aigb Player: Akhort Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-03.22:34:11.ttyrec Time: (1772577251) Tue Mar 3 22:34:11 2026 ai@ [?1051l[?1052l[?1060l[?1061hai V)0[?7h[?25l[?1caiI ai aiWelcome, Akhort. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tengu y - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Tengu Air ElementalistaiRO4Welcome, Akhort the Tengu. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Air Elementalists have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Tengu Air Elementalistaiaik ai Akhort the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shockais ####+##.ß#.#####........#...ß..ß.#@.......#...ß..ß.#........#.ß#.##########ai ai' Welcome, Akhort the Tengu Air Elementalist.Will you prevail where others failed? Will you find the Orb of Zot?aiV aiu Press ? for a list of commands and other information.aip ai. [ _Found a staircase leading out of the dungeon.bi]Vbi\]bi cbifbibi!bibiUbibi; 26  _bibi11 bij _You open the door. 26  There is an open door here. _biń11  _You open the door. 26    There is an open door here. _bibiy  You encounter a bat.bi'?  biU# ..#biu########....##.. #....bi##.# #.######....!#^# #...# bbi%Shockbi!#.# ###.# #.# ###.##.# #...#bi-b   bat (asleep)#.#.#.#######biL?####'#.........#bixW#.ß#.########.##bi37.0 (37.0)  8.0 (38 _Found a metallic inky potion.bi(& bi*******b  The zap hits the bat.bi.bb......biU3------11 =9.0 (1.0) _The bat is moderately wounded.bi;*******bi.b.bi1 ..... The zap misses the bat. The bat hits you but does no damage.bir2------------40bibiܱI _The bat misses you.bi! .  The zap hits the bat.*******bi~t#.......bi71------------11ShockbibiגG _You kill the bat!bi 3bi bi bi  26  bi¤ ------bi ,biJ bi٬ bi ,biV biز bi- X2======biZ bi| d======biv biD 3======bi ,bi biu bi bi_ biU ,bi biS biM >======bih bih bi bi bik ,bi5 biB bi bi bi bi bi bi" bi= bi bi( 4======bi9 4 _Magic restored.bi) bip bi bie   You encounter a hobgoblin.biF Q#####...$#...g#....#..$.# ....# ##....###.. #....-#.# #.######....!.##^# #...# ......#Shock#.# ###.# ....###.# ###.# ######.# #...# g   hobgoblin (asleep)#.#.#.####'#.........##.ß#.##.##73.0 (32.0)  -4.0 (33biH * _Found 2 gold pieces.bi/ ******g    The zap hits the hobgoblin.  The hobgoblin is heavily wounded.bi#G.gbibQ$....bi3------11 ===5.0 (1.0)bi!biw#+ _The hobgoblin shouts!biuS*****biK.gbi1...biFz2--------------6bi bi!S _The zap misses the hobgoblin.binlp $The zap hits the hobgoblin.biq\*****bi]..$..bi1------------3--7Shockbi}biM _You kill the hobgoblin!bi bi bi bi  bi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi bi/ bi^ bi bi | 26  _bis bi bim biM$ ------biA' bi?* bi* bi5, bi. bi. bi/ bi 2 ,bi7 2======bi8 ,bi9 biK; bi; bi&A biXC ,biD biG bi======biEI biK biKK biL bi{N ,biP biQ biQ biR biT ,biU biW biX bi^Y bi2[ big[ bi\ bij^ bi^ <3======bi'_ biv` bib bi:c bind bi#g ,bi>h biNj bij bi=l bio biVs >======biBt biFw ,bix biz bi[z biN{ bim} bi} bi bi bi/ bil bi bi bi bi ,bi9 bi# bi P4======bi9 biZ biE bi biѓ bi biԗ biD biZ big bi bi bi bi bi bi >======bi( biQ %  bi You now have 6 gold pieces.bi ;11 bik bi e _You see here a hobgoblin corpse.bi bi _ 26  biA bi bi bi bi bi, biF bix bi bi$ Q11 bik bi K _You now have 8 gold pieces (gained 2).biF bi I 26  bi bi bi bi bi? biv biU bi biY biY XbiW bi- bi bi7 biJ biP bi bi bir biX bi bii bi bi :#######....# #....# #....# biC #..†.# #....# ########....####### #.. #.................# bij #.# #.######....@.###.# - bi b#^# #...# #......# #.# ###.# #....### bi x#.# ###.# ###### #.# #...# #.#.#.####### #'#.........# #.########.## bi 8........##..#biY 1123.0 (46.0)bi [11 -4.0 (47bi bi} Z _d - a metallic inky potionbiC 3bi]E biG biBM  26  bi{P biQ biQ biQR bi$T bimU biU biV bigY bif Q###### #....# #....# #....# #..†.#  #....# #######....####### ..............@.# 7.0 (3.0)bi^g .######......###..# #......# .##.# #....### .###.# ###### .#..# ...####### .? ........# .> ######.#big "#bip biu +8.0 (4biX| bi ; _Found a stone staircase leading down.biq biv  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bixbi"bi'biW* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi  bibi;biuP _bi)Xbivbibibibi?bibi$bibi],bibiLbi BbibiOBbio*b#....# ######....####### ................# ######......###.# ..# #..#.# #.# #....### #.# #.# ##########.## ..# #........# ###### #...:...@# ......# #.......># ###.## #........# bi*..##..# #........# .ß###.# #........# ..'...# #..$.....# .ß##### #........#bi9+e# ........#bi%2,35.0 (7bi<511 6.0 (8biEy _c - a scroll labelled HIVVAT QAEXYObiYXbiXbiYbi\biyc 26  biGdbifbiKh,bijbim,bi=nbi/pbir,bi2tbi  #....#  ########....####### . #......# # #.######......###.# # #...# #......# #.# ###.# #....### #.# ###.# ##########.## # #...# #........#.#.####### #...@....# #.........# #.......>#####.## #........#....##..# #........#.ß..ß###.# #........#....'...# #..$.....#.ß..ß##### #........#....# #........#####You pick up a parchment of Dimensional Bullseye and begin reading...bi,40.0 (4biؖ511 1.0 (5bibi$M _You add the spell Dimensional Bullseye to your library.bi53bipbiGbibi޳ 26  bi%bi͵biHbi*bibibibiӼbiz11 bi"L _You now have 16 gold pieces (gained 8).bigu 26  bibibi,biibibibibiHbibibi7,bibibiQ11 biVbi .####### #........# .......# #.......># #####.## #........# ...##..# #........# ..ß###.# #........# ...'...# #........# ..ß##### #........# ...# #........# ### #......@.# 52.0 (11.0) #######'## bi #.#  #.# ... ... ... ....) bi_You open the door.bi_D _Found a sling.bi. bi[/ bi1 bi6 bi~8 bi< | 26  _bi> @  There is an open door here.bi'A biA  _biB biE bi I k  You encounter a ball python.biZT ..##...ß###.# #........ ...'...# #....ß##### #.....# #........# #### #........# #######'## #.#  #@# ....S.....#..........#Shock..........####......)##.......#S   ball python (constriction, asleep)#.......#biT {[.!...###bi` 14.0 (2.0)bi,c c  5.0 (3bii bi^l e _Found a fizzy puce potion and a robe.bi5 *******S  )The zap hits the ball python.  The ball python is severely wounded.bi A.SbiA h g  The ball python hisses angrily. You hear a shout!bi, ....g   goblinS   ball python (constriction)bil0 3------11 ==6.0 (1bi.; bi? q _You encounter a goblin. It is wielding a +0 club.bi8 v †The zap hits the ball python.bi> T******bi !.gbi I†....bi 2------------4-7bi bi O _You kill the ball python!bi? ****** The zap hits the goblin.biw!.gbiF†...bio1-------------8bibiRa _The goblin is moderately wounded.bi3\ ****** The zap hits the goblin.bi!.gbi[H†.....bi0------------9Shockbixbi_ _The goblin is severely wounded.bi!54bi=bbidK _You are out of magic!bi]bi3^bidbigK _You are out of magic!bi bi bi bi ] _A goblin is nearby!bil5ß###.'...ß####....#.# ....# ### #######'#### #.# .....##.###bi5.....†.@..#.g###......) .[.!...###.......bi>!.gbi"bi0x 26  -60 _bi bi}bi .##.ß###..'.......#ß#####bi| ....# ... ####........#######'##### #.# .....##@###†.....g.....##)#....... [.!...####.......bi %gbi+ .bi bi @-1bi bi| bi #####.#.##..# #...ß###.# #.....'...# #....ß##### #........# .......# ####........####'##### #@# biy .....##.###.....†....#.....g....#..........###)#....... [.!...###bi %g.bibi&2bibibiE...##..ß###.# #....'...# #....ß##### #.....# #........# ###....# #######'# #.# .....##@###.....†g...#biFu..........#..........####......) #.[.!...###.......bicy------=3bidfT _The goblin closely misses you.bi"$Gbi!2bi|>ß###.'...ß####....#.# ....# ### #######'#### #.# .....##.###.....†g@..#bi}..###) .[.!...###....... biˈbiˉ^  4bibbiRS _The goblin barely misses you.bi-- )  You barely miss the goblin. You peck the goblin.bia> k11 5biq? 5biD biF J _You kill the goblin!bi \ß..ß###.# #.#.'...# #........# ß..ß##### #........#.# #........## #........# #######'#### #.#.##.###.†@...#.#.#####......)#  #.#  #.# bi+  [.!...###  #.bi biӢ 1====== 26  -6bi biʮ M _You see here a +0 club.biu3biRbibii$ _bibi,bibiE,bibiT======bibiJbiLbiObiMbibiIbibibi|bibibibibi`bibi9bitbi+bi^biX2======bi^bibibihbi,bibi,bibibio>======bi7bi",bibi9bibi8 bi bi bi bis,bi6bibibibiK,biKbiwbiR3======bicbi!,bi#bi&bi'bi(bi*,biq,bis.bi.>======biS0biz2,bi54bi6,bid8bi:,biJ<bi>,bi`@biB,biDbiFbiMGbiHbiJ,biKbi#Mbi?NP4======biNbiPbi=RbisRbi[TbiWbiegc..ß..ß##### #..#..# #........# ####### #........# # #######'## ##########.#>.......##.###........†)...#.......#.@.....#-201.0 (35.0)######......)# #.......# #.......# [.!### #. #....?... #........#bimbix,2.0 (36bi}biM9 _Found an escape hatch in the floor.biIbibiqj  You encounter an endoplasm.biB:c ....# ###### # ######'# ##########.# >.......##.###.†).......######) .Cast: ShockJ#J   endoplasm (asleep)..########bi,0.0)bi j  3.0 (1 _bi0+bij-biظ e J.  You miscast Shock. Nothing appears to happen.biq 2Jbi 3------11 Contam: 10% 4bi# bib ^ _The endoplasm quivers.bi=R .  The zap hits the endoplasm.biwf*****#bi;.....bi2------------6=5ShockbiԤbiJM _You kill the endoplasm!bi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bibiUbiibid _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi7 3bi bi bi~ i 26 _bi= bi bi biQ Bbi bi <------bi bi^ ,biq bi' bir( bi( 8% bi) bi+ bik/ bi0 bi#5 F6bi8 bi8 74bip; biA p3======2bi4J bi?O biO D bipR bieV Z _Your magical contamination has completely faded away.biV biIY bi\ ,bi^ bib bicb >======bid big ,bii bil bi m bio bi`r ,bi_t biqw ,biz bi| bi} bit bis bi bi] bi 4======bi bi ,biP bit bi bi biЩ bi9 H ##########.#  >.......##.### ........†)...#.............#.............######......) #.. ## #[.@...###-#.#....?.###.#bi/ 028.0 (23.0)bi: |======11 -9.0 (24bi bi_ W _f - a fizzy puce potionbi3bibitbibiu 26  bibi,bibix........†)...............# .............# ######)#  #.#  ##.......# #[.....### #........# #... #..# ....######## ...####.# bi!bi231.0)bi511 2.0 (3bi8 biJf _e - a scroll labelled HAAMEC NEFUOGHOHbiY bi bi bi& biƏ bi  26  bi bi bi bie bi& bi biʝ bi bi bis bik bi3 biJ ,bie bi biƭ biM bi$ bi9 biв bi= bi[ bi biķ bi2 bis bi bi biv biM bi bi} i  You encounter a dart slug.bi # ##.......# #[.....### ## #........# ... #........#....#####........##.........########..#.....### #.###..# # #.@#  #..#  #... Shockbi 6 #.#.# #.#.# #.#..bi w   dart slug (asleep)#. ##bi *#wbiI ,41.0 (9bi , biw  bi /2.0 (10.0) _biT bi bi-  *****w  **The zap hits the dart slug.bi 8w.bi *..bi߳ ...big Z3------bi "11 =3bi .0)bi bi d _The dart slug is moderately wounded.bi! B *bi V*****The zap hits the dart slug.bi P 8w.biU 7....bi[ R2------------bi)[ 4bi` bic d _The dart slug is moderately wounded.bi.S *****The zap hits the dart slug.bi0%.bif)...wbibi H1------------bi85bibi#o  The zap hits the dart slug. _The dart slug is moderately wounded.  The zap hits the dart slug. _The dart slug is moderately wounded.  The zap hits the dart slug. _The dart slug is heavily wounded.bi ***** The zap hits the dart slug.bi&8w.biY+".bi+..biA,g0------------6bi,/Shockbi3bi5 bi:W_The dart slug is almost dead.bi _You are out of magic!bi>4bi0bi K _You are out of magic!bi    #[  ##   ... #........#  ....#####........#  #.........  ..#.....###bi  #.###..# # #.@# #..# #... #.#.# bi6 B#w#.# #.#.. biX &#. ## #.biw !bii    #[  ##   ... #........#  ....#####........#  #.........  ..#.....### #.###..# bij # #.@# #..# #... #.#.# #w#.# #.#.. #. ## #. bip biAq bi^w biy ` _A dart slug is nearby!bi#  ##.# #[.....### ## #.# ... #........# ....#####........# #.........# ..#.....### #.###..# # #@.# #..# #...#  #.#.# #w#.# #.#.. #.#### #.#biV+ bi0 I ````bi1 e```The dart slug launches a dart at you.biչ m...@...biN g 26  -bis 7bi bi O _The slug dart misses you.bi biY-bi7bibi<][.....####............######.........#######..#.....###  #.###..#   .##wbi].#..###bicbiFd?  bijd8bi ibijbi##............######.........#######..#.....###  #.###..#   #.##w#..#..### w. bi&9bibiNbiCb  You hit the dart slug.  You claw the dart slug, but do no damage.The dart slug is almost dead.  The dart slug launches a dart at you.bi!! bi" biS# 67/10 bi# --------bi# ------bi$ biL$ 11 bi|$ bi$ =bi$ 50bi- bi= - _The slug dart hits you.bi\ .  You hit the dart slug but do no damage. You claw the dart slug.bib )bi]f .91bii bi======bibikbibibibiKbibibi*bibibi΋biKbiDbibibibibi܏bibiR3======bibibiObibiؔbibibibiÖbi%bi5bi~>======bibihbibibibi,bi,biubibibiRbiBbi{bibibi;bibin _You start resting.Magic restored.bigbiB085.0 (23.0)biaf4======6.0 (24 _bibi+bi7_bibir,bibi5bibibi$bi0....#####..# #.........######## ..#.....### #.###..# # #..#  #..## #...# #.#.# #.#@# 8.0)biT#.#...>##.####[##.# ##.##.##..### bi bi+9.0 (3bibiIN _Found a ring mail. Found a stone staircase leading down.bi}3biIbitbibiT======biDbi,bibi`bibi&bibibi,biKbi R  There is a stone staircase leading down here.bibi1 _bibiA  You see here a +0 ring mail.bibi _bibilbi(bibicbibibibi; bi0 bi  You encounter a gnoll. It is wielding a +0 club.bi# #..