24.0)  A hobgoblin comes into view.|ii6 [.gg|ii 5==4.0 (25|ii. |ii + _The hobgoblin shouts!}iiе ******* The zap hits the hobgoblin.}ii6 }ii= T....g....}ii> r5----11 =-5.0 (1.0)}iiWD }iiF b _The hobgoblin is severely wounded.}iiI 6*******}ii ,}ii  g..g...g   goblin (wandering)The zap misses the hobgoblin.4---------6}ii  _A goblin comes into view. It is wielding a +0 dagger.}ii  ########## .........####  ............#  g..g...@.##.##  .......$.##..#  ############.#  #.##  ##### #..#  #...# #†.#  #####  #.##   ###.#  ###†..# ~iiK ########## .........####  ............#  g..g...@.##.##  ~iiL7.......$.##..#  ############.#  #.## ##### #. #...# #†.#  #####  #.##   ###.#  ###†..# ~iidS~iimT~ii-Z~ii\d _There are monsters nearby!~iiF   Akhort the Gusty  Tengu  Health: 15/15 ========================  Magic: 3/6============------------  AC: 2Str: 8~iiUG  ########## EV: 11Int: 15 .........####  SH: 0Dex: 14 ............#  XL:  2 Next: 41% Place: Dungeon:1 g..g***@.##.##  Noise: =--------  Time: 516.0 (0.0) .......$.##..#  -) Nothing wielded ~iiH v############.#  Cast: Shock #.##  ##### #..#  #...# #†.#  g   hobgoblin  ##### #...### #.## ######## g   goblin (wandering)  #...####.....## ###.# #.......  ###†..##..##..####...# #....... _A goblin comes into view. It is wielding a +0 dagger. _There are monsters nearby!Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)iiT *giix A**iiT#g*Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 60% to hit)ii.Akhort the GustyTenguHealth: 15/15 ========================Magic: 3/6============------------AC: 2Str: 8##########EV: 11Int: 15.........####SH: 0Dex: 14............#XL:  2 Next: 41% Place: Dungeon:1*******@.##.##Noise: =--------  Time: 516.0 (0.0).......$.##..#-) Nothing wielded############.#Cast: Shock#.########..##...#iiu/#†.#g   hobgoblin  ##### #...### #.## ######## g   goblin (wandering)#...####.....## ###.# #.......###†..##..##..####...# #....... _A goblin comes into view. It is wielding a +0 dagger. _There are monsters nearby!Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 60% to hit)iiױ The zap misses the hobgoblin. The zap misses the goblin.iieii.g..g..g7.0 (1 _iiiiii{[  Akhort the Gusty  Tengu  Health: 15/15 ========================  Magic: 2/6========----------------  AC: 2Str: 8 ########## EV: 11Int: 15 .........####  SH: 0Dex: 14 ............#  XL:  2 Next: 41% Place: Dungeon:1 .g**g**@.##.##  Noise: =--------  Time: 517.0 (0.0) .......$.##..#  -) Nothing wielded ############.#  Cast: Shock #.##  #ii\#### #..#  #...# #†.#  g   hobgoblin  ##### #...### #.## ######## g   goblin  #...####.....## ###.# #.......  ###†..##..##..####...# #.......Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 60% to hit)_The zap misses the hobgoblin. The zap misses the goblin.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)iicAkhort the GustyTenguHealth: 15/15 ========================Magic: 2/6========----------------AC: 2Str: 8##########EV: 11Int: 15.........####SH: 0Dex: 14............#XL:  2 Next: 41% Place: Dungeon:1*******@.##.##Noise: =--------  Time: 517.0 (0.0).......$.##..#iid-) Nothing wielded############.#Cast: Shock#.########..##...##†.#g   hobgoblin  ##### #...### #.## ######## g   goblin#...####.....## ###.# #.......###†..##..##..####...# #.......Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  The zap hits the hobgoblin but does no damage.  The hobgoblin is severely wounded.The zap hits the goblin.  The goblin is heavily wounded.iip,ii:L..g..g.ii28.0 (1 _iiiijii+o q  Akhort the Gusty  Tengu  Health: 15/15 ========================  Magic: 1/6====--------------------  AC: 2iip Str: 8 ########## EV: 11Int: 15 .........####  SH: 0Dex: 14 ............#  XL:  2 Next: 41% Place: Dungeon:1 ..g**g*@.##.##  Noise: =--------  Time: 518.0 (0.0) .......$.##..#  -) Nothing wielded ############.#  Cast: Shock #.##  ##### #..# ii~p  #...# #†.#  g   hobgoblin  ##### #...### #.## ######## g   goblin  #...####.....## ###.# #.......  ###†..##..##..####...# #.......The zap hits the goblin. _The goblin is heavily wounded.iip Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineiip Aim: a goblin, wielding a +0 dagger (heavily wounded, 60% to hit)iiAkhort the GustyTenguHealth: 15/15 ========================Magic: 1/6====--------------------AC: 2Str: 8##########EV: 11Int: 15.........####SH: 0Dex: 14............#XL:  2 Next: 41% Place: Dungeon:1*******@.##.##Noise: =--------  Time: 518.0 (0.0).......$.##..#-) Nothing wielded############.#Cast: Shock#.########..##...#iieQ#†.#g   hobgoblin  ##### #...### #.## ######## g   goblin#...####.....## ###.# #.......###†..##..##..####...# #.......Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 60% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.ii#Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, 60% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.The zap misses the goblin.ii#ii*L...g..gii+)9.0 (1 ii+ _ii4ii5ii   Akhort the Gusty  Tengu  Health: 15/15 ========================  Magic: 0/6------------------------  AC: 2Str: 8 ########## EV: 11Int: 15 .........####  SH: 0Dex: 14 ............#  XL:  2 Next: 41% Place: Dungeon:1 ii =...g**g@.##.##  Noise: =--------  Time: 519.0 (0.0) .......$.##..#  -) Nothing wielded ############.#  Cast: Shock #.##  ##### #..#  #...# #†.#  g   hobgoblin  ##### #...### #.## ######## g   goblin  #...####.....## ###.# #.......  ###†..##..##..####...# #.......The hobgoblin is almost dead. _The zap misses the goblin.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 60% to hit)iiɠ   Akhort the Gusty  Tengu  Health: 15/15 ========================  Magic: 0/6------------------------  AC: 2Str: 8 ########## EV: 11Int: 15 .........####  SH: 0Dex: 14 ............#  XL:  2 Next: 41% Place: Dungeon:1 ...g..g@.##.##  Noise: =--------  Time: 519.0 (0.0) .......$.##..#  -) Nothing wielded ############.#  Cast: Shock #.##  ##### #..#  #...# #†.#  gi 37m   hobgoblin  ##### #...### #.## ######## g   goblin  #...####.....## ###.# #.......  ###†..##..##..####...# #.......Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 60% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.ii       ....gii5 .##  ..#  .#  #.## ##### #.ii  #...# #†.#  #####  #.##   ###.#  ###†..# ii- l20.0 (1ShockContam iiʭ iiï W _The hobgoblin closely misses you.iiOq  You don't have enough magic to cast this spell.ii1Vii^Y. _iiu  You don't have enough magic to cast this spell.ii. _ii  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.iiL.g1ii.iiW _The hobgoblin closely misses you.ii/;  You hit the hobgoblin.iilii.gg   goblinii.502iiiiM _You kill the hobgoblin!ii9 ,  You hit the goblin. Your kick misses the goblin.Your off-hand punch misses the goblin.The goblin is severely wounded.3ii% ii T _The goblin closely misses you.ii& b  You hit the goblin but do no damage. Your peck misses the goblin.The goblin is severely wounded.4--1====4Shockii% ii@ ; _The goblin hits you with a +0 dagger.ii~  You hit the goblin but do no damage. You claw the goblin.ii'!e)ii (_45Shockii-ii/J _You kill the goblin!ii#.####.....#.@..##.##.$.##..####.# #.##iiR ##### #..# #...# #†.# ##### #...### #.##  #...####.....## ###.# # ###†..##..##..####...# #iiiiS26 -6iiii _Your magical contamination has completely faded away. _You see here a +0 dagger.ii##.####.#)..##.###.$.##..####.#  #.## iiS ##### #..# #...# #†.# ##### #...### #.##  #...####.....## ###.# # ###†..##..##..####...# #ii3ii n5==-7 _ii[iijii׋ # #.#### .# ...##.## #.$.##..# ###.# #...# #†.# ##### #...### #.## ##...####.....## ###.# #.###†..##..##..####...# #.ii ii E====8ii iiϚ O _You see here a +0 dagger.ii|R# #.#### .# .)@.##.## #.$.##..# ###.# #...# #†.#  ii{}X##### #...### #.## ##...####.....## ###.# #.###†..##..##..####...# #.iiBiiՉ-9 _ii4iiiim ############..........####....#)..##.###.@.##..############# #.#####....####....>.######....... iiiiW'30iisii iiR==11 1.0 (2iiii= _You now have 33 gold pieces (gained 8).iiM#3ii7$ii&'Q26 ii$,Xii Hv2========iiI,iiMBiiMiilR3====ii-SiiMTiiuTiiUii W,ii5XiiYiiY<====iiZii\,ii]iin_,ii`iiaiiaiibii0diiLdiieiifiiwgiigiiif4====iil,iiGmiiUniio,iiu====ii=wiixy,ii}iiii"iiiiA5========ii_ _You start resting.ii073.0 (42.0)ii ]6====4.0 (43iiXiip% _Magic restored.ii3iiiiii niiY ,iiiiR====iiii,iiii,iiii,iiii,iiii,ii ii2",iiw#iin%,iiF&ii(Bii[,Bii,,iiy-ii.ii?/ii/ii1,iih2ii3ii4ii5ii6,ii8iio:,ii<;iio?,ii=AiiI{ii{ii},ii~iiɄii;iiiiLiiiiiiوiiiiIiiˋiiiiDiiiiiiii6iiܕ,iiii2iiǙiiii(ii]ii=iiBiiv,iiiiiiiiii,iiiiy,iiiiBii,ii̲Bii]iiiiCii+iiڷiiiiiiߺ,iiiiʽ,iihiiii/iiTiiiiii&iiBii6,iiii,iiii,iiiis,iiii1,ii1ii,ii|iiiiiiiit,iiiiiiiiiiUiiiiii_,iiPii(,ii-ii,iiii_iiiibiiii'iiii,iiii^,ii0ii,iiiiY,iiii,iiii,iiii,iiii,iiii) iiO ii ii ,iiiiii$ii ii,iiii1,ii$iiiiiiii{iiiiiiBii ,ii9!ii~",ii#ii05 673.0 (99 ii*13_You start waiting.ii4604.0 (100.0)ii7<ii|@# _Done waiting.ii`3iiRiiiiNii,iiX>  You see here a +0 dagger.ii$5 _iiiiiiiiii,iiXiiiiiiiiXiiiiii$,iiNiiBiiii@iiyiiTiiaiiiiC,ii,iiEiiii#,ii}iiii8,iiiieiiiiii^iiiik,iiiiii###########........####......... #...........) ##.###........ #####..# ######### ####.....# #...@....# #####93.0 (19.0) #.......#### #...##......####### #...### #...### #...####.....##iiYj ... ##..##..##..# (. ##....####.. . ##.. #.#...#.## ###...###..#iibiis,4.0 (20ii iiP % _Found 3 stones.iiUPiiPii0RiiUii h########.......## #..#.###.......#####..# ############.....## ###........# ######....@..#### #...######## #...### #...#### #...####.....#Shockiih) ###†..##..##..#( ###....####.g ##......gg 2 goblins (asleep)g #.#...#.####...###.. #..>.## ##.ii{ 0.0)  2 goblins come into view.ii~7  The goblin shouts!iig.gJ   endoplasmJgg 2 goblinsii4==5.0 (1ii ii] _An endoplasm comes into view.ii=  The zap hits the goblin.iig*******   goblinii3ii=Y  You kill the goblin!ii>ii?ii@ii4..b...)g.J.b   bat (wandering)iii%5----11 8-6 _A bat comes into view.ii ii******b  The zap hits the bat.iitii v,ii{  The bat is moderately wounded.ii<b......gJg.g 2 goblins (1 wandering)iio4---------7ii9iiAs _A goblin comes into view. It is wielding a +0 club.iiv###.####.#..)##.###.#####..# #####.....## ###........# ##### #...b.@.#### #...# #......####### #...### #...#### #...####.....##..g ###†..##..##..##)J ###....####.g. ##.g   goblin. #.#...#.## b   bat###...###..##..>.## ##.#ii,yiio{ii{ii0|ii2gJ.J   endoplasmg   goblinb   batiiD26 8iiii<I _The bat misses you.ii ii>  ######### #####. #....)ii  ##.###........ #####..# ######### ##### ###...@....# #### #...b...####  ....####### #...###  #..g#### #...####.....#..J###†..##..##..##).###....####g.##.......... #.#...#.###...###.ii ii 7b.g.iiV .-9ii iiY iiSE #iiL##.####.#...).##.###.#####..# #####.....## ###..b.@...# ##### #.#### #...# #...g..####### #...### ##..J ###†..##..##..##). ###....####.g. ##.. #.#...#.# iiYl.b.gJ.=700ii6aiic iicF_The bat completely misses you.iiH###.####..#....).##.###.#####..# #####.....## ###...b.@..# ##### #.#### #...# #....g.####### #...### #..J####... ###†..##..##..##). ###....####.g. ##.. #.#...#.####...###..# #ii.bgJ.. -----1ii_(###..#####..#....)..###.###.######..# #####.....## ###....b.@.# ##### #....g..#### #...# #...J..####### #...### #...#### #...####.....## #ii)#... ###†..##..##..##). ###....####....>g. ##.. #.#...#.####.###...###..# #.ii3+ii%-ii<zg.b..J=2ii@iiC _The bat misses you. The bat completely misses you.iiN# ########### ##..####..... #....) ##.###.......... #####..# ############ ####...@.## ##...g.b..# #### #.......####  .J.####### #...###iiթ #...#### #...####.....## ...###†..##..##..#####).###....####....>g.##............ #.#...#.###iiv,ii:ii<g...bJ.ii˶&3iiiiHQ _The bat closely misses you.iiy)#### ##...#####..#....)..###.###.######..# #####.g..@## ###......b.# ##### #....J..#### #...# #......##ii*#...#### #...####.....## ##... ###†..##..##..####.#). ###....####....>.g. ##.. #.#...#.####.#iiiiIiiii3.g.b.Jii&4iiy$ii': _The bat hits you but does no damage.iih< ############  ##...#####....... #....iiS) ##.###.......... #####@.# ############# ####..g..## ##.......b# #### #.....J.#### #...####### #...### #...#### #...####.....## ##...###†..##..##..#####).###....####....>g.##..............gbJ....5====5 _The bat misses you.iiI^##### ##....#ii|####...#....)..##.##.###.##.#####.@# #####...gb## ii####....J...# ##### ##.iin#### #...# #ii#......####### #...### #ii}#...#### #...####.....## ##... ###†..##..##..####.#). ###....####....>.#g. ##.iiViiiicgii..Jii=6 _The bat completely misses you. x2ii  ############  ##....######............. #...........) ##@###..........##. #####g.# ############# ####....b## ##.....J..# #### #.......####  ...####### #...###  #...#### #...####.....## ###...###†..##..##..####..#).###....####....>.#ii SJ.7ii ii L _The goblin misses you.ii/: ii< iiC ii/F iiJ ############  ##.######..... #@..........) ##.###..........##. #####g.# ############# ####...Jb## ##........# #### #.......####  ...####### #...###  #...#### #...####.....## ###...###†..##..##..####..b.g.J8 _The bat completely misses you.iiii&iiwii?ii):..bgJ..ii*F====11 ii* 9ii 2ii= _You miss the bat. The bat barely misses you.ii*##### ##..#####.##.@.b.)..##.###g###.##.#####J.# #####.####.....## #.###........# ##### #.#.......#### #...# #†#......####### #...### #.#...#### #...####.....## ###.#... ###†..##..##..####.iiO,ii2iiw8b..J4--26 10ii>ii@u _The bat closely misses you. The goblin hits you with a +0 club.ii### ##.#### ####b.# #.)..##.###g###.##..######.J# ####.#####.....## #.#ii###........# ##### #.#.#### #...# #†. g   goblin#......####### #...### #.# b   bat#...#### #...####.....## ###.#  #... ###†..##..##..####...#iiiiiieiiT.g@b.gii(&1ii iiQ _The bat closely misses you.iiD6  You hit the bat. You peck the bat, but do no damage.The bat is heavily wounded.J.J   endoplasmg   goblinb   bat11 2iiiik _The bat barely misses you. The goblin barely misses you.ii[  You hit the bat but do no damage.The bat is heavily wounded.ii ii wJg@..###.bii &3ii1 ii _The bat barely misses you. The goblin misses you.ii'|d## ##.#### ####.# #Jg.)..##.## ##.###.b.##..# #####..# ###.# ####.....## #.####........# ##### #..##.......#### #...# #†.##......####### #...### #.##...#### #...####.....## ###.# ii&~iiii~  The bat misses you. The goblin attacks as it pursues you!iiB1.gb.iips5==26 4ii+iioT _The goblin closely misses you.iiE ii ii ii N _There are no items here.ii9,iiii) .Jg@b.  You closely miss the goblin. The goblin hits you with a +0 club.ii<+g4--6====ii+)11 5ii"4iiq5P _The bat barely misses you.iiJ  You completely miss the goblin. You claw the goblin.  You kill the goblin!.J@.bb   bat62iiK 6iiQiiS: _The bat hits you but does no damage.iix1  Akhort the Gusty  Tengu  Health: 14/15 ======================--  Magic: 5/6====================----  AC: 2Str: 8 ############  EV: 11Int: 15 ##..........####  SH: 0Dex: 14 ####..............#  XL:  2 Next: 62% Place: Dungeon:1 #..J@*b.....)..##.##  Noise: =--------  Time: 716.0 (0.0) ##.###..........##..#  -) Nothing wielded #####..# ##############.#  Cast: Shock  ####.....###.##  ###........# ##### #..#  #.......#### #...# #†.#iJ2m J   endoplasm  #......####### #...### #.## b   bat  #...#### #...####.....## ###.# #... ###†..##..##..####...# You kill the goblin! _The bat hits you but does no damage.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)ii J *biiw-@.iikJ@Aim: an endoplasm (97% to hit)ii +ii W  Akhort the Gusty  Tengu  Health: 14/15 ======================-- iia b Magic: 5/6====================----  AC: 2Str: 8 ############  EV: 11Int: 15 ##..........####  SH: 0Dex: 14 ####..............#  XL:  2 Next: 62% Place: Dungeon:1ii  #..J@.b.....)..##.##  Noise: =--------  Time: 716.0 (0.0) ##.###..........##..#  -) Nothing wielded #####..# ##############.#  Cast: Shock  ####.....##ii #.##  ###........# ##### #..#  #.......#### #...# #†.# J   endoplasm iiV  #......####### #...### #.## b   bat  #...#### #...####.....## ###.# #... ###†..##..##..####...# ii Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm.  ii uThe endoplasm is severely wounded.The zap hits the endoplasm.  ii 7You kill the endoplasm!ii ii        #***)          #####   #...# #†b   bat         ###†iipj iil ii t (..)iiux 4707.0 (1ii@ ii_ g  Aim: an endoplasm (97% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded.The zap hits the endoplasm.  You kill the endoplasm! _The bat misses you.iizo## ##.#### ####.# #..).@b.....)..##.## ##.###.##..# #####..# ##.#  iie#.#### #...# #†.# ii-iiiiii`s5==26 8ii ii Q _The bat closely misses you.iiH   Akhort the Gusty  Tengu  Health: 15/15 ========================  Magic: 4/6================--------  AC: 2Str: 8 iiTI ############  EV: 26 Int: 15 ##..........####  SH: 0Dex: 14 ####..............#  XL:  2 Next: 70% Place: Dungeon:1 #..).@b.....)..##.##  Noise: =--------  Time: 718.0 (0.0) iiI ##.###..........##..#  -) Nothing wielded #####..# ##############.#  Cast: Shock  ####.....###.##  ###........# ##### #..# iiI #.......#### #...# #†.#  b   bat #......####### #...### #.## #...#### #...####.....## ###.# iiI c... ###†..##..##..####...# _The bat misses you. iiJ _The bat closely misses you.Aiming: Shock (safe; 6% risk of failure)  iiJJ Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)iiowAkhort the GustyTenguHealth: 15/15 ========================Magic: 4/6================--------AC: 2Str: 8############EV: 26 Int: 15##..........