qji Player: Akhort Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.21:53:53.ttyrec Time: (1762552433) Fri Nov 7 21:53:53 2025 rji o [?1051l[?1052l[?1060l[?1061hrjiPq V)0[?7h[?25l[?1crji Welcome, Akhort. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tengu y - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Tengu Air Elementalistsji 4Welcome, Akhort the Tengu. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Air Elementalists have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Tengu Air ElementalisttjiA tji9'Akhort the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock##+###...##...##.@.##...######tji?Welcome, Akhort the Tengu Air Elementalist.They say the Orb of Zot lies within this dungeon, but they say a lot of things.tji?AtjiϓPress ? for a list of commands and other information.tjitjit[ _Found a staircase leading out of the dungeon.ujipujiuji&ujiujiuji@26 _uji̞ujiuji=11 uji̥uji8/ _You open the door.ujiujiC;26 ujiuji&8There is an open door here.ujicuji5 _ujiyuji'11 uji(ujiA _You now have 10 gold pieces.ujiNuji;26 uji ujiֻujibujiuji!ujiuji:,ujiujiujiBujiUujiujiujikujiuji`ujiujiujiuji=ujinujiujiujiuji0uji+ujiujiujiuji`uji%ujiujiujiujiujiJ,ujiujiuji,uji2ujiujiujiujiujiuji"ujiQujiujiuji,uji>ujiujip.#.♣..##.♣###)..###♣#♣...............#....####+#21.0 (21.0)#..#..##.....#.###.##..##.......##..#+#.##uji#.# #.###. #..##.#####.#ujiIuji ,2.0 (22ujiguji) _Found a long sword.xji^M.# .♣ .. ## .♣###)..###♣#♣....+....#xji_#.....####+#...#..##.....#.####.##........xji%_@#..#+#..xjiD_D#. #.xjihxjio13.0 (1.0)xjiuxjixxji,?M.# .♣ .. ## .♣###)..###♣#♣....+....#.#.......#..#xjii-####+#..# ##..#..#.#......#.xji45xji:&4xji@xjiBxjinf  .# .♣ ..### .♣###.)..###♣#♣....+#.##.#.#..# ####+#..# # #..#..#.# #.....#.# ###.##..# #.......# #..#+#.##  #.# #.##5xjiş xjiL .# .♣ ...### .♣###.)..###♣#♣....+ #.# #.#.#..# ####+#..# #  #..#..#.#  #.....#.# ###.##..# #xjiY.#  #..#+#.##  #.# #.##xjinxjih&6xji"xji$yjiv .# .♣ ..#.### .♣###.)..###♣#♣....+ #.# #.#.#..# ####+#..# # #..#..#.# #.....#.# ###.##..#  #.#  #..#+#.##  #.# #.##yjiI~yjiO&7yjiyjiyjib' .### .♣#. ..#.###. .♣###.)..###♣#♣....+ #.# #.#.#..# ####+#..# #  #..#..#.# #.....#.#  ###.##..#  #.#  #..#+#.##  #.# #.##yjiZ.yji3&8yji7yjiv:yji8w .# ##♣ .♣# #.. ...##.###.# .♣###.)..###♣#♣....+ #.# #.#.#..## ####+#..# # #..#..#.#  #.....#.#  ###.##..#  #yji.#  #..#+#.##  #.# #.##yjiyji=&9yjiv yjiѿ ♣.♣... .# ##♣. .♣ # #.. ...##.###.# .♣###.)..###♣#♣....+ #.# #.#.#..# #.####+#..# #..#..#..#.#.###.....#.#.. ###.##..##. #.#.. #..#+#.##  #.# #.##yji yji '30yji yjiX yji % ♣. ♣.. ... .## ##♣.♣ .♣ #. #... ...##.###.# .♣###.)..###♣#♣....+ #.# #.#.#..# #.####+#..# # ..#..#..#.# .###.....#.# .. ###.##..# #. #.# .. #..#+#.##  #.# #.##yji yjiu &1yji yjiJ zji6M ♣ ♣..  ... .## ##♣.♣ .♣ #. #... .. ##.###.# .♣###.......@..###♣#♣....+zji...#..#....# #... #.#.......#.....B #.####+#..# ##....B   giant cockroach (asleep)zji(#zji<zji32Shockzjizji7 _A giant cockroach comes into view. _You see here a +0 long sword.{jiv{jiix011 3{ji|{ji) _c - a +0 long sword|ji S ***|jiA ****B    The zap hits the giant cockroach.|jin |jif ..B....3------=4|ji c _The giant cockroach is almost dead.|ji\ ******The zap hits the giant cockroach but does no damage.|jiU |ji i.B....|ji> q2------------5|jiO |ji c _The giant cockroach is almost dead.|jiF  The zap hits the giant cockroach.|jic*******}jiD.......}ji1------------26Shock}ji }ji#S _You kill the giant cockroach!}ji}ji}jiU}ji _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}jif$}ji> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}ji+ 3}jiK, }jiK. }ji2 n26 _}jiS2 }ji=3 }ji4 }ji&4 }jiq4 }ji5 R------}ji6 }ji8 ,}ji9 }jiO; }ji; }ji?< }ji+> }ji^> }ji+? }jiA ,}jiA }jiC }jiC X2======}jiD }jiF }jiF }jiG }jiLI }jiI }jiJ }jiL }ji======}jiO }jiQ ,}jiR }jiS ,}ji7T }ji#V ,}jiV }jioX }jiX }ji@Y }jir[ ,}ji'\ }ji] }ji$^ }ji^ }ji` }ji` R3======}jia }jib }jib }ji[c }ji"d }jisd }jid }jie }ji f }jif }ji(h }jigh >======}jih }jii ,}jij }jil ,}jil }ji.n }ji`n }jio }jip }jip }jiq }jis }jis }jix X}ji|y }jiy }jiy I4======}jiz }jia~ 4 _Magic restored.}ji b###. ♣.#. ♣..#. ... .# #. ##♣.♣ .♣[ #. #... ...##.###.# .♣###...###♣#♣....+-67.0 (31.0).#..#.#}ji \. #....#.#.#..#...#.####+#..# #.#.......#..#..#.#..##.###.....#.#.#.. .. ###.##..##. #.. #.#  .. #..#+#.##}ji }ji] F-8.0 (32}ji }jic ( _Found a ring mail.~ji~jiQInventory: 3/52 slots Hand Weapons (go to first with ))c - a +0 long sword Armour (go to first with [) ~ji- a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magic~jiZjiec - a +0 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.At 100% training you would reach 14.0 in about 8.5 XLs. Damage rating: 11 (Base 10 x 110% (Dex) x 100% (Skill)). jiThis weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “While we were at grips with this great army and their dreadful broadswords ji (maquahuitl [made of obsidian]), many of the most powerful among the enemy  seem to have decided to capture a horse. They began with a furious attack, and (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.jiji7]Akhort the Gusty##Tengu#.♣.Health: 10/10 ========================#.♣..Magic: 4/4========================#. ... .#AC: 2Str: 8#. ##♣.♣ .♣EV: 26 Int: 15[ #. #... ..SH: 0Dex: 14....##.###.# .♣###XL:  1 Next: 20% Place: Dungeon:1.......@...###♣#♣....+Noise: ---------  Time: 68.0 (0.0)jiM....#..#...........#c) +0 long sword. #....#.#.......#..#Cast: Shock.......#.####+#..# #.#.......#..#..#.#....##.###.....#.#.#.. .. ###.##..##. #.. #.......#.. #..#+#.##The zap hits the giant cockroach. _You kill the giant cockroach! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ji)_Magic restored. _Found a ring mail.jiji511 5 (0.5ji1ji2 _c - a +0 long sword (weapon)jiL3jiMji)QjiVTQ26 ji=Xji\jiRr ### #.. ♣. #.# ♣..## #.# ... .##.. #.# ##♣.♣ .♣##[.. #.# #... ....##.###.# .♣###....###♣#♣....+#.....#..#..#...#....#.#.......#..#Shock>........#.###+#..# #g..#.......#..#..#.# #....##.###.....#.#jisg   goblin (asleep) #.#.. ..# ###.##..##.##..# #.......#  .. #..#+#.##ji 9.5 (1.0  A goblin comes into view. It is wielding a +0 club.ji,70.5 (2jiji; _Found a stone staircase leading down.jiX *******g    The zap hits the goblin.jigjiKhjir ......gg   hobgoblin (wandering)  The goblin is moderately wounded.ji~m3------11 =1.5 (1jiujiň\ _A hobgoblin comes into view.jig  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.ji h jis $ g.gr   rat (wandering)rThe hobgoblin shouts!jix 2------------=2Contam ji jiڄ V _A rat comes into view.jiC ******* The zap hits the hobgoblin.ji~ l  The hobgoblin is almost dead.ji ji jic V.....>.ggrg   goblin.r   ratji f1------------3ji? ji` - _The rat squeaks loudly.jiQ@  The zap hits the hobgoblin.jiEZb *******g   r   rat  You kill the hobgoblin!The zap hits the goblin.ji(ji;  The goblin is heavily wounded.jiU ....g†.r.  A bat comes into view.0------------4-jiw:4ShockjijiJ0 _The bat moves out of view.jiji7-jijid _There are monsters nearby!jiDU 3ji^ jia K _You are out of magic!ji3jijiK _You are out of magic!ji:3ji] ji K _You are out of magic!ji ### #.. ♣. #.# ♣.. ## #.# ... .# #.. #.# ##♣.♣ .♣ ##[.. #.# #... .. ......##.###.# .♣### .....###♣#♣....+ #.....#..#.# ....#....#.#.#..# >g†......#.####+#..# # ...##.r..##.###.....#.# #il m.#.. ..# ###.##..# #.#.##. ji ji ji ji ,ji .rb.b   bat (wandering)jid O26 -5 _jin jij" ji$ ### #.. ♣. #.# ♣.. ## #.# ... .# #.. #.# ##♣.♣ .♣ ##[.. #.# #... .. ......##.###.# .♣### .###♣#♣....+ #.....#..#.# ....#....#.#.#..# >.g......#.####+#..# # ...#r......##b...##.#ji$ ^[40m##.....#.# g   goblin#.#.. ..# ###.##..# b   bat (wandering)#.#.##..# #.# r   rat ji% ji& ji?' ji ( ji( ji6 †#.r.r   ratji7 ?-6ji? jihA ji,### #.. ♣. #.# ♣.. ## #.# ... .# #.. #.# ##♣.♣ .♣ ##[.. #.# #... .. ......##.###.# .♣### .###♣#♣....+ #.....#..#.# ....#....#.#.#..# >.†......#.####+#..# # ...#.r...#....##.###.....#.# #.#.. ..#.#.##.. ji [9;17Hji ji jig.r.g   goblinr   rat7ji}jiji l### ..#.. ♣.♣#.# ♣.. ## #.# ... .# #.. #.# ##♣.♣ .♣ ##[.. #.# #... .. ......##.###.# .♣### .###♣#♣....+ #...g.#..#.# ....#....#.#.#..# ji >.†...r..#.####+#..# # ...#.......#..#..#.##....##.###.....#.# #.#.. ..# ###.##..##.#.##. ji ji$ '.gjiH% O------8ji8, jie. K _Your magical contamination has completely faded away.jiؗ (### .. #.. ♣.♣ #.# ♣.. ## #.# ... .# #.. #.# ##♣.♣ .♣ ##[.. #.# #... .. ......##.###.# .♣### .###♣#♣....+ #....g#..#.# ji ....#....#.#.#..# >.†...r..#.####+#..# #...#.......#..#..#.##....##.###.....#.# #.#.. .#.#.## ji ji٪ Qg.9ji ji jiB> ###....♣.♣# ♣.. ##... .#..##♣.♣ .♣##[.. #.# #... .. ......##.###.# .♣###g......###♣#♣....+#.....#..#..@........# ....#....#.##..#>.†...r..#.####+#..# ...#..g   goblin#.#.# #.##ji@jiVM.g80ji]ji`ji### .. #.. ♣.♣ #.# ♣.. ## #.# ... .# #.. #.# ##♣.♣ .♣ ##[.. #.# #... .. ......##.###.# .♣### .g.....###♣#♣....+ #.....#..#.# ....#....#.#.#..# >.†...r..#.####+#..# # ...#.#..#..#.# #.#.. ..# ###.##..# ji|,jiv.grr   ratjid1======1ShockjijiKji ### .. #.. ♣.♣ #.# ♣.. ## #.# ... .# #.. #.# ##♣.♣ .♣ ##[.. #.# #... .. ......##.###.# .♣### .ji8 gr...###♣#♣....+ #.....#..#.# ....#....#.#.#..# >.†...r..#.####+#..# # jic #....##.###.....#.##.#.. ..# ###.##..# ji Y#.#.##..# #.# ji ji ji ji ..rr   ratjic &2ji) ji ji ### .. #.. ♣.♣ #.# ♣.. ## #.# ... .# #.. #.# ##♣.♣ .♣  ##[.. #.# #... ..  jih ^......##.###.# .♣###  .r..###♣#♣....+  #.....#..#.#  ....#....#.#.#..#  >.†...r..#.####+#..# #  ...#.ji #..#..#.##....##.###.....#.#ji* #.#.. ..# ###.##..# ji2 jiz ji g.rg   goblinr   ratjiU &3jiw ji ji"` ### .. #.. ♣.♣ #.# ♣..  jid`=## #.# ... .#  #.. #.# ##♣.♣ .♣ ji`Q##[.. #.# #... .. ......##.###.# .♣### .ji`_g.r.###♣#♣....+ #.....#..#.# ....#....#.#.jia#..# >.†...r..#.####+#..# #  #.#.. ..# ###.##..#  #.#.##..# #.jia<# jidji=fji/mN...g.rjin&4jiuji;xji ### .. #.. ♣.♣ #.# ♣.. ji`c## #.# ... .# #.. #.# ##♣.♣ .♣ [.. #.# #... .. ##.###.# .♣### ji###♣#♣....+ .....#..#g.r.# ji#....#.#.#..# ji=a.†...r..#.####+#..# # #.#..#..#.# #....##.###.....#.# #.#.. ..# ###.##..# jik#.#.##..# #.......# .. #..#+#.## ji jiEji jiD.g.rjikG======5jijif _The rat twitches its whiskers.jik i ### .. Akhort the Gusty #.. ♣.♣ Tengu #.# ♣.. Health: 10/10 ======================== ## #.# ... .#  Magic: 0/4------------------------ jil R#.. #.# ##♣.♣ .♣  AC: 2Str: 8 #[.. #.# #... ..  EV: 26 Int: 15 .....##.###.# .♣###  SH: 0Dex: 14 ............###♣#♣....+  XL:  1 Next: 40% Place: Dungeon:1 ji\l .....#..#.g.r***@...#  Noise: ---------  Time: 85.5 (0.0) ...#....#.#.......#..#  c) +0 long sword jil .†...r..#.####+#..# #  Cast: Shock ..#.......#..#..#.# #....##.###.....#.# jim d#.#.. ..# ###.##..# g   goblin #.#.##..# #.......# r   ratjim % .. #..#+#.## #.# #.## _Your magical contamination has completely faded away. _The rat twitches its whiskers.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (68% to hit)ji<T *rjizg*Aim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)ji)_ ### .. Akhort the Gusty #.. ♣.♣ Tengu #.# ♣.. Health: 10/10 ======================== ## #.# ... .#  Magic: 0/4------------------------ ji*#.. #.# ##♣.♣ .♣  AC: 2Str: 8 #[.. #.# #... ..  EV: 26 Int: 15 .....##.###.# .♣###  SH: 0Dex: 14 ............###♣#♣....+  XL:  1 Next: 40% Place: Dungeon:1 .....#..#.g.r...@...#  Noise: ---------  Time: 85.5 (0.0) ...#....#.#.......#..#  c) +0 long sword .†...r..#.####+#..# #  Cast: Shock ..#.......#..#..#.# jiH+#....##.###.....#.# #.#.. ..# ###.##..# g   goblin #.#.##..# #.......# r   rat ji+I.. #..#+#.## #.# #.##ji4,Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)  The zap hits the rat.  You kill the rat!ji4i ### .. #.. ♣.♣ #.# ♣.. #.# ... .#  #.# ##♣.♣ .♣ [.. #.# #... ..  .♣###  ji_5*******@...#  † #  ..#   ..  #.# ji5 jiL  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)  The zap hits the rat.  You kill the rat!The zap misses the goblin.jiN..g†...ji~11 5=6.5 (1Shock _jijijiT  You don't have enough magic to cast this spell.jijiji_. _jinr  You don't have enough magic to cast this spell.jiji". _ji? ### .. #.. ♣.♣ #.# ♣..  ## #.# ... .#  #.. #.# ##♣.♣ .♣ #jit#[.. #.# #... ...##.###.# .♣###.###♣#♣....+ #.....#..#..g†.#.#....#.#.#..# ji f>.†...r..#.####+#..# #.#.#..#..#.#  #....##.###.....#.#  #.#.. ..# ###.##..#  #.#.##..# #.......#ji0 .. #..#+#.##  #.# #.##jiji.g..jiP26 -7 _ji(jiji՗ 9 ### .. #.. ♣.♣ #.# ♣.. ## #.# ... .# #.. #.# ##♣.♣ .♣  ##[.. #.# #... ..  ......##.###.# .♣###  .###♣#♣....+  #.....#..#...g.#  ....#....#.#.#..# ji H >.†...r..#.####+#..# #  ...#.#..#..#.#  #....##.###.....#.# #.#.. ..# ###.##..# #.#.##..# #.#  .. #..#+#.##  #.# #.##jie ji .†gji^ @-8ji۫ ji ji&  You closely miss the goblin.The goblin is moderately wounded.11 =9.9 (1.4ji/jiu6 _The goblin closely misses you. The goblin barely misses you.jiP  You slash the goblin!)691.3 _You kill the goblin!ji7 ### .. #.. ♣.♣ #.# ♣.. ## #.# ... .# #.. #.# ##♣.♣ .♣ ##[.. #.# #... .. ......##.###.# .♣### .###♣#♣....+ #.....#..#...†.# ....#....#.#.#..# >.†...r..#.####+#..# # ...#.#..#..#.# #....##.###.....#.# #.#.. ..# ###.##..#  #.#.##..# #.#  .. #..#+#.jiw##  #.# #.##ji5ji1======26 -20jijiM _You see here a +0 club.ji-!ji!G ### .. #.. ♣.♣ #.# ♣.. ## #.# ... .# #.. #.# ##♣.♣ .♣ji" ##[.. #.# #... ..ji("9 ......##.###.# .♣### .###♣#♣....+ji"> #.....#..#...@)......# ....#....#.#.#..# >.†...r..#.####+#..# #  ...#ji"k.#..#..#.# #....##.###.....#.# ji" #.#.. ..# ###.##..#  #.#.##..# #.# ji"d .. #..#+#.## ji,#g #.# #.##ji,jix9G-3 _ji=jiAp _You see here a rat corpse.ji jiMjijiBji ======jijiֳji^Xji jiji0ji-jiji9ji@jiKjirjiTjin2======jijijijiji\,jiji,jijiyT======jijicjijijijijiji\jijixji,jibji,jiYjiF,jijidh3======ji,ji@,ji ji,jiEji(,jijiQT======jiWji,jiljio,ji)ji,ji+ji,ji2ji,jimji,ji ji ,jih ji'_ _You start resting.ji%1125.3 (32.0)ji@*_4======6.3 (33ji0ji3% _Magic restored.jijiy======jiFBji,jijiv,jibjijiji ji,jijiBjikBjifji,ji+ji,jijiBjiNjia ,ji,ji ji\,ji3jig4jiS6,ji 8ji=jiHW4ji,]ji^jiz_ji`jib,ji]cjigjigjihjijji0kjikjinjinjiojirjisjivtjivji[wjidxjiji"BjivjijiBjiBjijiӫjijiհjijijiji,ji,jiٹjiji,jiji\,jiL,jijiG,ji$ji,jijijiqjiJjiji;,jiBBji,jijiBji ji<jiji:jis Bji!jiG$,ji$ji',ji*)ji+,ji!-ji/,ji0ji2,ji3ji5,jiA8ji:,ji;jiAjiBji7CjiFjiFjiHjiKjiqKjiLjiNjiCOjiOjiQji+RjiSjiV,jiUWji2YjiYjiFZji^ji^ji"`jibjiNcjicjiIfjifjigjiiji=jji0kji}mjimjinji+q,jiXrjitjiujiujiÉh 225.3 (99 _You start waiting.jij06.3 (100.0)ji˕ji# _Done waiting.ji2ji2ji_3ji6ji^:jia?,jiIji.Mji}MjiNji Qji=ZZ ♣# ### ...  #.. ♣.♣.  #.# ♣...  ## #.# ... ...# jiZ #.. #.# ##♣.♣...♣.♣  ##[.. #.# #@...♣ .. ......##.###.#♣..g..♣### .............###♣#♣....+Shock #.....#..#...†)......#....#....#.#.....ji[..#..#>.†...r..#.####+#..# #g   hobgoblin (asleep)...#.......#..#..#.##....##.###.....#.##.#.. ..# ###.##..#jibg 8.3 (2.0)  A hobgoblin comes into view.jiej+9.3 (3jiqjit+ _Found 14 gold pieces.ji *****g    The zap hits the hobgoblin.  The hobgoblin is moderately wounded.jigjipc...g$jirp3------11 ===30.3 (1jizji= _The hobgoblin shouts! You hear a shout!ji}| *****The zap hits the hobgoblin.jidjifm{..g..$ji"nz2--------------1jiIujiwa _The hobgoblin is heavily wounded.ji¥@  The zap hits the hobgoblin.jiīG***ji0ji 8 ...KK   kobold  You kill the hobgoblin!ji{>1------------8--2ji%h _A kobold comes into view. It is wielding a +0 dagger.ji  ♣#  ### ...  #.. ♣.♣.  #.# ♣...  ## #.# ... ...#  #.. #.# ##♣.♣...♣.♣  ##[.. #.# #@...♣ ..  #.#♣..$.K♣###  ..###♣#♣....+  ...†)  #.#..ji  >.†#.####+#..# #  ..  .#  #.#.. ..#  jiͼ D ♣#  ### ...  #.. ♣.♣.  #.# ♣...  ## #.# ... ...#  #.. #.# ##♣.♣...♣.♣  ##[.. #.# #@...♣ ..  #.#♣..$.K♣###  ..###♣#♣....+  ...†)  #.#..ji   >.†#.####+#..# #  .. .# #.#.. ..# ji( ji jiJ jin ] _A kobold is nearby!jip  ♣#  ### ...  #.. ♣.♣.  #.# ♣...  ## #.# ... ...#  #.. #.# ##♣.♣...♣.♣  ##[.. #.# #@...♣ ..  #.#♣..$.K♣###  ji5 ..###♣#♣....+  ...†)  #.#..  >.†#.####+#..# #  ..  .#  #.#.. ..#  jiHl ♣#  ### ...  #.. ♣.♣.  #.# ♣...  ## #.# ... ...#  #.. #.# ##♣.♣...♣.♣  ##[.. #.# #@...♣ ..  ji'#.#♣..$.K♣###  ..###♣#♣....+  ...†)  #.#..  >.†jig9#.####+#..# #  .. .# #.#.. ..# jijiђjisjiu] _A kobold is nearby!ji ♣#  ### ...  #.. ♣.♣.  #.# ♣...  ## #.# ... ...#  jin"#.. #.# ##♣.♣...♣.♣  ##[.. #.# #@...♣ ..  #.#♣..$.K♣###  ..###♣#♣....+  ...†)  #.#..  >.†ji@#.####+#..# #  .. ji .#ji7  #.#.. ..#  jiji ♣#  ### ...  jih#.. ♣.♣.  #.# ♣...  ## #.# ... ...#  #.. #.# ##♣.♣...♣.♣  ##[.. #.# #@...♣ ..  jiv#.#♣..$.K♣###  ..###♣#♣....+  ...†)jiͲk  #.#.. ji >.†#.####+#..# # ji ..ji8> .#ji[a #.#.. ..# ji3jijiji] _A kobold is nearby!ji=  The zap hits the kobold.jiP*******jiN{....$.)jiXo0------------93ji/ShockjijieJ _You kill the kobold!jiR ji ji jiċ K _You are out of magic!ji ji ji ji K _You are out of magic!jiv,ji-ji+5ji^8K _You are out of magic!jiQ3jiRjiUjiZQ26 ji[,jiB_jiGa,jibjieji_f<------jigjij,jiljir,jiatjixN1======jifxjiyji}ji& -.g.Shock†g   hobgoblin (wandering) _You start resting.ji,40.3 (7jiØE-1.3 (8jivji jiN_A hobgoblin comes into view.jip *******g    The zap hits the hobgoblin.  jiLThe hobgoblin is severely wounded.jijiקw....$g)jiv80------ji411 ==2.3 (1ji/Shockjiݰji+ _The hobgoblin shouts!ji4ji)ji K _You are out of magic!ji[jijiji" jit=_You are out of magic!jiKJ ♣#  jiK### ...  #.. ♣.♣.  #.# ♣...  ## #.# ... ...#  #.. #.# ##♣.♣...♣.♣ jiL ##[.. #.# #@...♣ ..  #.#♣..$g)♣###  ..###♣#♣....+  ...†) ji8L3 #.#..  >.†jiL&#.####+#..# #  jiL..  jiM.# ji,M= #.#.. ..#  ji ♣#  ### ...  #.. ♣.♣.  #.# ♣...  ## #.# ... ...#  #.. #.# ##♣.♣...♣.♣  ##[.. #.# #@...♣ ..  #.#♣..$g)♣###  ..###♣#♣....+  ...†)  #.#..  >.†#.####+#..# #  .. .# #.#.. ..# jibjijiji` _A hobgoblin is nearby!ji#♣ ♣#### ♣. ...♣#.. ..♣.♣.#.# .♣... .## #.# ... ...# #.. #.# ##♣.♣...♣.♣ ##[.. #.# #.@..♣ .. ......##.###.#♣..$g)♣### ....###♣#♣....+ #.....#..#....#....#.#..>.†...r..#.####+#..# # ...#....... jiy1.jiQ26 --3 _jijijiS #♣ ♣## ### #♣. ...♣ #.. ...♣.♣..##.# ♣.♣...♣.♣## #.# #...♣...# #.. #.# ##♣.♣...♣.♣ ##[.. #.# #..@.♣ .. ......##.###.#♣..$.)♣### ....###♣#♣....+ #.....#..#...†)......#....#....#.#.>.†...r..#.##...#.ji̵ [34m#....##.# gg   hobgoblin--4ji  #♣ ♣## ### #♣. ...♣ #.. ...♣.♣..# #.# ♣.♣...♣.♣ ## #.# #...♣...# #.. #.# ##♣.♣g..♣.♣ ##[.. #.# #.@..♣ .. ......##.###.#♣..$.)♣### ....###♣#♣....+ #.....#..#...†)......# ....#....#.#.......#..# >i 40m.†...r..#.####+#..# # ...#..#..#..#.# #....##.###.....#.#  #.#.. ..# ###.##..#ji n.g5ji- ji jij#♣ ♣## ### #♣. ...♣ #.. ...♣.♣..# #.# ♣.♣...♣.♣ ## #.# #...♣...# #.. #.# ##♣.♣...♣.♣ ##[.. #.# #..@g♣ .. ......##.###.#♣..$.)♣### ....###♣#♣....+ #.....#..#...†)......#....#....#.#.>.†...r..#.####+#..# #im ...#.#....##.# jijifM------=6ji)jiZ _The hobgoblin completely misses you.ji^=  You slash the hobgoblin!ji 5.jiAkhort the GustyTengu#♣ ♣##Health: 10/10 ========================### #♣. ...♣Magic: 0/4------------------------#.. ...♣.♣..#AC: 2Str: 8#.# ♣.♣...♣.♣EV: 11Int: 15## #.# #...♣...#SH: 0Dex: 14#.. #.# ##♣.♣...♣.♣XL:  1 Next: 110% Place: Dungeon:1##[.. #.# #..@.♣ ..Noise: =--------  Time: 247.7 (1.4)ji......##.###.#♣..$.)♣###c) +0 long sword.............###♣#♣....+Cast: Shock#.....#..#...†)......#....#....#.#.......#..#>.†...r..#.####+#..# #...#.......#..#..#.##....##.###.....#.##.#.. ..# ###.##..# _The hobgoblin shouts! _You are out of magic! _You are out of magic! _A hobgoblin is nearby! _The hobgoblin completely misses you.You slash the hobgoblin!jif _You kill the hobgoblin!You have reached level 2!ji<"/  --more--ji3B5/1562 4% ji;ji&@4 _ji/3jijiji ;26 jiGji,jiTjiIb1====jijiQ,jiji`,jiŵji,jitji+R====ji8jijijiji-jijijiji jijijijijijijijipjiV2====jiji?jiujijiM,jiji",jijiji<====ji^jijiji*ji{,jiji!ji_jiji,jiji,jijil3====ji9ji ji?jiji0 ,ji jii ji jiJ ji% R====ji jiJ ,ji ji ,ji$ jiX ,jiR ji ,ji ji~ ,ji) ji ji P4====ji jiO ji ji2 ji ,ji" jiR$ ,ji% ji& R====ji\( ji* ji* ji, ji/ ji\/ jiX0 ji2 ,ji:4 ji}6 ji6 ji7 ji: ,ji; ji> ji ? P5====ji-@ ji~C ,jiD ji2G ,jiqH jiK ,ji9L jiN <====ji,O jiP jiS ,jiU jiX ,ji|Z ji] ,ji_ jiFb ,ji%d jif ,ji_g jis h - _You start resting.ji~ 099.7 (52.0)ji g6====-300.7 (53ji ji\ % _Magic restored.ji& 3ji* ji. jiy1 ,ji'2 ,ji3 ji!6 ,ji|7 ji9 ji8: <====jiS; ji= ji= ji> jiA ,jiB jiKE ,ji`F jiH jiH ji J jiEL jiL jiM jiO jiP jiQ jihS ,jiT jiV jiV jiW ji'Z ,ji [ ji] ,ji^ ji` ,jiMb jid ,jive ji~g jig jih ji;k jik jil ji{o ,jiRp jier jir jis jinv ,ji*y ji{ ,ji} ji ji jił jif ,ji ji( ,jiQ ji ji ji jiʐ ,ji' ji ,ji ji ,ji ji ,ji& ji ji ji= ji ,jij ji] ,ji ji ,jiX ji ,ji ji8 ,ji̶ jiɸ ji ji ji; ,ji ji ji ji ji~ ,ji ji ,ji jiP ,ji ji ,ji0 ji ,ji ji ,jiU ji Bji ,ji ji ,ji ji ,ji2 jiL ,ji jiq ,ji ji ,ji ji ,ji ji ji  ji$ ji ,ji ji ji ji# ji7 Xji ji ji! ji$ ji$ jiW& ji) ,jiB* ji3- ,ji. ji1 ,ji2 ji5 jiv6 ji{7 ji: ,ji; ji+? ,ji@ jiZC jiC ji+E jiH ,jiKJ jiM ,ji _You now have 24 gold pieces (gained 14).ji 3jiR!ji%ji(ji-g26 ji 0,ji1ji#4ji6,ji8ji;ji_>ji>ji?jiCji#FjigFjiGjiIji L,jiLjiRXjiTjiWjiXjiJYjiE[ji ]jie]jib^ji@ajib,ji}cji9fjiu.#.###.#♣....)♣### ......###♣#♣....+ ..#...÷)......### . ..#.#.......#..# .. ..#.####+#..##.# ... ....#..#..#.##.# ....###.....#.##.## .... ..# ###.##..##..### #.......###.@......)14.7 (10.0) #..#+#.## ####......  #.# #.## ..... jiWv #. #..# ....  #.#####.# ...  #.......# ..  #......## #  ####'### #...#jiI~ji,5.7 (11ji^ji#% _Found a dagger.jiQ3jiRjiVjiYji],ji_jimBjiojivBjiyji{jiB|ji}jiji8jijijijijiNjjiji ♣.♣...♣.♣ # #...♣...# #....# # ##♣.♣...♣.♣##....##### # #....♣.♣............ ###.#♣....)♣###....#....##♣#♣....+...........÷)......###....##.## jiN#.#.......#..##... #.####+#..##.##.!.#..#..#.##.##... ###.....#.##.###... # ###.##..##..##.... # #.......###........)#..#+#.## ####......#.# #.## #........#. #..# #........#.#####ji'#........ji221.7 (6.0)ji511 2.7 (7jibjiU _d - an emerald potionjiujiQ26 jibjijiji] ji}"ji %,ji.+,ji,,ji.ji1ji3ji,4ji5ji28ji;,jie=ji?jiEjiFjiGji_...♣.♣ .♣...# #....# ...♣.♣##....####### ♣.♣...............# ...)♣###....#.....# ♣#♣....+......... .....###....##.###♣ ...#..##..........♣ .##.##........@.♣ #.##.##...........♣ .#.##.###...........♣ ..##..##...........♣ ...###........).....♣ ji__#.## ####...........# #.## #...........# #..# #.... jike&9ji9l611 30.7 (8jiVqjitZ _e - a murky coppery potionjim?ji?ji:Aji/jiji\Q26 ji ji ji jijijiM,jiji,jijijiBjil#ji9/♣ # #....# ♣##....####### .......# ###....#.....# ♣♣♣ ..+......... ♣♣♣.♣♣ ji/###....##.###♣P♣.P♣##..........♣♣..P♣# ji/.##..........♣♣P@..♣#...........♣.P♣..P.P##...........♣♣.♣..P♣ji/$Shock ji 0..##...........♣ P.♣.♣♣ #........).....♣ ♣.♣ ♣jiJ0###...........# .. r   quokka (asleep) jiz0B #...........# ♣.r  #............ ♣♣.  #.....ji0ji@+4.7 (4jiD+5.7 (5jiKji*OY _A quokka comes into view.ji *****r  *The zap hits the quokka.jijiCP..jiHM...rji k5----11 =6.7 (1jijiZ _The quokka is almost dead.jiV\*******jiji]P......jiA4--------7Shockjijivl _The zap misses the quokka. The quokka bites something.ji`jiUjijiq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ji" jiq( ji. ji1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ji ji jiJ jiv ji X26 _ji jiX ji ji ji jiji.-9.7 (2..♣...ShockrjiNHr   quokkaji8-jiji jiO_A quokka is nearby!ji=  The zap hits the quokka.ji<******jiaP...