#  #..## .#  #...# .##.#.# .##.#.#### .##.#...># j##.####[# .#bi#.# #.##.##.# #..@?##.# ###### #.. Shock### bi j   gnoll (asleep) biV$,97.0 (8bi>*j  8.0 (9 _bi.bi^0bio *****jbi[The zap hits the gnoll.  The gnoll is lightly wounded.biQ.jbi#,...biz%n3------11 bi%C====9.0 (1bi<,biR.9 _The gnoll shouts! You hear a shout!bi **** The zap hits the gnoll.bi | g  The gnoll is heavily wounded.bi O.jbiy~..g   goblinbi2------------=---300bi&bi!s _You encounter a goblin. It is wielding a +0 dagger.bin ** The zap hits the gnoll.  The gnoll is severely wounded.bi '.gbi .j1---------------1bi| bi^ _The zap misses the gnoll. The gnoll closely misses you.bi **The zap hits the gnoll.  The gnoll is severely wounded.bi'.gbi  # #..# #..## .# #...# .# #.#.# g# #.#.#### .# #.#...># .# #.####[# *# #.# #.##*# bik#.# #..@?# #.# ###### #.. ###The zap misses the gnoll. The gnoll hits you with a +0 club!bi # #..# #..## .# #...# .# #.#.# g# #.#.#### .# #.#...># .# #.####[# *# biG#.# #.##*# #.# #..@?# #.# ###### #.. ###  bi .jOuch! That really hurt!biU;2/10 bizr--------------------0------------=bi82ShockbibiV _* * * LOW HITPOINT WARNING * * *biVn4bitbiv^ _You are too injured to fight recklessly!bi#q4biwbinz^ _You are too injured to fight recklessly!bibikbiߐbiZ^ _You are too injured to fight recklessly!bi?Ya # #..# #..## .# #...# .# #.#.# g# #.#.#### .# #.#...># .# #.####[# .# #.# #.##j# #.# #.@.?# #.# ######biY{ #..  ### bi[U.jbi_bi`h 26  --bia3 _bifbihbi7E  You closely miss the gnoll.The gnoll is severely wounded.11 biE 2=-4biJ biM S _The gnoll closely misses you.bi )You barely miss the gnoll. You peck the gnoll.biS & bi bi # #..#Akhort the Gusty#..## .#Tengubi) #...# .#Health: 3/10=======-----------------#.#.# g#biN Magic: 0/4------------------------#.#.#### .#AC: 2bix Str: 8#.#...># .#EV: 11Int: 15biѐ D#.####[# .#SH: 0Dex: 14#.# #.##.#XL:  1 Next: 230% Place: Dungeon:1#.# #.@)?#bi Noise: =--------  Time: 305.0 (1.0)#.# ######-) Nothing wielded#..bi. zCast: Shock### _You are too injured to fight recklessly! biR _You are too injured to fight recklessly!  You closely miss the gnoll.The gnoll is severely wounded. bit _The gnoll closely misses you.You barely miss the gnoll. You peck the gnoll.bi % bi0 e_You kill the gnoll!You have reached level 2!biǜ /  --more--bi 4/15==-6254% biܲ 4 _biw # #..# #..## .# #...# .# #.#.# .# #.#.#### .# biw #.#...># .# #.####[# g# #.# #.##.# #.# #..@?# #.# ###### #.. biw Tg   goblinbiy '.gbi( bi w 26  -6 _bi bi   bi Things that are here:bi o _a +0 club; a gnoll corpsebi) # #..# #..## .# #...# .# #.#.# .# #.#.#### .# #.#...># .# #.####[# .# #.# #.##g# #.# #.@)?# #.# ###### #..  ###.g.bibi[5===7bibic _The goblin attacks as it pursues you! The goblin hits you but does no damage.biB  # #..# #..## .#  #...# .#  #.#.# .#  #.#.#### .#  #.#...># .#  #.####[# .#  #.# #.##.#  #.# #.@g?#  biC #.# ######  #.. ###bi ] # #..# #..## .#  #...# .#  #.#.# .#  #.#.#### .#  #.#...># .#  #.####[# .#  bi V#.# #.##.#  #.# #.@g?#  #.# ######  #.. ###  bi  You barely miss the goblin. The goblin hits you with a +0 dagger.bi e4--11 08bim% bi( V _* * * LOW HITPOINT WARNING * * *bi bi U1====9bi Shockbi biG _You hit the goblin but do no damage. The goblin hits you but does no damage.bi>} )You hit the goblin. You claw the goblin.big& bi^810ShockbibiJ _You kill the goblin!biGZ# #..# #..## .# #...# .# #.#.# .# #.#.#### .# #.#...># .# #.####[# .# #.# #.##.# #.# #..@?# #.# ###### #.. bibi6p 26  -1bibil _Items here: )) ††.bil# #..# #..## #.# #...# #.# #.#.# #.# #.#.#####.# #.#...>##.# bil##.####[##.# #.# #.##.# #.# #..)@# #.# ###### #.. biqtbixl5==-2 _bi~bibif====11 13.0 (2bibia _h - a scroll labelled WAM HIUROYFbiQ 3bi bi u 26  bi] XbiӘ P==bi bib bi I6=bi biM bi bi[ bi biU V2====bi bi biǤ bi bit biƧ _7===biǨ bi) biu biX bi R====biD bi bi߯ bi; bia bi $==biղ bi biv i8=biw bi< bit bii bi bic bi bi l3====bim bi biʿ _9===bi bic bi biA biP bi bi bi@ bi <====bi^ bi biK :==bi bi biX _10/15==bii bi bi[ bi bi> bi bi bi biC biA bi bia 11===4====bi] bit ,bi biI ,bi bi bi bi bi bi G=====bi bi bi L2==bi bi[ bi bi biu ,bi biX ,bi bi bi #3bi> F===bi+ bit ;5bi +====bi bie bi bi biC bi bi biq bi 9=bi bi bi= #4bid H======biz bi] bi bi bi: ,bi bi ,bi bi k _You start resting.HP restored.bi( bi1 056.0 (43.0)bid5 5====7.0 (44 _bi? bi@ bi!bibibibi+,bin _You start resting.Magic restored.bibi'18.0 (1.0)bi$c6====9.0 (2 _biPbibiz bi bi bi bi bi bi< Bbi :==bi biu bi* biw bi1 bi bi R====bi bi bi ,biT bi bi bi bi bie biJ biz bi bix bi biN bi bi bio bi bi bi biK bi bii biC bi bi bi bi bi bi bi& bi bi ,bi biK bi ,bi bi bi bi bi bi bi' bim bi bi biF" bi# biM&  You encounter a goblin. It is wielding a +0 dagger.biv3 0#..... ##.......#  #[.....###  #........#  #........#   ##........#   ...############  .### ###....##### ..# #........@.# ..# #.#.##.###.# ..## #.#......#.# Shock ...# #.#..#.#.#.# .#.# #.#..#.#.#.# .#.#####.#..#.#.#.#bij4   g   goblin (asleep) .#...>##.#..#...#g# .####[##.#..#####.# .# #.##.#... biB 077.0 (18.0)biN   8.0 (19 _biR bi8 8 *****g  *The zap hits the goblin.  The goblin is severely wounded.bih3 &g.bip9 7....bi? 5----11 ==9.0)bi~E biH ( _The goblin shouts!bibo )The zap hits the goblin.bi?*****bi3KbiY....)bif$4--------62-80Shockbi(bi* bi*D_You kill the goblin!biYbie8-bibi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bif _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bigbibibiubi* 26  _bibi@bibibiz:----bi(bi\bibi^bibi߰biFP5====bibiMbibi]bibiϵbiobibibihbihbi<====bibiD,bibiO,bi!bibi!bi~bi)bi_bibiRbibibiubiN6====bi[bi@biXbibimbibibiUbibibiBbibibi<====bibibibi bi`big>  You see here a +0 dagger.bibiK _bibi+bibi%bibi,bibibibiBbiqbibibi>biibibibi=bilbibibibibibibi|bibibibibiKbibiCbibikbirbibibibibibibipbibibibi;bibibibibiIbi/bibi.bibibi6 biw bib bi bij bi bi bibiWbibi>bi3bibiMbibibibibibbibiEbibibibibibiZbibiebibibi\bibibi-bibibiAbimbibiLbi{bibi. bi!biQ!bi!bia#biO$bi$bi%bi6&bi&bi*'bi'bi)bi_*,bi*bix,bi-bi-bi.bi/bi0bi0bi1bi3bi-4big4bi<5bi6bi7bi 8bi8bi9bi:bi:bi<;bi&<bi<bi+=bi=bi@biAbiAbi/BbiCbiEbinEbiEFbiMbiNbi,ObiObiQbiRbi6\bi!^biR_,bi_bicXbipdbidbie,bizfbi.gbiZgbihbihbiibiibiYjbi#bi bi +6.0 (2bi biƲ * _Found a short sword.bi bi bi bi bi bi bi Xbi bi biV bi ;11 bi bi L _You now have 18 gold pieces (gained 2).bi bi _ 26  bi) bi #.......#####.# # #.............#  #.............####bi  #.....[.#.#.........### #.......#...#.....###  #.......#####.###..#  #...........#.# #..# #.......#####.# #..## #.......@.# #.# #...# #..# #.# #.#.##.)... ..# #.#.####....######## ### #.#...>#.... #.####[#.... #.# #.#...#.# #. #.# #......biD ,72.0 (6biB' 511 3.0 (7biI- bi/ T _j - an orange potionbiW  26  bil] Bbik bin ,bio bit XbiFu bicw biw bix biL{ bi| ,bi} bi bi bi biR bi; bi bi bi bi biݏ bi. bi bi bi@ bi} bi6 bi bi bi bi~ biӝ bi6 bi bi bi biȥ bi bi bi bi bi bi2 bi biS bi° biֱ biU bi ,bij bi bi bio bi biۿ bii bi bi bi$ bi; bi bi bi bij ,bi bi bi ,bi bi bi bi biI bi bi bi5 bi bi bi bi bi bi bi8 bik! bi(" bi" bi% bil& bi& bi' bi( bi8) bil) bi) bi<+ ,bi+ biJ, bi, bi- bif. bi. bi^0 bi0 ,bia1 biD2 bi2 bi83 bi3 bi4 bi]5 bi5 bi6 bik7 bi7 bi-8 bi8 bi9 bi: ,biZ; bi< biT= ,bi= bi> bi? bi @ bi^@ biA bi^B biB biB biC biD bi7E biE biG bi H bi\H biH bieJ biL Bbi'N biN biEO biO bi_Q bisR biR bi]S biU biU biCV biW biX biCY ,biY bi^ bi_ bi_ bi` bi b bi[c bid bibi0@bi@biAbi~BbiBbiDbi*EbiE#3biE3====biFbiH,biIbiRKbiKbiiLbiMbiMbiObifPbiP<====biQbiRbiMSbiHTbiUbiVbiWbiXbiXbiYbi0[biv[biO\bi]bi]bi^bi)`bi`P4====bikabibbi9cbicbiebiYfbifbih,biibi kbirk<====biglbimbimbinbip,biAqbi1s,bitbi ubiXubiqvbiwbi@xbixbizbizP5====bi{bi,bibiӇbi*bibiÊbibibivbi<====bibibiibibibidbibi,bi bi=,bibibibi[biibiN6====bibi8bibiPbibibibibibi bi;bibi bibiAbi<====bibibi!bilbibi|bibi'bi̷bibi}c  You encounter a rat.bi  ####..#   ..###..   #.# ##..   #.# ##.   # #.# #.  #######.## #.# #.  ......... #.#####.   #.....r# #......   #@# #######....-   #.###.....':.....   #.....######Shock   #.....#####   ##...†#...†   #....#........... r   rat (asleep)   #....#.......####   +....#########  #.....imbi<1644.0 (51.0)bi7y   -biA malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!bi/  --more--bi\  ### #.######  #...?..#  #@# #....#  #....#  #....# #....# ......l   frilled lizard (asleep) ##.=.#. .l.#.# bisl  You are hurled through space towards a monster!  You encounter a frilled lizard.bit ,5.0 (52biv{ bi,~ _Found a scroll labelled HIVVAT QAEXYO and an agate ring.bi W .  The zap hits the frilled lizard.bi *****...**bi_Tq.....=.bi1^5----11 83=6.0 (1.0)ShockbifdbihR _You kill the frilled lizard!biebi4bibi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bifbibibi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi`3bi݅bibi 26  _bi&bi:bi,bif----biNbibi*Bbi-bi!bi,bibibibimbi§N6====bibibiZ====bi%bibi?;11 bibi~ _c - 2 scrolls labelled HIVVAT QAEXYO (gained 1)bibi&_ 26  bibibibibiZbibi]bibibibibi?bi3bifbibii,bibi/ ####.#######......##.####.##....# # #....# #..@.#-659.0)#....# >........ #####.=.##...##...# #.^.# .biz#...# #.#..biObiF-6.0 (20bibi; _Found a stone staircase leading down.biuIbimxbixbi}Bbi_bier#.#######......#.####.#...# ....# ....# #####....#.##>........######.@.#.# #...#.# #...# ...##...##...# #.#..biea....###.#.......#bi19.0 (3.0)bi611 70.0 (4bibi1 _b - a ring of magical powerbi8bi*;}Gear: 2/52 gear slots (Left/Right to switch category) bi<1Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)b - a ring of magical powerbi+ ub - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.bi bi[ bi #.######Akhort the Gusty#......#Tengu#.####.#Health: 15/15 ========================#....# #Magic: 6/15=========---------------#....#bi _AC: 2Str: 8#....# #EV: 11Int: 15####....#.#SH: 0Dex: 14#>........#biC XL:  2 Next: 83% Place: Dungeon:1#####.@.#.#Noise: ---------  Time: 670.0 (0.0)#...#.#biv! -) Nothing wielded#...# .Cast: Shock#.^.# ..#...# .##...# #.#..#...# #.#......###.#.......# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _c - 2 scrolls labelled HIVVAT QAEXYO (gained 1) _Found a stone staircase leading down. _b - a ring of magical power  You feel your magic capacity increase.biu' bi 0 +5 (0.5bi5 bi8  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _c - 2 scrolls labelled HIVVAT QAEXYO (gained 1) _Found a stone staircase leading down. _b - a ring ofal power  You feel your magic capacity increase. _b - a ring of magical power (worn)bio  26  7==bi biǹ bi1 :==bi 8==bi 9==bi, bi ,bir bi" .==10/15==bi ,biv bi bi :==bin bi@ ,bi, bi ,bi bi bi M1=bi biB bi bi bi ,bi =bi j2==biU bi& ==biw' bi) bi) bi* bi+ bi'- ,biA2 bi5 a3=bi> bi? bih@ bi5B biB bi_R =4==bi(S ,biyS biT biAU biU biW biLW biX bi+] bi^ :==bi+_ bi` ,bia bib bi6c bic biIe bie L5==biNi bij bigl bil bim bio bip ,biq biCt biy ==biz bi| ,bi;} bi~ bi~ bi Bbi bi bib bi4 biۇ biϊ Bbi bi bi ,bi bi bi= bi bi_ bi biS bi bi bi ,bi bi bik ,bi bi bir ,biD Xbi bi& bi ,bi bi bi" ,bi bi bi7 bi bi* bi* bi biݶ bi ,biӺ BbiJ bi BbiS biU bi bi biU bi ,bis bi biU bi bi biA bi biY bi bi nbiL bi ;11 bi biM 7 _You open the door.biY u 26  bi bi: @  There is an open door here.bi= 5 _bi bi bi ,bi bi bi= bi bi bi[ bi Bbii bi Bbi bi bi bia bi bic bi bi bi bibimbi1biIbi^biL,biBbi0bi1biP4Bbi4bi 6bi]6bi6bi8biu:bi:bi:;bi<bi=bi >bi>bi@biAbi)BbiBbiCF,bi%H,biHbiJBbibM,biMbiNbirPbi;QbiQbi[Rbi TbiUbi`UbiVbi^bi&bBbicf,bixBbiIzbizbiv{bikbibiJbibibi,bi\bibibi΍biʎbibibi7bibibi(biҙbibibiDbibi bi5biEbibibibibidbi֨bibi,bibi\biabiIJ,binbibibimbiDbi,bimbibi#bibibibiBbibi~bi,bibigbibibi?bibibibibibibibibi;  There is an open door here. _bibi.bi biH bi~,bibibiBbig,bi8bibiXbibibiU bi bid%bi'bi(biK)bi)bi+bi:bi;bi2<;11 bi<bi?7 _You open the door.biAbiAX 26  biBbi %  There is an open door here. _bi,bibibi3bi>vbi?biRbi>k  #.......###.#.....   #.##..........####   #.##..............   #.###'#.####..####   #.# #.#.#####.##..   #.# #.#..........#   #.# #.#######.####   #.###....####..##   #@.........###..##   ########.#.# ##..#   #.# ##.#   # #.# #..  #######.## #.# #..  ......... #.#####..   #.....r# #......#.   #.# #######......#.   #.###.....'bil:.....## 841.5 (171.0)11 22bi;qbis _You open the door. _There is an open door here. _You open the door. _There is an open door here. _k - 2 scrolls labelled UFAOWE MUAFEUbil< 26  biyLbi`bimbiVxbiybizbi7{bi}bie  A rat comes into view.bil #.# #.#.#####.##.......#. #.# #.#..........#####.#. #.# #.#######.#### #.#. #.###....####..## #.#< #..........###..## #.# ########.#.# ##..# #.#. #.#.# ##.### #.#. ##.#.# #...# #.## #######.##@#.# #...# #.