####SH: 0Dex: 14####..............#XL:  2 Next: 70% Place: Dungeon:1#..).@*******..##.##Noise: =--------  Time: 718.0 (0.0)##.###..........##..#-) Nothing wielded#####..# ##############.#Cast: Shock####.....###.#####........# ######..##.......#### #...##†.# b   bat #......####### #...### #.## #...#### #...####.....## ###.# ...###†..##..##..####...#Aimiiiyyng: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)  The zap hits the bat.  The bat is severely wounded.iiniiRb......)ii511 9.0 (1ii ii  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (heavily wounded, 52% to hit)  The zap hits the bat.  The bat is severely wounded. _The bat closely misses you. The bat hits you but does no damage.iim $  Akhort the Gusty  Tengu  Health: 15/15 ========================  Magic: 3/6============------------  AC: 2Str: 8 ############  EV: 11ii 8Int: 15 ##..........####  SH: 0Dex: 14 ####..b...........#  XL:  2 Next: 70% Place: Dungeon:1 #..).@......)..##.##  Noise: =--------  Time: 719.0 (0.0) ii ##.###..........##..#  -) Nothing wielded #####..# ##############.#  Cast: Shock  ####.....###.##  ###........# ##### #..#  #.......#### #...# #†.#  b   bat #......####### #...### #.## #...#### #...####.....## ###.# ... ###†..##..##..####...# ii 1The bat is severely wounded. _The bat closely misses you. The bat hits you but does no damage.  Aiming: Shock (safe; 6% risk of failure)  ii Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)ii %  Akhort the Gusty  Tengu  Health: 15/15 ========================  Magic: 3/6============------------iis   AC: 2Str: 8 ############  EV: 11Int: 15 ##..........####  SH: 0Dex: 14 ####..b...........#  XL:  2 Next: 70% Place: Dungeon:1 #..).@......)..##.##  Noise: =--------  Time: 719.0 (0.0)ii#  ##.###..........##..#  -) Nothing wielded #####..# ##############.#  Cast: Shock  ####.....###.##  ###........# ##### #..#  #.......#### #...# #†.#  b   bat #......####### #...### #.## #...#### #...####.....## ###.# ... ###†..##..##..####...# Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  You miscast Shock.  ii WYou are very lightly contaminated with residual magic.  Nothing appears to happen.ii) iib a  ii l ##.b  .   ii #   ii )   ii8 X   #####   iig #...# #†.#    ii $  ii I ###†ii~ Z20.0 (1Contam ii iiP P _The bat barely misses you.ii2  Akhort the Gusty  Tengu  Health: 15/15 ========================  Magic: 2/6========----------------  AC: 2Str: 8ii3 ############  EV: 11Int: 15 ##.b........####  SH: 0Dex: 14 ####.*.*..........#  XL:  2 Next: 70% Place: Dungeon:1 #..).@.*....)..##.##  Noise: =--------  Time: 720.0 (0.0) ##.###...*......##..#  -) Nothing wielded ii'#####..# ##############.#  Cast: Shock  ####.....###.##  Contam ii ###........# ##### #..#  #.......#### #...# #†.#  b   bat #......####### #...### #.## #...#### #...####.....## ###.# ... ###†..##..##..####...# You are very lightly contaminated with residual magic.  Nothing appears to happen. _The bat barely misses you.iiAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionii6Shift-Dir - straight lineiiA   Akhort the Gusty  Tengu  Health: 15/15 ========================  Magic: 2/6========----------------  AC: 2Str: 8 ii ############  EV: 11Int: 15 ##.b........####  SH: 0Dex: 14 ####..............#  XL:  2 Next: 70% Place: Dungeon:1 #..).@......)..##.##  Noise: =--------  Time: 720.0 (0.0) ##.###..........##..#  -) Nothing wielded #####..# ##############.#  Cast: Shock  ####.....##ii2 #.##  Contam  ###........# ##### #..#  #.......#### #...# #†.#  b   bat #......####### #...### #.## #...#### #...####.....## ###.# ... ###†..##..##..####...# Nothing appears to happen. _The bat barely misses you.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineYou miscast Shock. Nothing appears to happen.ii ii    ##.. ii  ####b         #.##   #####    #...# #†.#      ###†ii !ii# *1.0 (1ii iiz c_The bat barely misses you.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line ii c You miscast Shock. Nothing appears to happen. _The bat hits you but does no damage.iij  Akhort the Gusty  Tengu  Health: 15/15 ========================  Magic: 1/6====--------------------  AC: 2Str: 8 ############  EV: 11Int: 15 ##..........####  SH: 0Dex: 14 ####b.............#  XL:  2 Next: 70% Place: Dungeon:1 #..).@......)..##.##  Noise: =--------  Time: 721.0 (0.0) ##.###..........##..#  -) Nothing wielded #####..# ##############.#  Cast: Shock  ####.....###.##  Contam  ###........# ##### #..#  #...ii....#### #...# #†.#  b   bat #......####### #...### #.## #...#### #...####.....## ###.# ... ###†..##..##..####...# You miscast Shock. Nothing appears to happen. _The bat hits you but does no damage.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)iijXii@YwThat beam is likely to hit you. Continue anyway? iitYIY - Yes  N - NoiiWiihii+rAkhort the GustyTenguHealth: 15/15 ========================Magic: 2/6========----------------AC: 2Str: 8############EV: 11Int: 15##..........####SH: 0Dex: 14####b.............#iiyrXL:  2 Next: 70% Place: Dungeon:1#..).@......)..##.##Noise: =--------  Time: 721.0 (0.0)##.###..........##..#iir-) Nothing wielded#####..# ##############.#Cast: Shock####.....##iir{#.## Contam ###........# ######..#ii,s#.......#### #...##†.# b   bat ii_s#......####### #...### #.## #...#### #...####.....## ###.# ...iist###†..##..##..####...# _The bat hits you but does no damage.  iisAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineiisAim: a bat (heavily wounded, 52% to hit)  Okay, then.ii]~iiiiii. _ii2 ## ##.#### ####b.# #..).)..##.## ##.###.##..# #####..# ##.# ####.....## #.##  ###.# ##### #..# #.#### #...# #†.#  #......# #...### #.##  #...#### #...####.....## ###.# #... ###†..##..##..####...#ii4ii<iiB'..biiEH26 2.0 (1ii KiiMT _The bat completely misses you.iiwd  Akhort the Gusty  Tengu  Health: 15/15 ========================  Magic: 1/6====--------------------  AC: 2Str: 8 ############  EV: 26 Int: 15ii۸ ##..........####  SH: 0Dex: 14 ####..............#  XL:  2 Next: 70% Place: Dungeon:1 iiI#..)@.......)..##.##  Noise: =--------  Time: 722.0 (0.0) ##.###*b........##..#  -) Nothing wielded #####..# ##############.#  Cast: Shock  ####.....##iiJ#.## Contam  ###........# ##### #..#  #.......#### #...# #†.# b   bat  #......####### #...### #.##  #...#### #...####.....## ###.# #... ###†..##..##..####...# iiD_Okay, then. _The bat completely misses you.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)ii $  Akhort the Gusty  Tengu  Health: 15/15 ========================  Magic: 1/6====--------------------  AC: 2Str: 8 ############  EV: 26 ii NInt: 15 ##..........####  SH: 0Dex: 14 ####..............#  XL:  2 Next: 70% Place: Dungeon:1 #..)@.......)..##.##  Noise: =--------  Time: 722.0 (0.0) ##.###.b........##..#  -) Nothing wielded #####..# ##############.#  Cast: Shock ii  ####.....###.## Contam  ###........# ##### #..#  #.......#### #...# #†.# b   bat ii, x #......####### #...### #.##  #...#### #...####.....## ###.# #... ###†..##..##..####...# iiY Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionii| Shift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)  ii MThe zap hits the bat.  You kill the bat!ii z     ii   *..)  **** ii )    ii`    #####   #...# #†  ii $    ii 9  ###†ii !ii| 4..†..ii܄ u11 53.0 (1Shock _iij ii ii4 iip5 ii5 ii7 ii5; }26 ii; iio= ii= #2ii= 3====ii{> iib@ ii@ ii=A iiC ,iiC iiE iiXE iiF iiSH iiH <====iiI iiQK ,ii!L iiM iiM iiN iiZ &-iid i 30.0) _You start resting.ii1i B-iin iip K _Your magical contamination has completely faded away.iiQ3iiiiii'l3====iiii},iiiijiiiiciio,iiNii+ii<====iiii~,iiii,iieiiJ,ii4ii~,iiii[iiiiiiF;4ii+====ii$ii-,iiii,iiqiiiiiiiiBii<====ii[ii+iiXiiii,iiiip,iiBii4,ii$ii,iiiiff5====ii2 ii ii ii ii ,iiiiiiBii0iiii"<====iiii,iiViiW,ii ii,iiqii,iiii ,ii iiK-_ _You start resting.iik9-65.0 (32iiG>]6====6.0 (33iiNCiiE% _Magic restored.ii iiQ ii: iia ii iiJ ii# ii <  You see here a +0 club.ii ii-  _ii" ii ii~ Bii ii" ii" <====ii2$ ii% ii\' ii' iit( ii) ii+ ii+ ii, ii/ ii0 ii1 ii2 ii4 ii6 ii=6 ii8 iiO: ii< ,ii= ii? iiA ii8B iiC iiE iiV ##.....####......#..)......##.###.†...#####..# ######iiV R####.....## ###........# #####.......#### #...#.@..####### #...# #...#### #...####....iiW  #...# ###†..##..##Shock #).gii,W }###....# #... ##......iiW u ..... #.#..g   goblin (wandering) .... ###...# ..## #..>.##iiW  # ###.#.## #ii$b -76.0 (10iiai @g.iik ,7.0 (11iixr iiat iie *****iiig  **The zap hits the goblin.  The goblin is severely wounded.iiz# iie* Wg......iih- t5----11 ====ii- *8.0 (1.0)ii4 ii>7 ( _The goblin shouts!ii=. h*******ii Tg......ii" 4--------=---9ii/ ii _The zap misses the goblin. The goblin barely misses you.ii =  The zap hits the goblin.ii ****** * ii, !ii_i$......iid3--------9---80Shockii`iiikJ _You kill the goblin!ii3iiiiiiv26 ii1ii,iiiiJii:----iiiiw,iiliiH ,ii ii ii P4====ii ii[iiiiii,iiii*iiSii:iiii <====iikiiiiii3iiBiic ,iiX!ii"ii #ii#iip%,ii&ii(iiQ(P5====ii7)ii*,ii+ii~-ii-ii.iiZ0ii0ii1ii4h====ii+6iiZ6ii>8ii8ii8ii9iit;ii;iim<ii=ii>ii>iiA@iik@iiXAii3CiioCG6====ii*DiiEiiGiiBGii7HiiIiiK,iiqOiiS  You now have 35 gold pieces (gained 2).  Things that are here:11 iiTiiBY_ _a +0 club; a goblin corpseii0ZiiwZF====26 ii[ii[ii3],iig^iiaiiciidiieiigii&i,iijiimiio,iiEqii?tii"viiMviiewiixiiyiiyiizii{iiR~,ii0ii_ii,ii(iiii,ii4iiiiiiُiirii###..##.......###......######..)#### # ♣ #...## # ##).. # ####...## # ####......# # #.@......## - ###.........### ii3.##..##### ..######## ######### ..ß#### ############..... ...'..#####.........##........... ...'........).......###...).... ...'.######..................... ..ß### #.........##...........ii1821.0 (41.0)ii[11 -2.0 (42ii׸g _g - a ruby potionii ii ii ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii iiY ii8 ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiQ3iiQiiTiiVii[n26 _iiq\,iif]iihiij,iikii)riis,iitii_ziih|,ii}ii~ii,iiiiiiq,ii+iiӖiiiiii:iiii,iiiiiiң,iiii4 _a +0 club; a goblin corpse _g - a ruby potion _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Things that are here:  a +0 club; 3 stonesii#ii _iiiiiiUiiii3iiii,iiKiiVii,iiTiiii,iiCiiiic,iiiiiiiikiiiiii,iiiiVii,iiiiiiEiiiiEii ii# iiz ii iiii,iiii^ii,iiii ii Bii&<  You see here a +0 club.ii(ii( _iie)ii2Xii7ii 9iiU9ii>:iiR?ii3AiipAiiBiiGiiI,iiJii=OiiQiiCQiiRiiWiiY,iiu[ii`ii,aiijaii$biiEgiihiihiiiiiniihpiipiiqiiuiizBii|ii~,iiii_iiii)iiii݉iieiiii|iiiiiiFiiiiyiiaiiiiNii?ii~iiiixii4iiJii}iiYiiii",iiBiil  You see here a frilled lizard skeleton.iiXiiث _iiϬiiDiiѰiiiiiiyii,iiiiֵii^,iiiiiin,iiŸiiٹii\iiE,ii7iiD,ii־iiwii,iiMiiiiiiii|ii&iiBii~ii+,ii6iiViiiiiiii2ii,iiiiiiiiiiii ii,iiiiii5,iiJiiOiic,iiqii(iiBii  Things that are here:  a +0 dagger; a kobold skeletonii5 _ii]ii}iiu,iiii:iiii\iiiiii ii ii iid ii ii iiiiXiiDiixii(iiXii,iimiiiiii$iiiiniitiiiiiiii ii ii!iiB"iiS#,ii#iiL'XiiS*ii1ii2ii6Xii7ii7ii8ii:iiN;ii;iiX<ii>ii?,ii@iiLBiiCiiCiiDiiFii}GiiGiiHiif.....##............##.# #...## .....##..........#.##.# ###... .....##..........#.##.# ###. ......#..>.......#.##.#### ## #####............#.......### ###† iitgE ####........#####.##...###... ##...)..#####..######...## ###......##..## #...... ######@##.#######.#####904.0 (8 #.........#..#.... #########.####...##....iifh #.........# #..###... #........## #..# #...# ##########...# #..#..........### ########## ###iiniitiivE _Done exploring.iiii iiN ii$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii3iiiiǹ........##....0.0)..iiiiii~E _Done exploring.iiOM..####...............##...###..##.......ii8 ###. ......#..>.......#.##.#### ## #####............#.......### ###†####........#####.##...###...##...)..#####..######...#####.....@##..## #......######.##.#######.##### #.........#..#########.####...##....#iieii]25.0 (1 _iiviiiiA 5.####.# ###.##............##.# #....##..........#.##.# ###.##..........#.##.# ###.#..>.......#.##.#### #.....#.### ### ####........#####.##...### ##...)..#####..######...ii˒  ###....@.##..## # ######.##.#. #.........#..# #########.####...## #.# #..###... #.## #..# #... #.ii #... #.#.  #.ii- #ii iiD &6ii6 ii~ iiQ.####.# ###.##.....##.# #....##...#.##.# ###.##...#.##.# .#..>.......#.##.#### #...#.###  ####..#####.##...### ##...)..#####..######... ###...@..##..## # ######.##.#. #.........#..# #########.####...## #.# #..### #.## #..# #..  #.#..  #.#.#  #.# ii4iiE&7iib!ii"ii6.####.# ###.##..##.# #.##.#.##.# ###.##.#.##.# .#..>.#.##.#####ii+.#.###  ####.#####.##...### ##...)..#####..###### ###..@...##..## # ######.##.ii#. #...#..# ##.####...## #ii.# #..### #.## #..# # #.iiPu# #.#. #.iiiiii&8iiiiii0$M)###...)....###  ..####...####... # .........#..>##.#### ########....#.......### ####........#####.##...#####...)@.#####..######ii>y###......##..## #...######.##.#######.###.........#..#.#.## iiiii&9iiiiiiM............###.###### )iiAD###...)....###  ..####...####...ii # .........#..>##.#### iio########....#.......### ii׼####.....@..#####.##...#####...)..#####..######iih###......##..## #...ii"l######.##.#######.##.iiOz##.# iiii'10ii4iiii?f M########.....)...# # .#...........###.###### )iif ###...)....###  ..#####....####... # .........#..>##.#### iig ########....#.......### ####........#####.##...#####...)..#####..#########......##..## #...#. .#iio ii+| &1ii iic ii3\M ############.....###### ##########......)...# # ............###.###### )###...)....###  ..###ii\##....####... # .........#..>##.#### ########....#.......### ####........#####.##...###ii]##...)..#####..######...#iieii4s&2iir{ii-}ii!# #.....##......)...# .##..###.###### .).###...)....### #.# .####.# .##ii.##.# # >.##.#.##.# .##.#.##.# .#..>.#.##.#####.#ii.###  ####.#####.##... ##...)..#####..###### ###......##..## # ######.##.ii.#. #...#..# ###.####...## #iiG.# #..###ii!ii%&3ii'.ii/iie # #.....##......)...# #.##..###.###### ..).###...)....### #.# #iiU..####.# #.##.##.# # #>.##.#.##.# #.##.#.##.# #.#..>.#.##.#####.#.### ####.#####.##... ##...)..#####..###### ###......##..## #ii ######.##.#. #.........#.. ii###.####... #.# #..iiNiiv&4iiii|ii= # #.....  ##......)... ##..##..###.iiYu.).......###...)....### #.# ##..####.#  #.##.##.#  #>.##.#.##.#  #.##.#.##.# ii #.#..>.#.##.#### iiw ##.#.iiʿh ####.#####.##...iiB ##...)..#####.. ###......##..## # ######.##.ii;# #..#ii8 ###.####... #.# #..iibiiGii&5iiiiSiiI: # #..... ##ii:r.)#...##.###..).......###...)....### #.##...####.# #.##.##.#ii;* #>.##.#.##.# #.##.#.##.# #ii;D.#...#.##.####ii9;= ##iiO;0.#.iif;e ####.#####.##ii|; ##...)..#####.. ###......##..#ii;"#ii;y ######.##. #..#ii;a #.#### #ii;D.# #..ii\CiiAK&6iiQiiSc _There is a stone staircase leading down here.ii*ii/7ii>iiEiiS711 7 _iiZiij ##. #.. ... .. #. #.##  #..# 2 #@#ii;l #.# #.# #.#.##.##.#..# ii qiiii0$8 (1.8iioii ii ii_You climb downwards. iiMS_There is a stone staircase leading up here.ii Iiia ii ii 26 _ii ii ii ii ii ii ii ,ii7 ii ii ,ii& ii ii ,iif ii iiR ,ii ii) ii ,iib iiO ii ,ii ii ii Bii# iis ,ii! nii$# ii~$ ii$ iia% iij' ii( ,ii`) ii=+ ii, ,ii, ii/. ii0 Bii1 ii 3 ,ii3 iir5 ii#7 ,ii7 ii#9 ii: ,iic; ii< ii;> ,ii> ii@ ii B iiTB iiB iiD iiF ,iiF ii?H iiI ,ii%J iiK iiL ii&M iiM ii.O ii`P iiP ii"Q iiR ii/T iiT iiT iiV iiW ,iiX iiZ ii]\ ,ii\ iiz^ iib XiiMc iic iid iile iif ,iiUg iiAh iii ii1j iiwj iiXl iim iim iiin iio iiXq ,iiq iiLs iit ,iiu iiv iiw ,iix iiz ii{ ,iiL| ii} ii ,ii ii^ ii ,ii ii ii Bii ii ,ii iil ii ,ii iiy ii ,ii iih ii ,ii ,ii# ,ii ii iio ,ii ii iiڜ ,iiY iin iiȟ ii ii ii} ii ,ii ii1 iim Xii ,ii} iiϪ ii) ,iiɬ ii ii ii; ii ii ii ,ii ii ii ii iiC ii ii¸ ,ii= ii ii ii iiD iiֽ ii* ,ii iiM ii #.# #.# #.# ##########.# #..........# #.########## #.#########.#>......@.#75.8 (58.0)##########ii" K ii ii ,6.8 (59ii ii ; _Found a stone staircase leading down.iiN Iii' iiY iiG Xii ii ii ii iiE iis ii] ii ii1 ii ii> ii ,ii ii iib ,ii ii iil ,ii ii R  There is a stone staircase leading down here.iig ii  _ii ii ii ,ii iib ii. ,ii iiX ii) ,ii ii ii6 ##.# #... #..# #######..# #.....# #..# #.#####.###..# #.###......###########.#...........>........########@#############87.8 (11....[...# ii .#########ii! ii( ,8.8 (12ii- ii0 ) _Found a scale mail.ii3iiiiUii,ii,iiUiiiiiiZii,iiiiٟiiiiޡiiĢiiii,iiii6ii٫iiiiiikiik,ii(iiӲii,iihiiii,iiiiii,iiii9iiiiWiiJiiBiiii-iiii9ii,iiiiaiiiiBiiiiiiviiiiiiii,iiiisii,iiPiiiiI,iiiiiif,iiiiii.,iiiinii,ii"iiii,iiuiiiiBiiyiidiiiiii ii],iiii%ii,ii iiz ii ,ii ii* ii ii< ii( iiF ii ,ii ii iio ,iiV iiQ iii ,ii. ii ii ,ii  ii!! ii" ,ii# ii$ ii44 . #.# # #.#. # ##... # ......  #....#.#  #...>!.##  #@.# 1021.8 (33.0) #..# #..##.#############..#.............##..##.###.#.####.#ii 5 U#..######.#.# #.# #.........#.# #.# ##.########.####.. #.......##....... ii: iiB ,2.8 (34iiE ii H ; _Found a stone staircase leading down.iizDiiEiirEiiGiiIiiJiiM,ii O,ii5PiiS=11 iiTiiVs _c - 2 lumpy white potions (gained 1)iiXiiX;26 iifYiiz\R  There is a stone staircase leading down here.ii]ii^ _iib_ii`iib,iihciibeiifiifii`giihiiiii'jiijiikii!miiJmiimiioiiGqiiqiiqiiDsiit,iiAuiiviiw,iigxiiyii{,iir|ii}ii- #<. ##. ##....... ........ #.#.##.# #.#.##.# #.###....#.# #..........#..#.#35.8 (13...>..############.##..# ii݊...........##..##############..