†.jii3--------11 12=40.7 (1ShockjiIpjisJ _You kill the quokka!jiR8 jiG< jiA ji?C  jiqC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ji^ ji ji ji _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ji^ 3ji ji7 ji B26 _ji ji. ,ji ji ,ji ji ji :----ji ji2 jic P4====ji ji ,jie jij ,ji{ jid ji ji0 ji R====ji] ji) ,jir ji ji ji jii ,ji ji,jiji,jiD ji f5====jijiji(jiji,jijif,jijiji <====ji!ji_%,ji'ji*jiN*ji,ji1.,ji/ji2,ji4ji7ji7ji8ji;ji;N6====ji=jiB4 _Magic restored.jiEIjiwJjivOBji6Sji8WjiWji,Yjiw]jiajib&====ji.bjicjifjik,jiljiGojiksjisji]ujiwji zjivzjiu{jib  You see here a quokka corpse.jiji| _jijijijijijiԐjijiCjijiji_jijiԛjib  You see here a quokka corpse.jiji _jiģjifjijjijijiWjijiji jiVjiչ,ji>jijihjijijiji\jijijjijijijijijiHjijigji-ji,ji7jijijijiji/jiwjijiXjijijijijijijijiji?ji,jicjiji jiW ji\ ji jijijijiji,jijijiijijijijihjijiji ji!ji!ji!ji#ji$ji$jih%ji&ji(ji*)ji)ji<2ji4ji`4ji4jiL6ji8,ji 9ji^:jid<ji<ji=jip>ji]@,ji@jiAjijiji=jiRji}jiji<jiji.....♣♣.♣..P♣ .....♣.P.♣.♣♣ .....♣♣♣.♣♣♣#  .# ♣.†.P♣ jiZ.....##♣♣...P♣  ......♣♣♣.♣♣  .........♣♣♣♣  ....####.##########.###S ##### #........@....... - ###########.#####  ji|#  Shock  jiH   ji  S   ball python (constriction, asleep)  jiH   ji$) ji<'1504.7 (64.0)ji.F-5.7 (65ji3ji7^ _A ball python comes into view.jiy- u  You miscast Shock.  You are very lightly contaminated with residual magic.ji5 5----11 6.7 (1.0)Contam ji; ji> 0 _Nothing appears to happen.ji+ *******S  )The zap hits the ball python.  The ball python is severely wounded.ji,jiES.....S.jin4--------=7ji+ ji;#5 _The ball python hisses angrily.jiWB  The zap hits the ball python.ji]u*******ji],.......ji3--------68ShockjiMjiO _You kill the ball python!jiZjijiji` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jiljijijipjin26 _jiji ji],jiZjiM[----jiji w _Your magical contamination has completely faded away.jijiD,jiji f4====jijiBji;,jiji,jijiR====jizji ji  jiI ji2 BjiH ji ji XjiQ ,ji ji f5====ji. ji2 ,ji jimU ====6====♣♣.♣..P♣  ♣.P.♣.♣♣  ♣♣♣.♣♣♣#  # ♣.†.P♣#  ##♣♣...P♣  ...♣♣♣.♣♣  .....♣♣♣♣ # ####.#.###.#  #........# -35.7 (27.0)#.# .#  .# $# .# %# .#  iU <9;49m-6.7 (28jiY ji&] - _Found a quill talisman.ji ♣♣.♣..P♣  ♣.P.♣.♣♣ .# ♣♣♣.♣♣♣# .. # ♣.†.P♣# .# ##♣♣...P♣ .# ♣♣♣.♣♣ .# ♣♣♣♣ >#  ####.#.###.#   #..#  #jim .######  #.#  #.#  #$#  #.#  #%#  ♣.#   ji ji\ 17.7 (1.0)ji2 ji ; _Found a stone staircase leading down.ji8 .P.♣.♣.#♣♣.♣♣♣#.# ♣.†.P♣###♣♣...P♣...♣♣♣.♣ji4.♣♣♣♣ >####.##########.###.# ### #............... ###########@###### #.# ..#  ji ji#ji)&8jiB/ji1ji- ♣♣.♣♣♣#.# ♣.†.P♣###♣♣...P♣...♣♣♣.♣.♣♣♣♣ >####.##########.###.# ### #................# ###########.###### #@# $♣.#  ====9jix T # ♣.†.P♣###♣♣...P♣...♣♣♣.♣.♣♣♣♣ >####.##########.###.# ### #............... ###########.##### #.# $...#  jiN jiZ '40ji jiM jie #♣♣...P♣...♣♣♣.♣.♣♣♣♣ >#####.##########.###.# ### #............... ###########.##### #.# .%♣..♣.♣#111 2.7 (2 _You now have 40 gold pieces (gained 16).ji ...♣♣♣.♣.♣♣♣♣ >#####.##########.###.# ### #............... ###########.##### #.# %♣.  jijiSI26 3.7 (1jijijiD .♣♣♣♣ >####.##########.###.# ### #............... ###########.##### #.# ♣...♣r...♣ ♣#r   rat (asleep)..  .♣ ji ji 34Shockji ji _A rat comes into view. _You see here a quill talisman.jiBji011 5ji}ji]* _f - a quill talismanji4i jil Inventory: 6/52 slots Hand Weapons (go to first with ))  c - a +0 long sword (weapon) Armour (go to first with [)  a - a +0 robe (worn) jil GPotions (go to first with !)  b - a potion of magic  d - an emerald potion  e - a murky coppery potion Talismans (go to first with %)jil *f - a quill talismanji Uf - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg jiK .-------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 1 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.ji8 .......♣♣♣♣ ># ..####.##########.###.# ### #................#  ###########.######  #.# #.# #.# #.#ji r #@# ♣.# ..# .♣.# ji Br...# .♣ ♣##jiٿ dingr   rat (asleep) ..____ .♣ji ji ># ##.###.#  .......#  #.######  #.#  #.#  #.#  #.#  #@#  ♣.# ji ..#  .♣.#  r...#  .♣ ♣##  .. .♣jib# Still begin transforming?   Y - Yes  N - NojiFji"jiZ&'.......♣♣♣♣>#  Akhort the Gusty ..####.##########.###.#  Tengu ### #................#  Health: 15/15 ========================###########.######  Magic: 6/6========================ji&]#.#  AC: 2Str: 8#.#  EV: 11Int: 15#.#  SH: 0Dex: 14#.#ji&B  XL:  2 Next: 16% Place: Dungeon:1#@#  Noise: ---------  Time: 545.7 (0.0)♣.#  c) +0 long sword..#ji&  Cast: Shock.♣.# r...# .♣ ♣##  r   rat (asleep).. ji').♣  _You now have 40 gold pieces (gained 16). _A rat comes into view. _You see here a quill talisman. _f - a quill talisman  ji>'^A rat is nearby!Okay, then.ji=,ji]-ji1ji4. _ji m .♣    A rat comes into view. _You see here a quill talisman. _f - a quill talisman  The zap hits the rat.ji! ****ji ji  ...KK   kobold  You kill the rat!jiʜ m5----20=6.7 (1jiڢ ji u _A kobold comes into view. It is wielding a +0 dagger.jiR **** The zap hits the kobold.jiji+a..K†jig4--------7jijiD!a _The kobold is moderately wounded.jiBu  You miscast Shock.  You are very lightly contaminated with residual magic.jiAK.ji3---------8Contam jiji 0 _Nothing appears to happen.ji.<**jiji:K.jit2--------=9jijiP _The zap misses the kobold.ji =  The zap hits the kobold.ji ****jiuE N)...jijL 1--------550ShockjiAR jiT J _You kill the kobold!ji<jib#ji(ji+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jiejiLjiji _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ji& ji& ji' ji. g26 ji0 ,ji1 jiV4 ji4 ji;5 ji@ &-jiK e 4.7 (4 _You start resting.jiO M-----jiT ji?X K _Your magical contamination has completely faded away.jir3jirjitl2====ji!yjiEzjizji{jim|R====ji|ji3~jib~ji~jiNjit3====ji,jirji,jiejigjijiRjiR====jiji,jijiϠBji,jiji,ji jiު,jijif4====ji9jiP,jiHjir,ji^jijiѸji¹jiiR====jiji jiji(jigjiP5====jiSjiR,ji#Xjijijijiji0<====jiji,ji0jiL,jiji,ji(ji,ji6jiT,jiji _ _You start resting.jio/90.0)ji ]6====5.7 (41jiji% _Magic restored.ji ji Inventory: 6/52 slots Hand Weapons (go to first with ))  c - a +0 long sword (weapon) Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magic  d - an emerald potion  e - a murky coppery potion Talismans (go to first with %)f - a quill talismanji: f - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 1 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.ji ji ji .......♣♣♣♣>#  Akhort the Gusty ..####.##########.###.#  Tengu ### #................#  Health: 15/15 ========================###########.######  Magic: 6/6========================#.#  AC: 2Str: 8#.#  EV: 26 Int: 15#.#  SH: 0Dex: 14#.#  XL:  2 Next: 25% Place: Dungeon:1#@#  Noise: ---------  Time: 595.7 (0.0)♣)#  c) +0 long sword..#  ih e33mCast: Shock.♣.# †...# .♣ ♣##  ..  .♣     _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored.ji7 w11 6.7 (1ji!= +7.7 (2ji?A ji/H jioK +8.7 (3jioQ jiX ji_\ +9.7 (4jib jig _You begin transforming. You continue transforming. x3jik ?Quill jir jiu [ _Sharp quills grow all over your body.ji 3jia ji jijiX26 _ji  Things that are here:  a +0 dagger; a kobold corpseji _jijiijijiji ji"ji$,ji',ji;RjiZTjiwUjiWjidjiIgjigjiCijijjim,jinjiqjis,jiAtjiyji ########## #................#  ###########.######  #.#  #.#  #.#  #.#  #.# ##♣#♣#♣#♣)# #.@.......# 609.7 (10.0).......♣.♣.♣.♣.# ..!.####..÷†...# .[. ♣.♣.♣.♣## . #.....# ♣.♣#♣#♣jiN ### ji=ji,10.7 (11ji9C _Found a leather armour.ji3jiFji ji5_You can't see any susceptible monsters within range! (Use Z to cast anyway.)jijijijiS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ji7\ 3jia^ ji{` jif jij : _jik jiBv  ###########.###### #.#  #.# #.#jiv  #.# #.##### ##♣#♣#♣#♣)#.♣....##.........#.......@.♣.♣.♣.♣.#jiv C♣..!.####..÷†...#.[. ♣.♣.♣.♣##Shock♣.. #......h ♣.♣#♣#♣.♣ ### ji0w dh   jackal (asleep) jiY 11.7 (1.0)ji| *2.7 (2ji ji Y _A jackal comes into view.jix 1 *******h    The zap hits the jackal.  The jackal is severely wounded.ji ...h...5----11 ===3.7 (1ji: N _The jackal barks! You hear a bark!jiZ =  The zap hits the jackal.ji` p*******jit ji Y  You kill the jackal!ji ji9 ji ..h.[..†h.hh 2 jackals (1 wandering)ji- x4--------33--4ji ji\ _A jackal comes into view. x2jiĈX*******jiO ,ji.h.!...[....hhjiu3----------5ji"jiR&P _The zap misses the jackal.jiU^*******ji2jijiYh.....!..†...ji3   jackalji7l2--------6jijiA _The zap hits the jackal but does no damage.ji0j ******* The zap hits the jackal.ji,ji%  jiHThe jackal is heavily wounded.jijiji^.....h.bhh 2 jackals (1 wandering)b   bat (wandering)jib1--------7ji^ji7 _A bat comes into view. A jackal comes into view.ji=  The zap hits the jackal.ji\*******h   jackal (jio  You kill the jackal!ji!ji\ji.....†.bh.hji0--------41=8Shockji_jiE' _The jackal barks!ji 3jif ji K _You are out of magic!jiDIjiGK _You are out of magic!jiLjijiji=K _You are out of magic!jiUjiHVjiC]jif`K _You are out of magic!ji|@   #.#  #.#  #.#  #.#  #.#  #### ##♣#♣#♣#♣)#  .♣....##.........#  .....†.@.♣  .♣..b.####..÷†...#  ...[.   .♣.†   .h.   .♣ ### ji%>   #.#  #.#  #.#  #.#  #.#  #### ##♣#♣#♣#♣)#  .♣....##.........#  .....†.@.♣  .♣..b.####..÷†...#  ...[.   .♣.†   .h.  .♣ ###  ji3ji(%ji'd _There are monsters nearby!ji> #.###### #.# #.# #.# #.# #.# #### ##♣#♣#♣#♣)# jiC .♣....##...# .....†..@♣.♣.♣.♣.# .♣..b.####..÷†...# ...[. ♣.♣.♣.♣## .♣.† #.....# .h..♣ ### b   bat ji ji ji jiij Rb!ji P26 --9 _jiI ji? ji!M########### #................###########.###### #. #### ##♣#♣#♣#♣)♣....##@...........†.b.♣.♣.♣.♣♣..!.####..÷†.....[. ♣.♣.♣.♣##.♣.† #.....#.h#♣h   jackal♣jijiji5jiCih. ji~4--=-20jijiI _The bat is struck by your quills. The bat hits you.ji # #.# #.###### #.# #.# #.# #.# #.# #### ##♣#♣#♣#♣)# .♣....##.# .....†.b.♣.♣.♣.♣.# .♣..!.####..÷†...# ...[. ♣.♣.♣.♣## .♣.h #.....#... ♣.♣#♣#♣ b   bat.♣ ###ji ji  The bat attacks as it pursues you! The bat is struck by your quills.†.ji̜ 55-1jix ji G _You kill the bat!jij  #.# #.###### #.# #.# #.# #.# #.# #### ##♣#♣#♣#♣)# .♣....##†.# .....†...♣.♣.♣.♣.# .♣..!.####..÷†...# ...[. ♣.♣.♣.♣## .♣.h #.....#... ♣.♣#♣#♣.♣ ###jis jix \1====-2jib ji, ji1 #.# #.###### #.# #.# #.# #.# #.# #### ##♣#♣#♣#♣)# .♣....##†.# .....†...♣.♣.♣.♣.# .♣..!.####..÷†...# ...[. ♣.♣.♣.♣## .♣.h #..#... ♣.♣#♣#♣.♣ ###jiNhhhh 2 jackalsji53ShockjiFji ji<  #.# #.###### #.# #.# #.# #.# #.# #### ##♣#♣#♣#♣)# .♣....##†.# .....†...♣.♣.♣.♣.# .♣..hh####..÷†...# ...[. ♣.♣.♣.♣## .♣.h #.....#... ♣.♣#♣#♣    jackal.♣ ###ji?,jiJhh!.h 2 jackals--4jiJQjiHiji l####### #................#  Akhort the Gusty ###########.######  Tengu #.#  Health: 14/15 ======================-- #.#  Magic: 0/6------------------------ #.#  AC: 2Str: 8 #.#  EV: 26 Int: 15 #.#  SH: 0Dex: 14 #### ##♣#♣#♣#♣)#  XL:  2 Next: 45% Place: Dungeon:1 ji n .♣....##†***@....#  Noise: ---------  Time: 624.7 (0.0)  .....†hh*♣.♣.♣.♣.#  c) +0 long sword  .♣..!.####..÷†...#  Cast: Shock  ...[. ♣.♣.♣.♣##  Quill  .♣.h #.....#  ... ♣.♣#♣#♣  hh 2 jackals  .♣ ###The bat attacks as it pursues you! The bat is struck by your quills. ji1 Y_You kill the bat!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (60% to hit)ji7hhji9P####### #................#Akhort the Gusty###########.######Tengu#.#Health: 14/15 ======================--#.#Magic: 0/6------------------------#.#AC: 2Str: 8#.#EV: 26 Int: 15#.#SH: 0Dex: 14#### ##♣#♣#♣#♣)#XL:  2 Next: 45% Place: Dungeon:1.♣....##†***@....#Noise: ---------  Time: 624.7 (0.0).....****♣.♣.♣.♣.#jiX;c) +0 long sword.♣..!.####..÷†...#Cast: Shock...[. ♣.♣.♣.♣##Quill .♣.h #.....#...♣.♣#♣#♣hh 2 jackals.♣###Shift-Dir - straight lineAim: a jackal (60% to hit)  The zap hits the jackal.  The jackal is almost dead.The zap hits the jackal.  The jackal is moderately wounded.ji۾,jih...†.h.ji5==11 =5.7 (1Shock _jijiNjiT  You don't have enough magic to cast this spell.jijiji . _ji# #.# #.###### #.# #.# #.# #.# #.# #### ##♣#♣#♣#♣)# .♣....##h.# .....†.h.♣.♣.♣.♣.# .♣..!.####..÷†...# ...[. ♣.♣.♣.♣## .♣.h #....# ... ♣.♣#♣#♣ .♣ ###h.26 -6 _i7Hji;%# #.# #.###### #.# #.# #.# #.# #.# #### ##♣#♣#♣#♣)# .♣....##hh.# .....†...♣.♣.♣.♣.# .♣..!.####..÷†...# ...[. ♣.♣.♣.♣## .♣.h #.....# ... ♣.♣#♣#♣ .♣ ###jiW',ji5 †hThe jackal is struck by your quills. The jackal closely misses you.=7ji?jiUAS _The jackal barely misses you.ji@  _The jackal barely misses you.You closely miss the jackal.  heavi  The jackal bites you but does no damage.  The jackal bites you but does no damage.3----11 9.1 (1.4 _The jackal bites you. The jackal barely misses you.jif e  You hit the jackal but do no damage.The jackal is severely wounded.The jackal misses you. The jackal bites you. The jackal misses you.----30.5ji ji S _The jackal barely misses you.jiO= jiA>( You miss the jackal. You claw the jackal.  The jackal is almost dead.9/15 ------1.9jiji _The jackal bites you. x2; The jackal barely misses you. The jackal bites you.ji  You hit the jackal. †   jackal  You kill the jackal!ji],-8--------1====543.3Shock _The jackal barely misses you. The jackal bites you.ji=mjip# #.# #.###### #.# #.# #.# #.# #.# #### ##♣#♣#♣#♣)# .♣....##†.# .....†...♣h♣.♣.♣.# .♣..!.####..÷†...# ...[. ♣.♣.♣.♣## .♣.h #.....# ... ♣.♣#♣#♣ .♣ ###ji{G7---26 40 _The jackal bites you. _You see here a jackal corpse.jiO  #.# #.###### #.# #.# #.# #.# #.# #### ##♣#♣#♣#♣)# .♣....##††# .....†...♣h♣.♣.♣.# .♣..!.####..÷†...# ...[. ♣.♣.♣.♣## .♣.h #.....#... ♣.♣#♣#♣ .♣ ###jie Q5jiy _The jackal misses you. The jackal barely misses you.ji #.# #.###### #.# #.# #.# #.# #.# #### ##♣#♣#♣#♣)# .♣....##††.# .....†...♣h♣.♣.♣.# .♣..!.####..÷†...# ...[. ♣.♣.♣.♣## .♣.h #..#... ♣.♣#♣#♣ .♣ ###ji6 _The jackal barely misses you.jio #.# #.###### #.# #.# #.# #.# #.# #### ##♣#♣#♣#♣)# .♣....##††.# .....†...♣h♣.♣.♣.# .♣..!.####..÷†...# jiHr...[. ♣.♣.♣.♣## .♣.h #.....#... ♣.♣#♣#♣ .♣ ###jijij8h.jiZ====7ji jivl_The jackal attacks as it pursues you! The jackal closely misses you.jic8  You hit the jackal.ji1.jiS8=11 628.7 (1.4Shock _You kill the jackal!jicJ# #.# #.###### #.# #.# #.# #.# #.# #### ##♣#♣#♣#♣)# .♣....##††.# .....†...♣.♣.♣.♣.# .♣..!.####..÷†...# ...[. ♣.♣.♣.♣## .♣.h #....# ... ♣.♣#♣#♣ .♣ ###jiN26 -90ji ji"# #.# #.###### #.# #.# #.# #.# #.# #### ##♣#♣#♣#♣)# .♣....##††.# .....†...♣.♣.♣.♣.# .♣..!.####..÷†...# ...[. ♣.♣.♣.♣## .♣.h #.....# ... ♣.♣#♣#♣ .♣ ###-40jiji[jiq =2====ji0 ,ji9==ji"Z====10/15====ji$ji',ji]Ynjigjimjim:==jiXtji{11=3====ji}ji}jijil,jijiji jiji׭=====2==jiji"Bji3===4====ji:Xji>ji jijiji=4======ji.&_ _You start resting.ji;69.7 (29.0)5====70.7 (30ji 8 _HP restored.jivO3jiPjiWBjiRYf5====jiZji],ji_ji0fP==ji*ijilBji7pjip<====jirjivjiwjixji|,jijicjiʘjiji,jiXji[_ _You start resting.ji-81.7 (11jiW\6====2.7 (12jiji% _Magic restored.jiM  You see here a jackal corpse.jigPjiGQ _jiXSjiCUjiW,jiXjiZjik~====jig,jijiPb  You see here a jackal corpse.jiji _ji^ji #.# #.# #.# #.# #.## ########♣#♣#♣#♣)#ji♣.♣.♣....##††.......# ........†...♣.♣.♣.♣.# .♣.♣..@.####..÷†...# ......[..# ♣.♣.♣.♣## ♣.♣.♣.†..# #.....# ........# ♣.♣#♣#♣ ♣.♣.♣..... ### ......$... ...............###.....ji{8.7 (6.0)11 9.7 (7ji[ _g - a fuming emerald potionjim 3ji%v ,jiX~ g26 ji Xji> ji jib ji7 ji jiH jiכ ji ji jij ji ji ji ji '11 ji ji c _You now have 50 gold pieces (gained 10).ji ;26 ji{ ji ji ,jiN ji@ ji? ji jiC ji ji ji ji ji ji- Bji jin ,ji ji, ji/ ,ji jif ji ,jib ji nji ,jiK jid ji ,jiI jif jiK ,ji jiu Bji ji ji ,ji ji! ji" ,ji$ ji<' ji) ji* jig, ji. ji0 ji0 jiN2 ji5 ji8 ji9 ji: ji= jil@ ,jiA jiR ji%T nji[ ji^ ji(a jia ji!b ji-d jie jif jitf jil jip ,jiq jiu jiw ,ji+x ji ji ji ji ji ji) ji ji ji jih ji ji nji? ji? njii ,ji ji ji ,ji ji ji< ,ji jiI b  You see here a jackal corpse.ji ji  _ji ji ji ,jic ji` ji1 ji jiy ji _  You see here a bat corpse.jis K _ji_  You see here a jackal corpse. _ji ji ji1 ,ji ji ji ,jic ji ji_ ,ji ji ji Bji ji3 ,jit jia ji ,ji? ji  Things that are here:  a +0 dagger; a kobold corpse _ji% Bji% jiG' ji* ,ji+ jiZ, ji. ,ji/ ji0 ji~3 ,ji4 ji!6 ji8 ,ji2: jiZ; ji= ji= ji? ,jiA jiB jiYB jiE jiG ,ji7H jiI jiK ,jiuL jicN jilP ,jibV nji\X jiZ ,jiZ jil\ ji] ,ji^ jiu_ ji` ji a jie jif jif jih jij ,jiTk jim jio ,jiYp jiq jis ,jit jiv jicw jiw jix ji+ Jjin ji3 jiފ Bji' njiu jiժ jiج jih ji ji ji ji4 ji jiw ji Xji ji ,ji ji jiu Bji jiS ,ji4 ji ji ,ji ji ji ji ji^ ji jijijijiIjijimjijiji) ji-  There is a stone staircase leading down here. _ji3,jiC,jiIjiLjiLjiOjiRjiT,jiUjiXji.[,ji]jih`ji>b,jihXjiijiljin,jinjipjigsBjiuji"xBji0zji{ji }ji~ji`jijijiji ji; ##..........♣♣P...♣♣PP.P♣...# ##...........♣.P♣..P.P.♣♣##.# ###...........♣♣.♣..P♣♣♣ #.. .##...........♣.P.♣.♣♣ ##.#### ........).....♣♣♣.♣♣♣#..... ###...........# ♣.†.P♣# #.###.#......b....##♣♣...P♣ #.# #.#......♣♣♣.♣♣#####.# #.#.............@.♣♣♣♣♣.....># #.799.7 (110.0)#..........####.##########.###.############ #................Shock ###########.##### #.#ji) #.#b   bat (wandering) #.# #.##.#jiji Z _A bat is nearby!jiz:  The zap hits the bat.ji|S*******ji 4.......ji5----11 6=800.0)ShockjiԫG _You kill the bat!jiO[ji_jifjii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ji3ji jil _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ji k jirk ji4l jin jiEr n26 _jir jiFt jiM ----6====ji ji ji jiz jiƝ ji* ji ji? ====jix ji jiK ,jiy ji ji? ,ji jiw ji] ,ji ji ji jiJ ji jic ji ,ji ji ji? ji ji& ji% ji' ,ji( ji. ji0 ji0 jiv2 ji 5 ji6 jiD7 ji8 jiN: jil< ,jij= ji? jiA ,jiC jiRE jiF jiIG jiQH jibJ ji)L jicL jiM jiXP jiFR ji+^ nji{_ jia ji'd ,jig jii jil ,jir jit ji_v jiv ji y jiȃ ji~ ji… ji& ji ji BjiF ji\ ,ji ji ,jiҚ ji ji jik jiΟ ji' ji ji> ji vji" jiP& ji* ji. ji42 ji2 jib4 ji7 jia; ji; ji> ji@ jiI jiI jiK jiSN jiP ji Q jiPU jiX ji[ ji] ,jipb ji,e ,jif ji(j jiPl jil ji5n jiwp jis ,ji>u jiy g  You see here a hobgoblin skeleton.ji K _ji ji jiQ jiw ji jii jiʉ jiB ji jiM ji Bji ji{ ,jiߧ ji jiO Xji ji ji ji ji ,ji ji ji ,ji nji ji Bjii =11 ji* ji M _You now have 62 gold pieces (gained 12).ji }26 ji: jik ji, ji jin ,ji jiw ji& jib ji jid ji& ,ji ji ji, nji ji ji ji ,ji ji jiO ,ji ji] ji= ,ji ji ji% ji ji& jihji.jijiTjiji/ji1jizji jijijiY#Bji- .. ... #.......#.......# ...# #######.#......## ######.####'## # #......# #...#  #. #.###### #...#  .. #.# #.<.#  #. #.# #...#  #!K#.# #####  #...@#- #.##.# ji-♣ #..Shock#.###.#♣.# K   kobold (asleep)jiO.♣.#..# ji8 92.7 (92.0)  A kobold comes into view. It is wielding a +0 short sword.Found a fuming green potion.ji:7  The kobold shouts!jip;jiD|.b.Kb   bat (wanderingK   kobold====3.7 (93jiJjiOV _A bat comes into view.jiE  The zap hits the kobold.  The kobold is moderately wounded.The zap misses the bat. The zap hits the bat.jiJM ***K   kobold  You kill the bat!jiv †.KThe zap misses the kobold.ji2-----5----11 70=---4.7 (1.0)jiji@ _The kobold hits you with a +0 short sword.jiϛ   The zap hits the kobold but does no damage.  The kobold is moderately wounded.The zap hits the kobold.***ji!J†.)ji(+4--------5---5Shockji|2ji6J _You kill the kobold!ji4 ji9 jiA jiE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jiR3jijiji26 _3=----jieji,jijiI ji :----jiji'jiyjijiji9=jiZjiji#4ji )==jiKjif5====jiji ,ji!ji!$,jin%jiz'ji':==ji")jiU,5======ji-ji0N _HP restored.ji2ji6HjiHjiIji!LjiMjiMjiPjiP:==jiRjiTji5UjiVjiXjiHYN6====jiZji|]jiv`,jiajieC  You see here a +0 short sword.ji|hjii _jijjiljinji$ojipjiW . . ..###.#####.#.#####... ....#.......#..........#.#######.#......# # #.#######.####'### #.#.##......# #...# #.#.##.###### #...# ...##.# #.<.#jiW #..#.# #...# #@.#.######- #†.).# #.##.#♣.##...♣♣♣#.##.. #.# #.# ♣.# . ♣.#..#jiUji1916.7 (21.0)jiOy====11 -7.7 (22jiyjiiY _h - a fuming green potionjip 3ji ji8 ji ji ;26 ji ,jiH ji ji ji jia ,ji ji ji jic jit ji jijijijiji&jiwjiMjijiR!,ji#ji|%jiZ(ji(jiK*ji-ji.ji.ji/ji2ji@4,ji"5ji7jiDo   ..........#....#.#.   ..#...>.÷......#.###   #.#......#.......#..  ......#....##.###..  .#...#.#.....# ### ji{E6 ......#.#.#.##..# #..  #♣.♣#♣..##.#.#.....# #..  g.......##.#.#....####.#  ♣.♣.♣.@.....#.##.##.#. jiE #.....#...###.#####.#.#  jiE♣.♣.........#.......#..Shock  jiF..........#.#######.#..  ji)Fw#########.#.#######.###  jiJF.#.##......# # g   hobgoblin (asleep)  jijF]#.#.##.###### #  jiF2#...##.##  jiF@###..#.##jikW-27.7 (10ji ^+8.7 (11jifejih\ _A hobgoblin comes into view.ji5e & jie *******g    The zap hits the hobgoblin.ji ji0 P.g.....ji p5----11 =9.7 (1.0)jiP jiQ a _The hobgoblin is heavily wounded.ji1 @  The zap hits the hobgoblin.ji6 x******ji C†.....ji| l 4--------8330Shock _You kill the hobgoblin! _Your Conjurations skill increases to level 2!jijijiġji _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jilIjiq jirjir_You can't see any susceptible monsters within range! (Use Z to cast anyway.)jiyji3jiji26 _ji,ji9jipji:----jijijiAjijia,jiiji,jilji jiPP5====ji6ji|jijiljiAjijiji,jijiji1<====jiji,jiUjijijijijiHji(jijijijijijijiz6====jijijijiji'jiji9jijijijiHjiji ji ji <====ji jimjijiQjijiji,jijijijijijiji,jijiji| ,jiC!jie"ji#ji#ji7$ji&ji'ji(jic(jiI+ji,ji-jip-ji.ji0jiM0ji0ji1jiV3ji3ji$4ji7ji8ji8ji9ji:ji <jiN<ji<ji'>ji?jiZ?ji?ji@jiAjiBjiBjiCjiE,jiEjiGjiQ  ######### #..........  #.......###..##.....#..  #.#####...........#..jiVR  #.....#...#...>.÷....  #####...#.#......#.....  ##..#......#....##  ♣.♣#..#...#.#... jiR #.......#.#.#.##..  ♣#♣@♣#♣..##.#.#.....-jiSu  #...†......##.#.#...  #K♣#♣.♣.♣.......#.##.#Shock  #.....#...###.#### ji>S ♣.♣.........#..... jikS...........#.###### K   kobold (asleep) #.#########.#.######jiS4 jiS#. #.#.##....  #.#.##.###jiS!jiJ^067.7 (37.0)jiG`E-8.7 (38jivfjijz _A kobold comes into view. It is wielding a +0 short sword.ji! k ****Kji} nThe zap hits the kobold but does no damage.  The kobold shouts!ji jij& fK.†.ji( r5----11 ===9.7 (1.0)ji/ ji3 P _The zap misses the kobold.ji **** The zap hits the kobold.ji ji T.K†.ji p4----------70ji@ ji a _The kobold is moderately wounded.jio **The zap hits the kobold but does no damage.jijiH.Kjiu3----------1jiw _The kobold is moderately wounded.jiV   .## #.#####....... #.....#...#...>.÷ #####...#.#... ##..#..... ♣.♣#..#.. #.......# ♣#♣@♣#♣. #...K......# #.♣#♣.♣.♣.... #.....#.. ♣.♣.... .......... #.######### #. ji   .## #.#####....... #.....#...#...>.÷ #####...#.#... ##..#..... ♣.♣#..#.. #.......# ♣#♣@♣#♣. #...K......# #.♣#♣.♣.♣.... #.....#.. ♣.♣.... .......... #.######### #. jijiji] _A kobold is nearby!ji- **The zap hits the kobold but does no damage.ji .KThe kobold is moderately wounded.jiD 4--2--------2ji ji @ _The kobold hits you with a +0 short sword.jis =  The zap hits the kobold.jic H**jiB )ji"{ H.)ji 1--------73Shock _You kill the kobold!jiAji3ji(26 5==----2======jijiR====ji/jiji4ji[#Xji$ji$jiB3========4====jijiji}ji<====ji;!ji"jiF#jik\5========jij^jiP`,jibajicd6====jiejihjisj,jikji9p  Things that are here:  a +0 short sword; a kobold corpse; a hobgoblin corpsejierjir _jisjiPuji{w,jiPxjiw====jihN  #.....#...#...>.÷  #####...#.#.  ##..#..  ♣.♣#..#...#.#  #.......#.#.#.#  ##♣#♣.♣#♣..##.#.#.  #...)......##.#.#  #.♣#♣.♣.♣.......#.#  #.@.#.....#...###.#-1023.7 (50.0)  ###.♣.♣.........#..  ...........#.##ji  #.#########.#.  #.# #.#.##  .# #.#.##.  .# #...##.ji  .( ###..#  #..#.ji-4.7 (51 _Found 4 poisoned darts.ji%3jijijiji Bji jiw jijiji,jiUjiji&ji'ji?,ji.ji"/ji0ji2ji45,ji6ji8ji:ji;ji{<ji"?ji@jiDAjiBjiFC  You see here 4 poisoned darts.jiI5 _jiJji]LjiENjiNjiLPji:RjiDT,jiUjikWjiYji ZjiZji9]jib,jicjif=11 jigjikM _You now have 76 gold pieces (gained 14).jimjin;26 jiojipjiarjirjigsjiuji}w,ji&xjiyjiD|,ji}jiji,jiji&jiS,jijiǍjijiji?jiji,jisjijijiМji+jiji,jijiji Bjiji4 #.# ######.#.##......# # #.# #....#.#.##.######  #.####.##.#...##.# #.< #.(.....#.###..#.#  ######..#.# #..#.# ## #..#.###†.).#  ####..##.##.#  ♣♣.♣♣.##...  ♣@♣♣♣♣#.##..  PP.PP #.# #.#  P...P ♣.# . Shock ..... ♣.#  ...⌠... ..# ♣P.....P♣J   endoplasm (asleep) jiPP...PP♣ ♣♣PPJPP♣♣ ji-50.7 (26ji+1.7 (27jis _An endoplasm comes into view.jinD #.#   #.# #....  #.####.##. #.< #.(.....#.  .#.#   #..#.###†.).#  ####..#  ♣♣.♣  ♣@♣ji.>  PP.PP #.# #.#  P...P ♣.# .  ..... ♣.#  ...⌠... ..#  ♣P.....P♣  ♣PP...PP♣  ♣♣PPJPP♣♣ jiXe #.#   #.# #....  #.####.##. #.< #.(.....#.  .#.#   #..#.###†.).#  ####..#  ♣♣.♣  ♣@♣  PP.PP #.# #.#  P...P ♣.# .  ..... ♣.#  ...⌠...  ♣P.....P♣  ♣PP...PP♣ ♣♣PPJPP♣♣ ji d3ji.ojira _An endoplasm is nearby!ji  *****J**The zap hits the endoplasm.  The endoplasm is lightly wounded.jiB ji" s...⌠.J.jij# p5----11 =2.7 (1.0)jib- ji0 ^ _The endoplasm quivers.jig ***** **The zap hits the endoplasm.ji jis...⌠J..jif4--------3jijiJb _The endoplasm is severely wounded.ji@  The zap hits the endoplasm.ji*****..P♣**ji 9s...⌠...jinA3--------954Shockji`LjiOM _You kill the endoplasm!jik jijiji _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jiSji3\jiMbjid _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ji3jijiбjiX26 _ji,jiRjiji9jiҽji]ji:----jijiU,jijijiji3jihf4====jinji,jiNji1,jijir,jijiji<====jiji,jijiTBjiCjiji&ji,jijil,jiYjiji5P5====ji ji ,ji ji ji  ji ji ji6 ji ji jiC <====ji( ji ji ji jiL ,ji ji ,jiN ji# ,ji$ ji%( ,ji) ji, ji, N6====ji. jid2 ji6 ,ji8 ji"< ji @ ,jimB ji=E jiH ,jiBW ji[ ji_ jix` <====ji c jif jii ji_j jil ji q ji\r jir jit jiv jiy jihy ji{ jiJ} ji ,ji< ji ji) ?####..##.##.# ♣♣.♣♣.##... ♣♣♣.♣♣♣♣#.##..   ♣PP.PP♣♣#.# #.#  ♣PP...PP♣♣.# .  ♣P.....P♣♣.# ......⌠......# #♣♣P.....P♣♣.# ♣PP...PP♣♣@# -♣♣PP.PP♣♣......... ♣♣♣.♣♣ ♣#.#...J.. Shockji H♣. .........#. ... ..... ..........J   endoplasm (asleep) ....# ###. ......jiw 089.7 (35.0)ji= F-90.7 (36jiz jiҚ ] _An endoplasm comes into view.ji  *******J    The zap hits the endoplasm.  The endoplasm is almost dead.ji:jiæ9...J....ji85----jį811 =1.7 (1.0)jit _The endoplasm quivers.jin@  The zap hits the endoplasm.jiCQ*******jioE 2.......jiF ji[N ####..##.##.#Akhort the Gusty♣♣.♣♣.##...Tengu♣♣♣.♣♣♣♣#.##..Health: 15/15 ========================♣PP.PP♣♣#.# #.#Magic: 4/6================--------♣PP...PP♣♣.# .AC: 2Str: 8♣P.....P♣♣.#EV: 11Int: 15......⌠......#SH: 0Dex: 14#♣♣P.....P♣♣.#XL:  2 Next: 104% Place: Dungeon:1♣PP...PP♣♣@#Noise: =--------  Time: 1092.7 (1.0)♣♣PP.PP♣♣.........c) +0 long sword♣♣♣.♣♣ ♣#.#......Cast: Shock♣. .........iM] ?38HQuill #. ... ...................# ###....... _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An endoplasm comes into view.The zap hits the endoplasm.  The endoplasm is almost dead. _The endoplasm quivers.The zap hits the endoplasm. _You kill the endoplasm!You have reached level 3!  --more--ji-   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ji9/197-------73 2% ShockjiRjihS _You feel clever. x2jiL26 _---jijiɌjiBP5====jijiGjiji@jijiPjiGji,jijiji.5====jiji jigjidji۝ji%jijiʠjijijijiji9ji,jiji\ji76===jiji\ji7,ji jiXnjijiHji%===jiji|jijiGjijijiӸjijiji=jiji,jiSjiji&jijijiIG7====jiji*jik  ♣♣.♣♣.##...♣♣♣.♣♣♣♣#.##..PP.PP♣♣#.# #.#♣PP...PP♣♣.# ...... [ji......⌠......# ...#♣♣P.....P♣♣.# #.... ♣PP...PP♣♣.#......♣PP.PP♣♣.@.......-120.7 (28.0) ♣♣♣.♣♣ ♣#.# ♣. ....#. ......ji h#.#....####jiD/#######ji jiE-1.7 (29jiji# _Found a robe.ji-3jiMjiji♣♣.♣♣.##... ♣♣♣.♣♣♣♣#.##.. ♣PP.PP♣♣#.# #.# #♣PP...PP♣♣.# ...♣P.....P♣♣.# .[.......⌠......# ...w#♣♣P.....P♣♣.###.♣PP...PP♣♣.#.♣♣PP.PP♣♣..♣♣♣.♣♣ ♣#.#.♣. ......Shock#. #.......#........#....#####.#w   dart slug (asleep)...... ########jik,0.0)jiIa.wwjiP*2.7 (1jigji\ _A dart slug comes into view.ji ******* The zap hits the dart slug.jiA Z...w...jiVF e6----11 =3jiO jiJS b _The dart slug is severely wounded.ji" ******* The zap hits the dart slug.ji-djil\........wjiqc5-------4jiyji|] _The dart slug is almost dead.ji] *******The zap hits the dart slug.ji ....w..  The dart slug is almost dead.jiz ``````The dart slug launches a dart at you.jiZ..@...ji$e4-------5jiOji^O _The slug dart misses you.ji!@  The zap hits the dart slug.jiyY*******jiJ\....†..jiOl3-------10jiO:6ShockjiVji]M _You kill the dart slug!jiji _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jiKc jiWm jix  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ji,= ji> jiE jiH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ji/3jic1ji!4ji8X26 _jiv9,ji:jiY=,ji>ji@ji"A9---jiBji6E,jizFjiHjiIO4===jiJjibL,jiMjiuP,ji UXjiWQ===jiEYji[,ji]ji^jiO_ji*aji5========6======jilBji ji&jisjiji#,jiji ji8ji^G7====jijijijijiAjijjiE####..##.##.# ♣♣.♣♣.##... ##♣♣♣.♣♣♣♣#.##...# ♣PP.PP♣♣#.# #.#### ♣PP...PP♣♣.# .[...##ji♣P.....P♣♣.# .K.[..#......⌠......# ......##♣♣P.....P♣♣.###.....♣PP...PP♣♣.#.@..†..# -ji♣♣PP.PP♣♣.....#♣♣♣.♣♣ ♣#.#..#jiwShock♣. ......jiK##. #......#.............ji*K   kobold (asleep)#....#####.#........ .##.ji/#######ji  63.7 (37.0)  A kobold comes into view. It is wielding a +0 club.jiE-4.7 (38jiji"V _Found a glowing cloak.ji=  The zap hits the kobold.ji]Y*****jiWKl.[)..jiX6----11 2=5.7 (1.0)ShockjiajidJ _You kill the kobold!jiji6ji#ji& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jijijiӨjiG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ji3jijiQ26 ji$jiK,jiji{,jijiųji:----ji.jih,jiji),jixji,jijih,ji jiBy .-. _You start resting.jix,73.7 (8ji(c7====-4.7 (9ji ji% _Magic restored.jiji-jijiji+ji<jiCjijijiu,jijiji4<====jiNjiji) ji ji ,jil jiw ji ji ji_ ji ji} ji: ,jiO ji! ji" ji&$ ji' jir' ji+ jiS/ ji/ jik1 ji3 ,jie4 jiA7 jiz7 ji79 ji< ,ji(> jiTA jiA jiC jiwF jiF ji^H jiJ ji5K jiL jiQO ,jiAQ jiYT ,jiRV jipY ,jiY[ jiM^ ,ji` jic ,jif jij ,jiEm jiq ,ji1s jiv ,jix ji{ ,ji} jiπ ji& ji ji ,ji jiǎ ji jiА jiJ ji ji ji ,ji ji6 ,ji* jiá ji ji{ ji Jji ji" ji ji ji ji ji ,ji6 jik ,ji ji ,ji jiE ,ji] ji- jie ji ji ji ji ji ,ji ji6! ,ji# ji% ,jid' jiA* ji* jip, ji/ ,ji1 jiI4 ji{4 ji66 ji8 ji 9 ji: ji= ,ji@ ji$D ,jiF jiJ ,jiK jiM ,jiO jiVS ,jiU jiZ ,jiC[ jib ,jig jii ,jik jin ji7o ji~ ji ,jiՁ ji Bji ,ji BjiR ji ,ji ji ,ji ji jiߞ ji ji ,ji jiI ,ji jip Bji ,ji jiɼ ji' jiN jib ,ji ji+ jis ji3 ji/ ,ji ji ,ji5 ji[ ,ji ji ,ji ji ji ji ji ji ji jiV ji ji ji ,ji. jiv ji ji ji ji jix ji ji  ji3 ji$ jic$ jis& ji) ji\) jiS+ ji3 ,jiO8 jiwO k 273.7 (99.0) _You start waiting.jiY /4.7 (100.0)jid jif # _Done waiting.ji ####..##.##.# ♣♣.♣♣.##... ## ♣♣♣.♣♣♣♣#.##...# ♣PP.PP♣♣#.# ##.#### ♣PP...PP♣♣.# #.[...## #♣P.....P♣♣.# #.).[..# # ......⌠......# #......## #♣♣P.....P♣♣.###.##♣PP...PP♣♣.#..@.†..# #♣♣PP.PP♣♣.# ♣♣♣.♣♣ ♣#.#.# ♣. ....jiJ # #. #...#..#....#####.#....... .##. ji jiY 05.0)ji* jiv, jiE ?####..##.##.# ji ]♣♣.♣♣.##... ### ♣♣♣.♣♣♣♣#.##...# #♣PP.PP♣♣#.# ##.#### #ji g♣PP...PP♣♣.# #.[...## #♣P.....P♣♣.# #.).[..# #.ji ⌠......# #......## #. ♣♣P.....P♣♣.###.# #.jid ♣PP...PP♣♣.#...@†..# #♣♣PP.PP♣♣.# ♣♣♣.♣♣ ♣#.#.# ji ♣. ..# #. #.ji [#.#....#####.#....... .##..[ jiji&%6ji80ji1$ _Found a cloak.jiqM..#.###†.) ####..##.##.#  ♣♣.♣♣.##... ## ♣♣.♣♣♣♣#.##...#  ♣PP.PP♣♣#.# ##.####  P...P[...## jido ♣P.....P♣♣.# #.).[..# .....⌠......# # ♣♣P.....P♣♣.###.@.....#.PP...PP♣♣.#....†..#..###♣♣PP.PP♣♣...♣♣♣.♣♣ ♣#.#♣. ............#..... .##..jiji/%7ji9ji,;ji uM #..###### #..#.###†.) ####..##.##.#  ♣♣.♣♣.##... ## ♣♣.♣♣♣♣#.##...#  ♣PP.PP♣♣#.# ##.####  P...P[...##  ♣P.....P♣♣.# #.).[..# .....⌠......# ## ♣♣P.....P♣♣.###.......# .PP...PP♣♣.#....†..#..###♣♣PP.PP♣♣....♣♣♣.♣♣ ♣#.#........#jiV b.........#####.#....jiji"%8ji/jiu1ji< M...#.##... #..###### #..#.###†.) ####..##.##.#  ♣♣.♣♣.##... ## ♣♣.♣♣♣♣#.##...#  ♣PP.PP♣♣#.# ##.####  P...P[...##  ♣P.....P♣♣[..# .....⌠......# ## ♣♣P.....P♣♣.###.......# .PP...PP♣♣.#....†..#..###ji ♣♣PP.PP♣♣...........#..#..................ji6 jir %9ji ji M _You see here a +0 club.ji$ M#.##.#...#< ...#.##... #..###### #..#.###†.) ####..##.##.###  ♣♣.♣♣.##....## ♣♣.♣♣♣♣#.##...#  ♣PP.PP♣♣#.# ##.####  P...Pji ..###  ♣P.....P♣♣.# #.).[..# .....⌠......# ## ♣♣P.....P♣♣.###.......# .♣PP...PP♣♣.#....†..#..#####...........ji. ji -80 _ji ji n _You see here a +1 cloak.jiji\/11 1jiJjiD _i - a +1 cloakjidji`Inventory: 9/52 slots Hand Weapons (go to first with )) ji c - a +0 long sword (weapon) Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 cloak jiσPotions (go to first with !)  b - a potion of magic  d - an emerald potion  e - a murky coppery potion  g - a fuming emerald potion ji] h - a fuming green potion Talismans (go to first with %)f - a quill talisman (active)jiͯ ci - a +1 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (2.0 -> 4.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. ji Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.ji jiji>#.##.#...##.##.<.#Akhort the Gusty ...#.###..#.##...#Tengu #..#.# #..#.######jiqHealth: 19/19 ======================== #..#.###†.).#Magic: 7/7======================== ####..##.##.###AC: 2Str: 8♣♣.♣♣.##....###EV: 11Int: 17♣♣♣.♣♣♣♣#.##...## SH: 0Dex: 14♣PP.PP♣♣#.# ##.####jik# XL:  3 Next: 12% Place: Dungeon:1  ♣PP...PP♣♣.# #.@...#### Noise: ---------  Time: 1281.7 (0.0)  ♣P.....P♣♣.# #.).[..#jiAs#. c) +0 long sword .....⌠......# #......###. Cast: Shock ♣♣P.....P♣♣.###.......#ji{L#. Quill ♣PP...PP♣♣.#....†..#..###♣♣PP.PP♣♣...........#..ji[♣♣♣.♣♣ ♣#.#........# .♣. ............##. #.............. _Done waiting. ji4_Found a cloak. _You see here a +0 club. _You see here a +1 cloak. _i - a +1 cloakYou can't equip that in your current form.ji&ji1ji4ji$7. _ji] 3ji` jif jii jifm X26 _jip jiBs jis jix jiA{ jiM} ji} ji ji ji jiE jit ji+ Bji %  jiR You see here a +0 robe.jit ji  _ji9 ji ji jiϰ ji] jiµ ji ,jiv jiN ji  #.##.####  ♣#♣.♣ ♣♣.##....###  #.... ♣♣♣♣#.##...#  ##♣.♣.♣ PP♣♣#.####.#####...... .PP♣♣.# #.....####.♣.♣.♣ ji ..P♣♣.# #.).[..# #..#.... ......# #......## #.#♣.♣.♣ ..P♣♣.###.......## #....... .PP♣♣.#....†..#.@# #####...910.0) PP♣♣...........#..# #.. ♣♣ ♣#.#........##.# #.## ji F ............# .# #.#  #................ #.#  jiB #................# ♣♣♣#....#####.#....[ji ....... ..##..[##  #######ji* ji7 +2.7 (11ji ji F _Found a barding.ji; ♣♣.##....####....♣♣#.##...##♣.♣.♣ PP##.####...... .PP♣♣.# #.....####.♣.♣.♣ ..).[....#........# #......###♣.♣.♣P♣♣.###.......##...... .jiu<PP♣♣.#....†..#..###### PP♣♣...........#@.# ♣♣ ♣#.#........####  ............#  #............#ji<A.# .jiEji"K03.7 (1.0)jiRji#TjiG/.##....### #.#.##...# ##♣.♣.♣. P♣♣#.####.#### #. PP♣♣.# #.....## ##.♣.♣.♣. .P♣♣.# #.).[..# #..#.# #......## #.#♣.♣.♣. .P♣♣.###.......## #. PP♣♣.#....†..#..## #####. P♣♣.#.@# #.ji`Hk ♣#.#.##.# #.#.##.# #.#  #.... #.#  #....#  #....#####.#....[.  ...... ..##..[##. # ###.# .ji\RjieX%4ji2`jibjil ♣♣#.##...##♣.♣.♣ P##.####...... PP♣♣.# #.....####.♣.♣.♣ .).[....#.... .....# #......###♣.♣.♣ .P♣♣.###.......##...... PP♣♣.#....†..#..###### P♣♣...........#.. ♣ ♣#.######  ....#  #........#ji+♣♣♣.##..[##..#.# ?jiji%5ji"ji:g _Found a scroll labelled SAECAE ITRACRA.ji X P##.####...... PP♣♣.# #.....####.♣.♣.♣ .).[....#.... .....# #......###♣.♣.♣ .P♣♣.###.......##...... PP♣♣.#....†..#..###### P♣♣...........#.. ♣ ♣#.######  ....  #.........#.........#♣♣♣##.#Quill ..#ji d#.# #.jiߚ ji\ %6ji ji ji|>> P♣♣.# #.....####.♣.♣.♣ .).[....#.... .....# #......###♣.♣.♣ .P♣♣.###.......##...... PP♣♣.#....†..#..###### P♣♣...........#..ji> ♣ ♣#.#........#####  ............##.##  #.......@.#♣♣♣#####.#....[.. jiK?..#Quill ##.# .#ji(IjiQ%7jim^jibjiv_ .).[....#.... .....# #......###♣.♣.♣ .P♣♣.###.......##...... PP♣♣.#....†..#..###### P♣♣...........#.. ♣ ♣#.#........#####  ......##.##  #....♣♣♣#####.#....[..#  ...... ...##..[##.#.Quill ..##.#jiyji%8jiRji^jiWs ....# #......###♣.♣.♣ .P♣♣.###.......##...... PP♣♣.#....†..#..###### P♣♣...........#.. ♣ ♣#.#..#####  ....ji(XP.##.##  #....##♣♣♣#####.#...@[..#  ji}X...... ...##..[## ####### ###.# .#Quill #.#jihajii%9jipjisji), P♣♣.##.##...... PP♣♣.#....†..#..###### P♣♣...........#.. ♣ ♣#.#.#####  ....##.##jiD*  #....##♣♣♣#####.#....[..  jiy*...... ...##..@##.# ####### ###.# .# ji*|#.# ?#.ji*b   bat (asleep)#b#ji;ji<7300ShockjiCjiH _A bat comes into view. _You see here a +0 cloak.jiqji/11 1jiji{$ _j - a +0 cloakji ji Inventory: 10/52 slots Hand Weapons (go to first with ))  c - a +0 long sword (weapon) Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 cloakj - a +0 cloak Potions (go to first with !)  b - a potion of magic  d - an emerald potion  e - a murky coppery potion jiH g - a fuming emerald potion  h - a fuming green potion Talismans (go to first with %)f - a quill talisman (active)ji}i - a +1 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (2.0 -> 4.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.jiG  Inventory: 10/52 slots Hand Weapons (go to first with ))  c - a +0 long sword (weapon) Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 cloak  j - a +0 cloak Potions (go to first with !)  b - a potion of magic  d - an emerald potion ji U e - a murky coppery potion  g - a fuming emerald potion  h - a fuming green potion Talismans (go to first with %)  f - a quill talisman (active)ji[j - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. jiStash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then: jir Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.jin_ Inventory: 10/52 slots Hand Weapons (go to first with ))  c - a +0 long sword (weapon) Armour (go to first with [) ji4 a - a +0 robe (worn)  i - a +1 cloak  j - a +0 cloak Potions (go to first with !)  b - a potion of magic ji d - an emerald potion  e - a murky coppery potion  g - a fuming emerald potion ji# h - a fuming green potion Talismans (go to first with %)  f - a quill talisman (active)jioXcj - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. jiXStash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.jiwjiKji.P♣♣.###.......###........ Akhort the Gusty PP♣♣.#....†..#..#######.... Tengu P♣♣...........#..##.... Health: 19/19 ======================== ♣ ♣#.#........##.##.### Magic: 7/7========================............##.###.#AC: 2Str: 8  #................##.#EV: 11Int: 17  #................###♣♣♣SH: 0Dex: 14  #....#####.#....[..#XL:  3 Next: 12% Place: Dungeon:1  ...... ...##..@##.#Noise: ---------  Time: 1301.7 (0.0) ##########.#i{m .#c) +0 long sword#.# ?Cast: Shock#.# #.Quill #.# .##.#b   bat (asleep)#.##b# _You see here a +0 robe. _Found a barding. _Found a scroll labelled SAECAE ITRACRA. _A bat comes into view. _You see here a +0 cloak. _j - a +0 cloakjiji*2.7 (1ji՞jiơ* _You drop a +0 cloak.ji ji  Inventory: 9/52 slots Hand Weapons (go to first with ))  c - a +0 long sword (weapon) Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 cloak ji Potions (go to first with !)  b - a potion of magic  d - an emerald potion  e - a murky coppery potion  g - a fuming emerald potion  h - a fuming green potion Talismans (go to first with %)f - a quill talisman (active)ji` jib jil .P♣♣.###.......###........ Akhort the Gusty PP♣♣.#....†..#..#######.... Tengu P♣♣...........#..##.... Health: 19/19 ======================== ♣ ♣#.#........##.##.### Magic: 7/7========================............##.###.#AC: 2Str: 8  #................##.#EV: 11ji-m RInt: 17  #................###♣♣♣SH: 0Dex: 14  #....#####.#....[..#XL:  3 Next: 12% Place: Dungeon:1  ...... ...##..@##.#jiYm )Noise: ---------  Time: 1302.7 (0.0) ##########.# .#c) +0 long swordjim #.# ?Cast: Shock#.# #.Quill jim #.# .##.#jim b   bat (asleep)#.##b# jim _Found a barding. _Found a scroll labelled SAECAE ITRACRA. jin x_A bat comes into view. _You see here a +0 cloak. jian *_j - a +0 cloak _You drop a +0 cloak.jiw jiUy ji jiU jid :  The zap hits the bat.jih *****#**jic S......†ji 6----4=3.7 (1Shockji, ji G _You kill the bat!ji ji ji ji _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ji-IjixR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jijiji ji) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jim3jinjiLqjiuX26 _jivjivvjixji{,jiC}jihP----jiji,jiji,jibji,ji#ji(,jiЖji:d7====jiji4 _Magic restored.ji٣3ji8jiի_  You see here a +0 barding.ji}jii _jijiji ,jijijijiJ<====jiji.ji,V ♣.#....†..#..## ##### ...........#..#  #....### #.#..##.# #.#### # ...........##.## #.# ........# #.# # ........### ♣♣♣ ...#####.#....[..#  .... ...##..[##.# #### ###.##@# -163.0) #.##.?>.##.####.###.# .# #.# ##.##†# ji ji-7.7 (14 _Found a stone staircase leading down.ji1 jif3 `Inventory: 9/52 slots Hand Weapons (go to first with ))  c - a +0 long sword (weapon) Armour (go to first with [) ji3  a - a +0 robe (worn)  i - a +1 cloak Potions (go to first with !)  b - a potion of magic  d - an emerald potion  e - a murky coppery potion  g - a fuming emerald potion  h - a fuming green potion Talismans (go to first with %)f - a quill talisman (active)ji٢i - a +1 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (2.0 -> 4.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.jiK♣.#....†..#..#######....... Akhort the Gusty ...........#..##....### Tengu #.#........##.##.#### # Health: 19/19 ======================== ...........##.###.# # Magic: 7/7======================== ...............##.# # AC: 2Str: 8 ...............###♣♣♣EV: 26 Int: 17 ...#####.#....[..#SH: 0Dex: 14 .... ...##..[##.#XL:  3 Next: 14% Place: Dungeon:1 #######.##@#Noise: ---------  Time: 1317.7 (0.0)#.##.?>.#c) +0 long sword#.####ji .##Cast: Shock#.# .#Quill #.# ##.##†# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored. _You see here a +0 barding. _Found a stone staircase leading down.  You can't equip that in your current form.jijiPjiji. _ji?ji"CjicKjiMjiQxji{Inventory: 9/52 slots Hand Weapons (go to first with ))  c - a +0 long sword (weapon) Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 cloak Potions (go to first with !)  b - a potion of magic  d - an emerald potion  e - a murky coppery potion  g - a fuming emerald potion  h - a fuming green potion ji|Talismans (go to first with %)f - a quill talisman (active)ji<f - a quill talisman (active). jiXA spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 1 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.ji jiv♣.#....†..#..#######....... Akhort the Gusty ...........#..##....### Tengu #.#........##.##.#### # Health: 19/19 ======================== ...........##.###.# # Magic: 7/7======================== ...............##.# # AC: 2Str: 8 ...............###♣♣♣EV: 26 jiInt: 17 ...#####.#....[..#SH: 0Dex: 14 .... ...##..[##.#XL:  3 Next: 14% Place: Dungeon:1 #######.##@#jiNoise: ---------  Time: 1317.7 (0.0)#.##.?>.#ji;c) +0 long sword#.####.##Cast: Shock#.# .#Quill jidW#.# ##.#ji#†# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored. _You see here a +0 barding. _Found a stone staircase leading down. jiU_You can't equip that in your current form.ji ji;11 8.7 (1 _jijiTji*9.7 (2ji/ji/ji"+20.7 (3ji)ji/ji3*1.7 (4ji9ji? _You begin untransforming. You continue untransforming. x3ji.GjiuI52.7 (5jiNjiRg _Your quills recede back into your body.ji7jie>`Inventory: 9/52 slots Hand Weapons (go to first with ))  c - a +0 long sword (weapon) Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 cloak Potions (go to first with !)  b - a potion of magic  d - an emerald potion  e - a murky coppery potion  g - a fuming emerald potion  h - a fuming green potion Talismans (go to first with %)f - a quill talismanji .i - a +1 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (2.0 -> 4.0). Your EV would remain unchanged. jiߞ You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.ji jiji\♣.#....†..#..#######....... Akhort the Gusty ...........#..##....### Tengu #.#........##.##.#### # Health: 19/19 ======================== ...........##.###.# # Magic: 7/7jiɶ ======================== ...............##.# # AC: 2Str: 8 ...............###♣♣♣EV: 11Int: 17 ...#####.#....[..#jiSH: 0Dex: 14 .... ...##..[##.#jiXL:  3 Next: 14% Place: Dungeon:1 #######.##@#jiNoise: ---------  Time: 1322.7 (0.0)#.##.?>.#c) +0 long sword#.####.##Cast: Shock#.# .##.# #ji@#.##†# jiڷm_Magic restored. _You see here a +0 barding. jig_Found a stone staircase leading down. _You can't equip that in your current form. ji_You begin untransforming. You continue untransforming. x3 ji=R_Your quills recede back into your body.ji]jijijiji+3.7 (1jijiji+4.7 (2ji%jikji+5.7 (3ji jijix+6.7 (4jiji)ji-+7.7 (5ji4ji6- 4 jiO6_You start putting on your armour. You continue putting on your +1 cloak. x5ji:ji@jiZ _You finish putting on your +1 cloak.jixoji7tInventory: 9/52 slots Hand Weapons (go to first with ))  c - a +0 long sword (weapon) Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 cloak (worn) jit Potions (go to first with !)  b - a potion of magic  d - an emerald potion  e - a murky coppery potion  g - a fuming emerald potion  h - a fuming green potion jitTalismans (go to first with %)f - a quill talismanji f - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 If you transformed using this talisman: Your AC would decrease by 2.0 (4.0 -> 2.0). ji& A period of sustained concentration is needed to enter or leave forms. To leave e(v)oke, (d)rop, (=)adjust, or (i)nscribe.kiP-ki*?♣.#....†..#..#######....... Akhort the Gusty ...........#..##....### Tengu #.#........##.##.#### # Health: 19/19 ======================== ...........##.###.# # Magic: 7/7======================== ...............##.# # AC: 4Str: 8 ...............###♣♣♣EV: 11Int: 17 ...#####.#....[..#SH: 0Dex: 14 .... ...##..[##.#XL:  3 Next: 14% Place: Dungeon:1 #######.##@#Noise: ---------  Time: 1327.7 (0.0)#.##.?>.#c) +0 long sword#.####.##Cast: ki?Shock#.# .##.# ##.##†# _Found a stone staircase leading down. _You can't equip that in your current form. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body. _You start putting on your armour. You continue putting on your +1 cloak. x5 _You finish putting on your +1 cloak.ki.AkiE28.7 (1 _kiJkiRkiY+9.7 (2ki\kibkif,30.7 (3kiAlkiskiv+1.7 (4ki}ki6 2 _You begin transforming. You continue transforming. x3kiʆ?Quill kinkiƐ _Sharp quills grow all over your body. Your +1 cloak melds into your body.ki 3kiޙ ki ki̠ kit B26 _ki ,kiu ki§ ki5 ki  ........  #....### .###.# #.#### #. ...##.##.# #....# #.# ####♣♣♣ #####.#....[..#   ...##..[##.# # ### ###.##.##.# #.##.@>.##.####.## #.# .# #.# .# #.# |.#†# .# ki= J♣♣ki +3.7 (2ki 411 4.7 (3ki ki] d _j - a scroll labelled SAECAE ITRACRAki#..# #....###. #.##.# #.#### #.##.## #.# #.kiX.# ## #.# #### ##. ♣♣♣ #####.#....[..# .. ...##..[##.# .#  ###.##.##.# #.##..@.# kin#.####.## #.# #.# #.# #.# #.# #ki|.#†# #.#♣kiL♣♣kiki<H26 5.7 (1ki_kic _There is a stone staircase leading down here.ki ###### .#.## ....####.### ##. ♣♣♣ #####.#....[..# .. . ...##..[##.# .# ## ###.##.## #.##..>###@## #.# |.kiki,6 _kikiki .# ....####..### ##. ♣♣♣ #####.#....[..# .. . ...##..[##.# .# ## ###.##.## #.##..>.####.## #@# |.†# #.##ki ki%7kikicki[....####..### ##. ♣♣♣ #####.#....[..# .. . ...##..[##.# .# ## ###.##.##.# #.##..>.###.#ki \ #.# |...#†# #.##.# ♣♣♣ # kickig%8kimkiokiR 3## ##. ♣♣♣ #####.#....[..# .. . ...##..[##.# .# ## ###.##.##.# #.##..>##.# #.# ###...#†# #.## ♣♣♣ #kif ki %9ki( ki t _You see here a staff of earth. ki" ki%011 40 ki;+ ki-J _k - a staff of earth ki3 ki ki kiĵ ki;26  ki, ki ki ki ki> ki, ki ki ki ki kiP ki kiD, kiI ki ki$ ###.##.##.#  #.##..>.#  #.####.##  #.# #.# #.# #.#### #.# #....# #†# #.##. ♣♣♣♣.###  ♣@..# ...r....#....