#. biY..........#.#####...# #.#. #.....r##.#......#.####.#Shock #.#########......#...##. #.###.....':.....###..#### #.....#####......####+#### r   rat (asleep) #.....#####......... ##...†#...†......... #....#...................bi250.0)bitk  3.5 (11 _bibibiLQ *****biNr  The zap hits the rat.  The rat is severely wounded.bi9r.bi(....bi4--11 ====4.5 (1.0)bibiN- _The rat squeaks loudly.bi\oE*****bi ^.r....3----=---5 _The zap misses the rat.biSN n †The zap hits the rat.biw k**bit <.†bi5 2---7---6Shockbi bi G _You kill the rat!biv bi bi bi bi  26  bi" bi bi bi K3=biA bi> bi bi] bi bi= #=4====5==bi- ,bi _  You see here a rat corpse.bi biu  _bic bi biX ,bi? bi bi bi :==bi bi{ bi ,biC bi] bi bi bi/bisbi,bibibi&,bibibi bi bi? bi biz bi bi- bi&biBbiKbibi\bibipbiBbiEbiR,bibibiJbiBbiFd11  _You open the door. 26    There is an open door here. _bikebi9fbifbifbihbihbii,biejbijbikbibkbidlbilbi%mbimmbiBobiq  You encounter a kobold. It is wielding a +0 dagger.bizxp  #.......#.#.###..  #.#######.#......  #.# #.########  #.# #.......##  #.# #######.##  #.# #######.## biyF .........†  #.# ##.....  #@# #.#######-  #.# #.###...  #.# #.....#Shock  #.# #.....###  #.# ##...†#..  #.# #....#.. K   kobold (asleep)  #.# #....#..  #K# +....###  #bi1908.5 (52.0)bi0  -9.5 (53 _bibixbiծ o )The zap hits the kobold.biҲ *******bi8 g......)bi6A 4--11 91=10.5 (1.0)ShockbiF bi=I J _You kill the kobold!bi bi bi<  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)biebiibiSobiq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)biE3bibibiZf 26  _biN Xbibiqbibi}bi8--bibi,bibibiEE5==bibibibiP bi7!bi%Bbi&bi'bi;)bi)biq*bi ,bi-biw.:==bi^/bi0bi1bi2bi2bi3bi5bie5bi5bi7bi8,biY9biA>  You see here a +0 dagger.biBbiQC _biDbiEbiFbi]GbiIbirJbiKbiBLbiLbiObiPbi*QbisRbiTbisV,biWbiYbi0[bi[bi\biD^bi_bi_bi`bibbiNcbicbidbiebifbiIgbigbiibiibi"jbijbimbinbibo;11 bipbi  #.# #.###.....':.. #.# #.....##### #.# #.....#####...... #.# ##...†#...†...... #.# #....#.......... #.# #....#.......# #)# +....#########  ##.#########.....[  #.........@'...... -34.5 (24.0) ############...#.. ..... ......#.## _You open the door. _Found a scale mail.bibi5bibibibi| 26  _bi @  There is an open door here.bi4F #.# #.###.....':.....## #.# #.....#####......## #.# #.....#####.. #.# ##...÷#...†.. #.# #....#.. #.# #....#.......## #)# +....##  ##.##.....[.. #..........'@.-5.5 (1.0) ##...#.. .?...... ...... #.......## #.......# #[......# #.......#bi7<bizF+6.5 (2bih? _Found a scale mail.bi03bi3bi6bia9bi3>BbiJ,biMbiQ11 biibi _e - 2 scrolls labelled HAAMEC NEFUOGHOH (gained 1)biu 26  bibivbi,bibibi,bi bibibiC;11 bi$bi17 _You open the door.bi۬biL_ 26  bikbi5@  There is an open door here.bibiv _biѵbitbibiſbibi,bibibibibibi-birbi4bibi'bibibiDbi,bibibi+Bbi=bi7bibibibi,bibi@@  There is an open door here.biEbi  _bibi&biP,bibibig#  #.# #.##.#########......#...  #.# #.##.###.....':.....###.  #.# #.##.....#####......####  #.# #.##.....#####..  #.# #.###...÷#...†  #.# #.# #....#.......  #.# #.###....#.......#######  #)# #...'....######### bi$L ##.#########..@..[...)571.0)  #..........'......  ############...#..... #... #............ #.......##### #.......# #[ #.......#bi1bi'A,8.5 (22biLbi\O# _Found a club.bii#  You see here a +0 scale mail. _bi$,bi&bi2bi}5biLbiObiXbi\bi^,bi`bi:cbicbiebihbil,binbiMrbitbi)ubivbizbi}bi~bibixbiφ,bibi|biZ,bibiUbi,bi,biXbi@bi bijbi!bitbibi11  _f - 2 fizzy puce potions (gained 1) 26  bibibibiLbi{bibibiObiWbi,bibi bi_bibibi!bic*bi,biz-bi,0bi67bi:,bi <bi|CbiZF,biHbiObiRbiRbi/Ubi\bi_,bi abiYhbij,biulbib|biobi'bibi7bi,bibiҒbiߔ,bibibiybi֟bibibiu,bi#bil  You see here a frilled lizard skeleton.bibiW _bibibi+,bibibibibi*bi1bibi bifbibi,bibiEbibibiqbibiL,bi?bi@  There is an open door here.bi bi _biUbicbi,bibi5bi,bibi7biq,bi, bi!bi(bibi@bibi,bibi<bibi2bi bi"bi$bi$bi)'bi(bi)biX*bi*bi-bi$.bi.bi/bi1bi2bi\3bi.4bi6bi:7bi7bi$8bi;biP<bi<bi=bi@biBbi!CbisDbi]Fbi H,bi3IbiKbiM,biNbiPbiR,biSbiUbiKWbiWbiXbibbi?cbicbi6ebiibik,bimbipbiXrbirbitbivbixbiybizzbi|bimJbi=bibibibibi^bibibitbiBbibi9,bibibi̯bi biбbibi,biŵbiŷbibibibi9bic,bibi&bi|,bibirbi ,bibibi",bibibiRbibibibi,biTbibig,bibiG!.ß..ß..ß##### #........# ........# #........# #.####### #........# ### #######'## # ############.# # #.>.......##.### # #.........÷)...# # #..............# # #......@.......#1040.5 (82.0) # ########......)# ##.# ############ ##.# ...........# #[.....### .....#####.# #........# ...........# #........# ...........#####........# ...[.#.#........bi %0.############biC01bi5[ _Done exploring.bi* k  bin bih 0.0)... ...........#........bi? 1bi bi E _Done exploring.biKbiU  bibibiCbi~: _bibiYbibibi^bi_,biNbibiQbibibi@<  You see here a +0 robe.bi~5 _bibiW bi ,bi bibi,bibibiqbibi$biE# #..............# .# ########......)# .#biE#.......# .############ ##.......# ............# #[.....### ......#####.# #........# ............# #........# ............#####..# ....[.#.#.############8.5 (8 ......#...#.....### ###....#### ......#####.###..# #.......... ..........#.# #..# #.#.##.###.#####.# #..## #.#......#..# #.# #...# #.#..#.#.#. #####.# #.#.# #.#..#.#.#. .# #.#.#####.#..#.#.#)  .############ #.#...>##.#..#...#. biV1bibik  biQbibibi2nbibiGbibibiebibi?bibifbi1bibibibibizbibibi3bi,biZbi|bibibibibibi.bibiMbiS,bibi-[.#.#.........########### ..#...#.....### ###....##### ..#####.###..# #..........# ......#.# #..# #.#.##.###.######.# #..## #.#......#.## #.# #...# #.#..#.#.#.######.# #.#.# #.#..#.#.#.## #.#.#####.#..#.#.#)# ######### #.#...@##.#..#...#.58.5 (10.0) #.####[##.#..#####.#  #.# #.##.#..#  #.# #..).#.######## #.#########.# bic#.......# #.# #######.# #.# #.# #.# #.# #.#biS1bibic _There is a stone staircase leading down here.biٜbiV  biNbiDbiU11 059.0) _bi˶bi 2  You climb downwards. ###########  #.........#  #.........#  .<..S...K.#  #......@..# ........$.# ..........# ..........#..........#..........# S   adder (asleep)#.........# K   kobold (missile, asleep)#..####...# bi?;61.0 (2.5Shockbi8<bi  You encounter an adder and a kobold. _The kobold is quivering stones.Found 15 gold pieces. Found a stone staircase leading up.bi"a _There is a stone staircase leading up here.biMbiv4--Contam: 10% 2.0 (1.0bibiC _You miscast Shock. Nothing appears to happen.bi m )The zap hits the kobold.biȮ N***bi9 '..bij9 !)biA q3----5=3birJ bisN J _You kill the kobold!biM ******S  The zap hits the adder.bi .S.Sbi/ ......bi `2---4bi bi/ ` _The adder is moderately wounded.biV5******bi1 gThe zap misses the adder. The adder closely misses you.biw:.....Sg   hobgoblin (wandering)bi;`1---5biqbiZ _You encounter a hobgoblin.biK5g.bibi/3----0---26bibiX _You miscast Shock. Nothing appears to happen. The adder bites you.bic ****** The zap hits the adder.bi g.  The adder is severely wounded.bi(.....Sgbi-*1-------9/15 ---bi*7bi]1biP5g _The adder bites you. The adder barely misses you.bi5******big......S8----8bibi̕ _The zap misses the adder. The adder misses you.biק ****** The zap hits the adder.bi!9 g.  The adder is almost dead.bi > U.....Sbi? "--bi:? 9biRW i _The adder closely misses you.bi t ******The zap hits the adder.biV g.  The adder is almost dead.bi/j .....S7-70bit = _The adder bites you but does no damage.bix †The zap hits the adder.bi׋******g   hobgoblinbim5g.biW.....†bi\bi/Akhort the GustyTenguHealth: 12/15 ===================-----Magic: 6/15=========---------------###########AC: 2Str: 8#.........#EV: 11Int: 15 Contam: 20% #.........#SH: 0Dex: 14.<......).#XL:  2 Next: 145% Place: Dungeon:2#.....†@..#Noise: =--------  Time: 1071.0 (1.0).......g$.#-) Nothing wielded..........#Cast: Shock..........#..........#..........#g   hobgoblin#.........##..####...# _The adder closely misses you.The zap hits the adder.  The adder is almost dead. i`1m_The adder bites you but does no damage.  The zap hits the adder. _You kill the adder!  The adder is almost dead. _The adder bites you but does no damage.  The zap hits the adder. _You kill the adder!Your Conjurations skill increases to level 2!You have reached level 3!biu/  --more--bi  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? bir5/19=-6--7322% bi~biS _You feel clever. x2bi ***** **The zap hits the hobgoblin.biz g......  The hobgoblin is moderately wounded.bi} Z5--2bi bi W _The hobgoblin closely misses you.bit †The zap hits the hobgoblin.biO*****..#**bic†......4---1873Shockbiqc _You kill the hobgoblin!bibi.birbi6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi ?6== 26 65=420bi ==8% 7==6426==1 _You start resting.bie& q8==-bi7 /80.0)biw= _ -biB biE K _Your magical contamination has completely faded away.biM biYN bimO bi$S ,biW bi4X biX biY bi\ bi\ L===bi^ bia ,bi[b biMe k _You start resting.HP restored.biv biH 17.0 (4.0)biј 69==biE +8.0 (5 _bi biM3biObiRbiWi7=bivXbiYbirZbi]bi]bi1abi.b:==bitbbiRdbihO=biphbijbikbilbioj8==biqbis,bigubix,biybi|bi|bi0~biP==bizbiFbiąbiYbi,bi biQbiM9=bibibibibidbiʖbiӗbibi՚bijbibi9=bibibi=bibiݧbi'bibibikR10/16==biwbi*,bi)bibiObitbi5biAbibiYbi:==biɽbi,bibiBbiM1=bibibibi5bibiRbibibi_bibihbi9=bi2bibiRbi}bibiRbiBbibi%2bi0)==bibigbibi_bibiUbibi:bibibitbi:==biRbibibiNbi.,bi|bi%biK3=bibi,bi bij bi bi6 bibibizbibia9=bibibibiPbibibi$E4==bibi?"bi"bi3$bi&bi'biz(bi+bi`+bi-bi0bih0:==bi1bi*4bi4bi5bi 9,bi :bi<bi<K5=bi>bi AbijAbiBbiEbi_EbiFbivIbi JbiUKbiMbiAN9=biWbi|[,bi\bi_bi_bibbieI _You start resting.biKe%Magic restored.bic|bi1148.0 (60.0)bib6==9.0 (61 _bi)bibiIbi[bi bi,binbi;11 biHbitM _You now have 33 gold pieces (gained 15).bibiX 26  bisbibi۫f  You encounter an adder.biQ############.........#.#.........#..<......).#.#.....†<..#.†..##....#.@...##....##.#Shockbi0e##.# #..####...# #.#.#S   adder (asleep)... #....# .S.##bi252.0 (3.0)bias==  3.0 (4 _bibibi`E *****S  **The zap hits the adder.  The adder is heavily wounded.birS.S.bie"9.....biC5--11 =4.0 (1 _The adder hisses angrily.bi{_*******bi:S.bi>.....biZ`4---5bi`&bi*O _The zap misses the adder.biN .  The zap hits the adder.bi*****#.#**biyL.......bi3---546ShockbibiHI _You kill the adder!bi΍bi;bibia _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi bi bi bi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi 3bi bi= bi | 26  _bi bi& bi bi bik E4==bi bi! bi" bi0# bi\& ,bi' bi>+ ,big, bi,/ bi0 :==bi0 bi3 biU4 big5 bi8 bif8 bi9 bi@ w5=biB ,biC biF bieF biG bi(K biK biMM bi(P biP 9=biS biU ,biV biY ,biy[ bi] bi<^ bio^ E6==bi_ bic bif i  You encounter a hobgoblin.bi ##############.........#..#.#g..<).##.#.....†<..##........†..# #....# #.# #.#- #.# ##.#Shock #..####...#.... ##.# #.....g   hobgoblin (asleep)## ...### ...bi͠ 0737.0)biR   -4.0 (18 _biѰ bi! bi8* *******g  The zap hits the hobgoblin.  The hobgoblin is almost dead.bi@.gbi3......bi`5--11 ==5.0) bibiC _The hobgoblin shouts! You hear a loud squeak.biG †The zap hits the hobgoblin.*******biO _.†.....bie 4---8-6Shockbin M _You kill the hobgoblin!bi[bij8-bi w _You can't see any susceptible monsters within range! (Use Z to cast anyway.)biObiߨbi*biK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi%3bi^&bi(biX-| 26  _bi/c  You encounter a rat.bi]Mr.-Shockr   rat (wandering)biJ\%7bidbixL-8.0 (2 _biڀbibiHM .rYou miscast Shock. Nothing appears to happen.biT JrbiX 3---11 Contam: 10% ==9.0 (1bi` biFc - _The rat squeaks loudly.biJ .  The zap hits the rat.biW******bi}m8......bi|--60-80ShockbibiVG _You kill the rat!bivbi 8-bi@bi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)biZbiDhbi*obir _You can't see any susceptible monsters within range! (Use Z to cast anyway.)biW 5 26 _8% bi 4==642  _Your magical contamination has completely faded away.==bi Xbi bi3 K5=bi bi ,bi bi ,bi bi ,bi3 bi bi 9=biK bi bi bid bi& bi L6==bi bi bi biv bi bi bi bi biH bi bi6 bi bi bi bi biM :==bi bi bi bi biv bi bi* bi{ bi\ bi bi@ bi bi bi bi% bi bi bi2" biU. / #. #..........# #.# #..........# ..###..........# ...#..........# #.##.........# #..#..####...# ##....# #.#.# #..#..... #@###.# ...###biL/ -208.0 (28.0) #....# .... ... #.#### .####.. .... .#[ bi5 bi; F-9.0 (29bi-A bi E ( _Found a ring mail.bi/J biJ bi L biJO bikQ biWW BbiW biX bibY biI] bij " #.# #..# #..###..........# #....#..........##. #.##.........##. #..#..####...##. ##....# #.#.##> #.....# #.....bi,k l#.##.###.# ...####.@..# .... ...11.0) #.#### .####  ... . ... .#....[...........biYk /......#bis biy +2.0 (3bi bi ; _Found a stone staircase leading down.biLbiBbiIbi@bibibi:bi!bizbibibibi bil bi{ bibiebibi biybibiZbibi,biw!bi%bi[&411 bi'bi+L _You now have 41 gold pieces (gained 8).bi.bi"/_ 26  bi0bi2bim5,bi6bi9bie=c  You encounter a rat.biXJ#####.####..#### ..#............ ..........##..## .........###.## ....[........# bidK.............### ........#......