##.###### #..#......... #..##.###. #..######.#.# #.........#.#iiii,6.8 (14iiaiiB; _Found an escape hatch in the ceiling.iiI3iiYJiiKiiMii:NiiSniiUTiiU,iiSViiWiic#. .... ..#. #<..##.#B ##......... ........#. #.#.##.# #. #.#.##.# #.###....#.##.@........######....#.# #...>..##Shock ##########.##..# ...........##..##############..##.#### B   giant cockroach (asleep) #..#...... #..##.###. #..######.iio19.8 (3.0)iit,40.8 (4iiyii{b _A giant cockroach comes into view.iiML ***ii#N**B    The zap hits the giant cockroach.iiii.....iil]5----11 =ii=1.8 (1Shockiiiij _The giant cockroach is moderately wounded.ii!ii)4ii=/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii$iiii9ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii Iii ii ii iifn26 _ii-iiB...-2.ShockB   giant cockroachii58-ii iif _A giant cockroach is nearby!iijF  The zap hits the giant cockroach.ii%****ii78....ii>4--------11 83=3ShockiiAii7S _You kill the giant cockroach!iiiiiiii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii$iiHii ii` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii\*ii*ii*ii-iih-B26 _iiT1ii1ii3iij3:----ii 4iiP5ii5ii5ii+7ii_7ii7ii^9P5====ii9ii9ii\;,ii;ii=,ii=ii>,iii?ii@ii@<====iiuAii7C,iiCiiDii(EiiEii G,iiGiiHii IiirIiiJ,ii=KiiMiisMG6====iiMii2P4 _Magic restored.iiQiiQiiRiiSiiTiiTiiHUiiWiiGXiiXiiXiiYii[iiq[<====ii\ii&]ii^ii^ii8_ii`iiaiiHbii ciidiie,ii)fii]giih,ii8iii ii ii iio ii ,ii ii ii ii* ii ii 86====ii iip ii ====iik Xiif ii ii ii ii,iiii:iiiiii1iiTii######## #....[.. #@# -111.8 (36.0).######.######## ................ #######.######.. ########.######.................########..#.###.####..#.###.............ii!iib%F-2.8 (37ii9(ii)# _Found a robe.iiU IiiX iiZ iiM[ ii_ ,ii` ,iia iiDe iig iih ii i ii%k iim ,iin iip iis ,iit iiQ{ <  You see here a +0 robe.ii| ii!}  _ii~ ii8 iiX ,ii׃ iib iiɇ ,ii ii{ ii ,iil ,ii} ,ii ii+ ii ,iik ii$ iiƣ ii0 ii iiZ ii ii iiK ii( ii ,iiӱ ii iiܵ ,ii߶ iiո ii ,iiֻ ii ii ii/ ii ii ii ~.l #.#  ##.## Shock #...#ii]  #...# #...# l   frilled lizard (asleep) ##.########ii _#....[.....#ii  29.8 (1  A frilled lizard comes into view.ii wl.lii 5=30.8 (18ii ii 8 _The frilled lizard hisses angrily.ii  ########.  #...l....  iib #@# #.# ##.## #...# #...# #...# ##.##ii O #.# #....[.....#ii 3  ########.  #...l....  #@# #.# ii3 ##.## #...# #...# #...# ##.## #.# #....[.....ii;9 ii&; ii{? iiA e _A frilled lizard is nearby!ii E  The zap hits the frilled lizard.ii I*****ii<*.....ii.B 5----11 51.0)Shock _You kill the frilled lizard!iiLFiiGm _Your Conjurations skill increases to level 2!iiW4iivii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii~iiiiOii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iip3iisiiuii-26 _----6====ii;R====iiiiBii5iiziiii١iiFiiiiߴV #########)#......@..##-#.######..#.#.# ..#Shock##.## ..##...# ...#...# .###r   rat (asleep)#...# r ##.## .# ##########.#ii]x 465.0)  A rat comes into view.ii0F-7.8 (16iiii% _Found a dagger.iibD *****r  *The zap hits the rat.  The rat is severely wounded.iiziiB....r .iiMq5----11 ==8.0) iiii- _The rat squeaks loudly.iib:  The zap hits the rat.iio*****###iiRC.....iiRiiXAkhort the GustyTenguHealth: 15/15 ========================Magic: 4/6================--------AC: 2Str: 8iiXEV: 11Int: 15#######SH: 0Dex: 14########......)XL:  2 Next: 100% Place: Dungeon:2#......@..#iiY# Noise: =--------  Time: 1149.8 (1.0)#.######..#. -) Nothing wielded#.# ..#iikYCast: Shock##.## ..##...# ...#...# .####...# .###.## .# ##########.#A rat comes into view. iiY_Found a dagger.  The zap hits the rat.  The rat is severely wounded. iiYJ_The rat squeaks loudly.  The zap hits the rat.iim[ - _You kill the rat!You have reached level 3!ii$d/  --more--iiY  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? iiI9/197-------73 0% ShockiiJiiGS _You feel clever. x2iiS ii iiT ii ii| 26 _ii. ii ,iiR ii? ---ii ,iiV ii ii ii^ ii f5====iiŪ ii% ii[ ii iiS ii ii ii ii ii ii% R====ii iip ,ii iiD iiy ii iiR ii{ ii< ii׻ ,ii ii ,ii iiX M6===ii iiA ii ii ii ii ii ii ii ii ii ii: ii~ 4===ii* ii ,iie ii ,ii ii ii ii ii8 iit ii iiH iiq ii! ii ii ii G7====ii ii ii ii5 ii iiI ii ,iiF ii iic ii iip iiK ii iiD <====ii ii Bii ii4 ii ii ii ii ii XiiV ,iiV ii. iiJ ,ii iix ii ii ii ii ii+ iiV ii ii ii ii ii iit iiC ,ii ii ii ,ii2 ii[ ii iiB ii ii ii ,iiB iiT ii iiB ii ii ii iiR ii ii ii ii iio ii ii ,ii{ ii ii/! iia! ii! iit# ii!% ,ii& ii' ii) ,ii* ii, ii. iil. ii@/ ii1 ii4 ,ii=6 ii:8 ii9 ,ii: ii; ii= ,ii> iikA iiB ,iivC iiwF iiG ,ii>H iiI ii K ,iiK iiM iiN ,iigO iiP ii R ,ii|R iiU ii&V ,iiV ii=X iinY ,ii-Z ii[ ii\ ,ii] ii^ iiG` ,ii` iiTb iiCc ,iic iimg iih iih ii^i iij iik ,iil iim iin iio iio iip iiq iiq ii>r iiZs iint ,iit iiu iiLw ,iiw iix iiy ,iioz ii{ ii| ,ii| ii~ ii~ ,iih ii ii7 iiu ii ii ii ,ii ii܄ ii ,iie ii iif ii iiڈ ii܉ iiÊ ,ii ii ii iiˍ ii iil ii; ,ii ii iiV #...# ....## #....## #.....## .......########## ................# .....##########.# ....## ##.## ###.# #..@#  -230.8 (81.0) iiʛ # #.# #.###.#  # #.# #. ... # #.# # >#.# # #.# ##.# ###.# .##.#.# .##.# ##.## .##.ii I###### #...ii ii F-1.8 (82iiP ii5 9 _Found an escape hatch in the floor.ii6 Iii ii ,iix Xii ii܇ ,ii! iiЈ ii ii ,ii ii: ii iiH ,ii ii ,ii ii’ P  There is an escape hatch in the floor here.iiG 5 _ii ii ii– ,ii8 ii ii ,ii ii ii ,ii# iiڟ iiɠ ii iiC ii ii ,iiL iiN iii ,iiߦ iiF iio ,iiǩ iiJ P  There is an escape hatch in the floor here.ii ii  _ii ii ii Bii ii ,ii ii ii Bii" iiϺ ,ii ii] ii ,ii| ii ii# iig ii iif ii ,ii, ii ii1 ,iiu ii ii8 ii} ii ii ii6 ,ii ii ii{ ,ii ii ii  ##...###.#  #.###.###hh#.#  #.# #...#.##.#  #.###>#.#h##.# ii  ##...##.# .##.#  ######.# .##.# #.# .##.# ##.#######.##.#ii* ### #........@.##.# .....# #..######### ##########.# #iiQ ###.# #..# #..........#Shockii  #.# #..# #.########## #.###..# #.##......###########.#hhh 3 jackals (asleep) .............>........# #########.############# ii r ....[...#ii 57.8 (268.8 (27 _3 jackals come into view.ii  ##...###.#  #.###.### hh #.#  #.# #...# .# #.#  #.###>#.# h# #.#  ##...##.# .# #.#  .# .# #.#  #.# .# #.#  ##.#######.# #.#  #........@.# #.#  #..#########   #..# ii # #.# #..#  #  #.#  >   ....[...#ii2n  ##...###.#  #.###.### hh #.#  #.# #...# .# #.#  #.###>#.# h# #.#  ##...##.# .# #.#  .# .# #.#  #.# .# #.#  ##.#######.# #.#  #........@.# #.#  #..#########  iin k #..#   #.# #..#    >  ....[iiu iiz iia ii d _There are monsters nearby!ii\E  ##...###.#  Akhort the Gusty  #.###.### hh #.#  Tengu  #.# #...# .# #.#  Health: 19/19 ========================  #.###>#.# h# #.#  Magic: 6/7====================----  ##...##.# *# #.#  AC: 2Str: 8  ######.# *# #.#  EV: 26 Int: 17 #.# *# #.#  SH: 0ii9F Dex: 14 ##.#######*# #.#  XL:  3 Next:  0% Place: Dungeon:2 ###### #........@.# #.#  Noise: ---------  Time: 1258.8 (0.0) .....# #..######### ##########.#  -) Nothing wielded ####.# #..# #..........#  Cast: Shock # #.# #..# #.########## # #.###..# #.# ####......###########.#  hhh 3 jackals (asleep) .............>........# #########.#############  ....[...# iiF _3 jackals come into view. _There are monsters nearby!Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)ii*[ *hiiwQh*Aim: a jackal (asleep, 100% to hit)ii[ 5hhii3Bi ##...###.#  Akhort the Gusty  #.###.### hh #.#  Tengu  #.# #...# .# #.#  Health: 19/19 ========================  #.###>#.# h# #.#  Magic: 6/7====================----  ##...##.# .# #.#  AC: 2Str: 8  ######.# .# #.#  EV: 26 Int: 17ii, #.# .# #.#  SH: 0Dex: 14 ##.#######.# #.#  XL:  3 Next:  0% Place: Dungeon:2 ###### #........@.# #.#  Noise: ---------  Time: 1258.8 (0.0) .....# #..######### ##########.#  -) Nothing wielded ####.# #..# #..........#  Cast: Shock # #.# #..# #.########## # #.###..# #.# ####......###########.#  hhh 3 jackals (asleep) .............>........# #########.#############  ....[...#Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The zap hits the jackal.  The jackal is lightly wounded.  The jackal barks!  The zap hits the jackal.ii_ ##...###.#  #.###.### h* #.#  #.# #...# *# #.#  #.###>#.# *# #.# ii{o ##...##.# *# #.#  .# *# #.#  #.# *# #.#  *# #.#   #.#     #..#   #.# #..#   hh 2 jackals (1 asleep)> ii K ....[iiAim: a jackal (asleep, 100% to hit)  The zap hits the jackal.jackal is lightly wounded.barks!zap hits the jackal.  You kill the jackal!iiii..h.h...hwandering)iiN11 4===9.8 (1 _iiǥii.ii. ##...###.#  Akhort the Gusty  #.###.### .. #.#  Tengu  #.# #...# h# #.#  Health: 19/19 ========================  #.###>#.# .# #.#  Magic: 5/7=================-------  ##...##.# h# #.#  AC: 2Str: 8  ######.# *# #.#  EV: 11Int: 17 #.# *# #.#  SH: 0iiz/Dex: 14 ##.#######*# #.#  XL:  3 Next:  4% Place: Dungeon:2 ###### #........@.# #.#  Noise: ===------  Time: 1259.8 (0.0) .....# #..######### ##########.#  -) Nothing wielded ####.# #..# #..........#  Cast: Shock # #.# #..# #.########## # #.###..# #.# ii/####......###########.#  hh 2 jackals (1 wandering) .............>........# ii0#########.#############  ....[...#The zap hits the jackal. _You kill the jackal!Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (lightly wounded, 60% to hit)iil[ *hii`7h*iiaahAim: a jackal (wandering, hasn't noticed you, 60% to hit)iipG ##...###.# Akhort the Gusty#.###.###.*#.# Tengu#.# #...#*##.# Health: 19/19 ========================#.###>#.#*##.# Magic: 5/7ii8g=================-------##...##.#*##.# AC: 2Str: 8######.#*##.# EV: 11Int: 17#.#*##.# SH: 0Dex: 14##.#######*##.# XL:  3 Next:  4% Place: Dungeon:2 ###### #........@.#ii#.# Noise: ===------  Time: 1259.8 (0.0) .....# #..######### ##########.# -) Nothing wielded ####.# #..##..........# Cast: Shock # #.# #..#ii}#.########## # #.###..##.# ####......###########.#hh 2 jackals .............>........# #########.#############....[...#Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 60% to hit)  The zap hits the jackal.  The jackal is moderately wounded.The zap hits the jackal.  The jackal is severely wounded.iiHiAim: a jackal (wandering, hasn't noticed you, 60% to hit)  The zap hits the jackal.  The jackal is moderately wounded.The zap hits the jackal.  The jackal is severely wounded.The jackal barks!iiH,iijJ5  You hear a bark!iiJiiKiieR.h.h.h.h 3 jackalsiiT4-60.8 (1iiZii[Y _A jackal comes into view.ii ##...###.#  Akhort the Gusty  #.###.### .. #.#  Tengu  #.# #...# h# #.#  Health: 19/19 ========================  #.###>#.# .# #.#  Magic: 4/7=============-----------  ##...##.# h# #.#  AC: 2Str: 8  ######.# *# #.#  EV: 11Int: 17 #.# h# #.#  SH: 0Dex: 14 ##.#######*# #.#  XL:  3 Next:  4% Place: Dungeon:2 ###### #........@.# #.#  Noise: ==-------  Time: 1260.8 (0.0) .....# #..######### ##########.#  -) Nothing wielded ####.# #..# iiFm #..........#  Cast: Shock # #.# #..# #.########## # #.###..# #.# ####......###########.#  hhh 3 jackals .............>........# #########.#############  ....[...#You hear a bark! _A jackal comes into view.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit)ii[ *hiiiihii1*iiIAim: a jackal (60% to hit)ii5 D ##...###.#  Akhort the Gusty  #.###.### .. #.#  Tengu  #.# #...# h# #.#  Health: 19/19 ========================  #.###>#.# .# #.#  Magic: 4/7=============-----------  ##...##.# h# #.#  AC: 2ii6 vStr: 8  ######.# .# #.#  EV: 11Int: 17 #.# h# #.#  SH: 0Dex: 14 ##.#######.# #.#  XL:  3 Next:  4% Place: Dungeon:2 ###### #........@.# #.#  Noise: ==-------  Time: 1260.8 (0.0) .....# #..######### ##########.#  -) Nothing wielded ii)7 ,####.# #..# #..........#  Cast: Shock # #.# #..# #.########## # #.###..# #.# ####......###########.#  hhh 3 jackals .............>........# #########.#############  ....[...#Aiming: Shock (safe; 4% risk of failure)  iiw7 0Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (60% to hit)  The zap misses the jackal. The zap hits the jackal.  You kill the jackal!ii7 ii?  ##...###.# ii? X #.###.### .* #.#  #.# #...# *# #.#  #.###>#.# *# #.# ii0@ v ##...##.# *# #.#  .# *# #.# iiW@  #.# *# #.# ii@ ~ *# #.# ii@ O  #.#   ii@ >  #..# ii@ m  #.# #..# ii;A H    2iieA C>iiA S  ....[  iiA Shift-Dir - straight line  Aim: a jackal (60% to hit)  ii B The zap misses the jackal. The zap hits the jackal.  You kill the jackal!  The jackal is severely wounded.iio ,ii" *..ii ch†..hii B8-1.8 (1 _ii ii= iim ##...###.#  Akhort the Gusty  #.###.### .. #.#  Tengu  #.# #...# .# #.#  Health: 19/19 ========================  #.###>#.# h# #.#  Magic: 3/7==========--------------  ##...##.# *# #.#  AC: 2Str: 8  ######.# *# #.#  EV: 11Int: 17 ii,#.# *# #.#  SH: 0Dex: 14 ##.#######h# #.#  XL:  3 Next:  8% Place: Dungeon:2 ###### #........@.# #.#  Noise: =--------  Time: 1261.8 (0.0) .....# #..######### ##########.#  -) Nothing wielded ####.# #..# #..........#  Cast: Shock # #.# #..# #.########## # #.###..# #.# ####......###########.#  hh 2 jackals .............>........# #########.############# ii ....[...#The zap hits the jackal. _The jackal is severely wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit)ii Z ##...###.#  Akhort the Gusty  #.###.### .. #.#  Tengu  #.# #...# .# #.#  Health: 19/19 ========================  #.###>#.# h# #.#  Magic: 3/7==========--------------  ##...##.# †# #.#  AC: 2ii Str: 8  ######.# .# #.#  EV: 11Int: 17 #.# .# #.#  SH: 0Dex: 14 ##.#######h# #.#  XL:  3 Next:  8% Place: Dungeon:2 ###### #........@.# #.#  Noise: =--------  Time: 1261.8 (0.0) .....# #..######### ##########.#  -) Nothing wielded ####.# #..# #..........#  Cast: Shock # #.# #..# #.########## # #.###..# #.# ####......###########.#  hh 2 jackals .............>........# #########.#############  ....[...#Aiming: Shock (safe; 4% risk of failure)  ii 1Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit)  The zap hits the jackal.  You kill the jackal!iiI ii  ##...###.#  #.###.### .. #.#  #.# #...# .# #.# iiK  #.###>#.# *# #.#  ##...##.# *# #.#  .# *# #.#  #.# *# #.#  ii b*# #.#   #.#     #..#   #.# #..# ii/   h   jackal>ii r  ....[ii Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (severely wounded, 60% to hit)  The zap hits the jackal.  You kill the jackal!  The zap misses the jackal.ii ii `.†h..iiA ;122.8 (1 _ii ii ii:m ##...###.#  Akhort the Gusty iin #.###.### .. #.#  Tengu iidq #.# #...# .# #.#  Health: 19/19 ======================== iiRs #.###>#.# .# #.#  Magic: 2/7iitM======------------------ iiWu ##...##.# †# #.#  AC: 2Str: 8 iiv ######.# h# #.#  EV: 11iiv-Int: 17ii`w iiw#.# *# #.#  SH: 0iix-Dex: 14iiy iiy##.#######*# #.#  XL:  3 Next: 12% Place: Dungeon:2 ii{####### #........@.# #.#  Noise: =--------  Time: 1262.8 (0.0) ii{.....# #..######### ##########.#  -) Nothing wielded ii|v####.# #..# #..........#  Cast: Shock ii}1# #.# #..# #.########## iiy~'# #.###..# #.# ii####......###########.#  h   jackal ii'.............>........# ii'#########.############# iiB ....[...#ii$You kill the jackal! iiB_The zap misses the jackal.ii}Aiming: Shock (safe; 4% risk of failure)  ii6aPress: ? - help, Q - select actioniił Shift-Dir - straight lineiiUsAim: a jackal (severely wounded, 60% to hit)ii ##...###.#  Akhort the Gusty  #.###.### .. #.#  Tengu ii #.# #...# .# #.#  Health: 19/19 ========================  #.###>#.# .# #.#  Magic: 2/7======------------------  ##...##.# †# #.#  AC: 2Str: 8  ######.# h# #.#  EV: 11Int: 17 #.# .# #.#  SH: 0Dex: 14ii+ ##.#######.# #.#  XL:  3 Next: 12% Place: Dungeon:2 ###### #........@.# #.#  Noise: =--------  Time: 1262.8 (0.0) iiGu.....# #..######### ##########.#  -) Nothing wielded ####.# #..# #..........#  Cast: Shock # #.# #..# #.########## # #.###..# #.# iiz####......###########.#  h   jackal .............>........# #########.#############  ....[...#Aiming: Shock (safe; 4% risk of failure)  ii GPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit)  The zap hits the jackal.  You kill the jackal!ii7 ##...###.#  #.###.### .. #.#  #.# #...# .# #.# ii  #.###>#.# *# #.#  ##...##.# *# #.#  .# *# #.#  #.# *# #.#  ii*# #.#   #.#   ii  #..#   #.# #..# iiDP  >iilQ  ....[ii!iio Q.†.ii5p ..iiv 363.8 (1iiw 9Shock _ii} iim~ iiiiȵiiliiX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiQ> ii> ii-? iiDA iiA B26 _iiE niiF ,iiG ,iiH iiI 93iiOJ 3====iiJ iiAL ,iiL iiN ,iiO iigS ====iiT ,ii6U iiV ,ii1W iiX ,iiY iiZ ,ii9[ ii\ ii\ ii] ii^ ii^ O4===ii_ iia iiha iia iic ,ii|d iie iiNf iif ii=h iih ;===ii(i iij ii#k iik iil iim iim ii#o ,iip ii q iiyq iiq ii5s iixs iit ii9u iiu P5====iiu iiZw ,iiw iiy iiLy iiy ii{ ,ii{ ii&} ii} <====ii} ii5 ,ii iiC ,ii ii@ ,ii iiF ,ii ii ii iiJ ii ii M6===ii ii iiC ii iil ,iiӏ ii ii ii> ii ii ;===iiS ii4 Biiӗ ii ii ii ,ii ii iiG ii} iiܝ ,ii iiJ d7====iiy ii] ii ,ii ii ii ,ii ii Xii iiC ii} 5====iiĭ ii XiiH b  You see here a jackal corpse.ii1 ii 5 _ii\ ii ,iiH ii iig ,ii iib ii" ,ii ii ii iiŸ ii ii ii' ,iim ii> iiY ,ii) ii ii ii ii| ii ii ,iiF iit ii ii ii ii iiK ,ii nii ii ,ii ii ii^ ,ii iiS nii Bii ii ,ii ii ii ,ii ii ii ,iir ii# ii ,ii- iij ii ii iiT ,ii ii ii ,iiB ii ii BiiZ iic ,ii ii iiv ,ii ii ii ,iii ii ii ,ii~ ii ii ii ii( ii P  There is a stone staircase leading up here.ii ii  _ii ii ii ,ii ii ii ii iiW ii! iic# ,ii $ ii% ii&' ,ii' ii) ii* ,ii+ ii- ii. ,ii/ ii1 ii2 ,iiC3 iio4 ii5 ,iiA6 iir8 ii8 ii9 ii9 ii: ii'< ,ii< ii= ii ? ,ii? ii"A ii9B ii/C ,iiD ii E ii[E iiE iiG ii=H iiH iiH iiJ iiK iiEL iiL iiN ii.O iifO iiO iiP iiQ iiR iiaR iiwS iiT ,iiJU iiV iiW ,iinX ii%Z ii[ ,iiS\ iiP^ ii_ iiH` iiFa ii0c ii iii ii ii# ii< iiQ ii ii ii ii8 ii ii- ii. ii ii ii? ii, ii ii ii# iin iiW ii ii ii ii iiV ii ii ii ii iiZ iiL ii ii ii@ii4iiViiiiiiii3,iiiiiit ii ii2 ii ii ii ii iiiifiiiiiiHiiKiiii(iiiiiiii;ii.ii8iiiiiiiiiiiiiLiiii,iiii$!ii6#,ii2$ii%ii\'ii'ii(ii ,iiW-ii-ii.ii0iin1ii1iiv2iiU4ii5ii?6ii 7ii8ii:iiQ:ii:ii<ii=ii>ii>ii`@iiXBiiBiieCiiUEiiMFiiFiiGiifHiiIiiJiiJii#LiiGM,ii)NiiOii6QiiQii@RiiSiiU,iiViiWiiX,iiYiiCZii([iio[ii\iiu]ii_iiW_ii`iiwaiiSc,ii?diieii:giigii;hiiiiipk,iiOliimiiSoiioiigpiiqii_siisiijtii viiwii#xiixii~>  You see here a +0 dagger.iiՀiib ii_iiiiلiiφ,iiiiiiIiiiiDiiRii˓ii iiԔiiiiaiiiiaiiiiiiiiϟii>  You see here a +0 dagger.ii@ii _iioii=iiëiiiiʬiiii],iiSiiHii9,iiii8iiiiBiiiiiiiihiimiia,iiiiiiiiiiiiiiiiiiIii6ii4iiiiBiiii,iiii(ii,iiiiiiii:iiiiii,iiiiii[,iifiiiiiiiiiiliiiiiiiiiiiiiiii^iiiiiiiiHiiii-iiii iid ii iiR ii ii[,ii+ii:ii,iiii'<  You see here a +0 robe.ii&5 _iiiimii,iiiicii ,ii!ii"iix$ii$iio%ii&iiK(,ii7)ii*ii,,ii.ii/iiW2,ii3ii5ii.7,ii8ii9ii:,iiT;ii<ii=,iiD>iib?ii@iiAiiZAiiiiu,iiiijii,iiSiiii,iiZ iit ii ,ii ii ii,iiRiiO>piiLPiiP\ ...  ..#  ..#  ### ..# ### ... ..#### #.. #####.### ..... #.# ...$....####..# #.# #@......##.#-ii]| #..:###.#### #... #..:b #.# #...Shock #.... #.# #... #.### #.# ##.# #. #####.###########.# b   bat (asleep) # #.....##....[.....# #..########.# #.######.########.#iic2497.8 (234.0)iide  A bat comes into view.ii:mXbbii}p4=85iiwiityT _The bat completely misses you.iid:  The zap hits the bat.iiYj*.**:**iiJ..:.:†.ii86/8------11 89.8 (1.0)Shockiiii` ii9_You kill the bat!iiiigii@ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii% Iii4( ii( B26 _iis- Bii. ii0 ,ii2 ii4 ii`5 <------ii 8 iib: ii: iiQ< ii*? ,ii=A ii~C iiC iiYE iiG ii H F7===iiFI iiK ,iiL ii3O ,iiP iiR ,iiT ii?V iiV ;===iiX iiZ ,ii[ ii-^ ,ii_ iia ,ii|c iih ,iij ii@l M8===iil ii'n iio iiq ,ii6s ii  ...#. ..##. ..####. ..### ... ..#### #.#####.### ..... #. ...$....####..# #. ##.#.......##.#..@###.#### #..-ii܄ :†# #.# #. #....# #.# #. #.#### #.# ## #. #####.###########. # #.....##....[..... #.######.########. #.######.#. #.................You pick up a book of Frost and begin reading...iiҋ 15178.0)ii [11 -8.8 (19iiH ii _ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.ii3iiiiiiii ;26 ii$iiq?  #. ..#   #.# ..#  ###.# ..##   ...# ..####  #####.### ..... #   ...$....####..# #   ##.#.......##  ..###.####  †# #.# #   #....# #.# #   #.#### #.# ##   #. #####.###########   # #.....##....[...   #.######.########   #.######.#   #...............   ########.######You pick up a book of Touch and begin readinii<@g...9.0)===11 20.8 (2iiBq  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.iiiiFiiii7iiXii;26 iim,ii,iiii/iiiiiiViitiiuiiiiiiCii'11 iiii$ iiZ(_You now have 53 gold pieces (gained 8).iiQ26 ii^iiii ,iiii%iiMiiiiiiiiviiii}iiii!iiii  .B.#  #..#   #..# #..##  #...   #.. #.# ...  #@# ..# iiY #.# ..# ..#######.# ..# Shock..........# ..#### #.#######.### ..... ##...........####..# # B   giant cockroach (asleep)#########.#.......# ##...###.#### #.ii#...†# #.# #.ii032.8 (12.0)ii,3.8 (13ii iic b _A giant cockroach comes into view.ii, F  The zap hits the giant cockroach.ii1 *******ii ^†......ii% 7---11 22=4.0)Shockii ii9 S _You kill the giant cockroach!iiDjiiniisiit _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii6ii:ii>ii@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiīiiiiϵii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii}3iis~iiiid26 _iiN,iiʅiiΆiiY9---iiii*,iiiiiivii͋ii,iiiiiiM8===ii$ii4ii,iiiiii,iiiiiiiiNii~iiaiiiiię;===iiIiiOiiiiH,ii4iiĞiiii5iiii,iiiiʡii      #####.#<########....... .......@.# -495.0)#######..# ii/T #..#   #..## #...# #..## #.## ... #.# ..#ii_y #.# ..#iiiiG-50.8 (16iiii4 _Found a stone staircase leading up. _You see here a giant cockroach corpse.ii3iiii ii iiP _ii$iiriiiiaii,iiiiiiR,iiii@ii,iiSiiii,iiii ii",ii"ii&$ii%,ii%ii@'ii(,ii.)ii<+iis,ii,ii-ii.ii0,ii0ii2iiA3ii3ii3ii5ii6,ii7ii9ii:,ii);ii<ii<,ii^=iiK?iih@,iiAiibBiiCiiCiiDii;Eii%FiiuFiiFiiHiiI,iiTJiiKiiL,iiMii7Oii[P,iiQii_Rii[S,iiSii2UiimV,iiVii5XiiY,iiZiiZii[iiH\ii\ii(^ii0_ii}_ii_iiaiib,iibiicii3e,iieiigiiih,iiiiikiiyliilii2miinii,p,iipiiqii5s,iitiiuii=v,iiviiyiiz,ii;{ii|ii}ii<~ii~ii$iiW,iiii~ii,iiWii0ii|,iiiiHiiBiiiiiiii^iiii#iiiiɓii|ii,ii4ii iiii@,iiYii,iijiik  You see here a giant cockroach corpse.iiii _ii:iiiiǣ,iidiiii,iiliiAiiz,ii$iiiiiiiiiiiiii iiiiii,ii"iifii,iiii?ii,iiiiڿii!,iiii.iiiiiiJiiiiiiCiiiiii$iiiiii;iio,iiiiii,iiiiii,iiiiiif,ii iiii,iiii[ii,ii0ii(ii6,iiiicii,iiiiiiZ,iiiiii,iiiipiiA,iiiibii,iiii\ii,iiiiii,iiiiii,ii|iiii/,iiiiii,ii| ii ii ,ii) ii ii-,iiii"ii[,iiiiii>,iiiiii,ii\iiiiii iizii;ii)ii,ii ii!,ii"ii$ii3%,ii%iiR'ii(,ii-)ii*ii+,iit,ii.BiiD/ii3ii4,ii45ii7ii8,iig9iid;ii=Bii#?ii@,ii.AiiCii]D,iiDiiEiiFii1G,iiHiiIiiJJ,iiKiiL,ii0MiiNiiO,iiyPiiQii Sii[SiiSiiTiifV,iiViiWiiX,iijYiiZii[,iim\ii]ii8_,ii_ii`ii[b,iibiiciiBd,iidiifiizg,ii0hiijiil,iiDniipiir,iitiiviix,ii3yiizii|ii$}ii}ii~ii,iiiiii ,iiii΄ii,iiAiieii,iiniiNjii,iiuii-ii  #..# #.# #.##..# #..  #..#######.# #.##..# ##.  #..........# #.##..######.  ##.#######.###............ #...........####..#######  #########.#.......# #  ##...###.#### #  ii+ #...†# #.##   #.@..# #.##   #.#### #.##  #. #####.##########Shock #. #.....##....[...  #. #.iixK######.#######  .g #.######.####### g   hobgoblin (asleep)  #. #...............  ii#. ########.######.   ########.######.ii62662.8 (112.0)ii,33ii-ii\ _A hobgoblin comes into view.ii8 *****g  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.ii:"ii(c...g.ii,d7---11 ===4ii- .0) ii[2ii4+ _The hobgoblin shouts!iiԅ *****The zap hits the hobgoblin.ii ii d..g..ii l6--------5ii ii a _The hobgoblin is heavily wounded.iiN !*ii: 0****iiW iiy^ ].g...ii` n5--------6iig iiUj S _The zap misses the hobgoblin.ii **** The zap hits the hobgoblin.iiiig Ng...iiwk4------7ii1ii=] _The hobgoblin is almost dead.ii) #..# #.#  #.. .#  ##. .# . .###............ ...####.. ##.#.......#  ##...#  #...†# #.#  #.@..# #.#  #g#### #.#  #.  #. [ #.  ..  #.  #. ii! #..# #.#  #.. .#  ##. .# . .###............ ...####.. ##.#.......#  ##...#  #...†# #.#  #.@..# #.#  #g#### #.#  #.  #. [ #.  ..  #.  #. ii.ii[ii` _A hobgoblin is nearby!ii7]@  The zap hits the hobgoblin.iipcw**ii B†.ii 3------78Shockii ii M _You kill the hobgoblin!iiz ii iiH ii" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii33ii4ii,6ii6B26 _iiQ;ii<ii<iiF=U4===ii=ii:?,ii?iiA,iiABiiC,iiDiiEQ===iiFii*H,iiHiiJ,iiJii1L,iiLiiBN,iiNiiRPiiPO5===iiQiiR,iiSii6U,iiUiivW,iigXiiYiiZ;===iilZii[,ii\ii],ii^ii`,ii-aiirb,iiciide6===iijeiif,iipgiih,iiqiiij,iikiixmQ===iiniio,iiUpiiqii2riiriiXvXiivii-wiixii3yiiyiig{ii{F7===iiU|ii}iiH~ii~ii,iivii,iiiiQ===iiKii,ii[ii,iifiiBiim,iiiixii M8===iiiiii,iiii.iiȜii6iiiie  You see here a hobgoblin corpse.iilii  _iiii@iiii;;===iiiiii,ii ii_ii,ii[iikii,iiSiiiiN,iiiiiiBiiMiic,iiiiMii/  #########.#.......#  ##...###.####  #...÷# #.#   #....# #.#   #†#### #.#   #.######.###  #.##.....##.. iiJ######.##.######. .....##.######.-719.8 (51.0) .#####.##.........  #.#.  #.#########.#  #............ #> #.#########.. # #.# #####  #.# #.....  #.###<ii`iiG-20.8 (52ii3iid; _Found a stone staircase leading down.iiyD ii#E 3iiF iiYH iiK niiqL iiM iiN ,ii?O ii:P iiRQ ,iiQ iiR ii_T ,iiT iiU iiV ii6W iiW ii:Z R  There is a stone staircase leading down here.iib ~ #.######.###.##.....##..#######.##.######.##.......##.######.##.#####.##.........#.# #.###.#.# #.#########.#.### #............>@.# #.###.6.8 (6.0)##.# #.# ##### .# #.# #......iic  §. #.###<. §§.#.#####.### _..#.......... §§########.###.#.## #.# #.#.iig -..iij +7.8 (7iiOn ii2p < _Found a faded altar of an unknown god.ii 9§ii$ ii i§_§ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii3iiOiiUiiiiP _ii,iiiiii>,iiiiii,iiiiiiG,iiii ii ,ii iiS  There is a faded altar of an unknown god here.ii`ii _iiiiii,ii0ii_ii,iiiiiiBiiiiiiiiLiiii') ##...# #.###<.. #§§..#.#####.###. #§§..#............. #...########.###.#. ##.## #.# #.#  #.# #.###... ii\(6 #.# #.......  #.# #####  #@# #.38.8 (11.0)  #.....<########## ######...... ii)b ###########ii7.b§.§iiv2,9.8 (12ii5iin89 _Found a stone staircase leading up.ii FIiiHiiJ,ii OXiiOii>QiiaRiiRiiSiicTiipV,iiWiiXiiY,iiZii\ii^,iik^iiWfP  There is a stone staircase leading up here.iigiihh _iihiikiim,ii niirXii8uiiv,iixii'yiiz,ii{iiYvii ii,iiޑii,ii*iiiii,iiiiiiiiiiiiSii֝,ii˞iiii,iiiiii,ii/iiii,iibii4ii,iiii6ii,iiii^ii[,ii-iiiiE,iiii+ii<,iiiikii3,iiiiii_,iiþiiiiF,iiiiiiU,iiiiiiv,iiiiiiN,iiiiiix,iiii4ii,iiiiii,iiiiOii,iiii ii,ii iiiid,iijii6ii,iiiiii,iifii ii ,iiX iiriiYBiiiiiiiiii|ii,iiiiiiziiiiTiid$Xii %iiZ&ii&ii'ii)iiH*ii*ii!+ii,ii.,ii.ii0ii<2,ii!3ii4ii86ii6ii6iiV8ii9ii:ii:ii-<ii=iib=ii=ii?iiT@ii@ii4Aii CiiqCiiCiiADiiEiiFiiGiiGiiUIiiJiijJiiJiiKii]MiiM,iiPiiQ,iiRiiYii[,ii\ii^ii_ii_iir`iibiid,iieiigiixiiiiiibjiismiim'11 iiniizM _You now have 69 gold pieces (gained 16).ii|ii"};26 ii*~ii~ii,iiiii܈ii1,iiiiiir,iiiiii,iiii՜iit,iiiiiiߣiiDiiiiii9iiii^iiuii,ii|iiOiiii>iiiiii,iibiiBiiB,iiiiiii,iiiiiie,ii2ii\ii,iiii=ii,iiiiii,iifiiiiiiIiiiiii,iiii+iin,iidiiiiv,iiiiuii| ,ii ii\ii,iiiiiiQiiiiNii5iiiiEiiii!ii",ii#ii(R  There is an escape hatch in the ceiling here.ii*ii"+ _ii+ii.ii[0,iiA1ii4ii6,ii48ii;ii=,ii&?iiAiiCiiDiiDEiiGiiI,ii!Kii4NiiO,ii6QiinTiiUViiViiWii[ii^Bii`iiqb,iiciieiif,iiigiiiiirkiikiiliioiioiicpiipiiriiMt,iitii/wiiYyBii{iiY|,ii|iiii,ii&iiii,ii}iiPii,iiiiii,iiZiiii,iiiiaiibiiiiiiiiV,iiiiiiiu,iiciiʭii0,ii*iiii,iiiinii0,iiii)iiŽ,iigiieiiiiiiOiiii,iiiiii-,iiiiii,iiJiiii,iiiiiiXiiii-iiiiW,iiii=ii,iiiiiiS,ii iiXii,iiEiiiiiiciiii$iiLiiii;iisiih,iiiiiiV,iiiiZiiii`iiiiii1,iiiiii,ii<iioiiviiiiii ## ###  ##ß###ß## ##..... ########## #ß. .........################..... ###.............@......##...##ß##877.8 (138.0) iiA###.#<#..################...##### ......#..# #⌠...⌠# # ###.###..# ##... ###......#######...##ß## ##............# #######........  ##.#####.####.# #....#ß........  .#.#####.####.# #.#####........  ##.##.........# #.# ##ß###ß## iihiiiiE _Done exploring.ii 3ii ii ii ii P _ii3 ,ii ii[ iiv iiѱ ii ii ii ,ii^ ii ii˷ ,ii ii iiۺ ,ii_ iiǼ ii ,ii ii iiA ,ii ii iim ii ii iig ii ,iih ii ii ,ii/ iiz ii" ,ii ii ii ,ii` ii ii ,iie ii= .................################ ####.#.####....................####.#####.#<#..################ #######.......#..# #⌠ ......†.###.###..# ii u######..###......###### # #..##............# ####### #..##.#####.####.# #....#ß #...#.#####@####.# #.###91.8 (14.0)ii H #..##.##.........# #.#  #.###.##....###..# #.#  ii; Z#.# #.##..### #..#####.# #.# #.##..# #........###iip ####.# #.##..# ##.######## .......# #.##..######.#..# ii ######.###............#.######..# .........####..########.# #..ii ii ii ii3iifiiiii,iiniiwii=Bii4iiO,iiŻiiiiii<iiiiii,iiiihiiiiiiiiiiii`iiii#..## ..... #..##.#####.####.# #....#ß..... #....####.# #.#####..... #..##.##.........# #.# ##ß### #.###.##....###..# #.# ## .# #.##..### #.# #.# #.##..# #.### #.# #.##..# ####......). ii..# #.##..#.........#9.8 (8.0) #.###............#.######..# ....####..########.# #..# #.#.......# ##.## #..###### ...###.#### #...# #........ ..÷# #.# #...# #.#######ii# #.# #...# #.# #.# ##.## #.# ######.###########.# #.#iiiiiiiic3iidiikii#miiqniiqiisiit,iitii#viiw,ii_xii^yiizii{ii{ii|ii~,ii5iiii,iiAiiii,iiiiii#iiii}iiՏiiiiOiiiiiic,iiiiii ,iiiiRii,iiSii<iiϡ,iibiiҫ #...# #.##..######.  ##.##............#.####  #...........####..####  #########.#.......# ##.##  ##...###.#### #...#  #...÷# #.# #...# #....# #.# #...#  #†#### #.# ##.##  ###########.# iiŬ913.8 (14.0) #.###....[.....#  #######.##.######.########.#  #.######.########.  #.#####.##.............  #.# #.#########.######...  #.# #.#########.######...#  #.### #....................## ii߭ #>..# #.#..#.###....##iiiiqiiii}, iiq- ii- ii>8 ii9 ii": ii~> ,ii? ii? ii@ iiB iiX   You see here a hobgoblin skeleton. _ii ii iid ,ii ii4 iiL ,ii ii ii Bii ii ii iiv ii4 iiQ ,ii ii ii ,ii iiX ii ,ii ii ii ,ii ii ii ii# iio ii M  #.######.###  #.##.....##.  #######.##.######.  #.......##.######.  #.##........  #.#########.  #.#########.  #.### #...........  #@..# #.#########.37.8 (2  ###.# #.# #####.ii W  #.###.# #.....  ##...#.# #.###<  #§§..#.#####.###  #.§..#...........   #..##.###.   ##.## #.# #.   #.# #.###. ii ,ii, c _There is a stone staircase leading down here.iiiiiiiikii B11 8.8 (1.0) _iiii         ###### iie #.....#.  ##........ 3 #.@.......  #K........  #.........  #......... #....<....ii #........S S   adder (asleep) ##........ K   kobold (asleep)   ##.......ii`ii/ <SSYou climb downwards.ii :9.5 (1.7Shockiiii _The adder hisses angrily.  Found a stone staircase leading up. _There is a stone staircase leading up here.ii@=  The zap hits the kobold.iiDT*****iiii)......S.iim7---9=400iiYiiJ _You kill the kobold!ii *******The zap hits the adder.iiViim.....S..iiްc6------1ii_ii3 _The adder is lightly wounded.ii T*******ii Yii_j...S...iiDie5------2iioii7rO _The zap misses the adder.iifO ******* The zap hits the adder.iiXiiWiik.S.....iik4------3iiKiiJ` _The adder is moderately wounded.ii=u  You miscast Shock.  You are very lightly contaminated with residual magic.ii6@S.ii3-------4Contam iiRii0 _Nothing appears to happen.ii ******* The zap hits the adder.ii4 S......  The adder is severely wounded.iih2------=5iiNii3= _The adder bites you but does no damage.ii;*******ii' ;S......ii' !1ii( <------6ii- ii90  ii0 _The zap misses the adder. The adder closely misses you. x2ii ;*******iiV ;S......iiC 5------0------7Shockii! iiZ d _The zap misses the adder. The adder bites you.iiMo iiDp ii8u iiw K _You are out of magic!iiiiiiiiK _You are out of magic!iiiiiiiiK _You are out of magic!ii s  You barely miss the adder. You peck the adder.ii 1.iiB \1===568ii ii> I _You kill the adder!iixr mM #######  ##.....#. ##. #.< iiEs Y#). #. #.#....<..... #...... # iiJ{ ii 6==----26 -9ii ii ii]M# ###.....#.##.#.<.#).#.#.#....<......#......#ii-ii6K-50iigiiK _Your magical contamination has completely faded away.ii & # # ##.....#... ##. #.<. #). #. #.ii C #....<...... #. ##. ##.ii]ii &1iiiiU ii@       ####### #   ##.....#...   ##ii.   #..   #).   #.   #..   #....<..   #..   ##..   ##..  iijiiD===2iiiiw _There is a stone staircase leading up, spattered with blood here.iiIiiϗ ==7=ii$iiwiiiipiia2===iiiiJ8==iiBii7,ii iiQ===iiiiK_ _You start resting.iiE,61.5 (9ii{9===2.5 (10.0)iiii" _HP restored.iiIii)iiiik,iiiiiib,iiiiii(h==3===iiii,ii@iiiihiiii7,iiii-ii4===ii ii,iiii|,iisiie,ii3ii,iikiik4===iiii,iiii,ii ii ,ii iiqii;===iiii,iiii,iiii,iiwiiO,iij iiE#e5===iiW$ii&,ii'ii*,ii+iiv-,iiS.iiO1Q===ii@2ii4iiM5ii5iik8,ii?9ii<,iic=iih@ii@iiKAiiEiigEH6===ii*Fii/IiiIii@JiiM,iiMiiP,ii7RiiTii>U4===ii#ViiX,iiYii\ii]ii]iia,iiaiid,iiVeiiIhiihM7===iiViiik,iiliio,iipii#s,iisiiviiv;===ii!xiizii {ii{iiI~,ii0iiʁ,iiii,iiiif_ _You start resting.iiY/2010.5 (48ii \8===1.5 (49ii~iiO% _Magic restored.iiEiiHI Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 7% 2b - SwiftnessAir9% 3  c - Kiss of DeathConjuration/Necromancy 12%1  d - FreezeIce19%1  e - Construct Spike LauncherForgecraft26% 2  f - AirstrikeAir28% 4g - HailstormConjuration/Ice34% 3  h - Confusing TouchHexes47% 3  i - Frozen RampartsiiIIce47% 3  j - Sigil of BindingHexes47% 3  k - Dispel UndeadNecromancy87% 4  l - Diamond SawbladesForgecraft100% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitii7 iiO ii 3 Akhort the Gusty  Tengu  Health: 19/19 ========================  ii ]Magic: 8/8========================  AC: 2Str: 8  ####### #EV: 26 Int: 17  ##.....#...SH: 0Dex: 14 iiL E ##..........XL:  3 Next: 56% Place: Dungeon:3  #.@.........ii Noise: ---------  Time: 2011.5 (0.0)  #)..........-) Nothing wielded ii  #...........Cast: Shock  #........... ii #....<......  #...........  ii ##..........  ##......... iiQ _Your magical contamination has completely faded away. _There is a stone staircase leading up, spattered with blood here. _You start resting. ii r_HP restored. _You start resting. _Magic restored.ii P  Okay, then.ii- ii* ii . _ii1Inventory: 7/52 slots Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - a scroll labelled CUCONE ROPLUM Potions (go to first with !)  b - a potion of magic  c - 2 lumpy white potions  e - a white potion  f - a bubbling blue potion  g - a ruby potioniiiiiiq~ Akhort the Gusty  iiD]Tengu  Health: 19/19 ========================  Magic: 8/8========================  AC: 2Str: 8  ####### #EV: 26 Int: 17  ii\##.....#...SH: 0Dex: 14  ##..........XL:  3 Next: 56% Place: Dungeon:3  #.@.........Noise: ---------  Time: 2011.5 (0.0)  #)..........-) Nothing wielded  #...........iiP^Cast: Shock  #...........  #....<......  #...........  ##.......... ii ##.........  _There is a stone staircase leading up, spattered with blood here. ii_You start resting. _HP restored. _You start resting. _Magic restored. _Okay, then.iiii$iiiiii+ii1 ii52 3ii3 ii6 : _ii9 ii: ii> ,ii&? ii@ iiaB ,ii8C iiD iiG ,ii:I ii L iiS  ####### #####  ##.....#.....#  ##.....w  iiT #.<....  #).... Shock #..... #.............. #....< w   dart slug (asleep) #...... ##...... ##.........iiL] +5.5 (4ii^ +6.5 (5iic iif \ _A dart slug comes into view.iiaU *******w    The zap hits the dart slug.iiAb.....w.ii}j7---11 =7.5 (1iiiid _The dart slug is moderately wounded.iij ******* The zap hits the dart slug.iikiiGsL....w..ii+tc6------8iizii|] _The dart slug is almost dead.ii۔ @  The zap hits the dart slug.iiT K*******iiY! N....†..ii5/ 5------649Shockii$5 ii8 M _You kill the dart slug!ii iiH ii; $ ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiiiCiiii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiH4iitNiicQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii3iiiilii̧X26 _ii ,iiii,iiiiO---iiii,iiiie6===iiOii,iiiiii#ii7iiz,iiii'Q===iiii,iiii,iiii,ii%iiv,iiii,iiiiiiMM7===ii[ii@,ii#ii,iigii,ii<ii\ii;===iiii4,ii_ii],iiuiie,ii5ii ,ii?iic8===iiiiJ ii ,ii_ iiii_,iiiiii>,iiii<iiiiY;===ii iiR$ii&iiB'ii'ii)ii9,,ii*-ii .ii0,ii0ii3ii|6ii6iiR7ii8ii*:ii:ii:;iiK=ii$@,ii@iiBiivE,ii6Fii/IiiL,iiLiiLNiiOiiPiiCPiiRii+T,iiSUii"WBiiWiiYiiZiiZiiZii[iiW],ii]iiA^ii_,ii_iip`iiaiiaiiaiibiize,iieiihiigjiij,iinliin,ii:oiioii r,iiriitiixXiix,ii{yii{ii{.............## #...........#####..###..#####....# ##.....#.... #####.#... ########.#.. .........# .# #######..###..#  ### - ### ....#Shock ....# .g#ii*M... ..##g   goblin (wandering) .##  .# # ii_069.5 (50.0)iirAg.ii:G-70.5 (51iiiiT~ _A goblin comes into view. It is wielding a +2 dagger of speed.iit^*******iiX_  The zap misses the goblin.iiuI  The goblin shouts! You hear a shout!ii*.g...g.K   koboldK# #.ii,7---11 ====1.5 (1.0) iiSii s _A kobold comes into view. It is wielding a +0 club.ii: ***** **The zap hits the goblin.iiiiԁm  The goblin is heavily wounded.iig....K## ..KK 2 kobolds (1 missile, 1 wandering).iii6------=---2ii _A kobold comes into view. It is wielding a +0 dagger.ii! =  The zap hits the goblin.ii *****KK 2 kobolds (1 missile, 1 wandering)*.*iiI Y  You kill the goblin!iiZJ ii(Q )...K.##.K)K## ..iiQ O.# #.ii^ 5------6=--3iid iiag ( _The kobold shouts!iiD ;....##...##  ..#####  ....# ##.....#  .... #####.#  ... ########.#  .. .........# .#  #..###..#  ##.@....#  ###)......  ....#..  ....#  ..#...  K.##...  K## ...  .# #. iiO ....##...##  ..#####  ....# ##.....#  .... #####.# iijP  ... ########.#  .. .........# .#  #..###..#  ##.@....#  ###)......  ....#..  ....# ii7Q $..#... K.##...  K## ... .# #. iiW iimc iihi iil d _There are monsters nearby!iid= .............## Akhort the Gusty #...........## Tengu  ###..###..##### Health: 19/19 ========================  ....# ##.....# Magic: 4/8============------------  .... #####.# AC: 2Str: 8  ... ########.# EV: 11Int: 17  .. .........# .#  SH: 0Dex: 14 ii> #######..###..#  XL:  3 Next: 66% Place: Dungeon:3 ##.@....#  Noise: ==-------  Time: 2073.5 (0.0) ###*......  -) Nothing wielded *...#..  Cast: Shock *...#  *.#...  K.##...  KK 2 kobolds (1 missile) K## ...  .# #.  _The kobold shouts! _There are monsters nearby!Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (60% to hit)iiSKKclubii F.............## Akhort the Gusty #...........## Tengu  ###..###..##### Health: 19/19 ========================  ....# ##.....# Magic: 4/8============------------  .... #####.# AC: 2Str: 8 ii  ... ########.# EV: 11Int: 17  .. .........# .#  SH: 0Dex: 14 #######..###..#  XL:  3 Next: 66% Place: Dungeon:3 ##.@....#  Noise: ==-------  Time: 2073.5 (0.0) ###)......  -) Nothing wielded ....#..  Cast: Shock ....#  ..#...  K.##...  KK 2 kobolds (1 missile) ii K## ...  .# #. Shift-Dir - straight lineAim: a kobold, wielding a +0 club (60% to hit)  The zap hits the kobold.  The kobold is severely wounded.The zap hits the kobold.  You kill the kobold!iiֱ ....##...##  ..#####  ....# ##.....#  ....  iia  ...   ..  .#      ###*  *  *...#ii  * * K   kobold (iiڲ  *## ... .#  ii= iiE )..K.)iiP B8-4.5 (1 _ii3W iiY ii(.............## Akhort the Gusty #...........## Tengu  ###..###..##### Health: 19/19 ========================  ....# ##.....# Magic: 3/8=========---------------  .... #####.# AC: 2Str: 8  ... ########.# EV: 11ii=)Int: 17  .. .........# .#  SH: 0Dex: 14 #######..###..#  XL:  3 Next: 68% Place: Dungeon:3 ##.@....#  Noise: =--------  Time: 2074.5 (0.0) ###*......  -) Nothing wielded *...#..  Cast: Shock *...#  K.#...  ..##...  K   kobold (missile) )## ...  .# #.  _You kill the kobold!ii)Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 60%to hit)ii.............## Akhort the Gusty #...........## Tengu  ###..###..##### Health: 19/19 ========================  ....# ##.....# Magic: 3/8=========---------------  .... #####.# AC: 2Str: 8  ... ########.# EV: 11Int: 17  .. .........# .#  SH: 0Dex: 14 #######..###..#  XL:  3 Next: 68% Place: Dungeon:3 ##.@....#  Noise: =--------  Time: 2074.5 (0.0) ###)......  -) Nothing wielded ....ii*%[33m#..  Cast: Shock ....#  K.#...  ..##...  K   kobold (missile) )## ...  .# #. Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 60%to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.ii7....##...##  ..#####  ....# ##.....#  ....   ...   ..  .#          ii#K...# .   )## ... .#  iilh-5.5 (1Contam _iiiiiiM 8.............## Akhort the Gusty #...........## Tengu  ###..###..#####ii  Health: 19/19 ========================  ....# ##.....# Magic: 2/8======------------------  .... #####.# AC: 2Str: 8  ... ########.# EV: 11Int: 17  .. .........# .#  SH: 0Dex: 14 #######..###..#  XL:  3 Next: 68% Place: Dungeon:3 ##.@....#  Noise: ---------  Time: 2075.5 (0.0) ###*......  -) Nothing wielded *...#..  Cast: Shock K...#  Contam  ..#ii ...  ..##...  K   kobold (missile) )## ...  .# #.  _Nothing appears to happen.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 60%to hit)ii<.............## Akhort the Gusty #...........## Tengu  ###..###..##### Health: 19/19 ========================  ....# ##.....# Magic: 2/8======------------------  .... #####.# AC: 2Str: 8 ii ... ########.# EV: 11Int: 17  .. .........# .#  SH: 0Dex: 14 #######..###..#  XL:  3 Next: 68% Place: Dungeon:3 ##.@....#  Noise: ---------  Time: 2075.5 (0.0) ###)......  -) Nothing wielded ....#..  Cast: Shock K...#  Contam  ..#...  ..##...  K   kobold (missile) iioH)## ...  .# #. Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 60%to hit)  The zap hits the kobold.  You kill the kobold!ii'....##...##  ..#####  ....# ##.....#  ....   ...   ..  .#      ###*  ii*  *...#  .* .* )## ... .#  iiw).)..g   goblin (wandering)gii;70=6.5 (1ii8  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 60%to hit)  The zap hits the kobold.  You kill the kobold! _A goblin comes into view. It is wielding a +0 club.iiD .............## Akhort the Gusty #...........## Tengu  ###..###..##### Health: 19/19 ========================  ....# ##.....# Magic: 1/8===---------------------  .... #####.# AC: 2Str: 8  ... ########.# EV: 11Int: 17  .. .........# .#  SH: 0iiE Dex: 14 #######..###..#  XL:  3 Next: 70% Place: Dungeon:3 ##.@....#  Noise: =--------  Time: 2076.5 (0.0) ###*......  -) Nothing wielded *...#..  Cast: Shock *...#  Contam  *.#...  iiF *.##...  g   goblin (wandering) *## ...  g# #. You kill the kobold! iiF _A goblin comes into view. It is wielding a +0 club.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit)ii).)..)g You can't see that place.ii;******gAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit)ii>X x.............##Akhort the Gusty #...........##Tengu###..###..#####Health: 19/19 ========================....# ##.....#Magic: 1/8===---------------------iiY .... #####.#AC: 2Str: 8... ########.#EV: 11Int: 17.. .........# .#SH: 0Dex: 14#######..###..#XL:  3 Next: 70% Place: Dungeon:3##.@....#Noise: =--------  Time: 2076.5 (0.0)###*......-) Nothing wielded*...#..Cast: Shock*...#Contam *.#...*.##...g   goblin (wandering)*## ...*# #.  You kill the kobold! _A goblin comes into view. It is wielding a +0 club.Aiming: iZ ;37mShock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit)iiD iim Aiming: Shock (safe; 4% risk of failure) ii 2 Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit)  ii VThe zap misses the goblin.The goblin shouts!ii$ ii )ii# .ii )ii .iiF .ii gii iin gii .ii& 9=7.5 (1 _iiV ii ii}.............## Akhort the Gusty #...........## Tengu  ###..###..##### Health: 19/19 ========================  ....# ##.....# Magic: 0/8------------------------ ii .... #####.# AC: 2Str: 8  ... ########.# EV: 11Int: 17  .. .........# .#  SH: 0Dex: 14 #######..###..#  XL:  3 Next: 70% Place: Dungeon:3 ##.@....#  Noise: ==-------  Time: 2077.5 (0.0) ###*......  -) Nothing wielded *...#..  Cast: Shockii *...#  Contam  *.#...  *.##...  g   goblin g## ...  .# #. The zap misses the goblin. _The goblin shouts!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionii lShift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)iiyL.............## Akhort the Gusty #...........## Tengu  ###..###..##### Health: 19/19 ========================  ....# ##.....# Magic: 0/8ii------------------------  .... #####.# AC: 2Str: 8  ... ########.# EV: 11Int: 17  .. .........# .#  SH: 0Dex: 14 #######..###..#  XL:  3 Next: 70% Place: Dungeon:3 ##.@....#  Noise: ==-------  Time: 2077.5 (0.0) ###)......  -) Nothing wielded ....#..  Cast: Shock )...#  Contam  ..#...  ..##...  g   goblinii} g## ...  .# #. Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin.  You kill the goblin!ii....##...##  ..##### ii l ....# ##.....#  ....   ...   ..  .#   iidw   ###*  ii*  *...#  *ii * *## ...iiN .#  ii2).)..)iiss2-8.5 (1Shock _iiiiLii3ii~ii3ii1===26 iiiiiiiit>iiGii w _Your magical contamination has completely faded away.iiii`ii;===ii~iigiiii4ii,ii/"ii\#ii#ii=%ii*)ii)ii*iiW.ii.K2===ii/ii3,iij5ii8iiC9ii:iim>,iiL@iiCii-D;===iiEii(XniiYii],ii^iiciiuo................iinv--Shockgg   hobgoblin (wandering)ii[957.0)iiF-6.5 (18iiύii|\ _A hobgoblin comes into view.ii .............## Akhort the Gusty #...........## Tengu  ###..###..##### Health: 19/19 ========================  ....# ##.....# Magic: 1/8===---------------------  .... #####.# AC: 2Str: 8  ... ########.# EV: 26 ii Int: 17  .. .........# .#  SH: 0Dex: 14 #######..###..#  XL:  3 Next: 72% Place: Dungeon:3 ##.@....#  Noise: ---------  Time: 2096.5 (0.0) ###*......  -) Nothing wielded *...#..  Cast: Shock *...#  g.#...  ..##...  g   hobgoblin )## ...  .# #.  _Your magical contamination has completely faded away. ii y_A hobgoblin comes into view.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (68% to hit)ii>.............##Akhort the Gusty #...........##Tengu###..###..#####Health: 19/19 ========================....# ##.....#Magic: 1/8===---------------------ii3.... #####.#AC: 2Str: 8... ########.#EV: 26 Int: 17.. .........# .#SH: 0Dex: 14#######..###..#XL:  3 Next: 72% Place: Dungeon:3##.@....#Noise: ---------  Time: 2096.5 (0.0)###*......-) Nothing wielded*...#..Cast: Shock*...#*.#....*##...g   hobgoblinii )## ....# #.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  The hobgoblin is lightly wounded.iiiit).g..iio2===11 =7.5 (1 _iiiiii< :.............## Akhort the Gusty #...........## Tengu  ###..###..##### Health: 19/19 ========================  ....# ##.....# Magic: 1/8===---------------------  .... #####.# AC: 2Str: 8  ... ########.# EV: 11Int: 17  .. .........# .#  SH: 0Dex: 14 #######..###..#  XL:  3 Next: 72% Place: Dungeon:3 ii ##.@....#  Noise: =--------  Time: 2097.5 (0.0) ###*......  -) Nothing wielded *...#..  Cast: Shock g...#  ..#...  ..##...  g   hobgoblin )## ...  .# #. The zap hits the hobgoblin. _The hobgoblin is lightly wounded.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 68% to hit)ii,.............##Akhort the Gusty #...........##Tengu###..###..#####Health: 19/19 ========================....# ##.....#Magic: 1/8===---------------------.... #####.#AC: 2ii\.Str: 8... ########.#EV: 11Int: 17.. .........# .#SH: 0Dex: 14#######..###..#XL:  3 Next: 72% Place: Dungeon:3##.@....#Noise: =--------  Time: 2097.5 (0.0)###*......-) Nothing wielded*...#..Cast: Shock*...#.*#....*##...g   hobgoblin)## ....# #.  The zap hits the hobgoblin. _The hobgoblin is lightly wounded.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (lightly wounded,ii4/ 68% to hit)iiE _The hobgoblin is lightly wounded.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (lightly wounded, 68% to hit)  The zap misses the hobgoblin.iiNh)g)..ii28.5 (1 _iiiiii.............## Akhort the Gusty #...........## Tengu  ###..###..##### Health: 19/19 ========================  ....# ##.....# Magic: 0/8------------------------  .... #####.# AC: 2Str: 8  ... ########.# EV: 11Int: 17  .. .........# .#  SH: 0Dex: 14 #######..###..#  XL:  3 Next: 72% Place: Dungeon:3iii  ##.@....#  Noise: =--------  Time: 2098.5 (0.0) ###*......  -) Nothing wielded g...#..  Cast: Shock )...#  ..#...  ..##...  g   hobgoblin )## ...  .# #. Aim: a hobgoblin (lightly wounded, 68% to hit) _The zap misses the hobgoblin.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 68% to hit)ii!p u.............##Akhort the Gusty #...........##Tengu###..###..#####Health: 19/19 ========================....# ##.....#Magic: 0/8------------------------.... #####.#AC: 2Str: 8... ########.#EV: 11Int: 17.. .........# .#SH: 0Dex: 14ii&r }#######..###..#XL:  3 Next: 72% Place: Dungeon:3##.@....#Noise: =--------  Time: 2098.5 (0.0)###*......-) Nothing wielded*...#..Cast: Shock)*..#.*#....*##...g   hobgoblin)## ....# #.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 68% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.iil ii Tg....ii d9.5 (1Shock _ii ii ii  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (lightly wounded, 68% to hit)  The zap hits the hobgoblin.  You don't have enough magic to cast this spell.iiiiLD _iiCr  You don't have enough magic to cast this spell.iiIiiL. _iiG #.## ##.## ###..###..##### ....# ##.....# .... #####.# ... ########.# .. .........# .# #######..###..#ii ##@.....# ###g...... ....#.. )...# ..#... ..##... )## ... .# #.iiii g)The hobgoblin attacks as it pursues you!26 iiT!100iiFiiZ _The hobgoblin completely misses you.ii>  You hit the hobgoblin but do no damage. You claw the hobgoblin.iiWHE†iifK811 71iiSiifWM _You kill the hobgoblin!ii&".## .## ###..###..##### ....# ##.....# .... #####.# ... ########.# .. .........# .# #######..###..# ##.@....# ###)...... ....#.. )...#..#.....##...)## ...ii&Q.# #.ii.ii/I26 -2ii4ii7v _You see here a hobgoblin corpse.ii ## .##  ###..###..#####  ....# ##.....# #.... #####.# #..  ... ########.# ...  .. .........# ..# #######..###..# ##.†@...# ###)......##....#..##)...# .#.#)## .#.# #.#ii ii G-3 _ii, ii& ii ## ## $. ###..###..##### (# ....# ##.....# .# #. .... #####.# .###. ... ########.# .#... .. .........# ^..# #######..###..# ##.†.@..# ###)......# #....#..# #)...# ..##..#... ?...##...#)## ....ii #.# ##.#iiK ii &4ii ii _Found a scroll labelled GOFIAMM QOGI, 3 atropa-tipped darts and 11 gold pieces.ii3.##.## $.  ###..###..##### (#  ....# ##.....# .# #.  .... #####.# .###...  ... ########.# .#...  .. .........# ^..# #######..###..# ##.†@...# ###)......# #....#..# #)...# ..# #..#... ? ...##... #)## ....iix  #.# ##.#iiWii&5iiiiqii!  ## $.  ###..###..##### (#....# ##.....# .# #. #######.. ########.# .#...  .........# ^..#  #######..###..#  ##.†....##..iiu ###@......# #....#)...# ..#.#.. .#iiiiT1===6iiiix _You see here a +2 dagger of speed.ii3ii^iiBiiœ,iiEii,iiiiQ===iiѬiiii^iiiiWBii,iiiiZ,ii|ii a2===iijii,iiii7,iiLiiiiiiiiiieii===iiiiii:iiiiii ii ii ii,iiTiiiiii ii$k3===ii&ii*,ii,iiM1,iiL4ii;iiAii;iiR ii: ii ===ii iiiibiiiiii ii ii#ii*ii+ii4Bii5ii9k4===ii;ii@iiAiiCiiGiiGiiMiiMiiNiiPiiMTii|T;===iiVii#[,ii]ii>b,ii:eiidlBii=o,iiqiive5===iieyiik~,iiii#iidiiii_iiiiiiQ===iiDii,iiiiB,iiEiiii`# ShockB   bombardier beetle (wandering)B _You start resting.iiZ048.5 (42.0)ii,9.5 (43ii_ii>d _A bombardier beetle comes into view.ii .## ...........## $.###..###..##### (# iiU u# ##.... #. #####.# .###.... ########.# .#...  ii~ 2.. .........# ^..########..###..# ii ~##.†@...##..ii ###)........#..# ii )...# ..##..#... ?ii ...##....)## .....# ##ii P#B. .#ii iiz a50.5 (1.0)Shockii ii iiB o.## #.## $. ###..###..##### (# ....# ##.....# .# #. .... #####.# .###... ... ########.# .#... .. .........# ^..# #######..###..#iiC + ##.@....##.. ###)......# #....#..# #)...# ..# #..#... ? ...##.... #)## ....iiC  #.# ##.#  #B. .#iiO iiV X6===1iixa iie v _You see here a hobgoblin corpse.ii#.## ##.## $. ###..###..##### (# ....# ##.....# .# #. .... #####.# .###... ... ########.# .#... .. .........# ^..# #######..###..# ##@†....##.. ###)......# #....#..# #)...# ..# #..#... ? ...##.. #)## ... #.# ##.#  #B. .#iidiiR-2 _iiViiii=73iiV8ii?,iiCiiE,iiGiiJQ===iiLii`Q,iiSiiV,iiXii\,ii)^ii.b,iiciig,iiiiiniinF7===ii[piivt,iiOxii?,iiiiB,iiiiQ===ii[ii,ii!ii,ii2ii3iiciiإiiT,iiii{_ _You start resting.ii0697.0)ii]8===70.5 (18ii%ii% _Magic restored.iiB.## .## $. ###..###..##### (# ii....# ##.....# .# #. .... #####.# .###... ... ########.# .#... .. .........# ^..# ii% #######..###..# ##.@....##.. iiH###)......# #....#..# #).iij\#..#iit...##....iih#)## ....ii#.# ##.# iiW(iiB011.0)iiA8iiR;v _You see here a hobgoblin corpse.ii[ ## .## $.  ###..###..##### (#  ....# ##.....# .# #.  .... #####.# .###...  ... ########.# .#...  iiA\.. .........# ^..# #######..###..# ##.†@...##.. ###)......# #....#..# #)...# ..##.#)## ....iit\#.# ##.# iihii+p-2 _iiyii-|ii 3ii ii> iiJ ii ii} ii ii> ii ;===ii iih ii ,iie ii: ii ii ii iiF ii ,iiz ii+ ii` ; ########.