♣♣.P♣P♣♣#######Shock♣r   quokka (asleep) ki+5.7 (5 ki*6.7 (6 ki ki6Y _A quokka comes into view. kiP ******r  The zap hits the quokka. kiS, kih..r..P kij6----11 =7.7 (1 kiJ ki@  kicP_The quokka is heavily wounded. kiaF ***The zap hits the quokka but does no damage. ki kiu.rP ki8c5-------8 ki kiS^ _The quokka is heavily wounded. ki9$ 4* ki <r ki e4-------9 ki  kiϵ _The zap misses the quokka. The quokka closely misses you. ki  >.#  #.# #.# #.# #.#### ki~ #.# #....# #†# #.##.# ♣♣♣♣.###  ♣@..#  ......r.#....♣  ki=♣.P♣P♣♣#######  ♣ ki/ ki ki}  >.#  #.# #.# #.# #.#### #.# #....# #†# #.##.# kiM1♣♣♣♣.###  ♣@..#  ......r.#....♣  ♣.P♣P♣♣#######  kizR ♣   ki ki ki\ ki4 kiP] _A quokka is nearby! ki2!=  The zap hits the quokka. ki%D*  kiE† ki*3-------850Shock ki kieJ _You kill the quokka! kiN kir ki$ ki  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) kiq 3 kic  kiؽ  kie X26 _ ki  ki  ki  ki\ , ki  ki*  ki 9--- kiA  ki1 , ki  ki"  kip O4=== ki  kiV  ki  ki  ki  ki  kih  ki  ki  kip  ki  kiL ;=== ki  ki B ki  ki  ki  ki  ki  ki  ki  ki  ki  ki  ki*  ki  ki P5==== ki  kit  ki , ki  ki8  ki  kiy  ki* , ki  ki~  ki <==== kir  ki  kiC  ki  kia  ki  kiI  ki , ki  ki" , kiB  ki  ki  ki  kiV  ki 76=== ki  kim  ki  ki"  ki  kii , ki  ki  kiE  ki  kis  ki %=== ki  ki  ki  ki,  ki  ki4  kiq  ki  ki  ki  ki  ki  ki2  ki  ki=  kid  ki+  ki  ki? #7 kia +==== ki  ki  ki , kia  ki  ki'  kiQ  kiR  ki b  You see here a quokka corpse. kid  ki  _ ki>  ki@  ki!  ki! &==== ki"  ki"  ki#  ki>&  kir&  ki&  ki'(  kix) , ki)  ki ,  ki9 #.##..>.# #.####.## ..#.# #.# rP#.# #.#### ♣♣.♣ ki: #.# #....# ...♣#†# #.##.# ♣P.♣ ♣♣♣♣.### P.P kiF: 1♣P.P♣♣P♣...#♣.P♣.......†.#..@.♣ - kik: P♣.P♣P♣♣####### ♣Shock ki:  ki: {r   rat (asleep) kiC 092.7 (42.0) ki]J g.rr kiN E-3.7 (43 kiZS  kiW V _A rat comes into view.kitX *******The zap hits the plant. The plant begins to die.  The plant is lightly damaged.ki ki x...rP..ki{ p6----11 =4.7 (1.0)ki kiT M _The zap misses the rat.ki>)}  The zap hits the plant.  The plant is lightly damaged.  The zap hits the rat.ki+6**** ki+!ki8b†PP.ki5-------205Shockki=kiG _You kill the rat!ki8cki?fkiGu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kikipkiki@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kiokikikikiv26 _kikiki,ki]ki, _A nearby plant withers and dies.---kiki4kikiki<kiki,kikiki.M6===kikiLkixkipki-,kiki:kikki(kiki;===kikikikiki,kikiBki,kikikikikid7====kikiki@ ,ki( ki ki ki< ki` ki ki ,kiW ki ki ki <====ki1 ki} ki ki' kiI ki _  You see here a rat corpse.ki( a _kie ,kiw ki kid" ki" ki# ki& kiQ* ki* ki, ki. ki0 ,ki1 ki4 ki6 ki66 ki6 kil8 ki^: ki: ki; ki= ki? ,kixA kisC kiD kiE ki[F kiH kioJ kiJ kiL kiM kiO kiO kijQ kiR kiT ,kiYV kibW kiX kiX kiY ki(] ki:_ ,kia kib kinc ,ki(d kiNe ki:f ki[f kif ki h ki>i ,kii kij kik ,kil kijn _  You see here a rat corpse.ki-o kio  _kiDp kiq kiks ,kis kiu kiu ,ki6v kiw kiw ,kiQx kix kiy ki8z ,kiz ki^{ ki{ ki{ ki| kiR} kis} ki} ki~ ki ,ki? ki ki` ki ki ki< b  You see here a quokka corpse.kiŠ ki  _ki{ kiy ki ,kiō ki ki ,ki6 kiX ki ,ki ki ki ki ki kiL kiژ ,ki ki ki] ,kiӞ ki kiߡ kiR ki\ ki ki ki kib ki֩ ki ki* kiC ki: ki  #.##..>.# ♣♣. #.####.## ♣♣ #.# #.# ## #.# #.#### ( #.# #....# #. #†# #.##.# #♣kic  #.###♣♣♣♣♣♣♣♣♣♣.###P #...#♣.♣P.P♣♣P♣...#♣ ki #@..........†.#...-455.7 (60.0)ki  ki̹ ###♣♣P♣.P♣P♣♣##### ♣♣♣♣♣♣♣♣ki ki E-6.7 (61kid ki# % _Found 3 stones.ki Iki ki ki Bki. ki` ki ki ki ki ki ki ki? ki/ kiH ki ki ,ki ki  ki ,ki} ki Xki ;  You see here 3 stones.ki ki  _kiw kij ki) ,kiH kib ki ki ki ki" ki;$ ,kiA% ki) ;  You see here 3 stones.ki+ ki+  _ki- ki// ki1 ,ki2 ki4 ki6 ,kiv8 kiv: ki< ,ki'> ki#g &ki t #♣♣P.....P♣♣.###.......## ♣PP...PP♣♣.#.......#..## ♣♣PP.PP♣♣...........#..#♣♣♣.♣♣♣♣#.#........##.# ♣. #............##.##. #................# #................### ####....#####.#....[..# )......kiqt ##..[##.# 77.7 (2############..####.##. #..# #.##..>#..# #.####.#..# #.# #.kit ####..# #.# #. #..(..# #.# #.kit ] #.##.## #†# #. #.##.###♣♣♣♣♣♣♣♣ ki~ ki +8.7 (22ki ki # _Found a club.kiR3kikiޔkiki,ki;kiU,kikimki;kiwkiki|kikiUkickiki`,kiWkiki,ki<kixkip,kiki<  You see here a +0 club.ki;ki'11 kiki%  #♣♣P.....P♣♣.###....... ♣PP...PP♣♣.#.......#. ♣♣PP.PP♣♣...........# # ♣♣♣.♣♣♣♣#.#........# #.# ♣. #............# .... #. #......... #...................#####....#####.#........'........##.86.7 (8.0)[.....#######..###### #..#  #..#  #..# ####..#  #..(..#  ki#.##.##  #.##.### _You open the door.kiF _Found a buckler.ki-kiF.ki6/ki_3kiy5ki09X26 _ki;@  There is an open door here.ki|=ki> _ki?ki1BkiD,kiiFkiJkiLkiLkiNkiLQkiS,ki4UkiWki0Z,kix[ki]kiI`,kiObkiDekiIgkigkiiki`lkin,kipkiqkis,ki ukiG|ki2Bkikikiׅki>kikikiukiҐki>kiokikikikiki`kiki8kiƟ,kiȠkiki1kibkikiki7kivkiJkiki,ki8ki=kis,kikirki,kikikivkikikikikikiJkikikikikikiki-kikikikiMkikiHkikikiUkiki ki<kiki~kikikikiskiki kikikikiEkikikikikiki`ki,kikiki,kikikiwkikikikiki&ki kiki-ki`kiIki# kiq ,ki ki*kikikikiUkiY!,ki("ki~&ki'ki((ki)ki-ki.ki/ki/ki3ki4kie5ki6ki&:ki;,ki<kij@ki BkiBkiCkiFkimH,kiHkiYLkiN,ki|Nki/Rki_SkiSkimTkiRXkiZ,ki[ki]`kic,kidkiikiYl,kinkiitki\x,kiEzki~kiBkikikilkiB,kiki  There is a fountain of clear blue water here.  You briefly stop to wash your hands.kiޚkic _kikikikikkiki=kikihkiKki kikiܻkikiki kiYki>kiKkikikiNkikikikikikih,kikiTkikikiLkikikikikiqkiki"kikikikkiki[kikiki'kiKkikikiki&kikikikiki ki? kiu kikiJki,kiki(ki,kikiki,kiC!ki#ki$ki3%ki&ki~)_  You see here a +0 barding.ki*ki+ _kiu,ki-kiO/ki/ki0ki1ki3ki3ki5kie9ki:,ki;ki`<ki=ki=ki>kiHBR  There is a stone staircase leading down here.kiZCkiC _kiDkiGkiH,kiIkiKkifM,ki5NkijPkiZ,ki^,ki_ki_ki`kibkidkidkiekivkivkiwkilwki {ki{ki{kix|kikickikikiki߇ki,kiVkiR  There is a stone staircase leading down here.kiki _kiXkiki,kidkiki,kiki0kikiƯki԰kiwkikiki`ki:kiki\kiOkikikiWki5kibkiki'kiki{ki,kiekiki[,ki kihkikikikiki ki>kiskiBki:kiZ   You see here a +0 robe. _ki&XkiT)ki-,ki,ki%.ki0kif2,ki43ki 6ki7ki7ki8ki>C  You see here a +0 short sword.ki@kiE@ _kiAkiQCki/DkiaDkiDki(Iki-JkifJkiJki$Mki;N,ki>Oki UkiVVkiVkiWki@[ki\ki\ki]ki`kiIbkibkickifkigkihkihkikkimkiHmkimkipkirkiTrkirki3ukivkiki kiUkikikikiIki*kiki,kikiAkiAkixkikikiki'kikikikiZkiOkiki: ,ki ki kiIkikikiki?kikikiki~kikiki"ki$ki$ki%ki)ki+,ki:-ki1ki2ki/3kiV4ki7ki9,ki:ki>ki[?ki?ki@kiCkiSEkiE'11 kiGkiJ7 _You open the door.kiLQ26 kitNki4S@  There is an open door here.ki.UkizU _kiVkiZki$],kiU^ki`kiaa,kiWbkidkif,ki|gkiiki lkiClkimkiqkiskiDskitkiNxki{kiE{ki+}ki{kikiki܄ki6kiT,ki?kiki,kiAki•kiI,kikikikikikiuki,ki7kikifkikikihkimkikiki̵ki·kiki5kiki,ki*kikikikikikiki0kikiS ..# ..####### ........# ..#.....# ♣♣♣ ........♣♣♣.♣♣ ### ..##.###♣P♣.P♣ #♣.♣### ........♣♣..P♣##♣.....### ........♣♣P...♣♣PP.P♣...# .........♣.P♣..P@P.♣♣##.## 662.7 (176.0) ..........♣♣.♣..P♣♣♣ #..# ..........♣.P.♣.♣♣ ##.##### kic....).....♣♣♣.♣♣♣# #.....# ..........# ♣.÷.P♣# #.###.# ..........##♣♣...P♣ #.# #.# .............♣♣♣.♣♣#####.# #.# ..............♣♣♣♣♣.....>#  .........####.##########.###.#kiki kiy _ _Partly explored, can't reach some places.kiPkikiskiU .....P♣.0.0)........♣♣.♣..kikki> ki"open the door. _There is an open door here. _You open the door. _There is an open door here. _Partly explored, can't reach some places.ki 3kis kiv ,ki : _ki ki} ki ki ki* ki= ,kih ki kiQ ki kiM ki ki ki ki ki ki kiD kiU ki ki Bki1 kiT ki ki_ ki kiF ,ki ki kiM ki ki ki ki ,ki ki kih ki ki! ki# ki% kih% ki& ki' kiK BkiM kiN ki?O kifO kiP kiR ,kiR ki"T kifU ,ki V kiW kiY kiZ kixZ ki\ kik] ki] ki ^ ki_ ki` ,kia kic kid ,kie ki#g kih ,kiWl kim kio kiIo kip kidq kir ,ki t kiWu kiv kiw kifx kiXy kiz kiz ki{ kih| ki} ki} ki~ ki  ♣♣P...♣♣PP.P♣...# .♣.P♣..P.P.♣♣##.## ..♣♣.♣..P♣♣♣ #..# ..♣.P.♣.♣♣ ##.##### .ki .♣♣♣.♣♣♣# #.....# ..# ♣.÷.P♣# #.###.#  ..##♣♣...P♣ #.# #.#  ...♣♣♣.♣♣#####.# #.#  ...♣♣♣♣♣.....@# #.#  89.7 (2ki 7.0)####.##########.###.#  ## #................#   ###########.######   #.#   #.#    #.#    #.#    #.#  ki E ki ki ki _There is an open door here. _You open the door. _There is an open door here. _Partly explored, can't reach some places. _ki* U_There is a stone staircase leading down here.ki kiInventory: 11/52 slots Hand Weapons (go to first with ))  c - a +0 long sword (weapon) Armour (go to first with [)  a - a +0 robe (worn) ki i - a +1 cloak (melded) Magical Staves (go to first with |)  k - a staff of earth Scrolls (go to first with ?)  j - a scroll labelled SAECAE ITRACRA Potions (go to first with !)  b - a potion of magic ki d - an emerald potion  e - a murky coppery potion  g - a fuming emerald potion  h - a fuming green potion kijTalismans (go to first with %)ki|3f - a quill talisman (active)kie j - a scroll labelled SAECAE ITRACRA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. ki S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.kiki!ki*♣♣P...♣♣PP.P♣...#  Akhort the Gusty .♣.P♣..P.P.♣♣##.##  Tengu ..♣♣.♣..P♣♣♣ #..#  Health: 19/19 ======================== ..♣.P.♣.♣♣ ##.#####  Magic: 7/7======================== ki+E..♣♣♣.♣♣♣# #.....#  AC: 2Str: 8 ..# ♣.÷.P♣# #.###.#  EV: 26 Int: 17 ..##♣♣...P♣ #.# #.#  SH: 0Dex: 14 .....♣♣♣.♣♣#####.# #.#  XL:  3 Next: 20% Place: Dungeon:1 ......♣♣♣♣♣.....@# #.#  Noise: ---------  Time: 1689.7 (0.0) .####.##########.###.#ki-  c) +0 long sword ## #................#  Cast: Shock###########.######  Quill Will/2 #.# #.#  #.#  #.#  #.#   _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _There is a stone staircase leading down here.  As you read the scroll labelled SAECAE ITRACRA, it crumbles to dust.  A wave of despondency washes over your surroundings.ki 6ki5;511 90.7 (1kiAkiWFx Partly explored, can't reach some places. _Partly explored, can't reach some places. _There is a stone staircase leading down here.  As you read the scroll labelled SAECAE ITRACRA, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.ki3kikikiT}26 kiki$ ,ki kim ,ki# ki ki kiCki,kiikizBki,kickikikiaki,kiXkiKkikikikiki~ki,ki ki!,ki"kiL#,ki$kiy%ki%kiE&ki(Bki)ki)ki`*ki+ki7,ki,ki-kiB.ki.ki0kiG0ki0ki2kiW2ki2ki54,ki4ki6,ki#7ki8,kil9ki:ki@;ki;ki0=,ki=ki!?kiR?ki@kiA,kiAkiC,kisDkiEkiEkiCFkiJQA....P♣..P. ..♣♣.♣.. .kiQy...................ki.bk 721.7 (31.0) _You start waiting.kimc62.7 (32kiikil_ _You feel your willpower return.ki3ki8ki=kiOki9:11 3.7 (1.0)ki0 ki"{! .   ..   ...   ....   .....   ......####### 2 ..ki{....#  ............#  ............#  ............# ............#.###........#ki{##.########. ki|kikiO,4.4 (1.7ki+kiN} _You climb downwards. _There is a stone staircase leading up here.kiW3kiXkiZki^l##.#..####l................#r<....#.#.#ki^:Shock.#.#.###.#l   frilled lizard (asleep)# ##.#r   rat (asleep)  #.kiai(0.0kimH26 5.4 (1kinkiqj _A rat and a frilled lizard come into view.kik :  The zap hits the rat.ki|p K*******kik ki V  You kill the rat!ki ki 2b.......b   bat (wandering)l   frilled lizard (asleep)ki p6----11 2=6ki ki ( V _A bat comes into view.ki^E  The zap hits the frilled lizard.ki[******* kiY, kiZ ki`†...........bb kiZdk5-------57 kilh _You kill the frilled lizard! ki}E  You miscast Shock.  You are very lightly contaminated with residual magic. kiHH kiO)...b ki1Q4--------8Contam  kiW ki1Z0 _Nothing appears to happen. kiR  You miscast Shock. Nothing appears to happen. ki ki-.b ki\s3-------=9 ki  ki{: _The bat hits you but does no damage. kiM:  The zap hits the bat. ki/e****** kiH.†.... ki!2-------730Shock kiE' ki *G _You kill the bat! ki  ki  ki  ki, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!ki]3!ki._!kic!kic;26 !ki+h!ki$i!kii!ki|j!kim,!kin!kir!kir$----!ki&s!ki6t!ki}w!kiwV3====!kix!ki"},!ki~!ki3!ki}!kiE!kif!ki!ki!ki!kiw<====!ki!ki,!ki}!kiL<- 41.4 (11.0) _You start resting.- _Your magical contamination has completely faded away.!kiʨ!ki!kiE!kiI!ki,!ki,!ki!ki!ki=!kiM!kie4===!ki!kiy,!ki!kil!ki!ki!kiJ!ki~!ki!ki~!ki;===!ki!ki!ki!ki!ki},!ki!ki!ki!ki!ki,!ki!kiR,!kiE!ki!kiKP5====!kil!ki,!ki!ki.!ki]!kiS!ki!ki!ki!ki!ki5====!ki!ki!ki!ki!ki!ki!ki!ki< !ki gShockg   goblin (wandering) _You start resting.!ki1-61.4 (20!ki =+2.4 (21"ki"kiu _A goblin comes into view. It is wielding a +0 dagger."ki$ =  The zap hits the goblin."ki) [*******"kiȽ N)......"ki 4----11 9=3.4 (1.0)Shock"ki "ki J _You kill the goblin!"ki 3"kip  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#ki#ki#kiV#ki_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#ki 3#ki#ki#kiQ26 #ki#kiP5====#ki#ki,#ki #ki,#ki#ki,#ki#kiG#ki<====#ki#kib,#ki]#kiW ,#ki #ki],#ki#ki,#ki#ki,#ki#ki!#kiS!F6===#ki"#ki '#kiW'#kiA(#ki+,#ki-#ki2,#ki3#ki6#ki?7;===#ki8#ki<,#ki=#kikA,#kiB#ki2F,#kiG#kizJ#kiJ#kiK#ki2O,#kiP#kich - _You start resting.#kiRv084.4 (21.0)#ki܂d7====-5.4 (22#ki%#ki% _Magic restored.#ki" 3#ki|# #ki@& #kir* #ki/ B#ki6 ,#ki"9 #kih< #ki"C B#ki{C #ki!G #kikG <====#kiiH #ki J #kiL ,#kiiM #ki=P #kiqR #kiR #kiS #kiU #kiW ,#kiX #kiZ #ki\ ,#ki] #ki^ #kib X#ki s `#kiu ,#kiu #kiw #ki?z ,#kiz #ki| #ki~ #ki~ #kim #kiÀ #kiނ ,#kio #kiz #kiԆ #ki #kiW #ki #kiʊ #ki #ki #kiB #ki  g.# #.# #.# #.# #.# #.# #.#  #@##  #ki` .#..#  ##.# Shock #.#  ###.### #....# g   hobgoblin (wandering)##. ##.####.#..######..#.)......##.###kiy | 804.4 (19  A hobgoblin comes into view.#ki| i.gg#ki 4==5.4 (20#ki #ki + _The hobgoblin shouts!$ki ..# #g# #.# #.# #.# #.# $kiW4#.# #@## #..# ##.# #.# ###.##  # #....#  ##. ##.####  ..#  .).##$kih  ..# #g# #.# #.# #.# #.# #.# #@## #..# ##.# #.# ###.# # #....#  ##. ##.###  .. $kizi R .).$ki>n $kilo $kis $kiv ` _A hobgoblin is nearby!$ki X*******$ki $ki! d..g....$ki# q6----11 =-6.4 (1.0)$ki4 $ki6 S _The zap misses the hobgoblin.$kiH ******* The zap hits the hobgoblin.$kir $ki j...g...$ki k5--------7$kid $ki a _The hobgoblin is heavily wounded.%ki3c ******* The zap hits the hobgoblin.%ki....g..%ki4-------8 %kieT_The hobgoblin is severely wounded.%ki+ ******* The zap hits the hobgoblin.%ki;7%kiW9l  The hobgoblin is almost dead.%ki@}S.....g.S   adder (wandering)g   hobgoblin%kiBk3-------9%kiMG%kiCJY _An adder comes into view.%kiLQ @  The zap hits the hobgoblin.%kiU i*******%ki \  You kill the hobgoblin!%kiE ..S...$.S%kil u2-------3310%ki %kiU / _The adder hisses angrily.%ki2  ..# #S# #.# #.# #.# #$# #.# #@## #..# ##.# #.# ###.##  # #....#  ##. ##.####  ..#  .).##%ki ..# #S# #.# #.# #.# #$# %kiZ#.# #@## #..# ##.# #.# ###.# %ki# #....#  %ki##. ##.###  %ki`..  .).%ki %ki%ki%ki%ki] _An adder is nearby!&kiX<******&kiY*&ki&ki..S..$.&ki#_1-------1&ki!&kiO _The zap misses the adder.&kiW ******* The zap hits the adder.&ki#&ki#&ki[+....S$.&ki+!0&ki+[------2Shock&kiF,&kii1&ki4` _The adder is moderately wounded.&ki 3&ki &ki K _You are out of magic!&kiq &kir &kiz &kie~ K _You are out of magic!&kiI&kiEK _You are out of magic!'kil _You are out of magic!'ki#v3'ki/x'ki{K _You are out of magic!(kik...S$ .##..###. #.# ###.# # #.... ##. ##.#####..######..(ki(ki7P.S(kiQO26 -3 _(kiP*(ki(You are out of magic!  You closely miss the adder.  The adder is moderately wounded.  The adder is struck by your quills. The adder closely misses you.  The adder bites you.  You are poisoned.(kiI7========---11 =4.8 (1.4Pois Quill (ki(ki2, _The adder poisons you!(ki&  You hit the adder. Your kick misses the adder.The adder is almost dead.(ki'12=====---------1===6.2ShockPois (ki-(ki/a _You feel sick. The adder bites you. The adder bites you but does no damage.(kio K  You hit the adder. You claw the adder.(kix $  You kill the adder!(ki; 0---------587.6Shock _You feel sick.(ki (ki j _Your Air Magic skill increases to level 5!(ki M###....# #..#(kiy T##.###(kiq (ki, j---26 -80(ki . _You feel sick. _Your Air Magic skill increases to level 5! _You feel sick.  You now have 88 gold pieces (gained 12).  Things that are here:  a +0 leather armour; an adder corpse9/19 -11 -9.6 (2 _You feel sick.)kiM###..[.# ##..##..)kif3  You feel sick.)ki8--===26 20.6 (1)ki)kiA[ _You are no longer poisoned.)kiƒf ###...##..##.#..##. ##.####)ki )ki%1)ki  Things that are here: _a +0 leather armour; an adder corpse*ki23*ki*kiW99*ki0=*ki*kik,*ki*ki',*kiE*ki *ki1 U2===*ki *ki!O=*ki*ki*kie10/19=*ki*ki,*ki*kiQ===*ki(!*kiz$,*ki%*ki)t1==*ki**ki-,*ki.*ki2,*ki3*kiQ8,*ki=*kiA2===3====*kiA*ki\E,*kijF*kiI,*kiOJ*kiM,*kiZO*ki=Re======*ki+S*ki}\3=*ki f*kih*kihk14==*ki]j*kism*kimO4===*kin*kir,*kis*kiu*kiv*kiv*kiGz*kizj5==*ki{*ki*ki[;===*kiy*ki,*ki*ki,*kiʼn*ki+*ki9=*ki*ki3b6==*kiŒ*ki2*ki*kiZ*ki֘*ki0P5====*ki*ki*kiB*kiW*kiT*kib7===*kiv*kiM,*ki*ki*ki<====*ki?*ki*,*ki%*ki*kiBh8==*ki*ki޶,*ki*ki,*ki-*ki,*ki*kiE=6===*ki_ _You start resting.*ki065.6 (44.0)*kiAp9==6.6 (45*ki" _HP restored.*ki3*ki*ki*ki,*ki*ki*ki{*kiaQ===*ki*ki*kiU:==*ki^*ki*kiZ*ki*ki!,*kiҟ*kiۢ*ki*ki1*ki,*ki*ki_ _You start resting.*kid274.6 (8.0)*kiq7====5.6 (9*ki% _Magic restored.*kiC Q ###...##[.##.#.###.#..######..#*ki *ki, *6.6 (1*ki *ki +ki]tAM###....# #..###.###+ki z+ki}%7+kiӀ+kiԅ  Things that are here: _a +0 leather armour; an adder corpse+ki| M###..[.# #+ki Q#..##..+kir +ki ,8 _+ki +ki- ,ki(3,kiR*,ki*,ki-,kiA0h====,ki3,,kiz4,ki6,ki9,ki.9,ki%:,ki<,ki>,ki?,,kiA,ki_X)....... ..... ..... ...... .....#######......##.@.#82.6 (4#.....#.#...#####.#. #.# #.# #[#.#  #,ki],kid*3.6 (5,ki9m,kin# _Found a whip.,kiB, 3,ki- ,ki20 ,ki2 ,ki6 ,,ki^= B,ki6> ,ki ....#####<.).....#...##.......#..##.......# ........###### #@.....#6.6 (3 ##...### #.....#.# ...#####.#. #.# #.# #[# #.# #.##7.6 (4 _Found a stone staircase leading up.-kiq 3-ki> -ki^ -ki~ ,-ki -kit -ki . .....#####<.).....#..###.#..##.# (......@.######8.6 (1###.####......# ##...### #.....#.# ...#####.#. #.# #-ki J.# #[#-kiH A #.-ki6 }9.6 (2 _Found 4 javelins..kiu 3.ki .ki~ .ki ,.ki ,.ki ,.ki&C .ki[ #.. .......#S.S. .......##### .... ..<.).....# ... .........# #..###.......# #..#.........# ##...#.......# #..$@........###### #..####.####......##. #.# ##...###Shock# #.#.....#.# ....#####.# #.# #.#SS 2 adders (asleep) #.# #.# #.# #[# #.# #.#.kiUa & .kia P96.6 (7  2 adders come into view..kiKk =?SS.kik 11 asleep).kio *7.6 (8.kiz .ki{ _Found a scroll labelled EHO PACZAFFO. _You see here 4 javelins.1ki  Akhort the Gusty .#.. .......#  Tengu S.?. .......#####  Health: 19/19 ======================== .S.. ..<.).....#  Magic: 6/7====================---- .*. .........#  AC: 2Str: 8 1kipe#*.###.......#  EV: 26 Int: 17 #.*#.........#  SH: 0Dex: 14 ##.*.#.......#  XL:  3 Next: 58% Place: Dungeon:2 #..$@........######  Noise: ---------  Time: 1897.6 (0.0) #..####.####......#  c) +0 long sword 1ki #. #.# ##...###  Cast: Shock # #.#.....#.#  Quill  ....#####.#  #.# #.#  SS 2 adders (1 asleep) #.# #.#  #.# #[#  #.# #.# _Found a scroll labelled EHO PACZAFFO. _You see here 4 javelins.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (53% to hit)1kiwt *S*.*.*1ki, *?S.*.*.1ki S.*S*Aim: an adder (asleep, 100% to hit)3kiAkhort the Gusty.#.. .......#Tengu3ki*.?. .......#####Health: 19/19 ========================*S.. ..<.).....#Magic: 6/7====================----**. .........#3kiAC: 2Str: 8#*.###.......#3kiEV: 26 Int: 17#.*#.........#SH: 0Dex: 14##.*.#.......#XL:  3 Next: 58% Place: Dungeon:23kiŸ#..$@........######Noise: ---------  Time: 1897.6 (0.0)3ki#..####.####......#c) +0 long sword3ki#. #.# ##...###Cast: Shock3ki+e# #.#.....#.#Quill 3kiN....#####.##.# #.#SS 2 adders3kip#.# #.##.# #[#3ki#.# #.#Aiming: Shock (safe; 4% risk of failure)  3ki&Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded.3ki &  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded.The adder hisses angrily.3ki&3ki'3ki(3ki)+3ki5r..S.S3kiI5..r   quokka (wandering)3ki8911 =8.6 (13kiB3kiCC _A quokka comes into view.3kiC3ki9 w  Akhort the Gusty .#.. .......#  Tengu r.?. .......#####  Health: 19/19 ======================== .... ..<.).....#  Magic: 5/73kiΪ x=================------- S*. .........#  AC: 2Str: 8 #S.###.......#  EV: 11Int: 17 3ki #.*#.........#  SH: 0Dex: 143ki! ; ##.*.#.......#  XL:  3 Next: 58% Place: Dungeon:23kiB  3ki~ $#..$@........######  Noise: =--------  Time: 1898.6 (0.0) 3ki #..####.####......#  c) +0 long sword 3kiī #. #.# ##...###  Cast: Shock3ki߫  3ki # #.#.....#.#  Quill  ....#####.# 3ki  #.# #.#  SS 2 adders3ki?  #.# #.#  r   quokka (wandering)3kia ! #.# #[#  3ki K#.# #.# The adder hisses angrily. 3ki 5_A quokka comes into view.3ki Aiming: Shock (safe; 4% risk of failure)  3kiݬ Press: ? - help, Q - select actionShift-Dir - straight line3ki" rAim: an adder (heavily wounded, 53% to hit)4ki2  Akhort the Gusty .#.. .......#  Tengu r.?. .......#####  Health: 19/19 ======================== .... ..<.).....#  Magic: 5/7=================------- S.. .........#  AC: 2Str: 8 #S.###.......#  EV: 11Int: 17 #..#.........#  SH: 0Dex: 14 ##...#.......#  XL:  3 Next: 58% Place: Dungeon:2 iͨ40m#..$@........######  Noise: =--------  Time: 1898.6 (0.0) #..####.####......#  c) +0 long sword #. #.# ##...###  Cast: Shock # #.#.....#.#  Quill  ....#####.#  #.# #.#  SS 2 adders #.# #.#  r   quokka (wandering) #.# #[#  #.# #.# Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap misses the adder. x2; The zap hits the quokka.  You kill the quokka!4ki .#..   *.?.   4ki9*... ..<  **.   #*  4ki#.*  ##.*     4kiޫg #. #.#   4kiG#   4ki:l #.# #.#  4kia~#.#  #.# #[4ki^ #.# 4ki1,4kiq<...S.S.4kipH:629.6 (1 _4ki|R4kiU5kiS  Akhort the Gusty .#.. .......#  Tengu ..?. .......#####  Health: 19/19 ======================== .... ..<.).....#  Magic: 4/7=============----------- .S. .........#  AC: 2Str: 8 #*.###.......#  EV: 11Int: 17 #.S#.........#  SH: 0Dex: 145kiwSn ##.*.#.......#  XL:  3 Next: 62% Place: Dungeon:2 #..$@........######  Noise: =--------  Time: 1899.6 (0.0) 5kiS#..####.####......#  c) +0 long sword #. #.# ##...###  Cast: Shock # #.#.....#.#  Quill 5kiT ....#####.#  #.# #.#  SS 2 adders #.# #.#  #.# #[#  #.# #.# 5ki@TThe zap misses the adder. x2; The zap hits the quokka. _You kill the quokka!Aiming: Shock (safe; 4% risk of failure)  5kifTPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)5kiAkhort the Gusty*#.. .......#Tengu.*?. .......#####Health: 19/19 ========================.*.. ..<.).....#5kiMagic: 4/7=============-----------.*. .........#AC: 2Str: 8#*.###.......#EV: 11Int: 17#.*#.........#5ki"SH: 0Dex: 14##.*.#.......#5kiPXL:  3 Next: 62% Place: Dungeon:2#..$@........######Noise: =--------  Time: 1899.6 (0.0)5ki#..####.####......#c) +0 long sword#. #.# ##...###5kiCast: Shock# #.#.....#.#Quill ....#####.##.# #.#5kiSS 2 adders#.# #.##.# #[#5kig#.# #.#The zap misses the adder. x2; The zap hits the quokka. _You kill the quokka!Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)5ki%%]_You kill the quokka!5ki%Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (heavily wounded, 53% to hit)  The zap misses the adder. x25ki&5ki0....S.S5ki43900.6 (1 _5kiE5ki;F6kisl  Akhort the Gusty .#.. .......#  Tengu 6ki8tX..?. .......#####  Health: 19/19 ======================== .... ..<.).....#  Magic: 3/7==========-------------- ... .........#  AC: 2Str: 8 6kit,#S.###.......#  EV: 11Int: 17 #.*#.........#  SH: 0Dex: 14 6kiuQ##.S.#.......#  XL:  3 Next: 62% Place: Dungeon:2 #..$@........######  Noise: =--------  Time: 1900.6 (0.0) #..####.####......#  c) +0 long sword #. #.# ##...###  Cast: Shock # #.#.....#.#  Quill  ....#####.#  6ki`v#.# #.#  SS 2 adders #.# #.#  #.# #[#  #.# #.# Aim: an adder (heavily wounded, 53% to hit) _The zap misses the adder. x2  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)6ki*.Akhort the Gusty*#.. .......#Tengu6ki.M.*?. .......#####Health: 19/19 ========================.*.. ..<.).....