# ...#...##....#.# #####...@##### # #.....<...<r #$....#####.Shock #...... #....##.# #..r   rat (wandering) #.... ... #biKE. ####bicW 23.0 (11.0)r.  Found an escape hatch in the ceiling. Found a stone staircase leading up.bi_Krbi{em  ==4.0 (12bibqC _The rat squeaks loudly.bi}|l <The zap hits the rat.biN*******bi k.<...<.bi5--11 2-5.0)Shockbi$bi'G _You kill the rat!bi#N-bi&bi) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi bi bio bi* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi bi} 4bis _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bibi3bibi f 26  _bi,bipbibi,bibiv bi!8--bi"bi-&,bi()bi*biS*bi*E6==bi+biX.bi0bi?1bi2bi5bid8bi8bi:bi<biI>bi>bi?biDCbiCX==11 biGEbiiIM _You now have 51 gold pieces (gained 10).biKbiNL_ 26  biMbikObi#QbixQbieRbiUbi`WbiWbiuXbiCZbiA\bi\bi]bi^bi^`bi`biabidbifbi0gbirgbi2ibikbikbilbimbiq  You encounter a goblin. It is wielding a +0 dagger.biu~........#......# ...#...##....#.# #####....#####.#  #.....<...<.  #.....#####. ##......# #....##.##### #....##.....##g........@......#bi-#....#######..###....# Shock######  g   goblin (wandering) bih/427.0)bibiM-3.0 (18 _biubi*biv  *******g  The zap hits the goblin.  The goblin is heavily wounded.bi .g......5--11 ==4.0)  _The goblin shouts!bi%. )The zap hits the goblin.****** bi....).4---4-5ShockbibiJ _You kill the goblin!biQbiW8-bi\bi` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)biq)bi}0bi 9bi; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi3bibibi 26  _bibibic,bilbiibi7-bi8bidbiK5=bibibicbibi%,biMbip#Bbi!'bi'9=bi)bi[+,bi,bi.bi/L6==bik1bi;5bi7bi8bim9bi;bi=,bi0?biFAbiXC,bi[Dbi6Fbi"Jf==biqKbitMbiNbiaObiQbiR,biSbiX>  You see here a +0 dagger.biYbiZ _biD[bi\bi^bi4_bi(`biabisc,bidbi;gbigbigbi:ibi-jbikbikbilbioQ11 biuc _You now have 63 gold pieces (gained 12).biawbiw_ 26  biybizbi|bi#}bi~bibi,bi)bibii  You encounter a dart slug.bi.#......# ##....#.# ..#####.## ...<...<.. ...#####..  ....# #.###########.# .##.#####.............# .##.....##......## .........).####.@# - bi.#######..## ##........ .# ##.# #...#...wShock ##... ...## ..###... .........####w   dart slug (asleep)........###biC071.0 (26.0)biX  -2.0 (27 _bi}bibi# *******w  The zap hits the dart slug.biH2w.bi-.....bi5--11 =3.0 (1.0) bibi}b _The dart slug is severely wounded.biT ******* The zap hits the dart slug.biOD7w.biK3.......biO`4---4biUbiZ] _The dart slug is almost dead.bi;t †The zap hits the dart slug.bi$N*******bi%N....†..bi/3/17----725Shockbi?c _You kill the dart slug!bi8 4biM  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)biI bilJ biK biM biJN 6 26 bi7S _biU bihU biY y4=--biqY biW[ bi[ bi\ bi^ ,biM` biFa bia bib bid bi6e 9=biSf big ,bih bij bij bik bi9m bim #5bim )==bin bi5q ,bidr bis bi t bit biiv biv biqw biny biy :==biz biQ| bi| bis} bi w6=bi biH bi bik bi bi bi8 ,bi$ bi bi 9=bi bi bi bi bi ,biH bi biݒ #7bi )==biՓ bi bi bix bi bi bi bik bi bi bi bix bi bi biݦ bil $==bi bi biM bi bii bi bi bi bi bi bi bi f  You encounter a jackal.bi .#####.. ...# #.###########.# ##.#####.............# ##.....##......##.....).####..######.. #######..## ##.....†... # ##.######...#..... bi # #.........##..... ###......@.......- #.....####....h #.....# .Shock #.....# ..$ ####### # biI h   jackal (asleep) biI 1305.0 (30.0)bim ~  -6.0 (31bi bi * _Found 7 gold pieces.bi *******h  The zap hits the jackal.bi[2h.bic,.....bil6--11 =7.0 (1.0) bi[rbi^ _The jackal is heavily wounded.bif @*******bi $h........5---8 _The zap misses the jackal.bi ******* The zap hits the jackal.bi.w ^h.h.bi D..h....biu `4---9bi bi _ _The jackal is severely wounded.biFo †The zap hits the jackal.biLD******* biF..†....bi3---710Shockbi\biJ _You kill the jackal!bi4bibi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi bi bi bif big  26  _bi bi bi D4=bi bi ,bi bi( bi{ bi* bi bi bi biX bi@ H=bi bi bit bi biN L5==bi bi bi- bi bic bi bix bi ,bi bi bi= P==bi? 6=bi bi@ bi[ bi biY bi bi ,bi{ bi bi0 9=bi bi ,bil bi biA bi bi biY E7==bi bi bi) f  You encounter an adder.biD #####.. # #.###########.# .#####.............# ......##......## ..).####..######.....## ##.....†...S ##.######...#... #...##.###.†.-#.....####.#.....# ..Shock#.....# ..$.####### ###S   adder (asleep)biZ 033.0 (23.0)bi   -4.0 (24 _bi bi biX *******S  bi4|The zap hits the adder.  The adder is severely wounded.bi.S.S......6--11 =5.0 (1.0)  _The adder hisses angrily. You hear a bark!biwx †The zap hits the adder.bi}R******* bi r hYou kill the adder!bi A.hbi /bbiP Y...†.†h   jackal (wandering)b   bat (wandering)bi5 bi .#####..Akhort the Gusty ..# #.###########.#Tengu #.#####.............# .Health: 19/19 ======================== #.....##......##..Magic: 15/17 =====================--- .......).####..######...bi AC: 2Str: 8 ######..## ##.....†....EV: 11Int: 17##.######...#......SH: 0Dex: 14#.........##...†.hXL:  3 Next: 102% Place: Dungeon:2###.......@.†.....Noise: =--------  Time: 1336.0 (1.0)#.....####......-) Nothing wielded#.....# ....bCast: Shock#.....# ..$.#######bi /###h   jackal (wandering)b   bat (wandering) _You encounter an adder.bi The zap hits the adder.  The adder is severely wounded. _The adder hisses angrily. You hear a bark!  The zap hits the adder.  You kill the adder!bi6 _You encounter a jackal. You encounter a bat.You have reached level 4!bi) /  --more--biz24/248--84 1% bi{biP _You feel clever.biKb.b.h.b.big4---Contam: 10% -7bi3bi C _You miscast Shock. Nothing appears to happen.bi 6b.biG .bi 0h.bi .bbi h3---2-8biz bi C _You miscast Shock. Nothing appears to happen.bir| o †The zap hits the jackal.bi3 z *******bi d.bbbiX .bi] /.bbi bi+ †...†.†biy& q2--3=9bii/ bi1 J _You kill the jackal!bi .  The zap hits the bat.******* biK.†.....bi2x-440ShockbibiGG _You kill the bat!bia\bi'ebikbi o _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi\;bi~DbiJbiM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi 3bi bi bi  26 _bi bi biD bi bid ,bi bi f  You encounter a jackal.bi h.-Shockh   jackal (wandering)bi *4.0 (4bi bi5 U18-5.0 (5 _bi bi biM .  The zap hits the jackal.bif******* bik0I.......bi<11 67=6.0 (1ShockbiZCbiFJ _You kill the jackal!bibibibi3! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi, bi bi bi  bi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bis bias biYt bivw bi|  26 4 _bi~ bia~ 72bi bi bi 70bif bi? e8% bi f  You encounter a quokka.bi -rShockr   quokka (wandering)bi9 ,50.0 (4bi 6r.bi biY T6-1.0 (5 _bi bin bi$ *******r  The zap hits the quokka.bi=r..†...bi1--11 4=2.0 (1biu _The quokka is severely wounded.biO .  The zap hits the quokka.biN******* bi9/18 --Contam: 10% 5biDbiQGy _You miscast Shock. Nothing appears to happen. The adder misses you.bi-* ******* The zap hits the adder.bi : S†.....  The adder is moderately wounded.8---6bi S _The adder closely misses you.bi ;*******biOS†.....bih7---7bi܈biI _The zap misses the adder. The adder barely misses you.bi ******* The zap hits the adder.big S†.....  The adder is almost dead.bi[e2---8bibi!* _The adder bites you.biux †The zap hits the adder.biB******* bi'M††.....bi\~6-259Shockbi/bi#&biz)I _You kill the adder!bibi"bir)biM, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi1 4bi/# bi% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi{  26 _bi l3=-bi bi O8% bi bibi-67=44==2 _HP restored.  _Your magical contamination has completely faded away.bi bi==8=bi*bi,bibi,bi[>i=9==  You encounter a jackal.biE-hShockh   jackal (wandering)biI0989.0)biQbiAWM-9.0 (20 _bi_biubiq †The zap hits the jackal.biS******* bizz††....†bi·8--11 7=400.0 (1.0)Shockbibi<J _You kill the jackal!bix bi) bi͊ bi݌ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi^bi^fbilbi2p _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bi{3bi9|bi 26  _9==bi==10/18=bi,bi(=1=bij,bi0bi'bi9=bilbi޻bibibid2==biʿbibibibi0bibibiBbibi:==bi?bi,bibi,bibibi4M3=bimbiu,bipbi;bi{bibiBbiobi9=bibi,bibijbiK4=bibi_biCO=bibibibibib5==bibibiQbi(bibibibi==biBbic bi a6=bi BbiB,bi0bibibi1bi=bi9=bibi#,bibi!bi[biRbibi57=bibibi[bibiE bi"biP"bi-#biq%,bi&bi'bi(9=bi)bi +,bi+biT-bi-L8==bi.bi0biZ2bi2bim3bi!7b  You see here an adder corpse.bi9biC: _bi;bi>b  You see here a jackal corpse.bi AbiaA _bi;Z==bif##......## .....# .).####..######....! ..## ##.....†.....# >######...#....†..## #...##...†....#........††.......#.....####........... #.....# #.....†.#. #.....# #....@..# -64.0 (64.0)####### ### ..... .$.bikbiuF-5.0 (65biy}biJ _Found a stone staircase leading down.biI11 466.0 (66biIbi֚= _You now have 70 gold pieces (gained 7).ciQ&3ciW(ci*ci)-ciD2 26  ci4,ci5ci 8ci9ci:ci;ci =ci>ci>ci;CXciDciWEciiGciGciGciJQ11 ciwKcicOM _You now have 85 gold pieces (gained 15).ciPci Q_ 26  ciQciUcizVciVciXciZci\ci\ci8^ci`cib,ciPdcifciz^#########.# .... ...........#.....# ....## #.....# ..# .####..######....!# ..## ##.....†.....# ..>.####...#....†..##....# ...#...†....#....# #........††............# #.....####......@......#77.0 (11 #.....# #.....†.#...>.# #.....# #.......#.##### ####### #######......##......#ci{#......#########cici}8.0 (12 _Found a stone staircase leading down.cicicif ci8#ci%ci*Bci+ciA,ciQ-ci/ci1ci1ci43ci4ci6j  You encounter an endoplasm.ciIx ...$#J.. #.#  .......# #########.#......  ............#.....# ## #.....# ..# .####..######....!# ..# ## ##....# ..>.# ######...#....†..##....# ........##...†....#....#Shock........††............# #.....####.............# #.....# #.....†.#...>.#ciKvJ   endoplasm (asleep) #.....# #.......#.##### ####### #######......##......#cib281.0 (3.0)ciRqc  2.0 (4ciwcizz+ _Found 16 gold pieces.ci. .  cih"The zap hits the endoplasm.ci4*****ci/**ciB........ci7--11 8=3.0 (1Shockci#'ci)M _You kill the endoplasm!ciciSci^ciw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci`fcikciucibw ciw_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci 26  _cici\--8==ciXci5 Xci%.#.#.##......$#... ####  ........# ##########.#...... .....#.....# ....## #.....# ..# ##..######....@# ..# - ##...........##..>.# #####...#....†..##....# .##...†....#....# ........††......# .....####............ci%.# .....# #.....†.#...>.# .....# #.......#.#### ###### ######ci&"ciH-,90.0 (7cih;Z11 -1.0 (8ci @k _l - a sapphire potioncikcilcinciqcitk  You encounter a ball python.ci u.S.#. ..$##.#.##... ...$#...###......# ..## ###########.#..............#.....# ......## #...@.# ..# .####..######.....# ..# ##...........##..>.#Shock ######...#....†..##....###...†....#....# #........††............#S   ball python (constriction, asleep) #.....####.............# #.....# #.....†.#...>.# #.....# #.......#.#####ci&0ciuv== 26  2.0 (1ci#ci * _Found 7 gold pieces.ci3R .  The zap hits the ball python.ci:_*******cih@.......ci7--11 30=3Shock _You kill the ball python!ciu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)cia ci cin ci _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci  26  _ci+ --8==ciB X==ci 211  _You now have 101 gold pieces (gained 16). 26    You encounter a frilled lizard.ci # #.... #.. ... .#l.. ... ....## #. ... ###..#...#.##.# ..... #....#.# ..$# #.#.#.##...##.# #.....#@.......- ###......####.. #........#### Shock####.#..........#.....#....# .....#### #.....#....# l   frilled lizard (asleep) ####..######.....#....# ##...........##..>.ci~ [33m#####...#....†..##....#cii 15052.0)ci   -6.0 (13 _ci ci ciU1  #.... #  .. ... .#l  .. ... ....  ## #. ... ###..#   .....   ..$#  ##...##.#  #.....#@.......  ###......####..  #........#### #.#.......... #.....#....#  #.....#....# #.....#....# # .....##..>.# † ci  #.... #  .. ... .#l  .. ... ....  ## #. ... ###..#   .....   ..$#  ##...##.#  #.....#@.......  ###......####..  #........#### #.#.......#.....#.. #.....#....# #.....#.... .....##..>.#†ci  _A frilled lizard is nearby!cieU .  The zap hits the frilled lizard.ciXkd*******ciE.......ci 7--11 1=7.0)ShockciA ci R _You kill the frilled lizard!ci ci_ ci ci _You can't see any susceptible monsters within range! (Use Z to cast anyway.)cicibcici( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci}ci|ciPciX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci;3ciH=ci`@ciI, cicP26  _ciWfcigciV--8==ci ......% .#  #.... .####.. #.... ..#..  .. .... .... ## #. ....###..# ...#.##.#...... ci#....#.#...$# #.#.#.##.@.##.## -14.0 (7#.....#........# ###......####...# #........#### ..# ########.#.......... .....#.....#....# ...#### #.....#....##..######.....#....#  ##...........##..>.#cizci-5.0 (8 _Found a medusa talisman.cis3ciAuciqwcil==11  _You now have 108 gold pieces (gained 7). 26  cici_+... .### ..... .. _..#  ...% ...# #.... ...#####.. #.... #..#.... ....... #....### #......###.....#.##.#....@.# 8.0 (3#....#.#....#..# #.