# #.#... ...  # #^..# #..####..###..# #... ##.†....##...$  ###)......#  ii #....#..##  #)...#...##### #..#...#.?%........##.@..# ...#)##.....# iiq ....#.#..##.## Shock... #.... .#.. ...... .#.#.... .# B   bombardier beetle (wandering)...### .#..# B# ii +7.5 (5ii /.ii' Z8.5 (6Shockii/ iii3 - _Found a quill talisman.ji#.# #.#... ... .jiD# #^..# #.. #..###..# #... ##.†....##...$ ###)......# #....#..## jir8#)...#...#####.#..#...#.?%.ji.....##..@.# ...#)##.....# ....#.#..##.## ji... #.... #.#jih.. ...... #.#.#.... #.# jizwB   bombardier beetle...### B.#..# ..#ji(ji'<B.ji(89.5 (1Shockji1ji"6ji.# #.#... ... # #^..# #.. ..###..###... ##.†....##...$ ###)......# ji#....#..## #)...#...#####.##..#...#.?%....#.....##...@# ...#)##.....# ....#.#..##.## ... #.... #.#ji.. ...... #.#.#.... #B# ...### ..#..# ..#ji/jiC'80jijijiL  ##... #######.# #.#... ... ........# #^..# # ######..###..###...##.†....##...$###)......# ....#..## )...#...##### #..#...#@?%....# .....##....##+##.. ...#)##......#.#..##.##. #..... ...... #.#.... #B.###..# ..#ji <B.ji &1ji ji jiX#####.# #.###... .# #.#... ... # #^..# #.. ..###..###... ##.†....##...$ ji`###)......# #....#..## #)...#...#####.# ji.#..#...#.@%....# .....##....##+##..#jis...#)##.....# ji,....#.#..##.##... #... ...... #B# jia.#.... #.#...### ..# ji3ji&2ji!ji( _You see here a scroll labelled GOFIAMM QOGI.ji9 U*****ji'} ji i...B..ji e7---11 =3ji( ji [ _The zap misses the bombardier beetle.ji ***** The zap hits the bombardier beetle.ji3 i..B..6------4 _The bombardier beetle is moderately wounded.ji *****The zap hits the bombardier beetle.jiU..B..5------5ji5]ji`i _The bombardier beetle is heavily wounded.ji#A ***** The zap hits the bombardier beetle.jiji .jimBji.ji$.ji.jiL4ji)------ji6jiji jiWjiF_The bombardier beetle is severely wounded.ji ji[3 *** The zap hits the bombardier beetle.  The bombardier beetle is almost dead.The zap hits the bombardier beetle but does no damage.jio)Y..BjiN/k3------7ji6ji%;e _The bombardier beetle is almost dead.ji"H  The zap hits the bombardier beetle.ji'N***ji[..†jiji  #####.# #.###...Akhort the Gusty ######.# #.#... ...Tengu .......# #^..# #..Health: 19/19 ======================== #####..###..###...Magic: 2/8jiֺ======------------------##.†....##...$AC: 2Str: 8###)......#EV: 11Int: 17#....#..##SH: 0Dex: 14#)...#...#####.#XL:  3 Next: 172% Place: Dungeon:3#..#...#.@%....#jiNoise: =--------  Time: 2188.5 (1.0).....##....##+##..#-) Nothing wielded...#)##....†#jiFCast: Shock....#.#..##.##jiyc... #.... #.#.. ...... #.#.#.... #.#ji...### ..#..# ..#The bombardier beetle is almost dead.ji߻The zap hits the bombardier beetle but does no damage. _The bombardier beetle is almost dead.The zap hits the bombardier beetle. ji_You kill the bombardier beetle!Your Unarmed Combat skill increases to level 1!jiC _. _You kill the bombardier beetle!  Your Unarmed Combat skill increases to level 1!  Your Spellcasting skill increases to level 3! have reached level 4!ji /  --more--ji 24/249----5442% Shockji~jiO _You feel agile.jiykjikjimjiPqjir;26 ji#vjivjivjixjir{93ji{2===ji|ji,jidjijiJjijiD,ji jiji%4===jijix,jijid,jijiu,ji jiWjiDjijijijiM4==jijiв,jijie,jiji,jiѽjiDji|:==jiji5,jiji,jiWji,jijiQ,jijijiO5===jiji,jiji,ji5jijijijiji%4===jiji,jijijiji!ji,jijijiAjiujie6===ji ji ji jiIjijijijijiWjijiiji;===ji]ji ,ji1"ji$,ji'ji*,ji,ji/jiE/ji0jiI4d7==ji5ji8ji 9ji?:ji<ji=ji=jiw?ji?ji@jikP==ji1ji%,jiji ,ji jiH ,jiji,ji4jijiF8===ji^ji,jijieji ji ji$ji5$jiT%ji(ji5);===jiw*jin-ji.ji/ji3jiF3ji4ji7ji7ji8ji<,ji=jiGKh - _You start resting.jiS1244.5 (56.0)jiYd9===-5.5 (57jicji>g% _Magic restored.ji 33ji^4ji8jif8ji<ji?jij?jiIAji)Eji}EjiyGjiMg===jiQ,jieSjiV,ji-Xji[,ji#]ji;`,jiaji7e,jifjij,jikkjin,jilrjiv,ji|xji|,ji}ji,jiji;,jiji7,jijiՎjijiCjiP,jitji:,ji'ji,jiFji,ji}ji,jicji,ji%jiΰ,ji=ji,jiuji7,jiji,jiKji,jijiji]jijiM,jiji ,ji6ji,jiKji,jigji:,jiji,ji3ji,jiji,jiji#jirjijisjijiji ji. ji ji,jiYji ,ji4jiM,jiji!,ji_"ji%,ji5'ji)ji<*ji+ji"/,ji|0ji3,ji5ji(9,ji:ji0>jiu>jiT?jiUA,ji"BjiE,jiFjiH,jinIjiLjiLjiNjiQ,jiTjiV,jiWjiY,jiZji\,ji^jiUb,jicji4g,jiWhjik,jikjiAn,jiojis,jiuji},ji~jiĂ,jiÄjim,ji܉jiq,jiji,jiji jijijiJ,jijiϯ,jiji,jiCji,ji1jijijijii,jiji,ji;jib,jiji,ji jiji jiji,jiji,jiji,ji<ji8,jigji,jiji,ji)jid,jiKji,jifjiB ,ji jid,jiji",jijio,jijit!,ji"jix&,ji'ji,,ji-ji0,ji0ji2,ji34ji7,ji9ji<,ji=jigA,ji)CjiVh 344.5 (99 _You start waiting.ji]-5.5 (100.0)ji_gjii# _Done waiting.ji/>#####.# #.###... .# #.#... ... # #^..# #.. ..###..###... ##.†....##...$ ###)......# #....#..## #)...#...#####.# #..#...#.?@....# .....##....##+##..# ji?h...#)##....†# ....#.#..##.##... #.... #.#.. ...... #.#.#.... #.# jiMjiR16.0)jiB\jiJaT _You see here a quill talisman.jiHS #####.# #.###...#.# #.#... ....# #^..# #..#..###..###... ##.†....##...$ ###)......#jieI #....#..## #)...#...#####.# #..#...#.@%....# .....##....##+##..# ...#)##....†# ....#.#..##.## ... #.... #.# .. ...... #.# .#.... jiI#.#  ...### ..#  ..# ..#jiCSji Y-7 _ji5`jiojiu511 8.5 (2jiujib _h - a scroll labelled GOFIAMM QOGI ji> 3 jiG  ji  ji@ g26  ji  ji , ji  ji  ji2 , ji*  ji  ji5% , ji}'  ji*  jiD/ , ji2  ji5  ji: , jis<  ji?  jiNC , ji0E  jiI =11  jiK  jiN L _You now have 74 gold pieces (gained 5). jiR Q26  jigT  jiW  ji[ , ji\  jiF_  jic , jikg  jii  jiYm , ji$o  jip  jiJt , jiTu  ji$w  ji3z , ji{  ji =11  ji(  ji ~ _d - 2 scrolls labelled CUCONE ROPLUM (gained 1) jiȇ Q26  jih  jiR  ji .## ..### ...#..# ...#...# ...# .... ...# ...# ..... ...# ...# .....######...# ..## .......@......#64.5 (16.0) .## $.>..#....... .##### (#.#.#......##.# .....# #.#...#......# ####.# #.###........# ####.# #.#...#......# .....# #^..###......###. ###..###..###...........###.÷....##.........#### ji  ji( ,5.5 (17 ji  jic ; _Found a stone staircase leading down. jiE  .##....#.......#......#..######...#......## $.>..#### (#.#.#......##....# #.#....# .............. ji i.........####)......#.......# ji\  ji> 16.0) ji  jiu ..S...#.....#...#.....######.#...........## $.>..#### (#.###.# .....# #.#.. ######..#.#S   ball python (constriction, asleep)..#.......##....#..######..# jir ji37Shock ji ji ^ _A ball python comes into view. ji*}S .S...#......#...........######.#...........## $.>..#### (#.# ji}##.# .....# #.#.. ######..#...# .....# #^..####. ###..###..###. ji}*....## ji}#..######..##)...#...#####.## ji ji U8Shock ji jir jiH .....................#######.........## $.>..#.#### (#.###.# .....# #.#... ######..#...# .....# #^..####..####..#..## jiK#..#...#..%....# ji ji&9 ji" ji$ ji ......#######...........# .## $.>..#.#### (#.### .....# #.#... ####.# #.###.. ji...# .....# #^..####. ###..###..###.....##..# ji:.....##....##+##..# ji ji'70 ji9 ji jifi  ...######...##...........# .## $.>..#..### (#.### .....# #.#... ####.# #.###.....# .....# #^..####. ###..###..###.....#  ##.÷....##.###........#)##....†# jiFq  jiQ{ &1 ji  ji4  jiB #######............. .## $.>..#.### (#.#.## .....# #.#...  ji0 ####.# #.###.....# .....# #^..####. ###..###..###.....#  ##.÷....##. jiO |### ###)......# jim H #....#.#..##.## ji  ji, ji4&2 ji< ji> ji ji ji  jiK ji ji}B ji}, ji/ jiX jiX ji> ji|, ji ji ji, ji ji_ ji, jiZ ji jiB ji#####.# #.###........# . #####.# #.#...#......# .. ......# #^..###......###... ####..###..###...........#  ##.÷....##.........####  ###)......#.......# ji #....#..######..# #)...#...#####.##  #..#...#..@....#  ji;80.5 (8 jiX .....##....##+##..#  jis...#)##....†# #..... jii....#.#..##.## ##.#### ji... #.... #.# .# ji.. ...... #.# .# .#.... #.# .. ji\ ...### ... ji0k ..# .. jiX  ji jiT _You see here a quill talisman. ji6  ji; 511 1.5 (1 jiA  jiD * _i - a quill talismanji~jiUInventory: 9/52 slots Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled CUCONE ROPLUM  h - a scroll labelled GOFIAMM QOGI Potions (go to first with !)  b - a potion of magic jiS c - 2 lumpy white potions  e - a white potion  f - a bubbling blue potion  g - a ruby potion Talismans (go to first with %)i - a quill talismanjiai - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 jiA period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 3 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.jiji٥ji#####.# #.###........# .Akhort the Gusty #####.# #.#...#......# ..Tengu ......# #^..###......###...Health: 24/24 ======================== ####..###..###...........#Magic: 9/9========================##.÷....##.........####AC: 2Str: 8###)......#.......#EV: 11Int: 17#....#..######..#SH: 0Dex: 15#)...#...#####.##XL:  4 Next: 42% Place: Dungeon:3#..#...#..@....#Noise: ---------  Time: 2381.5 (0.0).....##....##+##..#-) ji.Nothing wielded...#)##....†# #.....Cast: Shock....#.#..##.## ##.####... #.... #.#.#.. ...... #.#.#.#.... #.#.....### ..#...# ..# _You now have 74 gold pieces (gained 5). _d - 2 scrolls labelled CUCONE ROPLUM (gained 1) _Found a stone staircase leading down. _A ball python comes into view. _You see here a quill talisman. _i - a quill talismanjiԽA2.5 (1ji(jiji+3.5 (2jijikji +4.5 (3jijijib+5.5 (4jiuji _You begin transforming. You continue transforming. x3ji?Quill jiBji? [ _Sharp quills grow all over your body.jiXjijijijinjivX26 _ji/jijioji=11 jiji/ .# #.###.# . .# #.#...#......# .. # #^..###......###... ..###..###.....# ##.÷....##.........#### ###)......#.......# #....#..######..# #)...#...#####.## #..#...#...@...# 7.5 (2.....##....##'##..# ...#)##....†#...#.....  ....#.#..##.##._.##.####  ... #.... #.#..... .#  .. ...... #.#.###.#.# [0jiV;10;1m(   +0 falchion (wandering).#.... #.###.###.....### ..##(..## . _You open the door. _Found a hide-covered altar of Uskayaw.jiV3jiWji1_ji`jiajibji*cji ejijX26 _jiGnjiq,jiWrjiwji|,jijiji,jijiÍji,ji0jiȘjin,jiji6ji,jiji3ji޹ji#jiJjiji,jijiji7,jijijijiIji@jilji ...........# .S. ..# ...........#..........# ...#......#.......... ...# <..........#.......... ...# ...........# .........######...# ..........## o................# .........## .$.>..#.........# ji)S##..###..##### #(#.#.#......##.# ...# ##.....# #@#...#......# ... #####.# #.###........# .. ########.# #.#...#......# .Shock . .........# #^..###......###.. #######..###..##jiW%#...........# ##.÷....##.........#### o   orc (asleep)ji ###)......#.......# #....#..######..#ji| #)...#...#####.##jiQ098.5 (11.0)jih+9.5 (12ji ji } _An orc comes into view. It is wielding a +0 antimagic dagger.jiA J ***jiA K****o  ji B 5  The zap hits the orc.ji ji# .....o(8---11 =400.0)ji r _The orc is severely wounded.ji:  The zap hits the orc.jif*******ji.....)(ji7------41Shockji'ji*G _You kill the orc!ji3jiZ ji _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jiLSjiXjir_jixa _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jio 3jiМ ji jiz B26 _jiզ jib ,ji+ jiu ,jiV jiζ O---ji ji ,ji ji ,ji ji` c8===ji ji ,ji ji ,ji jiF Bji Q===ji ji ,ji ji ji ,ji ji1" c9===ji$ ji*. 4 _Magic restored.jix; dM  <.....S.... # .#.# <#...# ji; y.#..........######.##o........... .........###o..)$.>..#.. ji; O##..###..######.#-# ##.......# ... #####.# #.###........#Cast: Shock.ji$< Quill ..oo 2 orcs (asleep).#jiP< S   ball python (constriction, asleep).....#..jiG 176.0)  2 orcs come into view.Found an escape hatch in the ceiling.jiH jiI jiS S..o.oooSwandering)jiV 5===8.5 (17ji^ ji%e p _The orc shouts! _You see here 3 atropa-tipped darts.jia<....S.......#..........# .# <#.# .#...########.o..............###.o.)$.>..#.. ##..###..##### #(#.#.### ...# ##......  #####.# #.###.. ###...#ji. . .........# #^..####.  #######..###..###.....# ##.÷....##.####jiR ###)......# #....#..######)ji..#jiji·jiGjiO3.S.oo   orcS   ball python (constriction, wandering)ji(A---9.0) _jiji ji?V w .# .#...S......# <#.......... ...........########..o.............###.o.)$.>..# ##..###..##### #(#.### ...# ##.....# #.#..  #######.. ###...#jiV .Cast: Shock#Quill ...##..#...#.......#jiZ jiZ jie +.Soo   orcS   ball python (constriction, wandering)jif B---20jiBo jiq ji#  <.S..... .........########..o.............###.o.o$.>..# ##..###..##### #(#.### ...# ##.....# #.#..  #######.. ###...#. . .........# #^..####.  #######..###..###.ji G....# ##.÷....##.### ###)......## #....#..######)...#...##..#...#.......ji \#.....##....##'##..#ji~ ji- ji ji s.oo 2 orcsjiI C===1ji ji ji?ji@Really walk into that teleport trap? Y - Yes  N - Noji>ji6\...........#..........# ...# Akhort the Gusty <..........#..........# ...# Tengu ...........#..........######...# Health: 24/24 ======================== ..........##..o................# Magic: 9/9======================== .........###.o.o$.>..#.........# AC: 2Str: 8 ##..###..##### #o#.#.#......##.# EV: 26 Int: 17 ...# ##.....# #.#...#......#SH: 0Dex: 15 ... #####.# #.###........#XL:  4 Next: 44% Place: Dungeon:3 .. ########.# #@#...#......# . Noise: jit]---------  Time: 2421.5 (0.0) . .........# #^..###......###.. -) Nothing wielded#######..###..###...........# Cast: Shock##.÷....##.........#### Quill ###)......#.......##....#..######..#oo 2 orcs#)...#...#####.###..#...#.......#.....##....##'##..# _Magic restored.  2 orcs come into view.Found an escape hatch in the ceiling. _The orc shouts! _You see here 3 atropa-tipped darts.  Okay, then.jiq_jiqgjij. _jijiji֕jid* ji2 orcs come into view.  Found an escape hatch in the ceiling. _The orc shouts! _You see here 3 atropa-tipped darts. _There are no items here.jiR ...........#..........# ...#  Akhort the Gusty <..........#..........# ...#  Tengu ...........#..........######...#  Health: 24/24 ======================== ji g..........##..o................#  Magic: 8/9=====================--- .........###.o.o$.>..#.........#  AC: 2Str: 8 ##..###..##### #o#.#.#......##.#  EV: 26 Int: 17 ...# ##.....# #*#...#......#  SH: 0Dex: 15 ... #####.# #*###........#  XL:  4 Next: 44% Place: Dungeon:3 .. ########.# #@#...#......# . Noise: ---------  Time: 2421.5 (0.0) ji |. .........# #^..###......###.. -) Nothing wielded  #######..###..###...........# Cast: Shock ##.÷....##.........#### Quill  ###)......#.......#  #....#..######..#  oo 2 orcs #)...#...#####.##  ji #..#...#.......#  .....##....##'##..# _Okay, then. _There are no items here.  ji IAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 dagger (71% to hit)ji,j o*ji>.*jixJ**ji37o*jin]Aim: an orc, wielding a +0 dagger (71% to hit)jiZ[ *oji o$There are no items here.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (71% to  hit)ji#c...........#..........# ...# Akhort the Gusty <..........#...*......# ...# Tengu ...........#...*......######...# Health: 24/24 ======================== ..........##..o*...............# Magic: 8/9=====================--- .........###.o.*$.>..#.........# AC: 2Str: 8 jiJ$'##..###..##### #*#.#.#......##.# EV: 26 Int: 17 ...# ##.....# #*#...#......#SH: 0Dex: 15 ... #####.# #*###........#XL:  4 Next: 44% Place: Dungeon:3 ji$.. ########.# #@#...#......# . Noise: ---------  Time: 2421.5 (0.0) . .........# #^..###......###.. -) Nothing wielded#######..###..###...........# Cast: Shockji$##.÷....##.........#### Quill ###)......#.......#ji$#....#..######..#oo 2 orcsji$#)...#...#####.###..#...#.......#ji%.....##....##'##..#Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (71% to  ji@%'hit)  The zap hits the orc.  ji%The orc is severely wounded.The zap hits the orc.  The orc is heavily wounded.jijijiq}...)oo.ji@11 =2.5 (1 _ji2ji9ji ...........#..........# ...#  Akhort the Gusty <..........#..........# ...#  Tengu ...........#..........######...#  Health: 24/24 ======================== ..........##..o................#  Magic: 7/9==================------ ji k.........###.o.)$.>..#.........#  AC: 2Str: 8 ##..###..##### #o#.#.#......##.#  EV: 11jiL Int: 17 ...# ##.....# #o#...#......#  SH: 0Dex: 15 ji _... #####.# #*###........#  XL:  4 Next: 44% Place: Dungeon:3 .. ########.# #@#...#......# . Noise: =--------  Time: 2422.5 (0.0) . .........# #^..###......###.. -) Nothing wielded  #######..###..###...........# Cast: Shock ##.÷....##.........#### Quill  ###)......#.......#  jiG $#....#..######..#  oo 2 orcs #)...#...#####.##  jip #..#...#.......#  .....##....##'##..# ji _The orc is heavily wounded.Aiming: Shock (safe; 4% risk of failure)  ji Press: ? - help, Q - select actionShift-Dir - straight lineji Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 71% to hit)jiS...........#..........# ...#  Akhort the Gusty <..........#..........# ...#  Tengu ...........#..........######...#  Health: 24/24 ======================== ..........##..o................#  Magic: 7/9==================------ .........###.o.)$.>..#.........#  AC: 2Str: 8 ##..###..##### #o#.#.#......##.#  EV: 11Int: 17 ...# ##.....# #o#...#......#  SH: 0Dex: 15 jip... #####.# #.###........#  XL:  4 Next: 44% Place: Dungeon:3 .. ########.# #@#...#......# . Noise: =--------  Time: 2422.5 (0.0) . .........# #^..###......###.. -) Nothing wielded  #######..###..###...........# Cast: Shock ##.÷....##.........#### Quill  ###)......#.......#  #....#..######..#  oo 2 orcs ji#)...#...#####.##  #..#...#.......#  .....##....##'##..# Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 71% to hit)  The zap hits the orc.  You kill the orc!ji ...# <* ...# * * *.>  #*   #*   #*       ji[  ##.÷ ###)  o   orc     Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 71% to hit)  The zap hits the orc.  jiʗYou kill the orc!  