#Magic: 3/7==========--------------6ki..*. .........#AC: 2Str: 86ki.#*.###.......#EV: 11Int: 17#.*#.........#6ki/SH: 0Dex: 14##.*.#.......#6ki+/XL:  3 Next: 62% Place: Dungeon:2#..$@........######6kiT/1Noise: =--------  Time: 1900.6 (0.0)#..####.####......#c) +0 long sword6ki/#. #.# ##...###Cast: Shock# #.#.....#.#Quill ....#####.##.# #.#SS 2 adders#.# #.#6ki/#.# #[##.# #.#Shift-Dir - straight line6ki0Aim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.  The adder is moderately wounded.6ki:0|The zap hits the adder.  The adder is severely wounded.6ki96ki9Aim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.  The adder is moderately wounded.The zap hits the adder.  The adder is severely wounded.The adder is struck by your quills. The adder closely misses you.6kip......SS6ki*1.6 (16ki6kiR _The adder barely misses you.6ki   Akhort the Gusty .#.. .......#  Tengu ..?. .......#####  Health: 19/19 ========================6ki< @ .... ..<.).....#  Magic: 2/7======------------------ 6kin ... .........#  AC: 2Str: 8 #..###.......#  EV: 11Int: 176ki  #..#.........#  SH: 0Dex: 14 6ki޻ S##SS.#.......#  XL:  3 Next: 62% Place: Dungeon:2 #.**@........######  Noise: =--------  Time: 1901.6 (0.0) 6kiR #..####.####......#  c) +0 long sword #. #.# ##...###  Cast: Shock # #.#.....#.#  Quill  ....#####.# 6ki  #.# #.#  SS 2 adders #.# #.#  6ki k#.# #[#  #.# #.# The adder is severely wounded.6ki The adder is struck by your quills. The adder closely misses you. _The adder barely misses you.6ki }Aiming: Shock (safe; 4% risk of failure)  6kiO Press: ? - help, Q - select actionShift-Dir - straight line7kik  Akhort the Gusty .#.. .......#  Tengu ..?. .......#####  Health: 19/19 ======================== .... ..<.).....#  Magic: 2/7======------------------ 7ki... .........#  AC: 2Str: 8 #..###.......#  EV: 11Int: 17 #..#.........#  SH: 0Dex: 147ki:4 ##SS.#.......#  XL:  3 Next: 62% Place: Dungeon:2 7ki$#..$@........######  Noise: =--------  Time: 1901.6 (0.0) 7ki#..####.####......#  c) +0 long sword #. #.# ##...###  Cast: Shock # #.#.....#.#  Quill  ....#####.#  7ki2#.# #.#  SS 2 adders #.# #.#  7ki[1#.# #[#  #.# #.# 7ki_The adder barely misses you.Aiming: Shock (safe; 4% risk of failure)  7kiPress: ? - help, Q - select actionShift-Dir - straight line7ki֓gThe zap hits the adder.  You kill the adder!7ki& .#..   ..?.   .... ..< 7kiĜ% ...       ##**  #.**    7ki#. #.#   #  7ki-  7kiR #.# #.# S   adder #.# 7kivQ #.# #[7ki& 7ki6#.#  7kiޝ Press: ? - help, Q - select actionShift-Dir - straight line  7kiThe zap hits the adder.  You kill the adder!  The adder is heavily wounded.7ki"7kif,.S.$7ki)23872.6 (17ki97kiu<K _The adder misses you.8ki  Akhort the Gusty .#.. .......#  Tengu ..?. .......#####  Health: 19/19 ======================== .... ..<.).....#  Magic: 1/7===--------------------- ... .........#  AC: 2Str: 8 #..###.......#  EV: 11Int: 17 #..#.........#  SH: 0Dex: 14 ##.S.#.......#  XL:  3 Next: 87% Place: Dungeon:2 #8ki.*$@........######  Noise: =--------  Time: 1902.6 (0.0) #.*####.####......#  c) +0 long sword #* #.# ##...###  Cast: Shock # #.#.....#.#  Quill  ....#####.#  #.# #.#  S   adder #.# #.#  #.# #[#  #.# #.# The zap hits the adder.  The adder is heavily wounded. _The adder misses you.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line8kiP  Akhort the Gusty .#.. .......#  Tengu ..?. .......#####  Health: 19/19 ======================== .... ..<.).....#  Magic: 1/7===--------------------- ... .........#  AC: 2Str: 8 #..###.......#  EV: 11Int: 17 #..#.........#  SH: 0Dex: 14 ##.S.#.......#  XL:  3 Next: 87% Place: Dungeon:2 #8ki..$@........######  Noise: =--------  Time: 1902.6 (0.0) #..####.####......#  c) +0 long sword #. #.# ##...###  Cast: Shock # #.#.....#.#  Quill  ....#####.#  #.# #.#  S   adder #.# #.#  #.# #[#  #.# #.# Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the adder.  The adder is almost dead.The zap hits the adder.  You kill the adder! .#..   ..?.   .... ..<  ...       ##.*  #.*  #.*  #8ki* #.#   #    #.#  #.#  #.# #[ #.# 8kiMV†...8kiMAkhort the Gusty.#.. .......#Tengu..?. .......#####Health: 19/19 ========================.... ..<.).....#Magic: 1/7===---------------------... .........#AC: 2Str: 8#..###.......#8kizGEV: 11Int: 17#..#.........#SH: 0Dex: 14##.†.#.......#XL:  3 Next: 114% Place: Dungeon:2#..$@........######Noise: ===------  Time: 1903.6 (1.0)8ki!#..####.####......#c) +0 long sword#. #.# ##...###Cast: Shock# #.#.....#.#Quill ....#####.##.# #.##.# #.#8ki#.# #[##.# #.#Press: ? - help, Q - select action8kiBTShift-Dir - straight lineThe zap hits the adder.  8kikhThe adder is almost dead.The zap hits the adder.  8ki3You kill the adder!8kiThe zap hits the adder.  The adder is almost dead.You kill the adder! _You hear a shout!  8ki$ @You have reached level 4!8ki*/  --more--9kiϿJ24/24894 8% 9ki9ki,R _You feel stronger.9kiP 39kiR 9kiT 9kic  26 ........gShockg   goblin (wandering)You start resting.9ki[o Q09kit 4---4.6 (19kiz 9ki s _A goblin comes into view. It is wielding a +0 club.;ki=  The zap hits the goblin.;kiU***;kiqj$.);kiut0---11 9=--5Shock;ki|;kiJ _You kill the goblin!;kiEu3;kiz;kis|K _You are out of magic!;ki3;ki;kiK _You are out of magic!;kiB 3;kiE ;kiK Q26 ;kiP ;kiR ;ki/S !1;kiNS *===;ki%V ;kihZ ,;kib ;kid ,;kif ;kitk ;kik ;kim ;kiq ;kiRr ;===;kirt ;ki?x ,;kiz ;ki#} ;ki`} ;ki~ ;ki ,;ki ;ki B;ki ;ki; K2===;ki ;ki ,;ki" ;ki ;ki ;ki6 ;kiם ;ki ;ki ;kiv Q===;ki ;ki ,;ki ;ki@ ;kit ;kik ;ki ,;ki ;ki ,;ki ;kiS ;ki U3===;ki ;ki ,;kic ;ki ,;ki ;ki ;ki ;ki ;ki ;ki8 ;===;ki ;kiy n;ki ;ki ,;ki ;ki ;ki ;ki ;ki ;ki U4===;ki/ ;kif ,;kik ;kiH ,;kij ;kiL ,;kiJ ;ki ;ki ;===;ki@ ;ki ,;ki ;ki # ,;ki9$ ;ki ( ,;ki* ;ki- ,;ki. ;ki73 ;ki3 O5===;ki'5 ;ki8 ,;ki: ;ki> ,;ki@ ;kiC ,;kinE ;kiI ;kiJ 4===;kiL ;kiQ ;kiT ;ki[W ;ki[ ,;ki] ;kia ,;kic ;kig ;ki*h ;ki0j ;ki-o ;kio O6===;kir ;kiFw ,;kiy ;ki} ,;ki ;ki ;ki߃ ;ki ;ki ;kiv ;===;ki} ;ki ,;ki ;ki\ ,;ki ;ki} ;ki ;kid ;ki ;ki ;ki ;ki[ ;ki ;ki F7===;ki ;ki] ;ki ;ki ;ki ;ki ;ki9 ;ki ;ki ;ki ;ki ===;ki ;ki ;ki ;ki ;ki ,;ki ;ki ,;ki ;ki h - _You start resting.;ki 069.6 (64.0);ki d8===-70.6 (65;ki ;ki % _Magic restored.=ki̜,=ki=ki-=ki=kiܥ=ki=kiw=ki,=ki-=ki}=11 =ki=kiM _You now have 108 gold pieces (gained 9).=kiQ26 =ki=ki=kii,=ki=ki)=ki[#...(........#. #..####.####.#. #).# #.# ###. ###..####.#....#. #...........### #.###.##.####.# #........# #.###...####.# #.# #....@.# .# #.#  ### .# ...###... .# Shock#. ..... .. #...#..#...###. S   ball python (constriction, asleep)#...# .. #=ki+S.... #. ##. # .#..######=ki` 97.6 (18.0)  A ball python comes into view.=kiq=kiaSS).=ki0+8.6 (19=kiw=ki M _The ball python hisses angrily. You hear a loud squeak.>kiD #...( #. #..# #. #).# #.#  #. ###.. #. #... #.###.#  #........# #.#  #.##...####.# #.#  #....@.# .# #.#  #......## .#  >ki$...###... .#  #. ..... ..  #...#..  #.S.###.  #...# .. #  ..... #. ##. >ki(* #...( #. #..# #. #).# #.#  #. ###.. #. #... #.###.#  #........# #.#  #.##...####.# #.#  #....@.# .# #.#  #......## .#  ...###... .#  #. ..... ..  #...#.. #.S.###.  #...# ..  ..... #. ##. >kii0>kiB _A ball python is nearby!>ki c*******>ki >ki`" o...S...>ki, o7---11 =9.0)>ki4 >ki7 U _The zap misses the ball python.>kii B  The zap hits the ball python.>kio ******* >ki6p !>ki >ki  ...†.r   rat.r. .#..######  You kill the ball python!>ki m6------10100>ki{ >ki V _A rat comes into view.>ki d*******?ki,?ki4p.....r.?ki>d5------1?kiF?kiIM _The zap misses the rat.?ki! #...( #. #..# #. #).# #.#  #. ###.. #. #... #.###.#  #........# #.#  #.##...####.# #.#  #....@.# .# #.#  #......## .#  ...###... .#  #. ..... ..  #.†.#..  #...###.  #r..# .. #  ..... #. ##. ?ki!?kiV #...( #. #..# #. #).# #.#  #. ###.. #. #... #.###.#  #........# #.#  #.##...####.# #.#  #....@.# .# #.#  #......## .#  ...###... .#  #. ..... ..  #.†.#.. #...###.  #r..# ..  ..... #. ##. ?kiƏ?ki?kiOZ _A rat is nearby!?ki d*******?ki: ?kiA p....r..?kiH j4------2?kiP ?kiS M _The zap misses the rat.?kiT6 :  The zap hits the rat.?ki< *****?ki g....†?kim 3------23Shock?kim ?ki G _You kill the rat!@ki@kiu@ki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@ki;@ki @ki@ki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@ki3@kiC@ki@kiX26 _@ki,@ki!@ki,@ki.@ki94@ki>2===@ki@kiI,@ki@kiB@ki,@ki@ki| Q===@ki @kiY ,@ki@kiS,@kiQ@ki@kiV&m5===@ki$',@ki'@ki-+Q===@ki,@ki.,@ki/@kig2@ki2@ki94@ki:6,@ki7@ki9,@ki:@kil=,@kis>@ki@e6===@kirB@kiE,@kiF@kiI,@kiJ@ki3M,@ki7N@kiMQQ===@kiyR@kiU,@kiU@kiX,@kiY@kip[@ki[@ki\@ki[_,@ki]`@kicc7===@kid@kiFg,@kiah@kik,@kiQl@kin,@ki?p@kirQ===@kit@kiv,@kix@kih{,@ki^|@ki,@ki@kio,@ki`@kiߖ@kiӤ ...8===........-wShockw   dart slug (wandering) .#..######Magic restored.@ki043.6 (40.0)@kiE-4.6 (41@ki@ki0\ _A dart slug comes into view.@ki?}D #...( #. #..# #. #).# #.#  #. ###.. #. #... #.###.#  #........# #.#  #.##...####.# #.#  #....@.# .# #.#  #......## .#  w..###... .#  #. ..... ..  #.†.#..  #†..###.  #...# .. #  ..... #. ##. @ki  #...( #. #..# #. #).# #.#  #. ###.. #. #... #.###.#  #........# #.#  #.##...####.# #.#  #....@.# .# #.#  #......## .#  w..###... .#  #. ..... ..  #.†.#.. #†..###. @ki  #...# ..  ..... #. ##. @ki+  _A dart slug is nearby!Aki *******w  The zap hits the dart slug.Aki\.....w.Akifo7---11 =5.6 (1.0)AkiqM _The dart slug is lightly wounded.Aki2 ******* The zap hits the dart slug.Aki>AkiF\......wAki=Kb6------6AkiSAkiUa _The dart slug is heavily wounded.Aki4 ******* The zap hits the dart slug.AkikAki\..w....Akid5------7AkiAkib _The dart slug is severely wounded.Aki @  The zap hits the dart slug.Aki *******Aki ^..†....Aki]. j4------6Aki/ :8ShockAki: Aki@ M _You kill the dart slug!Aki AkiQ Aki^ AkiU_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Bki 3BkiBki!Bki'26 _Bki-)Bki-,Bki].Bkix1O---Bki3Bki6e5===BkiN7Bki5:,Bki4;Bki>,BkiCBBkiDBkiCGQ===BkiHBkiZL,BkilMBkiP,BkiQBkiS,BkiTBkiQX,BkiYBkiF\Bki\O6===Bki]Bki`,BkiaBki]d,BkieBkih,Bkin}===Bki2r,BkiEsBkiv,BkiwBkiyBki@zBki{Bki~Bki~BkiBkiՃc7===Bki$Bki,BkiƈBki,BkiBkiBBkiBki;===Bki"Bkiʜ,BkiBki,BkiBkiˤBki3BkiIBkim,BkiժBkiBki)M8===BkimBkiSBkiBkieBki9BkixBki,BkiBkiIBki,BkiBkiBkiBki{;===Bki?BkiqBkiBkiBkiBkieBki],BkiBkiBki/,BkiBkiBkiBki BkiBki2Bki'l# #........# #.# #.# #.##...####.# #.# #[# Bki##......# .# #.# #.# #†.....## .# #.##...###...## .# #..#. #.....###.. ##.#Bki#.†.#...# # #.##†..###.##.# ###.##...# #.@..## #....-Bki/p#..... ###..##. ##.###....... ..#..######..#Shock.###... ..)......##.##BkiU#### .........##.# ............#J   endoplasm (asleep)Bkiz J.........### .........#######Bkio.........<....#Bki 1088.6 (40.0)Bki:E-9.6 (41BkiKs _An endoplasm comes into view.CkicB *****J  **The zap hits the endoplasm.  The endoplasm is almost dead.CkiCki\....... Ckiw7---11 =90.6 (1.0)ShockCkiCki^ _The endoplasm quivers.CkikCki#tCkiyCkiG| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Cki83Cki1Cki  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)CkiCkiKCki`Cki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)CkiICkiCki 26 _Cki Cki8 ,Ckin Cki) Cki% Cki֥ .........-3.6 (3JShockJ   endoplasmCkik 1CkiV 7-Ckix Ckið a _An endoplasm is nearby!DkilwB  The zap hits the endoplasm.******* DkinN.......Dki 6------11 9=4.6 (1ShockDkiDkiM _You kill the endoplasm!Dki߸DkiQDki2Dki] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Dki26 _DkinDkiDkiDkiM7===Dki Dki,DkiDkiDkiݚDkiDkiJDkiDkiDkiѡDkit;===DkiDkiDkiSDki@DkiDkiDkiBDki,Dki Dki(Dki^DkixDkiдDki'M8===DkiDkiDkiDki1Dki+DkiDkiDkiDki DkiDkiHDki{DkiDkiDkiqDki;===DkiDkiDkiDkiDkiDkiDki~,DkiwDkiDkiR##......# #.# #.# #.# #†.....## #.# #.#...###...## #.## #.#. #.....###..###.# Dki #.†.#...##.##  #†..###.##.####.##...# #....###...#..... ###..##. ##.###....... #@.#..######..# -2139.0)Dki.###... #...)......##.##  #### #..........##.#  ..............#  #..........#....Dkip#######..#..<....#.###>......#.†......#DkiDki E-4.6 (20Dki@ Dki ; _Found a stone staircase leading down.EkiEkiEkiEkiEkiKBEkiEkiq...###...## #.## #..#. #.....###..# ##.# #.†.#...##.# #.# #†..###.##.##.# #...# #....###......... ###..##.#.#....... ##..#..######..# .###... #...)......##.## Eki(c ####........##5.6 (1.0) #......... #..##########..#.<....#Eki`.###>.......# ## #Eki†......#  #.[.#Eki]  ..#EkiE Eki* Eki*6.6 (2EkiEki!( _Found a ring mail.Fki3FkiDFkiFkiFkia,FkiFki*!,Fki"Fki(Fkiz,,FkiI.Fki1Fki55Fki? ...###...## #.##  #. #.....###..#  #.†.#...##.#  #†..###.##.# #Fki? ##...# #....## # # ##..... ###..##.# ##. j......####..#..######.. .###.....##...)......##.# #####@.#..........##.# ##......# ##...###Shock #.... ...#...<..Fki@ ..###>. j   gnoll (missile, wandering) ### #.........†.... #.[FkiU@i.#.FkiK+9.6 (3FkiO+20.6 (4FkiVFki]r _A gnoll comes into view. It is wielding a +0 whip.Fki?   #.##  #. #...  #.†.  #†..  ##...#  #  ##.....   Fkik@ j......## .###.....##...) #####@.#. ##....... ##...... #....... ...#.....<Fki@ ; ..###>.... ### #.........† Fki@ /#.[...Fki6   #.##  #. #...  #.†.  #†..  ##...#  #  ##.....   j......## .###.....##...)Fki  #####@.#. ##....... ##...... #....... ...#.....< ..###>.... Fkiw ### #.........† #.[...Fki* Fki Fki Fki \ _A gnoll is nearby!Gki  *******j  )  The zap hits the gnoll.  The gnoll is moderately wounded.Gki<GkiFZ.j.....GkiIj7---11 ==1.6 (1GkiQGkiT< _The gnoll shouts! You hear a shout! x2Gkipjx ******The zap hits the gnoll.GkiGkiY.j....Gkij6-------2GkiMGki] _The gnoll is heavily wounded.Gkih ****** The zap hits the gnoll.Gki Gki Y..j...Gki} l5-------3Gki Gki ^ _The gnoll is severely wounded.Gki9 *****The zap hits the gnoll but does no damage.Gki Gki: \..j..Gki j4------4Gki Gki ^ _The gnoll is severely wounded.Hki`:<  The zap hits the gnoll.Hki?{*****HkiR..$..Hki 3------365Shock _You kill the gnoll!HkiTHki8m _Your Conjurations skill increases to level 3!Hki>HkiHki.Hki3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)HkiHkiHkiHki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)JkiT"3Jki#JkiA+Q26 Jki+Jki.,Jki0Jki}2,Jki3Jki66k4===Jki7Jki;,Jki<Jki>,Jki,@JkiMC,JkiDJki@GJkiG4===Jki IJkiK,JkiLJki.OJki}OJkiPJkiR,Jki[TJkiV,JkiXJki}ZJkiZO5===Jkin\Jki^Jkik j.#.-..Shockj   gnoll (wandering) #.............. _You start resting.Jkiw0383.0)JkizE-9.6 (14JkiJki _A gnoll comes into view. It is wielding a +1 flail of protection.JkiG  #.##  #. #...  #.†.  #†..  JkiJi##...#  #  ##.....   j...$..## .###.....##...) #####@.# ##....... ##...... #....... ...#.....< ..###>.... ### #.........† #.[...Jki  #.##  #. #...  #.†.  #†..  ##...#  #  ##.....   j...$..## .###.....##...) #####@.# ##....... ##...... #....... ...#.....< ..###>.... ### #.........† #.[...JkiY3JkiJkip\ _A gnoll is nearby!Mki ...###...## #.## #.#. #.....###..# ##.†.#...##.# ##†..###.##.# ###...# #....## # #.##..... ###..##.# ##.#j...$..####..#..######..#.###.....##...)......##.######.@#.##.# ##.# ##.### #..#...#.<...###>. ### #..†..... #.[. #. Mki .jj   gnoll (wandering)Mki 840.0) _Mki Mki, Nki[NkiNkiƚNkiOkiQ #. #.....###..# #.†.#...## †..#####Oki ##...# #....## #..##..... ###..##.# ##.#.j..$..####..#..######..###.....##...)......##.# #####..#......  ##@............. #####.#####...#.<.....###>.. ..... ...###....... Oki_OkigW1ShockOki"Oki3M...###...## #.#.#. #.....###.#.†.#..  #†..###.##.# ## ##...# #....## # #..##..... ###..##.# ## ..j.$..####..#..######...###.....##...)..######.@#..........####...##.###  #..#####...#...........<...j   gnoll (wandering).Oki3 Oki54.....Oki4 Oki:Oki8Dd.jjOkiH\=====2ShockOkiNOki+R' _The gnoll shouts!Pki`^ #. #.....###..# #.†.#...## Pki^†..#######...# #....## #..Pkiba##..... ###..##.# ##.#...j$..####..#..######..###.....##...)......##.# #####..#......  ##@............. #####.#####...#.<.....###>.j   gnoll.........###.......Pkiih.Pki t`--3ShockPkizPki(}Pki #. #.....###..# ##.#.†.#...##.# #.#†..###.##.# ###.##...# #....## # #.##..... ###..##.# ##.#Pkix ....$..####..#..######..# .###.j...##...)......##.## #####..#.##.# ##.# ##.### #..Pki #...#.<...###>.Pki ### #.†.j   gnollPki #.[.#..Pki 6...###.PkiPkiP.jPkiP--4ShockPkio%Pki'Pki% #. #.....###..# ##.##.†.#...##.# #.##†..###.##.# ###.###...# #....## # #.##..... ###..##.# ##.#....$..####..#..######..# .###..j..##...)......##.## #####..#.##.# PkiE& ##.# ##.### #.#...#.<....#..###>.#### #.†......##.[.##.#Pkiv& *...###.#PkiB( Pki2 P.jPki6 %5Pki@ PkisC PkiR d#. #.....###..# ##.# #.†.#...##.# ##.# #†..###.##.# . ###.###...# #....##.# #....#Pki h##..... ###..##.# ##.#....$..####..#..######..# .###...j.##...)......##.## #####..#.Pki ##.# ##.# ##.Pki V### #.PkiS # ...#.<....# Pkiq U...###>.Pki *### #.†......# #.[.#. Pki[ .j6Pki Pki Pkil#. #.....###..# ##.# #.†.#...##.# .# #.# #†..###.##.# . ###.## ##...# #....##.# #....# ##..... ###..##.# ##.#### ....$..####..#..######..# .###.....##...)......##.## #####j.#.##.# ##.# ##.### #.# #...#.<....# ...###>.Pki### #.÷......# #.[.Pki?#. PkiPki{P.jPki%7PkiPkiQkix#. #.....###..# ##.# #.†.#...##.# #.# #.# #†..###.##.# .. ###.## ##...# #....##.# #....# ##..... ###..##.# ##.#### ....$..####..#..######..# Qki.###.....##...)......##.## #####.j#.##.# ##.# ##.### #.# #...#.Qki?<....# ...###>.Qkij### #.÷......# #.[.Qki@#. Qki QkitQkiFR.jQkiW6===8Qki,Qki,#. #.....###..# ##.# #.†.#...##.# #.# #.# #†..###.##.# .. ###.## ##...# #....##.# #....# ##..... ###..##.# ##.#### ....$..####..#..######..#  .###.....##...)......##.## #####..#.##.# ##.j.# ##.### #.# #...#.<....# ...###>.....#### #.Qki"8[14;22H÷......# #.[.....##.....# Qki1L.jQki%9QkiQkiQkiy. #.....###..# ##.# #.†.#...##.###.# #.# #†..###.##.##.. ###.## ##...# #....##.# #....#  ##..... ###..##.# ##.####  ....$..####..#..######..# .###.....##...)......##.## #####..#.##.# ##..j.# ##.### #.####### #...#.<....# ...###>....####kiG0m #.÷......# #.[....##....# QkiӍQkiL.jQki[&50Qki*QkikQki  #.....###..# ##.# #.†.#...##.###.# #.# #†..###.##.##.. ###.##  Qki: L##...# #....##.# #....# ##..... ###..##.# ##.#### ....$..####..#..######..# ###.....##...)......##.## #####..#.##.# ##...j.# ##.### #.Qki ####### #...#.<....# ...###>...#### #.÷......# Qki #.[...##...# Qki Qki Qkio L.jQki %1Qki% Qki/( Rki ******* The zap hits the gnoll.Rki"q ....j..5---11 =2Rkiov Rkiy ` _The gnoll is moderately wounded.Rkik u *******The zap hits the gnoll.RkiGI RkiI O.....j.RkiI j4------3RkiR Rki+X ] _The gnoll is heavily wounded.Rki ******* The zap hits the gnoll.Rki Rki8V......jRkigj3------4RkigRkiJ ^ _The gnoll is severely wounded.Skiϫ<  The zap hits the gnoll.Ski'K*******Ski;,......)Ski N2------515ShockSkiqVSki{YI _You kill the gnoll!SkiSkiSkivSki Ski SkiS_You can't see any susceptible monsters within range! (Use Z to cast anyway.)SkiSkiSki Ski0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Skiq 3Skix! Ski$ Ski% ;26 Skit) Ski>, k3===Ski. Ski1 ,Ski3 Ski>7 ,Ski: Ski> Ski'? SkiA SkiF Q===SkiH SkiK ,SkiM SkiP SkiP SkiR Ski)V SkiSV SkidX Ski[ Ski[ Ski] Ski?e Skie U4===Skih Skik Skil Skim Skiq ,Skis Ski@v ,Ski[x Ski]{ Ski{ %===Ski{ Ski} Ski ,Ski- SkiD Skiz Ski{ SkiF Skiv Ski Skiѐ Ski SkiZ SkiZ ;5Ski *===Ski Skiʛ Ski Ski Skip ,Skif Ski_ ,Ski Ski0 Ski} ;===Ski Ski ,Ski Ski' SkiM Ski Ski Ski8 SkiZ Ski7 Ski` Ski9 Ski Ski %6Ski *===Ski Ski Ski Skib Ski ,SkiN Skil Ski SkiK Skit Ski 4===SkiO Ski Ski Ski Ski Ski SkiQ Ski ,Ski Skil ,Ski Ski SkiS F7===Skij Ski ,Ski Ski@ ,SkiC Skip ,Skit Ski{ Ski ;===Ski Ski Ski Ski Ski Ski Ski" Skii% ,Ski' Ski+ ,Ski- SkiCD h - _You start resting.Ski[ 1301.6 (46.0)Ski]g c8===-2.6 (47Skio SkiJr % _Magic restored.Tkii . #.....###..# ##.# #.†.#...##.###.# #.# #†..###.##.##.. ###.##Tki-j > ##...# #....##.# #....#  ##..... ###..##.# ##.####  ....$..####..#..######..# TkiVj .###.....##...)......##.## #####..#.##.#Tkizj D ##.Tkij .# ##.### #Tkij .####### #...#Tkij N.<....#Tkik  ...###>...# ### #.÷......#Tkipk  #.[...# #...#  ...###.#TkiQv Tki 03.6 (1.0)Tkiύ Tki | _You see here a +1 flail of protection.VkiVki,/11 4VkiVkiŘR _l - a +1 flail of protectionVki Vki Inventory: 12/52 slots Hand Weapons (go to first with ))  c - a +0 long sword (weapon)  l - a +1 flail of protection Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 cloak (melded) Magical Staves (go to first with |)  k - a staff of earth Scrolls (go to first with ?) Vkiz  j - a scroll labelled EHO PACZAFFO Potions (go to first with !)  b - a potion of magic  d - an emerald potion  e - a murky coppery potion  g - a fuming emerald potion  h - a fuming green potion Talismans (go to first with %)f - a quill talisman (active)Xki5 c - a +0 long sword (weapon). A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.2; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 5.4 XLs.  At current training (3%) you reach 14.0 in the equivalent of 32.7 XLs.  Current attack delay: 1.3. Damage rating: 11 (Base 10 x 110% (Dex) x 100% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Xki You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “While we were at grips with this great army and their dreadful broadswords (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Zki<M Inventory: 12/52 slots Hand Weapons (go to first with ))  c - a +0 long sword (weapon)  l - a +1 flail of protection Zki<Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 cloak (melded) Magical Staves (go to first with |)  k - a staff of earth Scrolls (go to first with ?) Zkil= j - a scroll labelled EHO PACZAFFO Potions (go to first with !)  b - a potion of magic  d - an emerald potion  e - a murky coppery potion  g - a fuming emerald potion  h - a fuming green potion ZkiDTalismans (go to first with %)  f - a quill talisman (active)[kiFa - a +0 robe (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 2.0 (2.0 -> 0.0). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.\ki Inventory: 12/52 slots Hand Weapons (go to first with )) \ki i c - a +0 long sword (weapon)  l - a +1 flail of protection Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 cloak (melded) Magical Staves (go to first with |)  k - a staff of earth Scrolls (go to first with ?) \ki8  j - a scroll labelled EHO PACZAFFO Potions (go to first with !)  b - a potion of magic \kir  d - an emerald potion  e - a murky coppery potion  g - a fuming emerald potion  h - a fuming green potion \ki Talismans (go to first with %)f - a quill talisman (active)^kil - a +1 flail of protection. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 ^kiThis weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.4 XLs. Damage rating: 10 (Base 10 x 97% (Str) x 100% (Skill) + 1 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.^kiIt can be maximally enchanted to +9. You took it off a gnoll on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.gkigkigkio. #.....###..###.#gkiGAkhort the Gusty#.†.#...##.###.##.#gkipTengu#†..###.##.##.. ###.##gkidHealth: 24/24 ========================gki##...# #....##.# #....#Magic: 8/8gki========================##..... ###..##.# ##.####gkiYAC: 2Str: 9  gki2....$..####..#..######..#EV: 11gkiVInt: 17 .###.....##...)......##.##SH: 0gkiwDex: 14#####..#..........##.#gkiXL:  4 Next: 51% Place: Dungeon:2##.......@.......#gkiNoise: ---------  Time: 2304.6 (0.0)##............###l) +1 flail (protect)#............#######Cast: Shockgki#...#...........<....#Quill ...###>...............#gkiH### #.........÷......##.[..............##................#gki...###........