#.#.##...##.## #.....#........# ###......####...# ci̞x#........#### ..# ######.#.......... .. .......#.....#....# ... .#### #.....#....#cici+9.0 (4ci2ci'9 _Found a hazy altar of Hepliaklqana.ci Icia ci BciR `ci Xci nciU ci ci ,ci ci cix  cim t You encounter a rat, a bat and a hobgoblin.ci #.... #..#.... ..... #....# ...###..# ##.#......## .#.#....#..#  .#.##...##.##  ...#........######### ......####...##.....#..g ......#####..#..@......r ..........##............ .....#....##............Shock .....#....###........... .....#....# #..........b ....##..>.# #...........ci g   hobgoblin (asleep) .†..##....# ##..........b   bat (asleep) †....#....# ##.....#...r   rat (asleep) ..........# ##...#ci030.0 (11.0)ciJk  1.0 (12 _ci cix cit l †The zap hits the rat. ci!& H******* ci qb.b.g. ci %b. ci ......†gb ci 7--11 2=2.0) ci  ci G _You kill the rat! ci& †  The zap hits the bat.******* cil .g. cis ;...†... ciX} h6---33 ci&  ci G _You kill the bat! ci0 ******* The zap hits the hobgoblin. ciFK.g ci )..... ci% _5--4 ci cid _The hobgoblin is moderately wounded. ciH;******* cip/g. ci/..g...†4---5 cip ciS _The zap misses the hobgoblin. ciU6r †The zap hits the hobgoblin. cic;F******* cih..†...† ci3---66Shock ci ciM _You kill the hobgoblin! cip  ci{  ci_  ci _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ci\V J cit _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ciI ci> ci4= 26  _ ci6 ciB ci2 cicO= ci' ci ci/ ci ciL5== ci ci ci ci ci=B ci, ci ci* ci:== civ ci ci ci ci ciK6= cii ci, ci ci ci ci cip, ci ciO= ci cij, ci$ ci ci ciz  ci< a7= ci  ci. , ci  ciS ci ci ci, cib ci  ci9= ci ci ci cip ci% ciL8== ci ci ciW, ci cin ci^  ci  ci! ciV" ciS#, ci$ ciJ'e  You see here a hobgoblin corpse. cix( ci)A== _ ci* ci* ci.,, ci, ci0 ci2X ci5B ci58 ci:k  You encounter a ball python. ci|XW#..# ## #..# ..##.## .....############### ####...##.....#.....## #####..#.....†...†...####................# ##........†.@.....# -###.......# # #.......# Shock>.# #......## ##.....## ##.....#.....## S   ball python (constriction, asleep) ....# ##...####### ....# ##.S> ciBY5.# ci|069.0 (33.0) ciC  -70.0 (34 _ ci cia ci% v †The zap hits the ball python. ci ******* ci~ m......† ci- 7--11 7=1.0 (1.0)Shock ciG  ciK O _You kill the ball python! ci@; ciIG ci` _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ci. ci< ci.C ciE _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ci kI cim ciSr 26  _ cis ciu ci3v ci^w cix ciy8-- ciz ci+} ci}L8== ci| ci ci ci ci, ciU, ciۊ ci ci  ci^ ci1 ci ciə ciX:== ci ci ci֠, ci ci֤ ciܦ ciE ci ciت ci3 ci ci ciư ciR, ciԳ ci ciŷ, ci= cid ciѻ ciI ci ci ciD, ci  ci ci ci  ciu civ ci%, ci ci ci, ci# ci ci5 ci ci ci ci ci& ci ci ci, ci@ ciB ci@4 ci, ci ciX ci< ci  cir! ci# ci% ciR' ci7), ciJ+ ci., ciM/ ci3 ciO......#..# ###..>.##....#........ ###...#......#  #.#.# #......#### #  #..... #....#....##..  ...### ##............ . ... ####......._..# ## .......#-602.0 (31.0) .####.........######.# .. #....###..#......# ..# #....###### #######..### ...#.##.#......## ciO#....#.#....#..# #.#.#.##...##.## #.....#........########  ciW ciPdF-3.0 (32 cij cin2 _Found an escape hatch in the floor. ciKqU _You see here a medusa talisman.cikci[l&cil circiWu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci4 ciA5 U  ci: cirD  _ciI ,ci#K ciUK ciL ci0O ciQ ,ciR ciJV ciX cimX ciY ci[ ciZ] ci] ci^ ci` cib cib cid cie cig ,cih cij ci[l cil ciem ciEo cip cip ciq cit =cit 11 ciju ci{ _d - 3 metallic inky potions (gained 2)ci{ _ 26  cif| ciH~ ci ,ci ci ciE ci ci͇ ci ci[ ci ci ci ci ci ,ci ci ci^ ciє ci\ ci ,ci( ci ci Bciآ ci ciP ciԤ ci ciD ci ci ci ci_ ci ciR ci ci7 ci ci\ ci ci ciS ci cih ciz ciY ciռ cif ci ciL ciT ci ci ci> ,ci ci ci ,ci ci= ci ci< ciI Xci9 ci ci ci cio ,ci ,ci ci+ ci ci ciV cie cim ci ci ci ci ci ciR ci ci ci ci( ciY ci ci; ci ci4 ci ci ci ci cig ,ciC ci ciH ci ci ci! ci{# ,ciM$ ci@& ci( ci]( ciO) ci* ci, ,ci- ci0/ ci0 ci0 ci1 ci3 cio4 ci4 ci^5 ci6 ciW8 ci\9 ,ci< h  There is a stone staircase leading down here.cir? 5 _ciVC ciD ,ciE ciWI R  There is a stone staircase leading down here.ci(K ciK  _cihL citN ci+P ,ciQ ci{S ciT ciT ciX ,ci^Y cieZ ,ciD_ Xci_ cia cib cib cid ci(f cif cif cii ci*l cil cim ciso ci[q ,ciq cit civ ,ci&   You see here a hobgoblin skeleton. _cik  #...[.#  #.....#  #...!.#  #.....#  #.....#  #.....# ########### #.....###.........# ##.........#70.0 (67 #......÷.<......).#  #######.#.....÷<..#  ### #........÷..# #.# ##..........# #.## #..........# #..###..........# #....#..........# #.##.##.........#ciX 1.0 (68 _Found a plate armour.ci3cicici Bcici,cici cicilcicicici7,cicici1cici i  ####### #...[.#  #.....#  #...@.#  #.....#  #.....# #.....# ############.....###.........##.......#.........##......÷.<......).########.#.....÷<..# ### #..÷..#6.0 (5.0)11 7.0 (6 _n - a golden potionci ci ci ci^ ci ci u 26  ci_ ciC ci cid Bci cij ci Bci ci6 ci Bciu Xci$ g  You see here a hobgoblin skeleton.ci K _ci" Bci ciS ci ci ci% ci' ci* ci* ci/, cil/ ci@5 Bci 7 cik9 ci9 ci^; ci> ci? ci? ciA ciC ciE ciHF ciG ciI ci)K ci~K ci}M ciO BciP cijR ciU ciU cihV ci-X ci~Y ciY ciZ ci] ci_ ci` ,cib ci_c cic cid cih ci i cii cit ci ci ci ciM ci ci{ ci ci k  You encounter a ball python.ci .........# <......).# .....÷<..# ......÷..# .........### .........# ..# .........# S..# .........# #####..>.## .........# ###..@....... ..####...###...##......# ..# #.#.##..####......#### #Shock ..# #......## #....#....##.. #.####...#### ##....... ...........#####......._..# S   ball python (constriction, asleep) .#####.............%....ci .# ..........##.####.........######. #####..##.......#....###..#......ci 1702.0 (25.0)ci k  3.0 (26 _cij ;%ciK cio8 *****S  )The zap hits the ball python.  The ball python is moderately wounded.ciK.Sci-2... .ci 7--11 ==4.0 (1.0) cin ci M _The ball python hisses angrily. You hear an angry hiss.cix *****The zap hits the ball python.cil K.SciA  SThe ball python is heavily wounded.The ball python completely misses you. The ball python misses you.ci ...S 2 ball pythons (constriction)ci h6----5ci\ ci \ _You encounter a ball python.ci8oK.Scixcix3-5--Contam: 10% -ci y6ci9%ci6^ _You miscast Shock. Nothing appears to happen. The ball python bites you.ciR .  The zap hits the ball python.ci*******   ball pythonciHG.Sci(......ci 4---87 _You kill the ball python!ci;%cim _Your Spellcasting skill increases to level 3!ci.R .  The zap hits the ball python!cie6n*******cig#.......ci3---98ShockciciO _You kill the ball python!ciam3cincipci4qz4= 26 ciu4=ciw,cixciz,ci{ciJ}ci}U=8% ci~ciciS=6ciciciH74ciUcici!#5ciM/==2ci]cicM1ci ciciD ciciZ _Your magical contamination has completely faded away.ciQciciHciΟ:==cici,cici,a6=ci)cici]ciNcipcicici|ciŰciqciʲci?9=ciciciݶciRcila7=cici%cimciciFciciciciTcizci&ciw9=cicicicici,b8==ciqci"cicicicici,cici,ci&civciciciOci:==cicici4,ci-cici,ci$ci=ci_cici@cicici*cicici,ciqciciJ,ciciciH,ci? cin ci ci ciP ci< ci ci[ ci ,ci4 ci ci` ciw ci cii ci ci nciK ci ciR ,ci ,ciP ci! cij# ,ci'% ci& cib) ,ci+ cid. ci7 cie8 ci; cip< ci?  You encounter a goblin. It is wielding a +0 club.cijK  ####  #..#  #..#  ##.#. ciK #..##?# #...###.# ciK #.#...# ####..#  ci L ?#.....# #...g#  #####..>.####@# - ci7L ###.............# ##...##......##### Shock ci\L #..####......#### # ..## #....#....##.. ciL ### ##............ g   goblin (asleep)_..#ciL g%......#.####..ciL (#####.#ciV 055.0 (47.0)ci\   -6.0 (48 _ciza 9%cie ci~m )The zap hits the goblin.ci B***ci<..)ci7--11 40=7.0 (1.0)Shockci;%ci_J _You kill the goblin!ciz ci ci ci _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci+ ci/ ci7 ci; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci}ci~ciSciciF 26  _cicicicifcicibN--ci cis,cifcieciL8==cici&ci3,cizcicici  You encounter a ribbon worm.ci#### w..#..# ...#..# ... ##.## ..# #..## ##?# #...### ##...# #.#...# ####..# .....# #...- #####..>.####.###.............# Shock ..##......##### ####......####  #....#....##.. w   ribbon worm (asleep)  ##..... ###._..# ......%.#ci1,66.0 (9ci==  -7.0 (10.0) _ci`8%ci$  Things that are here:ci@p _a +0 club; a goblin corpseci   ####w..  #..#...  #..#...  ##.## ..#  #..## ##?#   ##...#   ####..#   #...@#>.####.#### # #   _..#%ci/ p  ####w..  #..#...  #..#...  ##.## ..#  #..## ##?#   ##...# ci `  ####..#   #...@#>.####.#### #  ciŗ _..#%ci ci 1ci ci b _A ribbon worm is nearby!ciOM b ******ciM k*wThe zap hits the ribbon worm.ci Q.wci~ i..?..ci n7--11 =8.0) ci :%ci% 9 _The ribbon worm is lightly wounded.ci ******* The zap hits the ribbon worm!ciGU.wcilPg..?..ci=S`6---9ciF[ci;^f _The ribbon worm is moderately wounded.ci *******The zap hits the ribbon worm.ci7X.wci9.ci/:.ci:.ciB;@?..ci@>ci>5ci-?--ci~? 70ci HciL ciLciM?_The ribbon worm is heavily wounded.ciOMci_ *******The zap hits the ribbon worm.ciGU.wcie.....4---1 _The ribbon worm is heavily wounded.ci ******* The zap hits the ribbon worm.cin....w..3---2civ%  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.  The zap hits the ribbon worm. _The ribbon worm is almost dead.ciW | ?The zap hits the ribbon worm!ciC 7****ci 7***ci) y....?..ci0 w-53Shockci7 ci9 3%ci? O _You kill the ribbon worm!ciC ci ci' cih cin  cia ci _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci`4cici _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ciU3ciQWci#Yci<^ 26  _ci^ciqaciaci^bci]dcidciecig,cihciSka4=cilcio,ciCpciJr,cisci{u,civciSxcix9=ciyci{ci(|ci|ciSb5==ciUciciciуci,ciCciciCciciRci:==ciciY,ciߐciciޒciciciD6=ciOci˜,ci_,cicici,ci]ciciH9=cici,cicibciD7=ciըciת,ciȫcici<cici,cicidci9=ciݵci,ciʸci}ci޺L8==ciλcikcir,ciOciuci:ciciciciciciciciP==cieci}ciacicicimcici,cicici=;11 cioci& _e - 3 scrolls labelled HAAMEC NEFUOGHOH (gained 1)cicij6 26 ci) cicicici ciHciYciTcicici ciIcicicicici@cici ci!: #.  #.######### #.......... #..?......[ #.......... #.......... #.......... #..@.......-816.0 (43.0) ##.......... ##........... ci"2#..########## ###.#### ##... ..# ####..### ..# #...)## >.####.####ci)ci1F-7.0 (44cil7civ:( _Found a ring mail.ci_ci*ciBci,cicicicitcipci ci& ci ci ci(.. #.# ..# ..  #########[ #... #... #.......... #.......... ##.......... ##........... #..########## # ci(.###.##ci/221.0 (4.0)ci:511 2.0 (5ci@ciCb _m - a scroll labelled BUHOHO MOSIAcir ci ci  26  ci> XciZ ci ci4 ci ci ci ci: ci ci ci ,ciV vci+ ci ci3 ,ci ci ci ci cii cic ci ,ci ciJ ciD ci ciu ciw ci ci ci? ci ci ci ci ciF ci ciT ci ci" ci" ci# cih# cik% ci( ~  You encounter an orc. It is wielding a +0 club.ci6    #########  #.@.....######## #'#####........# #. ########.##Shock .. #..###ß. ##..# #o. ##.# o   orc (asleep) ##' #.## .. #... #...ci@ 044.0 (22.0)ciJ k  5.0 (23 _ciP ciU ciX) _m - a scroll labelled BUHOHO MOSIA _You encounter an orc. It is wielding a +0 club.  The zap hits the orc.  The orc is lightly wounded.  The orc shouts!  The zap hits the orc!ci@*****cih oYou kill the orc!You hear a shout! x3ciq'...)o   orc (wandering)ci|7--11 8===6.0 (1.0) cipcio _You encounter an orc. It is wielding a +0 whip.ci c*******ci[3 o.The zap misses the orc.ci; '....ociO 6----7 _The orc shouts!ci P ***ci z** **The zap hits the orc.cii!Lo'ci)P'....'ci25----8ci8ciW;[ _The orc is heavily wounded.cif ***** The zap hits the orc.ci'Lo.cix oThe orc is almost dead.ci#' cinoYou encounter an orc. It is wielding a +0 dagger.ci~ '..o   orc wizard (wandering)o   orcYou encounter an orc wizard. It is wielding a +0 dagger.cih4----9cicci0 _The orc leaves your sight.ciU*****ciJo.ci\o.cif&'.)oo 2 orcsciP,a3---50ci3cit5M _The zap misses the orc.ciYJ****cio.o.ci oThe zap misses the orc.ciD oYou encounter an orc. It is wielding a +0 short sword.ciC'.oo 4 orcs (1 missile)ci@-1cici _You encounter an orc. It is wielding a +0 club and quivering boomerangs.ci l )The zap hits the orc.ci+ v**** 3ci$ /.ciؕ Jo'ci ').. 2 orcsci _2-512ci ciDz G _You kill the orc!ciC !*ci 0****ciQ Ko.ci,R +ociR Jo.ci~Z ').o 3 orcs (1 missile)ci` b1---3cih cij M _The zap misses the orc.ciȣ *****The zap hits the orc.ci'Lo'ci3)Eo.ci#*Jo.ciG3N'))cim8b0---4cia@ci 1 _The orc is lightly wounded.cig# #..@....## #'#####........# #) ########.## .o #..###ß. ##..##)o ##.# ##o #.### .. #.... #.... cipciv 26  -5Shockci zci{ciU # #.## #'#####.# #) ########.## #)o ##.# ##o #.#.. #.#.ciW 3oci!\ o   orcci ] ciA` M-6Shockcif ci4i  ci# #.## #o#####.# #) ########.## #)o ##.# ##o #.#.. #. ci#. ciHo' ciT cin&7 ci ci ci # #.o...@.## #'#####.# #) ########.## #)o ##.# ##o #.#.. #.#. ci 3o ci F.o ciD bo 2 orcs cif! V1=8 cio. !cim# #..o...@## #o#####.# #) ##.## #)o ##.# ##o #.#.. !ci=2#.#.!ci`G.o!ciwGo'!ciV!ci|&9!ci!ciG!cik #########.o.o...#########'#####@.......) ########.