The orc is severely wounded.ji"ji>&ji7F..S.$(o.S   ball python (constriction, wandering)jie:163.5 (1 ji:_jiDjijGji;...........#..........# ...#  Akhort the Gusty <..........#..........# ...#  Tengu ...........#..........######...#  Health: 24/24 ======================== ..........##..oS...............#  Magic: 6/9================-------- .........###.o.)$.>..#.........#  AC: 2Str: 8 ##..###..##### #(#.#.#......##.#  EV: 11Int: 17 ...# ##.....# #o#...#......#  SH: 0Dex: 15 ... #####.# #*###........#  XL:  4 Next: 46% Place: Dungeon:3 .. ########.# #@#...#......# . Noise: =--------  Time: 2423.5 (0.0) . .........# #^..###......###.. -) [ji+mNothing wielded  #######..###..###...........# Cast: Shock ##.÷....##.........#### Quill  ###)......#.......#  #....#..######..#  o   orc #)...#...#####.##  S   ball python (constriction, wandering) #..#...#.......#  .....##....##'##..# _The orc is severely wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severelywounded, 71% to hit) jirr[ *o ji[J** jiPJ** ji] S.*$Aim: a ball python (wandering, hasn't noticed you, 75% to hit) ji&...........#..........# ...#  Akhort the Gusty <..........#..........# ...#  Tengu ...........#..........######...#  Health: 24/24 ======================== ..........##..oS...............#  Magic: 6/9================-------- .........###.o.)$.>..#.........#  AC: 2Str: 8  ji&##..###..##### #(#.#.#......##.#  EV: 11Int: 17 ...# ##.....# #o#...#......#  SH: 0Dex: 15 ... #####.# #.###........#  XL:  4 Next: 46% Place: Dungeon:3  ji&.. ########.# #@#...#......# . Noise: =--------  Time: 2423.5 (0.0) . .........# #^..###......###.. -) Nothing wielded  ji~' #######..###..###...........# Cast: Shock ##.÷....##.........#### Quill  ###)......#.......#  #....#..######..#  o   orc #)...#...#####.##  S   ball python (constriction, wandering) #..#...#.......#  .....##....##'##..# Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action ji'Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 75% to hit)  The zap hits the orc.  You kill the orc! jit3OShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 75% to hit)  The zap hits the orc.  You kill the orc!ball python.ball python! ji/; ...# <* ...# * * *$.>  #*   #*   #*        ##.÷ ###)    !ji..†)().!jil514.5 (1Shock _!ji!ji"jij3"jim"jir"jivQ26 "ji{"ji$|"ji"jiN"ji"ji"ji"jiڐ"ji0"jiz"ji"ji"ji,"ji-"ji"jiN7=="ji"jiӸX"jiĹ"ji_"ji"ji"ji"ji:=="jiQ"jiE"jiO,"ji"ji,"jiQ"ji,"ji5"ji,"ji"ji "jiAM8==="ji"jiw,"ji"jiL ,"ji"ji,"ji"ji"jiD;==="ji"ji#"ji#"ji'"jia.,"jiu1"ji<7,"ji:"ji>,"jiA"jiTYh - _You start resting."jik048.5 (24.0)"jiIrc9===-9.5 (25"ji|"ji[% _Magic restored."ji "ji> "ji^ "ji "ji ,"ji ,"ji "ji ,"ji^ "ji "ji. ;==="ji "jij ,"jiE "ji ,"ji "ji ,"ji "ji2 ,"ji "jiS ,"jij "jib ,"ji! "ji<% ,"ji' "ji+ ,"ji . "ji\2 ,"ji4 "jiD9 ,"ji< "jiJ@ ,"jiB "jiG ,"jiZI "jiWN ,"jiQ "ji|V ,"jiX "jiX\ ,"jiU^ "jib ,"jid "ji@k ,"ji*m "ji9q ,"jis "jix ,"jiIz "ji} ,"ji~ "ji܀ ,"ji "ji ,"jiC "jid ,"ji "ji ,"ji "ji> ,"ji֞ "jih ,"ji "jiC "ji{ "ji "jiQ ,"jiE "ji ,"jiG "jiû ,"ji "jiؾ ,"ji "ji ,"ji\ "ji ,"ji- "jiH ,"ji "ji "ji "ji" "ji "ji "ji "jiB ,"jic "ji ,"ji "ji5 "jiz "jiF "ji "ji "ji3 "ji ,"jiM "ji ,"ji "ji "ji. "ji{ "ji" "ji # "jiy% "ji) "ji* "ji, "ji0 "ji81 "ji3 "ji7 ,"ji: "ji@ "jiA "jilD "ji9I "jikI "jiDL "jimQ ,"jiT "jiX "jiY "ji[ "jib ,"ji f "jij "ji.k "jim "jir ,"jiu "jiJz ,"ji| "ji ,"ji "ji\ "ji "jiQ "ji ,"jin "ji "jiؙ "jif "jiƣ ,"ji "jiڬ ,"jiͯ "jiS ,"ji "jiӽ ,"ji "ji^ "ji "ji "ji ,"ji "jiX ,"ji "ji ,"jii "ji "ji "ji "ji ,"ji "jiI "ji "jit "jiV "ji "jir "ji# "jiR "ji "jie "ji "ji| "jie "ji "jie "ji! "ji:" "ji' "ji- "jiV- "ji/ "ji4 "ji4 "jih7 "jiB< ,"ji=? "jiD ,"jiG "jilL "jiL "jiN "jiQ ,"ji,S "jiV ,"jiY "ji_ ,"jib "ji7f "jibf "jig "jik "jiAl "jin "jis ,"jiv "jiG~ ,"ji "ji ,"ji "jiK ,"jiЈ "ji( ,"jiɐ "jif ,"jiɕ "jik ,"ji֝ "ji ,"ji "ji "ji, "ji> "ji ,"ji "jiB h 548.5 (99 _You start waiting."jia /9.5 (100.0)"jij "ji$ # _Done waiting."ji& M........ <........# .#..........######.##..o†...... .........###.o.)$.>... "ji( ##..###..##### #(#.##.## ##.....# #)#...#. ##.. . ########.# #.#... . .........# #^..######..#######..###..###...##.÷....##.........####....#..#..#...#"ji8 "ji > 150.0)"jiNF "jiH #jimM<. #.#jiۙ..# .#.......... <..........# .#..........######.##...†...... .........###.o.)$.>... ##..###..##### #(#.##.## ##.......#. ##..#ji  . ########.# #.#... . .........# #^..###......###.. Quill ##ji<L...##jiE#jiR%1#ji#jin _Items here: )) [ ††.#ji M  <. # .#.# <#...# .#..........######.##...†........ .........###...)$.>..#.. ##..###..######.## ##.....# #)#...#. ##.. .. ########.# #.#...#......# . Quill #...##ji' ,2 _#ji #ji& Y _You see here 3 atropa-tipped darts.#ji; 8M†..#########.... <.. .< .#....######.##...†........ .........###...)@.>..#.. ##..###..#######(#.#.##.## ##.....# #)#...#. ##... .. ########.# #.#...#......# ......#ji= #ji ,3 _#ji #ji #jio 411 4.5 (2#ji #ji > _You now have 85 gold pieces (gained 11).%ji1.†..##.#.....#<. ..#.#.# ...#.#.# ...# .<.#.# ...#.#.######...#.##...†.#.###...@..>..#.##..###..#######(#.#.#......##.#.# ##.....# #)#...#......#. #####.# #.###........#. #.# #.#...#......#. .# #^..###......### #..###..###. ##.÷....##. %ji˶d ###)......#.#%ji%jiiH26 5.5 (1%jip%ji  Things that are here: _a +0 antimagic dagger; a +0 ring mail; an orc corpse'jiB'jiB'jiVD'jiNN'jip/#.....## †..## ..J. #########.... #<.# #.# ...# .#.# ...# <#.# ...# #..........######...# 'jimq#...†@.......# .........###...)..>..#.........# ##..###..#######(#.#.#......##.#Shock# ##.....# #)#...##  #####.# #.###..'jicr########.# #.#...#......# . J   endoplasm (asleep) . .........# #^..###......##########..###..#..##.÷....##...####'jiT&0'ji*6.5 (1'ji'ji, 'jiO_An endoplasm comes into view.(ji,@  The zap hits the endoplasm.(ji*******(jiTO.......(ji`8---11 4=7Shock(jii(ji0kM _You kill the endoplasm!(ji(ji(ji(jiJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(jim(jiV(ji{(ji _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(jix3(jiT{(ji(ji̓X26 _(ji,(ji(ji,(ji`(jiO---(ji(ji|,(ji\(ji,(ji*(jiz,(ji3(jic9===(jiw(ji4 _Magic restored.(ji(ji(ji (ji(ji,(ji(ji(jiG,(jiv(ji(jiQ===(ji/(jio(ji',(jiu(ji@(ji,(jic(ji(ji  ######### ##.... ##  #..  #.. ##### #.. ## #.. (ji^ †..## #.. -#########........B ......#<..................# Shock...#..........######...# ...#..........# ...#(ji D....#..........# ...# B   bombardier beetle (asleep).....#..........######...# .....##...†...............# (ji ....###...)..>..#...#(ji 714.0)BB(ji* E-2.5 (15(ji# (ji& d _A bombardier beetle comes into view.)ji5@*******)ji7/ )ji 6 V.....B.)ji; \8---11 =)jis; 3.0))jiA )jiFD [ _The zap misses the bombardier beetle.)jiX ******* The zap hits the bombardier beetle.)jiN )jiN _....B....)ji@ b7------4)jii )ji l _The bombardier beetle is moderately wounded.)jiș u  You miscast Shock.  You are very lightly contaminated with residual magic.)ji` c6------)ji 75Contam )ji )jiY 0 _Nothing appears to happen.*jib *******The zap hits the bombardier beetle.*ji}a*jiHjV...B...*jikk5-----=6*jiq*ji1tl _The bombardier beetle is moderately wounded.*jiy,;********jiڱQ...B...*jiײj4------7*ji3*ji$[ _The zap misses the bombardier beetle.*ji *******The zap hits the bombardier beetle.*ji?*jiFV..B....*jiOGi3-----8*jiL*jigOi _The bombardier beetle is heavily wounded.*ji+ *******The zap hits the bombardier beetle but does no damage.*ji ..B....  The bombardier beetle is heavily wounded.*ji **The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.*ji?F '..*ji.G 2-----==9Fire Quill Contam *jiM *jinP m _You are covered in liquid fire! Move or burn!*ji]{ ******* The zap hits the bombardier beetle.*ji ..B....  The bombardier beetle is severely wounded.*jir 1---1--------80*ji *ji[ Z _The liquid fire burns you!*ji ******* The zap hits the bombardier beetle.*ji] t  The bombardier beetle is almost dead.*jif .B.....  The liquid fire burns you!*jig 16-------------1*ji9n *jip K _Your magical contamination has completely faded away.+ji.H  The zap hits the bombardier beetle.+ji=K*******+jiԼs .......  You kill the bombardier beetle!+ji+ji=Akhort the Gusty#########Tengu##........Health: 10/24 ==========--------------##.........Magic: 0/10------------------------#..........+jizAC: 2Str: 8#..........EV: 11Int: 17 ######..........SH: 0Dex: 15 ....###..........XL:  4 Next: 109% Place: Dungeon:3 ..†..###..@.......+ji Noise: =--------  Time: 2582.5 (1.0) ......#########.........-) Nothing wielded ......#<..................#Cast: Shock ......#..........######...#Fire Quill ......#..........# ...# ......#..........# ...# ......#..........######...# +jiE.....##...†...............# ....###...)..>..#.........#The zap hits the bombardier beetle.  +jiThe bombardier beetle is almost dead.The liquid fire burns you! _Your magical contamination has completely faded away.  The zap hits the bombardier beetle.  You kill the bombardier beetle!+ji _The liquid fire burns you!You have reached level 5!+ji%/  --more--+jiM 2/28------1--5 5% Shock+ji +jih 4 _,ji0_,ji_,ji=f,ji'iZ _You are on fire!-ji\###.##.#.#. #.## #.>-ji†..## #.###..#<.........# #..........######...# -ji#...# ...#-ji)#....##..........#-jiJ##...†....... -ji{   ##########  ##.........  ##..........  #........... -ji #...........  #...........  #..........> .†..## #...@....... -ji##.......... <..................# .......######...# -ji.......# ...# .......# ...#  .......-ji0  †......  -jiQA)..>  -jiqmFound a stone staircase leading down.  You shake off some of the fire as you move.-jie  ##########  ##.........  ##..........  #...........  #...........  #...........  #..........> †..## #...@....... ##.......... <..................# .......######...# .......# .........# .......†......)..>-jiBi  The liquid fire burns you!-jiQ8/28 ----26 -3-ji-jiy -jiH_* * * LOW HITPOINT WARNING * * *.jig .jij ;Inventory: 9/52 slots Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled CUCONE ROPLUM  h - a scroll labelled GOFIAMM QOGI Potions (go to first with !)  b - a potion of magic  c - 2 lumpy white potions  e - a white potion  f - a bubbling blue potion  g - a ruby potion Talismans (go to first with %).jiTk 3i - a quill talisman (active)0jic - 2 lumpy white potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.4jiy6 4ji9= 4jiE Akhort the Gusty##########Tengu##.........Health: 8/28======------------------##..........Magic: 0/11------------------------#...........AC: 2Str: 8#...........EV: 26 Int: 17 #####...........SH: 0Dex: 15 ...###..........>XL:  5 Next:  5% Place: Dungeon:3 .†..###...@.......Noise: ---------  Time: 2583.5 (0.0) 4jiG .....#########..........-) Nothing wielded .....#<..................#Cast: Shock .....#..........######...#Fire Quill Resist .....#..........# ...# .....#..........# ...# .....#..........######...# ....##...†...............# ...###...)..>..#.........# _You are on fire!Found a stone staircase leading down.  You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *It was a potion of resistance.4jiP 3  ##########  ##.........  ##..........  #...........  #...........  #...........  #..........> .†..## #...@....... ##.......... <..................# .......######...# .......# ...# .......# ...#  .......  †......  )..>  4jikQ nFound a stone staircase leading down.  You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *It was a potion of resistance.  You feel protected.4ji&  ##########  ##.........  ##..........  #...........  #...........  #...........  #..........> †..## #...@....... ##.......... <..................# .......######...# 4ji& O.......# .........# .......†......)..>4ji0 i  The liquid fire burns you!4ji'1 V6-11 4.5 (14ji8 4ji; V _* * * LOW HITPOINT WARNING * * *:jiO4:jiF8<Inventory: 9/52 slots Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled CUCONE ROPLUM  h - a scroll labelled GOFIAMM QOGI Potions (go to first with !)  b - a potion of magic  c - a potion of resistance  e - a white potion  f - a bubbling blue potion  g - a ruby potion Talismans (go to first with %):ji83i - a quill talisman (active)=jiDg - a ruby potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ =ji“Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.>ji>ji?>jiAkhort the Gusty##########Tengu##.........Health: 6/28=====-------------------##..........Magic: 0/11------------------------#...........AC: 2Str: 8#...........EV: 11Int: 17 ####>jieA#...........SH: 0Dex: 15 ...###..........>XL:  5 Next:  5% Place: Dungeon:3 .†..###...@.......Noise: ---------  Time: 2584.5 (0.0) .....#########..........-) Nothing wielded .....#<..................#Cast: Shock .....#..........######...#Quill Resist .....#..........# ...# .....#..........# ...# .....#..........######...# >jiO....##...†...............# ...###...)..>..#.........#You feel protected.The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *>jiIt was a potion of cancellation.  You are no longer on fire.Your magical effects are unravelling.>jiThe liquid fire burns you! _* * * LOW HITPOINT WARNING * * *  It was a potion of cancellation.  You are no longer on fire.  Your magical effects are unravelling.You feel magically purged.7=5.5 (1>ji>jid _Your resistance to elements expires.Eji3EjikEjiEji}26 Eji#Eji,Eji)Ejil78Eji_=1==EjiEjid,EjiEji,EjiEjiEjiEjiEjiP==EjiEji%_9=EjiBEji#,Eji7Eji,EjivEjiEjiPEjilEji?Eji10/28==2==Eji Eji Ejio EjiL Eji` ,Eji Eji ,Eji Eji  1====Eji Eji@ ,Eji Eji0 ,Eji6 EjiR ,Eji= Eji" {12==3Eji# 1==Eji=$ Eji' ,Eji( Eji+ Eji, Eji, Eji0 ,Eji-1 EjiG4 93Eji4 X====Eji5 Eji8 ,Eji9 Ejir< Eji< Eji= Eji@ ,EjiA Eji E EjicE 4==4==EjiF EjioI ,EjiJ EjigM ,EjiN EjiR ,EjiS EjiNV EjiV E===EjiW EjiZ EjiZ 95Eji\ Eji^ Eji` ,Eji9c Ejic Ejid Ejig ,Ejiqi Ejik EjiSl 6=5==Ejim Ejip Ejiiq Eji5r Ejiu Ejiu Ejiv Ejiy ,Ejiz Eji} Eji~~ {7====EjiP BEji Ejiv ,Eji EjiZ ,Ejij Eji Eji 8==6===EjiJ Eji Eji Eji Eji ,Eji\ Eji Eji EjiS Ejik Eji٢ |9=====EjiT Eji֦ ,Eji Eji ,Eji Eji* ,Ejit Eji Ejiڳ s20==7Eji )==Eji Eji ,Eji9 Ejic ,Eji= Eji9 ,Eji$ Eji Eji7 6===EjiN Eji Eji Ejil K1=Eji Eji ,Eji Eji ,Eji EjiO ,Ejip Eji 92Eji c=8==Eji Eji ,Eji2 Eji ,Eji Eji ,Eji Ejiu Eji 53=Eji 3==Eji Eji ,Ejis Eji ,Ejim Eji ,Eji Eji% Ejil 4==9==Ejiv Eji2 ,Ejio Ejig ,Eji Eji ,Eji EjiP 5====Eji Eji Eji4 ,Ejin Eji ,Eji Eji ,Eji Eji 6==10/11==Eji Eji ,Eji# Eji1$ Ejir$ Eji% Ejio( ,Eji) Eji, Ejik- L===Eji. Eji1 Eji32 D7=EjiV3 Eji6 Eji^6 Eji.7 Eji9 ,Eji; Eji= ,Eji> EjifS j ÷ _You start resting.Ejie 1672.5 (87.0)Ejip 8==1===3.5 (88Ejit Ejiv " _HP restored.Gji13Gji5GjiGji=############..........##..#..#. ####. ..#.>( †#........########>0.0)#<........##..........######...# #.# ...# #..# ...##..######...###...÷...............#Gji>###...)..>..########(#.#.#......##.#GjiFGjiS*4.5 (1GjiaZGjiA]K _Found 5 stones. Found a stone staircase leading down.Hji 3Hji!Hji{%Hji(HjiJ)Hji,Hji .Hji]1Hji1Hji2Hji75Hji8Hji9F====Hji:Hji;Hji=,Hjig>Hji?HjisLHjilMHjiPHjiSHjiWHjipXHjiZHjiWaHjifHji#hHjiNjHjioHji9{Hji/HjitHji Hji Hji$-There is a stone staircase leading down here.HjiHji~ Hji _HjiLHjiHjiʚHjiHjiHji,HjiHjiHjiiHjiHjiϰHjiHji.HjiK###########  ##..........##  ##............##  #..............#  #............@.#  #....######  #.>(........  #.......... #####..........>.#..................##..........######...# ...........# #...# ...........# #...# ###.#Hji0862.0)Hji511 7.5 (13HjiHjiW _g - a fizzy dark potionIji3Iji@Iji%Iji7Q26 IjiFIjiIjibIjiIji Iji% IjiJIjiIjiIjiIji^,IjiIjiFIji&IjimIjiIjim!Iji$,IjiM%Iji'Ijiz*,Iji+Iji-Iji0Iji1Iji2Iji8Iji:,Iji;Iji=Iji?,Iji1@IjiPBIjiCIjiCIjiDIjiUFIjiRHIjiHIjiDIIjiKIjiLN,IjiNIjiPIjiRIjiBRIjiRIjiTIjiV,IjiVIjiXIji2ZIjiuZIjiZIji,^Ijip_,Iji'`IjiaIjipcIjicIji dIjieIjig,IjihIjiVmIjioo,Iji pIjirIjimt,IjiuIjiMvIjix,Iji{yIjizIji|,Iji}IjiIjiIjiՀIji@Iji6Iji,IjiօIjitIji,Iji IjiIji/,IjiIjiIji,IjiIjiߖIji,IjieIjiIjiˠ,IjiIjiIjiIji1IjiIjiIji,IjiIIji|Iji7,IjiְIji Iji_,IjiVIjigIjik,Iji{Iji*IjiϿ,IjiIjix ^..###......###...##.# ..###...........#.##.# ..##.........####..#.# .....#.......# ##...# ..#..######..# #..## ..#...#####.## #..# #...#.......# #..# ##....##'##..#####..##### #....†#...#.......# ..##.##._.##.####.#.###..... .. #.#..... .# #..#.# ... .. #.#.###.#.# #.##.# . .. #.###(###.. .. #$# ## ..##...## .#.# #..  ..# #. ##. .. . IjiV723.5 (36_Iji[511 4.5 (37IjiIji[ _j - a glowing orange potionJjin IJjip Jji.s Jjis ;26 Jjiw ,Jjix ,JjiUy Jji{ Jji Jjis JjiW JjiE =11 Jji Jji8 L _You now have 89 gold pieces (gained 4).JjiI Q26 Jji Jji Jji Jji: Jji JjiB Jjir ,Jji Jjii Jji ,Jji Jji Jjiw ,Jjiڢ Jji Jji Jji˦ Jji. Jjit Jjiz ,Jji Jji Jjin ,JjiZ Jji Jji$ Jji_ Jjiδ Jjih Jji  ##..#####..##### #.............#.......###.####.#.###.........# .# #..#.# #.......# #.#.# #.##.# #.......# ###.. .. #.## #.......# Jjiz 2.## .#.# #..# #.......# #. ##.####...r...#  .. #...##@#  ##.....#  #..#.### Shock Jjiѿ ....##.#   ##### #.# #.. Jji8 r   quokka (asleep) ##. ....Jji -40.5 (16Jji r.rJji +1.5 (17Jji Jji Y _A quokka comes into view.Kjio ****** The zap hits the quokka.KjiW Kji} J....r.0---11 =2.0) _The quokka is almost dead.Kji/ =  The zap hits the quokka.Kji h******Kji}.....