# _You start resting. _Magic restored. _You see here a +1 flail of protection. _l - a +1 flail of protectionYou unwield your +0 long sword.  Your +1 flail of protection hums with potential!gkigki*5.6 (1gkigkiL _Magic restored. _You see here a +1 flail of protection. gkipm_l - a +1 flail of protection  You unwield your +0 long sword.  gkicYour +1 flail of protection hums with potential! _l - a +1 flail of protection (weapon)hki$hki126 hki`hkip4 #. #.....###..# ##. #.÷.#...##.###.# #. #†..###.##.##.. ###. ##...# #....##.# #... ##..... ###..##.# ##.## ..j.$..####..#..######..# .###.....##...)......##.##hkiq #####..#..........##.# ##.@.............# ##......### #......######Shock hkiJq#...#...........<.... ...###>hkiiq;...... hkiq### #.........÷...... j   gnoll (wandering) hkiq#.[...... #...... ...###........hki,10.6 (5hki[*1.6 (6hki&hki _A gnoll comes into view. It is wielding a +2 whip of electrocution.ikie *******j  ikif*The zap hits the gnoll but does no damage.ikioiki .j.....7---11 ==2.6 (1 _The gnoll shouts!iki H*******iki1iki$;j..$j....ikiMj6-------3iki]iki`O _The zap misses the gnoll.iki# ******* The zap hits the gnoll.iki iki ...j...5-------4ikiK iki ] _The gnoll is heavily wounded.iki7 *******The zap hits the gnoll.ikiYO iki_ ..$.j..ikid j4------5iki; s _The gnoll is heavily wounded.iki6 ******* The zap hits the gnoll.ikiiki9..$..j.ikij3------6ikiwikiU  The zap hits the gnoll. _The gnoll is heavily wounded.  The zap hits the gnoll. _The gnoll is heavily wounded.  The zap hits the gnoll. _The gnoll is severely wounded.jkiZH*******jki%jkif/..$....jjkiE2------7 _The zap misses the gnoll.jkiB *** The zap misses the gnoll. The zap hits the gnoll.jkiT ..jThe gnoll is almost dead.2--1------8jki;Zjkiv[I _The gnoll hits you with a +2 whip of electrocution.jki<  The zap hits the gnoll.jkifv***jki:M..$jkiS?0------689ShockjkiJ_ _You kill the gnoll!kkiZ  #. #.....###..# ## #.÷.#...##.###.# # #†..###.##.##.. ### ##...# #....##.# # ##..... ###..##.# ##. ....$..####..#..######..#kki![ T .###.....##...)......##.## #####..#.##.# ##@.......# ##.### #.. #...#.<kkig[  ...###> ### #.÷ #.[ #.kki[ D ...###kkisf &÷kki0m w1===26 -20kki/u kkig k  You now have 124 gold pieces (gained 16).  Things that are here:kkiLj 3=-11 -1.6 (2kkiƐ kki` _a +2 whip of electrocution; a gnoll corpsemkidmkiz"*2.6 (1mki*mki-T _m - a +2 whip of electrocutionnki 3nki nki nkii ;26 nkiY nki nki ;===nki nkiX _ _You start resting.nki +4.6 (2nki& u4==5.6 (3nkiX. nkil0 " _HP restored.nki 3nki( nkir ,nki Bnki nki ,nki nkiM nki g=2===nkiw nkiU ,nki nkix ,nki. nkie nki nkie nki Q===nki nki ,nkih nki5 ,nki nki ,nki nkin ,nki: nki k3===nki nki ,nki nki ,nki nki ,nki nki3 Q===nki nkif nki nki nki nki nki nki ,nki nki nki nki nki k4===nki nki ,nki nkin ,nki nkix nki nki6 nki7 nki ;===nkie nki5& ,nki( nki+ nki+ nkif- nkiV0 nki0 nki2 nki4 nki4 nkiV6 nki9 ,nki: nki= ;5nki,> *===nki? nkiB nkicC nkiD nkiH nkirH nkiI nki)N ,nkiO nkiR nkiGS ;===nki,U nkiW nkiQX nkiZ nki<_ ,nki&` nkib nki..............### #.........÷..... #.[............. #............... ...###.......  kia_a +2 whip of electrocution; a gnoll corpse _m - a +2 whip of electrocution _You start resting. _HP restored. _You start resting. _Magic restored.kiF%ki=.ki4ki6ki3ki-kiGkigBkiߨkikiki kiƮki,,kickikikiϵkiki0j  You now have 133 gold pieces (gained 9).  Things that are here:ki'11 kikih _a +0 whip; 8 stones; a gnoll corpseki Q26 kikiki,kikikiLkikiokiki,ki?kiki,ki{ki kix,kikikikiHki5kikiw,kikikiki>ki0ki=11 kiki} _j - 2 scrolls labelled EHO PACZAFFO (gained 1)kiEQ26 kiki$kikikikiki ki ki ki ki ki)kikiki(,kikigkiki kickiki,ki~kiki@ki}kikim!ki"ki#,ki#&ki(,ki(ki/Xki0ki2,ki?5kiI<kiW?,ki@kiCkiQkiTkiVki=Wki^ki!_ki/bkivbkickigR  There is a stone staircase leading down here.kiikij _kikkinki pkiOpkiOqkiskiukiXuki%vkiyki|ki|ki}kikikiՁki"kikit,ki8kiki,kikiKki,kiڑki&ki,kiҘkikidkiɣkikiki_kilki #...# ##....... #.#.# ###........ #.#.######...#...... #.#.##.....###>... ..#....##### #...... #......### #.[.... #####...## ####......j.....#########........##......@........########...############## ##.Shockki#  j   gnoll (polearm, wandering) ki1431.6 (47.0)ki$G.jkiG+2.6 (48ki#kidu _A gnoll comes into view. It is wielding a +0 halberd.kih  *******j  )  The zap hits the gnoll.  The gnoll is moderately wounded.ki% ki|+ Z..j....ki/ p7---11 ==3.6 (1.0)kid6 ki9 ' _The gnoll shouts!ki)F :*****ki ki P.j...ki j6-------4ki ki O _The zap misses the gnoll.kiSu  You miscast Shock.  You are very lightly contaminated with residual magic.kiJU.jki5--------5Contam kiQki0 _Nothing appears to happen.kit ******The zap hits the gnoll.ki=|kiZU....j.kiNL4------ki|&=6kiki` _The gnoll is moderately wounded.kiL_ ******The zap hits the gnoll but does no damage.ki ....j.  The gnoll is moderately wounded.kij3------7kiki R _The gnoll barely misses you.kiv2------8ki~ki _You miscast Shock. Nothing appears to happen. The gnoll completely misses you.kim t ******The zap hits the gnoll.ki` ....j.  The gnoll is heavily wounded.ki ]1------9kin ki K _The gnoll misses you.ki ****** The zap hits the gnoll.kisa ....j.  The gnoll is almost dead.kijb 0------40Shockki9h ki,j R _The gnoll barely misses you.kiykikiki* K _You are out of magic!kiJkikikiK _You are out of magic!ki>kiki?ki2K _You are out of magic!ki,kikiUkiBK _You are out of magic!kiE1 3ki5 ki8 K _You are out of magic!kie0 #...# ## #.#.# ###. #.#.######...####.#.##.....###>...#....##### # #......### #.[#...## ####.#........ #....j@..........####. #ki0kih8ki91===26 1ShockkiN _You are out of magic! _The gnoll completely misses you.ki&  You barely miss the gnoll. You claw the gnoll, but do no damage.The gnoll is almost dead.11 3.0 (1.4kiR _The gnoll barely misses you.ki   The gnoll is almost dead. _The gnoll barely misses you.  You hit the gnoll but do no damage.Your weapon exudes an aura of protection.  Your kick misses the gnoll.  The gnoll is almost dead.ki 15--------- 9 =4.4kil kiñ x _The gnoll barely misses you. The gnoll hits you with a +0 halberd!ki> 7  You hit the gnoll.kij A$ ki: ===84-5.8Shockkin ki  I _You kill the gnoll!kip #...# ## #.#.# ### #.#.######...# ###.#.##.....###> ...#....##### # #......### #.[#...## ####.# #....@...####. #ki\6=--------26 --60kik  You now have 144 gold pieces (gained 11).  Things that are here:ki|Y11 -7.8 (2kiʲki7R _a +0 halberd; a gnoll corpsekiz3#...# ##.#.#.# ###.#.#.######...#.###.#.##.....###>....#....##### #.#......### #.[.ki}#...## ####..#.#....)@.#.....# ####. ki)# kiki] S26 8.8 (1ki kiq K _Your magical contamination has completely faded away.ki{w #...# ##.#.#.# ###.#.#.######...#.###.#.##.....###>....#....##### #.#......### #.[.#...## ####.ki x '.#.##....).#.....# ####. # ki ki˄ 8 2 9ki kiN ki+# #...# ## #.#.# ### #.#.######...# ###.#.##.....###> ...#....##### #ki#z #......### #.[ #...## #### .#. #....). .....# ####. #ki*ki07==2===50kiD4ki5ki3kikipkiXkiR18=====kikiM,kiBki;,kihkikikikiki5h9==kiIki=kix#3ki2===kikiNkikiki] ki ki ki20==kiiki;===kiXkikikikikiR1==kiki%kiz!ki!ki"ki$ki%U4===ki%ki'ki(kie+ki-ki3.9=ki?/kim1ki1K2=ki2kiz4ki5;===ki5ki7ki8ki8ki:ki:ki;kiE=ki=h3==ki?kiAkiBkiBkiDkiDO5===kiEkiH,kirJkipZ$ kiZ;_You start resting.kiBg078.8 (28.0)kilv4==9.8 (29kirki" _HP restored.ki7" 4===ki& e=kiS) ki) kix, ki- ki. ki/ ki11 ki{1 %6ki1 *===ki3 ki%5 kit5 ki[6 ki\8 ki8 ki9 ki(< ,ki= ki> kit? %===ki? ki@ ki C ,kiD kirp 7======ki6y Xkiš _ _You start resting.ki .503.8 (24ki [8===4.8 (25kic kiM % _Magic restored.ki #...# ## #.#.# ### #.#.######...# ###.#.##.....###> ...#....##### # #......### #.[ #...## #### .# #....@.. .....# ####. #ki$kiki)5.8 (1.0)kiki  Things that are here: _a +0 halberd; a gnoll corpseki3ki^kikiki _kiki;===kikib ki!kiF"kin"ki"ki0$ki9%kir%ki&ki'ki'ki<(ki(ki)kiw*ki*ki+kiw-kiD.kie.ki/ki/ki0ki1ki|1kiJ2ki 3kiA3ki3ki4kin6,ki7ki7ki8,kil9kis:ki;,kie<ki_=kiP>kiu>ki>ki-BnkiB,ki!CkiCkiFDki@EkiEkiQHkiWIkiIkiJkiKkiLki9MkiMkiPkiQki-RkiRki}TkiUkiUkiVkiYkijZkiZkiM_Xki_ki`ki|bkibkickidkiskiskitkivkiNx,kixkiCzki~Bki&kiM #..##.. #..##.. ##..# .: #...#.g #.#.# #. #.# #. ###.#.# #.### #...# #.@.# #...... ###.###########...# ##.............###Shock######..#...###....)...ki........##.......######........##.#####....... g   hobgoblin (asleep)...........# ########........####........#ki~ 32.8 (27.0)  A hobgoblin comes into view.ki؛+3.8 (28kiki,3 _Found a book of Conjurations.kiI7@  The zap hits the hobgoblin!ki;8*****ki<0**kioI.......ki>7---11 6=4.8 (1.0)ShockkizkiKM _You kill the hobgoblin!kigki} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kiq3ki>ki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki 3kib ki ki X26 _kih ,ki Bki kix O---ki` ki ki. ki ki ,ki kiw ki kiy ki kiN M8===ki. kin ki ki ki kiV ki ki ki ki ki ,ki ki* ki  #. #.# #. ##.#### ##.#.....# #..#.....# #......# ##..:..># #.......# #.# #@#  #.#-45.8 (11.0) #.# ###.#.ki _#.### #...#. #...# #.. ###.###########... ##.............##  ######..#...###....)..  ..##.......##### kiC 5 .##.#####......ki| E ki4 ki c===-6.8 (12ki ki ; _Found a stone staircase leading down.kiJ3kikifkiki F  #.#   #.#  ##.#### .... ##.#.@..>#.#.....# ##.#### ##.####.#. Quill #.####...#... You pick up a book of Conjurations and begin reading...kip 18.8 (2.0)kiL 411 9.8 (3ki ki e _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library.kite kif  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration4% 1b - Static DischargeConjuration/Air4%2  c - SwiftnessAir7% 3  d - Searing RayConjuration8%2  e - AirstrikeAir22% 4  f - Fulminant Prismkig Conjuration/Alchemy67% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkikikiHP#. Akhort the Gusty#.##. Tengu#.##. Health: 24/24 ========================#.##. Magic: 8/8========================##.######. AC: 2Str: 9ki#.....##.. EV: 11Int: 17#.....##.. SH: 0Dex: 14#.....###.. XL:  4 Next: 86% Place: Dungeon:2#.@..>##... Noise: ---------  Time: 2549.8 (0.0)#.....##.#. l) +1 flail (protect)##.#####.#. Cast: Shock#.#ki]]###.#. Quill #.####...#.#...##..... ###.###########... ##.............## ######..#...###....)..  _You kill the hobgoblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ki_Found a stone staircase leading down.  You pick up a book of Conjurations and begin reading... _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library.ki,O Okay, then.kikidki]. _kiêki Spells (Memorise)TypeFailure Level  a - Magic DartConjuration4% 1b - Static DischargeConjuration/Air4%2  c - SwiftnessAir7% 3  d - Searing RayConjuration8%ki2  e - AirstrikeAir22% 4  f - Fulminant PrismConjuration/Alchemyki;67% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitki ki ki3 #. Akhort the Gusty#.##. Tengu#.##. Health: 24/24 ========================#.#ki #. Magic: 8/8========================##.######. AC: 2Str: 9#.....##.. EV: 11Int: 17#.....##.. SH: 0Dex: 14#.....###.. XL:  4 Next: 86% Place: Dungeon:2#.@..>##... Noise: ---------  Time: 2549.8 (0.0)#.....##.#. l) +1 flail (protect)kiz ##.#####.#. Cast: Shock#.####.#. Quill #.####...#.#...##.....ki  ###.###########... ##.............## ######..#...###....)..ki z  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down.  kio You pick up a book of Conjurations and begin reading... _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library._Okay, then.ki- P  Okay, then.ki kiO ki . _kif8ki;ki>kiuA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki- ki ki ki ki ki n26 _ki kiђ kiO kiǔ kiK ki kiՖ kiu ki ki ki kiԛ ki kiF kiȝ ki5 nki ,kiC ki ki̦ ki kik ki ki' ,ki kio ki kiڭ ki kiد kiձ ,kiG ki ki kiD kiܶ ki kiP ki kiM ki kif    ####.#####. ki 0 #.........  #........  ......<   .....  ki   ...    #.# ki# ~   #@#  ki\ 62.8 (13.0)   #.#  ki   #.##   ..#kiL R  #.#  #   #.#  #   #.# #  .#   #.# #kic ki1 +3.8 (14kij ki 9 _Found a stone staircase leading up.ki kikiߜki۟kik #.# .####.#####....##..#..kih#......<....#........##.g...J..#.#  Shock.#...##.#J   endoplasm (asleep).#kig   goblin (asleep)..ki*,0.0)ki9*4.8 (1ki~ki!i _An endoplasm and a goblin come into view.ki" *******J  The zap hits the endoplasm.  The endoplasm is severely wounded.ki%m  The endoplasm quivers.ki:&ki,x......g.J.gki-7---11 ====5ki 4ki6( _The goblin shouts!ki+  The zap hits the endoplasm.******g   goblinki) ...<..  You kill the endoplasm!ki6------9=---6ki~ki= _The goblin hits you but does no damage.kiA *kia**** The zap hits the goblin.kib ....g  The goblin is severely wounded.kie 3-5---------7kik kim ; _The goblin hits you with a +0 dagger.kiO =  The zap hits the goblin.kiT *****kif ]....)ki 4------908Shockkio ki J _You kill the goblin!kifki{nkiPtkiv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki/ki8kiH>kiA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki0kid1ki2ki3kiA4B26 _ki8nkis8K4=ki+9ki?<1 _HP restored.ki<9---kiF=ki>ki>O5===ki?kioAkiAkiBkiEO=kiPFkisH,kiIkiLkiSL4===kinMki>PkiPkiQkiSkiQSkiTkiW,kitXkiZ,ki[ki]ki^ki_kiae6===kibkid,kiekig,kihkij,kikki4mkim;===ki>okiukivkiwki9xki~zkizki{ki}ki}M7===ki]kikiUki%ki},kirki6ki{kikixki;===kikitkikikiґBkiiBkib,kiXki8kiM8===kikikikiki֣ki¤kiki>kiŦki<kio,kikiki:kiϳ;===kikifP  There is a stone staircase leading up here.kiغkip _kikiki ... ..### ... ### # ..# ..  #.# .###  ki####.#####...  #..........## # #........#..##...# #......<.@.......#- #........#..###### #..).....#.....#Shock ki####.#####.###.## # #.# .# .. #.## #.# .# . ##... S   ball python (constriction, asleep) #.## .#ki(.#.... #..# S...### ##.# #.# #.ki1606.8 (38.0)kiE-7.8 (39ki? ki} ^ _A ball python comes into view.kiB  The zap hits the ball python!kiɧ****** * kiv,Q.......kiKS7---11 1=8.8 (1.0)Shock _You kill the ball python!kikinkiki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki Iki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki kic kio ki ki* 26 _kiw kim ki ki ki ki 9---ki  ki  ,kiV ki" ki# ki $ ki& kiF& ki9' ki7) kix) M8===ki* ki- ki/ ki0 ki1 ki3 ki6 ,ki7 ki: ki~; ki; ki< ki? ki B kiOB 4===kiUC kiD kiF kiaF ki/G kiyI kiJ ki!K kiK kiL kiM ki.N kiN kiO kiP kiP ki>Q ki3R kiNS kiS kiS kiV kiW kiW ki~X ki;Z kiZ ki"[ ki[ ki\ ki] ,kiU^ kix_ kig` ki` ki>a ki b kic kiDc kic kid kii kiCj ki"k kiok kik kin kio kio kiRp kiq kir kiDs kis kit kiv ,kiv kisx ki6z kiz kiU{ ki } kil ki kiÀ ki kiƆ kiE ki ki kiË ,ki2 ki ki ki ki} ki ki ,kis ki ki ,ki ki kiq ,kik kiU kiݢ ki kia ki7 ki1 ,ki ki ki ki ki ki: kiͱ ,kiز ki ki ki۶ kiԷ ki kiл ki ki kiW kim Bki ki ,ki ki ki> ,ki ki# ki ,ki ki ki ,kid ki ki ,ki) ki ki ki ki\ ki0 ki kiD ki? kikikikikiMki,ki kio kikikikikiQ,kikikikikinki ki#,ki$kiD(ki*ki+ki,ki3<  You see here a +0 whip.kiS6ki6 _ki8ki;ki?ki?kiAki&EkiUHkiHkiJkiMkiOP,ki,RkiTkiWkiQWkiXkiZki]ki1]ki^ki`kie,kivgkiikik,kilkiBokiqkiqkirki4wkixkiykiCzki+|ki}ki~ki.kikiki߂kikikikiōkiki‘kikiÓki˔kikit,kikiVkikikiȟki ki£,kikiki,kitki ki,kikiukikikilki4ki+kiki<kitki,kikiki,kikiki],kikiaki*kiki8kifki,kiki|kiki!ki5kiAkiDkiki]kikiJkikikiBki,ki)kiki),kikiEki ...#..##.... .. #.# #).# #. .<.........# #.# #.# ###..####. ...#..###### ..###.# #......... ...#..... # ..##.###.##.####. ####.###.##. #.##........# #.kiKC#.# .... #.##...####.# #.#.# #.... ##......# #.# #. # #.# #w...#......## #.# #. # .# #.....@###...## #.## #.- # #####.###.....###..# #. ki# #.# #.÷.#...##.###.Shock # #.# #÷..###.##.##.. #kiT #.###...###....##. # #.##.....####..##.# w   ribbon worm (asleep) ####ki ##.....)..####..#..# ...# #..###.....##...)... ...# #..# #####..#.......ki096.8 (88.0)kiE-7.8 (89kiki^ _A ribbon worm comes into view.ki/L *****ki0w  The zap hits the ribbon worm.  The ribbon worm is lightly wounded.  The zap hits the ribbon worm.kikiIZ..w...ki#7kiL---11 =8.8 (1.0)kiki!9 _The ribbon worm is lightly wounded.ki ***** The zap hits the ribbon worm.kiekiym}..w.. kix6------9 _The ribbon worm is moderately wounded.kiq ***** The zap hits the ribbon worm.ki ..w..(catching breath)  The ribbon worm is heavily wounded.ki ```The ribbon worm expels a string of sticky webbing.ki6H..@ki'f5------700ki9kiW _The stream of webbing misses you.ki ***** The zap hits the ribbon worm!kiBT..w..kirj4------1kiki_ _The ribbon worm is almost dead.kix y *****The zap hits the ribbon worm.ki/ ki T...w.ki j3------2kis ki _ _The ribbon worm is almost dead.kiB  The zap hits the ribbon worm.kiR*****kiԨ!ki1*.....kia=2/9-------63ShockkiEkiGO _You kill the ribbon worm!ki3kikiki26 kiki_O3===-kiGki!kiiki-kiS,kiQkikikizkiNki;===ki|kiPkikikickikitkiu,kikikiaki=kikiT4==kiki%,kikikikikikikikiki:==kikiki%kikikikikiwkiki"ki,kikiYkiO5===kikif,kikiki'kiZkikikiki`ki;===kikikikikikiPkiki@kikiki,ki,kikiO6===kiki ,kiM ki ki ki#kixkikikii===kikiki=kikikigkitkikikiki487==kiZkikikikibkiY ki ki!kif#ki#ki$ki0&kip&ki&3==ki'ki)ki)ki*ki|-Bki/,kit0ki;2,kiG3ki5c8===kiV7ki7,kiN:ki;ki3<kiK=ki?ki.?ki'@kiAkiIB;===kiCki4EkieEkiiFkiyHkiHkiIkiyKkiKkiLki%OkiOkidPkiRkiSF9===kiTkiVkiXkiHXkiYki]Xkii_kiaki8akibki6dkieki8f;===kibgkiiki,kkiYkkilkinki#p,kipki~  ......######.........# #.# ###..  ..##........######### #.# #..  #.####..##### #.# ## ###.#####....# #.# #.. ..........##..# ##### #.# #.. ........#..##........# #.# #). ......<.........##.#.## #.# ###. ........#..########.# #... ..).....#..... #@...#..##.###.#-##.#####.###.##....##.##.......  #.# #.# #.......##.##...#  #.# #.# ###.....##......# #  #.## #.# ##....#......## #.  #..# kiC .# #......###...## #.  ##.# #####.###.....###.  #.# #.# #.÷.#...##  #.# #.# #÷..###.##You pick up a book of Minor Magic and begin reading...ki066.8 (63.0)kiZ11 -7.8 (64kifkiL _You add the spells Blink and Call Imp to your library.kikikiOkikiki;26 kiXkiVkiykikikimkikikiAkikikiki+kikikikikiskikikikiVkivkikikiJkikikikikivkiCkikikivkikikikikikiTkikikiwkikikikiBkiki.kikiki4kiki ki\kiki=kirkikikikihkikikitkipki6 ,kir ki kiB,ki-kikiki kikiYkikikikikiIkikiMkikikikikiki:!kiz!ki="kiO$ki%ki%ki&kiO(ki)ki6*ki*ki,ki_/ki/ki0kiC ##.# #.# #####.###.. #.# #.# #.# #.÷.# #.# #.##÷..# #.# #.###...# kiD#.# #.## #.##... ##.####..# ##.....). #.....##.# #..###.. #.....##.##### #..# ##### #.....#..@...# ##..# # #....>#......# #...#  kiD #.....#......# #.#.# ## ##.####......# #.#.##### #.# #......###.#.##.... #.###########...#....#### #...# #......###  ###.###########...##  ##.............#######kiL-95.8 (28kiQ511 6.8 (29kifWkiYY _n - a smoky orange potionki43kikirkikig26 kikiIkikikikikiPki kiu ki ki ki ki kikickikikikikikil,kikiki kiKkikikikikikiki !,kiQ"kiX#ki$ki%ki%ki,'ki(,kib)ki*ki,kif,ki-ki.ki0,ki1ki13kiL6,kih7ki9kiG;ki;ki<kiG>ki @kiL@kiMAkiBkiD,kiEkiGki:IkiIkipJkiLki/MkizMkibNkiOki[ #### #. ..##### #########.## >......######.........#  ..##.@......######### 810 #.####..#####  ####.#####....##  #..........##..######## kiw\.......#..##........#.....<.........##.#.## .....#..#######....##..).....#.....##....#..####.#####.###.##....##.kiPbki#g+7.8 (21ki*lkin; _Found a stone staircase leading down.kid3kieki`ki kiwkinkikiY,kikikikiSkikikiki$kickiekikikiXkiNkiIkikikilkiokikikiqki,kiPkikikikikiki_kikiki kikikikikiki/kikiki7kiqkijkiki ki ki!ki$ki&ki&ki'ki6:ki;ki@XkiAAkitAkiBkiDkiE,kiFkiHkiI,ki!JkifKkiL,kiOMkiNkiO,kikikiZkiki#kiki,kil ki% ki ki ki3 ki ki= ki kiO kil ki> ,kim kiK ki ki ki ki+ ki ki ki ki ki/ ,ki ki kiO ,ki! ki# ki% ,kin( kiZ* ki, ki- ki. ki1 kia3 ,ki4 ki6 kiW: Bki; ki< ,ki> ki@ ki:B ,ki C kiD kiF kiG kiG kiK =11 kiK ki[ p _b - 2 potions of magic (gained 1)ki\ ki] ;26 ki] kic kid kie kie kiNk kiIm kim kimn kiu kix kicx kiy ki ki ,ki ki kid ki kiC ki kiW ki֘ ki kix ki ,ki\ ki ki ki kiG ki kiw ki ki7 ki ki ,ki ki ki ki$ ki7 ki ki% ,ki ki ki| ,ki ki ki& ,ki~ kiB kil ,ki ki, ki BkiH ki2 ,ki ki ki\ ,kiC kia ki: ,kio ki ki ,ki ki  Xki kil" ,ki# kid' ki) ,ki+ kiP. ki)0 ki{0 ki1 ki3 ki5 ,ki7 ki; ki= ,ki7D ,kiF ,kiG kiXe kiuh ,kij ki(o kir ,kis kiv kiry ,ki{ ki} kiZ ki ki ki ki ,ki ki ki kiW ki ki ki ,ki kiA ki& ,kiF ki <  You see here a +0 whip.kiƭ 5 _kiX kif kiij ,ki ki ki ki ki ,kit ki ki ,ki4 ki ####♣♣♣ ♣ ##..P.♣.♣  ##...P♣.♣  #....PP♣ ##...@P♣♣ 943.8 (126.0) ############..###♣♣ ...##..........# #...#..........# #.#............##### ...........<.).....# #.###..............# #.# ###..###.......# #.# #..#.........#kiY ki ki _ _Partly explored, can't reach some places.kiM ###♣♣♣ ♣ ##..P.♣.♣#...P♣.♣ #...@PP♣ ##....P♣♣ ############..###♣♣ ...#.... #...#..........#.......<.)..ki/ki8T4.0) _kiVM ###♣♣♣  ##..P.♣.♣##..@P♣.♣ P♣ ##....P♣♣ ############..###♣♣ ...##..........#...5kiXki%cBM ###♣♣♣  ##.@P.♣.♣##...P♣.♣ P♣##....P♣♣Quill ...kiSlkiq%6kiyki{kib ki2g ki.x ki%  You thump the fungus! The fungus begins to die.11 ==8.2 (1.4ki*ki,4 _The fungus is lightly damaged.kiɹ%  kiE*You thump the fungus! You claw the fungus.ki/-9.6kiki4 _The fungus is lightly damaged.ki`-  You hit the fungus. You claw the fungus, but do no damage. You peck the fungus.The fungus is lightly damaged.ki3&.ki7B-51.0ki?ki!JW _A nearby fungus withers and dies.kibY###♣♣♣ ♣ ##..@.♣.♣ ##...P♣.♣ #....PP♣♣##....P♣♣ ki^t...#..... .#.. kiki{N26 -20kikiki S###♣♣♣ ♣ ##...@♣.♣ ##...P♣.♣ #....PP♣♣ ##....P♣♣ #..###♣♣##...##....# #.. kif ki \-3ki- ki kiv ki kiki:ki kis ki ki ki###♣♣♣♣♣##....♣.♣ ##...P♣@♣ #....PP♣♣ ##....P♣♣ #########..###♣♣ ..........#....#....##### .<.).....# ##..kilkiC%4kiXkikikiM ki&ki?(ki)##♣♣♣♣♣ .##...P♣.♣..♣....PP♣♣♣♣.+. ##....P♣♣ #..)######..###♣♣## ##...##### .......<.)kiki%5kikiE _Found a hammer. Found a runed translucent door.kiz)###♣♣♣♣♣##....♣.♣♣♣##...P♣.♣@.♣#....PP♣♣♣♣.+..j###....P♣♣ #..)# #######..###♣♣ ### ..........# .kiS*E# j   Crazy Yiuf (asleep) .#####<.).....#..ki4OCrazy Yiuf (asleep)ki6%6ki=ki5?kiFPki_kiݾki9ki kiykiLzCrazy Yiuf the Enlightened A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Max HP: ~19Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human kiYou have about 98% to hit with your +1 flail of protection and 100% to hit with your kick and peck (while incapacitated). He has about 21% to hit you. AttackMax Damage Hit: +2 quarterstaff (chaos) 20 + chaos He has an unusual item: a +2 quarterstaff of chaos. He is vulnerable to silver and hated by Zin. He can open doors. [!]: Description|Quoteki`kiAkhort the GustyTenguHealth: 24/24 ========================Magic: 9/9========================AC: 2Str: 9EV: 26 Int: 17###♣♣♣♣♣SH: 0Dex: 14##....♣.♣♣♣XL:  4 Next: 96% Place: Dungeon:2##...P♣.♣@.♣Noise: ---------  Time: 2956.0 (0.0)#....PP♣♣♣♣.+..j#l) +1 flail (protect)##....P♣♣ #..)#Cast: Shock #######..###♣♣###Quill ..........# ..........#j   Crazy Yiuf (asleep) ..........##### ......<.).....# ..............#You thump the fungus! You claw the fungus. _The fungus is lightly damaged.  kiYou hit the fungus. You claw the fungus, but do no damage. You peck the fungus.The fungus is lightly damaged. _A nearby fungus withers and dies. _Found a hammer. Found a runed translucent door.kikikiykiA ###♣♣♣♣♣ ##....♣.♣♣♣ ##...P♣.♣.@♣ #....PP♣♣♣♣.+..j# ki /##....P♣♣ ♣#..)# ..###♣♣ ### ## #ki4 ki j.jki *7.0 (1ki ki kiE###♣♣♣♣♣##....♣.♣♣♣ #####...P♣.♣..♣#...##....PP♣♣♣♣@+.j.###....P♣♣ ♣♣#..)# #####..###♣♣ ### ........#  ######<.).....ki#|#..###kikiv3j.ki%8kikiki ###♣♣♣♣♣  ##....♣.♣♣♣ ### ##...P♣.♣.@♣#...# #....PP♣♣♣♣.+j..# ##....P♣♣ ♣♣#..)# ######..###♣♣### .#.# .....#####<.).....#....#kikih1.ki3%9ki|kiki3kikieki~ki0Bki ,kikixki,kikiOkikikilki)ki,kikikiy,kiki(ki5,kikiki6kikikikiki-kiCkinki7kiki ki kikiekikiF!###♣♣♣♣♣##....♣.♣♣♣ #####...P♣.♣..♣#...##....PP♣♣♣♣.+...###....P♣♣ ♣♣#..)##############..###♣♣####...##..........