##.o #..###ß.#..)o ### #.####### .........!ciVm I.o!ciu !ciXy '60!ci_ !ci !ci ## #.o..o..# #'#####.# #) #.## .o #..## ##o #.#.. #.#.#.!ci^ J.o!ci w.oo!ci^( no 3 orcs (1 missile)!ci+ &1!ci3 !cil5 "ci(*<### #.oo..o.# #'#####.# #) #.## .o #..## ##o #.#.. #.#.[#..o"ci.+O.o"ci+H.o"ci5X=2"ci="ci>"cip######### #..oo...# #'#####o.# #) #"ci81.## .o #..## ##o #.# "ci J.o"ciJ.o"ciJ.o"ci\F.o"ci<3"cic"ci######### #...o.o.# #'#####.o..@...# #) #.## .o #..## ##o #.# .o.o.o"ciL"ciW2==4"ci"ci"cil ######### #....o..# #'#####o.o..@..# #) #.## .o #..## #ß. ##..##)o ##.###o #.# "cikn F.o"cio J.o"ci|x "ci1y &5"cib "ci "ci!o # #.....o.# #'#####o..o..@.# #) #.## .o #..## #ß. ##..##)o ##.###o #.# .. #..#... "cip H.o"ciSq H.o"ciq J.o"ci-{ "ci{ &6"cio "ciN #ci{ # #......o# #'#####.o..o@..# #) #.## .o #..## #ß. ##..# #)o ##.# ##o #.# .. #.. #...[  #.#ciDG.o#ciO.o#ciD=7#ci#ciT _The orc completely misses you.#ci .oYou hit the orc. You peck the orc.#ci .oThe orc is heavily wounded.#ci #ci 0----==11 868#cie #ci 8 _The orc hits you with a +0 dagger.#ci )You closely miss the orc. You claw the orc.#ci! E.o#ci E.o#ciy L 2#cid .59#ci{ ] _You kill the orc!$ci3=70 _You barely miss the orc. The orc misses you.$ci`=  You hit the orc but do no damage. You peck the orc, but do no damage.$ci>c19-----1$ci7E$ciiG= _The orc hits you with a +0 short sword.$cir $ci &2$cix$ci;| _You hit the orc but do no damage. The orc hits you but does no damage.$ci  You hit the orc but do no damage. You claw the orc, but do no damage.$ciU20=3$ci $ciO ~ _You peck the orc, but do no damage. The orc hits you but does no damage.$ci  You hit the orc but do no damage. You claw the orc.  The orc is heavily wounded.$ci B=4$ci $ci Q _The orc closely misses you.$ci7  You hit the orc but do no damage. Your kick misses the orc.The orc is heavily wounded.$ci&5$cis$ciP _The orc barely misses you.%ci݁  You closely miss the orc.The orc is heavily wounded.4=6%ci]%ci;T _The orc completely misses you.%ciT )You hit the orc but do no damage. You claw the orc.%ci]E.o%ciq   orc (%ciy1==97%ci[%cimG _You kill the orc!%cii )You hit the orc. You claw the orc. You peck the orc.%cim(%ciu^628Shock%ciz%ci|G _You kill the orc!%ci7 3 ######### #.# #'#####....@...# #) #.## .o #..## #ß. ##..# #)o ##.#  ##o #.#  .. #.  #.[  #.%ci %ciZ p 26  -9%ci0 %ci j _Items here: ( ))) [.%ci"; ######### #.# #'#####...@)...# #) #.## .o #..##  #ß. ##..#  #)o ##.#  ##o #.#  .. #.  #.[  #.%ciJ%ci>d=-80 _%ci%ci&cir,######### #.# #'#####....@...# #) #.## .o #..## &ciO-2==1 _Items here: ( ))) [.'ci'ci'ci'cisB'ciN5==3=='ci,'ci`'ciW'ci:=='ci _You start resting.HP restored.'ci 8.0 (74==6=9.0 (8 _'cicf 'cif 'cig 'cii 'cim ,'ciRo B'cip 'cip 'ciq 'cis a=='ciAt 'ci,w ,'cipw 'ci;y 'ci z K7='ciz 'ci:| 'cit| 'ci} 'ci~ 'ci 'ci 'ci} 'cim 'ci 'ci ='ci n _You start resting.Magic restored.'cie 'ci 1900.0 (11.0)'ci 68=='ci ,1.0 (12 _'ciè 'ci (cikt (ciCy X(ciz (cid} (ci} (ci (ci (ci (ci :==(ci (ciV (ci (ci (ci (ci (ci (ci (cià (ciT ,(cim (ci (ci( ,(ci} (ci (ci (ciA (ci (ci (ci ,(ciU (ci  There is a broken door here.  An orc wizard comes into view.(ci ######### #.......######## #'#####....)...# #@# ########.## #...# #..## #ß.ß# ##..#Shock #)..# ##.# ##'## #.# ... #.. o   orc wizard (wandering) ... #..o.. #.. #..(cid Z12.0 (11.o(ci] (ci k  3.0 (12 _(ci (ci $  Things that are here:(ciP T _a +0 whip; a +0 leather armour)ci *****o**The zap hits the orc wizard.)ci1 Bo.)ciS P...'.)ciӛ 7--11 =4.0) )ciϣ )ciX 8 _The orc wizard is lightly wounded.)cir a*******)ci ?o.)cim N...'.)ci `6---5)ci )ci T _The zap misses the orc wizard.*ci ***** **The zap hits the orc wizard.*ci[o......5--6*ci{ _The orc wizard is moderately wounded.*ci *******The zap hits the orc wizard.*ciXBo'*cijc.....4---7*ciDkx _The orc wizard is heavily wounded.*ci{ ***** **The zap hits the orc wizard.*cih ..o'.*cin\..The orc wizard is severely wounded.*ci{+ **The orc wizard casts a spell at you.*ci..19-----3---8*ciѾD _The magic dart hits you.*ci_ ***** **The zap hits the orc wizard.*ciBo.*ciP.'...*ci1a2--9*ci*ci-^ _The orc wizard is almost dead.*ci R R  You miscast Shock. Nothing appears to happen.*ci S } *The orc wizard casts a spell at you.*ci .14-----------Contam: 10% 20*ci *ci . _The magic dart hits you.*ci1: )The zap misses the orc wizard. The zap hits the orc wizard.*ciIy****ci3R.).*ci*ci=[Akhort the Gusty*ciTenguHealth: 14/24 ==============----------Magic: 11/18 ==============----------AC: 2Str: 8#########EV: 11Int: 18 Contam: 10% #.......########SH: 0Dex: 14#'#####....)...#XL:  4 Next: 104% Place: Dungeon:2#@# ########.## Noise: =--------  Time: 1921.0 (1.0)*ci1#...##..## -) Nothing wielded#ß)ß###..# Cast: Shock#)..###.###'###.#...#.. ...#.. ...#.. #..  *ci_The orc wizard is almost dead.You miscast Shock. Nothing appears to happen.  The orc wizard casts a spell at you. _The magic dart hits you.  The zap misses the orc wizard. The zap hits the orc wizard. _You kill the orc wizard!*ci^  The orc wizard casts a spell at you. _The magic dart hits you.  The zap misses the orc wizard. The zap hits the orc wizard. _You kill the orc wizard!Your Air Magic skill increases to level 5!*ci6You have reached level 5!*ci/  --more--,ci 7/289---5 2% Shock,ci ,ci 4 _-ci$-ci-ci-ci,-ci 26 _-ci$-ci~-ci-ci-ci-ciPz8=--ci-ci6q.......'...-5.0 (4-ciP--ci-ciT _Key pressed, stopping explore.-ci4-ci-ci{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-ci_ 2== _-ci8% -cic6-ci_p9==4-ci-cin==2-ciӹp -ci _Your magical contamination has completely faded away.3=-ci-ciHj20===-ci-ci1==4=-ci-cig-ci-ci-cis-ci-ci-ci-ciQ9=-ci-ci_-ciA2=-ci -ci-ci-ci-ciD-ci-ci-ci-ci?-ci#5-ci(=-cig-ci-ciWK3=-ci-ci-ciU-ci-ci-ciE-ci`-ciX-ci9=-ci-ci%-cil#4-ciE==-ci-ci(-ciL6==-ci-ci ,-ciF -ciJ-ci-ci-cii-ci-cia5==-ci-ci P==-ci#-ci?'-ci'-ci(-ci+-ci+K7=-ci1--ci/-ci0h6==-ci1-ci3-ci5,-ci8-ciu8-ci9-ci;-ci@<9=-cis=.ci 7==8==.cig8==.ci4 _HP restored.9==.ci$.ci8' .ci'| You encounter an orc. It is wielding a +0 hand axe..cia9 #########.......#########'#####....)...##)## ########.###.@.# #..##ß)ß#..Cast: Shocko   orc (wandering).o... #######.ci:!#...ciUBQ705.0)..ciIS.ci-P=  1.0 (46Shock.ciY.ciC_0 _The orc leaves your sight..ciI2  An orc comes into view..ci_6 #########.......#########'#####....)...##)## ########.##...# #..##ß@ß#..).. ##Cast: Shock.....o   orc (wandering)...o..) ......# ####.ci6!#...ci{:c0.0)[o.ciB.cijLc  2.0 (1.ciU.ciHX _Found the +1 Delatra's gloves {ID++} and a dagger.  Things that are here:.ciZ{ _a +0 dagger; a +0 robe; an orc corpse/ci `*******/ci Ho./cik 6.'....8--11 =3 _The zap misses the orc./cia B *****o  **The zap hits the orc.  The orc is heavily wounded./ciS:o./ci\N.'..[/ci^h7---=4/ci1t/cit% _The orc shouts!0cixwl $The zap hits the orc.0ci/{****** *0cia{M 0cis.'..$.[0ci6--4-5Shock0ci0ci!G _You kill the orc!0ci0ci8-0ci0ci _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0ciR0ci0ci0ci _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0cii 0ci8j 0cim 0ci q 0ciqu | 26  _0ciy 0cicy 0ci| 0ci~ 0ci# 0ciJ D7=0ci 0ci2 ,0ci 0cit 0ci 0ci? 0ci 0ci 0cii 0ci 0ci #=0ci 0ci 0ci 0ci( 0ci̞ 0ci 0ci K8=0ciͤ 0ci ,0ci 0ci2 0civ 0ciM 0ci 0ciV 0ci 0ci O=0ciԹ 0ci 0ci 0ci 0ci 0ci= L9==0ci 0ciL 0ci ,0ci 0ci 0ci 0ci5 0ciu 0ci A  There is a broken door here.0ci 0ciH  _0ci 0ciw 0ci 0ci- :==0cii 0ciI 0ci ,0ci 0ciH k  You now have 130 gold pieces (gained 22).  Things that are here:0ci ;11 0ci/ 0ci7 a _a +0 hand axe; an orc corpse0ciR 0ci X 26  0ciE! 0ci5 ##)## ########.###...##..###ß)ß###..#0ci5 #)..# ##.### ####'#### #.#.?.#.......# #.....'.......# #.....#...)...#... #..## #...@...'... #..- 0ci6 ####### #...[..)#.!. #.. ......# ############. 0ci86 a......# #..# # 0ciu6 ....).# #..# ##. ..÷<..# ##.## 0ci6 e#..## ...÷..#0ci7 e#..## ###.## ......0ci)8 #...### ##...# #.#...# ####..###0ciDC w ...# #..##0cisC ^ß)ß#..)..0ciC  #### ####'#### 0ciC V.?.#.......0ciC <...'..#0ciC ]#...)...#...0ciD z## #.......'... ####### 0ci/D O)#.! ......0cibD V###########..# # ......#0ci.####.#### ... ...........#.... ......#####..... ......###########...... ....#....##....@....... 80.0 (61............#####...... ......._..#### ..... ...%......# .)...........######.# .......###..#......# ##...# #....######....###..####.#......##1.0 (62Gci) a% _Found a hand axe.IciCIciQXIciIciIci*,IciIciIcipIciIciIciZBIci8IciIciWIciIciRIci)Ici,IciQIciIciq,Ici&IciIci IciP Ici Ici+Ici~,IciIci?IciIci9,IciIci,IciIcioIci,Ici4IciIciK Ici&!Ici"Ici`$Ici%,Ici'Ici(Ici)Ici@*Ici[+Ici*-Ici.,Ici'/Ici1IciE2Ici2Ici3Icis5Ici@6Icit6Ici=7Ici,9Ici:,Icic;Ici<Ici(>,Ici/?Ici@IciDIciDIciEIcibGIciI,IciIIciKIciM,IciMIci_OIciPIciQIciQIciw(.#####..##.......#....###..#.....# #..###..#.........# #....#### # #.## ##.####......###..### ### #.# #....#.##.#......## ..# #.# ####....#.#....#..# #.###.# ##.#.#.##...##.####..# #.....#........#### .<...## ###......####...##. ##..## #.@......#####..#..111.0 (30  ##.###########.#....##.... ###.............#.....#....##....########.....#....###... ...).####..######.....#....# #... #Iciw&#..## ##.....##..>.# #...   ##.######...#....÷..##....# ##..   #.........##...÷....#....# ##.   ###........††............# ## Ici1IciIciE _Done exploring.Jci<  Jci2................0.0)Jci1JciJciE _Done exploring.Kci2 Kci Gear: 3/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)  c - the +1 Delatra's gloves {ID++} Jewellery (go to first with "=)  b - a ring of magical power (worn)MciM c - the +1 Delatra's gloves {ID++}. A pair of long ultramarine gloves, worn by a famed experimental alchemist in an age long past. They channel the energy of discovery, empowering their wearer with the force created by a blind step from ignorance to certainty. Base armour rating: 1 ID++:It heals its wearer when they drink unknown potions, and restorestheir MP when they read unknown scrolls. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (2.0 -> 4.0). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {gloves armour} {glovesarmor} {auxiliary armor} {auxiliary armour} (w)ear, (d)rop, (=)adjust, or (i)nscribe.cioyci|ciL.#####..##.......#....###..#..... Akhort the Gusty ## #..###..#.........# #....#### Tengu # #.## ##.####......###..###Health: 28/28 ======================== ### #.# #....#.##.#......##Magic: 19/19 ======================== ..# #.# ####....#.#....#..#AC: 2Str: 8 #.###.###.#.#.##...##.##EV: 26 Int: 18 #.##..##.....#........#### SH: 0Dex: 14 .<...#####......####...##. XL:  5 Next:  4% Place: Dungeon:2 ##..###.@......#####..#.. Noise: --------- ci$ Time: 2111.0 (0.0)  ##.###########.#..........##.... -) Nothing wielded ###.............#.....#....##.... Cast: Shock ..##......#######.....#....###... ...).####..######.....#....# #... ##..## ##...........##..>.# #... ##.######...#....÷..##....# ##.. #.........##...÷....#....# ##. ###........††............# ##  _Items here: ( ))) [.  Things that are here: _a +0 club; a goblin skeleton _Found a hand axe. _Done exploring. _Done exploring.ciԘ _ciciNf  You start putting on your armour.ci511 2.0 (1ciciciH+3.0 (2ci4.0 (35.0 (4ci 6.0 (5 4 _You continue putting on the +1 Delatra's gloves {ID++}. x5 _You finish putting on the +1 Delatra's gloves {ID++}.ci.# #### .# #.......#.##### ## #######......# ci%3#......#ci1ciKcic _There is a stone staircase leading down here.cici@  cicici.ci8U11 127.0) _ciBci3J 3  You climb downwards.ci/< h##.  ...  #..#  ...  .. #  ?#.#  ##..##.#  #@.....#  #..######  ..#.# #.##.# #. ... . ...  o   orc (asleep) . #.. h   jackal (asleep) #. .o.# ci<!ci :8.5 (2.5ShockciՒci~ _You encounter a jackal and an orc.Found a scroll labelled HAAMEC NEFUOGHOH.ci;a _There is a stone staircase leading up here.ci / h##.  ...  #..#  ...  .. #  ?#.#  ##..##.#  #@.....# ci 7 #..######  ..#.#ci  #.##.# #. ... . ... . #.. #. .o.#ci*T h##.  ...  #..#  ...  .. #  ?#.#  ##..##.#  #@.....#  #..######  ..#.# #.##.# #. ... . ... . #.. ci+#. .o.# ci1ci:4ci;ci>d _There are monsters nearby!ci[) h##.  ...  #..#  ...  .. #  ?#.#  ##..##.#  #@.....#  #..######  ..#.# #.##.# #. ... . ... . #.. #. .o.#ci h##.  ...  #..#  ...  .. #  ?#.#  ##..##.#  #@.....#  #..######  ..#.# #.##.# #. ... . ... . #.. #. .o.# cicici)cid _There are monsters nearby!ci) h##.  ...  #..#  ...  .. #  ?#.#  ##..##.#  #@.....#  #..######  ..#.# #.##.# #. ... . ... . #.. #. .o.#ci| h##.  ...  #..#  ...  .. #  ?#.#  ##..##.#  #@.....#  #..######  ..#.# #.##.# #. ... . ... . #.. #. .o.# ci'cicicid _There are monsters nearby!cip) h##.  ...  #..#  ...  .. #  ?#.#  ##..##.#  #@.....#  #..######  ..#.# #.##.# #. ... . ... . #.. #. .o.#ci  h##.  ...  #..#  ...  .. #  ?#.#  ##..##.