†Kji9/11 -----63ShockKjiKjiJ _You kill the quokka!LjicLjiqLjisLjiw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ljiӹ3LjiLjiwLji־B26 _Lji&BLjiLji,LjiLjiN--LjihLji=,LjiLjiLjiI10/11==LjiLji,LjiDLji,LjiLji6,Lji&Lji0Ljig:==LjiLji ,LjilLji,Lji;LjiK,LjiLjic1===LjiLji4 _Magic restored.Lji+LjikLjiLjiLjiJLji}LjiLjiLjiN,LjiLjiLjixLji;===LjijLjieLjif,LjiLjivLji&,LjiLjiLji ,Lji Lji0 Lji^XLji%,LjiLjiLji>,LjiLjiLjiRLjiLji:LjicLji.Lji2LjiI3Ljic4Lji6LjifFLjiGLjiGLji>HLjiILjiMLLjiLLjiMLji'OLjiQ,LjirRLjiULjiBg .#...#.......# #..# #.......#....##'##..#####..#####....... ##....†#...#.............#....... #..##.##._.##.####.#.###......... ... #.#..... .# #..#.# ###....... ... #.#.###.#.###.##.# #....... ... #.###(###..#..##.## #....... ### ..##...## .#.###..# #.......LjigM..# #@# ##.####.†.....-#((#.>..# #...##.######.#.#...## ##.....#ShockLjig ..##..# #..#.### ###... ....##.#Ljig...... ##### #.#@   Sigmund (polearm, asleep)..... LjiLh#..(( 2 dancing weapons (1 polearm, wanderi…).@... ##. ..LjihLjiy 76.5 (33.0)  Sigmund the Dreaded comes into view. He is wielding a +0 scythe.Ljiz9Found an escape hatch in the floor.LjiFzLjiQLjir .(@)@(   +0 dagger.Lji4==7.5 (34Lji17_Lji% _Sigmund shouts!OjiDC3.##....##'##..#####..##### )†#...#.............# .#..##.##._.##.####.#.###. .... #.#.....#.# #..#.# ###. #.#.###.#.###.##.# #. #.###(###..#..##.## # .Oji*D### ..##.((##..#.###..# # # ..# #(#(#..#.# ##.####.† .#.(#.>@.# #...##.######.#...## ##.....# ..## #..#.#######... ....##.# ....... ##### #.#@... #..#...... ##.OjivD((((( 6 dancing weapons (2 polearms, 4 …)####... .. OjiDH ..OjiLOjiM,OjiMOjiMOjiOOjiVOjimWOjib_((...(#(@.((((Ojib23Oji*q9--8.5 (1.0)OjimyOji$}Pji.##....##'##..#####..##### #)##....†#...#.............# #.#..##.##._.##.####.#.### #.... #.#.....#.# #..#.# ###. #.#.###.#.###.##.# # #.... #.###(###..#..##.## # ..### ..##(..##..#.###..# # .# ..#.#.#(#..#.# ##.####.†(#((#.@..# #...##.(#.#.#...## ##.....##...##..## #..#.####.... ....##.#.ji00m@..# ##### #.#.# #..#....... ##.(((( 8 dancing weapons (2 polearms, 5 ####.... ..  ..PjiQPji&PjitPjiPjiPjiPjiPji Pji=_...(.(#(((@.Pji((((((3Pji@--9Pji7Pji]a _There is an escape hatch in the floor here.Pji- Pji0 Pji: Pji= BPjiTG ((..(.(##.@.(((((1PjiG PjiK 711 80 _PjiV 7_Pjic f .... ... . ... Pji ..# ..## #... #..## .....#... #.......#4 #.....@#Pji ##....$.......  #....#####.#. ....... Pji6 \####..Pji_ A ### Pji PjiY Pjix 1.2 (1.7Shock _You slide downwards. The hatch slams shut behind you. _Found 15 gold pieces.Qji Qji QjiO Qji QjiW Qji X26 _Qji =11 Qji+ QjiN _You now have 104 gold pieces (gained 15).QjiIQ26 QjiQjiUQji,QjiQjiyQjig.###.#..#. ....#... ..... #...##...## .# .##....#..##.r#........#.........#......##......#......Qji##............Shock #....#####.#.........#.......##r   quokka (asleep)..###..Qji O. ###Qji-5.2 (4.0QjiQji!.rrQji~#*6.2 (5Qji(Qji+Y _A quokka comes into view.Rji J*****Rji Rji h...r.Rji i0---11 =7.2 (1Rjiǎ Rji< P _The zap misses the quokka.Rjie  The zap hits the quokka.  The quokka is heavily wounded.The zap hits the quokka.Rjii F**Rji '..RjiW 9/11 -----78ShockRji*` _You kill the quokka!SjiSjiOSji]Sji  Sji>_You can't see any susceptible monsters within range! (Use Z to cast anyway.)SjiSjiSjiSjiE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)SjiiSjiSjiSjiSjiHX26 _SjiL,Sji/SjiSjig-...Shockg   hobgoblin (wandering)SjiK$,90.2 (2Sji*D-1.2 (3Sji$2Sji5\ _A hobgoblin comes into view.Tji *******g  The zap hits the hobgoblin.TjinTjiݞP.g.....Tjict8----11 =2.2 (1Tji Tji$a _The hobgoblin is heavily wounded.Tjid@  The zap hits the hobgoblin.Tji@O*******Tji4R.†.....Tji$A7----93ShockTjiFTjiHM _You kill the hobgoblin!Tji#Tji^,Tjio1Tji 4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Tji TjiM Tji5 TjiE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Tji 3Tji/ Tji Tjih X26 _TjiX Tji N8==Tji TjiH ,Tji  Tji ,TjiX Tji Tji Tji Tji Tji! :==Tji Tji ,Tji Tji  ,TjiH Tji Tji@* B-ShockB   giant cockroach (wandering)Tji9 -801.2 (8Tji`F D-2.2 (9TjinL TjiO b _A giant cockroach comes into view.Uji ] *******BThe zap hits the giant cockroach.Uji/UjiC.......Ujik11 =3.2 (1ShockUji*Uji= _The giant cockroach is lightly wounded.Uji Ujix UjiY Uji _You can't see any susceptible monsters within range! (Use Z to cast anyway.)UjiNL UjiT UjiY Uji\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Uji~Uji%UjiUji  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Uji"UjiUjiMUjiUji!Uji[%n26 _VjiXrVjiB-4ShockB   giant cockroachVjiĆ7-Vji‘| _A giant cockroach is nearby!Vjin$ ****** The zap hits the giant cockroach.Vji֦ VjiP S..B...Vji) e7--11 =5Vji^ Vji[ g _The giant cockroach is heavily wounded.Vji F  The zap hits the giant cockroach.Vji R******Vji\ 3......Vjii 6----106ShockVjin Vjir S _You kill the giant cockroach!WjiOWjiWWji[Wji^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Wji3]3Wji]WjiL`WjicX26 _WjicWji3dWjiVeWjiRg,Wji.hWji?jN--Wji#kWji2mWji{mN7==WjinWjioWji"pWjipWjiCs,WjisWjiu,WjivWjixP==WjiyWjiz,Wji^{Wji|,WjiR}Wji,WjixWjix,WjiWji&Wji\N8==WjiHWjiBWjiBWjiXWji:==WjiUWjiWjiSWjiWji,WjiWjic,WjiWji99Wjin)==WjiWji,WjiWji٣,WjiڤWji¦,Wji`WjiP==WjiTWji,Wji9Wji~,Wji$Wjiٲ,WjiWjisWjiP10/11==WjiWji,WjiWji,Wji~Wji,WjiHWji Wji:==WjiWji,WjiWjir,Wji6Wji@,WjiWji.,Wji;WjiWji,M1===WjiWji4 _Magic restored.Wji3WjiWji<Wji',WjiWji2Wji,WjiWjiWjiTWji;===WjiMWjiWji,WjiyWjiDWji,WjiWjiWji| ..... .. ...> .#..... .. .... #.###.# ... ....... ##.## #.......##...# .....## .-51.2 (45.0)...##...###..# ....##....#..##..#.......†...#............Wji#.......##........##......#......#..##............... #....#####.#............# .#....WjiWjiE-2.2 (46WjiWji; _Found a stone staircase leading down.WjiIWji:#Wji{39...# .##.r. .....#.. ...> #..#.. .. ...#.###.# ... ....... ##.## Wji)4c#.......##.@.# ............## . ...##...###..# .... Shock##....#..##..#..... ..†...#............#.......##........ r   quokka (asleep)##......#......#..##..............Wjig4Y. #....#####Xji,0.0)Xjik*3.2 (1XjilXjiY _A quokka comes into view.Xji *******r  The zap hits the quokka.Xji Xji ..r..... Xjil! d0---11 =4Xji& Xji) _ _The quokka is severely wounded.Xji  ******* The zap hits the quokka.XjiXjil{....r...Xjie9/11 -----5XjiBXji_ _The quokka is severely wounded.Yji e *******YjivH The zap hits the quokka.YjiF,YjiUMz.....r.YjiM`8----6YjiSYjiU   The zap hits the quokka. _The quokka is severely wounded.  The zap hits the quokka. _The quokka is severely wounded.  The zap hits the quokka. YjiVL_The quokka is almost dead.Yji ...# .##...  ... .....  #.. ...>  #..#...  .. .. .....  .r. Yji ##.## #.@.# ............## .  ...##...###..# ....  Yjiճ##....#..##..#.....  ..†...#............  #........  Yjir......#..  .........   YjiK ...# .##...  ... .....  #.. ...>  #..#...  .. .. .....  .r.  ##.## #.@.# ............## .  YjiTL...##...###..# ....  ##....#..##..#.....  ..†...#....... #........  ..... ...... YjiSYjiTYji>[Yji^] _A quokka is nearby!YjiUO ***The zap hits the quokka but does no damage.  The quokka is almost dead.Yji YjiC d..rYji b7----7Yjiz Yji P _The zap misses the quokka.Yji x  The zap misses the quokka. The zap hits the quokka.Yji Q***Yjii2...YjiEu6----18ShockYji_zYji|J _You kill the quokka!ZjiZji`ZjiZjiJZjiQ26 ZjiZji+ZjiZjiz7==ZjiZjiZji,Zji,ZjiZji,ZjiZjiZji9:==ZjiZji,ZjiZji,ZjiZjiW,ZjiZjiHZjiN8==Zji<Zji% ,Zji Zji ,Zji Zji,ZjiZjiZjiR:==Zji/ZjiZ,ZjiJZjiZjikZjiZjiZjiZjiZjiB,Zji(Zji Zji !L9==Zji"Zji*$,Zjim%Zji,(Zji(Zji(Zji+,Zji+Zjit.P==Zji^/Zji1Zji2Zji2Zji4Zji4Zji5Zjir7Zji7ZjiP8Zji9Zji::P10/11==Zji5;Zji=,Zji3>ZjigBBZjimC,ZjiDZjiFP==ZjiGZjiI,ZjiJZjiLZji4MZjiMZjiOZji6PZjiPZjiSc1===ZjitTZji_WZjiYZjiYZji-ZZji\Zjigv$.##y #..# .......... ..# .........#..##...#...........# #..#...>.#.. #..#.......... .. #...........###.# #..@# -... ##.## Zji.w#.......##...# Shock............## . ...##...###..# ....##....#..##..#..... y   killer bee (asleep)..†...#............#.......##........##......#......#..Zji095.2 (37.0)Zji E-6.2 (38ZjiʥZji#] _A killer bee comes into view.Zji2 *******yThe zap hits the killer bee.  The killer bee is lightly wounded.[jibu[jiw[ji;g..y....[jip0---11 ==7.2 (1.0)[ji[jiX _The killer bee buzzes angrily. You hear an angry buzzing noise. x2[ji{g ****** The zap hits the killer bee.[ji([ji[jit  The killer bee is moderately wounded.[ji[ji[jiSS...y..S   adder (wandering)S   ball python (constriction, wandering)[ji9m9/11 ------8[ji[ji _A ball python comes into view. An adder comes into view.[jiQ******[jiRn  The zap misses the killer bee.The ball python hisses angrily. The adder hisses angrily.[jio,[jip[jizs..SS..[jik{..ySS)[ji8-----9 _You hear an angry buzzing noise.\ji! ***The zap hits the killer bee.  The killer bee is moderately wounded.The zap hits the killer bee.\ji  The killer bee is heavily wounded.\ji ...SSy..  The killer bee stings you but does no damage.\jiX2------7\jiݱ?----900\ji"\ji#0 _The killer bee stings you.\ji  The zap hits the killer bee.  The killer bee is severely wounded.The zap hits the killer bee.\ji***S   adderS   ball python (constriction)\jid2 \ji:e \jifNYou kill the killer bee!\jig\jii\jiur\jisy\ji ...... ....#.y...#y..#ySS\ji? ) \ji-@ 2-4------\jin@ 3\jiWG \ji;J 0 _The ball python bites you.\ji\ B  The zap hits the ball python.\jic ,***\jiSc !\jiJ \ji \jif ,\ji \ji ^  You kill the ball python!\ji l  A killer bee comes into view.\jiy \ji \ji \jiO y...†yy.Sy 5 killer bees (1 wandering)\ji 51-\ji\ 3----2-4\ji\ji e _The adder bites you. The killer bee misses you._ji7 _jip; Inventory: 10/52 slots Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled CUCONE ROPLUM  h - a scroll labelled GOFIAMM QOGI _ji; Potions (go to first with !)  b - a potion of magic  c - a potion of resistance  e - a white potion  f - a bubbling blue potion  g - a fizzy dark potion  j - a glowing orange potion Talismans (go to first with %)i - a quill talisman (active)aji8gd - 2 scrolls labelled CUCONE ROPLUM. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.bjiW Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled GOFIAMM QOGI Potions (select first with !)  e - a white potion  f - a bubbling blue potion  g - a fizzy dark potion  j - a glowing orange potion [?] describe selectedfjifjiLAkhort the Gusty.##. #..# .....Tengu..... y.# .....Health: 21/28 ==================------....#..##...#Magic: 3/11fji======------------------...........#AC: 2Str: 8#..#y..>.#..EV: 11Int: 17#..#y.......SH: 0Dex: 15fji_.. .. #..†yy......XL:  5 Next: 52% Place: Dungeon:4#.###.# #.S@#Noise: =--------  Time: 2904.2 (0.0)....... ##.##-) Nothing wielded#.......##...#fjiCast: Shock............## .Quill fji...##...###..# ....##....#..##..#.....yyyyy 5 killer bees (1 wandering)..†...#............fji S   adder#.......##........fji0S##......#......#..The zap hits the ball python.  fjiVYou kill the ball python!A killer bee comes into view. _The adder bites you. The killer bee misses you.fji~{As you read the scroll labelled CUCONE ROPLUM, it crumbles to dust.  It is a scroll of identify.fjifjifji Akhort the Gusty.##. #..# .....Tengu..... y.# .....Health: 21/28 ==================------fjii....#..##...#Magic: 3/11======------------------...........#AC: 2Str: 8#..#y..>.#..EV: 11fji>Int: 17#..#y.......SH: 0Dex: 15fji.. .. #..†yy......XL:  5 Next: 52% Place: Dungeon:4#.###.# #.S@#Noise: =--------  Time: 2904.2 (0.0)....... ##.##-) Nothing wielded#.......##...#fjiCast: Shock............## .Quill fji)...##...###..# ....##....#..##..#.....fjiU'yyyyy 5 killer bees (1 wandering)..†...#............S   adderfjiwf#.......##........##......#......#..fjidThe zap hits the ball python.  You kill the ball python!fjiA killer bee comes into view. _The adder bites you. The killer bee misses you.fji{As you read the scroll labelled CUCONE ROPLUM, it crumbles to dust.  It is a scroll of identify.fji _The adder bites you. The killer bee misses you.As you read the scroll labelled CUCONE ROPLUM, it crumbles to dust.  It is a scroll of identify.  f - a potion of moonshine  The killer bee stings you. The killer bee stings you!  You are poisoned.fji fji!fji/t .##. #..# .....  ..... ..# .....  ....#y.##...#  ...........#  #..#...>.#..  #..#y.......  .. .. #..yyy......   #.S@#  ##.##  #...#  ....## .  .###..# ....  #..##.  ..†..  #.   fji .##. #..# .....  ..... ..# .....  ....#y.##...# fjik ...........#  #..#...>.#..  #..#y.......  .. .. #..yyy......   #.S@# fji ##.##  #...#  ....## .  fji.###..#   #..##.fji`  ..†.. fjiSK #. fji fjie  The killer bee poisons you! The adder misses you. The killer bee stings you.fji?  fji1 O.##. #..# .....  ..... ..# .....  ....#..##...#  ...........# fjii  #..#...>.#..  #..#y.......  fji ^.. .. #..yyy......  fji ` #.S@# fji  ##.##  #...#  ....## .  fji< b.###..# ....  #..##.fjin ~  4 killer bees  ..†fji J..  #.fji 9   fji @* * * LOW HITPOINT WARNING * * *fji? .##. #..# .....  ..... ..# .....  ....#..##...#  ...........#  #..#...>.#..  #..#y.......  fji.. .. #..yyy......   #.S@#  ##.##  #...#  ....## .  .###..#   fjiO#..##. fji? ..†..fji  fji21#.fjiI fji+ ...yyThe killer bee stings you.  * * * LOW HITPOINT WARNING * * *You are more poisoned.fji5/28 ====--------------4fjiE===5.2 (1Pois Quill fjifjit _The killer bee poisons you! The killer bee closely misses you.gji&gjiI)Inventory: 10/52 slots Armour (go to first with [)  a - a +0 robe (worn) gji)Scrolls (go to first with ?)d - a scroll of identify  h - a scroll labelled GOFIAMM QOGI Potions (go to first with !)  b - a potion of magic  c - a potion of resistance gji)u e - a white potion  f - a potion of moonshine  g - a fizzy dark potion gji) j - a glowing orange potion Talismans (go to first with %)i - a quill talisman (active)iji6eh - a scroll labelled GOFIAMM QOGI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iji}  Inventory: 10/52 slots Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - a scroll of identify  h - a scroll labelled GOFIAMM QOGI iji WPotions (go to first with !)  b - a potion of magic  c - a potion of resistance  e - a white potion  f - a potion of moonshine  g - a fizzy dark potion  j - a glowing orange potion Talismans (go to first with %) iji] ' i - a quill talisman (active) kjiheh - a scroll labelled GOFIAMM QOGI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ljiLF[Enchant which item? Armour  a - a +0 robe (worn) [?] describe selectednjiwnji)Akhort the Gusty.##. #..# .....Tengu..... ..# .....Health: 5/28====--------------------....#..##...#Magic: 4/11nji========----------------...........#AC: 2Str: 8#..#...>.#..EV: 11Int: 17#..#y.......SH: 0Dex: 15nji&.. .. #..yyy......XL:  5 Next: 52% Place: Dungeon:4#.###.# #.S@#Noise: ==-------  Time: 2905.2 (0.0)....... ##.##-) Nothing wielded#.......##...#njiNCast: Shock............## .Pois Quill njit...##...###..# ....##....#..##..#.....njiyyyy 4 killer bees..†...#............nji‚S   adder#.......##........##......#......#..njihThe killer bee stings you.  * * * LOW HITPOINT WARNING * * *njiYou are more poisoned. _The killer bee poisons you! The killer bee closely misses you.As you read the scroll labelled GOFIAMM QOGI, it crumbles to dust.  njiI!It is a scroll of enchant armour.nji6njinjigAkhort the Gusty.##. #..# .....Tengu..... ..# .....Health: 5/28====--------------------....#..##...#njiivMagic: 4/11========----------------...........#AC: 3Str: 8#..#...>.#..EV: 11Int: 17#..#y.......njiSH: 0Dex: 15.. .. #..yyy......njimXL:  5 Next: 52% Place: Dungeon:4#.###.# #.S@#Noise: ==-------  Time: 2905.2 (0.0)....... ##.##-) Nothing wielded#.......##...#nji5Cast: Shock............## .Pois Quill njii6...##...###..# ....##....#..##..#.....yyyy 4 killer beesnji#..†...#............S   adder#.......##........##......#......#..nji͕The killer bee stings you.  * * * LOW HITPOINT WARNING * * *You are more poisoned. nji_The killer bee poisons you! The killer bee closely misses you.As you read the scroll labelled GOFIAMM QOGI, it crumbles to dust.  nji/!It is a scroll of enchant armour.nji2 .##. #..# .....  ..... ..# .....  ....#..##...#  nji...........#  #..#...>.#..  #..#y.......  .. .. #..yyy......  njiC` #.S@# njija ##.##  #...#  njih....## .  .###..# .... njiL #..##. nji: ..†.. nji9 #. nji/5  njit .##. #..# .....  ..... ..# .....  ....#..##...# njiu& ...........#  #..#...>.#..  #..#y.......  .. .. #..yyy......  njiv; #.S@#  ##.##  #...#  ....## .  .###..#   #..##.nji;vO  ..†..njifvO  #.njiv nji|rIt is a scroll of enchant armour.  Your +0 robe glows green for a moment.  nji }* * * LOW HITPOINT WARNING * * *  You feel very sick.  The killer bee is struck by your quills.  The killer bee stings you but does no damage.nji~njiF yy 5 killer bees (1 wandering)The killer bee closely misses you. x2; The adder barely misses you.The killer bee stings you!  You die...njid-5/28 ----nji/  --more--ojiIAojiCEInventory: 9/52 slots Armour (go to first with [)  a - a +1 robe (worn) ojiE,Scrolls (go to first with ?)d - a scroll of identify Potions (go to first with !)  b - a potion of magic  c - a potion of resistance  e - a potion of lignification {unknown}  f - a potion of moonshine  g - a potion of curing {unknown}j - a potion of might {unknown} oji!FTalismans (go to first with %)i - a quill talisman (active)oji ojiz ,oji< oji :Goodbye, Akhort.172 Akhort the Gusty (level 5, -5/28 HPs)Began as a Tengu Air Elementalist on Nov 7, 2025.Slain by a killer bee (7 damage)... on level 4 of the Dungeon.The game lasted 00:04:49 (2906 turns). 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