# ##...#.......@..# 70.0 (ki)"11.0) #####.#............##### #..............<.).....# #.###.###..............## #.# ###..###.......# ### #.# #..#.........#  #.# ##.÷.#.......#  #.# #...(........###### ## #.# #..####.####......#ki/ki `ki3kikiki ki$Bki&,ki'ki*ki,,kiu.ki1ki4kik4ki5ki8kiC;ki;ki\=ki]@kiC,kiEkiGkiIkiEJkiKkiMki?RBkiSkiUkiUkiVkiXkiZkiB[ki[ki*]ki^ki_ki`kibkicki1dkidkiekifki$gkiigki,ki&?ki@kiA,kimBki|CkiZEBkiBGkiGkiHki~HkiIkiKkiGKkiKkiLkiNkiENkiNkiDPkicQ,kitS,kishki6vBkiwki0|Bki        ### kiVk #.#  #.##  #..###### ########  #>......######.......  ###.@##........######3004.0 (19 ki  ##.####..#####   ####.#####....##   #..........##..######   #........#..##..... ki  #......<.........##.#   #........#..#######. ki  #..).....#.....##...   ####.#####.###.##...ki<kiSkikir3kikikikiki8nkikiBki        ###  #.#  #.##  #..###### #####   #@......######....7.0 (3.0)  ###..##........###   ##.####..#####   ####.#####....##   #..........##..###   #........#..##....   #......<.........#  ki #........#..######   #..).....#.....##kikikic _There is a stone staircase leading down here.kiJ ki _Inventory: 14/52 slots Hand Weapons (go to first with ))  l - a +1 flail of protection (weapon)c - a +0 long sword  m - a +2 whip of electrocution ki Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 cloak (melded) Magical Staves (go to first with |)  k - a staff of earth Scrolls (go to first with ?)  j - 2 scrolls labelled EHO PACZAFFO Potions (go to first with !)  b - 2 potions of magic  d - an emerald potion ki e - a murky coppery potion  g - a fuming emerald potion  h - a fuming green potion  n - a smoky orange potion Talismans (go to first with %)ki 3f - a quill talisman (active)ki_ j - 2 scrolls labelled EHO PACZAFFO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ki Identify which item? (\ to view known items) Potions (select first with !)  d - an emerald potion  e - a murky coppery potion  g - a fuming emerald potion ki$  h - a fuming green potion  n - a smoky orange potion [?] describe selectedki Akhort the Gusty  Tengu  Health: 24/24 ========================  Magic: 9/9========================  ###AC: 2Str: 9  #.#EV: 26 Int: 17  #.##SH: 0Dex: 14  #..###### ##### XL:  4 Next: 96% Place: Dungeon:2  #@......######.... Noise: ---------  Time: 3007.0 (0.0)  ###..##........### l) +1 flail (protect)  ##.####..#####Cast: Shock  ####.#####....##Quill  #..........##..###  #........#..##....   #......<.........# ki2  #........#..######   #..).....#.....##. The fungus is lightly damaged. _A nearby fungus withers and dies. _Found a hammer. Found a runed translucent door. _There is a stone staircase leading down here.  As you read the scroll labelled EHO PACZAFFO, it crumbles to dust.  It is a scroll of identify.kiki Akhort the Gusty  Tengu  Health: 24/24 ========================  Magic: 9/9========================  ###AC: 2Str: 9  #.#EV: 26 Int: 17 ki  #.##SH: 0Dex: 14  #..###### ##### XL:  4 Next: 96% Place: Dungeon:2  #@......######.... Noise: ---------  Time: 3007.0 (0.0)  ###..##........### l) +1 flail (protect)  ##.####..#####Cast: Shock  kiE####.#####....##Quill  #..........##..###  #........#..##....   #......<.........#   #........#..######   #..).....#.....##. The fungus is lightly damaged. _A nearby fungus withers and dies. _Found a hammer. Found a runed translucent door. _There is a stone staircase leading down here.  As you read the scroll labelled EHO PACZAFFO, it crumbles to dust.  It is a scroll of identify.kiki$411 8.0 (1kilki _A nearby fungus withers and dies. _Found a hammer. Found a runed translucent door. _There is a stone staircase leading down here.  As you read the scroll labelled EHO PACZAFFO, it crumbles to dust.  It is a scroll of identify. _d - a potion of hastekidki̼kikiki%9kivki .. .# ######.## ..# ....#...###..# .....!...#... #..........# ...........# #.........# 3 ki#.....@.# ....#...## # ##.##  ## ki[3ki/*7 (1.7kikix _You climb downwards.  Found a bubbling silvery potion. _There is a stone staircase leading up here.ki$kikiukikikiX26 _kiki-kikiSki˛kiB o$..  ...  .... kiP# ... .#######.## ..# #....#...###..##.....!...#...###....# #...........# ###.........#Shock#.....<.#...##....#...## #####.####.##o   orc (asleep)#. ####kif 11.7 (2.0  An orc comes into view. It is wielding a +0 flail.ki*2.7 (3kiki;+ _Found 17 gold pieces.kic @ *ki ******o  The zap hits the orc but does no damage.kix ki ......!kiݖ 8---11 ===3.7 (1Shockkij ki : _The orc shouts! You hear a shout! x2kiz 3ki ki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kiK Iki ki O o26 ..Shock<o   orc priest (wandering)You start resting.ki &0kiI3 oo   orc--4.7 (1ki@  _An orc priest comes into view. It is wielding a +0 club.ki[e   Akhort the Gusty .$..  Tengu o..  Health: 24/24 ======================== .o..  Magic: 7/9==================------ # .*. .#  AC: 2Str: 9 #.######*## ..#  EV: 26 Int: 17 #....#*..###..#  SH: 0Dex: 14ki+f 7 #.....*...#...#  XL:  4 Next: 96% Place: Dungeon:3 ##....@.....#  Noise: =--------  Time: 3014.7 (0.0) #...........#  l) +1 flail (protect) ###.........#  Cast: Shock #.....<.#...#  Quill  #....#...## ###  kif ##.####.##  o   orc priest #. ### o   orc #You start resting. _An orc priest comes into view. It is wielding a +0 club.kif kAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (75% to hit)kiooo priest, wielding a +0 club (71kiAkhort the Gusty.*..Tengu*..Health: 24/24 ========================.*..kiMagic: 7/9==================------#.*. .#AC: 2Str: 9#.######*## ..#EV: 26 Int: 17#....#*..###..#SH: 0Dex: 14#.....*...#...#ki}XL:  4 Next: 96% Place: Dungeon:3##....@.....#Noise: =--------  Time: 3014.7 (0.0)ki#...........#l) +1 flail (protect)###.........#ki/Cast: Shock#.....<.#...#kiS"Quill kiz#....#...## #####.####.##kio   orc priest#. ###kio   orc#Shift-Dir - straight linekiPAim: an orc priest, wielding a +0 club (71% to hit)  kiaThe zap hits the orc.  The orc is lightly wounded.  The zap hits the orc priest!  ki)LThe orc priest is heavily wounded.kikikiki~$o....!ki]o   orcki|411 5.7 (1kiӧkir  Aim: an orc priest, wielding a +0 club (71% to hit)  The zap hits the orc.orc is lightly wounded.zap hits the orc priest!  The orc priest is heavily wounded. _An orc comes into view. It is wielding a +0 club.kia   Akhort the Gustykimb V .$..  Tengu o..  Health: 24/24 ======================== .*..  Magic: 6/9================-------- # .*. .#  AC: 2Str: 9 kib #.######*## ..#  EV: 11Int: 17 kib #....#*..###..#  SH: 0Dex: 14 kib X#.....*...#...#  XL:  4 Next: 96% Place: Dungeon:3 ##....@.....#  Noise: =--------  Time: 3015.7 (0.0)ki&c  #...........#  l) +1 flail (protect)kiTc  ###.........#  Cast: Shock kic O#.....<.#...#  Quill  #....#...## ### kic  ##.####.##  o   orc kic #. ### #kid $The orc priest is heavily wounded. _An orc comes into view. It is wielding a +0 club.Aiming: Shock (safe; 3% risk of failure)  ki8d Press: ? - help, Q - select actionShift-Dir - straight linekid eAim: an orc, wielding a +0 club and wearing a +0 chain mail (79% to hit)ki   Akhort the Gusty .$..  Tengu o..  Health: 24/24 ======================== ....  Magic: 6/9kiL!================-------- # ... .#  AC: 2Str: 9 #.######.## ..#  EV: 11Int: 17 #....#...###..#  SH: 0Dex: 14 ki{!X#.....!...#...#  XL:  4 Next: 96% Place: Dungeon:3 ##....@.....#  Noise: =--------  Time: 3015.7 (0.0)ki! #...........#  l) +1 flail (protect) ki!###.........#  Cast: Shock ki!O#.....<.#...#  Quill  #....#...## ### ki%" ##.####.##  o   orc kiK"#. ### #kiq"Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionki"Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (79% to hit)  ki"MThe zap hits the orc!  You kill the orc!kiM( .*..  *..  .*..  # .*. .# ki) *## ..#  *  *         kiC)+   kio)J #.  ki)5# kiki2ki;o)..o.ki!o   orc wizard (wandering)o   orckiAkiAkhort the Gusty.o..Tengu)..Health: 24/24 ========================....Magic: 6/9================--------#... .#AC: 2Str: 9kib"#.######o## ..#EV: 11Int: 17#....#...###..#SH: 0Dex: 14#.....!...#...#XL:  4 Next: 100% Place: Dungeon:3##....@.....#kih<Noise: =--------  Time: 3016.7 (1.0)#...........#l) +1 flail (protect)###.........#Cast: Shock#.....<.#...#Quill #....#...## #####.####.##o   orc wizard (wandering)#. ###o   orc#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linekiAim: an orc, wielding a +0 club and wearing a +0 chain mail (79% to hit)  The zap hits the orc!  You kill the orc!ki~kiShift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (79% to hit)  kiYThe zap hits the orc!  You kill the orc! ki!_An orc wizard comes into view. It is wielding a +0 dagger.You have reached level 5!ki/  --more--ki{8/2810--5 0% ShockkiN=orckiɒ4 _ki.o...).. .... #o.. .##.######o## ..# #....#...###..# #.....!...#...# ##..........# #..# ####  #.....<.#...##....#...## ### kiy##.####.###. ### o   orc priest# ki5kiki&`.ookiO26 -7 _ki@kikiBW .).. .# .#.######o## ..# #....#.o.###...!...#.#..........# .### <.#...##....#...## ###.####.##  #. ### ki!X kiY kib `.ookie ?-8ki$m kio kin.... #... .##.######.## ..# ...#.o.###..# #.....!o..#...# ##..........# #..# ####  #.#...#kico#....#...## ### ##.####.## #. ### #kiski|P.oki܅%9ki8kia _There is a stone staircase leading up here.kiIki+ki{kikiBki.o.okipR--11 20 _ki kip            ###   #.#   #.##   #..###### #####2 kip`  #@......######....   ###..##........###   ##.####..#####   ####.#####....##   #..........##..###  #........#..##....  #......<.........#  #........#..######   #..).....#.....##. You climb upwards.kiqkiwki87==kiW2.2 (2.5ShockkiI _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.kikiAkikiki=|ki|ki+}ki~ki26 kiYkikikiki3==ki!kiڇki9ki|kikikinkiԋkikiqkie8===kiski,ki{kipkikikik,kikikiE;===kiki#,kiki+,kikiki.kiki kiPL9==kiki ki,kickikikilkikikiki:==kiki,kiki̩,kiki,ki`ki,kiki_ _You start resting.ki046.2 (24.0)kic_10/10===7.2 (25kiSkiJ% _Magic restored.ki0ki13ki7ki9ki9kia=,ki=,ki>ki@kiA,kiCkijDkiEkiNQ===kiS   ###   #.#   #.##   ki"T#..###### ########   #>......######.......   ###..##........######   ##.####..#####  kiST####@#####....## 51.2 (4.0) #..........##..###  kiT #........#..##.......   kiT#......<......#   kiT0#........#..#######..   #..).....#...   kiT####.#####.###.##....   #.# #.# #.......  ki?U # #.# ###....ki\kiakickiE kiNF kiF kiM kiIO kiO kiT BkiU kiV ki2X ki"Z kiZ ki[ ki] ki|_ ki_ ki` kib ki:d kid kie kiLg kii ,ki j kiu ###..##........###### ##.####..########.#####....##.........##..#######........#..##.......#......<.........##.#kiov #........#..#######..#..).....#.....##....###.##....7.2 (6kiv = #.# #.# #....... #.# #.# ### #.## #.# ##.... #..# #.# #.. ##.# #.# ##### #.# #.# # #.# # #.#kix F #ki} ki^ ki kiukiNkikiOki5Pki kiL ki& ki ki ki| ki ki ki ki kiY ki ,ki ki kiv ki ki ki kiT ki ki_ ki ki/ ki ,ki  #..).....#.....##.... ####.#####.###.##....# #.# #.# #.......# #.# #.# ###.....ki=  #.## #.# ##....# #..# #.# #..... ##.# #.# ##### #.# #.# # #@# #.# #64.2 (7ki  #.# #.# # #.# #.## # ##.####..# ##ki  #.....# # #.....##.##### #..ki $ #.....#......# ##.. #....>#......# #...ki? v #.....#......# #.#.ki ki ki kiki,kikiki kinki ki ,kie ki ki%kikikigkiki&ki~ki~kikkiki\ki#- ##.# #.# #####. #.# #.# #. #.# #. #.# #. #.kiL$N# #.##.####..# ###.....##.# #.#.....##.##### #.#.@...#......# ##.70.2 (6#....>#......# #..#.....#......# #.##.####......# #. #.# #......###.#kig%n #.###########...# #...# #... ###.########## ##.......##ki+ki.ki0ki%@ki@kiAkiGki&Iki#MBkizMkiMkiMNkiOki%QkiQkiQki]u#.# #.# #.# ##.# #.# #.# ##.# #.# #.####.# #.## #.###.####..# ##...ki^#.....##.# #..####.....##.##### #..# ##.....#......# ##..# #....@#......# #...# 3.2 (3#.....#......# #.#.# ##.####......# #.#.####.# #......###.#.##.###########...#...kia^#...# #......#####.###########...## ##.............#############..#...###....).....ki&dkiikilc _There is a stone staircase leading down here.ki8 kiG= kiC kiJ kiEO ;11 4.2 (1 _kiT ki' <.#...#  .## ###  ##ki(   #   #  ###.### 3 #@....#  #.....# kik(  #.....#  #....r#  #.....# #######r   rat (asleep) ki( 0ki#* ki0 Srrki) :9 (1.7Shockkif ki } _You climb downwards. _There is a stone staircase leading up here.ki|:  The zap hits the rat!kiN[*****kizd<.....kipl9/10 ---=50Shockki1qkisG _You kill the rat!kikikikit _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kiqki|3ki~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki{=kid>3kiEDkiHX26 _kiIkiJkiJkiO,kiOki,SkiS9---ki*TkiXki0YkiYki}]ki]kiK^ki7bkibJ10/10===kibkike4 _Magic restored.kij3kijkilkijpki/qkinqkirkivkiwkiwkiyki}ki>~;===ki~kiki,kikiшkiQ #...# .# ..##. ..##.#### #...# #..... # # ###....# .##...##.#.##........#...@# -872.0)#)##.# .# ki###.### #<....##.....##.....##.....##.....#kikiE-8.9 (13kiHki@+ _Found a quarterstaff.ki_ki)ki1BkiNkiQ|  .##....  ..# #...# ##..# #...# #... ..#  ..> ..##. #.# ..##.#####.### #...# #.....#@..# ##95.9 (7.0) # ### ......###.# ..#...##.#.##........##....##kiR####)##.#.. #.### ###.##<kiBYki]*6.9 (8kibkid; _Found a stone staircase leading down.ki- 3kiy. ki0 kiJ4 ki4 kiW9 ,ki: ki; ki< ki= kiL C . ..... w ...... #...#.  #....  ..##...# ##..# # #...# # #...# #.#...#.# ..# #...@>..# ..# #. ####.#### ..##.#####.### Shock kiM *#...# #.....#...# ## # ### ......###.# .....##.#.#w   dart slug (asleep) #........# #....######)##.#ki` +8.9 (2kiRj *9.9 (3kip kifs \ _A dart slug comes into view.ki *******w    The zap hits the dart slug.kiao.......ki9/10 ---11 =100.9 (1Shockki;kia _The dart slug is heavily wounded.ki^p ki/t kizy ki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kiPki kiki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kiQkiki5kiki?r26 ..Shock.r   rat (wandering)kiki&0kiww   dart slugr   ratki2-1.9 (1ki*l _A rat comes into view.kiIH  The zap hits the dart slug.  kicThe dart slug is almost dead.The zap hits the rat.ki ******* ki†.w....ki{8-----11 1=2kikiG _You kill the rat!ki>@  The zap hits the dart slug!kipm*******kikdb†......kiin7-----33ShockkiskivM _You kill the dart slug!ki՚ki4kiki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kiIS3kiUkiX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki 3ki҇ ki kiE X26 _kiR ki ki kit ,ki? ki> ki O8===ki ki@ ki ki@ ki[ ,ki ki٣ ki8 ki ki ki ;===ki kix ki ,ki~ ,kiS ki ,ki ki ki kiP ki ki} E9==ki ki ,ki ki& ,ki kiv ,ki/ ki ki :==ki ki ,ki ki ,kic ki ,ki ki9 ki J10/10===ki# ki kif ki ki2 ki R  There is a stone staircase leading down here.ki kiS  _ki ki kiV ki ki: ki ki  ##. .#### .g. ... .......†  .......  #...#.# ki .# #...... .# #...#.# # # #...#@# -# #...#.#  ki #....>..# Shock #. ####.####  ki #.#####.### .# #.....#...# ## g   hobgoblin (asleep) ki" ## ......###.# #...##.#.##......kiO !..#ki 027.9 (24.0)ki c===-8.9 (25kiG ki \ _A hobgoblin comes into view.kinT *******g  kiUUThe zap hits the hobgoblin.  The hobgoblin is moderately wounded.kiki#f..g....kit9/10 ---11 ==9.9 (1.0)kiki+ _The hobgoblin shouts!kif u  You miscast Shock.  You are very lightly contaminated with residual magic.kiqK.gki-8-------30Contam kiIki 0 _Nothing appears to happen.ki W*******ki:M kiR B....gkimS !..kiU 7-----=-1ki[ ki^ S _The zap misses the hobgoblin.ki ******* The zap hits the hobgoblin.kiki#.kiC....g.ki%6ki>-----2ki#ki}'] _The hobgoblin is almost dead.ki@  The zap hits the hobgoblin.kin!J**ki'?†.kiۼ5----53Shock _You kill the hobgoblin!kilki^kiki( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki3kiki{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki; 26 _ki? o6==ki@ Z _Your magical contamination has completely faded away.ki1A kiA kiE ,kitF ki-J ,ki;K ki!N kiN :==kiO ki?R kiR kiR kiV ,kinW ki[ ki}[ ki[ ki^ ki_ kiM_ kic kiwc G7==kic kif ,kif kih ,ki]i kim ,kin ki+r kir 3==kir kiv ki[w kiw kip| ,ki| ki& ,ki kiQ ;8ki @===ki† ki ki] ki ,kin ki ,kin ki ki ;===kiK ki ,ki ki› ,ki_ ki8 ,ki ki ki E9==kiϧ ki ,ki ki ,ki ki ,ki׷ kiy ki :==kiP kiɿ ,kiV ki1 ,kiL 10/10===M #... ###. .#### ........... ..........† )........... .?# #...#.##..h#.#...†........ - .##...#Shock #....>..#. ####.####h   jackal (wandering) 70.9 (37.0)  A jackal comes into view.kiQ ..h-1.9 (38kis ki' r _Found a scroll labelled BIGRIJ EPLUATU and a club.ki *******h  The zap hits the jackal.  The jackal is moderately wounded.ki .....h.9/10 ---11 ==2.9 (1.0)kiɵkiP _The jackal barks! You hear a bark! You hear a loud squeak.ki =  The zap hits the jackal.ki R*******ki 3.......ki 8-----6-3Shockkin ki J _You kill the jackal!kiv ki# 7-ki* ki- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kiV3ki^ki..# #. ###   ##  kiiF ..  ki  #... ###. .#### .  .......... ..  ........† )..  ......... .?#  #...#.##...#.  #...†.......r  #...#@# # #...#.# #.#ki / #....>..# #. ###      kiE ki ki 8--ki kin Z _A rat is nearby!kiy :  The zap hits the rat.ki~ K*******kiD kiG ki]6 .h.....h   jackal6-----11 7=8 _You kill the rat!ki K*****kiekimk?..h.kin@--9kiukixP _The zap misses the jackal.ki:  The zap hits the jackal.  The jackal is almost dead.The zap hits the jackal.kibCF**ki'..kix5--880ShockkikiNJ _You kill the jackal!kikikiki}ki!;26 kiki,kic ki#$,ki'kiT(ki(8--ki*ki-,ki/ki;2ki2ki3ki6ki6N6==ki,8ki+<,kit=ki-A,kiBkiF,kiHki}KkiK:==kiLkiQkiQki=SkiV,kiaWkiZkinZkiq[ki^kiY^ki_kiYhkiwz B7==-ShockB   bombardier beetle (wandering) _You start resting.kiÉe955.0)kiE-6.9 (16kiĜkid _A bombardier beetle comes into view.ki$u  You miscast Shock.  You are very lightly contaminated with residual magic.ki%6--11 7.0)Contam ki)-ki20 _Nothing appears to happen.ki^ *****kiB**The zap hits the bombardier beetle.ki_kiGhV..)....kis5----=8Shockki){ki~? _The bombardier beetle is lightly wounded.kiD!ki*ki7kiK; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki ki ki? ki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kiki@kiki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kiM### #... ... ###...####.. ......... ......†. )........... .?#  #...#.##...##...†@....... #...#.###..## #.. .##...##....>..###ki2e26 -9 _kikijnM  #### #... .... ###...####..# ........#B....†...)..............?#  #...#@##...#.†........ #...#.###..## #..... .##.#...#.#..B   bombardier beetle##ki kiNQ-200Shockkit4ki ki******* The zap hits the bombardier beetle.kit...B...4-----11 =1 _The bombardier beetle is moderately wounded.ki *******The zap hits the bombardier beetle but does no damage.ki ki..B....3-----2kiԏkivl _The bombardier beetle is moderately wounded.kib L ****ki\ C***The zap hits the bombardier beetle.ki' ki  .B)....  The bombardier beetle is heavily wounded.2-----3 _Your magical contamination has completely faded away.kiQs *****.* The zap hits the bombardier beetle.ki+ kiY ]..)..B.ki A---4kid { _The bombardier beetle is almost dead.kiq ki*******The zap hits the bombardier beetle.kid..)...BkiZR1--5ki8kie _The bombardier beetle is almost dead.kiH  The zap hits the bombardier beetle.kijY*******ki5f..)...†kiE<g0----36ki=]Shock  The zap hits the bombardier beetle. ki_>P_The bombardier beetle is almost dead.  The zap hits the bombardier beetle. _The bombardier beetle is almost dead.  The zap hits the bombardier beetle. _You kill the bombardier beetle!kiGkiuJm _Your Conjurations skill increases to level 4!ki" _You are out of magic!kipIkisK _You are out of magic!kiڻ3kikiFK _You are out of magic!ki^ 26 kid ,kif ki8l ,kiYq kiv N--kix ki7| ki| ki~ kiՂ `1==ki kid ,ki ki ki ==ki Bki Bki7 ki J2==ki kikiXki#kiBki9,ki?ki%f==ki*,ki/Bki0kiR5ki5ki7ki;93kiG<2===ki=kiB,kiCkiH,kiNkiT,ki}ki~===ki,kiki<kir4==kiP==kikiBkiki1 o-Shocko   orc (wandering) _You start resting.kiA042.9 (36.0)kiZ E-3.9 (37ki~ki_'u _An orc comes into view. It is wielding a +0 falchion.ki|4 *******o  The zap hits the orc.  The orc is moderately wounded.ki.o.....3--11 ==4.9 (1.0)kiH% _The orc shouts!ki ******* The zap hits the orc.kiSt..o....kig2------5ki$$r _The orc is severely wounded.kia:  The zap hits the orc.kiTS*******kiEVT..$....kie---40-6Shockki_qkiYsG _You kill the orc!kiFfkioki{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki ki ki ki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki 26 ki ,ki9 ki ,kiɵ ki# Bki ki, ki ki ki ki kiT ki ki ki k3===ki! ki ,ki' ki ,ki ki ,ki ,ki ;===ki*ki4kiki ki ,kiki,ki,kibT4==kiki ,ki~!ki&',kiz(ki,,ki%.ki4P==ki5ki8,ki:kiABki)EkiEkibXkifk5===kihkiEtBkixBki{,ki4kiҀQ===kikiX,ki{ki,ki&ki٪XkiN6==ki_XkiBki(,kikicki:==kikiykiFkiki_kiki|kiBkiz7==ki,kitki5,ki!Bki#ki(kil):==ki,kid1,ki3ki:,ki=ki7ki ki ki,kikikiH8===ki|ki",ki&ki.,kiJ3ki;,ki@kiZGki H;===kiJkiPki TkiYWki\,ki`kiTg,kijkitx9==ki#kikif==kikiki kiޮ,kiki<,kikiOh - _You start resting.ki*1311.9 (65.0)kig10/10===-2.9 (66kirki% _Magic restored.ki 3ki ki kif ,kiJ ,ki ,kiJ   You see here a bombardier beetle corpse.=== _kiT '#. #.. ###... #.# ... kiU 5#... ##.#####.. #... ........ ###...####..#..# #............#..#....$.....†...).................†.@#  .#...#.##...#.  #...†..........  kiV #...#.###..##.#  # #...#.# #.... ..#.#...#.# #####. ###....>..# ##. ####.####  #.#####.###kijb 17.9 (5.0)kiو 11 8.9 (6 _o - a scroll labelled BIGRIJ EPLUATUki"z_ki~Q26 ki/,kikiXki]a  You see here a rat skeleton.kikiA _kiski=ki,ki}kiǫkikikiqkitkikiq  You now have 172 gold pieces (gained 14).  Things that are here:11 ki B _a +0 falchion; a +0 ring mailkiQ26 ki^kikiki ki ki ki kirkiNkikiJ#kiP$,ki'ki-Bkih/ki3,ki 5ki48kiR  .. >K  . !  .#.  # ...  kiYP#.#.#  #.#.###.#  #=......#  ##@## ### #...# #.. ## #...# #.# ...Shock #...####.#####.. #.............. ######...####..#..# #. K   kobold (asleep) .##..............#..#.... . .......).....÷...)....... .##............†..#.#...kikn 35.9 (17.0)  A kobold comes into view. It is wielding a +0 dagger.kiz+6.9 (18kiki _Found a notched emerald ring. Found a stone staircase leading down.ki=  The zap hits the kobold.kik*******kiqr)!.....ki?w9/10 ---11 =7.0)Shockki>ki5J _You kill the kobold!kikikki2&kiS( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kiZ kiޞ ki ki7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki ~ 3ki ki> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kim63ki9ki>kiDX26 _kiSkiTki_Wki`],ki_ki0dkid9---kigki`o,kiXqkix,kiykiN,ki"10/10===kiXki'ki/kiMkiRkiki<kiK .........>)#..#!# #..#.# #.... #.#.#  #.#.###.# #@......#- ###.#######  #...# #.. ## #...# #.# ... #...####.#####.. #.............. ######...####..#..# #  .##..............#..#...  o.. .).....÷...)...... ki/40.0)kiZ11 -8.9 (11kiiki4 _p - a ring of resist corrosionki 2ki9Inventory: 16/52 slots Hand Weapons (go to first with ))  l - a +1 flail of protection (weapon)c - a +0 long sword  m - a +2 whip of electrocution Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 cloak (melded) Magical Staves (go to first with |)  k - a staff of earth Jewellery (go to first with "=)p - a ring of resist corrosion Scrolls (go to first with ?)j - a scroll of identify  o - a scroll labelled BIGRIJ EPLUATU Potions (go to first with !)  b - 2 potions of magic  d - a potion of haste  e - a murky coppery potion  g - a fuming emerald potion  h - a fuming green potion  n - a smoky orange potion Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kia5 p - a ring of resist corrosion. A ring that protects its wearer from the effects of acid and corrosion. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {jewellery} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee, kiu6  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.kikiki؟