#  #@.....#  #..######  ..#.# #.##.# #. ... . ... . #.. #. .o.# ciicici)ci3+ cic+V_There are monsters nearby!ci% .  The zap hits the jackal.*******ciҭl.....?..ciTl8--5=9.5 (1.0ci^ciKJ _You kill the jackal!ciA^L )  The zap hits the orc!cis/***cit[**.**ciG......)ci 7---730Shockci ciciG _You kill the orc!cicici ciE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ciWciOci+ci _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ciH 3cio ci ci f 26  _ciJ# ci/$ ci$ ci% ci`) ci* cif+ cij. ci/ M-ci2 ciN3 K8=cib4 ci7 ci8 ci"9 ci; ci+< ci= ci? ciA@ ciA ciLD ciD 9=ciE ci I ciI ciJ ciM cilN L9==ciO cidR 4 _Magic restored.ciu .##........##..#.....ci #.._# #?#.# ##..##.# #<@....# -41.5 (11.0)#..###### #..#.# #.##.##. .... .... ##..#. .).#-2.5 (12ci֮ ci < _Found a faded altar of an unknown god.cicieciKcicici,ciciX ### .. .## .##....># ........##..#........... #.._#  #@#.# 3.0) ##..##.# #<.....##..#######..#.##.#.. ##.cici?+4.5 (2cici=H _Found an escape hatch in the floor.ciqe==11 145.5 (3ci#ciF r _e - 4 scrolls labelled HAAMEC NEFUOGHOH (gained 1)ciciciciciciT_ 26  ci,ciScijcici8cicicicicif  You encounter a jackal.ci (#. #.##  h..#  ..# #### ..# .### #.##......># #........#.##@.#.....#..........##.._#.####Shock #.#.#  ##..##.# #<.....#h   jackal (asleep) #..#######..#.##.##.#ci#&8cim2j  9.5 (4 _ci8ci;ciO o †The zap hits the jackal.ci T*****ci7 H†....cin 8--11 9=50.5 (1Shockci< ciM J _You kill the jackal!ciЙci?cici _You can't see any susceptible monsters within range! (Use Z to cast anyway.)cicifcicci _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci3cici"ci5f 26  _ci.XciS,cijcicinN--ci}ciE9==ciIcicicitcicicif  You encounter a jackal.ci3 ... #. ##.## †..# .#####..# ####....h...# .....### #@##-.># ##.##..#.....Shock#..........##.._#.####.#.#.h   jackal (asleep)#.#ci+6.5 (6ci@  -7.5 (7 _ci'_ci6 ciѭ .. .. #. ##.## †..# .#####..# ####  ....h...# .....  ### #@#  .># #........  #.##..#.....  #.......... ciǮ ##.._#.####  #.#.#.#  ##..##.#  #<.....#   ciE .. .. #. ##.## †..# .#####..# ####  ....h...# .....  ### #@#  ciJK.># #........  #.##..#.....  #.......... ##.._#.#### #.#.#.#  ##..##.# #<. cin ci1cici] _A jackal is nearby!ci *****h  The zap hits the jackal.  The jackal is heavily wounded.ci@.hcij9.hcis....ci8--11 ====8.5 (1ci"ci%' _The jackal barks!ciciThat beam is likely to hit you. Continue anyway? Y - Yes ci.' N - Noci\ciwThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.ci ci ci That beam is likely to hit you. Continue anyway? Y - Yes ci+ \ N - No [Y]es or [N]o only, please.ciHcici%Akhort the Gusty..Tengu..Health: 28/28 ========================#.Magic: 18/19 ======================--##.##AC: 4Str: 8†..#EV: 11Int: 18.#####..# ####SH: 0Dex: 14......h.# .....XL:  5 Next:  9% Place: Dungeon:3### #@##.....Noise: ====-----  Time: 2158.5 (0.0).># #........-) Nothing wielded#.##..#.....Cast: Shock#..........##.._#.#####.#.#.#h ci2[43m  jackal##..##.##<.....##..###### _You encounter a jackal. _A jackal is nearby!The zap hits the jackal.  The jackal is heavily wounded. _The jackal barks!  Okay, then.cici{circi. _ci..# #. #.##.# .†..# #####..# ####......h@# .######.##......># #........#.##..#...............##.._#.#### #.#.#.##..##.# #<.....ci{civ 26  =---9.5 (1cie9_ci I_A jackal is nearby!  The zap hits the jackal.  The jackal is heavily wounded. _The jackal barks! _The jackal closely misses you.ciC D  You hit the jackal. Your kick misses the jackal.The jackal is almost dead.11 ---60ci K T _The jackal bites you but does no damage.ci .  You hit the jackal but do no damage. You claw the jackal.ci (ciP ^101Shockci ciY J _You kill the jackal!ci; .... ..# ... # #.# #.##.## .†..##.#####..# #####.# ......######.##..... .># #........ #.##..#..... #.......... ##.._#.#### #.#.#.# ##..##.# ciNZ #<.....#cici$x= 26  -2ci)ci,cibF .... ..# ... # #.# #.##.## .†..# #.#####..# #### #.# ......######.##..... .># #........ #.##..#..... #........ ##.._#.### #.#.#.# ##..##.#  #<.....#ci&ci]9==-3cicici2.... ..# ... # #.# #.##.## .†..# #.#####..# #### #.# ..... ...######.##..... .># #........ #.##..#..........##.._#.#####.#.#.###..##.# cici?&4cicici3ciiciciciyXci,cib  You see here a jackal corpse.ciciaA== _ciciCcicicibciתciciܬciciͯciciݱciuci.cici׵ci?ci ci ci9ci}ci!ci ciDciciRciEciciciScicicici.cici(ciciciL,cici)ci,ciciciciciciciciKciciKci|BcisciDci ,cimci)cijcici$cicicidcicicicici7P  There is an escape hatch in the floor here.cici5 _cicici0cifciBP  There is an escape hatch in the floor here.ci>ci _ci?cici{c  You encounter a bat.ci#.##.##.#####.##.##.###.##..†..##.#####..# ####..######........# .......b......######.##................>###........#........#.#.##..#.....##.#####.@###..........# #.## ##.._#.#### #.## #.#.#.#Shockci## ##..##.# #<.....# #..######b   bat (wandering) #..#.# #.##.# #. ...cia/88.5 (24.0)ci.ci} Abci[9.5 (25Shockci9_ciT0 _The bat leaves your sight.ciociciciciXci,cicici9cici/ciciT,ci_cidci!cih!ci#"ci#ci?&ci&ci'ci*)ci+ci,ci0-ci/cie1ci1ci2ci5Q11 ci6ci:N _You now have 143 gold pieces (gained 13).ci?<ci<_ 26  ci=ci`@ciCciCciEcixGci9JciJciKciNciQ,ciNRci?Tcic ##.## ##..##.# #..###<.....# #...#..###### #.#..#.#  # #####.#.##.##.#  ..#. ...#.#.......#  [....##.#.......###  ...####..#  .#..##@#.....).# 202.5 (13 #.....#....##.# ##.####.##.# .# # #!# .# ##.. ### # ciqici?p,3.5 (14ciucih~< _Found a leather armour.ciI11 204.5 (15cici> _You now have 152 gold pieces (gained 9).ci'ciҌci ciڞ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ciٙcici<ciͧ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci@ ciA ciC ciF ciI ci>N | 26  _ci7O ciR ,ciY nci\ ci@` ci` cia cic ci f ciRf ci6g ciu +#.#..#.# # #####.#.##.##.# ..#. ...#.#.......# [....##.#.......###..........####..# civ -.#..##.#.....).# #.....#....##.# ##.####.##.# .# # #@# .# #  #.......#  ####.####  # ci*} 19.5 (5.0)ci 611 10.5 (6ciK n _p - a fizzy brown potionciciA3cici# #####.#.##.##.#..#. ...#.#......[....##.#.......##..........####..#  .#..##.#.....) #.....#....###.####.##.#  # #.##.##(# #@......#0###.### # ci}ci_m 26  1.5 (1cici&) _Found 3 boomerangs.ciPciTQciQciUci Xci1\Bci\ci]ci]ci`_ciNaciacibci?dcijfcifcigci`jcillcilcimcioci rcirciVscitci%w,ciwciycizcizci[{ci ~?  You see here 3 boomerangs.cici _cibciTcicciciciici,ciއci͈cici.cicici{cici7ciOciZciciZcicici,ci۔cici=ciciPci?cicicicici(ci ciџciocici\cicciciciͧciciiciciciciMci,cicik  You encounter a ball python.ci.....>###........ ...#.#.##..#..... ##..###.......... ##.## ##.._#.#### #.## #.#.#.#  ##.## ##..##.#   ci #..###<.....#  #...#..###############.  #.#..#.##......S ##.#.##.##.######### .#.#.......# Shock .#.......### ...####..# .#.....).#ci1S   ball python (constriction, asleep) .#....##.# ##.##.##.##.##.##(#cia033.5 (22.0)ci)k  4.5 (23 _cii&_ci>ci R .  The zap hits the ball python.ci H*******ciYh ".......ci n 8--11 1=5.5 (1.0)cin /Shockcit ci>w  ciw A_You kill the ball python!cici!ci'ci) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ciciRcici# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ciڣci;ciccicif 26  _ci߫Xci,ci{ci8--cici!ciciciciciE9==ciDci cizci ciXciҽcici,ci ciciDcicicici:==ciBcicici[cici^ciD,ciwciaci^cicici?ci,ciciciciciEcici ci,ciciciciXcicicicici7ci,ci_ciciciLnciocicici,ciPciV ci +^ ##<  #.#.#  ..#.#  ### # ?#  # #. .#  # .#####.##.#  # #### .........#  ciB,9# ..... .. #@#  -60.5 (25.0).... .####.#  ....... ..##.#  # #.##.# .... #.##.##.# _#.#### #.......#  # ####.####   #.#   ...# #.#  ci>\-1.5 (26ci?7 _ci;C9 _Found a stone staircase leading up.ciIciciciciciici.cizciciSci_cicicicicicicici ciT ci" ciBci~;11 cicik _e - 5 scrolls labelled HAAMEC NEFUOGHOH (gained 1)ciOciI 26  ci,cicicicicici!,cixcicilci%,cici ciK!ci!ci#ci%ci\%ci%ci&ciE(ci(ci)ci*ci+ci,ciQ,ci$-ci-ci0.ci.ci#/ci/ci00ci}0ci|1ciE2ci2ci03ci3ciF5ci5ci6ci7ciA9cip9ci9ci:ci;ci;ci;ciKX  There is a stone staircase leading up here.ci{McivN _ciOciPcibRciRciXnciqZci\ciB]ci]ciW`ci^bcibci7cciMecifcigcigciicinkcikci-ci-,ci.ci/ci0,cie0ci1ci2ci 3ci|3ci4ci6,ci6ci8ci><ci<ci =cig?ciRAciAci%BciPciRciSci2TciVciYci0Zci{[cik^cia,ci:bcidcigcijgcirhcijcibmcimciVociqciuc  You encounter a rat.ci # ##.## ##.._#.#### # #.## #.#.#.# # ##.## ##..##.#  #..###<.....#  #...#..############ #.#..#.##.......... # #####.#.##.##.######### ..#. ...#.#.......#  [....##.#.@.....###  ..........####..#  ci<.#r.##.#.....).# Shock #.....#....##.# ##.####.##.##.# # #.##.##(#r   rat (wandering) #.......# ####.#### ci.#.#ci.342.5 (81ciciԙ33.5 (82 _ciSciϡci .  The zap hits the rat!*******ciw5.......ci>z 8--11 =4.5 (1.0)Shock _You kill the rat!ciciym _Your Conjurations skill increases to level 3!ciuP ciJ^ ci` cic _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ciJ cioT cix[ ci^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci 3ci= ci ci  26  _ciU ciw ci ci@ ci~ ciŹ ci. 8--ci! ci 99ciֽ )==ci ciy ci ,cib ci ci ci ci ci cij ciG ci ci ci ci] :==ci1 ci cix ci cij ci ci k  You encounter a ball python.ci  # ##.## ##.._#. #.## #.#.#. ##.## ##..##.# #..###<.....# #...#... #.#..#.##.... ... #######.#.##.##. .....#.....#.#.......# #..[...@##.#.......###- ......####..# #..#.#..##.#.....).#Shock ##.. ....#....##.# #.. ##.####.##.##.#.. #.# #.##.##(#S   ball python (constriction, asleep)# ..# #.......# S## ####.####i 6m #.#ciK/50.0)ciF"  -5.5 (11 _ci)ci,ci * # ##.## ##.._ #.##  ##.##  < .  ... ####### .....#.....#  #..[...@##.#..  .............#  #..#.#..##.#.....).#  ##.. #.....#  #.. ##.#  .. #.# (#  # ..#   S##   #.# ciˢ  # ##.## ##.._ #.##  ##.##  < .  ... ####### .....#.....#  #..[...@##.#..  .............#  #..#.#..##.#.....).#  ##.. #.....# #.. ##.# .. #.# (#  # ..#  S##  #.#cib 1ci ci b _A ball python is nearby!civ †The zap hits the ball python.ci*******cizi......†ciփ8--11 2=6.5 (1.0)ShockciKcisO _You kill the ball python!ci%B4ciJJciML _You can't see any susceptible monsters within range! (Use Z to cast anyway.)cit@ ci:M ci\  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci 3ci ci ci`  26  _ciN ci ,ci ciy N--ci ci ci L9==ci ci ci ci cii ci ci ciJ ci ci ci ci ciW ci ci ci :==ciK ci ci ,ciK ci ci%" ,ci\# ci% ciS' ci' ci( ciR+ ci . ,ci$7 ci9 ci< ,ci> ci~@ ciB ciC ciD ciI cibI ;11 ciJ ciN n _j - 4 orange potions (gained 1)ciQ ciQ _ 26  ci{R ciT ciW ciuW ciX ciHZ ci#] ,ci1^ ci!` ci2u ......... #.#..#.#.......#######.#.##.#.......#.....#.#....#..#..[....##.#......#.............####. ##..#.#..##.#.....) ##...#.....#.... ##....##.####.##.## ##.# #.##.##-759.0)[....#.......# #......#.#........†## ####.## #####.....# #.# #.....# #.# #.....# #.# #.....# #.# ####### #.# ..#ci~ ci݉ F-6.5 (20ci ciה # _Found a robe.ciQci1ciEciӮ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci? ci<@ U  ciaA ciD ciG ciL P _ciN ciN ciO ciR ciT ciT ciU ciX ci][ ci[ ci\ ciF_ cia ,ci}c cif ci#g ;11 cilh cir N _You now have 162 gold pieces (gained 10).ciWw u 26  cix ci1{ ciW} ci} ci]~ ci ci ,ci ci   You encounter an orc wizard. It is wielding a +0 dagger.ci  ... #............ #.. ##..#.#..##. #.## ##...#.....# #..###....##.#####.##.#.#..##.##.# #..[....#.......# #.####.#........†##  #.#####.....#  #@# #.....#  #..?# #.....#  ....... #.....# Shockciq c#.##.##.# ######## #. ..## .##  o   orc wizard (asleep) .# o# ci! 285.5 (9.0)ciY n  6.5 (10.0) _ciB ci ci] *****o  **The zap hits the orc wizard.  The orc wizard is moderately wounded.cij8o.ciWuS?....ci8--11 ==7.0) ciciI> _The orc wizard shouts! You hear a shout!ciH ******The zap hits the orc wizard.ci oThe orc wizard is heavily wounded.o.ci2 ?...o   orc (wandering)ci h7----8ci& ci, s _You encounter an orc. It is wielding a +0 falchion.ciF ***** The zap hits the orc wizard.ci o.  The orc wizard is almost dead.ci %  ci The orc shouts!ciL ci: 6o.ci ?..o6--=9ci2 ci0 v _You encounter an orc. It is wielding a +0 short sword.ciQ*****ci<koo.ci>6o.ci?.o 2 orcscii5----90ci ciWT _The zap misses the orc wizard.ci`0 *****The zap hits the orc wizard.ciro.o.ci oThe orc wizard is almost dead.ci6o.ci}?..o 3 orcs (1 wandering)ci&h4----1cicir _You encounter an orc. It is wielding a +0 war axe.ciyciThat beam is likely to hit you. Continue anyway? Y - Yes  N - Noci!cihciThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.ci That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.ci ci ci ... #............. Akhort the Gusty#.. ##..#.#..##.#. Tengu#.## ##...#.....#. Health: 28/28 ========================# #..###....##.####. Magic: 14/19 =================-------#.##.#.#..##.##.# #. AC: 4Str: 8#..[....#.......# #. EV: 11Int: 18####.#........†## ## SH: 0Dex: 14#.#####.....#XL:  5 Next: 12% Place: Dungeon:3#@# #.....#Noise: =--------  Time: 2391.5 (0.0)#..?#ci [37m #.....#-) Nothing wielded.....o. #.....#Cast: Shock#.##.##.# ######## #. .o## .##o   orc wizardo#ooo 3 orcs (1 wandering)o# _You encounter an orc. It is wielding a +0 short sword. _The zap misses the orc wizard.The zap hits the orc wizard.  The orc wizard is almost dead. _You encounter an orc. It is wielding a +0 war axe.Okay, then.ciX" ci" cie' ci) . _ciK##.#..#..[....##.#... #............. ##..#.#..## #.## ##...#..... #..###....##.###ciT##.#.#..##.##..[....#.......# #.####.#........†## #####ciƲ #. #..?#ciy .....o. #.....ci #.##.##.# ######## #. .o ci$C## .##ci:3 2 orcsciOLoo#ci:o.ci7o.ci,8o.cici%5cis== 26  -2.5 (1 _ciciciA  #.#.......#....##.#..#..[....##.#... #............. ##..#.#..## #.## ##...#.....ci߭ # #..###....##.####.##.#.#..##.###..[....#.......# #.####@#........†## ##### #. #..o#ci  ....... #......##.##o# ######## #. .. ## o##.ci Io?ci 7o.ci cit @-3ci ci ci ]##.#..#..[....## ... #............#.. ##..#.#..##.### ##...#....# #..###....##.####.##.#.#..##.##.# #..[....#......####.#........†## ## #@#####.....# o# ci !#..?......o#.##.##.# ###### #. ..  ## o## .oci ;o.ci/ 8o.ci ci .=4ci ci |_The zap misses the orc wizard.The zap hits the orc wizard.  The orc wizard is almost dead. _You encounter an orc. It is wielding a +0 war axe. _The orc wizard hits you but does no damage.ci0n )You hit the orc wizard.ci 6o.ciDo?ci0ociooo 3 orcs (1 wandering)ci220=11 355ciTci;N _You kill the orc wizard!cibw o.  You hit the orc. Your peck misses the orc.ciNy o.  The orc is lightly wounded.cici!&6cicihP _The orc barely misses you.ciJ o.  You hit the orc but do no damage.ciR .  The orc is lightly wounded.ciQ 2 orcsciW&7ci3ci : _The orc hits you but does no damage.ci& y )You hit the orc. You claw the orc.ci =o?cil o   orcci! .68ci ci G _You kill the orc!ci- F  You hit the orc. You punch the orc.  The orc is heavily wounded.2------6=9ci ciԪ : _The orc hits you with a +0 falchion.ci )You hit the orc but do no damage. You claw the orc.ci:0oci(+o   orc (wandering)ci=08400cifHciYLG _You kill the orc!ci ... #............#.. ##..#.#..##.### ##...#....# #..###....##.###.##.#.#..##.##.# .[....#......###.#........†## ## #.#####.....#  #..?.......#.##.##.# ######ci-# #. .. ## o## . cii.ocip 26  -1cihcih _Items here: ))) [.cic#.. ##..#.#..##.### ##...#....# #..###....##.###.##.#.#..##.##.# .[....#......###.#........†## ## #.#####.....# ciXdA###)# #..#.......##.##.##.# ####### #. .. ## .## o# ..ci!f.cirm)cisy-2Shock _ciycici------=11 403.5 (2ci݌ci+r _e - 6 scrolls labelled HAAMEC NEFUOGHOH (gained 1)ciW Qci) ## ##...#....# #..###....##.###.##.#.#..##.##.# .[....#......###.#........†## ## #.#####.....# ###)# ####...###.....@.###.##.# ####### #. ..# #>#3=7= 26  4.5 (1 _Found a stone staircase leading down.ci<#.## ##...#.....#.# #..###....##.####.##.##.#.#..##.##.# #.##..[....#.# #.####.#.†## ##.#####.....# ###)# #.....# ####...## #.....# #.# #.....# #.##.##.# # # #. <..# ####.###.#..#...#>#ci3<ci &5ciciG9 _Found a stone staircase leading up.cis)  # #..###....##.####.#.##.#.#..##.##.# .[....#.......###.#........†## ### #.#####.....# ###)# ####...##.......#.##.##@# ####### #..<..#  ####.###..ci2 ci8 &6ciG cixJ ciAI .##.#.#..##.##.# .[....#.......###.#........†## ### #.#####.....# ###)# ####...###.......#.##.##.## ###### #..<@.#  ####.# #.# ####ciciʗ&7ci ciIciIcici4===cicici K8=ci| ci4"ci{"cir#ci%~5==ci&ci ),ci*cit-f  An orc comes into view.ci;oShocko   orc (wandering)ciMC+13.5 (6ciHciLN=4.5 (7 _cimPciRcir ***oThe zap hits the orc but does no damage.  The orc shouts!ci Q.oci $.ci 7-11 ====5.5 (1ci ci > _The zap hits the orc but does no damage.ci @***ciH O.oci .ciX #6ci| u==-=---ci 6ci ciP M _The zap misses the orc.cit ***The zap hits the orc.ci z ..oThe orc is lightly wounded.cilh6----7ci ci#Q _The orc closely misses you.ci=X  You miscast Shock. Nothing appears to happen.1----5--Contam: 10% 8 _The orc hits you with a +0 war axe.cij   #..[.  ####.†##  #.  ###)#   ####...##   ..#   #.##.##o##   # #..<@.# ####.## #.# ..# ... ##># #.. ###ci(   #..[.  ####.†##  #.  ###)#   ####...##   ..#   #.##.##o##   # #..<@.# ####.## #.# ..# ... ##># #.. ### ciciwcici[ _An orc is nearby!ciI *** The zap hits the orc.cix ..oThe orc is moderately wounded.4---9ci7ci: _The orc hits you but does no damage.ci"  You hit the orc but do no damage. You peck the orc, but do no damage.The orc is moderately wounded.ci X2----20ci  ci% P _The orc barely misses you.ci  You hit the orc.  The orc is severely wounded.ci .11ci cis 9 _The orc hits you with a +0 war axe.ciD  You hit the orc.  The orc is almost dead.5==2ciKcibNQ _The orc closely misses you.ci )You hit the orc but do no damage. You claw the orc.cir(ci]93ShockciciG _You kill the orc!ci M #..###....##.#####.#.#..##.###..[....#.......# #..####.#........†## ### #.#### ###)# ####...##.......# #......##.##@## ######## #..<..####.###.#####ci>ci x2 26 -4ci%ci*  Things that are here: _a +0 war axe; a +0 chain mail; an orc corpseci\= .##.#.#..##.##.# .[....#.......###.#........†## ### #.#####.....# ###)# ####...###.......#.##.##)## ###### #..<@.#  ####.# #.# ####ci`civgQ8% -5 _ci5wci@ci c#.##.#.#..##.##.# #.##..[....#.# #.####.#.†## ##.#####.....# ####)# #.....# #####...## #.....# ##.......# #.....# ##.##.##)## # ## #..<.@# .####.## .#.# ..#.....##>##. #..# ###ci+ ==66ci$ 3ci#% ci4 e46=23=1ci6 W _You start resting.ciA ciM ,30.5 (4ciR E ciX ciZ K _Your magical contamination has completely faded away.cincincipcitci@x,cixci y9=ci{cix}ci}h4==ciYciށciBK7=ciσciciciNci~cici;ci ci[h5==ciʐci:ci9=ciNci,ciciܛciK8=cicici^h6==ciciciFci¥ciciߨcipciciI9=ciˮcimcih7==ci8ciIciv59=cicici0,ciciciμcicik _You start resting.HP restored.cici048.5 (18.0)cih~8==9.5 (19 _ciucici-~cip~cicicir9=cicin _You start resting.Magic restored.cici250.0)ci.b20==1.5 (2 _ci_cicin@IciBciDci(EciH,ci*JciJ9=ciKciMciNciOciOciPciRci4S:==cikTciWciYci!ZciI\ciU^ciH`ci`ciDacidR  There is a stone staircase leading down here.cifcig _cihci%kcimmcimciYncihqcisciLscitciuci4vcivci=wci.zci {ciS{ciT|ci}ci ~ci@~cib~ci݅cici3ciciAciciBciǚci{cici"ciQcici cici###...## #.....# #.# .......# #.....# #.# .##.##)## ######### #.# #..<..# #.. .#  ####.## #.# .# .# .#####.# #.#### .#  ci[.......####.#..# ∩#  ###.......#.#..##.#####.  #.##>##.#.#...@....... 70.0)ciW#. #............###### # ####.##########.#####.#ci#.......##########   ciڨy   ciciƲ,2.5 (21cici9 _Found Lyasuij's Jewellery Emporium.ciocioci[pciqcisciwBcixciyciyci {cia|ci|ci2}ciciWelcome to Lyasuij's Jewellery Emporium! What would you like to do?  a -  360 gold an amulet of dissipation (unknown)b -  480 gold an amulet of faith (unknown)  c -  360 gold an amulet of the acrobat (unknown)d -  120 gold an inkwell talisman  ci(ce -  240 gold a ring of positive energy (unknown)  f -  240 gold a ring of resist corrosion (unknown)  g -  240 gold a ring of resist corrosion (unknown)  h -  240 gold a ring of resist corrosion (unknown)  i -  432 gold a +4 ring of slaying (unknown)  j -  300 gold a ring of willpower (unknown)  k -  360 gold a ring of wizardry (unknown) ciR You have 162 gold pieces. [Esc] exit[!] buy|examine itemsciR[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listci"lciqcix #.#####.....##.#Akhort the Gusty###)# #.....##.#Tengu ##...## #.....##.#Health: 28/28 ======================== ......# #.....##.#Magic: 20/20 ======================== ##.##)## ######### #.#AC: 4Str: 8  #..<..# #.. ..# ..#ci@ycEV: 26 Int: 18  ####.## #.# #.# .##SH: 0Dex: 14 #####.# #.#####.#XL:  5 Next: 39% Place: Dungeon:3 civy......####.#..##@#Noise: ---------  Time: 2475.5 (3.0) ##.......#.#..##.#####.#ciy-) Nothing wielded  #.##>##.#.#...........#ciyCast: Shock#. #............######## ####.##########.#####.##.......#ciSze#########   _HP restored. _You start resting. _Magic restored. _There is a stone staircase leading down here. _Found Lyasuij's Jewellery Emporium.  There is an entrance to Lyasuij's Jewellery Emporium here.ci*V  ciŃci. _ciݗ _ciIJ_You start resting.Magic restored. _There is a stone staircase leading down here. _Found Lyasuij's Jewellery Emporium.  There is an entrance to Lyasuij's Jewellery Emporium here.ciA _ciBcicici-,ciciDXciBciBci,ciciciLcie Bci1vcici\#Bci*%ciu%ci&ci%)ci*ci+ci+ci-ci/cici>ci?ciAci B9=ciNCcivEciEciFciHci IciRIF20==ciJcieOciQci>QciZRcicTci!Vci]VciWciOYci[,ci6\ci]cil_P==ci`ciacirc,ciPdcifci%h,cihciAkcilcilcimci'pci)| #.##.##...# #.##..†...# #.######...######...... ## ...........#### #. !............>## ##. ..#........ +).#.###.#####..### ##@# # ##.## ##-527.0) #.## # #.##  ##.## #. ##.## ## ##.###.# #..###<ci| ########.#.# #...#. #..........# #.#.. #.#.......#######.#.## #.#.......#.....#.#...####.#..#..[....##.#.....ciciF-3.5 (18cici,) _Found a long sword.ci{eciecifcihcikcinBcip,cipcirciscihtciuci.r##.........# #..........# #.##.##....# #.##.## ...# #.##..†. ...# #.#####. ###...######.......##............#######..@............>###....#........#.#.#+).#.###.#####..###..###.## # ##.## ##. #.## # #.## # ##.## #. ##.## # ##.###.# #..###<########.#.# #...#..# #..........# #.#..#.#ciY16.5 (3.0)ci511 7.5 (4ciXciQ _q - a dark potionci3cicicici= 26  cifcicicicicicicicie,ci(ci ciFcicitciciMci~ci ci ci ci ;11 ciW ci'  # ...## # .... #... ....# #... ....# ##... #...# #.... #...# #.##.# #####...# #.##. #.@.....# #.##..64.5 (7ci #'##....# #.## ...###...######....∩..##............####......#...............>#+#...##....#........#.#.ciY###.+).#.###.#####..### #####.## ##.# ##.##  #.## #.##.## _You open the door.ciW _Found Usas Cunka's General Store.ci ciciRciH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)cisci֟ciciۢciuciܩ| 26  _ci@  There is an open door here.cig  You encounter an iguana.ciG.... #.# ## ## #...# #...# #.### #####...# #.##+l# #.......# #.##.##...#'##....# #.###.$...@###...######..#..∩..##............#......#...............>Shock#+#...#........#. ###.+).#.###.#####..# #####.## ##.# ##.## l   iguana (asleep) #.## #.##.## ##.## #.####.## ##.###.# #..##ci5.5 (1  6.5 (2 _ciZciXciT ****lThe zap hits the iguana but does no damage.  The iguana hisses angrily.ci G.lci*..ci19--11 =7.5 (1ciwci A _The zap hits the iguana but does no damage.ciL{ ****The zap hits the iguana.ciG.lci,....ci`8---8ciǐJ _The iguana is lightly wounded.ci}t *****The zap hits the iguana.ci @.lci H.$..ci _7--9ciB ci 4 _The iguana is lightly wounded.ci ***** The zap hits the iguana.ciF .$..l  . _The iguana is lightly wounded.  The zap hits the iguana. _The iguana is lightly wounded.  The zap hits the iguana.  The iguana is heavily wounded.6--70ciS cik > _The iguana bites you but does no damage.ci' F *****ci .The zap hits the iguana.ci .$..lThe iguana is heavily wounded.ci 18---------5--=1ci%ciF(+ _The iguana bites you!ci]t *****The zap hits the iguana.ci .$..lThe iguana is heavily wounded.ciH--2ciKciT _The iguana closely misses you.ci& cii***** The zap hits the iguana.ci'T  ....  ....#  ....#  #...#  #...#  # #####...#  +.# #..  ##...#'# ci( ## #..∩..## #......> #+#...# ###.+) ## ##.# ##.## ci(P #.##   ##.##    ci)DThe iguana is almost dead.ci/x ....  ....#  ....#  #...#  #...#  # #####...#  +.# #..  ##...#'#  ## #..∩..## #......> #+#...# ###.+) ## ##.# ##.##  #.##  ##.##   ci? .$..lThe iguana bites you!ci5/28 --------------------4--=ci9 3cici: V _* * * LOW HITPOINT WARNING * * *ciwciwcin~ci^ _You are too injured to fight recklessly!ci B 4ciG ciI ^ _You are too injured to fight recklessly!ciFE ciNF ciP ciT ^ _You are too injured to fight recklessly!ci}  _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the iguana but do no damage. Your kick misses the iguana.  The iguana is almost dead.ci& n6=-----------4ci߄ cic S _The iguana barely misses you.cik  The iguana is almost dead. _The iguana barely misses you.  You hit the iguana but do no damage. You peck the iguana, but do no damage.The iguana is almost dead.  The iguana bites you!  You die...cir-6/28 ------ci/  --more--ciJci_Gear: 3/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)  c - the +1 Delatra's gloves (worn) {ID++} Jewellery (go to first with "=)  b - a ring of magical power (worn)ci ciL+ciciGoodbye, Akhort.158 Akhort the Gusty (level 5, -6/28 HPs)Began as a Tengu Air Elementalist on Mar 3, 2026.Mangled by an iguana (12 damage)... on level 3 of the Dungeon.ciThe game lasted 00:05:38 (2575 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12683640 bentocg OpSh-27 escaped with the Orb  ci3l13.12447720 raguzOpCj-27 escaped with the Orb  14.11002716 quackz1234 MuNe-27 escaped with the Orbci@ cid cif ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l