gAkhort the Gusty......Tengu....>)Health: 28/28 ========================#..#!#Magic: 10/10 ========================#..#.#kiAC: 2Str: 9#....EV: 11Int: 17#.#.#SH: 0Dex: 14#.#.###.#XL:  5 Next: 40% Place: Dungeon:3#@......#Noise: ---------  Time: 3348.9 (0.0)###.#######l) +1 flail (protect)#...# #.. ## Cast: Shock#...# #.# ... Quill #...####.#####..#..............######...####..#..# # .##..............#..#...  o.........).....÷...)...... The zap hits the kobold. _You kill the kobold! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use kiZ to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _p - a ring of resist corrosionkiYki,9.4 (0.5kikiA# _You kill the kobold! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _p - a ring of resist corrosion (worn)ki3kiki]kiki;26 ki,ki+kio.....  # #. ....# #. ....# #.###.#.####.......##.......>)..# #..#@# .### #..#.#....^ #.......# #.#.###.# #.#.###.##.......# ###.####### #...# #.. ## #...# #.# 55.4 (6.011 6.4 (7 _q - a silvery potionki~3kiIkiP26  kiLL There is a stone staircase leading down here.ki#.......#.......#  <.....# #. .....# #. ....#  #.###.#.# ###.......## .......>@..# 7.4 (1####..#.##.### #..#.#....^#.......####.#.###.##.#.###.##.......####.########...# #.. ##8.4 (2 _Found a stone staircase leading up. _You see here a +0 dagger.ki kiki{,ki P _kiz$kiN?{ #...K...##.......##.......# #.......# #.<.....# #.......# #. #.###@#.# ###.......## .......>)..# Shock####..#.##.### #..#.#....^ #.......###K   kobold (asleep) #.#.###.# #.#.###.kiBR#....#ki\+9.4 (1kin+60.4 (2kiki&z _A kobold comes into view. It is wielding a +0 short sword.ki%=  The zap hits the kobold.ki*h*******ki[)......kiF9/10 ---11 1=1.4 (1Shockki0ki.J _You kill the kobold!kiZkickio _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki  ki kiu ki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki/ ki kiD ki+ ki B26 _ki kiS ,ki} kiq ,ki ki ki 9---ki kiA ,ki ki! ,ki" ki& g10/10===kix( ki- ki0 ki1 ki82 ki.5 ki(= ,ki> ki`A kiE ,kixG kic kimg ,kih kij kin ,kiOp kiCr kiu ki^v kiEw kiy ki} ki} ki~ ki kiф ki/ [40mki ki ki݋ kiF ki2 kiҎ ki kiE ki ki— =11 ki ki $ ki *_You now have 183 gold pieces (gained 11).kiݟ ki@ ;26 kiK kiѣ kiܦ ,ki ki& ki ,ki" ki ki ki ki_ ki ki` kiԶ ki* ki ki ki kiR ki̽ ki kih ki ki ki ,ki( ki[ ki ki ki1 ki ki ki ki' kij ki ,ki kiO ki ,kiQ ki kip ki ki ki ki" ,ki kis ki ,ki^ ki kiB ki ki ki! kit ,ki ki ki ki. ,ki^ ki ,kiF ki kiD ki kiQ ki kiD ,ki? kiY kie ki ki ki= kiL ki ki  ki ki  #.......##.......##.#.######.......##...#### #.......####....# #.<.....# ####.# #.......# #.# #.......# #.# #.###.#.# #.###.......##ki   #@.......>)..#-405.4 (44.0).......#####..#.##.########. #..#.#....^ #. #.......### #. #.#.###.# .. #.#.###.# ♣. #.......# ∩. ###.####### #...# #..ki' ki, E-6.4 (45ki3 kie6 8 _Found Deuph's Antique Armour Shop.kiOIki4ki&kiki,kikikikikikij,kikiK,kikiki[kiki2kiki,ki`kiki,kiEkiki6aWelcome to Deuph's Antique Armour Shop! What would you like to do?  a - 1449 gold a runed crystal plate armour  b -  802 gold the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}c -  161 gold a kite shield  d -  46 gold a leather armour  e -  483 gold a runed plate armourki/f -  92 gold a ring mail  g -  92 gold a ring mail  h -  20 gold a robe You have 183 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listkiBnbuy|examineexamine item[Enter] describeki%ubuy|examinemark item for purchasekibuy|examineexamine item[Enter] describekiQ A runed crystal plate armour. An incredibly heavy but extremely effective suit of crystalline armour. Base armour rating: 14 Encumbrance rating: 23 It can be maximally enchanted to +14. Stash search prefixes: {in_shop} {ego} {branded} {body armour} {body armor} Menu/colouring prefixes: unidentified armourlif)Welcome to Deuph's Antique Armour Shop! What would you like to do?  a - 1449 gold a runed crystal plate armour  b -  802 gold the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}c -  161 gold a kite shield  d -  46 gold a leather armour  e -  483 gold a runed plate armour  f -  92 gold a ring mail  g -  92 gold a ring mail  h -  20 gold a robe You have 183 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listli The +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}. A fur hat once owned by Ukta, a powerful ogre shaman. It houses the spirit of anespecially mighty bear, whose rages devastated the ogres until it was slain. Base armour rating: 0 Spirit: It causes incoming damage to be divided between the wearer's lireserves of health and magic. Bear:Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage:It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. If you switch to wearing this armour: Your AC would increase by 2.0 (2.0 -> 4.0). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {Spirit} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified unrand artefact armourli\ >Welcome to Deuph's Antique Armour Shop! What would you like to do?  a - 1449 gold a runed crystal plate armour  b -  802 gold the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}  c -  161 gold a kite shield  d -  46 gold a leather armour  e -  483 gold a runed plate armourf -  92 gold a ring mail  g -  92 gold a ring mail  h -  20 gold a robe li^ You have 183 gold pieces. [Esc] exit [!] buy|examine items [a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listlivli li(#.###.......##Akhort the Gusty########........>)..#Tengu#.......#####..#.##.### Health: 28/28 ========================##.#####.# #..#.#....^ Magic: 10/10 ========================...### #.# #.......### AC: 2Str: 9#.....##.# #.#.###.#EV: 26 Int: 17.........# #.#.###.#SH: 0Dex: 14#.....♣.# #.......#XL:  5 Next: 41% Place: Dungeon:3#.##♣.@.♣ ###.####### Noise: ---------  Time: 3413.4 (7.0)#..#♣[3li7m.# #...# #.. l) +1 flail (protect)#.# #.# #...# #.# Cast: Shock... ..# #...####.# Quill ... ..# #........... .#######...####.. . #.##.............. .o.........).....÷... .)...##............†.  _You kill the kobold! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You now have 183 gold pieces (gained 11). _Found Deuph's Antique Armour Shop.  There is an entrance to Deuph's Antique Armour Shop here.liMlili. _ liy liX li li li liB$ _ li, liB li li[ liJ li, li' li li9 li#.......#####..#.##. ###.#####.# #..#.#.. ....### #.# #....... .#.....##.# #.#.###. ..........# #.#.###. #.....♣.# #....... #.##♣.∩.♣ ###.#### lie #..#♣.# # #@###.# #...# ......# #...###............# #......Shock.....##..#.#######...##...b. ...#.##..$.. .#.#.......).....÷ b   bat (wandering).[.. . .#.## liY& .... .. .. ####.#...#.#  # ... .# #.#...†.. li+6.4 (3 li lir:b. liu*7.4 (4 li& liyV _A bat comes into view."li2G :  The zap hits the bat!"liM /***"liM g****"li O.....†."li 9/10 ---11 2=8.4 (1Shock"li "li G _You kill the bat!"lio  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#li#li[3#lig#li;26 #liN#li#li#li#li#li< .∩..-ShockJ#liJ   endoplasm (wandering)  # ... .# #.#...†.. _You start resting.#li,20.4 (2#liiD-1.4 (3#li#li>] _An endoplasm comes into view.$li.'G *****J  **The zap hits the endoplasm.  The endoplasm is almost dead.$liמ$likV..J....$livu8-----11 =2.4 (1$li$li.^ _The endoplasm quivers.$liz@  The zap hits the endoplasm.$li****** *$liM $li W.......$li?7-----33Shock$li $lik M _You kill the endoplasm!$li$li~$li$li _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$liB 3$liC $liG Q26 $lifK $li L $liL O8===$likN $liQ ,$liR $li$U $liEX ,$liZZ $lim -Shocko   orc wizard (wandering)o$li} I  #   #.#  #.#  ..#  #.....♣.#  #.##♣.∩.♣  #..#♣.# #...#  #@###.# #...# 7.4 (4$li~ N #........#  ............#  .....##..#.## ..†.. ...#.# .$.. .#.#.......).....÷ .[.. . .#.## .... .o ..  # ... .# † _You start resting.$liv #   #.#  #.#  ..#  #.....♣.#  #.##♣.∩.♣  #..#♣.# #...#  #@###.# #...#  #........#  ............#  .....##..#.## $li..†.. ...#.# .$.. .#.#.......).....÷ .[.. . .#.## .... .o ..  # ... .# †$li!/7-$li$7$li9b _An orc wizard is nearby!%li_*******&li4c  The zap misses the orc wizard.&lir=.....oo.&liGl7---11 ==8.4 (1&li2P&liR, _The orc wizard shouts!&li_*******&li&liۥk....o..&lik6------9&liN&liT _The zap misses the orc wizard.&li_*******&li)) ....o..  The zap misses the orc wizard.&li /;*&li The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!&li=R {Deactivating autopickup; reactivate with Ctrl-A.5----=30Shock&li&li<' _You hear a shout!&liA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&liVV  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&li &li0 &lih &li _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(lik #.......#####..#.##. Akhort the Gusty ###.#####.# #..#.#.. Tengu ....### #.# #....... Health: 28/28 ======================== .#.....##.# #.#.###. Magic: 4/10=========--------------- ..........# #.#.###. AC: 2Str: 9 #.....♣.# #....... EV: 11Int: 17 #.##♣.∩.♣ ###.#### SH: 0Dex: 14 #..#♣.# #...#  XL:  5 Next: 43% Place: Dungeon:3 #@###.# #...#  Noise: ==-------  Time: 3430.4 (0.0) (lil#........# #...### l) +1 flail (protect) ............# #...... Cast: Shock .....##..#.#######...### Quill  ..†.. ...#.##........... .$.. {#.#.......).....÷  .[.. . .#.##...........  .... .. .. ####.#...#.#   # ... .# #.#...†..  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line(li];@*(li9 E**(liTE**)li1KE**)li&E**#)lin**.*#+lim#.......#####..#.##. Akhort the Gusty###.#####.# #..#.#.. Tengu....### #.# #....... Health: 28/28 ========================.#.....##.# #.#.###. Magic: 4/10=========---------------..........# #.#.###. AC: 2Str: 9+li;o#.....♣.# #....... EV: 11Int: 17#.##♣.∩.♣ ###.#### SH: 0Dex: 14#..#♣.# #...#XL:  5 Next: 43% Place: Dungeon:3#@###.# #...#Noise: ==-------  Time: 3430.4 (0.0)#...*....# #...### l) +1 flail (protect).......*....# #...... Cast: Shock.....##*.#.#######...### Quill ..†.. *..#.##............$.. *#.#.......).....÷ [15+lipp;9H.[.. * .#.##........... .... .* .. ####.#...#.# #... .##.#...†..  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line+li]The zap hits something but does no damage.+liI.....o   orc.o+liI-1.4 (1Shock _+liu+li,liC #.......#####..#.##. Akhort the Gusty ###.#####.# #..#.#.. Tengu ....### #.# #....... Health: 28/28 ======================== .#.....##.# #.#.###. Magic: 3/10=======----------------- ..........# #.#.###. AC: 2Str: 9,liE #.....♣.# #....... EV: 11Int: 17 #.##♣.∩.♣ ###.#### SH: 0Dex: 14 #..#♣.# #...#  XL:  5 Next: 43% Place: Dungeon:3 #@###.# #...#  Noise: =--------  Time: 3431.4 (0.0) #...*....# #...### l) +1 flail (protect) .......*....# #...... Cast: Shock .....##*.#.#######...### Quill  ..†.. *..#.##........... .$.. *#.#.......).....÷ ,liFo   orc .[.. * .#.##........... .... .o .. ####.#...#.#  # ... .# #.#...†..Shift-Dir - straight line _The zap hits something but does no damage.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (75% to hit),lic #.......#####..#.##. Akhort the Gusty###.#####.# #..#.#.. Tengu....### #.# #....... Health: 28/28 ========================.#.....##.# #.#.###. Magic: 3/10=======-----------------..........# #.#.###. AC: 2Str: 9#.....♣.# #....... EV: 11Int: 17#.##♣.∩.♣ ###.#### SH: 0Dex: 14#..#♣.# #...#XL:  5 Next: 43% Place: Dungeon:3#@###.# #...#Noise: =--------  Time: 3431.4 (0.0)#,li!w...*....# #...### l) +1 flail (protect).......*....# #...... Cast: Shock.....##*.#.#######...### Quill ..†.. *..#.##............$.. *#.#.......).....÷ o   orc.[.. * .#.##............... .* .. ####.#...#.##... .##.#...†..Shift-Dir - straight line _The zap hits something but does no damage.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (75% to hit)-li<_L _The zap hits something but does no damage.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (75% to hit)  The zap hits something. The zap misses the orc.-liQdB.....-li e:o.-liBl -lim***You hear a shout!  A magic dart appears from out of thin air!-li-liU9...{o   orc priesto   orco-li]2------2.4 (1-li-li . _The magic dart hits you.-li۵ * #.......#####..#.##. Akhort the Gusty ###.#####.# #..#.#.. Tengu -li< k....### #.# #....... Health: 22/28 ==================------ .#.....##.# #.#.###. Magic: 2/10-li O====---------------------liι c ..........# #.#.###. AC: 2Str: 9 #.....♣.# #....... EV: 11Int: 17 #.##♣.∩.♣ ###.#### SH: 0Dex: 14 #..#♣.# #...#  XL:  5 Next: 43% Place: Dungeon:3 #@###.# #...#  Noise: =--------  Time: 3432.4 (0.0) #...*....# #...### l) +1 flail (protect)-li  .......*....# #...... Cast: Shock-li&  -li .....##*.#.#######...### Quill  -li ..†.. *..#.##........... -li p.$.. *#.#.......).....÷ o   orc priest -lie .[.. o .#.##........... o   orc -li .... .o .. ####.#...#.#  # ... .# #.#...†..-li fA magic dart appears from out of thin air! _The magic dart hits you.  -lio Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action-li Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (75% to hit).li$zg *o.li] *oAim: an orc, wielding a +0 flail and wearing a +0 ring mail (75% to hit)/linoo priest, wielding a +0 club (71/li^\o#.......#####..#.##. Akhort the Gusty###.#####.# #..#.#.. Tengu....### #.# #....... Health: 22/28 ==================------.#.....##.# #.#.###. Magic: 2/10====--------------------..........# #.#.###. AC: 2Str: 9#.....♣.# #....... EV: 11Int: 17#.##♣.∩.♣ ###.#### SH: 0Dex: 14#..#♣.# #...#/liQ]nXL:  5 Next: 43% Place: Dungeon:3#@###.# #...#Noise: =--------  Time: 3432.4 (0.0)#...*....# #...### l) +1 flail (protect).......*....# #...... Cast: Shock.....##*.#.#######...### Quill ..†.. *..#.##............$.. *#.#.......).....÷ o   orc priest.[.. * .#.##........... o   orc.... .* .. ####.#...#.##/li^... .##.#...†..Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 club (71% to hit)  The zap hits the orc.  The orc is moderately wounded./liPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club (71% to hit)  The zap hits the orc.  The orc is moderately wounded.The zap misses the orc priest./li...{o.o/li ***A magic dart appears from out of thin air!/li}/li15------The zap misses the orc priest.A magic dart appears from out of thin air!magic dart hits you!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  (press Y on the ability menu to convert to Beogh)/li/  --more--0li d...o.0lic u 3.4 (1Beogh _0li 0li 1li| #.......#####..#.##. Akhort the Gusty ###.#####.# #..#.#.. Tengu ....### #.# #....... Health: 15/28 ============------------ .#.....##.# #.#.###. Magic: 1/10==---------------------- ..........# #.#.###. AC: 2Str: 9 #.....♣.# #....... EV: 11Int: 17 1li{}/#.##♣.∩.♣ ###.#### SH: 0Dex: 14 #..#♣.# #...#  XL:  5 Next: 43% Place: Dungeon:3 #@###.# #...#  Noise: =--------  Time: 3433.4 (0.0) #...*....# #...### l) +1 flail (protect) .......*....# #...... Cast: Shock .....##*.#.#######...### Quill Beogh  ..†.. *..#.##........... 1li+~.$.. o#.#.......).....÷ o   orc priest .[.. o .#.##........... o   orc .... .. .. ####.#...#.#  # ... .# #.#...†..the true path!" _(press Y on the ability menu to convert to Beogh)  1li~OAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 club (71% to hit)1liU #.......#####..#.##. Akhort the Gusty ###.#####.# #..#.#.. Tengu ....### #.# #....... Health: 15/28 ============------------ .#.....##.# #.#.###. Magic: 1/10==---------------------- ..........# #.#.###. AC: 2Str: 9 #.....♣.# #....... EV: 11Int: 17 #.##♣.∩.♣ ###.#### SH: 01liCDex: 14 #..#♣.# #...#  XL:  5 Next: 43% Place: Dungeon:3 #@###.# #...#  Noise: =--------  Time: 3433.4 (0.0) #........# #...### l) +1 flail (protect) ............# #...... Cast: Shock .....##..#.#######...### Quill Beogh  ..†.. {..#.##........... .$.. o#.#.......).....÷ o   orc priest .[.. o .#.##........... o   orc .... .. .. ####.#..1li.#.#  # ... .# #.#...†..Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 club (71% to hit)  The zap hits the orc.  You kill the orc!1li    #.#           #...#   #...#  #...*....#  *....#  * 1li]..†.. * .$.. *).....÷ .[.. *  .... .* ..  # ... .# †Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club (71% to hit)  The zap hits the orc.  You kill the orc! priest.  The orc priest is lightly wounded.2liF,2liKPr....o..2li]f2==54.4 (1 _2lie2lig2li<  #.......#####..#.##. Akhort the Gusty ###.#####.# #..#.#.. Tengu ....### #.# #....... Health: 15/28 ============------------ .#.....##.# #.#.###. Magic: 1/10==---------------------- ..........# #.#.###. AC: 2Str: 9 #.....♣.# #....... EV: 11Int: 17 #.##♣.∩.♣ ###.#### SH: 0Dex: 14 2li= #..#♣.# #...#  XL:  5 Next: 45% Place: Dungeon:3 #@###.# #...#  Noise: =--------  Time: 3434.4 (0.0) #...*....# #...### l) +1 flail (protect) .......*....# #...... Cast: Shock .....##*.#.#######...### Quill Beogh  ..†.. *..#.##........... .$.. o#.#.......).....÷ o   orc priest .[.. . .#.##........... .... .. .. ####.#...#.# 2li=  # ... .# #.#...†..The zap hits the orc priest. _The orc priest is lightly wounded.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 club (lightly wounded, 71% to hit)2li #.......#####..#.##. Akhort the Gusty###.#####.# #..#.#.. Tengu....### #.# #....... Health: 15/28 ============------------.#.....##.# #.#.###. Magic: 1/10==----------------------..........# #.#.###. AC: 2Str: 9#.....♣.# #....... EV: 11Int: 17#.##♣.∩.♣ ###.#### SH: 0Dex: 14#..#♣.# #...#XL:  5 Next: 45% Place: Dungeon:3#@###.# #...#Noise: =--------  Time: 3434.4 (0.0)2li4 [33m#...*....# #...### l) +1 flail (protect).......*....# #...... Cast: Shock.....##*.#.#######...### Quill Beogh ..†.. *..#.##............$.. *#.#.......).....÷ o   orc priest.[.. * .#.##............... .* .. ####.#...#.##... .##.#...†..Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 club (lightly wounded, 71% to hit)  The zap hits something. The zap hits the orc priest.  The orc priest is heavily wounded.2li32li42li=~....o)..2lih?15.4 (1 _2liRG2liH3lin #.......#####..#.##. Akhort the Gusty ###.#####.# #..#.#.. Tengu ....### #.# #....... Health: 15/28 ============------------ .#.....##.# #.#.###. Magic: 0/10------------------------ ..........# #.#.###. AC: 2Str: 9 #.....♣.# #....... EV: 11Int: 17 #.##♣.∩.♣ ###.#### SH: 0Dex: 14 #..#♣.# #...#  XL:  5 Next: 45% Place: Dungeon:3 #@###.# #...#  Noise: =--------  Time: 3435.4 (0.0) #...*....# #...### 3liNwl) +1 flail (protect) .......*....# #...... Cast: Shock .....##*.#.#######...### Quill Beogh  ..†.. .o.#.##........... .$.. )#.#.......).....÷ o   orc priest .[.. . .#.##........... .... .. .. ####.#...#.#  # ... .# #.#...†..Aim: an orc priest, wielding a +0 club (lightly wounded, 71% to hit)  The zap hits something. The zap hits the orc priest. _The orc priest is heavily wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line3li1  #.......#####..#.##. Akhort the Gusty ###.#####.# #..#.#.. Tengu ....### #.# #....... Health: 15/28 ============------------ .#.....##.# #.#.###. Magic: 0/10------------------------ ..........# #.#.###. AC: 2Str: 9 #.....♣.# #....... EV: 11Int: 17 #.##♣.∩.♣ ###.#### SH: 0Dex: 14 #..#♣.# #...#  XL:  5 Next: 45% Place: Dungeon:3 #@###.# #...#  Noise: =--------  Time: 3435.4 (0.0) #........# #...### l) +1 flail (protect)3li [21X ............# #...... Cast: Shock .....##..#.#######...### Quill Beogh  ..†.. .o.#.##........... .$.. )#.#.......).....÷ o   orc priest .[.. . .#.##........... .... .. .. ####.#...#.#  # ... .# #.#...†.. _The orc priest is heavily wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits something. The zap hits the orc priest!  You kill the orc priest!    #.#      3li D     #...#   #...#  #...*....#  *....#  * ..†.. .* .$.. ).....÷  .[.. .   .... .. ..    # ... .# † 3li6[ <...)3liBb  #   #.#  #.#  ..#  #.....♣.#  #.##♣.∩.♣  #..#♣.# #...#  #@###.# #...#  #...*....#  ............#  .....##..#.## ..†.. .).#.# .$.. )#.#.......).....÷ 3liTc i.[.. . .#.## .... .. ..  # ... .# †  Press: ? - help, Q - select actionShift-Dir - straight line  The zap hits something. The zap hits the orc priest!  You kill the orc priest!  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!3li5  #   #.#  3li"8 #.#  ..#  #.....♣.#  #.##♣.∩.♣  3li8 h#..#♣.# #...#  #@###.# #...#  #...*....#  ............#  .....##..#.## ..†.. .).#.# .$.. )#.#.......).....÷ 3lig9 S.[.. . .#.## .... .. ..  # ... .# †3li@ @  The puff of flame hits you!3lix N.{3li 2/28 -----------71=6.4 (1Shock3li 3li  3li H_* * * LOW HITPOINT WARNING * * *4liBj q  You don't have enough magic to cast this spell.4liv 4li7w . _7li ########........>)..# #.......#####..#.##.####.#####.# #..#.#....### #.# #.......#.#.....##.# #.#.###.#..........# #.#.###.##.....♣.# #.......#.##♣.∩.♣ ###.######.@#♣.# #...# #7li  #.###.# #...#  #........# #...####.......{....# #............##..#.#######...####..†.. .).#.##............$.. )#.#.......).....÷.[.. . .#.##............ .... .. .. ####.#...#.##7li 7li{ !.7liT 3=----------26 --7 _7li 7lil 8li@ #.###.......## ########........>)..#  #.......#####..#.##.#####.#####.# #..#.#........### #.# #.......#.#.....##.# #.#.###.# ..........# #.#.###.# #.....♣.# #.......# #.##♣@∩.♣ ###.######..#♣.# #...# #. #.###.# #...# #. #........# #...####............# #.............##..#.#######...####..†.. .).#.##............$.. )#.#.......).....i\9;49m÷.[.. . .#.##............†--88li9li2BM #.###.#.#  #.###.......#########........>)..#  #.......#####.#####.#####.#.#.......### #.# #.......###.....##..........#.####....@♣.# #.......# 9li&C#.##♣.∩.♣ ###.#######..#♣.#.###.# #...# #. Quill .#. ....9linD9liK9liK%99liQ8{9liS:li@'#.# #.......# #.# #.###.#.#  #.###.......## ########........>)..#  #.......#####..#.##.###:liA5###.#####.# #..#.#....^....### #.# #.......###.#.....##.# #.#.###.# ........@.# #.#.###.# ##.....♣.# #.......# #.##♣.∩.♣ ###.########.{#♣.# #...# #. #.###.# #...# #.# #.# #...####.#............# #.............##..#.#######...####..†.. .).#.##............:li L:li^M_You don't have enough magic to cast this spell.  A puff of flame appears from out of thin air!  The puff of flame hits you!  You die...:li~b-4/28 --:li/  --more--:liԗ :li _Inventory: 17/52 slots Hand Weapons (go to first with ))  l - a +1 flail of protection (weapon)c - a +0 long sword  m - a +2 whip of electrocution :li0 Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 cloak (melded) Magical Staves (go to first with |)  k - a staff of earth Jewellery (go to first with "=)  p - a ring of resist corrosion (worn) Scrolls (go to first with ?)j - a scroll of identify  o - a scroll of fear {unknown} Potions (go to first with !)  b - 2 potions of magic  d - a potion of hastee - a potion of berserk rage {unknown}  g - a potion of attraction {unknown}h - a potion of ambrosia {unknown}  n - a potion of heal wounds {unknown}  q - a potion of mutation {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];li8;li^;lipGoodbye, Akhort.192 Akhort the Gusty (level 5, -4/28 HPs)Began as a Tengu Air Elementalist on Nov 7, 2025.Killed from afar by an orc wizard (7 damage)... with a puff of flame... on level 3 of the Dungeon.The game lasted 00:07:19 (3435 turns). Best Crawlers -1.61832976 tswn;li6TrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb;li7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  ;liךm12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb;li ;li? [?25h[?0c [?1051l[?1052l[?1060l[?1061l